Re: [Audyssey] psp gaming

2008-04-29 Thread Tom Randall
Heya Chou.

This is cool looks like there are a few of us on here.  Thanks lots for
responding and for the list of good titles.  Just so I am absolutely
clear there is no actual eject button to take the umd's out, you just
get your finger in that little notch and flip the lid up right?

Thanks again.

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of [EMAIL PROTECTED]
Sent: Tuesday, April 29, 2008 8:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] psp gaming


Hi Tom.

No, I'm not jose. I'm Clement. But I figured I'd answer these questions 
anyway... as I'm a psp boy myself. lol.
Games we can play... there's a list below.

Mortal Kombat: Unchained
Darkstalkers Chronicle: Chaos Tower
Streetfighter Alpha 3 max

There are a lot of other games that are playable. Sports games mainly,
but 
as I mainly tend to focuss on fighting and action games those are
probably 
the best guarantees I have for you. The rest are all beat em ups or hack
and 
slashes, so I can't guarantee anything. If you need more just let me
know. Regards to the UMD, you don't even need to press the home button.
All you 
actually need to do is turn the psp off then eject it.
- Original Message - 
From: "Tom Randall" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Tuesday, April 29, 2008 7:47 PM
Subject: Re: [Audyssey] psp gaming


> Howdy Jose thanks for the good wishes.  Yeah I am pretty pumped up 
> about this it is the first brand spanking new system I have bought 
> since I bought my Atari 2600 when I was in high school around 1981 or 
> so.  I am going to go buy Tekken tomorrow after work, good news I 
> found out I have an EB games right down the street from me.  Or on 
> second thought it might be bad news I don't know, lol.  Anyhow if you 
> have some tips for us on using the psp in general I'd be more than 
> glad to know them.  One question I have which seems rather stupid but 
> I think may be important is how do you properly take a umd out of the 
> system when you have been playing it, from the docs I have found 
> online it sounds as if you probably just hit the home button to go to 
> the home menu and that should stop the game and therefore the disk 
> spinning but is there more to it than that?
>
> If we get too much into this I suppose we should take it off list, I 
> am sure not everyone is interested in the nitty gritty of how to use 
> the psp game playing tips and thoughts and experiences and so on.  
> While I am at it, have you found any other games besides tekken that 
> we can play pretty well, several have been mentioned which I find very

> encouraging but unfortunately I did not write them down as I had not 
> temporarily gone nuts and decided to run out and buy one yet.
>
> Best regards,
>
> Tom
>
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of Jose Lomeli
> Sent: Tuesday, April 29, 2008 10:13 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] psp gaming
>
>
> Hey, Tom that is cool! I got a psp of my own. The game that came with 
> it is not accessible I tried playing no go. I really don't care for 
> the Family guy
> movie. I got a lot of music on the memory stick. I like my psp.
Actually
> it
> is accessible once you get the hang of it. No it doesn't talk but you
> can
> count the clicks to get to the music or the movie stuff.
> Jose Lomeli
> Email:
> [EMAIL PROTECTED]
> Website:
> http://joselomeli93.blind-planet.com
> Subscribe to my mailing list by sending an email to.
> [EMAIL PROTECTED]
> JAWS For Windows 8.0 user.
> Windows XP Home User.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> [EMAIL PROTECTED]
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> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
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Re: [Audyssey] games wed like to play

2008-04-29 Thread Claudio
Hi Thomas!
Oh sorry, i have taken the wrong word!
Best regards, Claudio.

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Re: [Audyssey] psp gaming

2008-04-29 Thread Liam Erven
also.  if you like baseball.  mlb 08 the show is nice too
laughs.  I love baseball what can I say

- Original Message - 
From: "Tom Randall" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Tuesday, April 29, 2008 9:47 PM
Subject: Re: [Audyssey] psp gaming


> Howdy Jose thanks for the good wishes.  Yeah I am pretty pumped up about
> this it is the first brand spanking new system I have bought since I
> bought my Atari 2600 when I was in high school around 1981 or so.  I am
> going to go buy Tekken tomorrow after work, good news I found out I have
> an EB games right down the street from me.  Or on second thought it
> might be bad news I don't know, lol.  Anyhow if you have some tips for
> us on using the psp in general I'd be more than glad to know them.  One
> question I have which seems rather stupid but I think may be important
> is how do you properly take a umd out of the system when you have been
> playing it, from the docs I have found online it sounds as if you
> probably just hit the home button to go to the home menu and that should
> stop the game and therefore the disk spinning but is there more to it
> than that?
>
> If we get too much into this I suppose we should take it off list, I am
> sure not everyone is interested in the nitty gritty of how to use the
> psp game playing tips and thoughts and experiences and so on.  While I
> am at it, have you found any other games besides tekken that we can play
> pretty well, several have been mentioned which I find very encouraging
> but unfortunately I did not write them down as I had not temporarily
> gone nuts and decided to run out and buy one yet.
>
> Best regards,
>
> Tom
>
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of Jose Lomeli
> Sent: Tuesday, April 29, 2008 10:13 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] psp gaming
>
>
> Hey, Tom that is cool! I got a psp of my own. The game that came with it
> is
> not accessible I tried playing no go. I really don't care for the Family
> guy
> movie. I got a lot of music on the memory stick. I like my psp. Actually
> it
> is accessible once you get the hang of it. No it doesn't talk but you
> can
> count the clicks to get to the music or the movie stuff.
> Jose Lomeli
> Email:
> [EMAIL PROTECTED]
> Website:
> http://joselomeli93.blind-planet.com
> Subscribe to my mailing list by sending an email to.
> [EMAIL PROTECTED]
> JAWS For Windows 8.0 user.
> Windows XP Home User.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] psp gaming

2008-04-29 Thread chou.clement
Hi Tom.

No, I'm not jose. I'm Clement. But I figured I'd answer these questions 
anyway... as I'm a psp boy myself. lol.
Games we can play... there's a list below.

