[Audyssey] games we'd like to play: Going Blind
Well I've been wanting to try writing one of these for a while, so here goes. Introducing the newest title from BP-Games, Going Blind. Inspired by the phrase Going Postal and the computer game of the same name, Going Blind puts you in the shoes of Jack Black, a young blind man fresh out of college. Black has recently suffered through a long and fruitless job search consisting of one humiliating and demeaning rejection after another. Though initially willing to hang on, Black is pushed over the edge when, following his most recent failed job interview, he experienced a cartoon style nightmare in which all his would-be employers band together to taunt him about his inability to find work and, in their words, get a life. Now it's time for action! Going Blind plays very similar to the mainstream title The Simsons: Hit and Run. You wander the streets of a city, interacting with various characters, collecting items and completing tasks. The game includes the following features; Realistic audio environments Full voice cast Sapi support for menus Mouse, gamepad and Joystick support An optional laptop layout Aside from all these features, you might just be able to do all sorts of whacky things. Here are just a few of them. Pick fights with the locals Commandeer several different types of vehicles and go on a rampage through the streets Find money to buy cool rewards Maybe even pick up a few pals to help you on your way Trash the town! Look for this awesome title from BP-Games in the summer of 2009. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Sryth: Deleting Characters
Hi All, I'm having difficulty finding the link on Sryth which allows you to delete existing characters. I would expect it to be either on the same screen as the "create new character" link or somewhere in the accounts menu,but I don't seem to hear it. Can someone point me in the right direction? Thanks, Bill --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hello and some information.
ok then how do I rerole? At 01:05 p.m. 11/11/2008, you wrote: >Hi Sean, >Yes, if you want to reroll, you certainly can. It'll allow you to set your >stats for the new combat system, anyway. > >Mike > >-Original Message- >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >Behalf Of shaun everiss >Sent: Monday, November 10, 2008 7:01 PM >To: Gamers Discussion list >Subject: Re: [Audyssey] Hello and some information. > >aah ok, I may need to get my char reset then as I have no cash and all my >objects are not anywhere on my person or in the cloning station where I'd >have thought they would be. >At 12:28 p.m. 11/11/2008, you wrote: >>No, it was coded by me. And I don't give you permission to run it, because >>you betrayed my trust, etc. >> >>And, thanks Sean. To answer your questions I remember that you asked, when >>you die your corpse ends up where you died, you'd have to find it. If you >>jumped out of the copter, you'll land and see a place before you die. >>However, the death system has been entirely rewritten since you last >played. >> >>Thanks. >>Mike >> >>-Original Message- >>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >>Behalf Of Tristan B >>Sent: Monday, November 10, 2008 6:26 PM >>To: Gamers Discussion list >>Subject: Re: [Audyssey] Hello and some information. >> >>Hello, >>The creation system was jointly coded by me and Mike. As for Miriani copied > >>ideas and humanity moo code, I did not do such a thing, why would you ever >>think that...? >>--- >- >> >>Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible > >>Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer >>Entertainment Games' Website. Contact info: Skype: Add me to your skype >>contacts. Skype me (tristanbussiere) Add the ACEGames support team >skypeline >> >>to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. >>MSN: Add me to msn. >>- Original Message - >>From: "Michael Forzano" <[EMAIL PROTECTED]> >>To: "'Gamers Discussion list'" >>Sent: Monday, November 10, 2008 5:58 PM >>Subject: Re: [Audyssey] Hello and some information. >> >> >>> Hi, >>> This game is a HumanityMOO/Miriani clone. Miriani in ideas/content and >>> HumanityMOO in code. For example, when you go there you get a receiver >>> only >>> communicator, just like Miriani. You also have a similar creation system. >>> Just the areas are different, ship classes, and stargates instead of >>> jumpgates, but the only activities are salvaging and deliveries (both >>> copied >>> off HumanityMOO). I'd advise not going there. Miriani has much more >>> content >>> if you want a game like that. >>> >>> Mike >>> >>> -Original Message- >>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >>> Behalf Of Orin >>> Sent: Monday, November 10, 2008 3:45 PM >>> To: Tristan B; Gamers Discussion list >>> Subject: Re: [Audyssey] Hello and some information. >>> >>> Devoted staff? Hmm. Are you sure about that? Devoted? Really? >>> On Nov 8, 2008, at 11:44 AM, Tristan B wrote: >>> Hello, My name is Tristan Bussiere. Most of you if not all of you, have seen me before on this mailing list. I would like to introduce you to a new MOO (mud object oriented) that I and my devoted team of staff have been working on for the passed few months. It is called Cosmos. As you may have realised, it is space-related, and has starships, stun weaponry, and much more. The very much so in- development website where you can download a soundpack and a client is at: www.acegamesonline.net/cosmos the connection info is as follows. address: cosmos.mcp-server.com port: 1123 Hope you check it out, >>> >>--- >- >>> Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. block quote Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. block quote end --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] >>> >>> >>>
Re: [Audyssey] Hello and some information.
