Re: [Audyssey] star traders rpg now accessible on Ios

2014-02-15 Thread dark
That is true, but I  believe that is how the game works, since I think ship 
types are a little more  flexible than in smugglers, so you trade in  your 
ship instead of getting an upgrade to your sales etc.


Beware the grue!

Dark.
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 31, 2014 10:07 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios


No not yet. Another thing I found, is that when you buy an upgrade and 
install it, you can't buy any improvement to the upgrade. In other words, 
once you have bought that upgrade no other upgrades show up. So I'm 
wondering if there is a way of selling that upgrade to get an improved 
version?


Sent from my iPhone


On 30 Jan 2014, at 20:48, dark d...@xgam.org wrote:

Yep the report is  useful for trading, though i actually like the need to 
visit different planets.


Have you discovered any way of telling which faction the different 
planets are other than going there?


Beware the grue!
Dark.
- Original Message - From: Darren Harris 
darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, January 30, 2014 6:51 PM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Ah right.

Well I just got killed doing a spy mission lol. not fun although because
I've learned a we bit I think I can do a bit better second time round 
lol.
for example, am now using roomers to trade. Also I found out what the 
report
thing is for on each of the comodities. Click it and it brings up a list 
of
places and prices for that commodity. But I think it only lists the 
places

you've been to.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 January 2014 16:25
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Hi Darren.

That is it, however note that the cargo you find  is  of the very 
expensive
sort, weapons, electronics and artifacts. The more crew you commit the 
more
you will find although you also risk having your crew killed by nasty 
things
on the planets as well, so it's something of a gamble albeit a rather 
good

one especially if you have a trade permit so you can sell unrestricted
items.

Beware the grue!

Dark.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, January 30, 2014 4:18 PM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Hi dark,

You've obviously done exploring, what's the benefit to it? apart from
finding the odd bit of cargo to sell?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 January 2014 11:30
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Hi Shane.

Looting ships works very much the same way that exploring, harvesting, 
or

indeed trading do.

When you hit the loot cargo button you will be presented with a list of
cargo types. flicking through them you'll find something like 
Water-fuel

10
0, Lux food 5 0, crystals 0 6 etc.

Each of the names of the goods such as water-fuel or crystals is a 
button

to
click on, and the two numbers after refer to what is in your ship's 
hold

and
what is available to take. Just so long as you remember the first 
number
after each button as you flick through is the  quantity in your hold 
and

the
second is the amount you can take you should be fine.

To actually do the looting, it's very similar to buying stuff. You hit 
the
button and then have a screen with the numbers in hold and available, 
and

a
slider, this is where what I was saying earlier about the sliders comes
into
play. set the slider to %100, you grab everything, set it to %0, you 
drop

everything. So if  you have 6  lux food in your ship and there is 4
available to take the slider will start at %60 since you currently have
%60
of the  available amount. bang it up to %100 to grab the other four.

the only other thing to note is that  sometimes, when you have four or
less
of a given good available, simply flicking up and down the slider won't 
do

it. In these situations you need to double tap on the slider and then
slide
your finger across the screen. Go all the way right to set to %100, or 
all

the way left to set to %0.

Actually I've taken to using the double tap and slide method myself
regularly, since it is a far quicker way to instantly set a slider to 
one

end or the other and most of the time I want to take everything or sell
everything.

Btw,  the fastest way of looting is to simply have more space in your
ship's
cargo hold than the  max available lootable cargo, then you can just 
hit

the
take max button to grab the lot, though this only shows up when 
looting

ships and not when exploring or  harvesting unfortunately.

Hth.

Beware the Grue!

Dark.
- 

Re: [Audyssey] shadow line issues

2014-02-15 Thread shaun everiss

I would be interested when you get a full playthrough of this out.
I have not spent serious time on japanese games just yet but I will 
eventually do so.


At 12:33 PM 2/13/2014, you wrote:

The first time you start the game, the game will not be outputting to
the clipboard, but will be running through nvda directly. And you
missed a step, it sounds like... you didn't actually switch
synthesizers and use the protalker English addon. If you do that, it
should be fine.
Here's a little recording I made explaining how everything gets set up
after you install everything you need and add the Japanese language.
https://dl.dropboxusercontent.com/u/3394499/how%20to%20set%20up%20shadow%20line.mp3

On 2/12/14, william lomas w.lo...@icloud.com wrote:
 hi to all

 Ok i downloaded
 NVDA
 the game of shadow line
 and the instant translate
 I also on my win seven machine, set the japanese keyboard and 
microsoft imid

 thing lol!!!
 now, when i installed the english pro talker add-on and start the game, and
 switch keyboards with alt shift, i hear japanese roman something and just a
 bunch of crap being read out lol no pro talker add on is being activated.
 What please, am i doing wrong? i am using the full voice edition.
 also i know i have to set the clipboard copy feature first, but the problem
 is when i am in japanese keyboard mode nothing is happening yet when in
 english, NVDA is aying no text on clipboard when in UK english so confused
 why caps lock shift y is not working
 regards, will


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Re: [Audyssey] Online games.

2014-02-15 Thread shaun everiss
Well since nokia stopped making devices I am not sure that it is a 
good idea to look for a now obselete product.

I am on my 3rd cheap, crappy and probably overloading chinese import battery.
Those never last as long but the device does what I want.
however though it lasts for 3-4 days one call or 2 and the phone is 
basically a pancake.
For what I use it for, the occational 5 minutes call, and a few sms 
messages its ok, but I wouldn't concidder it as a suitable gaming 
device anymore though I  may have at one stage.
In fact now nokia no longer uses symbian its on the really crappy 
device pile of crappy devices.