Mortal Kombat: Unchained
Darkstalkers Chronicle: Chaos Tower
Streetfighter Alpha 3 max

There are a lot of other games that are playable. Sports games mainly, but 
as I mainly tend to focuss on fighting and action games those are probably 
the best guarantees I have for you. The rest are all beat em ups or hack and 
slashes, so I can't guarantee anything. If you need more just let me know.
Regards to the UMD, you don't even need to press the home button. All you 
actually need to do is turn the psp off then eject it.
- Original Message - 
From: "Tom Randall" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Tuesday, April 29, 2008 7:47 PM
Subject: Re: [Audyssey] psp gaming


> Howdy Jose thanks for the good wishes.  Yeah I am pretty pumped up about
> this it is the first brand spanking new system I have bought since I
> bought my Atari 2600 when I was in high school around 1981 or so.  I am
> going to go buy Tekken tomorrow after work, good news I found out I have
> an EB games right down the street from me.  Or on second thought it
> might be bad news I don't know, lol.  Anyhow if you have some tips for
> us on using the psp in general I'd be more than glad to know them.  One
> question I have which seems rather stupid but I think may be important
> is how do you properly take a umd out of the system when you have been
> playing it, from the docs I have found online it sounds as if you
> probably just hit the home button to go to the home menu and that should
> stop the game and therefore the disk spinning but is there more to it
> than that?
>
> If we get too much into this I suppose we should take it off list, I am
> sure not everyone is interested in the nitty gritty of how to use the
> psp game playing tips and thoughts and experiences and so on.  While I
> am at it, have you found any other games besides tekken that we can play
> pretty well, several have been mentioned which I find very encouraging
> but unfortunately I did not write them down as I had not temporarily
> gone nuts and decided to run out and buy one yet.
>
> Best regards,
>
> Tom
>
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of Jose Lomeli
> Sent: Tuesday, April 29, 2008 10:13 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] psp gaming
>
>
> Hey, Tom that is cool! I got a psp of my own. The game that came with it
> is
> not accessible I tried playing no go. I really don't care for the Family
> guy
> movie. I got a lot of music on the memory stick. I like my psp. Actually
> it
> is accessible once you get the hang of it. No it doesn't talk but you
> can
> count the clicks to get to the music or the movie stuff.
> Jose Lomeli
> Email:
> [EMAIL PROTECTED]
> Website:
> http://joselomeli93.blind-planet.com
> Subscribe to my mailing list by sending an email to.
> [EMAIL PROTECTED]
> JAWS For Windows 8.0 user.
> Windows XP Home User.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] psp gaming

2008-04-29 Thread Tom Randall
Howdy Jose thanks for the good wishes.  Yeah I am pretty pumped up about
this it is the first brand spanking new system I have bought since I
bought my Atari 2600 when I was in high school around 1981 or so.  I am
going to go buy Tekken tomorrow after work, good news I found out I have
an EB games right down the street from me.  Or on second thought it
might be bad news I don't know, lol.  Anyhow if you have some tips for
us on using the psp in general I'd be more than glad to know them.  One
question I have which seems rather stupid but I think may be important
is how do you properly take a umd out of the system when you have been
playing it, from the docs I have found online it sounds as if you
probably just hit the home button to go to the home menu and that should
stop the game and therefore the disk spinning but is there more to it
than that?

If we get too much into this I suppose we should take it off list, I am
sure not everyone is interested in the nitty gritty of how to use the
psp game playing tips and thoughts and experiences and so on.  While I
am at it, have you found any other games besides tekken that we can play
pretty well, several have been mentioned which I find very encouraging
but unfortunately I did not write them down as I had not temporarily
gone nuts and decided to run out and buy one yet.

Best regards,

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Jose Lomeli
Sent: Tuesday, April 29, 2008 10:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] psp gaming


Hey, Tom that is cool! I got a psp of my own. The game that came with it
is 
not accessible I tried playing no go. I really don't care for the Family
guy 
movie. I got a lot of music on the memory stick. I like my psp. Actually
it 
is accessible once you get the hang of it. No it doesn't talk but you
can 
count the clicks to get to the music or the movie stuff.
Jose Lomeli
Email:
[EMAIL PROTECTED]
Website:
http://joselomeli93.blind-planet.com
Subscribe to my mailing list by sending an email to.
[EMAIL PROTECTED]
JAWS For Windows 8.0 user.
Windows XP Home User.


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Re: [Audyssey] Sites of the gaming dead.

2008-04-29 Thread Ryan Smith
Hi,
Well the RSG's a broken link, we moved again (sorry for keeping you
busy) this is probably the final time, anyway it's
www.x-sight-interative.net and SDM is at Beta 3. I use that list as a
reference all the time, it's a great list. Good job Phil!

Thanks!

-Ryan

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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Andy
Bro, are you kidding? Most people on audiogames dot net who know me, know that 
I lothe (or 
have lothed) muds. As of, let me see. Half hour ago.. That's changed. Wish I 
could've played more of this but I gotta go in for jerby testing tomorrow so 
can't. Oh well, still fun 
as heck! As someone who knows not about development, I will not be using the 
scripting, and I think 
I'll be ok with the freebee version of this piece of wonder.



On Tue, 29 Apr 2008 21:51:15 -0400, Ryan Smith wrote:


>Well for my use, the only thing is the 120 minute limit and the no
>debugger. I am not into muds, but I decided to try it. The scripting
>tools alone are worth it...easy builders, examples, all kinds of cool
>stuff. I briefly touched on the regular mudding features and they were
>pretty cool...I like the use of Sapi. Overall great program...the more
>I tinker with it the more I am amazed, not only of what it can do, and
>how well it was coded, but I was fascinated that it was done in vb6.
>It would have taken me quite a long time to code something like this.
>I wonder how many people are going to download this. I feel the free
>version, for the mudding (just playing, no coding) the free version is
>fine.
>
>-Ryan Smith
>RS Games
>www.rsgames.co.nr
>
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Re: [Audyssey] Sites of the gaming dead.

2008-04-29 Thread Ryan Smith
Whoops! The link is www.x-sight-interactive.net/rsgames

Sorry for the double post..

-Ryan

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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Ryan Smith
Well for my use, the only thing is the 120 minute limit and the no
debugger. I am not into muds, but I decided to try it. The scripting
tools alone are worth it...easy builders, examples, all kinds of cool
stuff. I briefly touched on the regular mudding features and they were
pretty cool...I like the use of Sapi. Overall great program...the more
I tinker with it the more I am amazed, not only of what it can do, and
how well it was coded, but I was fascinated that it was done in vb6.
It would have taken me quite a long time to code something like this.
I wonder how many people are going to download this. I feel the free
version, for the mudding (just playing, no coding) the free version is
fine.

-Ryan Smith
RS Games
www.rsgames.co.nr

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Re: [Audyssey] Sites of the gaming dead.

2008-04-29 Thread shaun everiss
hmm you probably were not, I usually would get something, saying that 
there has been no internal traphic from x-sight to its workers or 
anything, well I say workers we all signed the contract, so.
There is a project list, guess I need to check the news to see if 
this is a public announcement.
At 12:42 PM 4/30/2008, you wrote:
>Hi,
>Interesting..just a note, if your planning to include ACE Fire,
>X-Sight is no longer allowed to sell it :(, and I don't think it is
>going to be freeware. That's alot of pages to do! Good Luck! I wasn't
>sure if I were allowed to announce that...please don't complain about
>it.
>
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Re: [Audyssey] Sites of the gaming dead.