Hi,I Was only answering questions that players have asked. On the matter of Cosmos, I have already said what I have to say. Since the game is made up of copied/stolen code, I feel that the future players should know so they can make aneducated decision about what muds to play. Thanks, Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tristan B Sent: Monday, November 10, 2008 7:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hello and some information. Hi Mike, Isn't this getting a bit off topic? It wasn't about humanity-moo, it was a post meant for Cosmos, and referring to my return to the list. Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. - Original Message - From: "Michael Forzano" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Monday, November 10, 2008 7:05 PM Subject: Re: [Audyssey] Hello and some information. > Hi Sean, > Yes, if you want to reroll, you certainly can. It'll allow you to set your > stats for the new combat system, anyway. > > Mike > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On > Behalf Of shaun everiss > Sent: Monday, November 10, 2008 7:01 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Hello and some information. > > aah ok, I may need to get my char reset then as I have no cash and all my > objects are not anywhere on my person or in the cloning station where I'd > have thought they would be. > At 12:28 p.m. 11/11/2008, you wrote: >>No, it was coded by me. And I don't give you permission to run it, because >>you betrayed my trust, etc. >> >>And, thanks Sean. To answer your questions I remember that you asked, when >>you die your corpse ends up where you died, you'd have to find it. If you >>jumped out of the copter, you'll land and see a place before you die. >>However, the death system has been entirely rewritten since you last > played. >> >>Thanks. >>Mike >> >>-Original Message- >>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >>Behalf Of Tristan B >>Sent: Monday, November 10, 2008 6:26 PM >>To: Gamers Discussion list >>Subject: Re: [Audyssey] Hello and some information. >> >>Hello, >>The creation system was jointly coded by me and Mike. As for Miriani >>copied > >>ideas and humanity moo code, I did not do such a thing, why would you ever >>think that...? >>-- - > - >> >>Regards, Tristan Bussiere - Head Developer, and founder/owner of >>Accessible > >>Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer >>Entertainment Games' Website. Contact info: Skype: Add me to your skype >>contacts. Skype me (tristanbussiere) Add the ACEGames support team > skypeline >> >>to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. >>MSN: Add me to msn. >>- Original Message - >>From: "Michael Forzano" <[EMAIL PROTECTED]> >>To: "'Gamers Discussion list'" >>Sent: Monday, November 10, 2008 5:58 PM >>Subject: Re: [Audyssey] Hello and some information. >> >> >>> Hi, >>> This game is a HumanityMOO/Miriani clone. Miriani in ideas/content and >>> HumanityMOO in code. For example, when you go there you get a receiver >>> only >>> communicator, just like Miriani. You also have a similar creation >>> system. >>> Just the areas are different, ship classes, and stargates instead of >>> jumpgates, but the only activities are salvaging and deliveries (both >>> copied >>> off HumanityMOO). I'd advise not going there. Miriani has much more >>> content >>> if you want a game like that. >>> >>> Mike >>> >>> -Original Message- >>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >>> On >>> Behalf Of Orin >>> Sent: Monday, November 10, 2008 3:45 PM >>> To: Tristan B; Gamers Discussion list >>> Subject: Re: [Audyssey] Hello and some information. >>> >>> Devoted staff? Hmm. Are you sure about that? Devoted? Really? >>> On Nov 8, 2008, at 11:44 AM, Tristan B wrote: >>> Hello, My name is Tristan Bussiere. Most of you if not all of you, have seen me before on this mailing list. I would like to introduce you to a new MOO (mud object oriented) that I and my devoted team of staff have been working on for the passed few months. It is called Cosmos. As you may have realised, it is space-related, and has starships, stun weaponry, and much more. The very much so in- development website where you can download a soundpack and a client is at: www.acegamesonline
Re: [Audyssey] Hello and some information.
Hi Mike, Isn't this getting a bit off topic? It wasn't about humanity-moo, it was a post meant for Cosmos, and referring to my return to the list. Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. - Original Message - From: "Michael Forzano" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Monday, November 10, 2008 7:05 PM Subject: Re: [Audyssey] Hello and some information. Hi Sean, Yes, if you want to reroll, you certainly can. It'll allow you to set your stats for the new combat system, anyway. Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Monday, November 10, 2008 7:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hello and some information. aah ok, I may need to get my char reset then as I have no cash and all my objects are not anywhere on my person or in the cloning station where I'd have thought they would be. At 12:28 p.m. 11/11/2008, you wrote: No, it was coded by me. And I don't give you permission to run it, because you betrayed my trust, etc. And, thanks Sean. To answer your questions I remember that you asked, when you die your corpse ends up where you died, you'd have to find it. If you jumped out of the copter, you'll land and see a place before you die. However, the death system has been entirely rewritten since you last played. Thanks. Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tristan B Sent: Monday, November 10, 2008 6:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hello and some information. Hello, The creation system was jointly coded by me and Mike. As for Miriani copied ideas and humanity moo code, I did not do such a thing, why would you ever think that...? --- - Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. - Original Message - From: "Michael Forzano" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Monday, November 10, 2008 5:58 PM Subject: Re: [Audyssey] Hello and some information. Hi, This game is a HumanityMOO/Miriani clone. Miriani in ideas/content and HumanityMOO in code. For example, when you go there you get a receiver only communicator, just like Miriani. You also have a similar creation system. Just the areas are different, ship classes, and stargates instead of jumpgates, but the only activities are salvaging and deliveries (both copied off HumanityMOO). I'd advise not going there. Miriani has much more content if you want a game like that. Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: Monday, November 10, 2008 3:45 PM To: Tristan B; Gamers Discussion list Subject: Re: [Audyssey] Hello and some information. Devoted staff? Hmm. Are you sure about that? Devoted? Really? On Nov 8, 2008, at 11:44 AM, Tristan B wrote: Hello, My name is Tristan Bussiere. Most of you if not all of you, have seen me before on this mailing list. I would like to introduce you to a new MOO (mud object oriented) that I and my devoted team of staff have been working on for the passed few months. It is called Cosmos. As you may have realised, it is space-related, and has starships, stun weaponry, and much more. The very much so in- development website where you can download a soundpack and a client is at: www.acegamesonline.net/cosmos the connection info is as follows. address: cosmos.mcp-server.com port: 1123 Hope you check it out, --- - Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. block quote Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. block quote end --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your sub
Re: [Audyssey] Hello and some information.
