[Audyssey] Update on baseball mogul
Hiya, For anybody interested, I've been doing some playing around with the Baseball Mogul game I mentioned a few days back. It has a fairly useable interface, with a few annoyances and things which someone like a Jaws scripter might be able to fix. The principle one is that it uses lots and lots of tables and tabular formats for representing statistics. On the plus side, nearly all controls are standardized menus, buttons, etc. I'm not a Jaws user myself, so can't help with the scripting. If anybody is interested in helping me figure this game out, or scripting it or whatever, please do let me know. Thanks, Zack. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] a knew mud jfw might read this weird
I kinda like this! More tips offlist if you've got 'em and how do I turn prompt off! EEp! - Original Message - From: "CHRISTINE SHADE" <[EMAIL PROTECTED]> To: Sent: Monday, June 11, 2007 11:52 AM Subject: [Audyssey] a knew mud jfw might read this weird > Hello all. I found a knew mud that I think people will like. The point > of > it is elegantly simple since its pure pk, but its the way in which you can > go about it that's fun. Also, there isn't a lot of ASCII junk to throw > off > our screen readers either. Its wonderful. Don't let the lack of players > discourage you. The occasional npc can make your life quite hard as a > newbie. I found this thing at 2:00 in the morning yesterday when I > couldn't > sleep. Go figure. The information is below. This might cause your jfw > to > hang, if so read by hand. Sorry. > > This is not your typical Mud. Certainly not your typical DikuMUD. You see, > GZ (as the natives call it) doesn't bother with all that hack-n-slash, > roll > or role playing, magic, skills, levels, and classes D&D crap. Hell, > there's > not even the traditional concept of zones and areas. You see, we're pure, > unadulterated, unapologetic PK. Now, I know what you're thinking: if > there's > no magic, no skills, no levels, no classes, no zones... What is there? > Guns. > And explosives. And tanks. And one helluva' adrenaline rush. We're not > masking our violent tendencies and immature behavior behind Grokthar the > Level 23 Barbarian. We're bringing it right to the forefront. We're rude, > we're crude, and we'll definitely try to put a bullet in you. As you start > out in the game, you're going to start noticing that things are > drastically > different from what you've come to expect from Muds. Some of the concepts > are the same, some of the commands are familiar, some basic ideas remain; > these similarities will only compound the differences into a potentially > confusing and frustrating first play experience. There's a significant > learning curve: the best way to get over it is by playing and not getting > frustrated. Still, it'd help to have a more gentle introduction than what > most of our players will want to give you... > > > The connection information is > planetmud.net > > Now I will tell you that at this time, I think vehicles is getting a > rewrite > so I don't yet know what else is being re done, but its still quite > possible > to have fun with out them. Make sure you read the help hints, help tips, > help faq, and help tactic files. It makes life a bit easier. I hope to > see > you all around for some serious killing. I'm marhan in game. If you want > to talk to me more about this game you can skype me with > fabian754 or I'll be in game off and on. > > > Take care, > Scott > > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Rale racer impressions
Hey dark! For practice I usually put it on the easaiest dif level and go to work. It's a good time to practice judging your jumps, how tite you can take curves, etc. YOu probably already knew this *smile*, just letting you know that if you've beate pro, it's almost impossible to get beaten by art on easy. Man is the sound in this game not awesome? Everything is so clear and in it's place! When did you beat pro? !!! Everett - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: Sent: Thursday, June 14, 2007 8:33 AM Subject: [Audyssey] Rale racer impressions > Well. > > I've now played rale racer for a good few races, fed art my dust at Rale > racer pro level, (the bonus track is one nasty piece of work), and so can > probably give an honest opinion about the game. > > Firstly, I must admit racing games aren't my favourite genre, I've been > interested in the developement of rale racer because it seemed to involve > a lot of new things that hadn't been tried before in audio games, but I > wasn't certain whether the game would appeal to me or not, but it > certainly does! I love the way everything can be done intuatively just > using the sfx without too much calculating numbers. a great job there, > especially given the complexity of the game. > > One thing though, at the start of the game I did find that things took a > bit of getting used to. The tutorials are extremely good, but obviously > hereing someone else do something and doing it yourself are slightly > different things. Also, I noticed that despite me getting used to the > original demo track, the bonus track is stil fairly hard, - especially > at first. > > therefore, i wondered if you'd considdered adding a practice option, where > people could race the various tracks without interference from Art, > neither winning nor losing money. This would let first time players get > accustomed to things, and make sure that new tracks didn't always equal > losses (it might also be good for trying out the mouse control). > > I also like the customization aspects, particularly as regards gear ratio > changing, - usually as I understand in driving games the differences > in top speed, acceleration and handling are controled by variation in car > types, but having them set by the player adds a good deal of stratogy to > the game. > > the nitros and gravity puller are also nice additions, - it was using > a nitro that let me do for art at Pro level, with longer tracks, I'll also > be interested to see how fuel management figures into the equation. > > Perhaps in a future version you might also considder adding atmospheric > sounds for the various tracks to emphasise the theme and location, just to > add a bit of realism and variety to the soundscape. You could for example > have an alpine track with snow and wind sfx in the background, with the > track containing many sharp curves and jumps, - a long desert themed > track with some long streights, - or even some tracks from the Uk with > appropriate sounds of driving rain (smile!). If this is something that > would be a pest to program I appologise, it just struck me as something > that might add to the feeling of the game. > > finally, i have a question. thus far I've been playing the game on > keyboard (and fun it is). I did try the mouse but I found it rather > difficult to keep up a constant accelleration, sinse when the mouse got to > the back of my desk and I had to pick it up and move it I'd lose a lot of > speed, -- any suggestions? > > all in all it's a great game, and I'll look forward to getting the full > version. > > appologies for the long and rambling mail. > > Beware the Grue! > > Dark > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] rail racerjumpjets
Lo all, First I'd like to give Che a big well done. This game is gonna rock once everyone jumps on tomorrow. If I weren't about to go colleging I'd give Che much more than $33, but such is life *smile* However, the only speech synth I have available is that stupid narrator (ms sam or w/e) and as you say in your tutorial, you need to speed things up for faster feedback. I've got a realspeek cd here, but is there any other way we could have which tells us how high the jump is? That's probably one of my favorite parts, but it's one of the scariest too. That bonus demo track is much harder than the demo track, and as a result I have to speed sam up and I can't tell when it's saying 60 or 20, *crash!* I lve the croud effects as you pass by and are about to jump, but maybe sometimes when you crash you could have people booing, laughing etc? The game is so authentic I'm always expecting to hear catcalls and stuff anyway. This has so much potential it's crazy. In later versions we should have built in weapons so we can shoot one another while racing, lay traps, a lot like that old twisted metal game for ps1. Love it! Can't wait to see your rpg! You r0k! Make sure that if theres voice acting in it that it's as good as the guy who does the menues for rr. Oh yeah and btw, when you take damage does it just slow you down, alter your turns or what? I've noticed that even when i'm at 75 or 80% and the race is ver the next time seems fine. I think that when your damaged strange things should happen. Jets should malfunction or throw you too high, your racer should behave irraticly when going aroun curves and when you hit unrealistic percentages you should just break down causing you to forfit. And the starting sound of the racer should be different for different amounts of damage too. And that's my two cents! Great game! ___ When people dream of getting rich, it's about more than nice clothes and fancy vacations. Being rich means freedom: to spend your time as you please, to pursue your real interests and to take chances without courting utter ruin. Paradoxically, the road to riches often means acting as if you already have that freedom. Anne Kadet ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] rail racer problems
