Re: [Audyssey] the cave alter aeon?

2015-03-16 Thread dark

Hi josh.

I don't recall exactly where the cave is, but finding areas on alteraeon is 
always easy, just type nearby or where and you'll be told what areas are 
around you and what level, it's a handy command for further on in the game.


All the best,

Dark.
- Original Message - 
From: "Josh K" 

To: "Gamers Discussion list" 
Sent: Tuesday, March 17, 2015 2:05 AM
Subject: [Audyssey] the cave alter aeon?



hi
Where is the cave in alter aeon where I can get the demon staff or 
whatever it is called? where do I go from the encampment to get to it? 
It's been awhile since I played. I forget, I had to make a new character.
on alter aeon I am Avalyn. Avalyn is the name of one of my favorites from 
the demon wars saga books.


thanks

Josh
on alter aeon I am Avalyn ...

--
follow me on twitter @joshknnd1982


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Re: [Audyssey] creating a character on alter aeon

2015-03-16 Thread Josh K
or you can just hit y and enter for yes or n for no. but best to type it 
out fully.


follow me on twitter @joshknnd1982

On 3/16/2015 9:49 PM, Keith S wrote:

Yes,  you have to type the word out Y E S and hit enter, then there are other 
questions you have to answer.

Keith
   - Original Message -
   From: Denny Schwab
   To: Gamers Discussion list
   Sent: Monday, March 16, 2015 10:31 AM
   Subject: Re: [Audyssey] creating a character on alter aeon


   I believe you type 'yes'.  I think there is a question that says
   something to the affect of 'would you like to create a new
   character?'.  Give 'yes' a try and see if that works for you.

   Denny

   On 3/16/15, David Bartling  wrote:
   > Hi
   > What do I type to create a new character? I tried typing new but it
   > didn't work, thanks.
   >
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[Audyssey] the cave alter aeon?

2015-03-16 Thread Josh K

hi
Where is the cave in alter aeon where I can get the demon staff or 
whatever it is called? where do I go from the encampment to get to it? 
It's been awhile since I played. I forget, I had to make a new character.
on alter aeon I am Avalyn. Avalyn is the name of one of my favorites 
from the demon wars saga books.


thanks

Josh
on alter aeon I am Avalyn ...

--
follow me on twitter @joshknnd1982


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Re: [Audyssey] creating a character on alter aeon

2015-03-16 Thread Keith S
Yes,  you have to type the word out Y E S and hit enter, then there are other 
questions you have to answer.

Keith
  - Original Message - 
  From: Denny Schwab 
  To: Gamers Discussion list 
  Sent: Monday, March 16, 2015 10:31 AM
  Subject: Re: [Audyssey] creating a character on alter aeon


  I believe you type 'yes'.  I think there is a question that says
  something to the affect of 'would you like to create a new
  character?'.  Give 'yes' a try and see if that works for you.

  Denny

  On 3/16/15, David Bartling  wrote:
  > Hi
  > What do I type to create a new character? I tried typing new but it
  > didn't work, thanks.
  >
  > ---
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Re: [Audyssey] Adventure at c: default stats

2015-03-16 Thread Katie Epperson
Download the zip file from the website

> On Mar 16, 2015, at 6:04 PM, Ron hopkins  wrote:
> 
> actually, not using any anti virus scan at all.
> 
> 
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Re: [Audyssey] Adventure at c: default stats

2015-03-16 Thread Ron hopkins

actually, not using any anti virus scan at all.


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Re: [Audyssey] trivia crack trouble

2015-03-16 Thread dark
Funny, in the tips I just hit the close button and I've never noticed it 
being unlabeled.


The only major problem as I said that I had was with the tutorial.

all the best,

Dark.
- Original Message - 
From: "Brent Harding" 

To: "Gamers Discussion list" 
Sent: Monday, March 16, 2015 8:28 PM
Subject: Re: [Audyssey] trivia crack trouble


You can play it on Facebook, but I'm not sure if it's real accessible 
there. The biggest issue left in the iOS one right now is that there are 
unlabeled buttons in the tip that pops up now and then to tell you about 
power-ups. I wish you could just turn that off.


- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Monday, March 16, 2015 9:13 AM
Subject: Re: [Audyssey] trivia crack trouble



Hi Shaun,

As far as I know Trivia Crack is only available on iOS not PC right now.

Cheers!


On 3/13/15, shaun everiss  wrote:

does this work on pc at all?
I don't want it on steam really but is it good on pc.


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Re: [Audyssey] PS4 Access?

2015-03-16 Thread Brent Harding
I thought from what I heard, the access on Windows Phone isn't so great when 
it comes to third-party apps. I don't know anyone who has one because most 
people go droid or iOS, so I haven't gotten to play with it before, but 
that's what I heard on some demos of it. It worked good with what it came 
with, but not so good with third-party apps.


- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Friday, March 13, 2015 9:33 PM
Subject: Re: [Audyssey] PS4 Access?


its doubtfull ms will give a heck on the other hand with windows 10 able 
to run some xbox stuff including streaming from the actual unit, and a few 
other things like xbox xna engine running windows and xbox apps in the 
same development platform does to point to some intigration.

weather that means access we don't know.
But if the windows phones are anything to go on, we do know their narator 
works and they have good quality voices with their speech platform unified 
synth.

So on a strictly technical point of view we are probably there allready.

At 10:33 a.m. 14/03/2015, you wrote:

This is excellent news, thanks for sharing .  I'm hoping xbox  follow suit
and do something similar  too



-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah
Rickard
Sent: Friday, March 13, 2015 11:07 AM
To: Gamers Discussion list
Subject: [Audyssey] PS4 Access?

Hi. Someone might have already posted this:

Buried in this announcement is news that might matter to us. Text to 
Speech

is coming to the PS4. I don't know what this means, but it's interesting.

http://arstechnica.com/gaming/2015/03/ps4-finally-getting-suspendresume-feat
ure-first-promised-two-years-ago/

--
Signed:
Dakotah Rickard

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Re: [Audyssey] trivia crack trouble

2015-03-16 Thread Brent Harding
You can play it on Facebook, but I'm not sure if it's real accessible there. 
The biggest issue left in the iOS one right now is that there are unlabeled 
buttons in the tip that pops up now and then to tell you about power-ups. I 
wish you could just turn that off.


- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Monday, March 16, 2015 9:13 AM
Subject: Re: [Audyssey] trivia crack trouble



Hi Shaun,

As far as I know Trivia Crack is only available on iOS not PC right now.

Cheers!


On 3/13/15, shaun everiss  wrote:

does this work on pc at all?
I don't want it on steam really but is it good on pc.


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Re: [Audyssey] Adventure at c: default stats

2015-03-16 Thread Katie Epperson
Not to be nosy, but what antivirus are you using? Antivirus causes problems 
with that sometimes

> On Mar 15, 2015, at 7:41 PM, Ron hopkins  wrote:
> 
> Hello.  This is Ron.  Was wondering how to download this game?  What I mean 
> is that when I download it it says that windows can't open the file.
> 
> 
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Re: [Audyssey] EatStar

2015-03-16 Thread Ron hopkins
How about a accessible game of berger time?  I used to watch my nephew 
play that game for a system called an intelevision.



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Re: [Audyssey] trivia crack trouble

2015-03-16 Thread dark
I think there is a streight off facebook version and one for androi, but 
I've heard that access in those is clunky to impossible.


All the best,

Dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Monday, March 16, 2015 2:13 PM
Subject: Re: [Audyssey] trivia crack trouble



Hi Shaun,

As far as I know Trivia Crack is only available on iOS not PC right now.

Cheers!


On 3/13/15, shaun everiss  wrote:

does this work on pc at all?
I don't want it on steam really but is it good on pc.


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Re: [Audyssey] EatStar

2015-03-16 Thread dark

Lol Tom, I never played that fast food game but it sounds fun.

Some of the Kirby games however have some great minigames revolving around 
food sinse Kirby is a greedy person. For those who don't know, Kirby is a 
cutesy (if rather synister), character who is a pink ball with feet and eyes 
and who has the ability to suck in monsters, items and various other things, 
and even transform himself into them, (his name Kirby is obviously because 
of his resemblance to the brand of vacuume cleaner).


The Kirby games all include little minigames, which are short arcade games 
that can be played either on the title screen for some divertion, or as part 
of the main game for extra lives.


In Kirby superstar for the snes, there is a game called the great gourmet 
race where Kirby has to race along chased by the evil penguin king dedede. 
The first to win the race or eat most food wins, which gets particularly fun 
when kirby can get power ups like turning himself into a giant rolling wheel 
or flying around with a jet pack.