Hi Sean, Yes, if you want to reroll, you certainly can. It'll allow you to set your stats for the new combat system, anyway. Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Monday, November 10, 2008 7:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hello and some information. aah ok, I may need to get my char reset then as I have no cash and all my objects are not anywhere on my person or in the cloning station where I'd have thought they would be. At 12:28 p.m. 11/11/2008, you wrote: >No, it was coded by me. And I don't give you permission to run it, because >you betrayed my trust, etc. > >And, thanks Sean. To answer your questions I remember that you asked, when >you die your corpse ends up where you died, you'd have to find it. If you >jumped out of the copter, you'll land and see a place before you die. >However, the death system has been entirely rewritten since you last played. > >Thanks. >Mike > >-Original Message- >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >Behalf Of Tristan B >Sent: Monday, November 10, 2008 6:26 PM >To: Gamers Discussion list >Subject: Re: [Audyssey] Hello and some information. > >Hello, >The creation system was jointly coded by me and Mike. As for Miriani copied >ideas and humanity moo code, I did not do such a thing, why would you ever >think that...? >--- - > >Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible >Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer >Entertainment Games' Website. Contact info: Skype: Add me to your skype >contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline > >to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. >MSN: Add me to msn. >- Original Message - >From: "Michael Forzano" <[EMAIL PROTECTED]> >To: "'Gamers Discussion list'" >Sent: Monday, November 10, 2008 5:58 PM >Subject: Re: [Audyssey] Hello and some information. > > >> Hi, >> This game is a HumanityMOO/Miriani clone. Miriani in ideas/content and >> HumanityMOO in code. For example, when you go there you get a receiver >> only >> communicator, just like Miriani. You also have a similar creation system. >> Just the areas are different, ship classes, and stargates instead of >> jumpgates, but the only activities are salvaging and deliveries (both >> copied >> off HumanityMOO). I'd advise not going there. Miriani has much more >> content >> if you want a game like that. >> >> Mike >> >> -Original Message- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >> Behalf Of Orin >> Sent: Monday, November 10, 2008 3:45 PM >> To: Tristan B; Gamers Discussion list >> Subject: Re: [Audyssey] Hello and some information. >> >> Devoted staff? Hmm. Are you sure about that? Devoted? Really? >> On Nov 8, 2008, at 11:44 AM, Tristan B wrote: >> >>> Hello, >>> >>> My name is Tristan Bussiere. Most of you if not all of you, have >>> seen me before on this mailing list. I would like to introduce you >>> to a new MOO (mud object >>> oriented) that I and my devoted team of staff have been working on >>> for the passed few months. >>> >>> It is called Cosmos. As you may have realised, it is space-related, >>> and has starships, stun weaponry, and much more. The very much so in- >>> development website >>> where you can download a soundpack and a client is at: >>> >>> www.acegamesonline.net/cosmos >>> >>> the connection info is as follows. >>> >>> address: cosmos.mcp-server.com >>> >>> port: 1123 >>> >>> Hope you check it out, >>> >> >--- - >> >>> >>> Regards, >>> Tristan Bussiere >>> - Head Developer, and founder/owner of Accessible Computer >>> Entertainment Games. >>> >>> ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. >>> >>> block quote >>> Contact info: >>> Skype: >>> Add me to your skype contacts. >>> Skype me (tristanbussiere) >>> Add the ACEGames support team skypeline to your skype contacts. >>> Skype ACEGames (acegamessupport) >>> >>> E-mail: >>> Email me. >>> >>> MSN: >>> Add me to msn. >>> block quote end >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >>> . >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of >>> the list, >>> please send E-mail to [EMAIL PROTECTED] >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.or
Re: [Audyssey] Hello and some information.
