Re: [Audyssey] Help with a Mac

2011-07-04 Thread Valiant8086

Hi.
I'm guessing this problem is unrelated to the fact it's running on a 
mac, especially since it's running directly on a boot camp partition.


My guess is that winkit wasn't installed, or somehow didn't get the 
visual c++ runtimes installed. I think I got it right. Also he will 
probably need to run them as administrator or turn off user account 
control. There is an alternative download for those visual runtimes 
directly from microsoft and you can get a somewhat direct link to them 
by going to the downloads link on qwitter-client.net. I've encountered 
this problem before with other vb6 programs and this is how I fix them. 
That said I'm not saying I'm certain this is Josh's problem, but It is 
worth a try.





Sent with Thunderbird 3.1.11 portable. Enough 1s?

On 6/29/2011 9:45 AM, Jim Kitchen wrote:

Hi,

I am forwarding this message to the list in hopes that someone might 
be able to help Josh as I have never run a Mac myself.


Hi

I tried installing your games into c:\program files (x86)\kitchensinc 
and they don't run. They try, I get no sound, then the game closes 
with a this program has stopped working error.
I've got a macbook pro running windows7 in bootcamp. dual core 
processor, 4gigs of ram.


josh

BFN
Jim

Check my web site for my free blind accessible pc dos and windows games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] recovering game information

2011-07-04 Thread Willem

Jim and Thomas,
Python is not the only alternative. The nice thing about linux is that 
you can install what you want to use and use it as you wish.


There is a basic-type language called free basic, which has similarities 
to visual basic and works on windows, linux and mack.


Jim, there is a virsion for windows and it is still being actively 
developed and supported. Using extrenal libraries for speech or sound is 
also not that complecated.

Go look at
http://www.freebasic.net/

On 7/4/2011 3:46 AM, Thomas Ward wrote:

Hi Jim,

I'm afraid not. The Basic programming languages never really were that
popular with Unix and Linux developers. The closest thing to Basic on
Linux would be Python which is fairly easy to learn, and is the
closest thing to an entry level programming language for Linux. The
majority of applications and tools are written in C or C++ with some
increasing use of the Open Java JDK for Linux.

I think that is due to the fact Linux has never really been popular
with the average home user or amateur programmer like yourself. Linux
is, and has always been, primarily used by IT professionals and has a
much stronger market on business machines rather than with personal
computer users. Although, that is changing somewhat the fact still
remains Linux's primary core of users are highly trained professionals
who may have skills in C, C++, Java, and may have professional
training in one or more of those languages. As a result they never
really had a need for a Basic programming language per say.

That's not to say their aren't some good alternatives though. As I
mentioned above Python is fairly easy to learn, and you can do quite a
lot with Python these days. There are a number of free amateur games
for Linux written in Python using the cross-platform PyGame API, and
it is totally possible to add text to speech support using PyTTS for
Linux. Basically, all the necessary components are in place if you or
anyone else wanted to write games in Python.

In fact, the RS Games Client for Linux is written in Python, speaks
text via ESpeak, and so on. SoundRTS is written in Python, uses
PyGame, and although it takes some fiddling to install the correct
dependencies it is a fairly decent game written in pure Python as
well. Point being that if you were ever thinking of a replacement for
VB Python for Windows, Linux, or Mac is probably the next best thing.

As for myself personally if I weren't a C++ man I'd probably choose
Python. It is simple to learn, is quite powerful, and has been used
for everything from simple shell scripts to full blown apps like the
Orca screen reader. More importantly, for you I think, is that Python
doesn't require any type of formal training or education. It was
intentionally designed to be used by amateur developers, and you don't
have to worry about many of the advanced types of programming concepts
like data types, pointers, and so on that you would have to know in a
language like C/C++.

Cheers!

On 7/3/11, Jim Kitchen  wrote:

Hi Thomas,

I most likely will not be switching to linux mostly for all of the reasons
that you and Dark have been discussing.  But I was just curious, does linux
have a Basic programming language?  You know something similar to VB6.  You
know with a screen reader friendly Basic IDE and SDKs to give one the
ability to play sound files and use a text to speech engine.

