Re: [Audyssey] Railracer Track Editor

2008-04-26 Thread Steady Goh
Chack your file name and track name. They must be exactly the same. The file 
must go into C:\Program Files\Rail Racer\UserTracks.
锦发/Steady Goh



About Steady Groh 吴锦发

  - Original Message - 
  From: Kevin Weispfennig 
  To: Gamers Discussion list 
  Sent: Saturday, April 26, 2008 1:39 PM
  Subject: Re: [Audyssey] Railracer Track Editor


  Hello,
  I have put one 0 in section 4 in my track,
  But the game makes an Error.
  What is that?
  *** Error ***
  GameEngine.exe - Common Language Runtime Debugging Services
  Application has generated an exception that could not be handled.graphic 
  999  Process id=0xb68 (2920), Thread id=0xb50 (2896).
  Click OK to terminate the application.
  Click CANCEL to debug the application.
  OK Cancel

  *** end of error ***
  What is that?
  Ciao kevin

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Re: [Audyssey] Railracer Track editor

2008-04-26 Thread Kevin Weispfennig
Hello,
Yes, the File name is right.
What can i do?
I can Load my track, but i can't drive on it.
Ciao kevin

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Re: [Audyssey] psp gaming

2008-04-26 Thread constantine (on laptop)
Hi there

I just saw somewhere someone was using windows xp on a ps3. Man, I can't 
believe it! It would be cool if we could use jaws on a home console. Then, 
perhaps, play a game or two on it- doubtful but possible.

Anyway, I think I'm going to ask for a psp for my birthday. With teckin, of 
course. I'm such an idiot for selling my ps2. I love teckin.

King is my favorite character, just the way he sounds. For those with a bit 
of vission, any idea what king looks like and is he featured on the psp?


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Chrissy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 25, 2008 4:15 AM
Subject: Re: [Audyssey] psp gaming


 Hi Tom.
 I have not been blind since birth so I did have just about every console 
 out
 until the last generation, which fell into the period when I lost the rest
 of my sight completely, so I was out of touch with consoles for a while.
 I think I may have the advantage that I know the set up of most consoles 
 by
 heart, i.e. the menues and stuff, so I know where to go most times.

 on psp, for example it is a little try and error most times, but most 
 games
 for it are very straight forward, menuewise.
 in tekken once you managed to get thru the basic menue points it will say 
 a
 lot about the happenings on the scree, like selct yout character, et
 cetera. When you do play mainstream console games, that are of course 
 aimed
 at sighted gamers, you will encounter obstacles and the game experience 
 will
 and cannot ever be the same one for us, that a sighted gamer has.
 if you keep that in mind, then you are all set:)
 still I think that on some games I can get enough enjoyment out of it to
 justify buying them. I buy used ones  most times anyways.

 With those games it is mostly about learning the layout and the sounds of 
 a
 game to get anywhere. Tekken for example is pretty good to learn when you
 are patient enough to take the time.
 I even win quite a lot of fights, even in higher stages :)

 So I guess it is up to the individual how bad you want to take a shot at
 those games. Some do have awesome storylines and sounds, which I really
 enjoy.
 I so want to try and play the new God of war for psp, even if it is just 
 for
 the story and sounds, I have to say what people say about its 
 accessibility.
 I guess since it is an adventure hack and slay game, it will be kind of 
 hard
 to figure out.
 Like you said the psp has the advantage that you can store all kinds of 
 data
 as well as music on it.
 Who knows maybe some soul will eventually go thru the trouble and develop
 some kind of screenreader for a handheld console, like my talks that I 
 have
 in my phone. Would be too cool, I guess the market is way too small for 
 this
 too happen, at least for a reasonable price.
 Anyway I am happy with my psp and do not regret the purchase at all.

 well, those are some of my thoughts, have a great day!

 take care
 chrissy


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 25/04/2008 7:42 AM
 


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Re: [Audyssey] Playable games on the Lynx was RE: psp gaming

2008-04-26 Thread constantine (on laptop)
Wo, rampage? What is that about. Do you destroy buildings? on the nintendo 
64 version, you do. You can pick between a gorilla (my favorite! george the 
mighty gorilla), a lizard named lizzy (how helarious), and ralph the 
werewolf, I think?

Anyway, what are the plots of these other games you mentioned were playable, 
I'm thinking of picking up a lynx if I can. I love old systems, as you no 
doubt know by now.

I'm also looking into grabbing a sega saturn, and getting king of fighters 
and virtua fighter, and maybe a dreamcast and mortal kombat and virtua 
fighter, too. Eternal champions for the sega cd wasn't bad iether, niether 
was mortal kombat; although load times were totally horrible!


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, April 25, 2008 7:09 PM
Subject: [Audyssey] Playable games on the Lynx was RE: psp gaming


 Hi.