aah ok, I may need to get my char reset then as I have no cash and all my objects are not anywhere on my person or in the cloning station where I'd have thought they would be. At 12:28 p.m. 11/11/2008, you wrote: >No, it was coded by me. And I don't give you permission to run it, because >you betrayed my trust, etc. > >And, thanks Sean. To answer your questions I remember that you asked, when >you die your corpse ends up where you died, you'd have to find it. If you >jumped out of the copter, you'll land and see a place before you die. >However, the death system has been entirely rewritten since you last played. > >Thanks. >Mike > >-Original Message- >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >Behalf Of Tristan B >Sent: Monday, November 10, 2008 6:26 PM >To: Gamers Discussion list >Subject: Re: [Audyssey] Hello and some information. > >Hello, >The creation system was jointly coded by me and Mike. As for Miriani copied >ideas and humanity moo code, I did not do such a thing, why would you ever >think that...? > > >Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible >Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer >Entertainment Games' Website. Contact info: Skype: Add me to your skype >contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline > >to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. >MSN: Add me to msn. >- Original Message - >From: "Michael Forzano" <[EMAIL PROTECTED]> >To: "'Gamers Discussion list'" >Sent: Monday, November 10, 2008 5:58 PM >Subject: Re: [Audyssey] Hello and some information. > > >> Hi, >> This game is a HumanityMOO/Miriani clone. Miriani in ideas/content and >> HumanityMOO in code. For example, when you go there you get a receiver >> only >> communicator, just like Miriani. You also have a similar creation system. >> Just the areas are different, ship classes, and stargates instead of >> jumpgates, but the only activities are salvaging and deliveries (both >> copied >> off HumanityMOO). I'd advise not going there. Miriani has much more >> content >> if you want a game like that. >> >> Mike >> >> -Original Message- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >> Behalf Of Orin >> Sent: Monday, November 10, 2008 3:45 PM >> To: Tristan B; Gamers Discussion list >> Subject: Re: [Audyssey] Hello and some information. >> >> Devoted staff? Hmm. Are you sure about that? Devoted? Really? >> On Nov 8, 2008, at 11:44 AM, Tristan B wrote: >> >>> Hello, >>> >>> My name is Tristan Bussiere. Most of you if not all of you, have >>> seen me before on this mailing list. I would like to introduce you >>> to a new MOO (mud object >>> oriented) that I and my devoted team of staff have been working on >>> for the passed few months. >>> >>> It is called Cosmos. As you may have realised, it is space-related, >>> and has starships, stun weaponry, and much more. The very much so in- >>> development website >>> where you can download a soundpack and a client is at: >>> >>> www.acegamesonline.net/cosmos >>> >>> the connection info is as follows. >>> >>> address: cosmos.mcp-server.com >>> >>> port: 1123 >>> >>> Hope you check it out, >>> >> > >> >>> >>> Regards, >>> Tristan Bussiere >>> - Head Developer, and founder/owner of Accessible Computer >>> Entertainment Games. >>> >>> ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. >>> >>> block quote >>> Contact info: >>> Skype: >>> Add me to your skype contacts. >>> Skype me (tristanbussiere) >>> Add the ACEGames support team skypeline to your skype contacts. >>> Skype ACEGames (acegamessupport) >>> >>> E-mail: >>> Email me. >>> >>> MSN: >>> Add me to msn. >>> block quote end >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >>> . >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of >>> the list, >>> please send E-mail to [EMAIL PROTECTED] >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to lea
Re: [Audyssey] Hello and some information.
Hi, First off, I don't make accusations, etc, without at least some probable cause. Here, we have hard evidence. I was a programmer on your moo, enough to see that it's all stolen code. As far as Miriani, I've never played it, so I wouldn't know. Let's not subject this list to a, 'I didn't take code, 'Yes you did, we have evidence' argument, or any argument at all for that matter. Thank you. -Ryan > -Original Message- >From: Tristan Bussiere > Hello, > The creation system was jointly coded by me and Mike. As for Miriani copied > ideas and humanity moo code, I did not do such a thing, why would you ever > think that...? > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hello and some information.
No, it was coded by me. And I don't give you permission to run it, because you betrayed my trust, etc. And, thanks Sean. To answer your questions I remember that you asked, when you die your corpse ends up where you died, you'd have to find it. If you jumped out of the copter, you'll land and see a place before you die. However, the death system has been entirely rewritten since you last played. Thanks. Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tristan B Sent: Monday, November 10, 2008 6:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hello and some information. Hello, The creation system was jointly coded by me and Mike. As for Miriani copied ideas and humanity moo code, I did not do such a thing, why would you ever think that...? Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. - Original Message - From: "Michael Forzano" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Monday, November 10, 2008 5:58 PM Subject: Re: [Audyssey] Hello and some information. > Hi, > This game is a HumanityMOO/Miriani clone. Miriani in ideas/content and > HumanityMOO in code. For example, when you go there you get a receiver > only > communicator, just like Miriani. You also have a similar creation system. > Just the areas are different, ship classes, and stargates instead of > jumpgates, but the only activities are salvaging and deliveries (both > copied > off HumanityMOO). I'd advise not going there. Miriani has much more > content > if you want a game like that. > > Mike > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On > Behalf Of Orin > Sent: Monday, November 10, 2008 3:45 PM > To: Tristan B; Gamers Discussion list > Subject: Re: [Audyssey] Hello and some information. > > Devoted staff? Hmm. Are you sure about that? Devoted? Really? > On Nov 8, 2008, at 11:44 AM, Tristan B wrote: > >> Hello, >> >> My name is Tristan Bussiere. Most of you if not all of you, have >> seen me before on this mailing list. I would like to introduce you >> to a new MOO (mud object >> oriented) that I and my devoted team of staff have been working on >> for the passed few months. >> >> It is called Cosmos. As you may have realised, it is space-related, >> and has starships, stun weaponry, and much more. The very much so in- >> development website >> where you can download a soundpack and a client is at: >> >> www.acegamesonline.net/cosmos >> >> the connection info is as follows. >> >> address: cosmos.mcp-server.com >> >> port: 1123 >> >> Hope you check it out, >> > > >> >> Regards, >> Tristan Bussiere >> - Head Developer, and founder/owner of Accessible Computer >> Entertainment Games. >> >> ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. >> >> block quote >> Contact info: >> Skype: >> Add me to your skype contacts. >> Skype me (tristanbussiere) >> Add the ACEGames support team skypeline to your skype contacts. >> Skype ACEGames (acegamessupport) >> >> E-mail: >> Email me. >> >> MSN: >> Add me to msn. >> block quote end >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to > [EMAIL PROTECTED] >> . >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of >> the list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the
Re: [Audyssey] Hello and some information.