For the low usage I use on it and I say again low, its fine for what it is.
I really don't need anything over crap level for a phone but if I 
ever did need something I'd actually get a real phone.

But I doubt I will actually get there for a while.
Though crap the phone does what it does extremely well and has almost 
never fallen over though  when it does its dead till I pull the power pack.
To be honest and this is only my opinion not to be rood, but gamers 
should really focus on the stuff we have.

I phone, android and the like.
Pc, windows, to.
If you are adventurous then linux and mac are the platforms that seem 
to have not many games, emulators, not just dosbox but actual 
emulators in general.
I think there should be also a focus on mainstream games or at least 
making games that both blind and sighted can play.


At 03:11 AM 2/15/2014, you wrote:

I also have a symbian phone, the nokia c5.
I am also looking for games that I can play on my phone as I am not always
at home.
I've tried playing the word game on www.freerice.com on my phone but its
partly inaccessible.
I am able to get to the part of the website where I choose the correct
answer, but  I  never know if the word I chose is correct. The line of text
where it shows whether the answer is correct, doesn't show on my phone's web
browser. And I also struggle to get to the part of the website to choose the
correct answer. On my pc, with either internet explorer or fire fox I can
set place markers with jaws but on my nokia,  talks doesn't have a place
marker feature. So it takes a lot of time to get to the list with the 4
answer choices.
I am able to play rs games 1000 miles on my phone using the web client.
I haven't tried other rs games yet.
But so far with 1000 miles I can say that the rs games web client is
accessible with a symbian phone.
But I wish that someone can develop  a nice game for symbian phones such as
a bop it game.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lindsay
Cowell
Sent: 13 February 2014 06:09 PM
To: gamers@audyssey.org
Subject: [Audyssey] Online games.

I'm not feeling too good, and was wondering, are there any accessible games
I could play on my symbian cellphone, in bed?

Lindsay Cowell.


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Re: [Audyssey] star traders rpg now accessible on Ios

2014-02-15 Thread Shannon Dyer
I think increasing your pilate skill helps with that. You're right though. It's 
incredibly annoying when they're able to escape.

Shannon
On Jan 30, 2014, at 9:11 PM, dark d...@xgam.org wrote:

 Hi shanon.
 
 one thing about star traders you don't need given professions to try 
 different missions, you just need   to put xp into growing skills, so spy 
 missions just take the stealth skill. you get bonuses if your ship has 
 electronics in the hold, but that also causes enemies to become harder to 
 fight off.
 
 I also haven't finished an assassination contract yet since usually my target 
 runs away which is irritating!
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Shannon Dyer solsticesin...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, January 30, 2014 9:35 PM
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 
 I've never done a spy mission. Did you pick a particular profession that was 
 skilled in stealth or something?
 
 I'm having trouble completing contracts. I keep getting contracts to 
 assassinate people, and my ship is looted by the people I'm supposed to have 
 killed. Needless to say, it's been difficult to build my reputation with any 
 of the factions.
 
 Shannon
 On Jan 30, 2014, at 1:51 PM, Darren Harris 
 darren_g_har...@btinternet.com wrote:
 
 Ah right.
 
 Well I just got killed doing a spy mission lol. not fun although because
 I've learned a we bit I think I can do a bit better second time round lol.
 for example, am now using roomers to trade. Also I found out what the report
 thing is for on each of the comodities. Click it and it brings up a list of
 places and prices for that commodity. But I think it only lists the places
 you've been to.
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 30 January 2014 16:25
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 Hi Darren.
 
 That is it, however note that the cargo you find  is  of the very expensive
 sort, weapons, electronics and artifacts. The more crew you commit the more
 you will find although you also risk having your crew killed by nasty things
 on the planets as well, so it's something of a gamble albeit a rather good
 one especially if you have a trade permit so you can sell unrestricted
 items.
 
 Beware the grue!
 
 Dark.
 - Original Message -
 From: Darren Harris darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Thursday, January 30, 2014 4:18 PM
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 
 Hi dark,
 
 You've obviously done exploring, what's the benefit to it? apart from
 finding the odd bit of cargo to sell?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 30 January 2014 11:30
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 Hi Shane.
 
 Looting ships works very much the same way that exploring, harvesting, or
 indeed trading do.
 
 When you hit the loot cargo button you will be presented with a list of
 cargo types. flicking through them you'll find something like Water-fuel
 10
 0, Lux food 5 0, crystals 0 6 etc.
 
 Each of the names of the goods such as water-fuel or crystals is a button
 to
 click on, and the two numbers after refer to what is in your ship's hold
 and
 what is available to take. Just so long as you remember the first number
 after each button as you flick through is the  quantity in your hold and
 the
 second is the amount you can take you should be fine.
 
 To actually do the looting, it's very similar to buying stuff. You hit the
 button and then have a screen with the numbers in hold and available, and
 a
 slider, this is where what I was saying earlier about the sliders comes
 into
 play. set the slider to %100, you grab everything, set it to %0, you drop
 everything. So if  you have 6  lux food in your ship and there is 4
 available to take the slider will start at %60 since you currently have
 %60
 of the  available amount. bang it up to %100 to grab the other four.
 
 the only other thing to note is that  sometimes, when you have four or
 less
 of a given good available, simply flicking up and down the slider won't do
 it. In these situations you need to double tap on the slider and then
 slide
 your finger across the screen. Go all the way right to set to %100, or all
 the way left to set to %0.
 
 Actually I've taken to using the double tap and slide method myself
 regularly, since it is a far quicker way to instantly set a slider to one
 end or the other and most of the time I want to take everything or sell
 everything.
 