The description of that atari game though reminded me more of a game called 
fast food in Kirby & the amazing mirror for the gba. In that game four 
different coloured Kirbys surround a table and a food item like a burger, a 
carrot or a cabbage is stuck on the table, the kirby who presses suck fast 
enough gets to hoover up the grub and wins that round, and for the human 
player this means some pretty quick reactions, (it's a little like the more 
well known samurai kirby in gameplay but with a very different theme).


All the best,

Dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Monday, March 16, 2015 2:04 PM
Subject: Re: [Audyssey] EatStar



Hi Shaun,

Not necessarily. Remember it is a game after all, and in games all
kinds of crazy things are possible that aren't possible in the real
world.

That said, Phil's idea sounds a bit like the old Atari game called
Fast Food. In that game there are all kinds of fast food items like
burgers, hot dogs, fries, etc flying across the screen. It is your job
to shoot and eat as much food as you can. Occasionally during the
various rounds the game character would belch to let you know he was
full. However, there was no actual limit to how many food items he
could eat.



On 2/25/15, shaun everiss  wrote:

Ok phill lol.
However wouldn't you get either to full and become your own planet or
explode into tiny bits?
Wouldn't you loose your lunch anyway.


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Re: [Audyssey] creating a character on alter aeon

2015-03-16 Thread Dennis Towne
Do you have speedwalk enabled?  "new" will be treated as 'north east
west' if you have speedwalk turned on in your client.

When you first connect, the game asks:

Would you like to create a new character?

If you answer "yes", that should put you into the new character process.

-dentin

Alter Aeon MUD
http://www.alteraeon.com


On Mon, Mar 16, 2015 at 7:58 AM, David Bartling  wrote:
> Hi
> What do I type to create a new character? I tried typing new but it
> didn't work, thanks.

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Re: [Audyssey] creating a character on alter aeon

2015-03-16 Thread Denny Schwab
I believe you type 'yes'.  I think there is a question that says
something to the affect of 'would you like to create a new
character?'.  Give 'yes' a try and see if that works for you.

Denny

On 3/16/15, David Bartling  wrote:
> Hi
> What do I type to create a new character? I tried typing new but it
> didn't work, thanks.
>
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[Audyssey] creating a character on alter aeon

2015-03-16 Thread David Bartling
Hi
What do I type to create a new character? I tried typing new but it
didn't work, thanks.

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Re: [Audyssey] oriol gomez website.

2015-03-16 Thread Thomas Ward
Hi Ishan,

It appears to be something wrong on your end. I can bring up the site
and access all of the content so I know Oriol's site is up and
working. Not sure why you can't access it but it might help to get the
full error message.

Cheers!


On 2/27/15, ishan dhami  wrote:
> Hello everyone.
> what happen to oriol gomez website it is not opening saying 501 server
> error.
> Is this my server problem or not?
> Thanks
> Ishan
>
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Re: [Audyssey] trivia crack trouble

2015-03-16 Thread Thomas Ward
Hi Shaun,

As far as I know Trivia Crack is only available on iOS not PC right now.

Cheers!


On 3/13/15, shaun everiss  wrote:
> does this work on pc at all?
> I don't want it on steam really but is it good on pc.

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Re: [Audyssey] EatStar

2015-03-16 Thread Thomas Ward
Hi Shaun,

Not necessarily. Remember it is a game after all, and in games all
kinds of crazy things are possible that aren't possible in the real
world.

That said, Phil's idea sounds a bit like the old Atari game called
Fast Food. In that game there are all kinds of fast food items like
burgers, hot dogs, fries, etc flying across the screen. It is your job
to shoot and eat as much food as you can. Occasionally during the
various rounds the game character would belch to let you know he was
full. However, there was no actual limit to how many food items he
could eat.



On 2/25/15, shaun everiss  wrote:
> Ok phill lol.
> However wouldn't you get either to full and become your own planet or
> explode into tiny bits?
> Wouldn't you loose your lunch anyway.

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Re: [Audyssey] deamons in angel gift.

2015-03-16 Thread dark

Hi Ishen.

you need to get close enough to the demons to blast them with your energy, 
this takes some practice and skill sinse the demons have a longer range than 
you (as a hint, Lyriel's shield is your friend but don't use it all the 
time), and you should get used to landing on houses under fire sinse 
remember that giving gifts is your chief way of refilling Lyriel's energy.


Hth.

Welcome to the true challenge of angel gift.

All the best,

Dark. 



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Re: [Audyssey] slender the lost vision.

2015-03-16 Thread dark

Hi Ishen.

The game isn't actually that hard to understand, indeed Gorthalen got 
somewhat irritated when i suggested as much.


Turn with A and d and walk forward with W or back with S, hold shift to run 
though bare in mind you have limited staminer so can't run for too long.


Your object is to pick up the pages which you'll hear around you as a noise 
of flapping paper. If you hear static, slenderman is about, and the more 
static you hear, the closer he is, however if you face him directly he'll 
run away and come at you from another direction. The more static you hear 
the closer he is.


hth.

All the best,

Dark.
- Original Message - 
From: "ishan dhami" 

To: 
Sent: Wednesday, March 04, 2015 2:28 PM
Subject: [Audyssey] slender the lost vision.



Hi
I don't know but I am not able to understand this game.
although I believe that gortholon should try to give some voice over.
the read me file have not much information.
so can someone have some knowledge so kindly share it.
thanks
Ishan

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Re: [Audyssey] oriol gomez website.

2015-03-16 Thread dark

Hi Ishen.

oriol's site is at http://oriolgomez.com/en_index.php last I checked it was 
working fine.


All the best,

Dark.
- Original Message - 
From: "ishan dhami" 

To: 
Sent: Friday, February 27, 2015 11:30 AM
Subject: [Audyssey] oriol gomez website.



Hello everyone.
what happen to oriol gomez website it is not opening saying 501 server 
error.

Is this my server problem or not?
Thanks
Ishan

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Re: [Audyssey] EatStar

2015-03-16 Thread dark
@Ron, Leasure suit larry was based on an older series of interactive fiction 
text adventure games with a similar theme.


I've not played them sinse as I've said before I can't do adult x rated, but 
they are certainly available on places like the If Archive if your 
interested.


All the best,

Dark
- Original Message - 
From: "Ron hopkins" 

To: 
Sent: Monday, March 02, 2015 1:27 AM
Subject: Re: [Audyssey] EatStar


Hello.  This is Ron.  I wish there was an accissable version of leasure 
suit Larry the game by siera entertainment, where he plays drinking games 
with the object of having sex at least once in colege.  I think thats how 
that game worked.



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Re: [Audyssey] EatStar

2015-03-16 Thread Jacob Kruger
Ron, there is at least one interactive fiction/z-code version of tha game, 
which is thus fully accessible, but anyway...


Jacob Kruger
Blind Biker
Skype: BlindZA
"Roger Wilco wants to welcome you...to the space janitor's closet..."

- Original Message - 
From: "Ron hopkins" 

To: 
Sent: Monday, March 02, 2015 3:27 AM
Subject: Re: [Audyssey] EatStar


Hello.  This is Ron.  I wish there was an accissable version of leasure 
suit Larry the game by siera entertainment, where he plays drinking games 
with the object of having sex at least once in colege.  I think thats how 
that game worked.



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Re: [Audyssey] The Three Monkeys Kickstarter Campaign

2015-03-16 Thread ishan dhami
I think they should be patient
and surely things will go in their hands.
Thanks
Ishan