Okay all: I've hearing constent emails and have one question? Why are we answering the same questions about rail racer? Hear it is for the umteenth time. You guys who can't get the demo running go get direct x updates. Search on microsoft .com for it. Also make sure your dot net framework is up to date. thank you and can people start looking at the logs next time please? I'm not trying to take over the mods position, but this is getting annoying. Thanks tc Chris *** REPLY SEPARATOR *** On 6/18/2007 at 1:25 PM Jim and Cassie wrote: >hi all, Jim J here. I installed the rail racer demo, and when I try to >open >the game, I get some kind of error about a debugging needing to be done, >and >when I press enter on cancel, it says, i don't have a registered jit >debugger. Any help will be very much appreciated. > >Jim & Cassie, Pilot dog >Check out Julie's website at: >http://juliemorales.avonrepresentative.com/ >email: >[EMAIL PROTECTED] >Windows/msn messenger: >[EMAIL PROTECTED] >Skype: bestrooney >- Original Message - >From: "Neo" <[EMAIL PROTECTED]> >To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list" > >Sent: Monday, June 18, 2007 1:18 PM >Subject: Re: [Audyssey] rail racer > > >> You could probably increase your gear ratio even to 1. With the >> supercharger, you should accelerate rather quickly. Now, it's a deal to >> bear >> art on the pro level even on the class 1 tracks without the supercharger. >> And with the mouse when you're not used to it. ;) >> Just try increasing the ratio gradually. You might not perhaps accelerate >> with 0.6 as with 1, but the top speed will increase a great deal. >> It's also great to use nitro when you loose speed in the loops (in fact >> right at the beginning of a loop) or when there's a long section where >you >> can go straight ahead without any obstacles and gather speed. Be careful >> though, as nitro burns out a load of additional fuel. >> Lukas >> - Original Message - >> From: "Josh" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Monday, June 18, 2007 7:01 PM >> Subject: [Audyssey] rail racer >> >> >>> Hi, >>> >>> I so far beat the catch me if you can level of the demo set to ten laps >>> with >>> a gear ratio of .06 and wing angle of 2 degrees. I'm working on the rail >>> racer pro level but can't seem to beat it yet. maybe I need nitros? any >>> tips >>> people? >>> >>> Josh >>> >>> Most of the reason I don't like spam is because a lot of it is true. >>> email: [EMAIL PROTECTED] >>> msn: [EMAIL PROTECTED] >>> AOL: kutztownstudent >>> skype: jkenn337 >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >>> >>> __ Informace od NOD32 1.1189 (20050808) __ >>> >>> Tato zprava byla proverena antivirovym systemem NOD32. >>> http://www.nod32.cz >>> >>> >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can >visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Rail Racer discussion on Main Menu tonight
I think my last message might have been a bit misleading, the Main Menu show starts at 9 eastern, but the segment about rail racer won't start until 10Pm eastern. Again the link to listen to the show is on this page: http://www.acbradio.org/pweb/index.php?module=pagemaster&PAGE_user_op=view_page&PAGE_id=8&MMN_position=14:14 later, Che - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, June 19, 2007 2:59 PM Subject: [Audyssey] Rail Racer discussion on Main Menu tonight > Hi gang, > I am doing an interview on the ACB radio show Main Menu tonight at 9 > eastern, talking about Rail Racer. > You can go here to listen to the show if you like: > http://www.acbradio.org/pweb/index.php?module=pagemaster&PAGE_user_op=view_page&PAGE_id=8&MMN_position=14:14 > > Here are the details from the Main Menu producer: > Buckle your seatbelt everyone as we race Into the second hour on Main > Menu > Live. We will talk with Che Martin from Blind Adrenaline Simulations. > This > is a new accessible game software company and they are just about ready to > launch an exciting new game for everyone called Rail Racer. This is both a > single and multi-player game that is soon launching. Come listen as we > interview Che all about the game, his career, what the development process > is like in developing the game and much more, including your phone calls. > > The number to call into the show is 866-400-5333. You can email your > questions to > [EMAIL PROTECTED] > You may also interact with the show via > MSN Messenger. The MSN Messenger ID to add is > [EMAIL PROTECTED] > > > Main Menu and Main Menu Live can be heard on Tuesday evenings at 9:00 > Eastern, 6:00 Pacific, and at 1 universal/GMT on Wednesday mornings on the > ACB Radio Main Stream channel. To listen to the show, just click this > link: > > http://www.acbradio.org/pweb/index.php?module=pagemaster&PAGE_user_op=view_page&PAGE_id=8&MMN_position=14:14 > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
Hiya, Well, I don't interpret it that way, but I can see your point. I don't feel scripted, mostly because I feel able to improvise and watnot decently enough, even with a pregenerated character. It's not so bad as you seem to make it out, as you're certainly allowed to create new characters. Yours, Zack. - Original Message - From: "James Homuth" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, June 19, 2007 3:01 PM Subject: Re: [Audyssey] I'm getting frustrated > Yep, heard of it. Avoided it. You're forced to play something the > staff hands you... there's nothing random about it at all. Which > makes me feel scripted. > At 01:36 PM 6/19/2007, you wrote: >>Howdy, >> The game I'm refering to is Firan MUX. I wouldn't be surprised if >> you >>had heard of or played it, considering how popular it seems to be. >>Yours, >>Zack. >> >>- Original Message - >>From: "James Homuth" <[EMAIL PROTECTED]> >>To: "Gamers Discussion list" >>Sent: Tuesday, June 19, 2007 1:05 AM >>Subject: Re: [Audyssey] I'm getting frustrated >> >> >> > That all depends on the specifics. Fire the name at me and I'll bet >> > I've heard of it, if I haven't played it already. >> > At 04:03 AM 6/19/2007, you wrote: >> >>Indeed, GWSE was great. I really did appreciate it... Too bad it's >> >>gone, >> >>for the foreseeable future anyway. Bah. >> >> Speaking of games with different feel to them, I have recently >> >> stumbled >> >>on a mud which has a rather unique approach to characters, at least. >> >>Namely, they pregenerate them with backgrounds, relationships, skills, >> >>etc. >> >>You RP them and put your own spin on them. I don't know how appealing >> >>this >> >>might be to anyone: it is awful different. >> >>Thanks, >> >>Zack. >> >> >> >>- Original Message - >> >>From: "James Homuth" <[EMAIL PROTECTED]> >> >>To: "Gamers Discussion list" >> >>Sent: Tuesday, June 19, 2007 12:08 AM >> >>Subject: Re: [Audyssey] I'm getting frustrated >> >> >> >> >> >> > Finally someone else who sees the light! I've been saying that game >> >> > sucked since it was Star Conquest. The only difference is then, we >> >> > had the significantly better GWSE to run to. No such luck today. >> >> > Stupid >> >> > GWSE. >> >> > At 03:04 AM 6/19/2007, you wrote: >> >> >>You want something similar to the Sims Online, only in text form. >> >> >>Join >> >> >>the >> >> >>club. I've been looking for something like that for eons. If you >> >> >>find >> >> >>something of the sort, please let me know. >> >> >>PS Miriani sucks. It's too easy to stagnate and not go anywhere as >> >> >>far >> >> >>as >> >> >>points and rank and what not. I could only stomach so much >> >> >>salvaging >> >> >>and >> >> >>so >> >> >>much missioning, out of comms is lame as heck, and well I have other >> >> >>things >> >> >>to say but I shall not say them on list heh. >> >> >>Just my not so humble opinion. Lol >> >> >>-Cary >> >> >> >> >> >>-Original Message- >> >> >>From: [EMAIL PROTECTED] >> >> >>[mailto:[EMAIL PROTECTED] >> >> >>On >> >> >>Behalf Of Scott Shade >> >> >>Sent: Monday, June 18, 2007 4:33 PM >> >> >>To: Gamers Discussion list >> >> >>Subject: [Audyssey] I'm getting frustrated >> >> >> >> >> >>Hello all. I don't know if anyone can help with this but, here's my >> >> >>problem. I'm looking for a mud with a modern day feel that would >> >> >>allow >> >> >>me >> >> >>to role play if I want. It would have vehicles that you can >> >> >>actually >> >> >>drive >> >> >>where you could put in a destination and it would actually take time >> >> >>to >> >> >>drive there. I'd like something where you could work and do odd >> >> >>jobs >> >> >>and >> >> >>interact with people to accomplish those jobs. And I want something >> >> >>with >> >> >>something of a different feel to it in a mud. Its really hard to >> >> >>explain >> >> >>exactly what it is I want, but I'll know it when I find it. Godwars >> >> >>Ii >> >> >>is >> >> >>different in its own way than most other muds out there, and achaea >> >> >>is >> >> >>also >> >> >>different from most in the feel of it and how it functions. But, >> >> >>there >> >> >>just >> >> >>isn't any easy way to find that elusive treasure of a game that >> >> >>really >> >> >>makes >> >> >>you want to keep coming back for more and grow a character after >> >> >>time. >> >> >>I >> >> >>know of miriani, but I'm looking for something a bit more um down to >> >> >>earth? >> >> >>I just don't know how to put what i want in to words but I think if >> >> >>you've >> >> >>had to really search for that game you just like out of the load of >> >> >>games >> >> >>out there, you'll know kind of what I mean. Thanks much, Scott >> >> >> >> >> >> >> >> >>___ >> >> >>Gamers mailing list .. Gamers@audyssey.org To unsubscribe send >> >> >>E-mail >> >> >>to >> >> >>[EMAIL PROTECTED] You can visit >> >> >>http://audyssey.org/mailman/list