 Btw,  the fastest way of looting is to simply have more space in your
 ship's
 cargo hold than the  max available lootable cargo, then you can just hit
 the
 take max button to grab the lot, though this only shows up when looting
 

Re: [Audyssey] star traders rpg now accessible on Ios

2014-02-15 Thread Richard Claridge
I believe this is something he's working on in a future update. The ability to 
replace an upgrade with another one at cost.
Thanks
Richard

Sent from my iPhone

 On 12 Feb 2014, at 08:14, dark d...@xgam.org wrote:
 
 That is true, but I  believe that is how the game works, since I think ship 
 types are a little more  flexible than in smugglers, so you trade in  your 
 ship instead of getting an upgrade to your sales etc.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Darren Harris 
 darren_g_har...@btinternet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 31, 2014 10:07 AM
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 
 No not yet. Another thing I found, is that when you buy an upgrade and 
 install it, you can't buy any improvement to the upgrade. In other words, 
 once you have bought that upgrade no other upgrades show up. So I'm 
 wondering if there is a way of selling that upgrade to get an improved 
 version?
 
 Sent from my iPhone
 
 On 30 Jan 2014, at 20:48, dark d...@xgam.org wrote:
 
 Yep the report is  useful for trading, though i actually like the need to 
 visit different planets.
 
 Have you discovered any way of telling which faction the different planets 
 are other than going there?
 
 Beware the grue!
 Dark.
 - Original Message - From: Darren Harris 
 darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Thursday, January 30, 2014 6:51 PM
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 
 Ah right.
 
 Well I just got killed doing a spy mission lol. not fun although because
 I've learned a we bit I think I can do a bit better second time round lol.
 for example, am now using roomers to trade. Also I found out what the 
 report
 thing is for on each of the comodities. Click it and it brings up a list of
 places and prices for that commodity. But I think it only lists the places
 you've been to.
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 30 January 2014 16:25
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 Hi Darren.
 
 That is it, however note that the cargo you find  is  of the very expensive
 sort, weapons, electronics and artifacts. The more crew you commit the more
 you will find although you also risk having your crew killed by nasty 
 things
 on the planets as well, so it's something of a gamble albeit a rather good
 one especially if you have a trade permit so you can sell unrestricted
 items.
 
 Beware the grue!
 
 Dark.
 - Original Message -
 From: Darren Harris darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Thursday, January 30, 2014 4:18 PM
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 
 Hi dark,
 
 You've obviously done exploring, what's the benefit to it? apart from
 finding the odd bit of cargo to sell?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 30 January 2014 11:30
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 Hi Shane.
 
 Looting ships works very much the same way that exploring, harvesting, or
 indeed trading do.
 
 When you hit the loot cargo button you will be presented with a list of
 cargo types. flicking through them you'll find something like Water-fuel
 10
 0, Lux food 5 0, crystals 0 6 etc.
 
 Each of the names of the goods such as water-fuel or crystals is a button
 to
 click on, and the two numbers after refer to what is in your ship's hold
 and
 what is available to take. Just so long as you remember the first number
 after each button as you flick through is the  quantity in your hold and
 the
 second is the amount you can take you should be fine.
 
 To actually do the looting, it's very similar to buying stuff. You hit the
 button and then have a screen with the numbers in hold and available, and
 a
 slider, this is where what I was saying earlier about the sliders comes
 into
 play. set the slider to %100, you grab everything, set it to %0, you drop
 everything. So if  you have 6  lux food in your ship and there is 4
 available to take the slider will start at %60 since you currently have
 %60
 of the  available amount. bang it up to %100 to grab the other four.
 
 the only other thing to note is that  sometimes, when you have four or
 less
 of a given good available, simply flicking up and down the slider won't do
 it. In these situations you need to double tap on the slider and then
 slide
 your finger across the screen. Go all the way right to set to %100, or all
 the way left to set to %0.
 
 Actually I've taken to using the double tap and slide method myself
 regularly, since it is a far quicker way to instantly set a slider to one
 end or the other and most of the time I want to take everything or sell
 everything.
 
 Btw,  the fastest way 

Re: [Audyssey] shadow line issues

2014-02-15 Thread Clement Chou
You may be waiting a long time... I would recommend just trying the
game out first. Two main reasons for that... one is that I'm quite
busy with other projects as well as my daily life, and two.. it's
always more fun to explore and try out a game before you consult a
playthrough.

On 2/12/14, shaun everiss sm.ever...@gmail.com wrote:
 I would be interested when you get a full playthrough of this out.
 I have not spent serious time on japanese games just yet but I will
 eventually do so.

 At 12:33 PM 2/13/2014, you wrote:
The first time you start the game, the game will not be outputting to
the clipboard, but will be running through nvda directly. And you
missed a step, it sounds like... you didn't actually switch
synthesizers and use the protalker English addon. If you do that, it
should be fine.
Here's a little recording I made explaining how everything gets set up
after you install everything you need and add the Japanese language.
https://dl.dropboxusercontent.com/u/3394499/how%20to%20set%20up%20shadow%20line.mp3

On 2/12/14, william lomas w.lo...@icloud.com wrote:
  hi to all
 
  Ok i downloaded
  NVDA
  the game of shadow line
  and the instant translate
  I also on my win seven machine, set the japanese keyboard and
 microsoft imid
  thing lol!!!
  now, when i installed the english pro talker add-on and start the game,
  and
  switch keyboards with alt shift, i hear japanese roman something and
  just a
  bunch of crap being read out lol no pro talker add on is being
  activated.
  What please, am i doing wrong? i am using the full voice edition.
  also i know i have to set the clipboard copy feature first, but the
  problem
  is when i am in japanese keyboard mode nothing is happening yet when in
  english, NVDA is aying no text on clipboard when in UK english so
  confused
  why caps lock shift y is not working
  regards, will
 