2008-04-29 Thread Phil Vlasak
Hi Dark,
Thanks for the list,
I do not have the time to check each of the links out and sometimes if a 
site is vanished I add the archive.org link so people would know what used 
to exist.
I should move the vanished sites to a page of their own so as not to clutter 
the other active list.
Phil

- Original Message - 
From: "Dark" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, April 29, 2008 8:04 PM
Subject: [Audyssey] Sites of the gaming dead.


> Hi Everyone, and especially Hi to phil.
>
> as people who've been hanging about the audiogames.net forum might know, 
> the richard and Sander, the site admins have for some odd reason decided 
> to take on a chap called Cx2 and myself as site admins.
>
> so, our first major task is to update and maintain the games list on 
> audiogames.net, which means writing pages and providing corret link info 
> (as well as additional resources), for every single audio game.
>
> yes, this is a bit like the twelve labours of hercules! but we certainly 
> intend to get the thing up to date, even if it takes a while.
>
> Anyway, something I've been using a lot is Phil's fantastic games 
> list,  thanks again Phil it's a great resource.
>
> I've gone through Phil's list and compiled a list of all the websites that 
> are either 4004 errors, no sign of developement for a considderable time, 
> or have their games hosted on different pages, or (and this is where some 
> help would be appreciated), I get something confusing, ie, a files index 
> page but no site.
>
> so first, does anyone know about any of these sites?
>
> And second, I was wondering if this list might be of help to Phil.
>
> As I said, the fantastic games list is great, and is going to help me a 
> lot. the audiogames.net archive (once updated), will hopefully be useful 
> for getting detailed information and resources (eg game forums, mailing 
> lists etc), about the various games, and searching by catagories like 
> genre or license type,  if you want to know about freeware sport games 
> for example.
>
> but it won't provide the quick and easy websites reference that phil's 
> list does, or the ability to just sit back, and skim through a long page 
> with quick summaries of the games, and picking out something interesting.
>
> anyway, here's the list of problem sites:
>
> Bad sites list.
>
> Ratings:
>
> vanished: site is a 4004, status of games or projects is not known.
>
> Elsewhere: Games are hosted elsewhere, probably x-site or usa games.
>
> Dnd: developement but no download. Long time in developement status, but 
> no betas or even trailers available.
>
> Unknown: something confusing, more info required.
>
> marval soft: Vanished.
>
> fantasy storm net: elsewhere.
>
> Code factory vanished!
>
> The blind eye: Vanished.
>
> Bascentral: vanished.
>
> Beautiful ears: Vanished.
>
> Cris Lewis's university project: Vanished.
>
> Audio adventure engine: dnd.
>
> Rwf talking software: Vanished!
>
> Xl studios: elsewhere.
>
> Nick Adamson's software: vanished!
>
> Tdl games: unknown.
>
> Ultimate cribbage: dnd.
>
> conspirasoft entertainment: Vanished!
>
> dataplus worldwide: Vanished!
>
> Nick Gauronski's games: Dnd.
>
> DanZ games: elsewhere.
>
> MJ soft: Vanished.
>
> rpg game engine and map maker (the last crusade): elsewhere.
>
> Daidan limited: Vanished.
>
> Niko ghrinstruhm's downloads page: Vanished!
>
> Nomenser's revenge of the elves: unknown.
>
> Marauder games: Vanished.
>
> Finger dance: Vanished.
>
> Dragonslayer games: Elsewhere.
>
> Surreal horizons: vanished.
>
> also two instances of Sryth on list.
>
>
>
>
>
> Hth Phil, and any info from anyone would be appreciated.
>
>
>
> Beware the Grue!
>
>
>
> Dark.
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Re: [Audyssey] Sites of the gaming dead.

2008-04-29 Thread shaun everiss
At 12:04 PM 4/30/2008, you wrote:
>Hi Everyone, and especially Hi to phil.
>
>as people who've been hanging about the audiogames.net forum might 
>know, the richard and Sander, the site admins have for some odd 
>reason decided to take on a chap called Cx2 and myself as site admins.
>
>so, our first major task is to update and maintain the games list on 
>audiogames.net, which means writing pages and providing corret link 
>info (as well as additional resources), for every single audio game.
>
>yes, this is a bit like the twelve labours of hercules! but we 
>certainly intend to get the thing up to date, even if it takes a while.
>
>Anyway, something I've been using a lot is Phil's fantastic games 
>list,  thanks again Phil it's a great resource.
>
>I've gone through Phil's list and compiled a list of all the 
>websites that are either 4004 errors, no sign of developement for a 
>considderable time, or have their games hosted on different pages, 
>or (and this is where some help would be appreciated), I get 
>something confusing, ie, a files index page but no site.
>
>so first, does anyone know about any of these sites?
>
>And second, I was wondering if this list might be of help to Phil.
>
>As I said, the fantastic games list is great, and is going to help 
>me a lot. the audiogames.net archive (once updated), will hopefully 
>be useful for getting detailed information and resources (eg game 
>forums, mailing lists etc), about the various games, and searching 
>by catagories like genre or license type,  if you want to know 
>about freeware sport games for example.
>
>but it won't provide the quick and easy websites reference that 
>phil's list does, or the ability to just sit back, and skim through 
>a long page with quick summaries of the games, and picking out 
>something interesting.
>
>anyway, here's the list of problem sites:
>
>Bad sites list.
>
>Ratings:
>
>vanished: site is a 4004, status of games or projects is not known.
>
>Elsewhere: Games are hosted elsewhere, probably x-site or usa games.
>
>Dnd: developement but no download. Long time in developement status, 
>but no betas or even trailers available.
>
>Unknown: something confusing, more info required.
>
>marval soft: Vanished.
>
>fantasy storm net: elsewhere.
>
>Code factory vanished!
>
>The blind eye: Vanished.
>
>Bascentral: vanished.
>
>Beautiful ears: Vanished.
>
>Cris Lewis's university project: Vanished.
>
>Audio adventure engine: dnd.
>
>Rwf talking software: Vanished!
>
>Xl studios: elsewhere.
>
>Nick Adamson's software: vanished!
>
>Tdl games: unknown.
>
>Ultimate cribbage: dnd.
>Not sure what happened to that one, but as it is spoonbill makes a 
>good job at this title or something like it.



>conspirasoft entertainment: Vanished!
>Well as far as I know they released only 1 game, duck hunt.

it really was not much of one.


>dataplus worldwide: Vanished!
>never heard about this company



>Nick Gauronski's games: Dnd.
>I think the server went because of a system falier, but then it just 
>went totally, could have got the wrong nick though.



>DanZ games: elsewhere.
>Danzgames is now on usagames.us, or will be.



>MJ soft: Vanished.
>hmm they never released anything, at least nothing worth mentioning.



>rpg game engine and map maker (the last crusade): elsewhere.
>where is it now, can you send the link?



>Daidan limited: Vanished.
>not sure about this.