 I've got about a dozen games for the Lynx.  The ones I do the best with
 so far are, super asteroids, Pinball Jam, Road Blasters and Switchblade
 II.  I do have a few others that I am still seeing if I can play them at
 all and a few that I know are totally unplayable for us.  There are a
 couple more that I do intend to buy, Klax, turbo sub, Hydra and rampage
 seem like they may potentially be playable for us.  Unfortunately with
 these older systems you pretty much have to just take a chance and buy
 something because nowhere rents Lynx games.  Fortunately they are pretty
 cheap if you look around.  Overall I really enjoy this little portable
 and am glad I got it.  Definitely fills the time when you are riding to
 work on the bus lol.

 Hope this helps.

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of constantine (on laptop)
 Sent: Thursday, April 24, 2008 8:47 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] psp gaming


 Heya

 I don't own a psp. I'm content with being a little behind- I have a
 gameboy
 advanced sp, which I'll be demonstrating soon enough with pokemon. WHat
 games do you find accessible with the lynx?


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 25/04/2008 7:42 AM

 


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Re: [Audyssey] Playable games on the Nintendo was RE: psp gaming

2008-04-26 Thread constantine (on laptop)
Hmmm, that sounds interesting. My mom gave my old nes away (growls), so I'll 
have to buy a new one. fortunately I know of a good place to buy home 
consoles and games, for the most part.



Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Friday, April 25, 2008 9:32 PM
Subject: [Audyssey] Playable games on the Nintendo was RE: psp gaming


 Hi, It's AC. I remember playing the Nintendo game system with my sighted
 friends. One day, I remember playing Bases Loaded. They couldn't
 believe how I kept hitting home runs every time they pitched the ball. I
 would just wait for the swooshing sound of the pitcher on the mound and
 away it went. smile
 AC

 - Forwarded message --
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Date: Fri, 25 Apr 2008 18:09:15 -0700
 Subject: [Audyssey] Playable games on the Lynx was RE:  psp gaming
 Message-ID: [EMAIL PROTECTED]

 Hi.

 I've got about a dozen games for the Lynx.  The ones I do the best with
 so far are, super asteroids, Pinball Jam, Road Blasters and Switchblade
 II.  I do have a few others that I am still seeing if I can play them at
 all and a few that I know are totally unplayable for us.  There are a
 couple more that I do intend to buy, Klax, turbo sub, Hydra and rampage
 seem like they may potentially be playable for us.  Unfortunately with
 these older systems you pretty much have to just take a chance and buy
 something because nowhere rents Lynx games.  Fortunately they are pretty
 cheap if you look around.  Overall I really enjoy this little portable
 and am glad I got it.  Definitely fills the time when you are riding to
 work on the bus lol.

 Hope this helps.

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of constantine (on laptop)
 Sent: Thursday, April 24, 2008 8:47 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] psp gaming


 Heya

 I don't own a psp. I'm content with being a little behind- I have a
 gameboy
 advanced sp, which I'll be demonstrating soon enough with pokemon. WHat
 games do you find accessible with the lynx?


 ---
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 25/04/2008 7:42 AM

 


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Re: [Audyssey] psp gaming

2008-04-26 Thread constantine (on laptop)
Yeah, I always buy used; EB games is my faorite store. But, personal note: 
Do! not! trade! in! games! I tried to trade in about 18 or so games. Some 
were ps2 games, some GBA games, some n64. Well, they offered me 30 bucks. I 
flat out refused. Though there used game section usually has something for 
everyone and, until a while ago, had some good n64 titles. I love the n64.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, April 25, 2008 7:00 PM
Subject: Re: [Audyssey] psp gaming


 Thanks for the informative response Chrissy.

 Oh yes I am very well aware that these mainstream games are largely not
 going to be playable by us to the same degree as a sighted person and we
 are for the most part not going to be very competetive to our sighted
 friends on them.  That is not particularly important to me what is
 important is that I can at least tell what is going on and what I am
 doing enough so that I do not get completely fed up and quit, something
 that I don't do very easily.  I've been blind since birth myself,
 however I had no blind friends when I was growing up, I hung out with
 the sighted kids and wanted to play the games that my friends were
 playing on their Atari 2600's and all that, , for that reason I've been
 fooling around with mainstream games for 20 plus years, I'm very
 experienced with mainstream consoles up to the NES and the Nintendo 64
 but I basically gave up trying to keep up with them after that.

 The more I hear about this system the more interesting it seems.  Like I
 say I think I am gonna see if one of my nephew's buddies has one that he
 will let me check out, either that or I suppose I could just go to a
 store and try to check one out there.  Your point about buying used
 games is a very good one and I would definitely go that route if I do
 decide to pick one of these things up which I am definitely seriously
 considering.

 Later days,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Chrissy
 Sent: Friday, April 25, 2008 3:15 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] psp gaming


 Hi Tom.
 I have not been blind since birth so I did have just about every console
 out
 until the last generation, which fell into the period when I lost the
 rest
 of my sight completely, so I was out of touch with consoles for a while.
 I think I may have the advantage that I know the set up of most consoles
 by
 heart, i.e. the menues and stuff, so I know where to go most times.

 on psp, for example it is a little try and error most times, but most
 games
 for it are very straight forward, menuewise.
 in tekken once you managed to get thru the basic menue points it will
 say a
 lot about the happenings on the scree, like selct yout character, et
 cetera. When you do play mainstream console games, that are of course
 aimed
 at sighted gamers, you will encounter obstacles and the game experience
 will
 and cannot ever be the same one for us, that a sighted gamer has. if you
 keep that in mind, then you are all set:) still I think that on some
 games I can get enough enjoyment out of it to
 justify buying them. I buy used ones  most times anyways.