Hello, The creation system was jointly coded by me and Mike. As for Miriani copied ideas and humanity moo code, I did not do such a thing, why would you ever think that...? Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. - Original Message - From: "Michael Forzano" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Monday, November 10, 2008 5:58 PM Subject: Re: [Audyssey] Hello and some information. Hi, This game is a HumanityMOO/Miriani clone. Miriani in ideas/content and HumanityMOO in code. For example, when you go there you get a receiver only communicator, just like Miriani. You also have a similar creation system. Just the areas are different, ship classes, and stargates instead of jumpgates, but the only activities are salvaging and deliveries (both copied off HumanityMOO). I'd advise not going there. Miriani has much more content if you want a game like that. Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: Monday, November 10, 2008 3:45 PM To: Tristan B; Gamers Discussion list Subject: Re: [Audyssey] Hello and some information. Devoted staff? Hmm. Are you sure about that? Devoted? Really? On Nov 8, 2008, at 11:44 AM, Tristan B wrote: Hello, My name is Tristan Bussiere. Most of you if not all of you, have seen me before on this mailing list. I would like to introduce you to a new MOO (mud object oriented) that I and my devoted team of staff have been working on for the passed few months. It is called Cosmos. As you may have realised, it is space-related, and has starships, stun weaponry, and much more. The very much so in- development website where you can download a soundpack and a client is at: www.acegamesonline.net/cosmos the connection info is as follows. address: cosmos.mcp-server.com port: 1123 Hope you check it out, Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. block quote Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. block quote end --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hello and some information.
well I wish there were more scifi moos around that one could play that did not shut down for no reason what so ever. I know this sounds like a grumble which it is but oh well. Mike you should get a mail explaining why I can't play currently on your mud, Its probably due to my msn times and yours not fitting as I don't go on much unless I have something to do. otherwise its a good mud, I actually will play seriously once I get my issues sorted and not monky ie not jump out the copter, and not leap off the roof of the cafe although it was a rather lol thing. At 12:08 p.m. 11/11/2008, you wrote: >Hi, >I agree. Although Tristan refuses to admit it, Cosmos, is a code clone >of Humanity Moo. The coding is exactly the same, no coding style >difference what-so-ever, not even variables are different. There is a >difference between learning and downright stealing. >I don't want to start a flame, my intentions are not, and I don't see >how it would. >Even though he stole everything he could, I do give Tristan credit for >running a Moo, and keeping it up as long as he has. I know I couldn't >have done that. > >-Ryan > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hello and some information.
Hi, I agree. Although Tristan refuses to admit it, Cosmos, is a code clone of Humanity Moo. The coding is exactly the same, no coding style difference what-so-ever, not even variables are different. There is a difference between learning and downright stealing. I don't want to start a flame, my intentions are not, and I don't see how it would. Even though he stole everything he could, I do give Tristan credit for running a Moo, and keeping it up as long as he has. I know I couldn't have done that. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hello and some information.
thanks man, I am happy someone has put up another place. There is humanity moo which well I really havn't bothered with for a bit, then miriani which I really don't like and well thats about it. Ok lets hope this mud lasts some. At 05:44 a.m. 9/11/2008, you wrote: >Hello, > >My name is Tristan Bussiere. Most of you if not all of you, have seen me >before on this mailing list. I would like to introduce you to a new MOO (mud >object >oriented) that I and my devoted team of staff have been working on for the >passed few months. > >It is called Cosmos. As you may have realised, it is space-related, and has >starships, stun weaponry, and much more. The very much so in-development >website >where you can download a soundpack and a client is at: > >www.acegamesonline.net/cosmos > >the connection info is as follows. > >address: cosmos.mcp-server.com > >port: 1123 > >Hope you check it out, > > >Regards, >Tristan Bussiere >- Head Developer, and founder/owner of Accessible Computer Entertainment Games. > >ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. > >block quote >Contact info: >Skype: >Add me to your skype contacts. >Skype me (tristanbussiere) >Add the ACEGames support team skypeline to your skype contacts. >Skype ACEGames (acegamessupport) > >E-mail: >Email me. > >MSN: >Add me to msn. >block quote end >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hello and some information.
