Re: [Flightgear-devel] Modeling VOR/DME stations

2007-10-05 Thread David Megginson
On 05/10/2007, Bohnert Paul <[EMAIL PROTECTED]> wrote:

> Doe any body have a picture of the VOR at KSFO?  I have not been able to
> find one.

Here it is from the top:

http://maps.google.com/?q=37.619,-122.375&ie=UTF8&ll=37.619494,-122.373772&spn=0.000935,0.002103&t=k&z=19&om=1


All the best,


David

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[Flightgear-devel] Modeling VOR/DME stations

2007-10-05 Thread Bohnert Paul
All,

I submitted an new VOR/DME model to the FlightGear Scenery Object Database. It 
is based on an on-field VOR in the US.

  http://pics.ww.com/v/coulee182/fgfs-vordme-025.jpg.html

FlightGear only has one VOR model.  There are many different VOR stations 
around the world.

Would a developer be interested in adding a way to selected different models 
for each VOR.  Any VOR that does not have a model selected should fall back to 
a default  model.  If a VOR selects a model that can't be found, it should fall 
back to the default model.  That way people that don't care about VOR models 
wouldn't have to download them.

That also brings up the question.  What should the default VOR model look like?

Considering most FlightGear users start at KSFO.  I suggest the VOR station at 
KSFO be used as the default. This would help make a good first impression with 
new users.

Doe any body have a picture of the VOR at KSFO?  I have not been able to find 
one.

Best Regard,
Paul B


   
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Re: [Flightgear-devel] piston aircraft pre-flight engine runup

2007-10-05 Thread drew
Thank you Jon and Torsten,

I've been very impressed with the c172p and the c150. Simulating the mags 
makes an already excellent model just about perfect!

Regards,

Drew

On Saturday 06 October 2007 07:10:14 Jon S. Berndt wrote:
> > Hi Drew
> >
> > I just posted a patch on the JSBSim list to model this. I've been
> > missing this
> > for a long time. So at least aircraft that use the JSBSim FDM should
> > see this
> > feature soon ;-)
> >
> > Greetings, Torsten
>
> Well, I don't know what happened. I can't find any hint that we ever added
> this feature. So, I'll take a look at your changes and maybe add this to
> JSBSim in CVS.
>
> Thanks!
>
> Jon
>
>
>
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Re: [Flightgear-devel] piston aircraft pre-flight engine runup

2007-10-05 Thread drew
Thanks Detlef,

Yes, indeed, they both do. 
These are two very nice models I haven't flown much.

Regards,

Drew

On Saturday 06 October 2007 03:08:58 Detlef Faber wrote:
> Hellop drew,
>
> Am Freitag, den 05.10.2007, 22:20 +1000 schrieb drew:
> > In "real life" flying of the Cessna 172/152/150, you run the engine up to
> > 1700 rpm then check the health of each ignition system by switching off
> > the left then right magnetos in turn and watch for a corresponding drop
> > in rpm (typically 50-75 rpm). This drop in revs does not seem to be
> > simulated in FG in any piston engined aircraft that I have tried.
> > This is not a complaint, just an observation. Can this be simulated in FG
> > (or am I just a silly old pedant).
>
> Try the pa24, pa28 or any other yasim aircraft. they will do a noticable
> rpm drop on one magneto.
>
> Greetings
>
> Detlef
>
> http://www.sol2500.net/flightgear
>
> > Kind regards,
> > Drew
> >
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Re: [Flightgear-devel] piston aircraft pre-flight engine runup

2007-10-05 Thread Jon S. Berndt
> Hi Drew
> 
> I just posted a patch on the JSBSim list to model this. I've been
> missing this
> for a long time. So at least aircraft that use the JSBSim FDM should
> see this
> feature soon ;-)
> 
> Greetings, Torsten

Well, I don't know what happened. I can't find any hint that we ever added
this feature. So, I'll take a look at your changes and maybe add this to
JSBSim in CVS.

Thanks!