 With those games it is mostly about learning the layout and the sounds
 of a
 game to get anywhere. Tekken for example is pretty good to learn when
 you
 are patient enough to take the time.
 I even win quite a lot of fights, even in higher stages :)

 So I guess it is up to the individual how bad you want to take a shot at

 those games. Some do have awesome storylines and sounds, which I really
 enjoy.
 I so want to try and play the new God of war for psp, even if it is just
 for
 the story and sounds, I have to say what people say about its
 accessibility.
 I guess since it is an adventure hack and slay game, it will be kind of
 hard
 to figure out.
 Like you said the psp has the advantage that you can store all kinds of
 data
 as well as music on it.
 Who knows maybe some soul will eventually go thru the trouble and
 develop
 some kind of screenreader for a handheld console, like my talks that I
 have
 in my phone. Would be too cool, I guess the market is way too small for
 this
 too happen, at least for a reasonable price.
 Anyway I am happy with my psp and do not regret the purchase at all.

 well, those are some of my thoughts, have a great day!

 take care
 chrissy


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED] You can make changes or update your
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Re: [Audyssey] NBA and NHL games

2008-04-26 Thread constantine (on laptop)
I think an NHL based game would be really neat since I'm really hinto 
hockey. I can't seem to find any accessible games for the n64 or any other 
console, maybe I will for the genesis. Though Kelly's podcast had something 
on the PS1, but I don't think he knew what he was doing in terms of 
accessibility; I think he was just killing people, cackles. That's not a bad 
thing, good way to get off some steam. I'd just like a way to play a 
structured, season, playoff based game, etc. I really want to see the AHL 
too! (manitoba moose!) Or the winnipeg jets, that's a total classic. rofl.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: jeh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 25, 2008 5:41 PM
Subject: [Audyssey] NBA and NHL games


 Hi,

 It would be cool if Jim Kitchen or someone else would make an NHL game and
 an NBA game someday similar to Jim's style of games using the sapi5 and
 sounds.

 Josh



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 Checked by AVG.
 Version: 7.5.524 / Virus Database: 269.23.4/1397 - Release Date: 
 25/04/2008 7:42 AM

 


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Re: [Audyssey] the eristocats

2008-04-26 Thread constantine (on laptop)
It sure is!

Its called go grab a guide to visual basic handbook and start learning, 
because throwing things around like this, these one line messages, is really 
not accomplishing anything except make devs not want to make the games you 
suggest.

I ranted about bat man, so I won't rant about this.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: [EMAIL PROTECTED]
To: Gamers gamers@audyssey.org
Sent: Tuesday, April 22, 2008 12:39 PM
Subject: [Audyssey] the eristocats


 Hi is it possible to develop an accessible side scroller/3d fps game based 
 on the disney movie the eriscocats?


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 22/04/2008 8:15 AM

 


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Re: [Audyssey] Railracer Track editor

2008-04-26 Thread Steady Goh
Check to be sure again. Is either your file and track name doesn't match or you 
put the usertrack into the official tracks folder. If your track name is kevin, 
your file name should be kevin.xml.

锦发/Steady Goh



About Steady Groh 吴锦发

  - Original Message - 
  From: Kevin Weispfennig 
  To: Gamers Discussion list 
  Sent: Saturday, April 26, 2008 3:19 PM
  Subject: Re: [Audyssey] Railracer Track editor


  Hello,
  Yes, the File name is right.
  What can i do?
  I can Load my track, but i can't drive on it.
  Ciao kevin

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Re: [Audyssey] psp gaming

2008-04-26 Thread shaun everiss
hmmm.
yeah that would rock, play all your pc programs on your psp, then reboot and 
play a psp game as well as xp, ps1 and ps2.
the platforms you would have.
At 08:34 p.m. 26/04/2008, you wrote:
Hi there

I just saw somewhere someone was using windows xp on a ps3. Man, I can't 
believe it! It would be cool if we could use jaws on a home console. Then, 
perhaps, play a game or two on it- doubtful but possible.

Anyway, I think I'm going to ask for a psp for my birthday. With teckin, of 
course. I'm such an idiot for selling my ps2. I love teckin.

King is my favorite character, just the way he sounds. For those with a bit 
of vission, any idea what king looks like and is he featured on the psp?