Thanks.

BFN

  Jim

I like Visual Basic 6.0 because I can not C.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] recovering game information

2011-07-04 Thread Jim Kitchen

Hi Thomas,

I have been programming in one Basic IDE or another for over thirty years.  You 
know like Microsoft Extended Basic for the T.I. 99 4A, Microsoft Extended Basic 
for the Atari 800 XL, BasicA for the IBM PC Jr, GW Basic, Quick Basic 4.5, 
PDS7, VB4 and now VB6 for over ten years.  So I am really really not looking to 
start programming in anything other than a Basic IDE.  But thank you very much 
for the information.

BFN

Jim

Today is the day for Americans to get drunk and play with explosives.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA

- Original Message -
Hi Jim,

I'm afraid not. The Basic programming languages never really were that
popular with Unix and Linux developers. The closest thing to Basic on
Linux would be Python which is fairly easy to learn, and is the
closest thing to an entry level programming language for Linux. The
majority of applications and tools are written in C or C++ with some
increasing use of the Open Java JDK for Linux.

I think that is due to the fact Linux has never really been popular
with the average home user or amateur programmer like yourself. Linux
is, and has always been, primarily used by IT professionals and has a
much stronger market on business machines rather than with personal
computer users. Although, that is changing somewhat the fact still
remains Linux's primary core of users are highly trained professionals
who may have skills in C, C++, Java, and may have professional
training in one or more of those languages. As a result they never
really had a need for a Basic programming language per say.

That's not to say their aren't some good alternatives though. As I
mentioned above Python is fairly easy to learn, and you can do quite a
lot with Python these days. There are a number of free amateur games
for Linux written in Python using the cross-platform PyGame API, and
it is totally possible to add text to speech support using PyTTS for
Linux. Basically, all the necessary components are in place if you or
anyone else wanted to write games in Python.

In fact, the RS Games Client for Linux is written in Python, speaks
text via ESpeak, and so on. SoundRTS is written in Python, uses
PyGame, and although it takes some fiddling to install the correct
dependencies it is a fairly decent game written in pure Python as
well. Point being that if you were ever thinking of a replacement for
VB Python for Windows, Linux, or Mac is probably the next best thing.

As for myself personally if I weren't a C++ man I'd probably choose
Python. It is simple to learn, is quite powerful, and has been used
for everything from simple shell scripts to full blown apps like the
Orca screen reader. More importantly, for you I think, is that Python
doesn't require any type of formal training or education. It was
intentionally designed to be used by amateur developers, and you don't
have to worry about many of the advanced types of programming concepts
like data types, pointers, and so on that you would have to know in a
language like C/C++.

Cheers!
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Re: [Audyssey] MOTA Voice Output

2011-07-04 Thread Jim Kitchen

Hi Thomas,

Yeah, the only thing about switching Eloquence to another language is, you better 
know that language or have the menu memorized so that you can switch it back to 
English or whatever. 

BFN

Jim

Learn C++ as a second language!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Help with a Mac

2011-07-04 Thread Jim Kitchen

Hi Valiant8086,

Thank you very much for your suggestions.  It sounds like Josh has tried those, 
like my winkit.zip etc, but no go.  But he says that he also has a virtual 
Windows XP as well and the games run fine there.

Thanks again and BFN

Jim

I pledge allegiance to the flag of the United States of America and to the 
republic for which it stands, one nation  under God, indivisible, with liberty 
and justice for all.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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[Audyssey] BASIC programming language for linux

2011-07-04 Thread Phil Vlasak

Hi Jim,
I did a search for 
BASIC programming language for linux 
and foun,

try real basic. it has a linux version.
http://www.realbasic.com/


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Re: [Audyssey] BASIC programming language for linux

2011-07-04 Thread Willem
Phil, the most basic edition costs $99 and the one I think can actually 
cross compile costs $299. This doesn't even garrentee accessability of 
the IDE anyway.

On 7/4/2011 12:46 PM, Phil Vlasak wrote:

Hi Jim,
I did a search for BASIC programming language for linux and foun,
try real basic. it has a linux version.
http://www.realbasic.com/


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Re: [Audyssey] BASIC programming language for linux

2011-07-04 Thread Thomas Ward
Hi Phil,


Interesting. I didn't know this language existed. I might take a look
at this myself.