>Niko ghrinstruhm's downloads page: Vanished!
>aah, I did get the wrong nick, this one had system issues but then disapeared.



>Nomenser's revenge of the elves: unknown.
>NEver heard about that.



>Marauder games: Vanished.
>
>Finger dance: Vanished.
>This is part of bsc I think.
>Dragonslayer games: Elsewhere.
>Not sure where that one is.
>Surreal horizons: vanished.
>Its still around but nothing has come out of them for an age.



>also two instances of Sryth on list.
>
>
>
>
>
>Hth Phil, and any info from anyone would be appreciated.
>
>
>
>Beware the Grue!
>
>
>
>Dark.
>---
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>If you want to leave the list, send E-mail to [EMAIL PROTECTED]
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>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>http://www.mail-archive.com/[EMAIL PROTECTED]
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>please send E-mail to [EMAIL PROTECTED]



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Re: [Audyssey] Sites of the gaming dead.

2008-04-29 Thread shaun everiss
ok.
I may be able to help.
can you send me the list of things and I can probably tell you if I 
can get anything.
I will comment where these things are and what happened.

At 12:04 PM 4/30/2008, you wrote:
>Hi Everyone, and especially Hi to phil.
>
>as people who've been hanging about the audiogames.net forum might 
>know, the richard and Sander, the site admins have for some odd 
>reason decided to take on a chap called Cx2 and myself as site admins.
>
>so, our first major task is to update and maintain the games list on 
>audiogames.net, which means writing pages and providing corret link 
>info (as well as additional resources), for every single audio game.
>
>yes, this is a bit like the twelve labours of hercules! but we 
>certainly intend to get the thing up to date, even if it takes a while.
>
>Anyway, something I've been using a lot is Phil's fantastic games 
>list,  thanks again Phil it's a great resource.
>
>I've gone through Phil's list and compiled a list of all the 
>websites that are either 4004 errors, no sign of developement for a 
>considderable time, or have their games hosted on different pages, 
>or (and this is where some help would be appreciated), I get 
>something confusing, ie, a files index page but no site.
>
>so first, does anyone know about any of these sites?
>
>And second, I was wondering if this list might be of help to Phil.
>
>As I said, the fantastic games list is great, and is going to help 
>me a lot. the audiogames.net archive (once updated), will hopefully 
>be useful for getting detailed information and resources (eg game 
>forums, mailing lists etc), about the various games, and searching 
>by catagories like genre or license type,  if you want to know 
>about freeware sport games for example.
>
>but it won't provide the quick and easy websites reference that 
>phil's list does, or the ability to just sit back, and skim through 
>a long page with quick summaries of the games, and picking out 
>something interesting.
>
>anyway, here's the list of problem sites:
>
>Bad sites list.
>
>Ratings:
>
>vanished: site is a 4004, status of games or projects is not known.
>
>Elsewhere: Games are hosted elsewhere, probably x-site or usa games.
>
>Dnd: developement but no download. Long time in developement status, 
>but no betas or even trailers available.
>
>Unknown: something confusing, more info required.
>
>marval soft: Vanished.
>
>fantasy storm net: elsewhere.
>All games are now on x-sight-interactive.net.

they are up at least when I checked last week they were.
This also applies to a couple of xl studios games.


>Code factory vanished!
>Code factory has quit the vi games market, forgot when, and their 
>games have gone with them.

They do mobile phone software now.


>The blind eye: Vanished.
>This was discontinued, to be honest it never was a hit, and was 
>quite well lacking.



>Bascentral: vanished.
>I think this is part of bpcgames.com I think thats the site.

However since you really need dos to play this stuff and gwbasic I 
don't know why you would bother.


>Beautiful ears: Vanished.
>I havn't heard about that or marvelsoft for ages.



>Cris Lewis's university project: Vanished.
>Not sure on that one.

some projects like starbase defender and flight commander seem to 
either have gone away or been put on indefinate hold due to time 
issues on the part of the dev.

>Audio adventure engine: dnd.
>Hmm this was on enspiredcode.net.

I know it went through a beta cycle, but there was never a release or 
at lease an announcement of one.


>Rwf talking software: Vanished!
>
>Xl studios: elsewhere.
>This stuff is now x-sight-interactive.net.

xlstudios is no more.

>Nick Adamson's software: vanished!
>Yeah he has gone, including email.

He was supposed to be doing fc but ran out of time or something.


>Tdl games: unknown.
>This site went somewhere I am not sure if it became part of bpc 
>blindsoftware or bsc I forgot but it went somewhere I think.



>Ultimate cribbage: dnd.
>
>conspirasoft entertainment: Vanished!
>
>dataplus worldwide: Vanished!
>
>Nick Gauronski's games: Dnd.
>
>DanZ games: elsewhere.
>
>MJ soft: Vanished.
>
>rpg game engine and map maker (the last crusade): elsewhere.
>
>Daidan limited: Vanished.
>
>Niko ghrinstruhm's downloads page: Vanished!
>
>Nomenser's revenge of the elves: unknown.
>
>Marauder games: Vanished.
>
>Finger dance: Vanished.
>
>Dragonslayer games: Elsewhere.
>
>Surreal horizons: vanished.
>
>also two instances of Sryth on list.
>
>
>
>
>
>Hth Phil, and any info from anyone would be appreciated.
>
>
>
>Beware the Grue!
>
>
>
>Dark.
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to [EMAIL PROTECTED]
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/[EMAIL PROTECTED]
>If you have any questions or concerns regarding the 

Re: [Audyssey] Sites of the gaming dead.

2008-04-29 Thread Karl
Hi,
Can help with two:
RWF Talking Software: www.rwfts.com
MarvelSoft: www.marvelsoft.com
HTH,
Karl
Original message:
> Hi Everyone, and especially Hi to phil.

> as people who've been hanging about the audiogames.net forum might 
> know, the richard and Sander, the site admins have for some odd reason 
> decided to take on a chap called Cx2 and myself as site admins.

> so, our first major task is to update and maintain the games list on 
> audiogames.net, which means writing pages and providing corret link 
> info (as well as additional resources), for every single audio game.

> yes, this is a bit like the twelve labours of hercules! but we 
> certainly intend to get the thing up to date, even if it takes a while.

> Anyway, something I've been using a lot is Phil's fantastic games list, 
>  thanks again Phil it's a great resource.

> I've gone through Phil's list and compiled a list of all the websites 
> that are either 4004 errors, no sign of developement for a 
> considderable time, or have their games hosted on different pages, or 
> (and this is where some help would be appreciated), I get something 
> confusing, ie, a files index page but no site.

> so first, does anyone know about any of these sites?

> And second, I was wondering if this list might be of help to Phil.