Hi, This game is a HumanityMOO/Miriani clone. Miriani in ideas/content and HumanityMOO in code. For example, when you go there you get a receiver only communicator, just like Miriani. You also have a similar creation system. Just the areas are different, ship classes, and stargates instead of jumpgates, but the only activities are salvaging and deliveries (both copied off HumanityMOO). I'd advise not going there. Miriani has much more content if you want a game like that. Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: Monday, November 10, 2008 3:45 PM To: Tristan B; Gamers Discussion list Subject: Re: [Audyssey] Hello and some information. Devoted staff? Hmm. Are you sure about that? Devoted? Really? On Nov 8, 2008, at 11:44 AM, Tristan B wrote: > Hello, > > My name is Tristan Bussiere. Most of you if not all of you, have > seen me before on this mailing list. I would like to introduce you > to a new MOO (mud object > oriented) that I and my devoted team of staff have been working on > for the passed few months. > > It is called Cosmos. As you may have realised, it is space-related, > and has starships, stun weaponry, and much more. The very much so in- > development website > where you can download a soundpack and a client is at: > > www.acegamesonline.net/cosmos > > the connection info is as follows. > > address: cosmos.mcp-server.com > > port: 1123 > > Hope you check it out, > > > Regards, > Tristan Bussiere > - Head Developer, and founder/owner of Accessible Computer > Entertainment Games. > > ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. > > block quote > Contact info: > Skype: > Add me to your skype contacts. > Skype me (tristanbussiere) > Add the ACEGames support team skypeline to your skype contacts. > Skype ACEGames (acegamessupport) > > E-mail: > Email me. > > MSN: > Add me to msn. > block quote end > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of > the list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Games For Symbian Phones
Hi Milos, Well, the reason you and others aren't getting much feedback is in lrge part to the fact there aren't really any accessible games for Symbian phones. Most accessible games that do exist are for Windows computers. There are a few for Windows Mobile devices like smart phones with Windows Mobile, but Symbian devices just aren't a very attractive target environment for accessible games right now. Most accessible game developers write game for pleasure and fun. I do myself, but I also charge for my work. Since I don't have a Symbian phone I don't have apersonal need for any Symbian based games, and then I'd be doing it for money. I'm not sure exactly how many blind Symbian phone users there are, but I'd expect to make enough sales on the games to make it worth my time. Milos Przic wrote: Hi, I was asking this question also, the first day I became the member of this list! And, no answer... :) Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Games For Symbian Phones
Hi, I was asking this question also, the first day I became the member of this list! And, no answer... :) Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Saturday, November 08, 2008 3:03 PM Subject: [Audyssey] Games For Symbian Phones Hello everyone! I am new on this list, so I am sorry if the question I would like to ask has already been discussed here. I have a Symbian phone Nokia 6600 and I am using Talks. So I am interested to know if there is any game that I can play on my phone? Thank you for your help, Maja --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hello and some information.
Devoted staff? Hmm. Are you sure about that? Devoted? Really? On Nov 8, 2008, at 11:44 AM, Tristan B wrote: Hello, My name is Tristan Bussiere. Most of you if not all of you, have seen me before on this mailing list. I would like to introduce you to a new MOO (mud object oriented) that I and my devoted team of staff have been working on for the passed few months. It is called Cosmos. As you may have realised, it is space-related, and has starships, stun weaponry, and much more. The very much so in- development website where you can download a soundpack and a client is at: www.acegamesonline.net/cosmos the connection info is as follows. address: cosmos.mcp-server.com port: 1123 Hope you check it out, Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. block quote Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. block quote end --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hello and some information.
orry about that (double postings) Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. - Original Message - From: "Tristan B" <[EMAIL PROTECTED]> To: Sent: Saturday, November 08, 2008 11:44 AM Subject: [Audyssey] Hello and some information. Hello, My name is Tristan Bussiere. Most of you if not all of you, have seen me before on this mailing list. I would like to introduce you to a new MOO (mud object oriented) that I and my devoted team of staff have been working on for the passed few months. It is called Cosmos. As you may have realised, it is space-related, and has starships, stun weaponry, and much more. The very much so in-development website where you can download a soundpack and a client is at: www.acegamesonline.net/cosmos the connection info is as follows. address: cosmos.mcp-server.com port: 1123 Hope you check it out, Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. block quote Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. block quote end --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Games For Symbian Phones
The same company that makes mobile speak, use to have some games for mobile phones. Sadly, do to their games no longer being supported by them, their mobile games are now gone. The folks at "Braille Soft" I believe are going to fill the gap there. -- From: <[EMAIL PROTECTED]> Sent: Saturday, November 08, 2008 7:03 AM To: Subject: [Audyssey] Games For Symbian Phones Hello everyone! I am new on this list, so I am sorry if the question I would like to ask has already been discussed here. I have a Symbian phone Nokia 6600 and I am using Talks. So I am interested to know if there is any game that I can play on my phone? Thank you for your help, Maja --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Hello and some information.