On 3/13/15, Ian Reed  wrote:
> In part one you find the bird, which is signified by music playing.
> Ready your arrow by holding C, then release to shoot it.
> The second and third parts of the game have you use the Z and X keys to
> parry and attack, respectively.
>
> HTH,
> Ian Reed
> Try my free games at http://BlindAudioGames.com
>
> On 3/12/2015 8:12 PM, Ron Schamerhorn wrote:
>> I very much wish them well and hope that the funding for development
>> is found.  I downloaded the prototype and looks good thus far. Though
>> honestly can anyone tell me what I should be doing in the beginning?
>> I just seem to walk forward for ever without anything changing.  The
>> pdf was a tad vague on things.
>>
>> TIA
>> Ron
>>
>>
>> On 12-Mar-2015 7:20 AM, Phil Vlasak wrote:
>>> Hi Folks,
>>> Into the Abyss - The Three Monkeys Kickstarter Campaign is almost
>>> over. I
>>> tried to find out the final total but it kept locking up my computer.
>>> The
>>> last time I was able to check, As of March 10, 2015:
>>> 227 backers
>>> £7,971
>>> pledged of £28,000 goal
>>> 48 hours to go
>>>
>>> The last post: probably from JaminEatWorld
>>> March 12, 2015 13:07:56
>>> As we approach the end of the Three Monkeys Kickstarter campaign, we
>>> wanted to take a moment to thank you all for your support over the past
>>> 30 days - it
>>> really does mean the world to the team - and let you know what's what
>>> going forward.
>>>
>>> Sadly, it doesn't look like the Three Monkeys Kickstarter is going to be
>>> a success. It was always a risk pushing things down this route, and -
>>> despite some
>>> fantastic support from you all - it looks like we're going to fall quite
>>> a bit short of our target.
>>>
>>> Our KS target was higher than we initially hoped when launching this
>>> campaign, but it's what we realistically needed to do the project
>>> justice
>>> and unlock
>>> other avenues of funding; we didn't see the point of asking for less,
>>> and
>>> not bringing the game to life to the quality we'd intended. Asking for
>>> too little
>>> has been a failure on the behalf of many high profile Kickstarter
>>> campaigns, and we didn't want to put ourselves in that boat.
>>>
>>> This hopefully isn't the end for Three Monkeys, however. We'll be going
>>> back to the drawing board and exploring other avenues of funding, and
>>> will keep
>>>
>>> pushing to make this audio RPG a reality. We know many of you are crying
>>> out for a game like this, and we'd dearly love to see it made. We're
>>> aware it's
>>> a niche - which is perhaps why we didn't hit our funding goal - but we'd
>>> love to see Three Monkeys plug a gap in the audio game market, and push
>>> the boundaries
>>> of what can be achieved in a game with no visuals.
>>>
>>> To everybody that has backed the campaign, shared, commented or simply
>>> taken the time to check it out - thank you.
>>>
>>> You'll hear more from us soon.
>>>
>>>
>>>
>>> ---
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>>> gamers-unsubscr...@audyssey.org.
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>>> list,
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>>>
>>> -
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>>> Checked by AVG - www.avg.com
>>> Version: 2013.0.3495 / Virus Database: 4257/9278 - Release Date:
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>>>
>>>
>>>
>>
>>
>> -
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>> Checked by AVG - www.avg.com
>> Version: 2013.0.3495 / Virus Database: 4257/9287 - Release Date: 03/12/15
>>
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Re: [Audyssey] PS4 Access?

2015-03-16 Thread shaun everiss
its doubtfull ms will give a heck on the other hand with windows 10 
able to run some xbox stuff including streaming from the actual unit, 
and a few other things like xbox xna engine running windows and xbox 
apps in the same development platform does to point to some intigration.

weather that means access we don't know.
But if the windows phones are anything to go on, we do know their 
narator works and they have good quality voices with their speech 
platform unified synth.

So on a strictly technical point of view we are probably there allready.

At 10:33 a.m. 14/03/2015, you wrote:

This is excellent news, thanks for sharing .  I'm hoping xbox  follow suit
and do something similar  too



-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah
Rickard
Sent: Friday, March 13, 2015 11:07 AM
To: Gamers Discussion list
Subject: [Audyssey] PS4 Access?

Hi. Someone might have already posted this:

Buried in this announcement is news that might matter to us. Text to Speech
is coming to the PS4. I don't know what this means, but it's interesting.

http://arstechnica.com/gaming/2015/03/ps4-finally-getting-suspendresume-feat
ure-first-promised-two-years-ago/

--
Signed:
Dakotah Rickard

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Re: [Audyssey] PS4 Access?

2015-03-16 Thread shaun everiss
I must confess that bar the few that remember all the buttons and 
layouts consoles have not generally been in reach.
From time to time some company or hacker says he is working on a 
console or has an idea for one but none have been produced or 
eventuated at all.
The closest I have heard is a private comment that we were in 
partnership with someone over one possibly.

But nothing came of it.
The game station was another one that was talked about earlier but 
never happened.

win10 should handle some x box stuff but yeah.
There is a thought that the ps4 tts was only in the beta and may be 
got rid of but who knows.

Even if the console talked the games well.
I don't know consoles due to their nature are not what I go for, 
desktops since thats what I am using with a few goes at the tablet 
but thats it really.



At 12:07 a.m. 14/03/2015, you wrote:

Hi. Someone might have already posted this:

Buried in this announcement is news that might matter to us. Text to
Speech is coming to the PS4. I don't know what this means, but it's
interesting.

http://arstechnica.com/gaming/2015/03/ps4-finally-getting-suspendresume-feature-first-promised-two-years-ago/

--
Signed:
Dakotah Rickard

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Re: [Audyssey] The Three Monkeys Kickstarter Campaign

2015-03-16 Thread shaun everiss
Well you will get a call you will get a cue about 
dinner being near buy, then hold down c and release it, its easy enough.

if you follow cues you should handle the prototype its a bit tricky but its ok.

At 03:12 p.m. 13/03/2015, you wrote:
I very much wish them well and hope that the 
funding for development is found.  I downloaded 
the prototype and looks good thus far.  Though 
honestly can anyone tell me what I should be 
doing in the beginning?  I just seem to walk 
forward for ever without anything changing.  The pdf was a tad vague on things.


TIA
Ron


On 12-Mar-2015 7:20 AM, Phil Vlasak wrote:

Hi Folks,
Into the Abyss - The Three Monkeys Kickstarter Campaign is almost over. I
tried to find out the final total but it kept locking up my computer. The
last time I was able to check, As of March 10, 2015:
227 backers
£7,971
pledged of £28,000 goal
48 hours to go

The last post: probably from JaminEatWorld
March 12, 2015 13:07:56
As we approach the end of the Three Monkeys Kickstarter campaign, we
wanted to take a moment to thank you all for your support over the past
30 days - it
really does mean the world to the team - and let you know what's what
going forward.

Sadly, it doesn't look like the Three Monkeys Kickstarter is going to be
a success. It was always a risk pushing things down this route, and -
despite some
fantastic support from you all - it looks like we're going to fall quite
a bit short of our target.

Our KS target was higher than we initially hoped when launching this
campaign, but it's what we realistically needed to do the project justice
and unlock
other avenues of funding; we didn't see the point of asking for less, and
not bringing the game to life to the quality we'd intended. Asking for
too little
has been a failure on the behalf of many high profile Kickstarter
campaigns, and we didn't want to put ourselves in that boat.

This hopefully isn't the end for Three Monkeys, however. We'll be going
back to the drawing board and exploring other avenues of funding, and
will keep

pushing to make this audio RPG a reality. We know many of you are crying
out for a game like this, and we'd dearly love to see it made. We're
aware it's
a niche - which is perhaps why we didn't hit our funding goal - but we'd
love to see Three Monkeys plug a gap in the audio game market, and push
the boundaries
of what can be achieved in a game with no visuals.

To everybody that has backed the campaign, shared, commented or simply
taken the time to check it out - thank you.

You'll hear more from us soon.



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Re: [Audyssey] trivia crack trouble

2015-03-16 Thread shaun everiss

does this work on pc at all?
I don't want it on steam really but is it good on pc.

At 05:22 a.m. 13/03/2015, you wrote:

Hello.

Okay I've downloaded the game but it doesn't seem particularly good 
with voiceover.


I created an account and selected my country, it then started me on 
the tutorial, however none of the controls can be flicked through 
and where it says "tap here" isn't actually where you need to tap 
(silly tutorial).


I selected a classic game and random opponent and play here, and it 
then asked me to tap to spin the wheel which I did, however now I'm 
stuck on a screen that says "art" at the top "spin the wheel again" 
at the bottom and has a hole bunch of controls just labeled button 
button button that I can't either flick through or tap and I can't 
get through this screen.


Actually this isn't the first example of a tutorial that is cruddy 
with vo, and just says "tap here" without any instructions and is a 
problem to get past, however if the controls in trivia crack are 
this cruddy I don't see how you play the game or answer questions.


I will confess I'm a trifle annoyed sinse with all the positive 
comments I was expecting something better than this.


All the best,

Dark.
Hopefully someone can enlighten me.
There is always more to know, more to see, more to learn. The world 
is vast and wondrous strange and there are more things benieth the 
stars than even the archmaesters of the citadel can dream.

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Re: [Audyssey] The Three Monkeys Kickstarter Campaign

2015-03-16 Thread shaun everiss
Well what is a real bummer is I donated the 50 
dollar donation, via paypal which is direct.

Its doutfull if I can do that again with another attempt.
I was really hoping this thing ran.
It doesn't look like it will,  for those of us 
that donated direct via paypal, the cash has been 
sent, but as for the rewards I will have to 
assume that none of that will come now.

Much less the game.
At a time where I actually could do with a bit 
more cash its a blow that this thing may not come in the forseeable future.
Shortly after I donated several equipments for 
backup and communications broke using up the 
budget I set for the year on upgrades.

Bar a few small things, thats it for donations at least for a little while.

