Re: [Flightgear-devel] Shadows
On 2 Aug 2011, at 15:38, Emilian Huminiuc wrote: > I thouhg someone knwledgeable with OSG, and the way we use it might take a > look, and see if it's worth the efort, or if it's possible to plug into our > code. Last time I asked, the problem is not the shadows code itself (OSG has several solutions), but integrating that with the way FG uses OSG - and as you said, it needs someone knowledgeable with OSG, and the way we use it, to do the actual plugging. James -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FlightGear 2.4.0 Release Candidate 4 ready for download
Hi, with help of many talented people, we are now able to present FlightGear 2.4.0 RC4 for Windows. Please download your copy here http://mirrors.ibiblio.org/pub/mirrors/flightgear/ftp/Win32/Setup%20FlightGear%202.4.0rc4.exe Bugreports to this list or the tracker http://code.google.com/p/flightgear-bugs/issues/list are welcome. Torsten -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ridge lift seems broken
Am 02.08.2011 16:37, schrieb Torsten Dreyer: > Am 02.08.2011 15:15, schrieb Torsten Dreyer: >> Am 02.08.2011 14:41, schrieb thorsten.i.r...@jyu.fi: >>> Following the report of a Forum user, I've just tested ridge lift near >>> Innsbruck with the ASK-13 with a recent (yesterday) GIT binary. It appears >>> to me that ridge lift is indeed broken in the sense that the number >>> computed and visible under /environment/ridge-lift-fps is fine, but the >>> FDM doesn't react to it - despite +15 fps being displayed in the property >>> browser, my ASK-13 was actually sinking. I've tried both Local Weather and >>> Global Weather - didn't actually make any difference to my findings. >> Sounds like a bug. I'll have a look later today... > > It _is_ a bug, fix seems to be easy and involves fgdata only. If RL > permits, I'll post a fix later tonight. Fixed in master and release/2.4.0. For some reason that code did got get upstream when I opened up the system for local weather. Must have been broken since September 2010!? Torsten -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Shadows
As the subject is a recurring theme in the forums, and also on IRC, I thought I should share something I found on OSG and shadows. This/these guy/guys here : http://www.palomino3d.org have a working implementation of shadows with OSG: http://www.palomino3d.org/pal/im/screenshots/palomino_20090515_shadows_corsair.jpg And also some documentation about it: http://www.palomino3d.org/pal/doc/html/module_shadows.html also doxygen: http://www.palomino3d.org/pal/doxygen/classgraph_1_1ShadowSceneGraph.html I thouhg someone knwledgeable with OSG, and the way we use it might take a look, and see if it's worth the efort, or if it's possible to plug into our code. Hope I won't get roasted :P Emilian -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ridge lift seems broken
Am 02.08.2011 15:15, schrieb Torsten Dreyer: > Am 02.08.2011 14:41, schrieb thorsten.i.r...@jyu.fi: >> Following the report of a Forum user, I've just tested ridge lift near >> Innsbruck with the ASK-13 with a recent (yesterday) GIT binary. It appears >> to me that ridge lift is indeed broken in the sense that the number >> computed and visible under /environment/ridge-lift-fps is fine, but the >> FDM doesn't react to it - despite +15 fps being displayed in the property >> browser, my ASK-13 was actually sinking. I've tried both Local Weather and >> Global Weather - didn't actually make any difference to my findings. > Sounds like a bug. I'll have a look later today... It _is_ a bug, fix seems to be easy and involves fgdata only. If RL permits, I'll post a fix later tonight. Torsten -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] A new goodie for FlightGear presentations
Durk Talsma wrote: > I was away cleaning up my house in Enschede and moving out my > remaining personal belongings, so I'm a little late in responding, but > nevertheless, Iwould like to second the many ohhs, and ahhs, that have > already been uttered. I feel priviliged to be part of the next > FSWeekend meeting. May I already reserve a seat. :-) I doubt it'll be ready for upcoming FSweekend as there's still a lot of stuff to work on. It's still not disassembled and we hope to move it off the airfield later this month. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ridge lift seems broken
Am 02.08.2011 14:41, schrieb thorsten.i.r...@jyu.fi: > Following the report of a Forum user, I've just tested ridge lift near > Innsbruck with the ASK-13 with a recent (yesterday) GIT binary. It appears > to me that ridge lift is indeed broken in the sense that the number > computed and visible under /environment/ridge-lift-fps is fine, but the > FDM doesn't react to it - despite +15 fps being displayed in the property > browser, my ASK-13 was actually sinking. I've tried both Local Weather and > Global Weather - didn't actually make any difference to my findings. Sounds like a bug. I'll have a look later today... Torsten -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Ridge lift seems broken
Following the report of a Forum user, I've just tested ridge lift near Innsbruck with the ASK-13 with a recent (yesterday) GIT binary. It appears to me that ridge lift is indeed broken in the sense that the number computed and visible under /environment/ridge-lift-fps is fine, but the FDM doesn't react to it - despite +15 fps being displayed in the property browser, my ASK-13 was actually sinking. I've tried both Local Weather and Global Weather - didn't actually make any difference to my findings. The same user reported that the old-style AI scenario thermals don't work either - I have not tested that, but could it be that in the current environment code just /environment/wind-from-down-fps is used, but not /enviroment/thermal-lift-fps and /environment/ridge-lift-fps? I don't know if future support for AI scenario thermals is something we'd want, but ridge lift is definitely something worth having, and I'd like to know if I should incorporate in Local Weather (with fast elevation-probing routines on the horizon, something that looks like it can be done) or if the implementation we had in 2.0 should stay. Cheers, * Thorsten -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository
Any news about a possible separation of aircrafts data from the fgdata folder ? I am afraid this topic is sligtly falling into the "forget about it" folder :-( Cheers Francesco -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Future Weather System
ThorstenB wrote: > > On 02.08.2011 00:30, James Turner wrote: > > Yes - I have wondered about separately loading the BTG files, but > > that seems like a world of pain. In the first instance, simply having > > the tiles loaded in the cache would be a reasonable start. > > The tile manager is capable of satisfying multiple requests. Anyone can > give it a position, range and a timeout. It will then try to load all > tiles in the range specified. And it will stop loading them after the > timeout - unless you have updated the request with a new timeout. So you > could tell it every 5 seconds that you're interested in a certain area > around the aircraft, and use a timeout of 5,01 seconds. A matter of > memory and loading speed though ;-). > Meanwhile - at the cheap end of the market, Emilian and I have cleaned up most of the textures, made some of the AC3D models single-sided, reordered the objects, provided unique names, and converted everything to .dds. This has much improved loading/unloading, and given a much better appearance when panning the view. Flicking on/off of clouds has pretty much been eliminated. There is still a bit of a problem reloading in fly-by view, but it is much improved. Some weirdness near the zenith has also been fixed. Available here: https://gitorious.org/weather_textures/weather_textures I have managed to break non-detailed clouds along the way, but hey - you can't have everything. All in all a worthwhile exercise, with some tidying up still to do. When you experts have fixed up the ground cache - we might have something of a success. Vivian -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel