[Audyssey] Chillingham question

2009-01-02 Thread ari

Hi again
As Chillingham has no help file, I want to know what are the differences 
between the normal and the hard level?
Ari 



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Re: [Audyssey] Chillingham question

2009-01-02 Thread Chris Hallsworth
From the review, it's where the monsters come at you. On normal level it's 
left, centre and right; on hard level it's far left, near left, centre, near 
right and far right.


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E-mail: christopherhallswort...@googlemail.com
MSN: ch9...@hotmail.com
Skype: chrishallsworth7266
- Original Message - 
From: ari aridamoula...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 02, 2009 11:22 AM
Subject: [Audyssey] Chillingham question



Hi again
As Chillingham has no help file, I want to know what are the differences 
between the normal and the hard level?

Ari

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[Audyssey] chillingham question

2008-11-11 Thread John Sanders
Hi, I have a question: I am able to make it to the hermit camp where I have to 
try to repeat the things that the hermit does to solve his problem. The problem 
that I'm having is that I get mixed up some times on what he is doing.
How should I go about completing this?
I hope to hear from you soon.
Sincerely,
John Sanders

John Sanders: MSN messenger id: [EMAIL PROTECTED] skip: sandej.2006 AL instant 
messenger: sanders195 yahoo messenger id: [EMAIL PROTECTED]
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Re: [Audyssey] chillingham question

2008-11-11 Thread Chris Hallsworth
I don't have Chillingham, but from the review I heard it's very similar to 
playing Simon. You hear a sound, then you got to press the correct key 
associated for the sound, and it goes on and on until a certain length is 
reached. Hope this helps.


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- Original Message - 
From: John Sanders [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 11, 2008 11:05 PM
Subject: [Audyssey] chillingham question


Hi, I have a question: I am able to make it to the hermit camp where I 
have to try to repeat the things that the hermit does to solve his 
problem. The problem that I'm having is that I get mixed up some times on 
what he is doing.

How should I go about completing this?
I hope to hear from you soon.
Sincerely,
John Sanders

John Sanders: MSN messenger id: [EMAIL PROTECTED] skip: sandej.2006 AL 
instant messenger: sanders195 yahoo messenger id: [EMAIL PROTECTED]

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Re: [Audyssey] chillingham question

2008-11-11 Thread 0641275403
Hello.
When you make it to the camp, your task is to listen to everything the hermit 
is doing and repeat the things. In order to do that, you must know which key on 
the keyboard does which action. If I remember correctly, you can always get 
help by pressing space. He will be doing a few things, and you have to do 
everything he does without making a wrong move. After completing this, the 
hermit will help you continue the game.
However, if you think you cannot complete it, you can always press f5 to go to 
the next task.
This is as much as I can remember. I hope this message helps you.
maja

-- original message --
Subject:[Audyssey] chillingham question
From:   John Sanders [EMAIL PROTECTED]
Date:   11th November 2008 6:05:40 pm

Hi, I have a question: I am able to make it to the hermit camp where I have to 
try to repeat the things that the hermit does to solve his problem. The problem 
that I'm having is that I get mixed up some times on what he is doing.
How should I go about completing this?
I hope to hear from you soon.
Sincerely,
John Sanders

John Sanders: MSN messenger id: [EMAIL PROTECTED] skip: sandej.2006 AL instant 
messenger: sanders195 yahoo messenger id: [EMAIL PROTECTED]
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[Audyssey] Chillingham.

2008-07-14 Thread MissWings
Which part?  I don't think I've played it but once since I bought the 
thing, but maybe I can remember enough to help out some.

MissWings

At 10:58 PM 7/14/2008, Ron Schamerhorn wrote:

it does sound like the replay would be great!  I did like the ease of the
bavisoft stuff but once you've been through the game that's the end of it
all.  BTW wouldn't mind some help in chillingham if anyone's completed it.
*grin*


Ron

- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 14, 2008 11:18 PM
Subject: Re: [Audyssey] Maniac Mansion?


My thoughts exactly.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Ron Schamerhorn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 14, 2008 9:15 PM
Subject: Re: [Audyssey] Maniac Mansion?


  It wasn't one I've ever played, but sounds great!
 
  - Original Message -
  From: MissWings [EMAIL PROTECTED]
  To: Gamers Discussion list gamers@audyssey.org; Gamers Discussion
  list
  gamers@audyssey.org
  Sent: Monday, July 14, 2008 10:41 PM
  Subject: Re: [Audyssey] Maniac Mansion?
 
 
  Having never played it when it was around I couldn't compare any game that
  happens to come around with the original, but it sounds like something I
  would've liked to try out for sure.  You'd probably have to get people to
  do the voices, and not having any experience with programming I don't know
  how hard it'd be to program, but it sounds like an interesting game.  I'd
  probably buy it just to take a look at it and see what all it was about.
 