On 7/4/11, Phil Vlasak  wrote:
> Hi Jim,
> I did a search for
> BASIC programming language for linux
> and foun,
> try real basic. it has a linux version.
> http://www.realbasic.com/
>
>
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Re: [Audyssey] BASIC programming language for linux

2011-07-04 Thread Thomas Ward
Hi,

Yeah, they are not too clear on the specific graphics toolkits etc
they are using with this thing. My guess is given that it is a
cross-platform IDE they are using a generic graphics toolkit like WX
Widgets which is somewhat accessible, but when it comes to screen
reading technology and maximum accessibility it is always better to
use a native graphics toolkit for the OS. For Windows that is the
Windows API, for Linux GTK+, and on Mac OS that would be Cocoa. Right
now Orca, the Linux screen reader, has mixed results with WX based
applications. Something like Audacity works, but isn't accessible as
it could be just because it doesn't use GTK+ etc like it should for
maximum accessibility. I would think we would encounter something
similar with an app like Real Basic which is in all likelyhood not
developed with accessibility in mind.

On 7/4/11, Willem  wrote:
> Phil, the most basic edition costs $99 and the one I think can actually
> cross compile costs $299. This doesn't even garrentee accessability of
> the IDE anyway.

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Re: [Audyssey] Help with a Mac

2011-07-04 Thread Thomas Ward
Hi,

I have to agree with Valiant. The issue is most likely do to a missing
Windows dependency rather than the fact Windows 7 is running on a Mac
on a Boot Camp partition. I've done similar things like that myself
and as long as Windows itself is working fine on that kind of setup
most apps should likewise work just fine in that environment.

On 7/4/11, Valiant8086  wrote:
> Hi.
> I'm guessing this problem is unrelated to the fact it's running on a
> mac, especially since it's running directly on a boot camp partition.
>
> My guess is that winkit wasn't installed, or somehow didn't get the
> visual c++ runtimes installed. I think I got it right. Also he will
> probably need to run them as administrator or turn off user account
> control. There is an alternative download for those visual runtimes
> directly from microsoft and you can get a somewhat direct link to them
> by going to the downloads link on qwitter-client.net. I've encountered
> this problem before with other vb6 programs and this is how I fix them.
> That said I'm not saying I'm certain this is Josh's problem, but It is
> worth a try.
>
>
>
>
> Sent with Thunderbird 3.1.11 portable. Enough 1s?

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Re: [Audyssey] Help with a Mac

2011-07-04 Thread Thomas Ward
Hi Jim,

Might I throw one more suggestion at you. Josh specified he was
running Windows 7 64, but didn't state if his version of XP is 32 bit
or 64 bit. This might be a critical detail as I know I'm having issues
with 64 bit machines as I only have access to 32 bit software and
libraries, but when I released some betas of MOTA we've had some
issues on 64 bit platforms. Its possible because your games are
designed for a 32 bit environment they have issues on a 64 bit
platform.

HTH


On 7/4/11, Jim Kitchen  wrote:
> Hi Valiant8086,
>
> Thank you very much for your suggestions.  It sounds like Josh has tried
> those, like my winkit.zip etc, but no go.  But he says that he also has a
> virtual Windows XP as well and the games run fine there.
>
> Thanks again and BFN
>
>  Jim
>
> I pledge allegiance to the flag of the United States of America and to the
> republic for which it stands, one nation  under God, indivisible, with
> liberty and justice for all.
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
> ---
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Re: [Audyssey] recovering game information

2011-07-04 Thread Thomas Ward
HI willem,

thanks, for the info on Free Basic. I guess I never looked into this
too much, but sounds interesting. As I am about to relaunch the USA
games developers website this summer this info is good to know.