Re: [Audyssey] Rail Racer discussion on Main Menu tonight
Hi; It's not on the radio; you stream it through the computer. (I think that's what you're saying; please tell me if I am wrong. ) Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson Sent: Tuesday, June 19, 2007 6:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] Rail Racer discussion on Main Menu tonight Do you think it'll be in the On Demand Archives at some point? I've never been able to figure out what stations in my area carry the show. Bryan and Jennie, the Engaged Audio Gamers. - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, June 19, 2007 1:59 PM Subject: [Audyssey] Rail Racer discussion on Main Menu tonight > Hi gang, > I am doing an interview on the ACB radio show Main Menu tonight at 9 > eastern, talking about Rail Racer. > You can go here to listen to the show if you like: > http://www.acbradio.org/pweb/index.php?module=pagemaster&PAGE_user_op=view_p age&PAGE_id=8&MMN_position=14:14 > > Here are the details from the Main Menu producer: > Buckle your seatbelt everyone as we race Into the second hour on Main > Menu > Live. We will talk with Che Martin from Blind Adrenaline Simulations. > This > is a new accessible game software company and they are just about ready to > launch an exciting new game for everyone called Rail Racer. This is both a > single and multi-player game that is soon launching. Come listen as we > interview Che all about the game, his career, what the development process > is like in developing the game and much more, including your phone calls. > > The number to call into the show is 866-400-5333. You can email your > questions to > [EMAIL PROTECTED] > You may also interact with the show via > MSN Messenger. The MSN Messenger ID to add is > [EMAIL PROTECTED] > > > Main Menu and Main Menu Live can be heard on Tuesday evenings at 9:00 > Eastern, 6:00 Pacific, and at 1 universal/GMT on Wednesday mornings on the > ACB Radio Main Stream channel. To listen to the show, just click this > link: > > http://www.acbradio.org/pweb/index.php?module=pagemaster&PAGE_user_op=view_p age&PAGE_id=8&MMN_position=14:14 > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Rail Racer discussion on Main Menu tonight
Do you think it'll be in the On Demand Archives at some point? I've never been able to figure out what stations in my area carry the show. Bryan and Jennie, the Engaged Audio Gamers. - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, June 19, 2007 1:59 PM Subject: [Audyssey] Rail Racer discussion on Main Menu tonight > Hi gang, > I am doing an interview on the ACB radio show Main Menu tonight at 9 > eastern, talking about Rail Racer. > You can go here to listen to the show if you like: > http://www.acbradio.org/pweb/index.php?module=pagemaster&PAGE_user_op=view_page&PAGE_id=8&MMN_position=14:14 > > Here are the details from the Main Menu producer: > Buckle your seatbelt everyone as we race Into the second hour on Main > Menu > Live. We will talk with Che Martin from Blind Adrenaline Simulations. > This > is a new accessible game software company and they are just about ready to > launch an exciting new game for everyone called Rail Racer. This is both a > single and multi-player game that is soon launching. Come listen as we > interview Che all about the game, his career, what the development process > is like in developing the game and much more, including your phone calls. > > The number to call into the show is 866-400-5333. You can email your > questions to > [EMAIL PROTECTED] > You may also interact with the show via > MSN Messenger. The MSN Messenger ID to add is > [EMAIL PROTECTED] > > > Main Menu and Main Menu Live can be heard on Tuesday evenings at 9:00 > Eastern, 6:00 Pacific, and at 1 universal/GMT on Wednesday mornings on the > ACB Radio Main Stream channel. To listen to the show, just click this > link: > > http://www.acbradio.org/pweb/index.php?module=pagemaster&PAGE_user_op=view_page&PAGE_id=8&MMN_position=14:14 > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
Yep, heard of it. Avoided it. You're forced to play something the staff hands you... there's nothing random about it at all. Which makes me feel scripted. At 01:36 PM 6/19/2007, you wrote: >Howdy, > The game I'm refering to is Firan MUX. I wouldn't be surprised if you >had heard of or played it, considering how popular it seems to be. >Yours, >Zack. > >- Original Message - >From: "James Homuth" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Tuesday, June 19, 2007 1:05 AM >Subject: Re: [Audyssey] I'm getting frustrated > > > > That all depends on the specifics. Fire the name at me and I'll bet > > I've heard of it, if I haven't played it already. > > At 04:03 AM 6/19/2007, you wrote: > >>Indeed, GWSE was great. I really did appreciate it... Too bad it's gone, > >>for the foreseeable future anyway. Bah. > >> Speaking of games with different feel to them, I have recently > >> stumbled > >>on a mud which has a rather unique approach to characters, at least. > >>Namely, they pregenerate them with backgrounds, relationships, skills, > >>etc. > >>You RP them and put your own spin on them. I don't know how appealing > >>this > >>might be to anyone: it is awful different. > >>Thanks, > >>Zack. > >> > >>- Original Message - > >>From: "James Homuth" <[EMAIL PROTECTED]> > >>To: "Gamers Discussion list" > >>Sent: Tuesday, June 19, 2007 12:08 AM > >>Subject: Re: [Audyssey] I'm getting frustrated > >> > >> > >> > Finally someone else who sees the light! I've been saying that game > >> > sucked since it was Star Conquest. The only difference is then, we > >> > had the significantly better GWSE to run to. No such luck today. Stupid > >> > GWSE. > >> > At 03:04 AM 6/19/2007, you wrote: > >> >>You want something similar to the Sims Online, only in text form. Join > >> >>the > >> >>club. I've been looking for something like that for eons. If you find > >> >>something of the sort, please let me know. > >> >>PS Miriani sucks. It's too easy to stagnate and not go anywhere as far > >> >>as > >> >>points and rank and what not. I could only stomach so much salvaging > >> >>and > >> >>so > >> >>much missioning, out of comms is lame as heck, and well I have other > >> >>things > >> >>to say but I shall not say them on list heh. > >> >>Just my not so humble opinion. Lol > >> >>-Cary > >> >> > >> >>-Original Message- > >> >>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > >> >>On > >> >>Behalf Of Scott Shade > >> >>Sent: Monday, June 18, 2007 4:33 PM > >> >>To: Gamers Discussion list > >> >>Subject: [Audyssey] I'm getting frustrated > >> >> > >> >>Hello all. I don't know if anyone can help with this but, here's my > >> >>problem. I'm looking for a mud with a modern day feel that would allow > >> >>me > >> >>to role play if I want. It would have vehicles that you can actually > >> >>drive > >> >>where you could put in a destination and it would actually take time to > >> >>drive there. I'd like something where you could work and do odd jobs > >> >>and > >> >>interact with people to accomplish those jobs. And I want something > >> >>with > >> >>something of a different feel to it in a mud. Its really hard to > >> >>explain > >> >>exactly what it is I want, but I'll know it when I find it. Godwars Ii > >> >>is > >> >>different in its own way than most other muds out there, and achaea is > >> >>also > >> >>different from most in the feel of it and how it functions. But, there > >> >>just > >> >>isn't any easy way to find that elusive treasure of a game that really > >> >>makes > >> >>you want to keep coming back for more and grow a character after time. > >> >>I > >> >>know of miriani, but I'm looking for something a bit more um down to > >> >>earth? > >> >>I just don't know how to put what i want in to words but I think if > >> >>you've > >> >>had to really search for that game you just like out of the load of > >> >>games > >> >>out there, you'll know kind of what I mean. Thanks much, Scott > >> >> > >> >> > >> >>___ > >> >>Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail > >> >>to > >> >>[EMAIL PROTECTED] You can visit > >> >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any > >> >>subscription changes via the web. > >> >> > >> >> > >> >>___ > >> >>Gamers mailing list .. Gamers@audyssey.org > >> >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can > >> >>visit > >> >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >> >>any subscription changes via the web. > >> > > >> > > >> > ___ > >> > Gamers mailing list .. Gamers@audyssey.org > >> > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > >> > visit > >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >> > any subscription changes via the web. > >> > > >> > >> > >>__
Re: [Audyssey] rail racer demo, it can't run