  MissWings
 
  At 08:56 PM 7/14/2008, Bryan Peterson wrote:
 
 Hi all,
Over the past few days I've been browsing Wikipedia looking at their
  info on old NES games I used to play or watch my siblings play. There are
  quite a few games that I'd forgotten about but was reminded of during my
  search for others. One such game was Maniac Mansion, developed by Lucas
  Arts originally for the computer but later ported to such systems as the
  old NES. Just a little while ago I got to thinking about how easy or hard
  it would be to create a game like that for the blind gaming market.
  Technically it might be fairly easy since it uses a point and click,
  menu-based style of gameplay like in the Bavisoft games. You click a verb
  and then an object or person. You might have the usual verbs like take,
  use, talk to and stuff like that. So you'd click, let's say Use Toilet.
  If you made a logical combination you would perform the action.
But Maniac Mansion was very much a humorous title. The premise was that
  a mad scientist, Fred Edison, lived in a mansion with his wife Edna and
  his son Ed. Twenty years ago a sentient, alien meteor crashed near his
  house and took control of his mind. It decided to use Fred to invent a
  machine to steal the brains of the young people of Earth. That's where
  you came in. You played as Dave, a college kid out to rescue his
  girlfriend Sandy from the Edisons' mansion. But you couldn't do italone,
  so you enlisted the aid of two other friends, whom you'd choose from a
  roster of six at the start of the game. Each characer had his/her own
  strengths, weaknesses and even their own plot, which made the replay
  value of the game extremely high. On your quest you could meet all the
  whacky characters who called the mansion home. It was extremely puzzle
  oriented but at the same time there was all kinds of weird stuff you
  could do just for fun. One infamous thing was the ability to steal the h
   amster belonging to Ed and microwave it. ou could then give it to him.
  Of course since he would ultimately prove to be your best hope for
  completing the game, you probably wouldn't want to do that. Personally I
  liked the idea of playing doorbell ditchers with him.
But I got to thinking that it'd be neat if someone decided to create a
  game similar to Maniac Mansion. We've got plenty of the Interactive
  Fiction style of game, which certainly seems to fit what Maniac Mansion
  is, but nothing quite so enjoyable. So I thought I'd start this thread
  and see who all remembers that game and what the general feeling would be
  about an audio game in tat same style.
 Time is an illusion, lunchtime doubly so.
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[Audyssey] chillingham and If type games

2008-03-05 Thread Dark
Hi Nickel. 

While vaguely in the same genre as chillingham, the 7-128 mystery games have a 
very different way of working, sinse they involve moving around locations and 
asking specific questions of people in order to solve a crime, with none of 
that use object with which chillingham has. also, the 7-128 games are more 
difficult than chillingham,  but imho chillingham was far too easy anyway 
(I finished the hole thing in the space of one evening, which was slightly 
disappointing). the other difference is that while the 7-128 games do feature 
cut scenes with audio clips and background music, the interface and 
descriptions of rooms are handled by either the in built game voice or jaws, 
where as Chillingham has everything as recorded sound files.

John, you can download Kelly Sepergia's incredibly comprihensive review of 
chillingham (and grizly gulch), from the downloads page of bavisoft found at 
http://www.bavisoft.com/download.htmm which should show you how the game works. 

Hth. 

beware the Grue! 

Dark.
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Re: [Audyssey] chillingham and If type games

2008-03-05 Thread Bryan
I think it's www.712h.com
Time is an illusion, lunchtime doubly so.
- Original Message - 
From: Lisa Hayes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 05, 2008 3:30 PM
Subject: Re: [Audyssey] chillingham and If type games


 and where are the 7-128 games available from/ thanks.
 Lisa Hayes
 skype name, lisa12257
 join my chat list subscribe at [EMAIL PROTECTED]
 - Original Message - 
 From: Dark [EMAIL PROTECTED]
 To: Gamers@audyssey.org
 Sent: Wednesday, March 05, 2008 8:21 PM
 Subject: [Audyssey] chillingham and If type games


 Hi Nickel.

 While vaguely in the same genre as chillingham, the 7-128 mystery games
 have a very different way of working, sinse they involve moving around
 locations and asking specific questions of people in order to solve a
 crime, with none of that use object with which chillingham has. also,
 the 7-128 games are more difficult than chillingham,  but imho
 chillingham was far too easy anyway (I finished the hole thing in the
 space of one evening, which was slightly disappointing). the other
 difference is that while the 7-128 games do feature cut scenes with audio
 clips and background music, the interface and descriptions of rooms are
 handled by either the in built game voice or jaws, where as Chillingham
 has everything as recorded sound files.

 John, you can download Kelly Sepergia's incredibly comprihensive review 
 of
 chillingham (and grizly gulch), from the downloads page of bavisoft found
 at http://www.bavisoft.com/download.htmm which should show you how the
 game works.

 Hth.

 beware the Grue!

 Dark.
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 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the
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 No virus found in this incoming message.
 Checked by AVG Free Edition.
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 4/03/2008
 8:35 AM




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[Audyssey] chillingham and If type games

2008-03-05 Thread John Bannick
Lisa,

The 7-128 Software games are at:

www.7128.com

But if you do end up purchasing, do not overlook the St. Paddy's Day 
special offer.
The coupon code is DUBLIN.

John Bannick


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Re: [Audyssey] chillingham and If type games

2008-03-05 Thread nicol
So does the inspector cindy games also make use of a menu interface?

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Dark
Sent: Wednesday, March 05, 2008 11:21 AM
To: Gamers@audyssey.org
Subject: [Audyssey] chillingham and If type games

Hi Nickel.