At 12:20 a.m. 13/03/2015, you wrote:

Hi Folks,
Into the Abyss - The Three Monkeys Kickstarter 
Campaign is almost over. I tried to find out the 
final total but it kept locking up my computer. 
The last time I was able to check, As of March 10, 2015:

227 backers
£7,971
pledged of £28,000 goal
48 hours to go

The last post: probably from JaminEatWorld
March 12, 2015 13:07:56
As we approach the end of the Three Monkeys 
Kickstarter campaign, we wanted to take a moment 
to thank you all for your support over the past 30 days - it
really does mean the world to the team - and let 
you know what's what going forward.


Sadly, it doesn't look like the Three Monkeys 
Kickstarter is going to be a success. It was 
always a risk pushing things down this route, and - despite some
fantastic support from you all - it looks like 
we're going to fall quite a bit short of our target.


Our KS target was higher than we initially hoped 
when launching this campaign, but it's what we 
realistically needed to do the project justice and unlock
other avenues of funding; we didn't see the 
point of asking for less, and not bringing the 
game to life to the quality we'd intended. Asking for too little
has been a failure on the behalf of many high 
profile Kickstarter campaigns, and we didn't 
want to put ourselves in that boat.


This hopefully isn't the end for Three Monkeys, 
however. We'll be going back to the drawing 
board and exploring other avenues of funding, and will keep
pushing to make this audio RPG a reality. We 
know many of you are crying out for a game like 
this, and we'd dearly love to see it made. We're aware it's
a niche - which is perhaps why we didn't hit our 
funding goal - but we'd love to see Three 
Monkeys plug a gap in the audio game market, and push the boundaries

of what can be achieved in a game with no visuals.

To everybody that has backed the campaign, 
shared, commented or simply taken the time to check it out - thank you.


You'll hear more from us soon.



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Re: [Audyssey] any newly discovered browser MMORPG games out there?

2015-03-16 Thread Denny Schwab
I am using this one for IOS:

https://itunes.apple.com/us/app/pocket-mud-pro/id511678455?mt=8

I will say this is my first attempt at using a MUD client though, so
maybe I don't know what I am missing.  With that said this one seems
to work pretty good and seems fully accessible.

Denny

On 3/5/15, Devin Prater  wrote:
> Indeed! Now all we need is a good enough iOS MUD client, and then I'll be
> happy. Unless Mudder has been updated since January of this year to include
> accessibility fixes, it is not a very uselord alternative to desktop
> clients. I really think we're gonna have to do this outvs, as a blind
> community.
>
> Sent from my iPhone
>
>> On Mar 5, 2015, at 2:50 PM, Dennis Towne  wrote:
>>
>> Darren,
>>
>> Regarding Alter Aeon:  You play as a single character, but you can
>> have any number of characters in your account and can share/swap items
>> between them.  Players can form clans, group together, own boats, and
>> do a ton of other things.  The beginning areas are set up as a fairly
>> linear RPG to get people used to playing the game and learning the
>> commands, but after that it becomes a lot more free form.  The game is
>> extremely large, and it's been running for a long time so the game
>> world and mechanics are pretty solid.
>>
>> Dennis Towne
>>
>> Alter Aeon MUD
>> http://www.alteraeon.com
>>
>>
>>> On Thu, Mar 5, 2015 at 12:07 PM, Dacia Cole 
>>> wrote:
>>> Okay,
>>>
>>> The only online game I have really played is Legend of the Green
>>> Dragon, what do these other games do and where can I find them?  I'm
>>> also looking for more MMORPG PC games and am using JAWS 16 and Windows
>>> 7 64-bit.
>>>
>>> thanks,
>>>
>>> Dacia
>>>
 On 3/5/15, darren harris  wrote:
 Well the more labs you have and at higher levels the more rp you get.

 Currently am at 95k research points per hour. It can go much much
 further
 than that. you could say I'm plodding along in the game whereas others
 have
 taken much quicker routes. Then again that's the beauty of something
 that
 is
 open ended you can do what you want and however you want to do it.

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 05 March 2015 19:15
 To: Gamers Discussion list
 Subject: Re: [Audyssey] any newly discovered browser MMORPG games out
 there?

 I probably need to look at trying the thing again, perhaps either
 resetting
 my account or just going through the systems in detail and seeing where
 my
 ships aare and what I can do with them. I did get the importance of
 research
 to build new modules and such, but it was more a case of what fun stuff
 I
 could do in the mean time while I was waiting for the points to tick
 over.

 All the best,

 Dark.
 There is always more to know, more to see, more to learn. The world is
 vast
 and wondrous strange and there are more things benieth the stars than
 even
 the archmaesters of the citadel can dream.
 - Original Message -
 From: "darren harris" 
 To: "'Gamers Discussion list'" 
 Sent: Thursday, March 05, 2015 6:12 PM
 Subject: Re: [Audyssey] any newly discovered browser MMORPG games out
 there?


> Hi dark,
>
> Oh astro galaxy works fine. It's just that the distress signals work
> on either a first come first serve basis or a timed basis. Other
> people can come get them too. ive gone for one over night and not
> gotten it in the morning because someone else has got it. so it's
> working
 as it should.
>
> The game is as much about research as it is about making money or
> anything else.
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
> Sent: 05 March 2015 18:04
> To: Gamers Discussion list
> Subject: Re: [Audyssey] any newly discovered browser MMORPG games out
> there?
>
> Hi Darren.
>
> I've not been on Cee for a while, and as I said with astro galaxy I
> got a little stuck with what to do after finishing the tutorial sinse
> various things I tried didn't work out, for example I investigated a
> sygnal but wasn't even sure whether it worked or not.
>
> As to other games there are two main ones.
>
> Roboid, which is one of those auto battle games but has a nice story
> and atmosphere and some very good access fixes from it's developer:
> http://roboid.com/
>
> And Drakor on www.drakor.com which I'm just trying out, which has a
> good combat and crafting system but it is a little complex to navigate
> pages of.
>
> To be honest I find myself actually in need of something of a break
> from games for a bit. I recently had a great time with Clokmud and
> some of the choiceofgames titles, but at the moment even though dRakor
> is j

Re: [Audyssey] Three Monkeys prototype

2015-03-16 Thread ishan dhami
Hi phil and others
I haven't check the game so cannot say about it's design and programming
as my friend Mr ian is saying that it is a fantastic
well have some pacience and surely things go in your hand.
Thanks
Ishan

On 3/6/15, Phil Vlasak  wrote:
> Hi Cara,
> Here is the direct link to the Three Monkeys  prototype Mac version dropbox:
> https://www.dropbox.com/s/8fm14ydyn9pebll/THREE%20MONKEYS%20PROTOTYPE%20-%20Mac%20Build.zip?dl=0
>
> - Original Message -
> From: "Cara Quinn" 
> To: "Gamers Discussion list" 
> Sent: Friday, March 06, 2015 2:52 PM
> Subject: Re: [Audyssey] Three Monkeys prototype
>
>
>>I get a 404 from this link.
>>
>> Also tried pasting it into the browser as well.
>>
>> I'd love to give the Mac version a try but so far no go.
>>
>> I am currently checking the main project page for Three Monkeys on
>> KickStarter but have not found the link yet.
>>
>> Cheers!
>>
>> Cara
>> ---
>> iOS design and development - LookTel.com
>> ---
>> View my Online Portfolio at:
>>
>> http://www.onemodelplace.com/models/Cara-Quinn
>>
>> Follow me on Twitter!
>>
>> https://twitter.com/ModelCara
>>
>> On Mar 4, 2015, at 11:50 AM, Sarah Haake  wrote:
>>
>> Hi,
>>
>> I just wanted to share a link to a prototype of Three Monkeys for everyone
>>
>> who hasn't read about it on kickstarter or audiogames.net.
>>
>> Sadly it seems like the goal on kickstarter will not be met at all. I hope
>>
>> the development of the game can continue in some way, I'd really like to
>> see this one finished.
>>
>> Here is the link, you will find a link for a PC and a MAC prototype on
>> this site:
>> https://www.kickstarter.com/projects/19 ... ts/1153775
>>
>> Best regards
>> Sarah
>>
>>
>> ---
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>>
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Re: [Audyssey] Three Monkeys goal

2015-03-16 Thread shaun everiss

That really sucks phill.
I donated 43 bucks over to the project via paypal.
So I have basically wasted that cash.
Cash I can ill to afford the audio book alone was 
to become part of my winter reading along with a 
couple other games and books I have got some for my birthday.

the prototype was top notch, everything was there.
I hope they extend or restart the campaigne, but 
sadly due to some unfortunate circumstances that 
began straight after my donation, My funds for 
well things are now restricted and I was hoping for the goods.

Now I probably won't get anything at all.
hopefully they release it or try again the game 
showed promice I have played with friends the 
zelda series and the soundtrack was good.
I hope they don't just give up, I have some of 
these hybrid games I'd like to play with friends on an even and equal level.