I just downloaded the latest direct x from the link you gave me and it still doesn't work with the same error as before. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, June 19, 2007 9:46 AM Subject: Re: [Audyssey] rail racer demo, it can't run > Hi, > Actually, the dxwebsetup on my site is a couple of months out of date. I > will be updating that link prier to the release of Monty beta 1, and for > that reason I recommend grabbing dxwebsetup for the moment from > http://www.microsoft.com/directx > which is the main DirectX site. > > > Neo wrote: >> Yeah, that's it. Rail Racer requires tha latest June update for Directx >> 9.0C. >> You can download the "dxwebsetup.exe" utility which will download and >> install the latest available version of DX 9.0C for you from Thomas's >> website at http://www.usagames.us, then the download center link, then >> system requirements, Download Microsoft Directx 9.0C web setup. Or you >> can >> download a full redistributable package of the latest update directly >> from >> Che's site. >> Hope this helps, >> Lukas >> - Original Message - >> From: "Talksina" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Sunday, June 17, 2007 9:58 PM >> Subject: Re: [Audyssey] rail racer demo, it can't run >> >> >> >>> yep maybe it's direct x. but would it create problems with other games >>> requiring the 8.0? >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >>> >>> __ Informace od NOD32 1.1189 (20050808) __ >>> >>> Tato zprava byla proverena antivirovym systemem NOD32. >>> http://www.nod32.cz >>> >>> >>> >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> >> >> >> > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
Hi: Actually there are plenty of other things to do like go fishing, swim, do atmosphere debris salvageing, decorate your ship and yourself, get asteroids, and other stuff that I can't think of or even know about. - Original Message - From: "Cary" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Tuesday, June 19, 2007 12:22 PM Subject: Re: [Audyssey] I'm getting frustrated > Miriani is not a modern day mud it's scifi. Crummy scifi, but scifi > nonetheless. Miriani sucks because basically the only things to do to get > points are salvage until your ears bleed from listening to salvaging > messages over and over and over ad nauseum, or do combat missions. Both > things get very very boring after awhile. Not to mention other things > which > I will not say on list because they aren't very nice so I will keep those > comments to myself lol > Miriani is definitely not what you want unless you want a mud with a scifi > feel where you do two things over and over and over to get points. No > room > for advancement, unless you call out of comms something to work for, but > unlike star conquest, out of comms on miriani, at least the last time I > played it, was not profitable at all. I haven't played it in months, so > to > be fair to the... Er, staff of miriani, things could have changed, but I > highly doubt they have. > I've said too much already. I'll step off my proverbial soap box now and > return you to your regularly scheduled gaming. > -Cary > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On > Behalf Of djc > Sent: Tuesday, June 19, 2007 10:02 AM > To: gamers@audyssey.org > Subject: Re: [Audyssey] I'm getting frustrated > > Take a look at Miriani from > http://www.toastsoft.com > and that will do what you want. > > > *** REPLY SEPARATOR *** > > On 6/18/2007 at 5:32 PM Scott Shade wrote: > >>Hello all. I don't know if anyone can help with this but, here's my >>problem. I'm looking for a mud with a modern day feel that would allow >>me > >>to role play if I want. It would have vehicles that you can actually >>drive where you could put in a destination and it would actually take >>time to drive there. I'd like something where you could work and do >>odd jobs and interact with people to accomplish those jobs. And I want >>something with something of a different feel to it in a mud. Its >>really hard to explain exactly what it is I want, but I'll know it when >>I find it. Godwars Ii is > >>different in its own way than most other muds out there, and achaea is >>also different from most in the feel of it and how it functions. But, >>there just isn't any easy way to find that elusive treasure of a game >>that really makes you want to keep coming back for more and grow a >>character after time. I know of miriani, but I'm looking for something >>a bit more um down to earth? >>I just don't know how to put what i want in to words but I think if >>you've > >>had to really search for that game you just like out of the load of >>games out there, you'll know kind of what I mean. Thanks much, Scott >> >> >>___ >>Gamers mailing list .. Gamers@audyssey.org >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>any subscription changes via the web. > > > > djc's Jukebox: http://paulmerrell.net:9212 or > http://paulmerrell.net:9660 Saturday Evenings 9 to midnight Eastern. > > My Journal http://livejournal.com/users/djc1 > > email Or Msn: [EMAIL PROTECTED] > > I C Q Number Is: 4781694 > > > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] a suggestion for jim's bop it game
Yippy, yippy It went through! Now I know where the problem lies. Whenever I create a contact in Microsoft outlook with the list's address in it, it interferes with mail man, so it seems like I have to write the address manually whenever I want to post to the gamers list, I can't make use of the address book. I have deleted the contact from my address book and I have sent this message to the list by manually entering [EMAIL PROTECTED];.org in the to:| field and the message came through. I can't understand this! I entered the address gamers@audyssey.org in the dialogue where I created a new contact. As long as that contact with the list's address was in my address book, no message I sent went through, that's why only replies to a message I sent went through, because I replied by using control+r not by using the address from my address book. So for some weird reason, information about my address book is sent along with the message and mail man deletes the message as a result of that. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of nicol Sent: Tuesday, June 19, 2007 9:52 PM To: Gamers Discussion list Subject: [Audyssey] a suggestion for jim's bop it game HI jim I was listening to raul's review of the hand held bop it games and I thought how about making your bop it games just like the hand held games? Currently your bop it game only has bop it, twist it and pull it. the hand held games also has spin it and flick it. So keep the left and right arrows for twist it and pull it and then make the down arrow spin it and the up arrow flick it and enter bop it. I like your bop it game, Just a suggestion. Btw, does anyone know if these hand held bop it games are available in south africa? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Rail Racer discussion on Main Menu tonight
Hi gang, I am doing an interview on the ACB radio show Main Menu tonight at 9 eastern, talking about Rail Racer. You can go here to listen to the show if you like: http://www.acbradio.org/pweb/index.php?module=pagemaster&PAGE_user_op=view_page&PAGE_id=8&MMN_position=14:14 Here are the details from the Main Menu producer: Buckle your seatbelt everyone as we race Into the second hour on Main Menu Live. We will talk with Che Martin from Blind Adrenaline Simulations. This is a new accessible game software company and they are just about ready to launch an exciting new game for everyone called Rail Racer. This is both a single and multi-player game that is soon launching. Come listen as we interview Che all about the game, his career, what the development process is like in developing the game and much more, including your phone calls. The number to call into the show is 866-400-5333. You can email your questions to [EMAIL PROTECTED] You may also interact with the show via MSN Messenger. The MSN Messenger ID to add is [EMAIL PROTECTED] Main Menu and Main Menu Live can be heard on Tuesday evenings at 9:00 Eastern, 6:00 Pacific, and at 1 universal/GMT on Wednesday mornings on the ACB Radio Main Stream channel. To listen to the show, just click this link: http://www.acbradio.org/pweb/index.php?module=pagemaster&PAGE_user_op=view_page&PAGE_id=8&MMN_position=14:14 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] a suggestion for jim's bop it game
HI jim I was listening to raul's review of the hand held bop it games and I thought how about making your bop it games just like the hand held games? Currently your bop it game only has bop it, twist it and pull it. the hand held games also has spin it and flick it. So keep the left and right arrows for twist it and pull it and then make the down arrow spin it and the up arrow flick it and enter bop it. I like your bop it game, Just a suggestion. Btw, does anyone know if these hand held bop it games are available in south africa? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] a suggestion for jim's bop it game
HI jim I was listening to raul's review of the hand held bop it games and I thought how about making your bop it games just like the hand held games? Currently your bop it game only has bop it, twist it and pull it. the hand held games also has spin it and flick it. So keep the left and right arrows for twist it and pull it and then make the down arrow spin it and the up arrow flick it and enter bop it. I like your bop it game, Just a suggestion. Btw, does anyone know if these hand held bop it games are available in south africa? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] arcade games