While vaguely in the same genre as chillingham, the 7-128 mystery games have
a very different way of working, sinse they involve moving around locations
and asking specific questions of people in order to solve a crime, with none
of that use object with which chillingham has. also, the 7-128 games are
more difficult than chillingham,  but imho chillingham was far too easy
anyway (I finished the hole thing in the space of one evening, which was
slightly disappointing). the other difference is that while the 7-128 games
do feature cut scenes with audio clips and background music, the interface
and descriptions of rooms are handled by either the in built game voice or
jaws, where as Chillingham has everything as recorded sound files.

John, you can download Kelly Sepergia's incredibly comprihensive review of
chillingham (and grizly gulch), from the downloads page of bavisoft found at
http://www.bavisoft.com/download.htmm which should show you how the game
works.

Hth.

beware the Grue!

Dark.
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Re: [Audyssey] chillingham and If type games

2008-03-05 Thread Dark
Hi Lisa.

You can get them from http://www.7128.com/

Hth.

Beware the Grue!

Dark.
- Original Message - 
From: Lisa Hayes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 05, 2008 10:30 PM
Subject: Re: [Audyssey] chillingham and If type games


 and where are the 7-128 games available from/ thanks.
 Lisa Hayes
 skype name, lisa12257
 join my chat list subscribe at [EMAIL PROTECTED]
 - Original Message - 
 From: Dark [EMAIL PROTECTED]
 To: Gamers@audyssey.org
 Sent: Wednesday, March 05, 2008 8:21 PM
 Subject: [Audyssey] chillingham and If type games


 Hi Nickel.

 While vaguely in the same genre as chillingham, the 7-128 mystery games
 have a very different way of working, sinse they involve moving around
 locations and asking specific questions of people in order to solve a
 crime, with none of that use object with which chillingham has. also,
 the 7-128 games are more difficult than chillingham,  but imho
 chillingham was far too easy anyway (I finished the hole thing in the
 space of one evening, which was slightly disappointing). the other
 difference is that while the 7-128 games do feature cut scenes with audio
 clips and background music, the interface and descriptions of rooms are
 handled by either the in built game voice or jaws, where as Chillingham
 has everything as recorded sound files.

 John, you can download Kelly Sepergia's incredibly comprihensive review 
 of
 chillingham (and grizly gulch), from the downloads page of bavisoft found
 at http://www.bavisoft.com/download.htmm which should show you how the
 game works.

 Hth.

 beware the Grue!

 Dark.
 ---
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 Checked by AVG Free Edition.
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 4/03/2008
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[Audyssey] Chillingham was grizly gulch cheat

2008-02-03 Thread Ron Schamerhorn
Hey all

  Anyone know where I can obtain a solution or walk through file for 
chillingham?  I've not gotten all that far in the game.  This means either 
the puzzles aren't making sense, I haven't been to the correct place, or 
I've no clue what I'm actually doing in this game.  :D

Ron


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Re: [Audyssey] chillingham was Flight Commander

2007-09-27 Thread Josh
use the stinky potion on the frog when you're in the church and that'll 
scare the organ player lady away.

Josh

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337

- Original Message - 
From: Ron Schamerhorn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 26, 2007 9:03 PM
Subject: [Audyssey] chillingham was Flight Commander


 Hi Dark

 Speaking of games.
  About Chillingham.  Okay I've got the frog, and know it's something to do
 with the church organ which ties into the parrot song if memory serves, 
 but
 I've got no ideas about what I should attempt to do?

 Any help appreciated, I just hope it's not coming across wimpy game like.
 Ron

 - Original Message - 
 From: Dark [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 26, 2007 7:33 PM
 Subject: Re: [Audyssey] Flight Commander


 Hi Hunter.

 About 18 months ago, I E-mailed the chap who was working on Flight
 commander. Unfortunately, the game was his Msc thesis, and apparently 
 though
 he'd finished the Msc, he hadn't finished the game beyond the tutorial 
 mode.
 also unfortunately (for us anyway), he'd apparently got a rather intensive
 job so didn't have any plans to finish the game.

 this is sad, sinse the old demo of Flight commander sounded good, but 
 we'll
 just have to stick it on the shelf with Castle quest, Aemon, the Void, Bsc
 football, and probably a few other titles as well.

 I hope said list doesn't include Max shrapnel, Chillingham 2 and superliam 
 2
 as well.

 Beware the Grue! (who is most deffinately stil around, and stil hungry for
 adventurers, - or anyone else come to that).

 Dark.
 - Original Message - 
 From: Jozwiak, Hunter (K12) [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, September 27, 2007 12:01 AM
 Subject: [Audyssey] Flight Commander


 Is flight commander still in development?



 Hunter

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Re: [Audyssey] chillingham was Flight Commander

2007-09-27 Thread Dark
Hi Ron.

You need to be able to play the organ, but the lady in the church is playing 
it, so use the frog on the lady to attempt to scare her off. It won't be 
precisely successful, so you'll need to do something to the frog to make it 
slightly more terrifying.

Beware the Grue!

Dark.
- Original Message - 
From: Ron Schamerhorn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 27, 2007 2:03 AM
Subject: [Audyssey] chillingham was Flight Commander


 Hi Dark

 Speaking of games.
  About Chillingham.  Okay I've got the frog, and know it's something to do
 with the church organ which ties into the parrot song if memory serves, 
 but
 I've got no ideas about what I should attempt to do?