> As I said, the fantastic games list is great, and is going to help me a 
> lot. the audiogames.net archive (once updated), will hopefully be 
> useful for getting detailed information and resources (eg game forums, 
> mailing lists etc), about the various games, and searching by 
> catagories like genre or license type,  if you want to know about 
> freeware sport games for example.

> but it won't provide the quick and easy websites reference that phil's 
> list does, or the ability to just sit back, and skim through a long 
> page with quick summaries of the games, and picking out something interesting.

> anyway, here's the list of problem sites:

> Bad sites list.

> Ratings:

> vanished: site is a 4004, status of games or projects is not known.

> Elsewhere: Games are hosted elsewhere, probably x-site or usa games.

> Dnd: developement but no download. Long time in developement status, 
> but no betas or even trailers available.

> Unknown: something confusing, more info required.

> marval soft: Vanished.

> fantasy storm net: elsewhere.

> Code factory vanished!

> The blind eye: Vanished.

> Bascentral: vanished.

> Beautiful ears: Vanished.

> Cris Lewis's university project: Vanished.

> Audio adventure engine: dnd.

> Rwf talking software: Vanished!

> Xl studios: elsewhere.

> Nick Adamson's software: vanished!

> Tdl games: unknown.

> Ultimate cribbage: dnd.

> conspirasoft entertainment: Vanished!

> dataplus worldwide: Vanished!

> Nick Gauronski's games: Dnd.

> DanZ games: elsewhere.

> MJ soft: Vanished.

> rpg game engine and map maker (the last crusade): elsewhere.

> Daidan limited: Vanished.

> Niko ghrinstruhm's downloads page: Vanished!

> Nomenser's revenge of the elves: unknown.

> Marauder games: Vanished.

> Finger dance: Vanished.

> Dragonslayer games: Elsewhere.

> Surreal horizons: vanished.

> also two instances of Sryth on list.





> Hth Phil, and any info from anyone would be appreciated.



> Beware the Grue!



> Dark.
> ---
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> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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Re: [Audyssey] Sites of the gaming dead.

2008-04-29 Thread Ryan Smith
Hi,
Interesting..just a note, if your planning to include ACE Fire,
X-Sight is no longer allowed to sell it :(, and I don't think it is
going to be freeware. That's alot of pages to do! Good Luck! I wasn't
sure if I were allowed to announce that...please don't complain about
it.

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[Audyssey] Sites of the gaming dead.

2008-04-29 Thread Dark
Hi Everyone, and especially Hi to phil. 

as people who've been hanging about the audiogames.net forum might know, the 
richard and Sander, the site admins have for some odd reason decided to take on 
a chap called Cx2 and myself as site admins. 

so, our first major task is to update and maintain the games list on 
audiogames.net, which means writing pages and providing corret link info (as 
well as additional resources), for every single audio game. 

yes, this is a bit like the twelve labours of hercules! but we certainly intend 
to get the thing up to date, even if it takes a while. 

Anyway, something I've been using a lot is Phil's fantastic games list,  
thanks again Phil it's a great resource. 

I've gone through Phil's list and compiled a list of all the websites that are 
either 4004 errors, no sign of developement for a considderable time, or have 
their games hosted on different pages, or (and this is where some help would be 
appreciated), I get something confusing, ie, a files index page but no site. 

so first, does anyone know about any of these sites? 

And second, I was wondering if this list might be of help to Phil. 

As I said, the fantastic games list is great, and is going to help me a lot. 
the audiogames.net archive (once updated), will hopefully be useful for getting 
detailed information and resources (eg game forums, mailing lists etc), about 
the various games, and searching by catagories like genre or license type,  
if you want to know about freeware sport games for example. 

but it won't provide the quick and easy websites reference that phil's list 
does, or the ability to just sit back, and skim through a long page with quick 
summaries of the games, and picking out something interesting. 

anyway, here's the list of problem sites: 

Bad sites list. 

Ratings: 

vanished: site is a 4004, status of games or projects is not known. 

Elsewhere: Games are hosted elsewhere, probably x-site or usa games. 

Dnd: developement but no download. Long time in developement status, but no 
betas or even trailers available.

Unknown: something confusing, more info required.

marval soft: Vanished.

fantasy storm net: elsewhere.

Code factory vanished! 

The blind eye: Vanished.

Bascentral: vanished.

Beautiful ears: Vanished. 

Cris Lewis's university project: Vanished. 

Audio adventure engine: dnd.

Rwf talking software: Vanished! 

Xl studios: elsewhere. 

Nick Adamson's software: vanished! 

Tdl games: unknown.

Ultimate cribbage: dnd.

conspirasoft entertainment: Vanished! 

dataplus worldwide: Vanished! 

Nick Gauronski's games: Dnd.

DanZ games: elsewhere. 

MJ soft: Vanished. 

rpg game engine and map maker (the last crusade): elsewhere. 

Daidan limited: Vanished. 

Niko ghrinstruhm's downloads page: Vanished! 

Nomenser's revenge of the elves: unknown. 

Marauder games: Vanished. 

Finger dance: Vanished. 

Dragonslayer games: Elsewhere.

Surreal horizons: vanished. 

also two instances of Sryth on list. 





Hth Phil, and any info from anyone would be appreciated. 



Beware the Grue! 



Dark.
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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread David
What are the features that one would have to pay for? I also 
wonder how many people are actually going to buy this program?

> - Original Message -
>From: "Ryan Smith" <[EMAIL PROTECTED]
>To: "Gamers Discussion list" Date sent: Tue, 29 Apr 2008 16:07:47 -0400
>Subject: Re: [Audyssey] VIP mud is here!

>Actually the nav bar is
>www.gmagames.com/template.html

>Sorry

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the list,
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Re: [Audyssey] STFC 2.

2008-04-29 Thread jeh
Hi,
go with the enterprise e! e as in echo!

- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, April 16, 2008 2:45 AM
Subject: [Audyssey] STFC 2.