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Chrissy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 25, 2008 4:15 AM
Subject: Re: [Audyssey] psp gaming


 Hi Tom.
 I have not been blind since birth so I did have just about every console 
 out
 until the last generation, which fell into the period when I lost the rest
 of my sight completely, so I was out of touch with consoles for a while.
 I think I may have the advantage that I know the set up of most consoles 
 by
 heart, i.e. the menues and stuff, so I know where to go most times.

 on psp, for example it is a little try and error most times, but most 
 games
 for it are very straight forward, menuewise.
 in tekken once you managed to get thru the basic menue points it will say 
 a
 lot about the happenings on the scree, like selct yout character, et
 cetera. When you do play mainstream console games, that are of course 
 aimed
 at sighted gamers, you will encounter obstacles and the game experience 
 will
 and cannot ever be the same one for us, that a sighted gamer has.
 if you keep that in mind, then you are all set:)
 still I think that on some games I can get enough enjoyment out of it to
 justify buying them. I buy used ones  most times anyways.

 With those games it is mostly about learning the layout and the sounds of 
 a
 game to get anywhere. Tekken for example is pretty good to learn when you
 are patient enough to take the time.
 I even win quite a lot of fights, even in higher stages :)

 So I guess it is up to the individual how bad you want to take a shot at
 those games. Some do have awesome storylines and sounds, which I really
 enjoy.
 I so want to try and play the new God of war for psp, even if it is just 
 for
 the story and sounds, I have to say what people say about its 
 accessibility.
 I guess since it is an adventure hack and slay game, it will be kind of 
 hard
 to figure out.
 Like you said the psp has the advantage that you can store all kinds of 
 data
 as well as music on it.
 Who knows maybe some soul will eventually go thru the trouble and develop
 some kind of screenreader for a handheld console, like my talks that I 
 have
 in my phone. Would be too cool, I guess the market is way too small for 
 this
 too happen, at least for a reasonable price.
 Anyway I am happy with my psp and do not regret the purchase at all.

 well, those are some of my thoughts, have a great day!

 take care
 chrissy


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Re: [Audyssey] NBA and NHL games

2008-04-26 Thread Claudio
Hello Josh!
Great idea!
An NHL-game was not bat!
I think we don't have many sportsgames awailable.
I also wait for a game where i can play soccers and soccer world cups.
I like games where i can play any type of seasons.
I think this is a good feature in raceway!
Best regards, Claudio.

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Re: [Audyssey] Railracer Track editor

2008-04-26 Thread Kevin Weispfennig
Hi,
Yes, my Track name is Kevin
and the file is: kevin.xml
Ciao kevin

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[Audyssey] what is topgun?

2008-04-26 Thread Claudio
hello all!
Can anyone explayn to me what topgun is?
And can anyone explayns what the organ trayl is?
Thanks.
Best regards, Claudio.

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[Audyssey] how to de-install self destruct

2008-04-26 Thread christopher.reagan
Hi thereA:
I was wondering how to go about de-installing self destruct.
I get the following when I do it the usual way.
Error
The uninstall log file C:\Program Files\XLStudios, SI\Self 
Destruct\unins000.dat is in a format not recognized by this
version of the uninstaller. Cannot uninstall.
OK
thanks
Chris 


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Re: [Audyssey] how to de-install self destruct

2008-04-26 Thread Bryan Mckinnish
Hi.
To do that, reinstall self destruct, and then uninstall it.
Leave the directorys the same and stuff. That's what I had to do.
Hth
Bryan Mckinnish


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[Audyssey] jim's golf and casino games

2008-04-26 Thread 0722001794
1.  jim's golf game
Hi jim
This is just a question,  something  that makes me curious. Its not  something 
that annoys me at all.
I've noticed something strange, when I press a 5, a 6, a 7,a 8 or a 9 I get the 
2 choices wood and iron so I have to choose iron each time.
If I choose wood then I'm told sorry this is not a choice.
My question is, can the game be made like that so that if I press a 5, a 6, a 
7, a 8 or a 9 that the game automatically selects iron for me?
2.  jim's poker game
I have a suggestion for your poker game. When I have 5 cards I need to  
evaluate those cards based on the different conditions.
I need to check how many of the 5 cards belongs to the same  suit,  how many 
cards are  consecutive, how many pairs are there, are there 3 of a kind, 4 of a 
kind or a full house  and  then I discard cards which I think will not be 
needed. My question to you: Is it possible to have the game arrange the cards 
from smallest to largest, IN that way I can easily determine if a straight or 
royal straight is possible or a straight flush or royal straight flush in the 
case of cards of the same suit.
So in other words, if I press f1 I want the game to say: 5 of hearts, f2 6 of 
hearts, f3 7 of hearts, f4 king of diamonds and f5 ace of clubs.
So then it will be easier to determine that 3 cards are in consecutive order, 
so then I must discard cards 4 and 5 to try get a straight.
3.  jim's   blackjack game
Can jim or anyone else please  tell me which is the best way of playing? must I 
always choose a third card or should I only have 2 cards?
I'm not sure if I have 2 cards that equals 12 should I go for a third card or 
should I say no for a third  card. Sometimes if I say no for a third card if I 
have 12 for example, it happens that the dealer wins and sometimes if I have 12 
and I say yes I get a card that equals 10 and then I'm busted.
Is there a way to determine when its safe to take a third, fourth card, etc and 
when not?
thanks  


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[Audyssey] jim's golf game

2008-04-26 Thread 0722001794
Hello jim
nicol here. A question regarding the clubs  in your golf game. If I choose any 
club above 4 why does the game present me with the choices wood and iron?
If I press enter on wood after choosing 5 for instance, mary says: that is not 
a  choice and I hear  bart simpson saying: dho.
This is not annoying at all. I enjoy your golf game, I was just wondering, why 
if I select a club from 5 to 9 the game doesn't automatically select iron 
instead of prompting me to make a choice?