 Any help appreciated, I just hope it's not coming across wimpy game like.
 Ron

 - Original Message - 
 From: Dark [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 26, 2007 7:33 PM
 Subject: Re: [Audyssey] Flight Commander


 Hi Hunter.

 About 18 months ago, I E-mailed the chap who was working on Flight
 commander. Unfortunately, the game was his Msc thesis, and apparently 
 though
 he'd finished the Msc, he hadn't finished the game beyond the tutorial 
 mode.
 also unfortunately (for us anyway), he'd apparently got a rather intensive
 job so didn't have any plans to finish the game.

 this is sad, sinse the old demo of Flight commander sounded good, but 
 we'll
 just have to stick it on the shelf with Castle quest, Aemon, the Void, Bsc
 football, and probably a few other titles as well.

 I hope said list doesn't include Max shrapnel, Chillingham 2 and superliam 
 2
 as well.

 Beware the Grue! (who is most deffinately stil around, and stil hungry for
 adventurers, - or anyone else come to that).

 Dark.
 - Original Message - 
 From: Jozwiak, Hunter (K12) [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, September 27, 2007 12:01 AM
 Subject: [Audyssey] Flight Commander


 Is flight commander still in development?



 Hunter

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[Audyssey] chillingham was Flight Commander

2007-09-26 Thread Ron Schamerhorn
Hi Dark

Speaking of games.
  About Chillingham.  Okay I've got the frog, and know it's something to do 
with the church organ which ties into the parrot song if memory serves, but 
I've got no ideas about what I should attempt to do?

Any help appreciated, I just hope it's not coming across wimpy game like.
Ron

- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 26, 2007 7:33 PM
Subject: Re: [Audyssey] Flight Commander


Hi Hunter.

About 18 months ago, I E-mailed the chap who was working on Flight
commander. Unfortunately, the game was his Msc thesis, and apparently though
he'd finished the Msc, he hadn't finished the game beyond the tutorial mode.
also unfortunately (for us anyway), he'd apparently got a rather intensive
job so didn't have any plans to finish the game.

this is sad, sinse the old demo of Flight commander sounded good, but we'll
just have to stick it on the shelf with Castle quest, Aemon, the Void, Bsc
football, and probably a few other titles as well.

I hope said list doesn't include Max shrapnel, Chillingham 2 and superliam 2
as well.

Beware the Grue! (who is most deffinately stil around, and stil hungry for
adventurers, - or anyone else come to that).

Dark.
- Original Message - 
From: Jozwiak, Hunter (K12) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 27, 2007 12:01 AM
Subject: [Audyssey] Flight Commander


 Is flight commander still in development?



 Hunter

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Re: [Audyssey] chillingham 2

2007-09-18 Thread Jim Jax
I was here when Chillingham was released, and I'll tell you, Bavisoft only 
released one update patch for Grizzly Gulch.  Other than that, nothing was 
ever heard.
- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Orin [EMAIL PROTECTED]; Gamers Discussion list 
gamers@audyssey.org
Sent: Saturday, September 15, 2007 9:34 AM
Subject: Re: [Audyssey] chillingham 2


I've seen someone from Bavisoft posting on the audio games.net forum, and
the website is stil up and running, and as far as I know they're stil
selling games.

there was a 4 year gap betwene Grizly gulch and Chillingham, so while the
lack of a sequel is indeed most annoying,  especially given the not
exactly conclusive ending, I don't think we have reason to worry until at
least 209.

Perhaps somebody who was around here for the release of Chillingham could
let us know, was Bavisoft as silent betwene Grizly gulch and Chillingham?

If they gave lots of developement updates before they released Chillingham,
perhaps we should be concerned, but if not, - frustrating as it is, all
we can do is wait and have confidence in Bavisoft.

Beware the grue!

Dark.
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 15, 2007 12:34 PM
Subject: Re: [Audyssey] chillingham 2


Nope, they never communicated, Lisa. And they never will. At least at this
rait. That's a total fact. We're being totally serious.


-- 
  Currently in Mount Holly, South Jersey Regional, New Jersey Clear,
64.0°F(17.8°C) Wind:Calm
  To affirm that every person has inherent worth and dignity is an
understatement as great as saying that Bill Gates has some money.
  Created by Weather Signature v1.20 . http://www.weathersig.com
  Email: [EMAIL PROTECTED]
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Re: [Audyssey] chillingham 2

2007-09-18 Thread Brandon Armstrong
i think either bavisoft went out of business, or their being frauds.
Brandon
- Original Message - 
From: Jim  Jax [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 15, 2007 10:09 AM
Subject: Re: [Audyssey] chillingham 2


I was here when Chillingham was released, and I'll tell you, Bavisoft only
released one update patch for Grizzly Gulch.  Other than that, nothing was
ever heard.
- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Orin [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
Sent: Saturday, September 15, 2007 9:34 AM
Subject: Re: [Audyssey] chillingham 2


I've seen someone from Bavisoft posting on the audio games.net forum, and
the website is stil up and running, and as far as I know they're stil
selling games.

there was a 4 year gap betwene Grizly gulch and Chillingham, so while the
lack of a sequel is indeed most annoying,  especially given the not
exactly conclusive ending, I don't think we have reason to worry until at
least 209.

Perhaps somebody who was around here for the release of Chillingham could
let us know, was Bavisoft as silent betwene Grizly gulch and Chillingham?