On 7/4/11, Willem  wrote:
> Jim and Thomas,
> Python is not the only alternative. The nice thing about linux is that
> you can install what you want to use and use it as you wish.
>
> There is a basic-type language called free basic, which has similarities
> to visual basic and works on windows, linux and mack.
>
> Jim, there is a virsion for windows and it is still being actively
> developed and supported. Using extrenal libraries for speech or sound is
> also not that complecated.
> Go look at
> http://www.freebasic.net/

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Re: [Audyssey] MOTA Voice Output

2011-07-04 Thread Thomas Ward
Hi Jim,

Very true. Fortunately, I did have some French in high school and some
German in college. I am by no means fluent in either one, but I know
enough to switch languages successfully in Window-Eyes without any
problems.

On 7/4/11, Jim Kitchen  wrote:
> Hi Thomas,
>
> Yeah, the only thing about switching Eloquence to another language is, you
> better know that language or have the menu memorized so that you can switch
> it back to English or whatever. 
>
> BFN
>
>  Jim
>
> Learn C++ as a second language!
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] BASIC programming language for linux

2011-07-04 Thread Phil Vlasak

Hi Willem,
I wasn't promoting that program nor did I look to see if it was accessible 
or if it was free.

I just did a simple google search and that was the first item that came up.
I don't have the time to do research on finding a basic version for Linux, 
but in the first few hits I found several.
I guess it's up to Jim if he wants to explore the different ones and to find 
out if they are accessible and if he wants to purchase them.

Phil

- Original Message - 
From: "Willem" 

To: "Gamers Discussion list" 
Sent: Monday, July 04, 2011 9:29 AM
Subject: Re: [Audyssey] BASIC programming language for linux


Phil, the most basic edition costs $99 and the one I think can actually 
cross compile costs $299. This doesn't even garrentee accessability of the 
IDE anyway.



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Re: [Audyssey] BASIC programming language for linux

2011-07-04 Thread Willem
No worries. I just thought I'd save the people that are interested some 
time by giving some info.

On 7/4/2011 7:27 PM, Phil Vlasak wrote:

Hi Willem,
I wasn't promoting that program nor did I look to see if it was 
accessible or if it was free.
I just did a simple google search and that was the first item that 
came up.
I don't have the time to do research on finding a basic version for 
Linux, but in the first few hits I found several.
I guess it's up to Jim if he wants to explore the different ones and 
to find out if they are accessible and if he wants to purchase them.

Phil



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Re: [Audyssey] MOTA Voice Output

2011-07-04 Thread dark
In Hal, it's possible to switch the onscreen read language without the one 
used in the control panel and for Hal's own functions and names of controls 
etc.


There is even a hotkey, ctrl period and comma to cycle through available on 
screen languages.


This is why it's so easy for me to read the pronunciation of words to songs 
in Italian or German, even though i don't speak either of those languages, 
sinse I just hit ctrl period a few times to get into that language, then hit 
a few times more to go back to English.


Actually, one thing I'm thinking of doing when i've finished my phd is 
taking a basic module in spoken Italian to improve my singing, and this 
feature of Hal would be really useful at that point, sinse I'd have no 
worries about messing up my entire screen reader interface and could just 
flick in and out of what I need to read as needed.


Beware the grue!

Dark. 



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Re: [Audyssey] BlindAdrenaline

2011-07-04 Thread Che

  Hi ya,
  Yup, we're steaming along with 200 paying members right now.
  Some folks don't get the automatic confirmation emails, they either 
get blocked, or go to a junk folder and a lot of folks don't email me 
and let me know.

 However, Lora, did email me and we got her set right up.
  If you've tried to join Blind Adrenaline and didn't get your 
confirmation, email me at the below address and I'll hook you up.
  We're actually having a yaghtzee and hold em tournament today for 
some cards and fireworks fun on the 4th.
  also, I check this email list fairly infrequently, so the best way to 
ask about BA is to email me directly.

  Later,
Che
blindadrenal...@gmail.com
www.blindAdrenaline.com/cardroom


On 7/2/2011 10:00 AM, Loravara wrote:

Hi,

Does this site actually work?  About a year ago, I tried to create an
account there.  It told me I'd receive a confirmation Email, which I never
did.

So I tried again, using a different Email address this time.  Once again, I
was told that I would receive a confirmation Email, but I never did.