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[Audyssey] an idea for future games

2008-04-26 Thread 0722001794
Hello list
My sincere apology for annoying everyone with dull, meaningless one liner 
messages.
I just need to clear the air. I said things totally incorrectly. I'm not at all 
trying to find excuses for bad behavior, I admit all the way through I've said 
things mistakenly.
Let me explain what it was what I actually wanted to ask: I'm not at all 
planning to develop games for now. Its my future dream to develop games but I 
first need to find an extensive maths course that will make me addicted to 
maths before I can think of programming.
What it was what I wanted to know. The gist of those one liner messages was:
I personally will enjoy playing games based on movies. So if any developer 
needs new ideas for games, I would like to play games based on movies.
I wanted more information on alice in wonderland for example.
So instead of googling it, I asked the list if a game can be developed based on 
alice in wonderland.
In other words, I wanted to know what happens in the story alice in wonderland 
and can I do something in a game that happened in the real movies.
I was not at all trying to enquire about copyright issues or how to program a 
game.
But once again I'm not trying to find excuses for bad behavior. My way of doing 
it was wrong.
This Is how I was suppose to do it.
The following I'm sure will sound more adult:
Hi all
Here's an idea for  games if any developer welcomes ideas for future  games. I 
would like to play games based on the following movies:
Gunsmoke, Alice in wonderland, man of the house, free willie, the aristocats, 
fantasia, 7 brides and 7 brothers and bat man .
That's how I were suppose to write it.
Thom brought to my attention that my way of posting about the movies was 
immature.
I now understand why, and appologies for the posts entitled deviation and game 
over, I was feeling borred at that stage and I admit it was a bit immature to 
post something like that.
Thanks constantine for your extensive message explaining that other gamers 
doesn't have the desire to play games based on movies, that explains a lot..
So I hope the air is clear, I hope everybody understands now what I wanted to 
say and I hope that in the future I would be able to play a game based on a 
movie.
Of course there are copyright issues, but one can always give the game a 
different name, only basing game play on incidents/happenings in the movies.
The reason why I wrote one liner messages, is if I ask more than one question 
in a single post, people might forget to answer all questions, so I thought if 
I write one liner messages, asking about one movie's game play in each post, 
people would be able to easily respond to all my questions.
Warm regards  


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Re: [Audyssey] what is topgun?

2008-04-26 Thread Thomas Ward
Hi Claudio,
Both of those were sighted games that were out in the 1980's for sighted 
gamers.
The Orig an Trail was a game for the Apple computer in which you had to 
outfit yourself  for a cross country trip to Orig an. You had to ford 
rivers, avoid being attacked by Indians, manage your food, etc. Was a 
real cool text game.
Top Gun was an air to air combat game based on the 1986 movie Top Gun. 
You basically flew an American F-14 Tomcat against Soviet Mig 28s. There 
were some really cool things like landing on an aircraft carrier, 
inflight refueling, etc that make the game both challenging and fun.
I have often thought about making a game similar to it. Obviously,I 
probably shouldn't use the name Top Gun, per say, but most of the game 
is generic enough to be a good generic air to air combat game.


Claudio wrote:
 hello all!
 Can anyone explayn to me what topgun is?
 And can anyone explayns what the organ trayl is?
 Thanks.
 Best regards, Claudio.

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[Audyssey] Fw:[GMAGamesTalk] Re: VIP Mud Release

2008-04-26 Thread acarthon

From: David Greenwood [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Date: Fri, 25 Apr 2008 07:29:02 -0400
Subject: [GMAGamesTalk] Re: VIP Mud Release

Like Outlook Express, I see VIP Mud being used bye the majority of people
using it in its free mode. Beginners can get up and running in minutes
with no screen reader fiddling or scripts, while the avid mudders can use
the advanced features. Think of ZMud and all its goodies and think how
for the most part these goodies are somewhat inaccessible. Enter VIP Mud.
 Last time I looked ZMud was $44.


I wrote VipMud in frustration with the inaccessible mud clients out
there.  I talked with so many people who were frustrated with the
limitations of GMud, the inaccessibility of ZMud, the lack of flexibility
of Mush Client, the lack of sound and music support of TinTin+ , and took
most of the good features in my opinion and the opinion of the beta team
testers and put it in one package.  The scripting language itself is
filled with options for the VI.  Just being able to control several
different voices at once is worth the price of admission, which may be
free in many cases.  