Thanks thom. Nice explanation. I wonder why phil wrote in the sarah manual that sarah is an arcade game?. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, June 19, 2007 8:02 PM To: Gamers Discussion list Subject:Re: [Audyssey] arcade games Hi Nicol, Actually Packman is an arcade game, but Sarah is not. Sarah is classified as a FPS, First Person Shooter, which is different. The reason games like Packman, Asteroids, etc got to be known as arcade games is that they were made available in arcades in the 1980's. According to any English dictionary an arcade is a covered passageway with shops and stores along both sides. In short that describes what we commonly call shopping malls in the USA. However, the old English name for that kind of setup is an arcade. Anyway, in major cities in the USA most shopping malls offered a store area or a specialised area where they hosted wall to wall video gaming machines featuring Packman, Double Dragon, Asteroids, Ninja Turtles, etc. When they were popular you could walk in to this area in the mall ,designated the arcade, with a pocket full of quarters and start dropping coins in the game machines. However, in time with the games being converted to home consoles like the NES, Sega, Play Station, etc game arcades fell out of fassion, and arcades once sponcering wall to wall gaming machines became game stores with wall to wall boxes of the latest game releases, or became video game rentals. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
Howdy, The game I'm refering to is Firan MUX. I wouldn't be surprised if you had heard of or played it, considering how popular it seems to be. Yours, Zack. - Original Message - From: "James Homuth" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, June 19, 2007 1:05 AM Subject: Re: [Audyssey] I'm getting frustrated > That all depends on the specifics. Fire the name at me and I'll bet > I've heard of it, if I haven't played it already. > At 04:03 AM 6/19/2007, you wrote: >>Indeed, GWSE was great. I really did appreciate it... Too bad it's gone, >>for the foreseeable future anyway. Bah. >> Speaking of games with different feel to them, I have recently >> stumbled >>on a mud which has a rather unique approach to characters, at least. >>Namely, they pregenerate them with backgrounds, relationships, skills, >>etc. >>You RP them and put your own spin on them. I don't know how appealing >>this >>might be to anyone: it is awful different. >>Thanks, >>Zack. >> >>- Original Message - >>From: "James Homuth" <[EMAIL PROTECTED]> >>To: "Gamers Discussion list" >>Sent: Tuesday, June 19, 2007 12:08 AM >>Subject: Re: [Audyssey] I'm getting frustrated >> >> >> > Finally someone else who sees the light! I've been saying that game >> > sucked since it was Star Conquest. The only difference is then, we >> > had the significantly better GWSE to run to. No such luck today. Stupid >> > GWSE. >> > At 03:04 AM 6/19/2007, you wrote: >> >>You want something similar to the Sims Online, only in text form. Join >> >>the >> >>club. I've been looking for something like that for eons. If you find >> >>something of the sort, please let me know. >> >>PS Miriani sucks. It's too easy to stagnate and not go anywhere as far >> >>as >> >>points and rank and what not. I could only stomach so much salvaging >> >>and >> >>so >> >>much missioning, out of comms is lame as heck, and well I have other >> >>things >> >>to say but I shall not say them on list heh. >> >>Just my not so humble opinion. Lol >> >>-Cary >> >> >> >>-Original Message- >> >>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >> >>On >> >>Behalf Of Scott Shade >> >>Sent: Monday, June 18, 2007 4:33 PM >> >>To: Gamers Discussion list >> >>Subject: [Audyssey] I'm getting frustrated >> >> >> >>Hello all. I don't know if anyone can help with this but, here's my >> >>problem. I'm looking for a mud with a modern day feel that would allow >> >>me >> >>to role play if I want. It would have vehicles that you can actually >> >>drive >> >>where you could put in a destination and it would actually take time to >> >>drive there. I'd like something where you could work and do odd jobs >> >>and >> >>interact with people to accomplish those jobs. And I want something >> >>with >> >>something of a different feel to it in a mud. Its really hard to >> >>explain >> >>exactly what it is I want, but I'll know it when I find it. Godwars Ii >> >>is >> >>different in its own way than most other muds out there, and achaea is >> >>also >> >>different from most in the feel of it and how it functions. But, there >> >>just >> >>isn't any easy way to find that elusive treasure of a game that really >> >>makes >> >>you want to keep coming back for more and grow a character after time. >> >>I >> >>know of miriani, but I'm looking for something a bit more um down to >> >>earth? >> >>I just don't know how to put what i want in to words but I think if >> >>you've >> >>had to really search for that game you just like out of the load of >> >>games >> >>out there, you'll know kind of what I mean. Thanks much, Scott >> >> >> >> >> >>___ >> >>Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail >> >>to >> >>[EMAIL PROTECTED] You can visit >> >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any >> >>subscription changes via the web. >> >> >> >> >> >>___ >> >>Gamers mailing list .. Gamers@audyssey.org >> >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> >>visit >> >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> >>any subscription changes via the web. >> > >> > >> > ___ >> > Gamers mailing list .. Gamers@audyssey.org >> > To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> > visit >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> > any subscription changes via the web. >> > >> >> >>___ >>Gamers mailing list .. Gamers@audyssey.org >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://
Re: [Audyssey] arcade games
Hi Nicol, Actually Packman is an arcade game, but Sarah is not. Sarah is classified as a FPS, First Person Shooter, which is different. The reason games like Packman, Asteroids, etc got to be known as arcade games is that they were made available in arcades in the 1980's. According to any English dictionary an arcade is a covered passageway with shops and stores along both sides. In short that describes what we commonly call shopping malls in the USA. However, the old English name for that kind of setup is an arcade. Anyway, in major cities in the USA most shopping malls offered a store area or a specialised area where they hosted wall to wall video gaming machines featuring Packman, Double Dragon, Asteroids, Ninja Turtles, etc. When they were popular you could walk in to this area in the mall ,designated the arcade, with a pocket full of quarters and start dropping coins in the game machines. However, in time with the games being converted to home consoles like the NES, Sega, Play Station, etc game arcades fell out of fassion, and arcades once sponcering wall to wall gaming machines became game stores with wall to wall boxes of the latest game releases, or became video game rentals. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
Miriani is not a modern day mud it's scifi. Crummy scifi, but scifi nonetheless. Miriani sucks because basically the only things to do to get points are salvage until your ears bleed from listening to salvaging messages over and over and over ad nauseum, or do combat missions. Both things get very very boring after awhile. Not to mention other things which I will not say on list because they aren't very nice so I will keep those comments to myself lol Miriani is definitely not what you want unless you want a mud with a scifi feel where you do two things over and over and over to get points. No room for advancement, unless you call out of comms something to work for, but unlike star conquest, out of comms on miriani, at least the last time I played it, was not profitable at all. I haven't played it in months, so to be fair to the... Er, staff of miriani, things could have changed, but I highly doubt they have. I've said too much already. I'll step off my proverbial soap box now and return you to your regularly scheduled gaming. -Cary -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of djc Sent: Tuesday, June 19, 2007 10:02 AM To: gamers@audyssey.org Subject: Re: [Audyssey] I'm getting frustrated Take a look at Miriani from http://www.toastsoft.com and that will do what you want. *** REPLY SEPARATOR *** On 6/18/2007 at 5:32 PM Scott Shade wrote: >Hello all. I don't know if anyone can help with this but, here's my >problem. I'm looking for a mud with a modern day feel that would allow >me >to role play if I want. It would have vehicles that you can actually >drive where you could put in a destination and it would actually take >time to drive there. I'd like something where you could work and do >odd jobs and interact with people to accomplish those jobs. And I want >something with something of a different feel to it in a mud. Its >really hard to explain exactly what it is I want, but I'll know it when >I find it. Godwars Ii is >different in its own way than most other muds out there, and achaea is >also different from most in the feel of it and how it functions. But, >there just isn't any easy way to find that elusive treasure of a game >that really makes you want to keep coming back for more and grow a >character after time. I know of miriani, but I'm looking for something >a bit more um down to earth? >I just don't know how to put what i want in to words but I think if >you've >had to really search for that game you just like out of the load of >games out there, you'll know kind of what I mean. Thanks much, Scott > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can >visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. djc's Jukebox: http://paulmerrell.net:9212 or http://paulmerrell.net:9660 Saturday Evenings 9 to midnight Eastern. My Journal http://livejournal.com/users/djc1 email Or Msn: [EMAIL PROTECTED] I C Q Number Is: 4781694 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