Jon



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Re: [Flightgear-devel] piston aircraft pre-flight engine runup

2007-10-05 Thread Detlef Faber
Hellop drew,

Am Freitag, den 05.10.2007, 22:20 +1000 schrieb drew:
> In "real life" flying of the Cessna 172/152/150, you run the engine up to 
> 1700 
> rpm then check the health of each ignition system by switching off the left 
> then right magnetos in turn and watch for a corresponding drop in rpm 
> (typically 50-75 rpm). This drop in revs does not seem to be simulated in FG 
> in any piston engined aircraft that I have tried.
> This is not a complaint, just an observation. Can this be simulated in FG (or 
> am I just a silly old pedant).
> 
Try the pa24, pa28 or any other yasim aircraft. they will do a noticable
rpm drop on one magneto.

Greetings

Detlef

http://www.sol2500.net/flightgear

> Kind regards,
> Drew
> 
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Re: [Flightgear-devel] piston aircraft pre-flight engine runup

2007-10-05 Thread Torsten Dreyer
Hi Drew

I just posted a patch on the JSBSim list to model this. I've been missing this 
for a long time. So at least aircraft that use the JSBSim FDM should see this 
feature soon ;-)

Greetings, Torsten

> In "real life" flying of the Cessna 172/152/150, you run the engine up to
> 1700 rpm then check the health of each ignition system by switching off the
> left then right magnetos in turn and watch for a corresponding drop in rpm
> (typically 50-75 rpm). This drop in revs does not seem to be simulated in
> FG in any piston engined aircraft that I have tried.
> This is not a complaint, just an observation. Can this be simulated in FG
> (or am I just a silly old pedant).
>
> Kind regards,
> Drew

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Re: [Flightgear-devel] oil platform...

2007-10-05 Thread
On Fri, 5 Oct 2007 08:18:25 +0100
"Vivian Meazza" <[EMAIL PROTECTED]> wrote:

> Syd&Sandy
> 
> > Sent: 05 October 2007 01:04
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] oil platform...
> > 
> > 
> > On Thu, 4 Oct 2007 08:23:26 +0100
> > "Vivian Meazza" <[EMAIL PROTECTED]> wrote:
> > 
> > > Hmm. I have some difficulty with putting oil rigs in 
> > locations where 
> > > they aren't in RL. Realism is our watchword.
> > 
> > Yes , I've tried Santa and the Ogel  :)
> 
> Santa isn't real? Who brings my prezzies at Xmas then? 
> 
> Ogel, don't you just love that trampling all over the palce in Multiplayer
> :-).  
> 
> > 
> >  After all, there are hundreds, if
> > > not thousands of the darned things all over the shallow 
> > oceans for you 
> > > to put one in the right place.
> > > 
> > > Vivian
> > > 
> > 
> > OK ...consider it gone ...
> 
> Now you see it ... Now you don't :-)
> 
> Regards
> 
> Vivian 
> 
> 
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My apologies , dont know what came over me ! Yes Santa is real :)
-- 
Syd&Sandy <[EMAIL PROTECTED]>

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Re: [Flightgear-devel] piston aircraft pre-flight engine runup

2007-10-05 Thread David Megginson
On 05/10/2007, drew <[EMAIL PROTECTED]> wrote:

> Yes. I've actually had the "pleasure" of pushing a crate with a shonky donk
> back to the hanger.

There is an alternative, sometimes.  If the plug isn't completely dead
but just misfiring a lot, you can often clear the lead by doing a
high-power, lean ground run for about 5 minutes.  Rental planes are
especially prone to lead fouling, because a lot of people taxi them
around with the mixture set to full rich.


All the best,


David

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Re: [Flightgear-devel] piston aircraft pre-flight engine runup

2007-10-05 Thread drew
Thanks David,
Yes. I've actually had the "pleasure" of pushing a crate with a shonky donk 
back to the hanger.