If they gave lots of developement updates before they released Chillingham,
perhaps we should be concerned, but if not, - frustrating as it is, all
we can do is wait and have confidence in Bavisoft.

Beware the grue!

Dark.
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 15, 2007 12:34 PM
Subject: Re: [Audyssey] chillingham 2


Nope, they never communicated, Lisa. And they never will. At least at this
rait. That's a total fact. We're being totally serious.


-- 
  Currently in Mount Holly, South Jersey Regional, New Jersey Clear,
64.0°F(17.8°C) Wind:Calm
  To affirm that every person has inherent worth and dignity is an
understatement as great as saying that Bill Gates has some money.
  Created by Weather Signature v1.20 . http://www.weathersig.com
  Email: [EMAIL PROTECTED]
  MSN: [EMAIL PROTECTED]
  Aim: orin8722

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[Audyssey] chillingham 2

2007-09-15 Thread william lomas
hi

anyone know where chillingham 2 is?
bavisoft may as well not exist, they never communicate anything to us  
any more


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Re: [Audyssey] chillingham 2

2007-09-15 Thread Lisa hayes
I have a question, did bavisoft ever communicate/
Lisa Hayes
skype name, lisa12257
join my chat list subscribe at [EMAIL PROTECTED]
- Original Message - 
From: william lomas [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 15, 2007 8:03 PM
Subject: [Audyssey] chillingham 2


 hi

 anyone know where chillingham 2 is?
 bavisoft may as well not exist, they never communicate anything to us
 any more


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 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
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 14/09/2007 8:59 AM

 


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Re: [Audyssey] chillingham 2

2007-09-15 Thread Orin
Nope, they never communicated, Lisa. And they never will. At least at this 
rait. That's a total fact. We're being totally serious.


-- 
  Currently in Mount Holly, South Jersey Regional, New Jersey Clear, 
64.0°F(17.8°C) Wind:Calm
  To affirm that every person has inherent worth and dignity is an 
understatement as great as saying that Bill Gates has some money. 
  Created by Weather Signature v1.20 . http://www.weathersig.com
  Email: [EMAIL PROTECTED]
  MSN: [EMAIL PROTECTED]
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Re: [Audyssey] chillingham 2

2007-09-15 Thread blind guy
hi, chillingham2 is right now not even released. is bavisoft... still... alive?

On 9/15/07, william lomas [EMAIL PROTECTED] wrote:
 hi

 anyone know where chillingham 2 is?
 bavisoft may as well not exist, they never communicate anything to us
 any more


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Regards
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Msn: [EMAIL PROTECTED],
aim: [comng soon]

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Re: [Audyssey] chillingham 2

2007-09-15 Thread Josh
I wonder if you can still buy games from bavisoft?

Josh

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337

- Original Message - 
From: william lomas [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 15, 2007 6:03 AM
Subject: [Audyssey] chillingham 2


 hi

 anyone know where chillingham 2 is?
 bavisoft may as well not exist, they never communicate anything to us
 any more


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Re: [Audyssey] chillingham 2

2007-09-15 Thread kevin and Emma
hi, bavisoft never did update us with game news! chillingham 2 was supposed 
to be released in the november after chillingham ... but anyone who believed 
that was deluding themselves. we might as well forget them as a serious game 
developer. if they ever release another game it'd be a surprise i think.
kevin - (lord l)
Civilization exists by geological consent, subject to change without 
notice-Will Durant
contact me:
email/msn: [EMAIL PROTECTED]
skype: lordandladyl
- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Orin [EMAIL PROTECTED]; Gamers Discussion list 
gamers@audyssey.org
Sent: Saturday, September 15, 2007 2:34 PM
Subject: Re: [Audyssey] chillingham 2


I've seen someone from Bavisoft posting on the audio games.net forum, and
the website is stil up and running, and as far as I know they're stil
selling games.

there was a 4 year gap betwene Grizly gulch and Chillingham, so while the
lack of a sequel is indeed most annoying,  especially given the not
exactly conclusive ending, I don't think we have reason to worry until at
least 209.

Perhaps somebody who was around here for the release of Chillingham could
let us know, was Bavisoft as silent betwene Grizly gulch and Chillingham?

If they gave lots of developement updates before they released Chillingham,
perhaps we should be concerned, but if not, - frustrating as it is, all
we can do is wait and have confidence in Bavisoft.

Beware the grue!

Dark.
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 15, 2007 12:34 PM
Subject: Re: [Audyssey] chillingham 2


Nope, they never communicated, Lisa. And they never will. At least at this
rait. That's a total fact. We're being totally serious.