 
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 list,
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Re: [Audyssey] BGT, Mac and More

2014-02-15 Thread valiant8086

Hi.
Have you taken into account the possibility that your numbers are as 
they are because your windows releases are on a platform that's been 
getting games, while not as many as we'd all like, for a long time, and 
your releases on mac are dropping into a big gaping black hole of people 
who have been clamoring for games for all this time? Of course we see 
the gravitation toward thinking of iOS as a good gaming platform also as 
you've said if I'm not mistaken affects all this, but that's not really 
in line with my thoughts right now. By that I don't mean I disagree with 
that too I'm just thinking about windows sales vs.mac exclusively here. 
Thinking about myself, I wanted to buy your mac games for my 2010 mac 
book air, which I don't use for much more than trying to stay familiar 
with mac so I know in my own mind how they compare and can try to help 
friends out with mac questions on occasion. I heard about your mac 
releases and I wanted to go buy them just to say thank you for giving us 
something to play besides RSGames on mac OS. I haven't done this yet, 
but I haven't bought any games in quite a while except a couple of 1 
dollar games on iOS.


but my thinking is, you have people excited to be able to play on mac, 
and curious how well you guys made it work. Could that have inflated 
your sales a bit?


Granted, it doesn't really change the point, the fact would still be 
that you're selling more games on MAC and the people you're selling to 
on that platform are more involved, I think that's what you mean about 
the demographics anyway. Just something I wondered about.


Cheers, Sent with thunderbird 17.0.8 portable
On 12/13/2013 11:05 AM, Draconis wrote:

Chiming in on these cross-platform topics seems to be a common theme for me. LOL

I have three points I’d like to make.

First, ignoring Mac as a viable platform for blind gamers is a poor strategy. 
One year on, and Mac sales are still far exceeding Windows sales, even in 
comparison to back in the hay day of audio games, some 10 years ago or so. It 
isn’t just about raw user numbers, it is about demographics and the quality of 
those users.

Which leads me to my second point.

There is an old saying: “Lies, damn lies, and statistics.”

This could not apply to anything as well as it does to the statement that 
Android is more popular than iOS overall. It is technically true that Android 
is used in more devices, but that is because many of those devices are not, 
strictly speaking, Android devices. That is to say, they are not being used as 
portable computing devices like iOS devices are. Kindles, Nooks, many models of 
feature phones, and countless other gadgets, all get lumped into the Android 
user numbers, even though many of those devices are so limited in scope that 
users don’t even know Android was used in their development.

This is why, in the areas that matters, iOS’s numbers are so much better than 
Android’s, despite the marketshare numbers that the media likes to quote. iOS 
consistently has over 80% of web usage from mobile devices, for example. iOS 
users are for more likely to pay for apps, too. iOS users also spend more time 
on their devices, showing greater engagement with the platform. And those kinds 
of numbers go on and on.

It is the same kind of trick as companies like Samsung use that create 
headlines in the news like: “Samsung sells 10 million Galaxy blah blah”. In 
reality, they shipped that number to resellers and warehouses. Shipped, but not 
necessarily sold to end users. Samsung never actually releases specific sales 
numbers. They only ever announce numbers of units shipped. It sounds better 
that way.

Apple, conversely, only ever announces sales to end users, and never the number 
of units shipped.

All of this, before you even start taking into account the fragmentation of 
Android, which is a disaster that Google is continuing to scramble to get a 
hold on with nothing to show for it. Less than 2% of Android devices are 
running the latest version of the OS, compared with over 70% of iOS devices. 
Android is a support nightmare for developers, much as Windows is.

Granted, that 2% number may be slightly skewed, given Google’s continued desire 
to artificially inflate the usage numbers of Android, but it is still a huge 
problem for the platform.

My final point is a technical one.

We explored a number of options for developing the Draconis Engine, including 
experimenting with various languages, techniques, and technologies. We have now 
shipped multiple titles on three platforms in the space of eleven months. Three 
Mac releases, three Windows releases, and one iOS release. (This assumes you 
count the Show Cases for Mac/Windows.)

The Draconis Engine was created with C++ primarily, with very tiny portions 
written in Objective-C to cover OS X and iOS GUI, and small portions in C# for 
Windows.

While C++, like any language, has advantages and disadvantages, if you are 
interested in 

Re: [Audyssey] BGT, Mac and More

2014-02-15 Thread Josh
I really like windows7 personally. I had linux for a month or two and 
went back to windows for the games and all the voices it offers and 
screen reader choices, too.


using windows7 laptop

On 2/15/2014 7:03 PM, valiant8086 wrote:

Hi.
Have you taken into account the possibility that your numbers are as 
they are because your windows releases are on a platform that's been 
getting games, while not as many as we'd all like, for a long time, 
and your releases on mac are dropping into a big gaping black hole of 
people who have been clamoring for games for all this time? Of course 
we see the gravitation toward thinking of iOS as a good gaming 
platform also as you've said if I'm not mistaken affects all this, but 
that's not really in line with my thoughts right now. By that I don't 
mean I disagree with that too I'm just thinking about windows sales 
vs.mac exclusively here. Thinking about myself, I wanted to buy your 
mac games for my 2010 mac book air, which I don't use for much more 
than trying to stay familiar with mac so I know in my own mind how 
they compare and can try to help friends out with mac questions on 
occasion. I heard about your mac releases and I wanted to go buy them 
just to say thank you for giving us something to play besides RSGames 
on mac OS. I haven't done this yet, but I haven't bought any games in 
quite a while except a couple of 1 dollar games on iOS.


but my thinking is, you have people excited to be able to play on mac, 
and curious how well you guys made it work. Could that have inflated 
your sales a bit?