At 01:11 p.m. 7/03/2015, you wrote:
Hi Folks, It seems likely that The Three Monkeys 
game will not reach its goal. As of March 6, 
2015: 225 backers £7,356 pledged of £28,000 
goal 5 days to go --- Gamers mailing list __ 
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Re: [Audyssey] RTR

2015-03-16 Thread shaun everiss

it is actually possible to do this in a round about way.
While the online modes are not playable as suck you can play it with 
sighted friends.

I was on holiday and was able to play it over 2 days straight.
You do need either a quiet room with no one else in it, or both need 
to wear headsets or doing it over a teamtalk connection, you listen 
to the story and just tell your friend who is playing where to go.


At 09:03 a.m. 7/03/2015, you wrote:

I wish call of duty was accessible a badass game it is

On 3/5/15, Charles Rivard  wrote:
> I see the point, but it sounded weird to me as stated.  Thanks.
>
> ---
> Be positive!  When it comes to being defeated, if you think 
you're finished,

>
> you! really! are! finished!
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Thursday, March 05, 2015 9:29 AM
> Subject: Re: [Audyssey] RTR
>
>
>> Hi Charles,
>>
>> Well, if accessibility is your only criteria obviously it wouldn't be.
>> Although, I'm pretty sure what Leo meant was that Call of Duty is over
>> all a better game than Road to Rage strictly based on gaming
>> comparisons not accessibility. In which case he is correct. If Call of
>> Duty were accessible, which it isn't, it would be a far superior game
>> to Road to Rage in every way. The only advantage Road to Rage has
>> right now is accessibility for the blind which was his point.
>>
>> Cheers!
>>
>>
>> On 3/5/15, Charles Rivard  wrote:
>>> If it isn't accessible, how is it so much better for those who are
>>> either
>>> visually impaired or blind?
>>>
>>> ---
>>> Be positive!  When it comes to being defeated, if you think you're
>>> finished,
>>>
>>> you! really! are! finished!
>>
>> ---
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>
>
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--
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Re: [Audyssey] Three Monkeys prototype

2015-03-16 Thread shaun everiss

Just played the prototype.
Its good, at least I know what I donated for.

At 09:03 a.m. 5/03/2015, you wrote:
Hi Folks, The THREE MONKEYS PROTOTYPE controls 
and hints file is a PDF so I converted 
it  below: THREE MONKEYS PROTOTYPE PROTOTYPE 
INFORMATION The prototype is at a very early 
stage of development. Below are a few additional 
pieces of information that help with 
understanding the progression. Make sure to wear 
headphones. CONTROLS Use the Arrow Keys to 
Navigate the Forest. Use the Arrow Keys to turn 
and face your opponent when being attacked. Z = 
Sword (Parry) X = Sword (Attack) C = Bow & Arrow 
(Hold to charge, release to fire) LEVEL HINTS 
Section 1 listen for the sound of the bird. 
Ensure the bird is in front of you. Walk closer 
to it until you are in range and shoot it down 
with your bow and arrow Section 2 listen for the 
sound of your attacker's sword. At the right 
time, parry their attack. Build up enough 
parries to open an attack window. Section 3 
listen for the laugh of the Mullos. Turn and 
face and wait until they are within swing 
distance before attacking with your sword. - 
Original Message - From: "Phil Vlasak" 
 To: "Gamers Discussion list" 
 Sent: Wednesday, March 04, 
2015 2:45 PM Subject: Re: [Audyssey] Three 
Monkeys prototype > The Three Monkeys Prototype 
Demo > Posted Mar 4 2015 > Hello! Firstly, a 
huge thank you to everybody that's backed, 
shared or > supported the Three Monkeys 
Kickstarter campaign in any way so far. We've > 
had some absolutely fantastic messages and 
comments, and have been truly > humbled by the 
reaction. > > It's fair to say, however, at this 
stage of the campaign we really aren't > on 
track to achieve our goal. We're not giving up 
just yet, however, and - > while we hadn't 
planned to do this originally, for the reasons 
you'll see > below - we'd like to share with you 
the Three Monkeys prototype demo. > > We've had 
lots of people asking for a demo since the 
campaign began, so > hopefully this will give 
you a better insight into what the game is all > 
about. > > IMPORTANT - PLEASE READ: > > This is 
a very early prototype to demonstrate just a few 
of the basic > mechanics that will be used 
within the game. It is the same prototype that > 
has been used to demonstrate the game at 
conferences. It was never > intended to be 
distributed as a demo. > All Voice Acting, 
Scripting, Sound and Development are 
placeholders and > not reflective of the 
anticipated level of production to be achieved 
in > the final game. Please do bear this in 
mind. > There is a controls and hint sheet in 
the package that we think it's well > worth 
checking out before playing. > Please use 
headphones when playing the demo; speakers will 
not give you > the full effect, and you may find 
it more difficult to play. > There will be 
occasional bugs so if you find anything amiss, 
we suggest > restarting the game. > The direct 
link to the PC version is at: > 
https://www.dropbox.com/s/ffqtcuowl19i4h7/THREE%20MONKEYS%20PROTOTYPE%20-%20PC%20Build.zip?dl=0  
> > - Original Message - > From: "Sarah 
Haake"  > To: "Audyssey" 
 > Sent: Wednesday, March 
04, 2015 1:50 PM > Subject: [Audyssey] Three 
Monkeys prototype > > >> Hi, >> >> I just wanted 
to share a link to a prototype of Three Monkeys 
for >> everyone who hasn't read about it on 
kickstarter or audiogames.net. >> >> Sadly it 
seems like the goal on kickstarter will not be 
met at all. I >> hope the development of the 
game can continue in some way, I'd really >> 
like to see this one finished. >> >> Here is the 
link, you will find a link for a PC and a MAC 
prototype on >> this site: >> 
https://www.kickstarter.com/projects/19 … 
tts/1153775 >> >> Best regards >> Sarah >> >> >> 
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Re: [Audyssey] EatStar

2015-03-16 Thread shaun everiss

yeah but then dark it would be zombie stars, 
I guess you could have a sequal where you had to kill the zombie 
stars before everyone got eaten and turned tinto zombies.


At 03:38 a.m. 26/02/2015, you wrote:

Lol Phil, an amusing use for a typo.
I just hope the stars you eat in the bonus round are the huge, balls 
of gasses in a state of fusion rather than the celebrity sort,  
admitedly trying to eat something millions of miles wide composed of 
burning plasma would probably vapourise you, but is less likely to 
make you sick than trying to scarf down the latest annoying pop 
sensation or attention seaking numbskull :D.


Beware the grue!

Dark.
- Original Message - From: "Phil Vlasak" 
To: "Gamers Discussion list" 
Sent: Wednesday, February 25, 2015 11:43 AM
Subject: [Audyssey] EatStar



Thanks to Dark's typo, we got a,
Game We'd lick to Play!
 EatStar
by Oreo cookies.
Are you a glutton for punishment?
Are you into eating fifty shades of Gravy?
Now play EatStar, the food eating and drink guzzling game.
You get a list of hundreds of foods and drinks and you must hit the 
correct key to feast on them.
When the game says Cookie, you must quickly hit the chew button 
within the time limit or you loose your lunch.

You pick from
Chew, Swallow, Drink, Sip, wolf, gobble and gulp.
Do you have the guts to gorge on hundreds of food and drinks to win?
As you go through and soak up the foods and drinks, the pace speeds 
up and you must devour them faster and faster.

If you go past one hundred, you get the bonus round suggested by the name,
You eat Stars!

Smiles.

- Original Message - From: "dark" 
To: 
Sent: Wednesday, February 25, 2015 5:37 AM
Subject: [Audyssey] Link for beatstar



Doh! just realized I forgot the link for eatstar.

Here is the link to Oriol's site with the game and soundpacks:
http://oriolgomez.com/en_games.php

There is also a spanish version so if you go to 
http://oriolgomez.com you'll get the choice to visit the Spanish 
page with the Spanish versions of his games, Beatstar included.


appologies for the error, I'm not with it this morning.

Beware the grue!

Dark.
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Version: 10.0.1434 / Virus Database: 4257/8670 - Release Date: 02/24/15



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[Audyssey] slender the lost vision.

2015-03-16 Thread ishan dhami
Hi
I don't know but I am not able to understand this game.
although I believe that gortholon should try to give some voice over.
the read me file have not much information.
so can someone have some knowledge so kindly share it.
thanks
Ishan

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Re: [Audyssey] EatStar

2015-03-16 Thread shaun everiss

Ok phill lol.
However wouldn't you get either to full and become your own planet or 
explode into tiny bits?

Wouldn't you loose your lunch anyway.