Take a look at Miriani from http://www.toastsoft.com and that will do what you want. *** REPLY SEPARATOR *** On 6/18/2007 at 5:32 PM Scott Shade wrote: >Hello all. I don't know if anyone can help with this but, here's my >problem. I'm looking for a mud with a modern day feel that would allow me >to role play if I want. It would have vehicles that you can actually >drive >where you could put in a destination and it would actually take time to >drive there. I'd like something where you could work and do odd jobs and >interact with people to accomplish those jobs. And I want something with >something of a different feel to it in a mud. Its really hard to explain >exactly what it is I want, but I'll know it when I find it. Godwars Ii is >different in its own way than most other muds out there, and achaea is >also >different from most in the feel of it and how it functions. But, there >just >isn't any easy way to find that elusive treasure of a game that really >makes >you want to keep coming back for more and grow a character after time. I >know of miriani, but I'm looking for something a bit more um down to >earth? >I just don't know how to put what i want in to words but I think if you've >had to really search for that game you just like out of the load of games >out there, you'll know kind of what I mean. Thanks much, >Scott > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can >visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. djc's Jukebox: http://paulmerrell.net:9212 or http://paulmerrell.net:9660 Saturday Evenings 9 to midnight Eastern. My Journal http://livejournal.com/users/djc1 email Or Msn: [EMAIL PROTECTED] I C Q Number Is: 4781694 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Computer Game Banned
Hello, I have found an interesting article on the BBC News page which I thought some people might be interested in. I am sorry if this is off topic. British censors have banned a violent video game from the UK for the first time in a decade. The video game Manhunt 2 was banned for its "unrelenting focus on stalking and brutal slaying", the British Board of Film Classification said. It means the Manhunt sequel cannot be legally supplied anywhere in the UK. The parents of a Leicester schoolboy who blamed the original game for the murder of their 14-year-old son said they were "absolutely elated". There is sustained and cumulative casual sadism in the way in which these killings are committed BBFC director David Cooke The original Manhunt game was given an 18 classification in 2003. Manhunt 2, for PS2 and Nintendo Wii consoles, is made by Rockstar Games. The company has six weeks to submit an appeal. The last game to be refused classification was Carmageddon in 1997. David Cooke, director of the BBFC, said: "Manhunt 2 is distinguishable from recent high-end video games by its unremitting bleakness and callousness of tone. "There is sustained and cumulative casual sadism in the way in which these killings are committed, and encouraged, in the game." 'Morally irresponsible' The original Manhunt game caused huge controversy and was blamed for the murder of Stefan Pakeerah. The boy was stabbed and beaten to death in Leicester in February 2004. Stefan Pakeerah Stefan Pakeerah was murdered in 2004 His parents believe the killer, Warren LeBlanc, 17, was inspired by the game. Stefan's mother, Giselle Pakeerah, had condemned the sequel, branding the gaming industry "morally irresponsible". "We have been campaigning against these games for a long time and the BBFC made the right decision," she said. Police said robbery was the motive behind the attack on Stefan in Stokes Wood Park on 26 February 2004 - and not the video game blamed by Stefan's parents. Manhunt's maker Rockstar North has always insisted its games are geared towards mature audiences and are marketed responsibly. Leicester MP Keith Vaz, who campaigned with the Pakeerahs against the original version of Manhunt, praised the decision to ban Manhunt 2. He said: "This is an excellent decision by the British Board of Film Classification showing that game publishers cannot expect to get interactive games where players take the part of killers engaged in 'casual sadism' and murder." Samuel Wilkins Email [EMAIL PROTECTED] Skype Cleverclogs6953 MSN Instant Messenger [EMAIL PROTECTED] A O L Instant Messenger Samuel4851 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
Its one of those that if you've got a group of friends to work with and you like to get in to a rp setting all the time, then its not bad, but, I know what you mean. -- Email services by FreedomBox. Surf the Net at the sound of your voice. www.freedombox.info ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] rail racer demo, it can't run
Hi, Actually, the dxwebsetup on my site is a couple of months out of date. I will be updating that link prier to the release of Monty beta 1, and for that reason I recommend grabbing dxwebsetup for the moment from http://www.microsoft.com/directx which is the main DirectX site. Neo wrote: > Yeah, that's it. Rail Racer requires tha latest June update for Directx > 9.0C. > You can download the "dxwebsetup.exe" utility which will download and > install the latest available version of DX 9.0C for you from Thomas's > website at http://www.usagames.us, then the download center link, then > system requirements, Download Microsoft Directx 9.0C web setup. Or you can > download a full redistributable package of the latest update directly from > Che's site. > Hope this helps, > Lukas > - Original Message - > From: "Talksina" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, June 17, 2007 9:58 PM > Subject: Re: [Audyssey] rail racer demo, it can't run > > > >> yep maybe it's direct x. but would it create problems with other games >> requiring the 8.0? >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> __ Informace od NOD32 1.1189 (20050808) __ >> >> Tato zprava byla proverena antivirovym systemem NOD32. >> http://www.nod32.cz >> >> >> > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] rail racer demo, it can't run
Hi, No. DirectX 9.0C ships with DirectX compatibility libs that are used to provide backward compatibility for DirectX 7 and 8 programs as well as the managed 9.0C libs for .Net platform games. Talksina wrote: > yep maybe it's direct x. but would it create problems with other games > requiring the 8.0? > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Modern Command
what mud is this - Original Message - From: "James Homuth" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, June 19, 2007 11:16 AM Subject: Re: [Audyssey] Modern Command > Oh, yeah, one of those was me just before it shut down. Oops. But > then again, you *did* leave it in orbit of a planet... you're lucky i > was in a good mood. :P > At 05:59 AM 6/19/2007, you wrote: >>Hi all, >> >>Me and a friend have been beta testing this mud that has been running >>for 2 years now however has been absent from coding and things for a >>long time. >> >>It's starting up again, and it's going in beta in September. At least >>what's what they hope. Okay, it sucks that you don't get to drive >>around, but you do get to walk, it sucks that you don't get all these >>things that a civillian gets, well that's because you're not a >>cevillion. you're a commander of a real world country. >> >> >>Say that again? Real, world, country. Complete with military options. >>You can command things such as Poland, Ireland, well now you can't >>because I'm commanding it, North and South America anything from those, >>you'll be able to command the US I think soon. >> >>There still isn't any of the muds that we actually want. The night (TNC) >>is, but I personally hate emoting every action. >> >>Yes, I wish GWSE would come back too. Since I know how to roleplay >>better i could probably serve useful, and it sucks that when it was open >>people were being stupid with me hacking my ships and not teling me how >>to properly protect it. >> >> >> >>___ >>Gamers mailing list .. Gamers@audyssey.org >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Modern Command
