Re: [Flightgear-devel] Shadows

2011-08-02 Thread James Turner

On 2 Aug 2011, at 15:38, Emilian Huminiuc wrote:

> I thouhg someone knwledgeable with OSG, and the way we use it might take a 
> look, and see if it's worth the efort, or if it's possible to plug into our 
> code.

Last time I asked, the problem is not the shadows code itself (OSG has several 
solutions), but integrating that with the way FG uses OSG - and as you said, it 
needs someone knowledgeable with OSG, and the way we use it, to do the actual 
plugging.

James


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[Flightgear-devel] FlightGear 2.4.0 Release Candidate 4 ready for download

2011-08-02 Thread Torsten Dreyer
Hi,

with help of many talented people, we are now able to present FlightGear 
2.4.0 RC4 for Windows. Please download your copy here
http://mirrors.ibiblio.org/pub/mirrors/flightgear/ftp/Win32/Setup%20FlightGear%202.4.0rc4.exe

Bugreports to this list or the tracker 
http://code.google.com/p/flightgear-bugs/issues/list are welcome.

Torsten


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Re: [Flightgear-devel] Ridge lift seems broken

2011-08-02 Thread Torsten Dreyer
Am 02.08.2011 16:37, schrieb Torsten Dreyer:
> Am 02.08.2011 15:15, schrieb Torsten Dreyer:
>> Am 02.08.2011 14:41, schrieb thorsten.i.r...@jyu.fi:
>>> Following the report of a Forum user, I've just tested ridge lift near
>>> Innsbruck with the ASK-13 with a recent (yesterday) GIT binary. It appears
>>> to me that ridge lift is indeed broken in the sense that the number
>>> computed and visible under /environment/ridge-lift-fps is fine, but the
>>> FDM doesn't react to it - despite +15 fps being displayed in the property
>>> browser, my ASK-13 was actually sinking. I've tried both Local Weather and
>>> Global Weather - didn't actually make any difference to my findings.
>> Sounds like a bug. I'll have a look later today...
>
> It _is_ a bug, fix seems to be easy and involves fgdata only. If RL
> permits, I'll post a fix later tonight.

Fixed in master and release/2.4.0. For some reason that code did got get 
upstream when I opened up the system for local weather. Must have been 
broken since September 2010!?

Torsten

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[Flightgear-devel] Shadows

2011-08-02 Thread Emilian Huminiuc
As the subject is a recurring theme in the forums, and also on IRC, I thought 
I should share something I found on OSG and shadows.

This/these guy/guys here : http://www.palomino3d.org 
have a working implementation of shadows with OSG: 

http://www.palomino3d.org/pal/im/screenshots/palomino_20090515_shadows_corsair.jpg

And also some documentation about it:
http://www.palomino3d.org/pal/doc/html/module_shadows.html
also doxygen:
http://www.palomino3d.org/pal/doxygen/classgraph_1_1ShadowSceneGraph.html

I thouhg someone knwledgeable with OSG, and the way we use it might take a 
look, and see if it's worth the efort, or if it's possible to plug into our 
code.

Hope I won't get roasted :P

Emilian

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Re: [Flightgear-devel] Ridge lift seems broken

2011-08-02 Thread Torsten Dreyer
Am 02.08.2011 15:15, schrieb Torsten Dreyer:
> Am 02.08.2011 14:41, schrieb thorsten.i.r...@jyu.fi:
>> Following the report of a Forum user, I've just tested ridge lift near
>> Innsbruck with the ASK-13 with a recent (yesterday) GIT binary. It appears
>> to me that ridge lift is indeed broken in the sense that the number
>> computed and visible under /environment/ridge-lift-fps is fine, but the
>> FDM doesn't react to it - despite +15 fps being displayed in the property
>> browser, my ASK-13 was actually sinking. I've tried both Local Weather and
>> Global Weather - didn't actually make any difference to my findings.
> Sounds like a bug. I'll have a look later today...

It _is_ a bug, fix seems to be easy and involves fgdata only. If RL 
permits, I'll post a fix later tonight.