At 12:43 a.m. 26/02/2015, you wrote:

Thanks to Dark's typo, we got a,
Game We'd lick to Play!
 EatStar
by Oreo cookies.
Are you a glutton for punishment?
Are you into eating fifty shades of Gravy?
Now play EatStar, the food eating and drink guzzling game.
You get a list of hundreds of foods and drinks and you must hit the 
correct key to feast on them.
When the game says Cookie, you must quickly hit the chew button 
within the time limit or you loose your lunch.

You pick from
Chew, Swallow, Drink, Sip, wolf, gobble and gulp.
Do you have the guts to gorge on hundreds of food and drinks to win?
As you go through and soak up the foods and drinks, the pace speeds 
up and you must devour them faster and faster.

If you go past one hundred, you get the bonus round suggested by the name,
You eat Stars!

Smiles.

- Original Message - From: "dark" 
To: 
Sent: Wednesday, February 25, 2015 5:37 AM
Subject: [Audyssey] Link for beatstar



Doh! just realized I forgot the link for eatstar.

Here is the link to Oriol's site with the game and soundpacks:
http://oriolgomez.com/en_games.php

There is also a spanish version so if you go to 
http://oriolgomez.com you'll get the choice to visit the Spanish 
page with the Spanish versions of his games, Beatstar included.


appologies for the error, I'm not with it this morning.

Beware the grue!

Dark.
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No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1434 / Virus Database: 4257/8670 - Release Date: 02/24/15



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Re: [Audyssey] questions about Devana

2015-03-16 Thread shaun everiss

Well, its meant for a php sql server to be honest.
I have played the devana.eu and couldn't even make heads or tails of 
the main page but then its not my game type.


At 10:35 p.m. 25/02/2015, you wrote:

Hey all

  Downloaded the beta demo of this game.  Sounds quite interesting. 
This might sound dumb but how do I get it running?


Thanks
Ron


On 24-Feb-2015 10:51 PM, Phil Vlasak wrote:

Devana
the open source browser multiplayer strategy game http://devana.eu/

The game download:
http://sourceforge.net/projects/devana/
devana-v2_beta-1.7z 4.5 mb in size



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No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3495 / Virus Database: 4257/9175 - Release Date: 02/24/15


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Re: [Audyssey] Beatstar, a new boppit type game for windows

2015-03-16 Thread shaun everiss

www.oriolgomez.com
thats where all his stuff can come, from being an unknown with not to 
many things, he has really managed to hit this one off.

with at least 28 or so packs maybe 30 by now already made for this.
He has managed to keep developing the game but still keep a good 
community presence answering all the questions and with at least 3 
topics I know about the same game and several others, thats really hard to do.

Even his messages to the players in game are theme recorded and the like.
How he manages all this is beyond me.
I can do it, but most of my day is used unless I  gget up really early.

At 10:33 p.m. 25/02/2015, you wrote:

Hey Dark

  Sounds like a good game.  Did I miss where to locate it?
joking only
Ron


On 25-Feb-2015 1:05 AM, dark wrote:
this is a new free game for Windows by Oriol Gomez (yes the same 
chap who creates the MushZ pack for Alteraeon).


It's a very cool twist on the boppit formula which likely everyone 
knows, hear the beat play and press the buttons when directed in rythm.
the really awsome thing however is that this one comes with 
soundpacks. Completely new background music and sounds for 
everything in the game including the buttons you need to hit. So, 
the default comes with sounds from the Ios smackme, but there are 
lots of others that you can download from playing with the default 
vo sounds, to super mario (with original nes and Snes music), to 
guardians of the galaxy, and the game comes with a pack creation 
tool to let you make more.


The way you unlock the soundpacks is good too, Instead of just 
scoring points in the game you get rewarded with beat coins, which 
you can use to either buy safeguards (that let you continue if you 
die), or new soundpacks, just download them and stick them in the 
soundpacks folder.


This one really is surprisingly fun for a quick blast.

All the best,

Dark.
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No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3495 / Virus Database: 4257/9175 - Release Date: 02/24/15




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Re: [Audyssey] EatStar

2015-03-16 Thread ishan dhami
and thanks for Mr dark for the idea of eat stars!

On 3/1/15, joseph weakland  wrote:
> heheheheheheh thats good and love humor heheh
> - Original Message -
> From: "Phil Vlasak" 
> To: "Gamers Discussion list" 
> Sent: Wednesday, February 25, 2015 5:43 AM
> Subject: [Audyssey] EatStar
>
>
>> Thanks to Dark's typo, we got a,
>> Game We'd lick to Play!
>>  EatStar
>> by Oreo cookies.
>> Are you a glutton for punishment?
>> Are you into eating fifty shades of Gravy?
>> Now play EatStar, the food eating and drink guzzling game.
>> You get a list of hundreds of foods and drinks and you must hit the
>> correct key to feast on them.
>> When the game says Cookie, you must quickly hit the chew button within the
>>
>> time limit or you loose your lunch.
>> You pick from
>> Chew, Swallow, Drink, Sip, wolf, gobble and gulp.
>> Do you have the guts to gorge on hundreds of food and drinks to win?
>> As you go through and soak up the foods and drinks, the pace speeds up and
>>
>> you must devour them faster and faster.
>> If you go past one hundred, you get the bonus round suggested by the
>> name,
>> You eat Stars!
>>
>> Smiles.
>>
>> - Original Message -
>> From: "dark" 
>> To: 
>> Sent: Wednesday, February 25, 2015 5:37 AM
>> Subject: [Audyssey] Link for beatstar
>>
>>
>>> Doh! just realized I forgot the link for eatstar.
>>>
>>> Here is the link to Oriol's site with the game and soundpacks:
>>> http://oriolgomez.com/en_games.php
>>>
>>> There is also a spanish version so if you go to http://oriolgomez.com
>>> you'll get the choice to visit the Spanish page with the Spanish versions
>>>
>>> of his games, Beatstar included.
>>>
>>> appologies for the error, I'm not with it this morning.
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
>>>
>>> -
>>> No virus found in this message.
>>> Checked by AVG - www.avg.com
>>> Version: 10.0.1434 / Virus Database: 4257/8670 - Release Date: 02/24/15
>>>
>>
>>
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>> list,
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>>
>
>
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[Audyssey] deal or no deal.

2015-03-16 Thread ishan dhami
Hello can anyone have a working link of this game deal or no deal.?
I also read in the forum that there is no link available of this game.
this game is a new game I think so why all links are unavailable is
that developer have some other plans?
Thanks
Ishan

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Re: [Audyssey] Link for beatstar

2015-03-16 Thread ishan dhami
Hi the website is not opening.
I tried three times but a server error is coming

On 2/25/15, dark  wrote:
> Doh! just realized I forgot the link for eatstar.
>
> Here is the link to Oriol's site with the game and soundpacks:
> http://oriolgomez.com/en_games.php
>
> There is also a spanish version so if you go to http://oriolgomez.com you'll
> get the choice to visit the Spanish page with the Spanish versions of his
> games, Beatstar included.
>
> appologies for the error, I'm not with it this morning.
>
> Beware the grue!
>
> Dark.
> ---
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> gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Audyssey babble report for February 2015

2015-03-16 Thread ishan dhami
thanks
Ishan

On 3/1/15, Jim Kitchen  wrote:
>
>  54 people posted 240 messages.
>
>  47 From, dark.
>  19 From, Thomas Ward.
>  13 From, Ian McNamara.
>  11 From, shaun everiss.
>  11 From, Teresa Cochran.
>  11 From, Travis Siegel.
>  9 From, Jacob Kruger.
>  8 From, darren harris.
>  8 From, ishan dhami.
>  7 From, Charles Rivard.
>  7 From, Katie Epperson.
>  6 From, Appleman.
>  6 From, Marvin Hunkin.
>  5 From, Devin Prater.
>  5 From, Phil Vlasak.
>  4 From, christopher hallsworth.
>  4 From, lenron brown.
>  4 From, wayne17a.
>  3 From, Anouk Radix.
>  3 From, Austin Pinto.
>  3 From, Dacia Cole.
>  3 From, David Bartling.
>  3 From, Jim Kitchen.
>  3 From, Keith S.
>  3 From, Lisa Hayes.
>  2 From, Caitlyn Furness.
>  2 From, Dakotah Rickard.
>  2 From, Jeremy Brown.
>  2 From, Ron Schamerhorn.
>  2 From, Zachary Kline.
>  1 From, blindndangerous.
>  1 From, Bogdan Muresan.
>  1 From, Bryan Peterson.
>  1 From, Cara Quinn.
>  1 From, Christina.
>  1 From, Dennis Towne.
>  1 From, Eleanor.
>  1 From, emily.
>  1 From, Gamers List Guidelines Robot.
>  1 From, Gmail.
>  1 From, Hunter Jozwiak.
>  1 From, Iyara Mm.
>  1 From, john.
>  1 From, joseph weakland.
>  1 From, Josh K.
>  1 From, King Meade.
>  1 From, Lauren Childress.
>  1 From, Lori Duncan.
>  1 From, Mike.
>  1 From, Paul Lemm.
>  1 From, Richard van Tol.
>  1 From, Scott Chesworth.
>  1 From, sylvester thomas III.
>  1 From, tim.
>
> Archive file size 666540 bytes
>
>  Jim
>
> Check my web site for my 36 free games.
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] EatStar

2015-03-16 Thread ishan dhami
aha nice cover phil
URL is www.oriocookies.com programmer orio cook music by kelly
sepergia and quinten pendel
beta tester Ishan Dhami, Liam ervin, philip bennefall, munawar bijani,
thomas ward,jaisan allen, and nick adamson
copy right by orio cookies.