Granted, it doesn't really change the point, the fact would still be 
that you're selling more games on MAC and the people you're selling to 
on that platform are more involved, I think that's what you mean about 
the demographics anyway. Just something I wondered about.


Cheers, Sent with thunderbird 17.0.8 portable
On 12/13/2013 11:05 AM, Draconis wrote:
Chiming in on these cross-platform topics seems to be a common theme 
for me. LOL


I have three points I’d like to make.

First, ignoring Mac as a viable platform for blind gamers is a poor 
strategy. One year on, and Mac sales are still far exceeding Windows 
sales, even in comparison to back in the hay day of audio games, some 
10 years ago or so. It isn’t just about raw user numbers, it is about 
demographics and the quality of those users.


Which leads me to my second point.

There is an old saying: “Lies, damn lies, and statistics.”

This could not apply to anything as well as it does to the statement 
that Android is more popular than iOS overall. It is technically true 
that Android is used in more devices, but that is because many of 
those devices are not, strictly speaking, Android devices. That is to 
say, they are not being used as portable computing devices like iOS 
devices are. Kindles, Nooks, many models of feature phones, and 
countless other gadgets, all get lumped into the Android user 
numbers, even though many of those devices are so limited in scope 
that users don’t even know Android was used in their development.


This is why, in the areas that matters, iOS’s numbers are so much 
better than Android’s, despite the marketshare numbers that the media 
likes to quote. iOS consistently has over 80% of web usage from 
mobile devices, for example. iOS users are for more likely to pay for 
apps, too. iOS users also spend more time on their devices, showing 
greater engagement with the platform. And those kinds of numbers go 
on and on.


It is the same kind of trick as companies like Samsung use that 
create headlines in the news like: “Samsung sells 10 million Galaxy 
blah blah”. In reality, they shipped that number to resellers and 
warehouses. Shipped, but not necessarily sold to end users. Samsung 
never actually releases specific sales numbers. They only ever 
announce numbers of units shipped. It sounds better that way.


Apple, conversely, only ever announces sales to end users, and never 
the number of units shipped.


All of this, before you even start taking into account the 
fragmentation of Android, which is a disaster that Google is 
continuing to scramble to get a hold on with nothing to show for it. 
Less than 2% of Android devices are running the latest version of the 
OS, compared with over 70% of iOS devices. Android is a support 
nightmare for developers, much as Windows is.


Granted, that 2% number may be slightly skewed, given Google’s 
continued desire to artificially inflate the usage numbers of 
Android, but it is still a huge problem for the platform.


My final point is a technical one.

We explored a number of options for developing the Draconis Engine, 
including experimenting with various languages, techniques, and 
technologies. We have now shipped multiple titles on three platforms 
in the space of eleven months. Three Mac releases, three Windows 
releases, and one iOS release. (This assumes you count the Show Cases 
for Mac/Windows.)


The Draconis Engine 

Re: [Audyssey] BGT, Mac and More

2014-02-15 Thread valiant8086

Hi.
I'm doing ok with windows 8.1. I don't bother with the start screen 
much, I just use the desktop, the start screen search box and pretty 
much everything else. I don't run any metro apps hardly, when I do I 
have to mess around with my screen settings since I like to keep my 
computer outputting to a projector that isn't there to save energy. 
Result being that the apps won't run until I fix my resolution, so I 
have to switch back to my touch screen output. At first you think it's 
less accessible because, if you're using JAWS anyway, you'll notice 
things that the JAWS cursor won't read on 8.1 that it reads just fine on 
the same window in windows 7. third party applications like live drive 
desktop is what I'm talking about, not built in windows 8.1 applications 
that would be designed different possibly. Take the same version of live 
drive desktop and read the status window using the JAWS cursor on 
windows 7, now take same version of exact same app and install that on 
8.1 and try to read the status window with JAWS cursor again, same 
version of jaws of course. You'll just be able to read the title of the 
status window and nothing else. You think ug this sucks why did they 
break it! But if you switch to the touch cursor in JAWS you can read it 
just fine, and if you touch the screen if you have a touch screen it 
works fine that way too. I encounter this in quite a few places, but the 
touch cursor always works well enough, sometimes it's nicer than doing 
it with the JAWS cursor.


One of my friends was talking to me, saying he was not liking something 
about 8.1, when you copy files into some place that already has existing 
files there, the dialogue asking if you want to overwrite etc isn't 
accessible. Won't read with the jaws cursor and you can't tab through 
the options. They were going to downgrade from 8.1 to windows 7 on a 
brand new computer. I got on my netbook at the time my only 8.1 
computer, I installed a demo of 8.1 using Winstaller on that old netbook 
so I'd be learning about it. Anyway, I booted up my old netbook into my 
demo windows 8.1 and tried that, and discovered that you can't read it 
with the jaws cursor. You can, however, read them with the touch cursor 
and, even better, you can leave it on pc cursor and just arrow between 
the choices, tab doesn't work, but arrow keys do just fine and the 
wording of the choices is really an improvement.


So you see things like that happen a lot. People just need a couple of 
big problems and that ruins it for them. But the way around this is to 
approach this in the kind of manner of, this is ok in windows 7, how 
about I just assume they didn't completely break this and try for a 
while to really find a solution. I'll just do anything I can think of. 
There's got to be a way to make this work. And that has helped me find 
solutions for me and my friends quite a few times, especially now that 
my primary laptop is a Lenovo Yoga 2 pro that came with windows 8.1.