Torsten


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Re: [Flightgear-devel] A new goodie for FlightGear presentations

2011-08-02 Thread Martin Spott
Durk Talsma wrote:

> I was away cleaning up my house in Enschede and moving out my
> remaining personal belongings, so I'm a little late in responding, but
> nevertheless, Iwould like to second the many ohhs, and ahhs, that have
> already been uttered. I feel priviliged to be part of the next
> FSWeekend meeting. May I already reserve a seat. :-)

I doubt it'll be ready for upcoming FSweekend as there's still a lot of
stuff to work on. It's still not disassembled and we hope to move it
off the airfield later this month.

Cheers,
Martin.
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Re: [Flightgear-devel] Ridge lift seems broken

2011-08-02 Thread Torsten Dreyer
Am 02.08.2011 14:41, schrieb thorsten.i.r...@jyu.fi:
> Following the report of a Forum user, I've just tested ridge lift near
> Innsbruck with the ASK-13 with a recent (yesterday) GIT binary. It appears
> to me that ridge lift is indeed broken in the sense that the number
> computed and visible under /environment/ridge-lift-fps is fine, but the
> FDM doesn't react to it - despite +15 fps being displayed in the property
> browser, my ASK-13 was actually sinking. I've tried both Local Weather and
> Global Weather - didn't actually make any difference to my findings.
Sounds like a bug. I'll have a look later today...

Torsten

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[Flightgear-devel] Ridge lift seems broken

2011-08-02 Thread thorsten . i . renk

Following the report of a Forum user, I've just tested ridge lift near
Innsbruck with the ASK-13 with a recent (yesterday) GIT binary. It appears
to me that ridge lift is indeed broken in the sense that the number
computed and visible under /environment/ridge-lift-fps is fine, but the
FDM doesn't react to it - despite +15 fps being displayed in the property
browser, my ASK-13 was actually sinking. I've tried both Local Weather and
Global Weather - didn't actually make any difference to my findings.

The same user reported that the old-style AI scenario thermals don't work
either - I have not tested that, but could it be that in the current
environment code just /environment/wind-from-down-fps is used, but not
/enviroment/thermal-lift-fps and /environment/ridge-lift-fps?

I don't know if future support for AI scenario thermals is something we'd
want, but ridge lift is definitely something worth having, and I'd like to
know if I should incorporate in Local Weather (with fast elevation-probing
routines on the horizon, something that looks like it can be done) or if
the implementation we had in 2.0 should stay.

Cheers,

* Thorsten


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Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-08-02 Thread Francesco Angelo Brisa
Any news about a possible separation of aircrafts data from the fgdata
folder ?
I am afraid this topic is sligtly falling into the "forget about it" folder
:-(


Cheers
Francesco
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Re: [Flightgear-devel] Future Weather System

2011-08-02 Thread Vivian Meazza
ThorstenB wrote:

> 
> On 02.08.2011 00:30, James Turner wrote:
> > Yes - I have wondered about separately loading the BTG files, but
> > that seems like a world of pain. In the first instance, simply having
> > the tiles loaded in the cache would be a reasonable start.
> 
> The tile manager is capable of satisfying multiple requests. Anyone can
> give it a position, range and a timeout. It will then try to load all
> tiles in the range specified. And it will stop loading them after the
> timeout - unless you have updated the request with a new timeout. So you
> could tell it every 5 seconds that you're interested in a certain area
> around the aircraft, and use a timeout of 5,01 seconds. A matter of
> memory and loading speed though ;-).
> 

Meanwhile - at the cheap end of the market, Emilian and I have cleaned up
most of the textures, made some of the AC3D models single-sided, reordered
the objects, provided unique names, and converted everything to .dds.

This has much improved loading/unloading, and given a much better appearance
when panning the view. Flicking on/off of clouds has pretty much been
eliminated. There is still a bit of a problem reloading in fly-by view, but
it is much improved. Some weirdness near the zenith has also been fixed.

Available here:

https://gitorious.org/weather_textures/weather_textures

I have managed to break non-detailed clouds along the way, but hey - you
can't have everything.

All in all a worthwhile exercise, with some tidying up still to do.

When you experts have fixed up the ground cache - we might have something of
a success. 

Vivian




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