On 2/26/15, Jacob Kruger  wrote:
> Brian, I know...
>
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> "Roger Wilco wants to welcome you...to the space janitor's closet..."
>
> - Original Message -
> From: "Bryan Peterson" 
> To: "Gamers Discussion list" 
> Sent: Thursday, February 26, 2015 4:27 PM
> Subject: Re: [Audyssey] EatStar
>
>
> That's actually a parody not a cover. LOL.
>
>
>
> Ash nazg durbatulûk, ash nazg gimbatul,
> Ash nazg thrakatulûk agh burzum-ishi krimpatul.
> -Original Message-
> From: Jacob Kruger
> Sent: Wednesday, February 25, 2015 10:39 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] EatStar
>
> All it makes me think of is Weird Al Yankovic's cover of the Michael
> Jackson
> song...eat it!...LOL!
>
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> "Roger Wilco wants to welcome you...to the space janitor's closet..."
>
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Thursday, February 26, 2015 12:15 AM
> Subject: Re: [Audyssey] EatStar
>
>
>> Hi Phil,
>>
>> Hahahaha! That is really funny. I love it.
>>
>>
>> On 2/25/15, Phil Vlasak  wrote:
>>> Thanks to Dark's typo, we got a,
>>> Game We'd lick to Play!
>>>   EatStar
>>> by Oreo cookies.
>>> Are you a glutton for punishment?
>>> Are you into eating fifty shades of Gravy?
>>>  Now play EatStar, the food eating and drink guzzling game.
>>> You get a list of hundreds of foods and drinks and you must hit the
>>> correct
>>>
>>> key to feast on them.
>>> When the game says Cookie, you must quickly hit the chew button within
>>> the
>>> time limit or you loose your lunch.
>>> You pick from
>>> Chew, Swallow, Drink, Sip, wolf, gobble and gulp.
>>> Do you have the guts to gorge on hundreds of food and drinks to win?
>>> As you go through and soak up the foods and drinks, the pace speeds up
>>> and
>>> you must devour them faster and faster.
>>>  If you go past one hundred, you get the bonus round suggested by the
>>> name,
>>> You eat Stars!
>>>
>>> Smiles.
>>>
>>
>> ---
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[Audyssey] oriol gomez website.

2015-03-16 Thread ishan dhami
Hello everyone.
what happen to oriol gomez website it is not opening saying 501 server error.
Is this my server problem or not?
Thanks
Ishan

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[Audyssey] deamons in angel gift.

2015-03-16 Thread ishan dhami
Hello all I have a problem in angel gift.
after gifting right emotions in 10 houses I have encountered some evil
demons whenever I float they appear and avoiding my way. I m shooting
my energy but not able to land because they are distracting me.
How to deal with them?
Thanks
Ishan

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Re: [Audyssey] any1 playing The Road To Rage I - Fires Of War

2015-03-16 Thread Ron hopkins
Hello.  My name is Ron.  I don't know how to start the game, because 
when I start it my screen reader won't read the choices for me to 
choose from.  Anyone had this problem?



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Re: [Audyssey] any newly discovered browser MMORPG games out there?

2015-03-16 Thread darren harris
Haven't you tried mud rammer? 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Devin Prater
Sent: 05 March 2015 22:22
To: Gamers Discussion list
Subject: Re: [Audyssey] any newly discovered browser MMORPG games out there?

Indeed! Now all we need is a good enough iOS MUD client, and then I'll be
happy. Unless Mudder has been updated since January of this year to include
accessibility fixes, it is not a very uselord alternative to desktop
clients. I really think we're gonna have to do this outvs, as a blind
community. 

Sent from my iPhone

> On Mar 5, 2015, at 2:50 PM, Dennis Towne  wrote:
> 
> Darren,
> 
> Regarding Alter Aeon:  You play as a single character, but you can 
> have any number of characters in your account and can share/swap items 
> between them.  Players can form clans, group together, own boats, and 
> do a ton of other things.  The beginning areas are set up as a fairly 
> linear RPG to get people used to playing the game and learning the 
> commands, but after that it becomes a lot more free form.  The game is 
> extremely large, and it's been running for a long time so the game 
> world and mechanics are pretty solid.
> 
> Dennis Towne
> 
> Alter Aeon MUD
> http://www.alteraeon.com
> 
> 
>> On Thu, Mar 5, 2015 at 12:07 PM, Dacia Cole  wrote:
>> Okay,
>> 
>> The only online game I have really played is Legend of the Green 
>> Dragon, what do these other games do and where can I find them?  I'm 
>> also looking for more MMORPG PC games and am using JAWS 16 and 
>> Windows
>> 7 64-bit.
>> 
>> thanks,
>> 
>> Dacia
>> 
>>> On 3/5/15, darren harris  wrote:
>>> Well the more labs you have and at higher levels the more rp you get.
>>> 
>>> Currently am at 95k research points per hour. It can go much much 
>>> further than that. you could say I'm plodding along in the game 
>>> whereas others have taken much quicker routes. Then again that's the 
>>> beauty of something that is open ended you can do what you want and 
>>> however you want to do it.
>>> 
>>> -Original Message-
>>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>>> Sent: 05 March 2015 19:15
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] any newly discovered browser MMORPG games 
>>> out there?
>>> 
>>> I probably need to look at trying the thing again, perhaps either 
>>> resetting my account or just going through the systems in detail and 
>>> seeing where my ships aare and what I can do with them. I did get 
>>> the importance of research to build new modules and such, but it was 
>>> more a case of what fun stuff I could do in the mean time while I 
>>> was waiting for the points to tick over.
>>> 
>>> All the best,
>>> 
>>> Dark.
>>> There is always more to know, more to see, more to learn. The world 
>>> is vast and wondrous strange and there are more things benieth the 
>>> stars than even the archmaesters of the citadel can dream.
>>> - Original Message -
>>> From: "darren harris" 
>>> To: "'Gamers Discussion list'" 
>>> Sent: Thursday, March 05, 2015 6:12 PM
>>> Subject: Re: [Audyssey] any newly discovered browser MMORPG games 
>>> out there?
>>> 
>>> 
 Hi dark,
 
 Oh astro galaxy works fine. It's just that the distress signals 
 work on either a first come first serve basis or a timed basis. 
 Other people can come get them too. ive gone for one over night and 
 not gotten it in the morning because someone else has got it. so 
 it's working
>>> as it should.
 
 The game is as much about research as it is about making money or 
 anything else.
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 05 March 2015 18:04
 To: Gamers Discussion list
 Subject: Re: [Audyssey] any newly discovered browser MMORPG games 
 out there?
 
 Hi Darren.
 
 I've not been on Cee for a while, and as I said with astro galaxy I 
 got a little stuck with what to do after finishing the tutorial 
 sinse various things I tried didn't work out, for example I 
 investigated a sygnal but wasn't even sure whether it worked or not.
 
 As to other games there are two main ones.
 
 Roboid, which is one of those auto battle games but has a nice 
 story and atmosphere and some very good access fixes from it's
developer:
 http://roboid.com/
 
 And Drakor on www.drakor.com which I'm just trying out, which has a 
 good combat and crafting system but it is a little complex to 
 navigate pages of.
 
 To be honest I find myself actually in need of something of a break 
 from games for a bit. I recently had a great time with Clokmud and 
 some of the choiceofgames titles, but at the moment even though 
 dRakor is just my sort of game I find I'm not wishing to devote as 
 much time to gaming, - though the fact that I've literally 
 found Patrick Rothfus Kingk

Re: [Audyssey] Astro galaxy

2015-03-16 Thread dark

Hi Darren.

When I said sell back to the game from a station, I meant directly, sinse 
there would be no point in me building and staffing a station, deploying a 
mining module then filling my station's hold with whatever product but with 
nothing to do with it. I did think there was a way to make money directly 
from your installations rather than having one of your ships constantly 
shuttling back and forth with loads of stuff to sell, indeed that would be a 
pretty slow way of earning money.


i do get the thing on research, though I'm not sure about combat yet, sinse 
I've seen combat destress sygnals but there doesn't seem to be a way of 
seeing how tough they are and I'm not that interested in attacking other 
players.