-- 
  Currently in Mount Holly, South Jersey Regional, New Jersey Clear,
64.0°F(17.8°C) Wind:Calm
  To affirm that every person has inherent worth and dignity is an
understatement as great as saying that Bill Gates has some money.
  Created by Weather Signature v1.20 . http://www.weathersig.com
  Email: [EMAIL PROTECTED]
  MSN: [EMAIL PROTECTED]
  Aim: orin8722

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Re: [Audyssey] chillingham 2

2007-09-15 Thread Bryan Peterson
Then agin, it as four years from the time that Grizzly Gulch was released, 
and as of now it's only been three years since Chillingham. My guess is that 
they just like to take a really long time between releases. Disappointing, 
really, since their previous titles aren't quite to my style anyway.
Wipe that golden tear from your mother dear
And raise what's left of the flag for me
- Original Message - 
From: kevin and Emma [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 15, 2007 11:48 AM
Subject: Re: [Audyssey] chillingham 2


hi, bavisoft never did update us with game news! chillingham 2 was supposed
to be released in the november after chillingham ... but anyone who believed
that was deluding themselves. we might as well forget them as a serious game
developer. if they ever release another game it'd be a surprise i think.
kevin - (lord l)
Civilization exists by geological consent, subject to change without
notice-Will Durant
contact me:
email/msn: [EMAIL PROTECTED]
skype: lordandladyl
- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Orin [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
Sent: Saturday, September 15, 2007 2:34 PM
Subject: Re: [Audyssey] chillingham 2


I've seen someone from Bavisoft posting on the audio games.net forum, and
the website is stil up and running, and as far as I know they're stil
selling games.

there was a 4 year gap betwene Grizly gulch and Chillingham, so while the
lack of a sequel is indeed most annoying,  especially given the not
exactly conclusive ending, I don't think we have reason to worry until at
least 209.

Perhaps somebody who was around here for the release of Chillingham could
let us know, was Bavisoft as silent betwene Grizly gulch and Chillingham?

If they gave lots of developement updates before they released Chillingham,
perhaps we should be concerned, but if not, - frustrating as it is, all
we can do is wait and have confidence in Bavisoft.

Beware the grue!

Dark.
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 15, 2007 12:34 PM
Subject: Re: [Audyssey] chillingham 2


Nope, they never communicated, Lisa. And they never will. At least at this
rait. That's a total fact. We're being totally serious.


-- 
  Currently in Mount Holly, South Jersey Regional, New Jersey Clear,
64.0°F(17.8°C) Wind:Calm
  To affirm that every person has inherent worth and dignity is an
understatement as great as saying that Bill Gates has some money.
  Created by Weather Signature v1.20 . http://www.weathersig.com
  Email: [EMAIL PROTECTED]
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Re: [Audyssey] chillingham 2

2007-09-15 Thread Bryan Peterson
As far as I remember Dark, they were. Then again I only had to wait about 
six months between the time I ordered Grizzzly and the release of 
Chillingham. Thatwas around the time I discofered Audio Gaming back in 2003.
Wipe that golden tear from your mother dear
And raise what's left of the flag for me
- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Orin [EMAIL PROTECTED]; Gamers Discussion list 
gamers@audyssey.org
Sent: Saturday, September 15, 2007 7:34 AM
Subject: Re: [Audyssey] chillingham 2


I've seen someone from Bavisoft posting on the audio games.net forum, and
the website is stil up and running, and as far as I know they're stil
selling games.

there was a 4 year gap betwene Grizly gulch and Chillingham, so while the
lack of a sequel is indeed most annoying,  especially given the not
exactly conclusive ending, I don't think we have reason to worry until at
least 209.

Perhaps somebody who was around here for the release of Chillingham could
let us know, was Bavisoft as silent betwene Grizly gulch and Chillingham?

If they gave lots of developement updates before they released Chillingham,
perhaps we should be concerned, but if not, - frustrating as it is, all
we can do is wait and have confidence in Bavisoft.

Beware the grue!

Dark.
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 15, 2007 12:34 PM
Subject: Re: [Audyssey] chillingham 2


Nope, they never communicated, Lisa. And they never will. At least at this
rait. That's a total fact. We're being totally serious.


-- 
  Currently in Mount Holly, South Jersey Regional, New Jersey Clear,
64.0°F(17.8°C) Wind:Calm
  To affirm that every person has inherent worth and dignity is an
understatement as great as saying that Bill Gates has some money.
  Created by Weather Signature v1.20 . http://www.weathersig.com
  Email: [EMAIL PROTECTED]
  MSN: [EMAIL PROTECTED]
  Aim: orin8722

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Re: [Audyssey] Chillingham help

2007-09-13 Thread Davy Kager
Speaking of, I'd still be very happy with a complete audio 
walkthrough/gameplay recording of this game. For more details see the post I 
sent a few weeks ago.
- Original Message - 
From: Christopher Sabine [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, September 13, 2007 3:29 AM
Subject: Re: [Audyssey] Chillingham help


S
P
O
I
L
E
R
S
P
A
C
E

Have you read the Rain Dancing Book? The Professor should have given you
something that emits a really really really high frequency.

Chris.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Ron Schamerhorn
Sent: Wednesday, September 12, 2007 9:21 PM
To: gamers@audyssey.org
Subject: [Audyssey] Chillingham help


Hey all

  I know this hasn't been talked about in some time, but I've recently got
the game  and am stuck.
  I've gathered all the bugs for the professor, gave the hermit the remody,
have the rain dancing book and such but don't know what I should attempt to
do next.  If anyone can nudge me in the right direction I'd appreciate it.

TIA
Ron


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Re: [Audyssey] Chillingham help

2007-09-12 Thread Ron Schamerhorn
I have indeed, and using both together it still tells me something must be 
missing.  *sighs*

Ron

- Original Message - 
From: Christopher Sabine [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, September 12, 2007 9:29 PM
Subject: Re: [Audyssey] Chillingham help


S
P
O
I
L
E
R
S
P
A
C
E

Have you read the Rain Dancing Book? The Professor should have given you
something that emits a really really really high frequency.

