RE: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Jon S. Berndt
> How does the flight model feel when you kill an engine?  I remember a
> couple of years ago that we weren't getting nearly enough drag from a
> windmilling propeller, either in JSBSim or in YASim, but I don't know
> how the code is now.
>
> David

It should be much better in JSBSim, now. Thanks to code contributions from
Jiri Javurek for the L410 model (still to be completely ported to
FlightGear), we have a much more capable propeller model and a turboprop
engine model, as well.

Some of the propeller performance depends, of course, on how the config file
for that prop is set up. The data that drives the model has to cover the
entire range of advance ratio expected to be seen in operation.

Jon



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Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread David Megginson
On 15/02/06, Torsten Dreyer <[EMAIL PROTECTED]> wrote:

> The FDM
> I use JSBSim with v2.0 config files. The aerodynamics sections were generated
> using DATCOM+. The results are impressive - the performance values are close
> to the original airplane.

The 3D model looks great.

How does the flight model feel when you kill an engine?  I remember a
couple of years ago that we weren't getting nearly enough drag from a
windmilling propeller, either in JSBSim or in YASim, but I don't know
how the code is now.


All the best,


David

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http://www.megginson.com/


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Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Torsten Dreyer

>
> Wow ! As this seems to become one of the most realistic aircraft in
> FlightGear the question arises if FlightGear/JSBsim already models carb
> icing and heating !?
I haven't seen anything in the code concerning carb icing so far. Another 
really cool feature would be structural icing (and deicing, if the A/C is 
equipped). 
I flew a ELITE FNPTII seneca a couple of days ago that supports structural 
icing. It is nice to see the elevator trim moving back and the airspeed drop 
slowly when running on the autopilot altitude hold...
Luckily it was just a simulation ;-)

Torsten


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Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Martin Spott
Torsten Dreyer wrote:

> some of you might remember: I'm working on a Seneca-Model. This is just to 
> show you, that I am still alive.

Wow ! As this seems to become one of the most realistic aircraft in
FlightGear the question arises if FlightGear/JSBsim already models carb
icing and heating !?

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--


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Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Paul Surgeon
On Wednesday 15 February 2006 20:05, Torsten Dreyer wrote:
> Hi,
>
> some of you might remember: I'm working on a Seneca-Model. This is just to
> show you, that I am still alive.
>
> The 3D model:
> outside view
> http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg
>
> another outside view
> http://www.t3r.de/fg/seneca/fgfs-screen-011.jpg
>
> panel
> http://www.t3r.de/fg/seneca/fgfs-screen-010.jpg
> see the pedal's texture? everything here is operative, except the
> windshield-heater ;-)
>
> http://www.t3r.de/fg/seneca/fgfs-screen-013.jpg
> closeup of the annunciator panel and the gear-transit warning light.
>
> http://www.t3r.de/fg/seneca/fgfs-screen-014.jpg
> closeup of the switch-panel
>
> http://www.t3r.de/fg/seneca/fgfs-screen-015.jpg
> between front-seats: the console for elevator and rudder-trim, fuel
> selectors and flap lever.
>
> Work to do and under construction:
> - 3d model for King HSI
> - 3d piper-style dual 50"manifold pressure
> - 3d piper-style RPM
> - 3d engine-gauges (fuel/oil,CHT,EGT...)
> - 3d Autopilot Altimatic IIIc
> - textures for the switch-panel
>
> The FDM
> I use JSBSim with v2.0 config files. The aerodynamics sections were
> generated using DATCOM+. The results are impressive - the performance
> values are close to the original airplane.
>
> Work to do and under construction:
> - fine tune the aerodynamics
> - implement drag coefficients for open cowl-flaps and landing gear
> - supercharge the engines
> - get a better propeller, the propC10v I use from the c310 does not seem to
> produce enough thrust.
>
> Still a lot to do before this is usable - I keep you informed...
>
> Greetings, Torsten

Looking good!
BTW : Anti-aliasing would help a lot when you're making screenshots - you 
don't need to run with it on all the time if your card can't handle it but 
for screen grabs frame rates aren't important and it'll make those jagged 
edges look a lot better.