All the best,

Dark.
- Original Message - 
From: "darren harris" 

To: "'Gamers Discussion list'" 
Sent: Friday, March 06, 2015 8:52 AM
Subject: Re: [Audyssey] Astro galaxy



Hi dark,

Yes you can sell stuff back to the game should nobody else want it. but
you'd have to take your stuff there. don't forget each module lab etc 
needs

staffing.

You can create your own combat bonus by the use of combat drives wich you
can research. I haven't done that yet as I have had more important things 
to

concentrate on. Like increasing my science tech. I can now produce science
labs that give me over 2000 research points per hour per lab.

The better the tech the more you can do with it.

The big advantage of joining a corp depending on who you join of course, 
is
that there are a ton of vet players who can help you with various aspects 
of
the game. The corp I'm with are pretty relaxed. But we're pretty powerful 
as

well so nobody really touches us.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 05 March 2015 22:48
To: Gamers Discussion list
Subject: Re: [Audyssey] Astro galaxy

Hi.

I wanted the station to put science labs on and maybe mine stuff as well,
particularly sinse from what I gather from the stats the bigger the ship 
the

less combat bonus it has. I presume you can sell what you mine/harvest to
the game if nobody wants to buy it and you don't need to convert into 
fuel?


I've not really tried combat yet, it's something I'll probably have to 
have

a look at.

At least building the advanced cargo bay went okay, so hopefully when I've
put some of those together I can improve matters with more missions etc, 
or

just use advanced bays to save my module slots for more science labs.

All the best,

Dark.


There is always more to know, more to see, more to learn. The world is 
vast

and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From: "darren harris" 
To: "'Gamers Discussion list'" 
Sent: Thursday, March 05, 2015 10:31 PM
Subject: Re: [Audyssey] Astro galaxy



Hi dark,

You could carry a station around with you of course. But you'd have to
be deploying it and then players would have to know where it was in
order to trade with it.

Any mineral or gas you mine or harvest is convertible into fuel.
Diamonds are the best resource you can get, they are also the most

expensive.


Don't forget you can upgrade your ship to a higher class of ship so
you can have increased amount of module slots with the highest being
100 slots. I have 3 ships so far. 1 on earth, I use that for science
and construction, I also have a combat ship and a ship doing sos
missions.

You can have more ships than that, many more ships than that but that
obviously takes time.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 05 March 2015 22:24
To: Gamers Discussion list
Subject: Re: [Audyssey] Astro galaxy

Hi Darren.

carying a mining facility would work if you have the space, but this
is why i've been concentrating on cargo bay upgrades. I wasn't going
to join a corp sinse I'm not that sort of person, but I'll look around
and see what I can do.

Carrying a mining facility would work, though what do you do with
stuff you mine if you don't make it into fuel? sinse it seems you can
only sell from sol or from a deployed station on a planet, or do you
also carry a station around with you too?

All the best,

Dark.




There is always more to know, more to see, more to learn. The world is
vast and wondrous strange and there are more things benieth the stars
than even the archmaesters of the citadel can dream.
- Original Message -
From: "darren harris" 
To: "'Gamers Discussion list'" 
Sent: Thursday, March 05, 2015 10:03 PM
Subject: Re: [Audyssey] Astro galaxy



Hi dark,

Ok you can buy all your res from sol itself. Think of it as a central
hub.

There are no real storehouses.

If you are looking to join a corp look up dragonfly I think his name
is spelled, he belongs to sss which is the same corp I belong too.
they are a good bunch we can help you a lot on there. tell him that
lord sidious sent you t

[Audyssey] Fw: Two New Games! "The Hero of Kendrickstone" and "The Volunteer Firefighter"

2015-03-16 Thread dark
Two New Games! "The Hero of Kendrickstone" and "The Volunteer Firefighter"
- Original Message - 
From: Choice of Games 
To: d...@xgam.org 
Sent: Friday, March 13, 2015 4:37 PM
Subject: Two New Games! "The Hero of Kendrickstone" and "The Volunteer 
Firefighter"


  Download "The Hero of Kendrickstone" and "The Volunteer 
Firefighter" today on Steam, iOS, or Android. Is this email not displaying 
correctly?
  View it in your browser.  
   
 
   
Today, Choice of Games is proud to announce two new 
games. First, The Hero of Kendrickstone, the latest in our popular “Choice of 
Games” line of multiple-choice interactive-fiction games, is now available on 
Steam, iOS, Android, and Kindle Fire.

Second, we’re announcing that The Volunteer Firefighter 
is now available under our “Hosted Games” program for iOS, Android, and the 
Chrome Web Store.

Rescue a city held hostage by an evil wizard in “The 
Hero of Kendrickstone”



Can a wanna-be hero like you rescue the city of 
Kendrickstone, held hostage by an evil wizard and his troop of black-clad 
soldiers? Face down fierce foes with spell, sword, or silver tongue. Outwit 
cunning rivals, cement your fledgling reputation, and maybe, just maybe, make 
enough money to pay your rent!

“The Hero of Kendrickstone” is an epic 240,000-word 
interactive fantasy novel by Paul Wang, where your choices control the story. 
It’s entirely text-based—without graphics or sound effects—and fueled by the 
vast, unstoppable power of your imagination.

Step into the shoes of a fledgling adventurer in a 
world full of magic and mystery! Master physical combat, magic, stealth, or 
diplomacy. Choose to befriend–or betray–sorcerers and knights, bandits and 
baronesses.

Will you spend the last of your silver on a bed for the 
night, or potions for your next adventure? Will you spend your evenings 
studying ancient secrets, or prize-fighting for extra coin? Will you seek a 
mentor to help hone your skills, or strike out on your own? Will you prove to 
be a paragon of compassion, or a callous mercenary? Will you die forgotten and 
un-mourned, or will you become the Hero of Kendrickstone?

We need your support to continue delivering our games 
on Steam. Our goal is to release our entire catalog of interactive novels on 
Steam. Based on the extraordinary performance of Choice of Robots, which landed 
on Steam’s front page in January, Valve has allowed us to ship a handful of 
additional games. We’ll need to continue to deliver outstanding results to 
prove that interactive fiction can be successful on Steam.

We’re asking all of our fans to follow us on Steam. 
Even if you don’t use Steam that much, it will be a big help if you sign up to 
follow us there, because the more followers we get, the better visibility we 
get on Steam’s curator list. (Our goal is to hit 3,000 followers for our Steam 
curation page; we’re about a third of the way there as I write this!)

When you follow us, you’ll see our games and our 
recommended games right on your Steam home page. It’s free, and it’s a big help 
to us, so follow us today!

Walk in the boots of “The Volunteer Firefighter”



An action-packed firefighting game, filled with humor, 
heartache, adventure, and romance! Fight fires! Save lives! Do you have what it 
takes to be a hero?

The Volunteer Firefighter is a 130,000-word interactive 
fantasy novel by Stefanie Handshaw, where your choices control the story. It’s 
entirely text-based—without graphics or sound effects—and fueled by the vast, 
unstoppable power of your imagination.

  a.. Walk in boots of a volunteer firefighter! 
  b.. Immerse yourself in more than 120,000 words of 
dramatic adventure, humor, romance, and heartache. 
  c.. Be a member of either the Truck Company or Engine 
Company. 
  d.. Experience realistic firefighting scenarios. 
  e.. Make life-and-death decisions to determine the 
course of the game. 
  f.. Fight fires, rescue victims, and save the day! 
  g.. Play as male, female, or choose not to conform to 
binary gender roles. 
  h.. Opt for a gay or straight romance. 
  i.. Maybe adopt a cat! 
We hope you enjoy playing The Hero of Kendrickstone and 
The Volunteer Firefighter. We encourage you to tell your friends about these 
games, and recommend our games on StumbleUpon, Facebook, Twitter, and other 
sites. Don’t forget: our initial download rate determines

Re: [Audyssey] EatStar

2015-03-16 Thread Ron hopkins
Hello.  This is Ron.  I wish there was an accissable version of leasure 
suit Larry the game by siera entertainment, where he plays drinking 
games with the object of having sex at least once in colege.  I think 
thats how that game worked.



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Re: [Audyssey] RTR

2015-03-16 Thread Ron hopkins
How do you navigate the menus in rtr?  Neither jaws or system access 
will say where you are at in the menu?



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Re: [Audyssey] Adventure at c: default stats

2015-03-16 Thread Ron hopkins
Hello.  This is Ron.  Was wondering how to download this game?  What I 
mean is that when I download it it says that windows can't open the file.



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