yes i need some good new muds their are not many really good roleplaying ones out their i mean armogeddon and shadows of isuldoor are good but you need approovel to get on them and also they are really hard to get started on. - Original Message - From: "Orin" <[EMAIL PROTECTED]> To: Sent: Tuesday, June 19, 2007 10:59 AM Subject: [Audyssey] Modern Command > Hi all, > > Me and a friend have been beta testing this mud that has been running > for 2 years now however has been absent from coding and things for a > long time. > > It's starting up again, and it's going in beta in September. At least > what's what they hope. Okay, it sucks that you don't get to drive > around, but you do get to walk, it sucks that you don't get all these > things that a civillian gets, well that's because you're not a > cevillion. you're a commander of a real world country. > > > Say that again? Real, world, country. Complete with military options. > You can command things such as Poland, Ireland, well now you can't > because I'm commanding it, North and South America anything from those, > you'll be able to command the US I think soon. > > There still isn't any of the muds that we actually want. The night (TNC) > is, but I personally hate emoting every action. > > Yes, I wish GWSE would come back too. Since I know how to roleplay > better i could probably serve useful, and it sucks that when it was open > people were being stupid with me hacking my ships and not teling me how > to properly protect it. > > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Modern Command
Oh, yeah, one of those was me just before it shut down. Oops. But then again, you *did* leave it in orbit of a planet... you're lucky i was in a good mood. :P At 05:59 AM 6/19/2007, you wrote: >Hi all, > >Me and a friend have been beta testing this mud that has been running >for 2 years now however has been absent from coding and things for a >long time. > >It's starting up again, and it's going in beta in September. At least >what's what they hope. Okay, it sucks that you don't get to drive >around, but you do get to walk, it sucks that you don't get all these >things that a civillian gets, well that's because you're not a >cevillion. you're a commander of a real world country. > > >Say that again? Real, world, country. Complete with military options. >You can command things such as Poland, Ireland, well now you can't >because I'm commanding it, North and South America anything from those, >you'll be able to command the US I think soon. > >There still isn't any of the muds that we actually want. The night (TNC) >is, but I personally hate emoting every action. > >Yes, I wish GWSE would come back too. Since I know how to roleplay >better i could probably serve useful, and it sucks that when it was open >people were being stupid with me hacking my ships and not teling me how >to properly protect it. > > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Modern Command
Hi all, Me and a friend have been beta testing this mud that has been running for 2 years now however has been absent from coding and things for a long time. It's starting up again, and it's going in beta in September. At least what's what they hope. Okay, it sucks that you don't get to drive around, but you do get to walk, it sucks that you don't get all these things that a civillian gets, well that's because you're not a cevillion. you're a commander of a real world country. Say that again? Real, world, country. Complete with military options. You can command things such as Poland, Ireland, well now you can't because I'm commanding it, North and South America anything from those, you'll be able to command the US I think soon. There still isn't any of the muds that we actually want. The night (TNC) is, but I personally hate emoting every action. Yes, I wish GWSE would come back too. Since I know how to roleplay better i could probably serve useful, and it sucks that when it was open people were being stupid with me hacking my ships and not teling me how to properly protect it. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
tell us more about it mate i would like to here about this mud. - Original Message - From: "Zachary Kline" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, June 19, 2007 9:03 AM Subject: Re: [Audyssey] I'm getting frustrated > Indeed, GWSE was great. I really did appreciate it... Too bad it's gone, > for the foreseeable future anyway. Bah. >Speaking of games with different feel to them, I have recently stumbled > on a mud which has a rather unique approach to characters, at least. > Namely, they pregenerate them with backgrounds, relationships, skills, > etc. > You RP them and put your own spin on them. I don't know how appealing > this > might be to anyone: it is awful different. > Thanks, > Zack. > > - Original Message - > From: "James Homuth" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Tuesday, June 19, 2007 12:08 AM > Subject: Re: [Audyssey] I'm getting frustrated > > >> Finally someone else who sees the light! I've been saying that game >> sucked since it was Star Conquest. The only difference is then, we >> had the significantly better GWSE to run to. No such luck today. Stupid >> GWSE. >> At 03:04 AM 6/19/2007, you wrote: >>>You want something similar to the Sims Online, only in text form. Join >>>the >>>club. I've been looking for something like that for eons. If you find >>>something of the sort, please let me know. >>>PS Miriani sucks. It's too easy to stagnate and not go anywhere as far >>>as >>>points and rank and what not. I could only stomach so much salvaging and >>>so >>>much missioning, out of comms is lame as heck, and well I have other >>>things >>>to say but I shall not say them on list heh. >>>Just my not so humble opinion. Lol >>>-Cary >>> >>>-Original Message- >>>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >>>Behalf Of Scott Shade >>>Sent: Monday, June 18, 2007 4:33 PM >>>To: Gamers Discussion list >>>Subject: [Audyssey] I'm getting frustrated >>> >>>Hello all. I don't know if anyone can help with this but, here's my >>>problem. I'm looking for a mud with a modern day feel that would allow >>>me >>>to role play if I want. It would have vehicles that you can actually >>>drive >>>where you could put in a destination and it would actually take time to >>>drive there. I'd like something where you could work and do odd jobs and >>>interact with people to accomplish those jobs. And I want something with >>>something of a different feel to it in a mud. Its really hard to explain >>>exactly what it is I want, but I'll know it when I find it. Godwars Ii >>>is >>>different in its own way than most other muds out there, and achaea is >>>also >>>different from most in the feel of it and how it functions. But, there >>>just >>>isn't any easy way to find that elusive treasure of a game that really >>>makes >>>you want to keep coming back for more and grow a character after time. I >>>know of miriani, but I'm looking for something a bit more um down to >>>earth? >>>I just don't know how to put what i want in to words but I think if >>>you've >>>had to really search for that game you just like out of the load of games >>>out there, you'll know kind of what I mean. Thanks much, Scott >>> >>> >>>___ >>>Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to >>>[EMAIL PROTECTED] You can visit >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any >>>subscription changes via the web. >>> >>> >>>___ >>>Gamers mailing list .. Gamers@audyssey.org >>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>visit >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>any subscription changes via the web. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
That all depends on the specifics. Fire the name at me and I'll bet I've heard of it, if I haven't played it already. At 04:03 AM 6/19/2007, you wrote: >Indeed, GWSE was great. I really did appreciate it... Too bad it's gone, >for the foreseeable future anyway. Bah. > Speaking of games with different feel to them, I have recently stumbled >on a mud which has a rather unique approach to characters, at least. >Namely, they pregenerate them with backgrounds, relationships, skills, etc. >You RP them and put your own spin on them. I don't know how appealing this >might be to anyone: it is awful different. >Thanks, >Zack. > >- Original Message - >From: "James Homuth" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Tuesday, June 19, 2007 12:08 AM >Subject: Re: [Audyssey] I'm getting frustrated > > > > Finally someone else who sees the light! I've been saying that game > > sucked since it was Star Conquest. The only difference is then, we > > had the significantly better GWSE to run to. No such luck today. Stupid > > GWSE. > > At 03:04 AM 6/19/2007, you wrote: > >>You want something similar to the Sims Online, only in text form. Join > >>the > >>club. I've been looking for something like that for eons. If you find > >>something of the sort, please let me know. > >>PS Miriani sucks. It's too easy to stagnate and not go anywhere as far as > >>points and rank and what not. I could only stomach so much salvaging and > >>so > >>much missioning, out of comms is lame as heck, and well I have other > >>things > >>to say but I shall not say them on list heh. > >>Just my not so humble opinion. Lol > >>-Cary > >> > >>-Original Message- > >>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On > >>Behalf Of Scott Shade > >>Sent: Monday, June 18, 2007 4:33 PM > >>To: Gamers Discussion list > >>Subject: [Audyssey] I'm getting frustrated > >> > >>Hello