Hello, My name is Tristan Bussiere. Most of you if not all of you, have seen me before on this mailing list. I would like to introduce you to a new MOO (mud object oriented) that I and my devoted team of staff have been working on for the passed few months. It is called Cosmos. As you may have realised, it is space-related, and has starships, stun weaponry, and much more. The very much so in-development website where you can download a soundpack and a client is at: www.acegamesonline.net/cosmos the connection info is as follows. address: cosmos.mcp-server.com port: 1123 Hope you check it out, Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. block quote Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. block quote end --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Hello and some information
Hello, My name is Tristan Bussiere. Most of you if not all of you, have seen me before on this mailing list. I would like to introduce you to a new MOO (mud object oriented) that I and my devoted team of staff have been working on for the passed few months. It is called Cosmos. As you may have realised, it is space-related, and has starships, stun weaponry, and much more. The very much so in-development website where you can download a soundpack and a client is at: www.acegamesonline.net/cosmos the connection info is as follows. address: cosmos.mcp-server.com port: 1123 Hope you check it out, Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Notes from Draconis Entertainment: Behind the Veil
Greetings gamers, If you've been wondering what was happening with Draconis Entertainment, it's time to lift just the corner of the veil of secrecy for a quick peek. First, if you've tried to contact us in recent weeks and not received a response, or have placed an order and not yet received your registration key, our web host has been having some significant problems with our email servers. We were not aware of the existence of these problems, nor the extent to which they were effecting us, until recently, as email would sometimes be fine, and other times get lost in the ether. Please contact us again if you're still waiting for a response. Chances are, our reply or your original message was a casualty. We believe that our web host has corrected the problem. For quite some time, we've been developing new tools and techniques for the future of accessible gaming. The fruits of those efforts are coming together at long last, and we will have new games to release in short order. What can you expect to see from Draconis Entertainment? The following are some of our plans. They are subject to change. 1. All future game titles will be fully cross-platform for both Mac OS X and Windows XP/Vista. Versions of the games for both operating systems will always be released simultaneously. 2. Our first new release will be a freebie game, available to all on the web site. 3. Following the freebie game, we will be releasing both brand-new titles, as well as entirely rewritten versions of our classic games which will take advantage of our new gaming engines and be cross- platform for Mac and Windows. These releases will be staggered between new games and new versions of old games. 4. New versions of old games will be substantially enhanced from previous versions with tons of new features, audio, and in many cases new modes of game play, or entirely new sub-games. 5. We expect new game releases to come much more quickly, now that the framework for the future has been designed and is well underway. We hope to avoid problems like those experienced under Vista. More soon, and thank you for sticking with us during this time of transition. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Games For Symbian Phones
Hello everyone! I am new on this list, so I am sorry if the question I would like to ask has already been discussed here. I have a Symbian phone Nokia 6600 and I am using Talks. So I am interested to know if there is any game that I can play on my phone? Thank you for your help, Maja --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] USA Games News 11/10/2008
USA Games News Nov. 10, 2008 Introduction Greetings gamers, Welcome to the November issue of the USA Games News. Admittedly there is not a lot of news to report this month, but what I do have to say is good news. Especially, for those waiting for USA Games to release Mysteries of the Ancients. Since mid September USA Games has been exclusively been working on Mysteries of the Ancients in every ounce of free time we can spare on the project. As a result there is nothing to report on USA Raceway, Final Conflict II, and other projects we are working on. So I plan to devote this entire news letter to Mysteries of the Ancients. With that said let's get to the news. Tomb Hunter Mysteries of the Ancients In the last issue of the USA Games News we told you that we had decided to go back to the .NET based engine with Microsoft DirectX 9.0C for the initial release of MOTA instead of the newer Java engine we were working on. We are happy to announce that work on the .NET based version of the game is going very very well. Fortunately for us we already had put several months into the .NET based engine so it was merely a matter of picking up where we had left off. As a result we are beginning to actually get back on schedule, and we are closing in on a stable test release for the private testers with in the month. Assuming that test release is stable enough to go public it is possible that a new demo may appear before Christmas. It all depends on if the new game is stable enough to post at that time. One of the questions that often comes up off list is what is different about MOTA vs Montezuma's Revenge? That is a good question. Lots really. There are both technical changes as well as many changes in game play. The game's story also has been completely rewritten from scratch to give the game a new and interesting plot. Below is a description of the game and its new story. The story. After Dr. Angela Carter receives a long lost Greek epic about a mysterious Orb of Wisdom, created by the Goddess Athena, Angela travels to Greece in search of the lost Orb of Wisdom. After quite a lot of research Angela eventually locates an under ground labyrinth where Athena had hidden the orb. Little does Angela know that this is the beginning of her troubles. Inside the underground labyrinth she must over come various traps including: poison darts, metal spikes, pits of boiling lava, and towering walls of fire. She must fight or flee several creatures like: fire throwing centaurs, sword wielding skeleton warriors, and flying harpies. Inside the temple Angela will locate various dropped items such as daggers, swords, a bow and arrow, guns and ammo packs left behind by previous explorers, ancient reed torches, various gold coins, and more. If Angela Carter makes it to the Hall of Wisdom alive she must defeat a giant dragon before she can possess the Orb of Wisdom. Besides the story the engine itself has undergone months of redesign and work. When I had initially created Montezuma's Revenge it was created to be a stand alone game. That is all of the