Paul


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Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Torsten Dreyer
> Looking forward to flying it. Will it have a version compatible with
> FGv098a?
Currently only the CVS version is supporting the JSBSim 2.0 config file 
format. So the config file has to be backported to the old file format. This 
is possible, but I will use my time to get it in the air first. 
Sorry...

Torsten


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RE: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread dene maxwell
That could fast become one of my fav twin engined prop AC...on looks alone!! 
;-)
Looking forward to flying it. Will it have a version compatible with 
FGv098a?

=Dene



From: Torsten Dreyer <[EMAIL PROTECTED]>
Reply-To: flightgear-devel@lists.sourceforge.net
To: flightgear-devel@lists.sourceforge.net
Subject: [Flightgear-devel] Seneca model is still under construction
Date: Wed, 15 Feb 2006 19:05:00 +0100

Hi,

some of you might remember: I'm working on a Seneca-Model. This is just to
show you, that I am still alive.

The 3D model:
outside view
http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg

another outside view
http://www.t3r.de/fg/seneca/fgfs-screen-011.jpg

panel
http://www.t3r.de/fg/seneca/fgfs-screen-010.jpg
see the pedal's texture? everything here is operative, except the
windshield-heater ;-)

http://www.t3r.de/fg/seneca/fgfs-screen-013.jpg
closeup of the annunciator panel and the gear-transit warning light.

http://www.t3r.de/fg/seneca/fgfs-screen-014.jpg
closeup of the switch-panel

http://www.t3r.de/fg/seneca/fgfs-screen-015.jpg
between front-seats: the console for elevator and rudder-trim, fuel 
selectors

and flap lever.

Work to do and under construction:
- 3d model for King HSI
- 3d piper-style dual 50"manifold pressure
- 3d piper-style RPM
- 3d engine-gauges (fuel/oil,CHT,EGT...)
- 3d Autopilot Altimatic IIIc
- textures for the switch-panel

The FDM
I use JSBSim with v2.0 config files. The aerodynamics sections were 
generated
using DATCOM+. The results are impressive - the performance values are 
close

to the original airplane.

Work to do and under construction:
- fine tune the aerodynamics
- implement drag coefficients for open cowl-flaps and landing gear
- supercharge the engines
- get a better propeller, the propC10v I use from the c310 does not seem to
produce enough thrust.

Still a lot to do before this is usable - I keep you informed...

Greetings, Torsten



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[Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Torsten Dreyer
Hi,

some of you might remember: I'm working on a Seneca-Model. This is just to 
show you, that I am still alive.

The 3D model:
outside view
http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg

another outside view
http://www.t3r.de/fg/seneca/fgfs-screen-011.jpg

panel
http://www.t3r.de/fg/seneca/fgfs-screen-010.jpg
see the pedal's texture? everything here is operative, except the 
windshield-heater ;-)

http://www.t3r.de/fg/seneca/fgfs-screen-013.jpg
closeup of the annunciator panel and the gear-transit warning light.

http://www.t3r.de/fg/seneca/fgfs-screen-014.jpg
closeup of the switch-panel

http://www.t3r.de/fg/seneca/fgfs-screen-015.jpg
between front-seats: the console for elevator and rudder-trim, fuel selectors 
and flap lever.

Work to do and under construction:
- 3d model for King HSI
- 3d piper-style dual 50"manifold pressure
- 3d piper-style RPM 
- 3d engine-gauges (fuel/oil,CHT,EGT...)
- 3d Autopilot Altimatic IIIc
- textures for the switch-panel

The FDM
I use JSBSim with v2.0 config files. The aerodynamics sections were generated 
using DATCOM+. The results are impressive - the performance values are close 
to the original airplane.

Work to do and under construction:
- fine tune the aerodynamics 
- implement drag coefficients for open cowl-flaps and landing gear
- supercharge the engines
- get a better propeller, the propC10v I use from the c310 does not seem to 
produce enough thrust.

Still a lot to do before this is usable - I keep you informed...

Greetings, Torsten



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