all. I don't know if anyone can help with this but, here's my > >>problem. I'm looking for a mud with a modern day feel that would allow me > >>to role play if I want. It would have vehicles that you can actually > >>drive > >>where you could put in a destination and it would actually take time to > >>drive there. I'd like something where you could work and do odd jobs and > >>interact with people to accomplish those jobs. And I want something with > >>something of a different feel to it in a mud. Its really hard to explain > >>exactly what it is I want, but I'll know it when I find it. Godwars Ii is > >>different in its own way than most other muds out there, and achaea is > >>also > >>different from most in the feel of it and how it functions. But, there > >>just > >>isn't any easy way to find that elusive treasure of a game that really > >>makes > >>you want to keep coming back for more and grow a character after time. I > >>know of miriani, but I'm looking for something a bit more um down to > >>earth? > >>I just don't know how to put what i want in to words but I think if you've > >>had to really search for that game you just like out of the load of games > >>out there, you'll know kind of what I mean. Thanks much, Scott > >> > >> > >>___ > >>Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to > >>[EMAIL PROTECTED] You can visit > >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any > >>subscription changes via the web. > >> > >> > >>___ > >>Gamers mailing list .. Gamers@audyssey.org > >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can > >>visit > >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >>any subscription changes via the web. > > > > > > ___ > > Gamers mailing list .. Gamers@audyssey.org > > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > > visit > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > > any subscription changes via the web. > > > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
Indeed, GWSE was great. I really did appreciate it... Too bad it's gone, for the foreseeable future anyway. Bah. Speaking of games with different feel to them, I have recently stumbled on a mud which has a rather unique approach to characters, at least. Namely, they pregenerate them with backgrounds, relationships, skills, etc. You RP them and put your own spin on them. I don't know how appealing this might be to anyone: it is awful different. Thanks, Zack. - Original Message - From: "James Homuth" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, June 19, 2007 12:08 AM Subject: Re: [Audyssey] I'm getting frustrated > Finally someone else who sees the light! I've been saying that game > sucked since it was Star Conquest. The only difference is then, we > had the significantly better GWSE to run to. No such luck today. Stupid > GWSE. > At 03:04 AM 6/19/2007, you wrote: >>You want something similar to the Sims Online, only in text form. Join >>the >>club. I've been looking for something like that for eons. If you find >>something of the sort, please let me know. >>PS Miriani sucks. It's too easy to stagnate and not go anywhere as far as >>points and rank and what not. I could only stomach so much salvaging and >>so >>much missioning, out of comms is lame as heck, and well I have other >>things >>to say but I shall not say them on list heh. >>Just my not so humble opinion. Lol >>-Cary >> >>-Original Message- >>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >>Behalf Of Scott Shade >>Sent: Monday, June 18, 2007 4:33 PM >>To: Gamers Discussion list >>Subject: [Audyssey] I'm getting frustrated >> >>Hello all. I don't know if anyone can help with this but, here's my >>problem. I'm looking for a mud with a modern day feel that would allow me >>to role play if I want. It would have vehicles that you can actually >>drive >>where you could put in a destination and it would actually take time to >>drive there. I'd like something where you could work and do odd jobs and >>interact with people to accomplish those jobs. And I want something with >>something of a different feel to it in a mud. Its really hard to explain >>exactly what it is I want, but I'll know it when I find it. Godwars Ii is >>different in its own way than most other muds out there, and achaea is >>also >>different from most in the feel of it and how it functions. But, there >>just >>isn't any easy way to find that elusive treasure of a game that really >>makes >>you want to keep coming back for more and grow a character after time. I >>know of miriani, but I'm looking for something a bit more um down to >>earth? >>I just don't know how to put what i want in to words but I think if you've >>had to really search for that game you just like out of the load of games >>out there, you'll know kind of what I mean. Thanks much, Scott >> >> >>___ >>Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to >>[EMAIL PROTECTED] You can visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any >>subscription changes via the web. >> >> >>___ >>Gamers mailing list .. Gamers@audyssey.org >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
Finally someone else who sees the light! I've been saying that game sucked since it was Star Conquest. The only difference is then, we had the significantly better GWSE to run to. No such luck today. Stupid GWSE. At 03:04 AM 6/19/2007, you wrote: >You want something similar to the Sims Online, only in text form. Join the >club. I've been looking for something like that for eons. If you find >something of the sort, please let me know. >PS Miriani sucks. It's too easy to stagnate and not go anywhere as far as >points and rank and what not. I could only stomach so much salvaging and so >much missioning, out of comms is lame as heck, and well I have other things >to say but I shall not say them on list heh. >Just my not so humble opinion. Lol >-Cary > >-Original Message- >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >Behalf Of Scott Shade >Sent: Monday, June 18, 2007 4:33 PM >To: Gamers Discussion list >Subject: [Audyssey] I'm getting frustrated > >Hello all. I don't know if anyone can help with this but, here's my >problem. I'm looking for a mud with a modern day feel that would allow me >to role play if I want. It would have vehicles that you can actually drive >where you could put in a destination and it would actually take time to >drive there. I'd like something where you could work and do odd jobs and >interact with people to accomplish those jobs. And I want something with >something of a different feel to it in a mud. Its really hard to explain >exactly what it is I want, but I'll know it when I find it. Godwars Ii is >different in its own way than most other muds out there, and achaea is also >different from most in the feel of it and how it functions. But, there just >isn't any easy way to find that elusive treasure of a game that really makes >you want to keep coming back for more and grow a character after time. I >know of miriani, but I'm looking for something a bit more um down to earth? >I just don't know how to put what i want in to words but I think if you've >had to really search for that game you just like out of the load of games >out there, you'll know kind of what I mean. Thanks much, Scott > > >___ >Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to >[EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any >subscription changes via the web. > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
You want something similar to the Sims Online, only in text form. Join the club. I've been looking for something like that for eons. If you find something of the sort, please let me know. PS Miriani sucks. It's too easy to stagnate and not go anywhere as far as points and rank and what not. I could only stomach so much salvaging and so much missioning, out of comms is lame as heck, and well I have other things to say but I shall not say them on list heh. Just my not so humble opinion. Lol -Cary -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Shade Sent: Monday, June 18, 2007 4:33 PM To: Gamers Discussion list Subject: [Audyssey] I'm getting frustrated Hello all. I don't know if anyone can help with this but, here's my problem. I'm looking for a mud with a modern day feel that would allow me to role play if I want. It would have vehicles that you can actually drive where you could put in a destination and it would actually take time to drive there. I'd like something where you could work and do odd jobs and interact with people to accomplish those jobs. And I want something with something of a different feel to it in a mud. Its really hard to explain exactly what it is I want, but I'll know it when I find it. Godwars Ii is different in its own way than most other muds out there, and achaea is also different from most in the feel of it and how it functions. But, there just isn't any easy way to find that elusive treasure of a game that really makes you want to keep coming back for more and grow a character after time. I know of miriani, but I'm looking for something a bit more um down to earth? I just don't know how to put what i want in to words but I think if you've had to really search for that game you just like out of the load of games out there, you'll know kind of what I mean. Thanks much, Scott ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.