Chris.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Ron Schamerhorn
Sent: Wednesday, September 12, 2007 9:21 PM
To: gamers@audyssey.org
Subject: [Audyssey] Chillingham help


Hey all

  I know this hasn't been talked about in some time, but I've recently got
the game  and am stuck.
  I've gathered all the bugs for the professor, gave the hermit the remody,
have the rain dancing book and such but don't know what I should attempt to
do next.  If anyone can nudge me in the right direction I'd appreciate it.

TIA
Ron


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[Audyssey] Chillingham Question

2006-12-17 Thread Sky Taylor
Hi all. A question for all you chillingham players. In the anteeque store, 
You have 3 songs that you get to play on the victrola. What are the 3 songs, 
and who sang it on the records? The reason i'm asking you guys is because I 
went out and purchased a 1904 victrola from Lunge Auction and I want to know 
what the songs were in the games and whether you guys could find a 78rpm 
records of the songs. Any help would be greatly appreciated!  Sky.
P. S. Oh, while inspecting the victrola in the anteeque store, I think it 
should give a discription on what it is.
Like, for example. Its a record player. It has a handal on the side to 
wind it up, a stop spring, a turntable, and a needle, and on the bottom is a 
echo box. 


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[Audyssey] chillingham code

2006-11-28 Thread shaun everiss
How do I solve the code.
what is the sequence. if the sequence is random, where do I find the sequence, 
is it searchable somewhere.


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Re: [Audyssey] chillingham code

2006-11-28 Thread Bryan Peterson
It's random but it's not searchable. You're on your own.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Monday, November 27, 2006 10:11 PM
Subject: [Audyssey] chillingham code


 How do I solve the code.
 what is the sequence. if the sequence is random, where do I find the 
 sequence, is it searchable somewhere.


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[Audyssey] chillingham question on toomb

2006-11-27 Thread shaun everiss
Hi.
How does one get inside the toomb?
It says you need a key to do it but  where does one get one?
I know through cheating that this is the only puzzle I have not completed yet, 
its easy after that.


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Re: [Audyssey] chillingham question on toomb

2006-11-27 Thread Don Voyles
Hay, if one kicked off, you might get in that way.


heh heh heh



- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Monday, November 27, 2006 2:47 PM
Subject: [Audyssey] chillingham question on toomb


 Hi.
 How does one get inside the toomb?
 It says you need a key to do it but  where does one get one?
 I know through cheating that this is the only puzzle I have not completed
yet, its easy after that.


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Re: [Audyssey] chillingham question on toomb

2006-11-27 Thread shaun everiss
what code?
Thanks for the hint, I knew the coin fit somewhere.
At 02:33 PM 11/28/2006, Bryan Peterson wrote:
Once you get the leash from the pet store and the penny from your first 
visit to the graveyard (it should have been lying on the ground), go to the 
village square an use the penny with the well. Then, tie the rope to the 
leash and use the item with the person. There's your tomb key. The code 
sequence for the tomb is trickier than it ought to be so I can't help there.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Monday, November 27, 2006 3:47 PM
Subject: [Audyssey] chillingham question on toomb


 Hi.
 How does one get inside the toomb?
 It says you need a key to do it but  where does one get one?
 I know through cheating that this is the only puzzle I have not completed 
 yet, its easy after that.


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[Audyssey] chillingham walkthrough

2006-11-08 Thread Richard Bennett
Hey everyone. I was wondering if anyone had time to do a walkthrough of 
Chillingham, a complete walkthrough of the entire game. Taht would be 
wonderful, you don't have to give away secrets, but it would be nice to listen 
to. I like to hear other gamers do walkthroughs. I am still unable to get 
Chillingham to work properly on my PC, so I have uninstalled it since Bavisoft 
wouldn't help me with the problem, they never responded to my e-mails and I 
would like to hear the game played completely through. I have heard Kelly's 
mini-walkthrough, but would like to hear the complete game if that is possible.
BEAN
Richard Bennett *BEAN*
Georgia State Phi Beta Lambda(PBL) Secretary
personal e-mail:
[EMAIL PROTECTED]
Windows Messenger(or MSN messenger):
[EMAIL PROTECTED]
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Re: [Audyssey] chillingham walkthrough

2006-11-08 Thread x-sight interactive
if you would like, i'll do one.

regards,

damien




- Original Message -
From: Richard Bennett [EMAIL PROTECTED]
To: blind gamers Gamers@audyssey.org
Sent: Wednesday, November 08, 2006 6:23 PM
Subject: [Audyssey] chillingham walkthrough


 Hey everyone. I was wondering if anyone had time to do a walkthrough of
Chillingham, a complete walkthrough of the entire game. Taht would be
wonderful, you don't have to give away secrets, but it would be nice to
listen to. I like to hear other gamers do walkthroughs. I am still unable to
get Chillingham to work properly on my PC, so I have uninstalled it since
Bavisoft wouldn't help me with the problem, they never responded to my
e-mails and I would like to hear the game played completely through. I have
heard Kelly's mini-walkthrough, but would like to hear the complete game if
that is possible.
 BEAN
 Richard Bennett *BEAN*
 Georgia State Phi Beta Lambda(PBL) Secretary
 personal e-mail:
 [EMAIL PROTECTED]
 Windows Messenger(or MSN messenger):
 [EMAIL PROTECTED]
 ___
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Re: [Audyssey] chillingham walkthrough

2006-11-08 Thread Yohandy
Yep that'd be wonderful. I'd do one, but chillingham loves crashing my 
system once in a while in the middle of a game. ugh. it's very annoying.