Regards,
David Greenwood
[EMAIL PROTECTED]
http://www.GMAGames.com

  

- Original Message - 
From: lee garrett 
To: [EMAIL PROTECTED] 
Sent: Friday, April 25, 2008 2:05 AM
Subject: [GMAGamesTalk] Re: VIP Mud Release


there are a few good clients out there that can be used very well with
muds, but i'm interested to see what David's has done to make this one
special.

i know David has to make money, but the price? 30$? i'm not sure if
people will buy it unless it's so good that we leave all our old clients,
but as i said i'm looking forward with interest to trying this one out.


why not visit www.crustysocks.com for fun for all the family
visit www.myspace.com/acrossthepondmusic to hear a great new band
- Original Message - 
From: Jeremy Gilley 
To: [EMAIL PROTECTED] 
Sent: Friday, April 25, 2008 12:55 AM
Subject: [GMAGamesTalk] Re: VIP Mud Release


totally sweetness, I am really looking forward to this...
I have been a mudder for 20 years plus, and I am glad something is coming
out that we can use to make mudding that much more enjoyable.
- Original Message - 
From: David Greenwood 
To: [EMAIL PROTECTED] 
Sent: Thursday, April 24, 2008 10:26 AM
Subject: [GMAGamesTalk] Re: VIP Mud Release


Actually it was just a working name standing for Visually Impaired
People, but the beta test team got attached to the name and advised me
not to change it.  Vip Mud though can be used by everyone, not just
VIP's.
Regards,
David Greenwood
[EMAIL PROTECTED]
http://www.GMAGames.com


- Original Message - 
From: Phil Vlasak 
To: [EMAIL PROTECTED] 
Sent: Thursday, April 24, 2008 10:16 AM
Subject: [GMAGamesTalk] Re: VIP Mud Release


Hi David,
Congratulations!
Just curious, what does the VIP stand for?
I assume Visually Impaired, for the VI.
Phil

- Original Message - 
From: David Greenwood 
To: [EMAIL PROTECTED] ; [EMAIL PROTECTED] 
Sent: Thursday, April 24, 2008 9:24 AM
Subject: [GMAGamesTalk] VIP Mud Release


This is to announce that VIP Mud version 1.0 will be released on Monday 
April 28, 2008.  I will be providing an official announcement on that
day, but I thought I'd give a little heads-up for the avid mudders.

The price of the game will be $30, but it will have a free version which
will probably be sufficient for the casual mudder.  In any event, there
will be a 30 day trial providing full access to all of Vip Mud's
features.

All the details will be provided Monday.




Regards,
David Greenwood
[EMAIL PROTECTED]
http://www.GMAGames.com


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Re: [Audyssey] Fw:[GMAGamesTalk] Re: VIP Mud Release

2008-04-26 Thread will lomas
hi i wish this worked on mac but yet again us mac users are left out  
in the cold

On 26 Apr 2008, at 01:05, [EMAIL PROTECTED] wrote:


 From: David Greenwood [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Date: Fri, 25 Apr 2008 07:29:02 -0400
 Subject: [GMAGamesTalk] Re: VIP Mud Release

 Like Outlook Express, I see VIP Mud being used bye the majority of  
 people
 using it in its free mode. Beginners can get up and running in minutes
 with no screen reader fiddling or scripts, while the avid mudders  
 can use
 the advanced features. Think of ZMud and all its goodies and think how
 for the most part these goodies are somewhat inaccessible. Enter VIP  
 Mud.
 Last time I looked ZMud was $44.


 I wrote VipMud in frustration with the inaccessible mud clients out
 there.  I talked with so many people who were frustrated with the
 limitations of GMud, the inaccessibility of ZMud, the lack of  
 flexibility
 of Mush Client, the lack of sound and music support of TinTin+ , and  
 took
 most of the good features in my opinion and the opinion of the beta  
 team
 testers and put it in one package.  The scripting language itself is
 filled with options for the VI.  Just being able to control several
 different voices at once is worth the price of admission, which may be
 free in many cases.


 Regards,
 David Greenwood
 [EMAIL PROTECTED]
 http://www.GMAGames.com



 - Original Message -
 From: lee garrett
 To: [EMAIL PROTECTED]
 Sent: Friday, April 25, 2008 2:05 AM
 Subject: [GMAGamesTalk] Re: VIP Mud Release


 there are a few good clients out there that can be used very well with
 muds, but i'm interested to see what David's has done to make this one
 special.

 i know David has to make money, but the price? 30$? i'm not sure if
 people will buy it unless it's so good that we leave all our old  
 clients,
 but as i said i'm looking forward with interest to trying this one  
 out.


 why not visit www.crustysocks.com for fun for all the family
 visit www.myspace.com/acrossthepondmusic to hear a great new band
 - Original Message -
 From: Jeremy Gilley
 To: [EMAIL PROTECTED]
 Sent: Friday, April 25, 2008 12:55 AM
 Subject: [GMAGamesTalk] Re: VIP Mud Release


 totally sweetness, I am really looking forward to this...
 I have been a mudder for 20 years plus, and I am glad something is  
 coming
 out that we can use to make mudding that much more enjoyable.
 - Original Message -
 From: David Greenwood
 To: [EMAIL PROTECTED]
 Sent: Thursday, April 24, 2008 10:26 AM
 Subject: [GMAGamesTalk] Re: VIP Mud Release