game's code was designed specifically for that single game. When I began work on MOTA I decided to start over with the game engine. What sets this new engine apart from the old engine is that MOTA itself is a modified version of the Genesis 3D engine designed to support 2D side-scrollers instead of 3D FPS games. What is nice about this is it has a common game core with our Genesis engine so what changes we make to the engine can be easily plugged into MOTA in future updates. Here is a real life example of how sharing a common game core works to our advantage. About a week ago while testing the latest test build of MOTA I discovered Angela would not pick up certain items, open doors, or kill monsters if they were to her left. It worked fine if they were to her right. I eventually traced the error back to the GetDirection() function which is contained in Genesis3D.dll for calculating the direction to monsters, items, doors, whatever. I had messed up the formula on accident when writing that function and I was getting some pretty off the wall results. I corrected the formula, recompiled the dll, and suddenly everything worked fine. Since games like Raceway and STFC also depend on the Genesis3D.dll for many in game calculations, Sapi support, etc as soon as I fixed the error in the dll all of my current projects were simultaneously fixed at once. I modified one file, one formula, and since the Genesis3D.dll is in a common build directory the next time I compile STFC, Raceway, or something else the new changes will take effect. Pretty cool eh? Bottom line, I've put a lot of time and energy into making Mysteries of the Ancients very stable, error free, and making it more modular based. With the new engine being designed as it has it will be easier to maintain, and upgrade as needed. aside from the many technical changes in the upg
Re: [Audyssey] online games
Hi Lindsay, Here is the link to the on-lines page I just created: http://www.pcsgames.net/onlinegames.htm - Original Message - From: <[EMAIL PROTECTED]> To: "Gamers List" Sent: Sunday, November 09, 2008 8:57 PM Subject: [Audyssey] online games Hi folks, Where can I find a good list of accessible online games? lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] draconis games
hi josh an all Any ideas when the draconis games will be available for mac? does "in short order" mean in a month six months, a year, 2 years? was going to ask santa for extra xmas presents but doubt anything out by then? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Gaming Galaxy: Organizing Kitchen's Inc Games
Thanks for the suggestion! To further expand on that, each series of games that have more than 1 update to them will have its own "headding" on the page, while all the others will be under one section. I should have that page up by the middle of the week. -- From: "Charles Rivard" <[EMAIL PROTECTED]> Sent: Sunday, November 09, 2008 4:37 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Gaming Galaxy: Organizing Kitchen's Inc Games I would put all of them on one page, the game and all of it's updates, one after another. The trivia game, the trivia game updates, the golf game, the golf game additions, and so on. --- Pretty is as pretty does. - Original Message - From: "Trenton Matthews" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 09, 2008 7:50 AM Subject: Re: [Audyssey] Gaming Galaxy: Organizing Kitchen's Inc Games Its more for my own benefit I guess. For example, all of the golf course updates you have, I was going to make the golf game have its own menu/page for my web site, just to make it simpler to find the direct donload links inside the galaxy. Another is the "trivia game," which has about 5 or more updates. Again, a "central" page just for those updates. The web site changes are not for your web site, however are for mine, as it could be quite cluttered if I had all of your download links on one page. I hope this makes more since to ya... Trenton -- From: "Jim Kitchen" <[EMAIL PROTECTED]> Sent: Sunday, November 09, 2008 6:49 AM To: "Trenton Matthews" Subject: Re: [Audyssey] Gaming Galaxy: Organizing Kitchen's Inc Games Hi Trenton, I'm sorry, but I'm not sure what you mean by organize all of my links. I mean I know that there are allot of games that I have written and then some add ons for some of them, but I don't know what the problem is. BFN Jim Check my web site for my free blind accessible pc dos and windows games. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] deff people
Hi. I'm also deaf. I guess there's a lot of us. I use didgital hearing aids no idea how powerful. I can play most games still, sarah is too much for me but I can handle GTC and Sod and such. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 09, 2008 11:44 PM Subject: Re: [Audyssey] deff people Hi Matthew, Speaking of people with partial loss of hearing or near deaf I've been wondering on ways of improving mota ffor those with hearing as well as visual disabilities. I was wondering if I add a textbox which will allow you to use a braille display with the game if that would help. Unfortunately, most of what it would display is health, strength, location, and other stats. Though, you might be able to press a key and have the braille display tell you the location of a centaur, skeleton, harpy, or another monster. In your opinion would this be helpful? K. Matthew wrote: Wow, I'm the other way around, I can only hear in my right, and only like 7 percent with a hearing aids, and things real loud. And the hearing aids are like the loudest ones you can get. Think I was told they do 112 DB. Matt. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] deff people
Well, Thomas, the problem is, You would need a screen reader running in the background to get the braille to work wouldn't you? Sounds like a good Idea as far as health and all. But, might be a waist of time. When I play your other game, I had no problem with needing a braille to know my health and so forth. And the sound panning helpped a lot. Correct me if I'm wrong about the Braille part. Just as I recalled, running your game and a screen reader didn't go hand in hand. Matt. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, November 09, 2008 10:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] deff people Hi Matthew, Speaking of people with partial loss of hearing or near deaf I've been wondering on ways of improving mota ffor those with hearing as well as visual disabilities. I was wondering if I add a textbox which will allow you to use a braille display with the game if that would help. Unfortunately, most of what it would display is health, strength, location, and other stats. Though, you might be able to press a key and have the braille display tell you the location of a centaur, skeleton, harpy, or another monster. In your opinion would this be helpful? K. Matthew wrote: > Wow, I'm the other way around, I can only hear in my right, and only like 7 > percent with a hearing aids, and things real loud. > > And the hearing aids are like the loudest ones you can get. Think I was > told they do 112 DB. > > > Matt. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]