Folks complain about the start screen. Not me, I didn't use the start 
menu in 7 unless I had to anyway. That search box is great, only 
downside to how that is in 8.1 over 7 is it searches for a lot more 
stuff by default and it's slower at coming up with search results. I  
solved that problem by installing classic shell and just selecting to 
use classic start menu, not classic explorer and classic IE I like how 
those work in 8.1, don't need any modifications there. Then I noticed 
that classic start menu's search box is sort of lousy it doesn't come up 
with the same search results you'd expect from the 7 start menu, so if 
it fails on me I just hit windows+q and type into that search box what I 
want and that usually works fine.


That reminds me of another thing. Another friend was really disappointed 
that he couldn't adjust his detail view settings in 8.1's file browser 
(8.1's name for windows explorer). It took a while, but I figured out 
that in the ribbon if you hit alt v to get to the view tab, then use 
your tab key to find the views button dropdown grid, don't ask me what 
that actually means, and hit said button, it exposes other options that 
you can now tab through like add columns and such that gives you the 
same abilities you expect in the view menu of explorer on windows 7. 
Same goes for folder options, we knew we could go to folder options in 
control panel, but in 8.1 you can't seem to find folder options in the 
file manager, something you need to do if you want to modify folder 
options, namely going in there to hit apply to all folders of this type 
for making sure all music folders display the way the one you're 
currently in is set to display for instance. Instead of just complaining 
about it not being there, I went on a hunt for it, and finally managed 
to find it, took a while but I got it. It's in the views tab of the 
ribbon, it says something about options, gives a description for what 
the whole group is for, then it says 

Re: [Audyssey] BGT, Mac and More

2014-02-15 Thread Thomas Ward
Hi Valiant,

Well, I certainly do think the fact that the Draconis titles are being
released for a new market does have some effect on sales. After all,
it is easier to make a lot of money when there aren't several other
companies to compete with in the same target market. However, I don't
believe that is the one and only factor why Draconis's sales are so
high on Mac.

Another very prominent reason is basic security. As Josh and others
have stated time and time again the Apple Store is a very good way to
secure a developer's work from being pirated/stolen. That is more
people on Mac is likely to be an honest customer than on Windows.
Windows software on the other hand has a much more likely risk of
being pirated, cracked, and stolen obviously bringing sales down.

Last but not least, I think the cost has a lot to do with it. Ever
since releasing Change Reaction 2 and Silver Dollar Draconis has been
bringing the price of their games down to something like $9.99. Lower
costs generally means more sales from honest customers who can afford
the software. Even I have plans to buy both as soon as finances will
allow. However, my point is that if a company sets a price that most
people can and will pay then sales will usually go up.

Cheers!


On 2/15/14, valiant8086 valiant8...@gmail.com wrote:
 Hi.
 Have you taken into account the possibility that your numbers are as
 they are because your windows releases are on a platform that's been
 getting games, while not as many as we'd all like, for a long time, and
 your releases on mac are dropping into a big gaping black hole of people
 who have been clamoring for games for all this time? Of course we see
 the gravitation toward thinking of iOS as a good gaming platform also as
 you've said if I'm not mistaken affects all this, but that's not really
 in line with my thoughts right now. By that I don't mean I disagree with
 that too I'm just thinking about windows sales vs.mac exclusively here.
 Thinking about myself, I wanted to buy your mac games for my 2010 mac
 book air, which I don't use for much more than trying to stay familiar
 with mac so I know in my own mind how they compare and can try to help
 friends out with mac questions on occasion. I heard about your mac
 releases and I wanted to go buy them just to say thank you for giving us
 something to play besides RSGames on mac OS. I haven't done this yet,
 but I haven't bought any games in quite a while except a couple of 1
 dollar games on iOS.

 but my thinking is, you have people excited to be able to play on mac,
 and curious how well you guys made it work. Could that have inflated
 your sales a bit?

 Granted, it doesn't really change the point, the fact would still be
 that you're selling more games on MAC and the people you're selling to
 on that platform are more involved, I think that's what you mean about
 the demographics anyway. Just something I wondered about.

---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] BGT, Mac and More

2014-02-15 Thread shaun everiss

hmmm sounds like a lot of work.
good I have 7, there is probably an easier tway to handle it.

At 02:19 PM 2/16/2014, you wrote:

Hi.
I'm doing ok with windows 8.1. I don't bother with the start screen 
much, I just use the desktop, the start screen search box and pretty 
much everything else. I don't run any metro apps hardly, when I do I 
have to mess around with my screen settings since I like to keep my 
computer outputting to a projector that isn't there to save energy. 
Result being that the apps won't run until I fix my resolution, so I 
have to switch back to my touch screen output. At first you think 
it's less accessible because, if you're using JAWS anyway, you'll 
notice things that the JAWS cursor won't read on 8.1 that it reads 
just fine on the same window in windows 7. third party applications 
like live drive desktop is what I'm talking about, not built in 
windows 8.1 applications that would be designed different possibly. 
Take the same version of live drive desktop and read the status 
window using the JAWS cursor on windows 7, now take same version of 
exact same app and install that on 8.1 and try to read the status 
window with JAWS cursor again, same version of jaws of course. 
You'll just be able to read the title of the status window and 
nothing else. You think ug this sucks why did they break it! But if 
you switch to the touch cursor in JAWS you can read it just fine, 
and if you touch the screen if you have a touch screen it works fine 
that way too. I encounter this in quite a few places, but the touch 
cursor always works well enough, sometimes it's nicer than doing it 
with the JAWS cursor.