 Actually it was just a working name standing for Visually Impaired
 People, but the beta test team got attached to the name and advised me
 not to change it.  Vip Mud though can be used by everyone, not just
 VIP's.
 Regards,
 David Greenwood
 [EMAIL PROTECTED]
 http://www.GMAGames.com


 - Original Message -
 From: Phil Vlasak
 To: [EMAIL PROTECTED]
 Sent: Thursday, April 24, 2008 10:16 AM
 Subject: [GMAGamesTalk] Re: VIP Mud Release


 Hi David,
 Congratulations!
 Just curious, what does the VIP stand for?
 I assume Visually Impaired, for the VI.
 Phil

 - Original Message -
 From: David Greenwood
 To: [EMAIL PROTECTED] ; [EMAIL PROTECTED]
 Sent: Thursday, April 24, 2008 9:24 AM
 Subject: [GMAGamesTalk] VIP Mud Release


 This is to announce that VIP Mud version 1.0 will be released on  
 Monday
 April 28, 2008.  I will be providing an official announcement on that
 day, but I thought I'd give a little heads-up for the avid mudders.

 The price of the game will be $30, but it will have a free version  
 which
 will probably be sufficient for the casual mudder.  In any event,  
 there
 will be a 30 day trial providing full access to all of Vip Mud's
 features.

 All the details will be provided Monday.




 Regards,
 David Greenwood
 [EMAIL PROTECTED]
 http://www.GMAGames.com


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Re: [Audyssey] what is topgun?

2008-04-26 Thread shaun everiss
that will rock if both of these became 3d titles.
At 04:52 a.m. 27/04/2008, you wrote:
Hi Claudio,
Both of those were sighted games that were out in the 1980's for sighted 
gamers.
The Orig an Trail was a game for the Apple computer in which you had to 
outfit yourself  for a cross country trip to Orig an. You had to ford 
rivers, avoid being attacked by Indians, manage your food, etc. Was a 
real cool text game.
Top Gun was an air to air combat game based on the 1986 movie Top Gun. 
You basically flew an American F-14 Tomcat against Soviet Mig 28s. There 
were some really cool things like landing on an aircraft carrier, 
inflight refueling, etc that make the game both challenging and fun.
I have often thought about making a game similar to it. Obviously,I 
probably shouldn't use the name Top Gun, per say, but most of the game 
is generic enough to be a good generic air to air combat game.


Claudio wrote:
 hello all!
 Can anyone explayn to me what topgun is?
 And can anyone explayns what the organ trayl is?
 Thanks.
 Best regards, Claudio.

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Re: [Audyssey] an idea for future games

2008-04-26 Thread shaun everiss
Hmm.
Well depending on the copywrite you probably can't make the stuff exactly 
because of copywrite.
At 09:00 p.m. 26/04/2008, you wrote:
Hello list
My sincere apology for annoying everyone with dull, meaningless one liner 
messages.
I just need to clear the air. I said things totally incorrectly. I'm not at 
all trying to find excuses for bad behavior, I admit all the way through I've 
said things mistakenly.
Let me explain what it was what I actually wanted to ask: I'm not at all 
planning to develop games for now. Its my future dream to develop games but I 
first need to find an extensive maths course that will make me addicted to 
maths before I can think of programming.
What it was what I wanted to know. The gist of those one liner messages was:
I personally will enjoy playing games based on movies. So if any developer 
needs new ideas for games, I would like to play games based on movies.
I wanted more information on alice in wonderland for example.
So instead of googling it, I asked the list if a game can be developed based 
on alice in wonderland.
In other words, I wanted to know what happens in the story alice in wonderland 
and can I do something in a game that happened in the real movies.
I was not at all trying to enquire about copyright issues or how to program a 
game.
But once again I'm not trying to find excuses for bad behavior. My way of 
doing it was wrong.
This Is how I was suppose to do it.
The following I'm sure will sound more adult:
Hi all
Here's an idea for  games if any developer welcomes ideas for future  games. I 
would like to play games based on the following movies:
Gunsmoke, Alice in wonderland, man of the house, free willie, the aristocats, 
fantasia, 7 brides and 7 brothers and bat man .
That's how I were suppose to write it.
Thom brought to my attention that my way of posting about the movies was 
immature.
I now understand why, and appologies for the posts entitled deviation and game 
over, I was feeling borred at that stage and I admit it was a bit immature to 
post something like that.
Thanks constantine for your extensive message explaining that other gamers 
doesn't have the desire to play games based on movies, that explains a lot..
So I hope the air is clear, I hope everybody understands now what I wanted to 
say and I hope that in the future I would be able to play a game based on a 
movie.
Of course there are copyright issues, but one can always give the game a 
different name, only basing game play on incidents/happenings in the movies.
The reason why I wrote one liner messages, is if I ask more than one question 
in a single post, people might forget to answer all questions, so I thought if 
I write one liner messages, asking about one movie's game play in each post, 
people would be able to easily respond to all my questions.
Warm regards  