:)

Drew


On Friday 05 October 2007 22:34:26 David Megginson wrote:
> On 05/10/2007, drew <[EMAIL PROTECTED]> wrote:
> > In "real life" flying of the Cessna 172/152/150, you run the engine up to
> > 1700 rpm then check the health of each ignition system by switching off
> > the left then right magnetos in turn and watch for a corresponding drop
> > in rpm (typically 50-75 rpm). This drop in revs does not seem to be
> > simulated in FG in any piston engined aircraft that I have tried.
> > This is not a complaint, just an observation. Can this be simulated in FG
> > (or am I just a silly old pedant).
>
> To make things more interesting, the drop is much more dramatic when
> you do the check with the mixture heavily leaned, so you don't just
> want to hardcode a 50rpm drop when there's just one magneto selected.
>
> For the non air-heads, each cylinder has two spark plugs, one
> connected to each magneto (e.g. two independent ignition systems);
> when you select only a single magneto, one of the spark plugs in each
> cylinder doesn't fire, and the overall power output drops very
> slightly.  If there's a problem, however -- say, one of the plugs is
> lead-fouled -- the engine will start running *very* rough, since it's
> dragging a dead cylinder.
>
>
> All the best,
>
>
> DAvid
>
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Re: [Flightgear-devel] piston aircraft pre-flight engine runup

2007-10-05 Thread David Megginson
On 05/10/2007, drew <[EMAIL PROTECTED]> wrote:

> In "real life" flying of the Cessna 172/152/150, you run the engine up to 1700
> rpm then check the health of each ignition system by switching off the left
> then right magnetos in turn and watch for a corresponding drop in rpm
> (typically 50-75 rpm). This drop in revs does not seem to be simulated in FG
> in any piston engined aircraft that I have tried.
> This is not a complaint, just an observation. Can this be simulated in FG (or
> am I just a silly old pedant).

To make things more interesting, the drop is much more dramatic when
you do the check with the mixture heavily leaned, so you don't just
want to hardcode a 50rpm drop when there's just one magneto selected.

For the non air-heads, each cylinder has two spark plugs, one
connected to each magneto (e.g. two independent ignition systems);
when you select only a single magneto, one of the spark plugs in each
cylinder doesn't fire, and the overall power output drops very
slightly.  If there's a problem, however -- say, one of the plugs is
lead-fouled -- the engine will start running *very* rough, since it's
dragging a dead cylinder.


All the best,


DAvid

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[Flightgear-devel] piston aircraft pre-flight engine runup

2007-10-05 Thread drew
In "real life" flying of the Cessna 172/152/150, you run the engine up to 1700 
rpm then check the health of each ignition system by switching off the left 
then right magnetos in turn and watch for a corresponding drop in rpm 
(typically 50-75 rpm). This drop in revs does not seem to be simulated in FG 
in any piston engined aircraft that I have tried.
This is not a complaint, just an observation. Can this be simulated in FG (or 
am I just a silly old pedant).

Kind regards,
Drew

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[Flightgear-devel] Recording and playback

2007-10-05 Thread Luca Minoja
Hi all,

I need to know what is the source file that handling the recording of the
simulation.
I have searched in the doxygen documentation, but I cannot find it.

Could you help me, please?

Luca
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Re: [Flightgear-devel] oil platform...

2007-10-05 Thread Vivian Meazza
Syd&Sandy

> Sent: 05 October 2007 01:04
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] oil platform...
> 
> 
> On Thu, 4 Oct 2007 08:23:26 +0100
> "Vivian Meazza" <[EMAIL PROTECTED]> wrote:
> 
> > Hmm. I have some difficulty with putting oil rigs in 
> locations where 
> > they aren't in RL. Realism is our watchword.
> 
> Yes , I've tried Santa and the Ogel  :)

Santa isn't real? Who brings my prezzies at Xmas then? 

Ogel, don't you just love that trampling all over the palce in Multiplayer
:-).  

> 
>  After all, there are hundreds, if
> > not thousands of the darned things all over the shallow 
> oceans for you 
> > to put one in the right place.
> > 
> > Vivian
> > 
> 
> OK ...consider it gone ...

Now you see it ... Now you don't :-)

Regards

Vivian 


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