One of my friends was talking to me, saying he was not liking 
something about 8.1, when you copy files into some place that 
already has existing files there, the dialogue asking if you want to 
overwrite etc isn't accessible. Won't read with the jaws cursor and 
you can't tab through the options. They were going to downgrade from 
8.1 to windows 7 on a brand new computer. I got on my netbook at the 
time my only 8.1 computer, I installed a demo of 8.1 using 
Winstaller on that old netbook so I'd be learning about it. Anyway, 
I booted up my old netbook into my demo windows 8.1 and tried that, 
and discovered that you can't read it with the jaws cursor. You can, 
however, read them with the touch cursor and, even better, you can 
leave it on pc cursor and just arrow between the choices, tab 
doesn't work, but arrow keys do just fine and the wording of the 
choices is really an improvement.


So you see things like that happen a lot. People just need a couple 
of big problems and that ruins it for them. But the way around this 
is to approach this in the kind of manner of, this is ok in windows 
7, how about I just assume they didn't completely break this and try 
for a while to really find a solution. I'll just do anything I can 
think of. There's got to be a way to make this work. And that has 
helped me find solutions for me and my friends quite a few times, 
especially now that my primary laptop is a Lenovo Yoga 2 pro that 
came with windows 8.1.


Folks complain about the start screen. Not me, I didn't use the 
start menu in 7 unless I had to anyway. That search box is great, 
only downside to how that is in 8.1 over 7 is it searches for a lot 
more stuff by default and it's slower at coming up with search results. I
solved that problem by installing classic shell and just selecting 
to use classic start menu, not classic explorer and classic IE I 
like how those work in 8.1, don't need any modifications there. Then 
I noticed that classic start menu's search box is sort of lousy it 
doesn't come up with the same search results you'd expect from the 7 
start menu, so if it fails on me I just hit windows+q and type into 
that search box what I want and that usually works fine.


That reminds me of another thing. Another friend was really 
disappointed that he couldn't adjust his detail view settings in 
8.1's file browser (8.1's name for windows explorer). It took a 
while, but I figured out that in the ribbon if you hit alt v to get 
to the view tab, then use your tab key to find the views button 
dropdown grid, don't ask me what that actually means, and hit said 
button, it exposes other options that you can now tab through like 
add columns and such that gives you the same abilities you expect in 
the view menu of explorer on windows 7. Same goes for folder 
options, we knew we could go to folder options in control panel, but 
in 8.1 you can't seem to find folder options in the file manager, 
something you need to do if you want to modify folder options, 
namely going in there to hit apply to all folders of this type for 
making sure all music folders display the way the one you're 
currently in is set to display for instance. Instead of just 
complaining about it not being there, I went on a hunt for it, and 
finally managed to find it, took a while but I got it. It's in the 

Re: [Audyssey] star traders rpg now accessible on Ios

2014-02-15 Thread Darren Harris
You are quite correct. This feature is already in the latest android update. 
Hopefully this is coming to iOS soon.

Until the problem of the conflict screen is resolved, has anybody yet worked 
out a way of telling who is in an alliance with who and who is in a trade war 
with who? 

Sent from my iPhone

 On 15 Feb 2014, at 13:34, Richard Claridge 
 richard.claridg...@googlemail.com wrote:
 
 I believe this is something he's working on in a future update. The ability 
 to replace an upgrade with another one at cost.
 Thanks
 Richard
 
 Sent from my iPhone
 
 On 12 Feb 2014, at 08:14, dark d...@xgam.org wrote:
 
 That is true, but I  believe that is how the game works, since I think ship 
 types are a little more  flexible than in smugglers, so you trade in  your 
 ship instead of getting an upgrade to your sales etc.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Darren Harris 
 darren_g_har...@btinternet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 31, 2014 10:07 AM
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 
 No not yet. Another thing I found, is that when you buy an upgrade and 
 install it, you can't buy any improvement to the upgrade. In other words, 
 once you have bought that upgrade no other upgrades show up. So I'm 
 wondering if there is a way of selling that upgrade to get an improved 
 version?
 
 Sent from my iPhone
 
 On 30 Jan 2014, at 20:48, dark d...@xgam.org wrote:
 
 Yep the report is  useful for trading, though i actually like the need to 
 visit different planets.
 
 Have you discovered any way of telling which faction the different planets 
 are other than going there?
 
 Beware the grue!
 Dark.
 - Original Message - From: Darren Harris 
 darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Thursday, January 30, 2014 6:51 PM
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 
 Ah right.
 
 Well I just got killed doing a spy mission lol. not fun although because
 I've learned a we bit I think I can do a bit better second time round lol.
 for example, am now using roomers to trade. Also I found out what the 
 report
 thing is for on each of the comodities. Click it and it brings up a list 
 of
 places and prices for that commodity. But I think it only lists the places
 you've been to.
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 30 January 2014 16:25
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 Hi Darren.
 
 That is it, however note that the cargo you find  is  of the very 
 expensive
 sort, weapons, electronics and artifacts. The more crew you commit the 
 more
 you will find although you also risk having your crew killed by nasty 
 things
 on the planets as well, so it's something of a gamble albeit a rather good
 one especially if you have a trade permit so you can sell unrestricted
 items.
 
 Beware the grue!
 
 Dark.
 - Original Message -
 From: Darren Harris darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Thursday, January 30, 2014 4:18 PM
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 
 Hi dark,
 
 You've obviously done exploring, what's the benefit to it? apart from
 finding the odd bit of cargo to sell?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 30 January 2014 11:30
 To: Gamers Discussion list
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 Hi Shane.
 
 Looting ships works very much the same way that exploring, harvesting, or
 indeed trading do.
 
 When you hit the loot cargo button you will be presented with a list of
 cargo types. flicking through them you'll find something like Water-fuel
 10
 0, Lux food 5 0, crystals 0 6 etc.
 