> Hi everyone,
> Over the passed couple of months I have been tinkering with STFC 2.0 off
> and on. Unlike STFC 1.x STFC 2.0 is going to be a real time action game.
> Instead of commanding several bases, ships, etc you will be in charge of
> commanding a single ship throughout the various missions. However, that
> is about as far as I have got with the basic idea for the game. One
> question remains which ship to use.
> I personally want to stick with something Next Generation era and that
> pretty much narrows it down to Enterprise NCC-1701-D or Enterprise
> NCC-1701-E. Though, thje U.S.S. Defiant is also an option here. Each
> ship is good, but all depends on if you want a television series type
> plot or a movie plot. Each ship is unique.
> Enterprise NCC-1701-D, as seen on Star Trek Next Generation, is a
> Galaxy-Class cruiser. Armorment includes 250 photon torpedoes, 9 deep
> space probes, standard type-x phasers, and shields were rated at 2026
> gigawatts. Maximum achieved speed on STNG was warp 9.6 for 12 minutes.
> Not bad, but after the movies came out the Enterprise E has really made
> the television series sound sort of lame.
> Enterprise NCC-1701-E, as seen in Star Trek 8, 9, and 10 has far more
> fire power than its earlier name sake. The latest Enterprise comes armed
> with 325 photon torpedoes, 175 quantum torpedoes, type-x phasers,
> ablative hull armor, and shield strength is 5056
> gigawatts. Maximum rated speed is warp 9.7. As you can see the newer
> Enterprise has far more armor, firepower, speed, etc.
> The U.S.S. Defiant, seen on Star Trek Deep Space 9, certainly has its
> own interesting abilities and features. It comes armed with a cloaking
> device, 60 quantom torpedoes, 30 photon torpedoes, type-u phaser cannon,
> ablative hull armor, and shields are rated as 2026 gigawatts. Maximum
> known speed is warp 9.985. Definitly not bad ship specs if you ask me.
> I guess what I am asking if you had to pick one which ship would you
> choose. If you choose Defiant chances are I would make most of the
> missions take place during the dominion war so you can slug it out with
> Jem'hadar fighters, Breen Battle Cruisers, and Cardassian Cruisers. If
> you pick Enterprise D I would make the missions play out more-or-less
> like the tv series with each mission have its own bad guys, mission
> orders, etc. With the Enterprise E we could go either way. The
> Enterprise E was constructed just before the Dominion War, served
> through the Dominion War, and seen action after the Dominion War.
>
> Cheers.
>
>
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[Audyssey] reliable feedback - Re: games wed like to play

2008-04-29 Thread Charles Rivard
That's one problem with speech output versus braille.  With braille, you 
immediately know the distinction.  With speech, you might have to look for 
it, providing you think to do so.  Unfortunately, most blind people cannot 
afford a braille display.

---
Laughter is the best medicine.  Look around you and find a dose.
- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 29, 2008 3:01 PM
Subject: Re: [Audyssey] games wed like to play


> Hi Ryan and all,
> I think you are confusing the names Nicol and Nicole. The name Nicol,
> spelled N i c o l, is a male name. The name Nicole, spelled N i c o l e,
> is a female name. They sound and look similar but the e on the end of
> Nicole makes all the difference.
>
>
> Ryan Smith wrote:
>> That'd be an..interesting game. I think Nicol is a male, although in
>> the US it is usually a female name? It wasn't hundreds, however it has
>> been enough for me to notice..
>>
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Re: [Audyssey] Puppy1

2008-04-29 Thread Thomas Ward
Hi Jim,
Hmm.. Should be interesting. I can't wait to start my engines and splash 
some zeros. There hasn't been a good air to air combat game for the 
blind yet and perhaps yours will be the first.
FYI, if you need any World War II effects I have quite a few World War 
II sound effects stored away on one of my dvd backups if you want or 
would like to try them.
Cheers.


Jim Kitchen wrote:
> Hi Thomas,
>
> Yes! below is the message that I sent to the list.  And yes both planes and 
> all bullets have x, y and z coordinates that are up dated with just pluses 
> and minuses.  And the collision detection is just some if statements in sets 
> of for next loops.  Might be more efficient if I knew some higher math, but 
> with the speed of todays computers it isn't a problem and is all working 
> perfectly.
>   


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Re: [Audyssey] games wed like to play

2008-04-29 Thread Thomas Ward
Hi Ryan and all,
I think you are confusing the names Nicol and Nicole. The name Nicol, 
spelled N i c o l, is a male name. The name Nicole, spelled N i c o l e, 
is a female name. They sound and look similar but the e on the end of 
Nicole makes all the difference.


Ryan Smith wrote:
> That'd be an..interesting game. I think Nicol is a male, although in
> the US it is usually a female name? It wasn't hundreds, however it has
> been enough for me to notice..
>
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>
>
>   


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[Audyssey] vip mud and trying to pilot and check coordinates in miriani

2008-04-29 Thread christopher.reagan
Hi all:
I'm having a problem where in miriani using vip mud, it won't allow me to 
pilet using the num pad, also I can't check my coords using just c.  I half 
to use coord to check my possition.  Can someone tell me how to reclassify 
these commands?  What num pad is doing is moving my body around instead of 
the ship.
thanks
Chris 


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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Ronald Hopkins II
This mud is pretty cool.  I'm confused on the creation of keys, I tried it,
but it didn't seem to work, probably doing something wrong.


> [Original Message]
> From: Claudio <[EMAIL PROTECTED]>
> To: Gamers Discussion list 
> Date: 4/29/2008 1:33:43 PM
> Subject: Re: [Audyssey] VIP mud is here!
>
> Hi!
> I am also happy!
> The interface was good and I don't musst install hundreds of scripts for 
> using the mud with jaws!
> Great job David!
> Best regards, Claudio. 
>
>
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Re: [Audyssey] games wed like to play

2008-04-29 Thread Thomas Ward
Hi Claudio,
Ahemm... Nicol is a guy not a girl. 


Claudio wrote:
> Games wed like to play.
> In this fast action shooter you're thomas Ward, a great and intelligent 
> developer from usagames.
> Thomas is a moderator of a list called "audysseylist" together with his 
> friends.
> But for awhile ago, a girl called Nicol has registered  to his mailinglist.
>  This girl sends hundreds of emails to the audysseylist with the text "could 
> a developer make this, is it possible to make that..."
> you as  moderator of the list has the job to stop these terrible emails from 
> that girl.
> But Nicol don't stop sending emails to the list.
> The goal is to put Nicol on moderated status and to stop the emails from her 
> side!
>
>
>
> ---
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>
>
>   


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Re: [Audyssey] games wed like to play

2008-04-29 Thread Ryan Smith
That'd be an..interesting game. I think Nicol is a male, although in
the US it is usually a female name? It wasn't hundreds, however it has
been enough for me to notice..

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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Ryan Smith
Actually the nav bar is
www.gmagames.com/template.html

Sorry

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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Tj
I'm sure they could.  The trigger implementation doesn't seem to be too 
difficult
- Original Message - 
From: "will lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 29, 2008 11:05 AM
Subject: Re: [Audyssey] VIP mud is here!


> hi do you know if the sounds sean randel wrote for godwars 2, can be
> implemented into this vip mud client?
> thanks, will
>
> On 29 Apr 2008, at 15:30, Tj wrote:
>
>> Hi,
>>
>> VIP mud is deffinately a good client.  I like the documentation, and
>> how
>> things are implemented, however, It does what Mushclient does for me.
>> Meaning that the Jaws implementation takes me an extra 30 seconds to
>> do, and
>> saves me 30 bucks.  I do, however, think people will be satisfied
>> with the
>> client.
>> - Original Message -
>> From: "will lomas" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Tuesday, April 29, 2008 6:45 AM
>> Subject: [Audyssey] VIP mud is here!
>>
>>
>>> hi go to
>>>
>>> http://www.gmagames.com/vipmud.shtml
>>>
>>>
>>> to get VIP mud
>>> will
>>>
>>>
>>>
>>>
>>> ---
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>>
>>
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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Ryan Smith
It doesn't view in Firefox due to a template not viewing in firefox.
Just www.gmagames.com/downloads.shtml if you need it...

or
www.gmagames.com/template.shtml to see just the nav bar.

-ryan

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[Audyssey] games wed like to play

2008-04-29 Thread Claudio
Games wed like to play.
In this fast action shooter you're thomas Ward, a great and intelligent 
developer from usagames.
Thomas is a moderator of a list called "audysseylist" together with his 
friends.
But for awhile ago, a girl called Nicol has registered  to his mailinglist.
 This girl sends hundreds of emails to the audysseylist with the text "could 
a developer make this, is it possible to make that..."
you as  moderator of the list has the job to stop these terrible emails from 
that girl.
But Nicol don't stop sending emails to the list.
The goal is to put Nicol on moderated status and to stop the emails from her 
side!



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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread shaun everiss
the jaws implimentation doesn't take 30 seconds, its more like 10.
I don't mud much hardly but mushclient for what it is is good.
I actually don't have the cash but use my parents to get things, so I 
think I may have issues justifying a mudding client.
And any other game, oh well one of these days.
At 02:30 AM 4/30/2008, you wrote:
>Hi,
>
>VIP mud is deffinately a good client.  I like the documentation, and how
>things are implemented, however, It does what Mushclient does for me.
>Meaning that the Jaws implementation takes me an extra 30 seconds to do, and
>saves me 30 bucks.  I do, however, think people will be satisfied with the
>client.
>- Original Message -
>From: "will lomas" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" 
>Sent: Tuesday, April 29, 2008 6:45 AM
>Subject: [Audyssey] VIP mud is here!
>
>
> > hi go to
> >
> > http://www.gmagames.com/vipmud.shtml
> >
> >
> > to get VIP mud
> > will
> >
> >
> >
> >
> > ---
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> > If you want to leave the list, send E-mail to
> > [EMAIL PROTECTED]
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>
>
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Re: [Audyssey] Future Of Creating Accessible Games

2008-04-29 Thread Thomas Ward
Hi Willem,
Yeah, it took me about six months of solid testing and research to come 
up with those findings. The main reason I got started was when Microsoft 
announced in Auggust 2007 that they were going to drop support for 
Managed DirectX. That obviously was going to be a major problem for me 
personally since I had a handfull of USA Games products under 
development using the very technologies they were about to drop. Of 
course they introduced XNA Studio, but a quick look into that showed not 
only was it unaccessible from a programming standpoint but it was 
specifically geared for the XBox 360. So that pretty much ruled .Net 
stuff out as a viable gaming platform for USA Games products.
Then, I tried Java, Python, etc and concluded they just didn't have what 
it takes to produce anything really high quality. Yeah, as a language I 
like Java, but as a gaming platform it has a long ways to go before it 
will compete with commercial game quality stuff. I finally, reluctantly, 
returned to C++ and found everything I was looking for. Support for Sapi 
5, solid reliable support for DirectX, support for game controllers, 
fast game exicution, the works. It was all and all well suited for my 
Genesis 3D engine which I want to produce and maintain as long as 
possible without having to do major rewrites everytime Microsoft gets a 
new idea up their butt. I found most of these new fangled changes are 
localized to .Net stuff while the core C++ stuff remains good for many 
years. Eventually C++ developers will have to switch from DirectSound to 
XAudio2, but it is not a change that will be all that critical until the 
industry standard is DirectX 10 which is only supported on Vista and 
above. Since XP is still Microsoft's most widely used OS DirectX 9.0C 
will remain industry standard for a few years to come.








Willem wrote:
> Wow Tom that is an excelent article!  I can see you have put a lot of 
> work and effort into it.
>
> Not only is your article informative about the programming of 
> accessible games, but you also summed up the biggest strengths and 
> weaknesses of programming languages like java and vb6, different sound 
> libraries and making an accessible program in lesser used opperating 
> systems. I've been asking various people about programming and the 
> pro's and cons of opperating systems, as I am learning to program and 
> I'm not completely happy with java. Your article confirmed some of the 
> things my friends told me and teached me a lot more. I think it will 
> serve as a guideline for me in the future.
>
> It is a well balanced and well thought out article.
>
> I think i'll forward this to a few of my friends now.
> Thanks a lot
> Willem.
>
>
>


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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Claudio
Hi!
I am also happy!
The interface was good and I don't musst install hundreds of scripts for 
using the mud with jaws!
Great job David!
Best regards, Claudio. 


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Re: [Audyssey] psp gaming

2008-04-29 Thread Jose Lomeli
Hey, Tom that is cool! I got a psp of my own. The game that came with it is 
not accessible I tried playing no go. I really don't care for the Family guy 
movie. I got a lot of music on the memory stick. I like my psp. Actually it 
is accessible once you get the hang of it. No it doesn't talk but you can 
count the clicks to get to the music or the movie stuff.
Jose Lomeli
Email:
[EMAIL PROTECTED]
Website:
http://joselomeli93.blind-planet.com
Subscribe to my mailing list by sending an email to.
[EMAIL PROTECTED]
JAWS For Windows 8.0 user.
Windows XP Home User.
- Original Message - 
From: "Tom Randall" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Monday, April 28, 2008 9:53 PM
Subject: Re: [Audyssey] psp gaming


> Heya Tyler and all.
>
> Well today I went out and, as my mother used to say spent money like a
> drunken sailor lol.  Fortunately it was money I have been saving for
> just such a frivolous shopping spree.  I went ahead and picked up a psp
> system one of the package deals.  I did some serious thinking about the
> point you raised about buying new versus used with these newer systems
> and although sure I could have saved money in the short run it very well
> might cost more in the long run.  I am very glad I did now that I see
> that little drive on the back, somebody could jack that up without there
> being any visible sign of it or they might not even know it and then
> you've got an expensive paperweight.  I am afraid I did not get as good
> a price as you quote however the package I got came with a 1gb memory
> stick in case I want to screw around with the music and/or movies.  I
> know the menus are not accessible of course but my wife is willing to
> help me out with it even though she thinks I'm nuts for spending the
> money, so that is great.  In fact she is out trying to set the time zone
> and other junk that you have to set before you can do anything else.  I
> also picked up a protective case and screen protector for it to help
> keep it looking nice.  For some reason this one did not come with the
> cleaning cloth but I have several of those around here you can just use
> the kind that are made for cleaning glasses according to gamefaqs they
> are supposed to work fine.
>
> The package also came with some family guy episodes or something on UMD
> which I have no interest in whatsoever and will probably try to unload
> on somebody who wants it, and a game called daxster which I know
> absolutely nothing about.  I'll probably take a look around on gamefaqs
> and see if I can find something on it.
>
> Thanks very much for the very detailed description you gave of the
> system.  That is an awesome job particularly when you do not have your
> hands on one at the moment.  The only discripancy I have found so far is
> where you say there is a button on the back edge of the unit to open the
> umd drive, I do not find a button there is just a little detent in the
> case so you can get a fingertip under the right corner of the door.  I
> will have my wife check out all the buttons to see if one of them is an
> eject button I would think you'd want one as you would not want to just
> open that door when the drive is going.
>
> Well that's about all for now I am too tired to fool with it much
> tonight got it out and got it charged up so will have at it tomorrow.
>
> Best regards,
>
> Tom
>
>
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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread will lomas
hi do you know if the sounds sean randel wrote for godwars 2, can be  
implemented into this vip mud client?
thanks, will

On 29 Apr 2008, at 15:30, Tj wrote:

> Hi,
>
> VIP mud is deffinately a good client.  I like the documentation, and  
> how
> things are implemented, however, It does what Mushclient does for me.
> Meaning that the Jaws implementation takes me an extra 30 seconds to  
> do, and
> saves me 30 bucks.  I do, however, think people will be satisfied  
> with the
> client.
> - Original Message -
> From: "will lomas" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, April 29, 2008 6:45 AM
> Subject: [Audyssey] VIP mud is here!
>
>
>> hi go to
>>
>> http://www.gmagames.com/vipmud.shtml
>>
>>
>> to get VIP mud
>> will
>>
>>
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
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>> http://www.mail-archive.com/[EMAIL PROTECTED]
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>> list,
>> please send E-mail to [EMAIL PROTECTED]
>
>
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Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Tj
Hi,

VIP mud is deffinately a good client.  I like the documentation, and how 
things are implemented, however, It does what Mushclient does for me. 
Meaning that the Jaws implementation takes me an extra 30 seconds to do, and 
saves me 30 bucks.  I do, however, think people will be satisfied with the 
client.
- Original Message - 
From: "will lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 29, 2008 6:45 AM
Subject: [Audyssey] VIP mud is here!


> hi go to
>
> http://www.gmagames.com/vipmud.shtml
>
>
> to get VIP mud
> will
>
>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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[Audyssey] side scroller

2008-04-29 Thread 0722001794
Games we'd like to play 
IN this side scroller your only game device is your mouse. You have to use a 
mouse with a little wheel between the left and right buttons. You press the 
wheel forwards and backwards to cause your character to walk/run. The left 
mouse button is used to fire your gun if you can locate it and the right mouse 
button is used to jump. You'll have to jump on an object  to pick it up. You'll 
encounter enemies in the game you'll have to shoot. Along the way you'll 
encounter items such as a gun, ammo, strength pills and bonus points you'll 
have to jump unto to collect them, but you'll have to be quick as they will 
vanish after a while.
Pressing the wheel on your mouse forward once  will cause your character to 
give one step forward, the same goes for backwards, so its completely in your 
power to run as fast as you want.
 


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[Audyssey] VIP mud is here!

2008-04-29 Thread will lomas
hi go to

http://www.gmagames.com/vipmud.shtml


to get VIP mud
will




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[Audyssey] vip mud

2008-04-29 Thread will lomas
where is VIP mud then?


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Re: [Audyssey] games on consoles

2008-04-29 Thread Mich
hi all. I to would like to know this info. when I was younger I used to love 
playing my sisters Nintendo 64. I would like to know this info please. from 
Mich Verrier from New Liskeard Ontario Canada.
- Original Message - 
From: "alex wallis" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, April 29, 2008 4:14 AM
Subject: [Audyssey] games on consoles


> Hi list.
> i've been thinking i would like to dip a toe into the various types of 
> games
> and consoles out there, Would someone be able to advise me what the best
> console might be to go for? in terms of numbers of games? I don't want to
> get a console for example if there are only 3 or 4 games accessible for 
> it.
> I don't like sports games, so i'm guessing that limits my options a bit.
> Perhaps someone could do a podcast for blind cool tech or main menu on the
> different types of consoles and the games out there for them.
> I did listen to some mp3s a while back of people playing games on 
> consoles,
> but they didn't make a lot of sense to me as there was no commentarie 
> about
> the games that would help me make a decision of yes i like this game and 
> it
> seems really accessible.
> obviously i no we have to memorize the menus or write down keystrokes to 
> get
> around them, but it would be really good to have a comprehensive podcast
> about different consoles and there types of games and just how playable 
> some
> of them are. i mean for example games that can be completed fully without
> sight etc.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> [EMAIL PROTECTED]
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> list,
> please send E-mail to [EMAIL PROTECTED]
>
> 


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Re: [Audyssey] mud connector

2008-04-29 Thread Orin
It's a website.
Orin
[EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
Skype: orin1112

Do you like mudding? To discuss related  topics, go here. 
http://www.tbmic.jiglu.com

Do you like audio books? Would you like to hear them with enritching  
sound, music and acting? Stop reading books from the NLS, and go to 
http://www.graphicaudio.net 
, you'll be glad you did. I don't work there, but I love them so much  
I have to advertise them in every email I send.




On Apr 29, 2008, at 12:46 AM, Steve Cullen wrote:

> Hi Everyone,
> I was wondering if mud connector is a program or just a web site  
> that lists different muds. Any help would be appreciated.
> Thank you very much.
> Regards,
> Steve Cullen
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Re: [Audyssey] NBA and NHL games

2008-04-29 Thread Jim Kitchen
Hi Josh,

As I have said, I am not and never have been into basketball, hockey or soccer 
and definitely will not be making any of those games.  Plus you know that I am 
already working on my next game.

BFN

 Jim

As I said before, I NEVER repeat myself!

[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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[Audyssey] games on consoles

2008-04-29 Thread alex wallis
Hi list.
i've been thinking i would like to dip a toe into the various types of games 
and consoles out there, Would someone be able to advise me what the best 
console might be to go for? in terms of numbers of games? I don't want to 
get a console for example if there are only 3 or 4 games accessible for it.
I don't like sports games, so i'm guessing that limits my options a bit.
Perhaps someone could do a podcast for blind cool tech or main menu on the 
different types of consoles and the games out there for them.
I did listen to some mp3s a while back of people playing games on consoles, 
but they didn't make a lot of sense to me as there was no commentarie about 
the games that would help me make a decision of yes i like this game and it 
seems really accessible.
obviously i no we have to memorize the menus or write down keystrokes to get 
around them, but it would be really good to have a comprehensive podcast 
about different consoles and there types of games and just how playable some 
of them are. i mean for example games that can be completed fully without 
sight etc. 


---
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