So I requested my password for the old account.  It sent it to me.

I logged in, using the password that was sent to me, and was told my logon
attempt was not successful.

It looks like there are good games here, but I've never seen the site work.
Is there something I should be doing differently?

Thanks.



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Re: [Audyssey] an enquiry

2011-07-04 Thread Thomas Ward
Hello Amanda,

Yes, Mysteries of the Ancients is a game, and I am the lead developer
for that project. Its a comercial product, expected to cost $35.00 USD
when finished, and it is currently in beta stage. That means that the
demo we have is a test build, is buggy, and is only a sample of what
the final product will be like.

HTH

On 6/27/11, Amanda Burt  wrote:
>
>
> Hi Tom.
>
> Is  mota a game and do you make it?  If it's a game, is it free or do you
> have to pay for it?  I'm sorry if the questions I am asking sound silly.
>
> Amanda
>
>
>
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Re: [Audyssey] an enquiry

2011-07-04 Thread Thomas Ward
Hi,

And since we are talking about free games. Let's not forget the USA
Games website
http://www.usagamesinteractive.com
has a number of free and abandoned games for download. I'm still
putting that stuff back up, being the holiday weekend I haven't gotten
it all done, but it is an excellent resource for someone looking for
totally free games for Windows.

HTH


On 6/27/11, Ron Schamerhorn  wrote:
> Hi Amanda
>
>   Welcome to the list.  As for other free games there's Spoonbill Software
> with free word, card, & puzzle games.
>   Tom does have Star Trek Final Conflict which is a freeware title.  Jeremy
> Kaldovsky has some free games as well.
>   Even most commercial games will always have some degree of a playable demo
> allowing you to get a taste for the game.
>   On the Audiogames site when you search for different game titles it will
> tell you if the game is freeware, shareware, or strictly commercial.

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Re: [Audyssey] My Decision Regarding Voice Output

2011-07-04 Thread Thomas Ward
Hi Charles,

Smile. I like Scansoft Tom better myself. For that reason I'm thinking
of zipping up the Tom speech directory and posting it with beta 21 for
anyone who would prefer him instead of Heather. It seems to me to be
the easiest solution for the issue.

Cheers!


On 6/28/11, Charles Rivard  wrote:
> Shoot.  Ah, well, it's your creation.  I like Tom better, but he's a
> personal choice.  Didn't the name Tom sway you into a prejudicial decision
> on which voice to use?  I was hoping it would.  (grin)
>
> ---
> "Security is not the absence of danger.  It is the presence of the Lord."

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Re: [Audyssey] My Decision Regarding Voice Output

2011-07-04 Thread Charles Rivard
Good idea.  I'll be grabbing it.  A thought:  Will the contents of this .zip 
file replace? or will they become a second voice to use.  Having a selection 
would be a cool option.  This is merely an idea.  If it isn't implemented, 
that's OK, too.  In either case, I'll be using the .zip file, and appreciate 
it's availability.  It shows that you're interested in customer 
satisfaction, which you have always done.  Thanks.


---
"Security is not the absence of danger.  It is the presence of the Lord."

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Monday, July 04, 2011 3:41 PM
Subject: Re: [Audyssey] My Decision Regarding Voice Output



Hi Charles,

Smile. I like Scansoft Tom better myself. For that reason I'm thinking
of zipping up the Tom speech directory and posting it with beta 21 for
anyone who would prefer him instead of Heather. It seems to me to be
the easiest solution for the issue.

Cheers!


On 6/28/11, Charles Rivard  wrote:

Shoot.  Ah, well, it's your creation.  I like Tom better, but he's a
personal choice.  Didn't the name Tom sway you into a prejudicial 
decision

on which voice to use?  I was hoping it would.  (grin)

---
"Security is not the absence of danger.  It is the presence of the Lord."


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[Audyssey] Rock Band 3: Spaghetti Cat expert pro keys FC.