 Each of the names of the goods such as water-fuel or crystals is a button
 to
 click on, and the two numbers after refer to what is in your ship's hold
 and
 what is available to take. Just so long as you remember the first number
 after each button as you flick through is the  quantity in your hold and
 the
 second is the amount you can take you should be fine.
 
 To actually do the looting, it's very similar to buying stuff. You hit 
 the
 button and then have a screen with the numbers in hold and available, and
 a
 slider, this is where what I was saying earlier about the sliders comes
 into
 play. set the slider to %100, you grab everything, set it to %0, you drop
 everything. So if  you have 6  lux food in your ship and there is 4
 available to take the slider will start at %60 since you currently have
 %60
 of the  available amount. bang it up to %100 to grab the other four.
 
 the only other thing to note is that  sometimes, when you have four or
 less
 of a given good available, simply flicking up and down the slider won't 
 do
 it. In these situations 

[Audyssey] Starbase Orion info

2014-02-15 Thread Zachary Kline
Hi Dark and all,

Well, the mention of Starbase Orion on here finally prompted me to come back on 
list and say that I think the developer should definitely be contacted. I 
haven’t heard much from them in a while, but had some positive feedback at one 
point. Some areas, like the map, are already almost accessible, and others 
shouldn’t be too hard to make so. A game like Master of Orion would be gerat to 
play on the phone.
All the best,
Zack.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] is there a use for monkey term?

2014-02-15 Thread valiant8086

Hi.
You'd have to evaluate the usefulness of it over other clients on your 
own, since it's down to individual preference. If you use MTScripts and 
any of the pre-included xml files, be that the existing soundpacks or 
you start with default.xml and set it up to connect to a new mud you'll 
get speech through NVDA, JAWS, Window-Eyes and dolphin hal supernova and 
system access. NVDA doesn't work with the recent sessions list unless 
you use screen review. Same for the Funky Monkey tree, can only access 
that with screen review in NVDA. Screen review is also what you use to 
review text on the scrollback, but that's no different than any of the 
other screen readers. NVDA is nice for allowing your screen review 
cursor to be on the scroll back to review text after it's already 
arrived on screen and providing separate commands to work with the input 
box where you type your commands. So without any commands to cycle 
between screen review and focus you have commands like caps lock l to 
read the focus, and caps lock up and down arrow to go up and down the 
scroll back.


The reason MT just won't die is that it provides a clean slate that 
anyone can tweak a little and make it do pretty much anything. Not that 
other clients don't, it's just different a bit in it's open approach, 
and for my own part, I started using it when it wasn't quite as extinct 
as it is now, and I know best how to make it sing so that's what I'm 
still diddly daddling with. It does run on windows 8.1 as long as the 
instructions on my website and in the MTScripts installer are followed 
closely. You need visual c runtime 2005, type that into google and it'll 
probably be the first result, get 32 bit regardless of actual system 
arcitecture, mt is 32 bit. If you have any GMA games installed you 
probably already have this.


MTScripts and Monkey Term can both be downloaded from 
http://valiant8086.com/games/muds/monkeyterm/mtscripts if you click on 
the install link at the top. It might be a good idea to read over all 
that I've written on both pages to get an idea of how all this stuff 
actually works.


Cheers, Sent with thunderbird 17.0.8 portableOn 1/27/2014 4:02 PM, Devin 
Prater wrote:

Hi all. At the moment, I use MushZ for all MUD tasks. But, one person still 
aparently uses monkey term. One problem I have is that NVDA doesn't read the 
whole thing at once, just line by line. Does monkeyterm support speaking 
through NVDA? How are the soundpacks for it?
sent from the braille plus

valiant8086 valiant8...@gmail.com wrote:


Hi.
I'm probably stirring up a dead horse at this point, seeing I'm late to
the thread, but another nice thing about the task manager, in 7 and 8,
and 8.1, is you can hold down the windows key and hit the number
corresponding to how many icons from the left on the task bar the item
you want is, and it will,

A. If the application isn't already running launch it

B. if it is already running bring it to the foreground.

I make heavy use of this feature to shorten the alt+tab process down to
one key press to bounce between Monkey Term and Thunderbird as needed,
or flip right over to the chicken nugget window assuming I have it not
hidden. I use windows+1 to open internet explorer for instance. how can
you beat that? Windows+e opens up the explorer window, and in 8.1 the
explorer window, on top of showing your list of drives, lists network
drives in a separate category that you can close if you want so you
don't have to see them all the time, and it lists important user folders
like documents, downloads and such as that right there in the window you
get when you hit windows+e. Again, how can you beat that? In windows 7 I
would go to start menu and type downloads and hit enter to open my
downloads folder. Now I hit windows+e and type dow, just do without the
w goes to documents, and hit enter and there I am in my downloads folder.

In windows XP I used to use the connect to menu in the start menu to
work my way to the wireless networks dialogue box. When I switched to
windows 7 a few years ago I became rather upset because I couldn't find
an easy way to get to the networks list. I knew how to get there but it
was convoluted and not nearly as simple to get to as XP. It took me a
few months no kidding to figure out that there is an icon on the system
tray that shows what network you are connected to or not connected if
none. You can hit enter on that and it brings up a list of wireless
networks and dialup and cellular device connections, pluus lists
ethernet connections, right there just like that. So that discovery was
one of the things that really started selling 7 to me since going
through the system tray like that really feels actually a lot easier
than xp's way of doing it. usually I know what network I am connected to
also so if I'm on my satelite connection I just hit windows+b, type sat
and hit enter really quick so the balloon thing doesn't pop up and get
me stuck in there (XP does this too so don't go