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[Audyssey] 3D SDM Update

2008-04-26 Thread Ryan Smith
Hi Audyssey-ites,
I have been updating SDM 3D quite a bit. I was recording a small
trailer, but found a massive bug, and that took some time to fix. It's
stable right now.
List of features now:
- All 5 Houses
- Ability to ask people 1 preset question using F1 key
- Walking Up/Down/Left/Right/Jumping
- Fences (You get to walk from 0 to 45 in general population and 0 to
50 in fury forest)
- Background Music/Ambiance for Fury Forest/General Game (Switches)
- Guards throughout fury forest
- A cranky old man on the street who can kill you :) (Really!)
- Random guard sounds
-Guard Timers (As of now 2000 milliseconds, which is 2 seconds, or
0.03 repeating of a minute.
- Sounds for walking, beating up, etc. (Punching)
- Teleportation (You are trapped in Fury Forest. Using Escape to leave)
-Escape serves three purposes depending on situation
-Random Bomb Droppings at various sites
- 2 buttons on the keyboard automatically kill you (you may
accidentally press them! Woo!)
a) leaving house
b) teleporting out of fury forest
c) Exiting the game
And probably more I didn't write Wink
Future Features
I add stuff all the time, so I can't really say, I just go with the
flow. I want to add:
General Tele-Portation.
Description: Pressing F4 key, and a input box comes up asking what
value you want for x, and then y, and there will also be preset
locations you choose from a menu. This is a possibility.

I am excited to finish this project, I had fun with it. I would say I
am about half done with it, with basically just copying and modifying
code already typed in. I expect the Private Beta Tester's to get this
in the middle of may tops, assuming only minor bugs will arise.

-Ryan Smith
RS Games Developer
www.rsgames.co.nr
*3D Game going coo!*

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[Audyssey] ps2 issues?

2008-04-26 Thread chou.clement
Not sure how many people will be able to give an answer to this.
I've been having a problem with controllers lately. The vibration, for some 
bizarre reason, seems not to be working. The controllers are all plugged in 
right and the games play fine, and the vibration settings are all on. However, 
no vibration is forth coming. Can someone figure out the reasons why? lol.
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Re: [Audyssey] NBA and NHL games

2008-04-26 Thread ian mcnamara
yes i would like some other sports games to that would be grate
- Original Message - 
From: jeh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 26, 2008 12:41 AM
Subject: [Audyssey] NBA and NHL games


 Hi,

 It would be cool if Jim Kitchen or someone else would make an NHL game and
 an NBA game someday similar to Jim's style of games using the sapi5 and
 sounds.

 Josh



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Re: [Audyssey] an idea for future games

2008-04-26 Thread Ryan Smith
Hi,
Well using VB, the only math I use are addition and subtraction, at
least in SDM's Original Game, Side Scroller and 3D. It probably
involves more in high-power languages like Java or C or a language
called D.

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Re: [Audyssey] 3D SDM Update

2008-04-26 Thread shaun everiss
that rocks.
At 09:52 a.m. 27/04/2008, you wrote:
Hi Audyssey-ites,
I have been updating SDM 3D quite a bit. I was recording a small
trailer, but found a massive bug, and that took some time to fix. It's
stable right now.
List of features now:
- All 5 Houses
- Ability to ask people 1 preset question using F1 key
- Walking Up/Down/Left/Right/Jumping
- Fences (You get to walk from 0 to 45 in general population and 0 to
50 in fury forest)
- Background Music/Ambiance for Fury Forest/General Game (Switches)
- Guards throughout fury forest
- A cranky old man on the street who can kill you :) (Really!)
- Random guard sounds
-Guard Timers (As of now 2000 milliseconds, which is 2 seconds, or
0.03 repeating of a minute.
- Sounds for walking, beating up, etc. (Punching)
- Teleportation (You are trapped in Fury Forest. Using Escape to leave)
-Escape serves three purposes depending on situation
-Random Bomb Droppings at various sites
- 2 buttons on the keyboard automatically kill you (you may
accidentally press them! Woo!)
a) leaving house
b) teleporting out of fury forest
c) Exiting the game
And probably more I didn't write Wink
Future Features
I add stuff all the time, so I can't really say, I just go with the
flow. I want to add:
General Tele-Portation.
Description: Pressing F4 key, and a input box comes up asking what
value you want for x, and then y, and there will also be preset
locations you choose from a menu. This is a possibility.

I am excited to finish this project, I had fun with it. I would say I
am about half done with it, with basically just copying and modifying
code already typed in. I expect the Private Beta Tester's to get this
in the middle of may tops, assuming only minor bugs will arise.

-Ryan Smith
RS Games Developer
www.rsgames.co.nr
*3D Game going coo!*

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