2011-07-04 Thread Yohandy
I just randomly got this from the Rock Band network. Someone else should get 
it so we can jam it online. Only costs $1. hahahaha.
http://www.sendspace.com/file/o8zjyp 



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Re: [Audyssey] Help with a Mac

2011-07-04 Thread Valiant8086

Hi.
It's possible there are problems related to that, but it also works well 
if everything is right. I have a Toshiba and an HP both of which run 7 
x64 and I can run any of the Kitchens Inc games with no problems at all.


Jim I think someone already mentioned this, but Josh can try putting 
your games in his documents folder or somewhere similarly associated 
directly with his user account and running them from there to see if 
that works better. He can also hit the context key on the .exe file for 
your game and choose troubleshoot compatibility. If he messes around in 
there long enough I'm banking he'll probably get it to go.


Me I run with UAC turned completely off. I wouldn't recommend this to 
anyone though, I'm just saying that might be part of what is making 
things work nicer for me than perhaps others. Putting the games in the 
documents folder might possibly help to get around the problems UAC can 
introduce with older programs that aren't aware of how to operate in a 
UAC environment. As it is, I have a program or two which are older and 
not maintained but which I use very often. Also those programs need to 
run from the program files folder instead of program files x86 even 
though they aren't x64 programs. Me personally I keep on having problems 
where UAC has a weird way of blocking things from happening inside the 
program files folder but doesn't prompt me the user to allow it. What 
ends up happening is sort of cleaver, but it's very annoying and hard to 
work around. The files changed by the program in question appear only 
for that program. Indeed if you open a fie inside program files with a 
program and then save it, you get another copy of that file which that 
program will be the only one that can access. You can't even find it if 
you go to windows explorer. I worked for a couple of days trying to work 
around this and he best solutions were running the program as admin 
which brings up a UAC prompt every time you start the program or turning 
UAC all the way off which is what I have done. At least I haven't got 
large piles of sensetive data on my computer and I have an easy way to 
restore it as I have already had to do once. I still run security 
essentials and keep the windows firewal turned on at least.



Sent with Thunderbird 3.1.11 portable. Enough 1s?

On 7/4/2011 11:52 AM, Thomas Ward wrote:

Hi Jim,

Might I throw one more suggestion at you. Josh specified he was
running Windows 7 64, but didn't state if his version of XP is 32 bit
or 64 bit. This might be a critical detail as I know I'm having issues
with 64 bit machines as I only have access to 32 bit software and
libraries, but when I released some betas of MOTA we've had some
issues on 64 bit platforms. Its possible because your games are
designed for a 32 bit environment they have issues on a 64 bit
platform.

HTH


On 7/4/11, Jim Kitchen  wrote:

Hi Valiant8086,

Thank you very much for your suggestions.  It sounds like Josh has tried
those, like my winkit.zip etc, but no go.  But he says that he also has a
virtual Windows XP as well and the games run fine there.

Thanks again and BFN

  Jim

I pledge allegiance to the flag of the United States of America and to the
republic for which it stands, one nation  under God, indivisible, with
liberty and justice for all.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Help with a Mac

2011-07-04 Thread shaun everiss
hmm uac is for security I think I will use the install programs in a 
folder on my account.

For one thing it means they will run.
for another no one can access my stuff.
At 10:49 a.m. 5/07/2011, you wrote:

Hi.
It's possible there are problems related to that, but it also works 
well if everything is right. I have a Toshiba and an HP both of 
which run 7 x64 and I can run any of the Kitchens Inc games with no 
problems at all.


Jim I think someone already mentioned this, but Josh can try putting 
your games in his documents folder or somewhere similarly associated 
directly with his user account and running them from there to see if 
that works better. He can also hit the context key on the .exe file 
for your game and choose troubleshoot compatibility. If he messes 
around in there long enough I'm banking he'll probably get it to go.


Me I run with UAC turned completely off. I wouldn't recommend this 
to anyone though, I'm just saying that might be part of what is 
making things work nicer for me than perhaps others. Putting the 
games in the documents folder might possibly help to get around the 
problems UAC can introduce with older programs that aren't aware of 
how to operate in a UAC environment. As it is, I have a program or 
two which are older and not maintained but which I use very often. 
Also those programs need to run from the program files folder 
instead of program files x86 even though they aren't x64 programs. 
Me personally I keep on having problems where UAC has a weird way of 
blocking things from happening inside the program files folder but 
doesn't prompt me the user to allow it. What ends up happening is 
sort of cleaver, but it's very annoying and hard to work around. The 
files changed by the program in question appear only for that 
program. Indeed if you open a fie inside program files with a 
program and then save it, you get another copy of that file which 
that program will be the only one that can access. You can't even 
find it if you go to windows explorer. I worked for a couple of days 
trying to work around this and he best solutions were running the 
program as admin which brings up a UAC prompt every time you start 
the program or turning UAC all the way off which is what I have 
done. At least I haven't got large piles of sensetive data on my 
computer and I have an easy way to restore it as I have already had 
to do once. I still run security essentials and keep the windows 
firewal turned on at least.



Sent with Thunderbird 3.1.11 portable. Enough 1s?

On 7/4/2011 11:52 AM, Thomas Ward wrote:

Hi Jim,

Might I throw one more suggestion at you. Josh specified he was
running Windows 7 64, but didn't state if his version of XP is 32 bit
or 64 bit. This might be a critical detail as I know I'm having issues
with 64 bit machines as I only have access to 32 bit software and
libraries, but when I released some betas of MOTA we've had some
issues on 64 bit platforms. Its possible because your games are
designed for a 32 bit environment they have issues on a 64 bit
platform.

HTH


On 7/4/11, Jim Kitchen  wrote:

Hi Valiant8086,

Thank you very much for your suggestions.  It sounds like Josh has tried
those, like my winkit.zip etc, but no go.  But he says that he also has a
virtual Windows XP as well and the games run fine there.

Thanks again and BFN

  Jim

I pledge allegiance to the flag of the United States of America and to the
republic for which it stands, one nation  under God, indivisible, with
liberty and justice for all.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] My Decision Regarding Voice Output

2011-07-04 Thread Thomas Ward
Hi Charles,

The zip file containing the files for Scansoft Tom will simply update
and replace the existing speech files in the speech directory. As you
might understand making the game so you could switch between voices
would require a massive amount of work having it figure out what voice
is being used and then loading the proper file from the specific voice
directory etc. If I were going to do something like that I'd be better
off ripping out the existing speech code and replace it with Sapi
which I've already decided not to do. This way is just as effective
and easier to do from a developmental standpoint.

Smile.


On 7/4/11, Charles Rivard  wrote:
> Good idea.  I'll be grabbing it.  A thought:  Will the contents of this .zip
> file replace? or will they become a second voice to use.  Having a selection
> would be a cool option.  This is merely an idea.  If it isn't implemented,
> that's OK, too.  In either case, I'll be using the .zip file, and appreciate
> it's availability.  It shows that you're interested in customer
> satisfaction, which you have always done.  Thanks.
>
> ---
> "Security is not the absence of danger.  It is the presence of the Lord."

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Re: [Audyssey] My Decision Regarding Voice Output

2011-07-04 Thread Charles Rivard

That's what I figured.  No problemo.

---
"Security is not the absence of danger.  It is the presence of the Lord."

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Monday, July 04, 2011 8:12 PM
Subject: Re: [Audyssey] My Decision Regarding Voice Output



Hi Charles,

The zip file containing the files for Scansoft Tom will simply update
and replace the existing speech files in the speech directory. As you
might understand making the game so you could switch between voices
would require a massive amount of work having it figure out what voice
is being used and then loading the proper file from the specific voice
directory etc. If I were going to do something like that I'd be better
off ripping out the existing speech code and replace it with Sapi
which I've already decided not to do. This way is just as effective
and easier to do from a developmental standpoint.

Smile.


On 7/4/11, Charles Rivard  wrote:
Good idea.  I'll be grabbing it.  A thought:  Will the contents of this 
.zip
file replace? or will they become a second voice to use.  Having a 
selection
would be a cool option.  This is merely an idea.  If it isn't 
implemented,
that's OK, too.  In either case, I'll be using the .zip file, and 
appreciate

it's availability.  It shows that you're interested in customer
satisfaction, which you have always done.  Thanks.

---
"Security is not the absence of danger.  It is the presence of the Lord."


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