For an amazing video gaming site containing original soundtracks, game art, 
etc, go here.

http://gh.ffshrine.org?r=16426


- Original Message - 
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 08, 2006 4:53 PM
Subject: Re: [Audyssey] chillingham walkthrough


 if you would like, i'll do one.

 regards,

 damien




 - Original Message -
 From: Richard Bennett [EMAIL PROTECTED]
 To: blind gamers Gamers@audyssey.org
 Sent: Wednesday, November 08, 2006 6:23 PM
 Subject: [Audyssey] chillingham walkthrough


 Hey everyone. I was wondering if anyone had time to do a walkthrough of
 Chillingham, a complete walkthrough of the entire game. Taht would be
 wonderful, you don't have to give away secrets, but it would be nice to
 listen to. I like to hear other gamers do walkthroughs. I am still unable 
 to
 get Chillingham to work properly on my PC, so I have uninstalled it since
 Bavisoft wouldn't help me with the problem, they never responded to my
 e-mails and I would like to hear the game played completely through. I 
 have
 heard Kelly's mini-walkthrough, but would like to hear the complete game 
 if
 that is possible.
 BEAN
 Richard Bennett *BEAN*
 Georgia State Phi Beta Lambda(PBL) Secretary
 personal e-mail:
 [EMAIL PROTECTED]
 Windows Messenger(or MSN messenger):
 [EMAIL PROTECTED]
 ___
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 any subscription changes via the web.





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Re: [Audyssey] chillingham question.

2006-11-02 Thread jamie coady
hi is it possible to get a demo of this game to down load of this game? 
jamie
- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Thursday, November 02, 2006 9:19 PM
Subject: [Audyssey] chillingham question.


 Hello all, Just wondering if there's a chillingham walkthrough anywhere? I 
 really get stuck on parts of the game. For instance now that I gave the 
 professor the bugs, I have no clue what to do.
 Any help would be appreciated.

 For an amazing video gaming site containing original soundtracks, game 
 art, etc, go here.

 http://gh.ffshrine.org?r=16426

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Re: [Audyssey] chillingham question.

2006-11-02 Thread david
I wouldn't recommend it. It's quite expensive, and has no replay value. Just 
my thoughts.
- Original Message - 
From: jamie coady [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 02, 2006 4:14 PM
Subject: Re: [Audyssey] chillingham question.


 hi is it possible to get a demo of this game to down load of this game?
 jamie
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Thursday, November 02, 2006 9:19 PM
 Subject: [Audyssey] chillingham question.


 Hello all, Just wondering if there's a chillingham walkthrough anywhere? 
 I
 really get stuck on parts of the game. For instance now that I gave the
 professor the bugs, I have no clue what to do.
 Any help would be appreciated.

 For an amazing video gaming site containing original soundtracks, game
 art, etc, go here.

 http://gh.ffshrine.org?r=16426

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Re: [Audyssey] chillingham question.

2006-11-02 Thread Liam Erven
The price is rather high, and it's only real replay comes if you are really
bored on an afternoon.  H The ending of the game is rather anticlimactic.
 

-Original Message-
From: david [mailto:[EMAIL PROTECTED] 
Sent: Thursday, November 02, 2006 4:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] chillingham question.

I wouldn't recommend it. It's quite expensive, and has no replay value. Just
my thoughts.
- Original Message -
From: jamie coady [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 02, 2006 4:14 PM
Subject: Re: [Audyssey] chillingham question.


 hi is it possible to get a demo of this game to down load of this game?
 jamie
 - Original Message -
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Thursday, November 02, 2006 9:19 PM
 Subject: [Audyssey] chillingham question.


 Hello all, Just wondering if there's a chillingham walkthrough anywhere? 
 I
 really get stuck on parts of the game. For instance now that I gave 
 the professor the bugs, I have no clue what to do.
 Any help would be appreciated.

 For an amazing video gaming site containing original soundtracks, 
 game art, etc, go here.

 http://gh.ffshrine.org?r=16426

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 to [EMAIL PROTECTED] You can visit 
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Re: [Audyssey] chillingham question.

2006-11-02 Thread Liam Erven
I'm sorry.
www.bavisoft.com
I forgot the b.
 

-Original Message-
From: Jen Karns [mailto:[EMAIL PROTECTED] 
Sent: Thursday, November 02, 2006 4:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] chillingham question.

Hi
Is this the right link? Because I can't find the page.

Also, is there a description of the game? Or can someone tell me more of
what it's about? 
Thanks in advance

Jen  K

--- Liam Erven [EMAIL PROTECTED] wrote:

 www.avbisoft.com
 Unfortunately there is not a playable demo to download.  You will have 
 to base your purchase on how good the game sounds.
  
 
 -Original Message-
 From: Jen Karns [mailto:[EMAIL PROTECTED]
 Sent: Thursday, November 02, 2006 4:07 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] chillingham question.
 
 Hi
 What is chillingham and where can I find it?
 Thanks
 
 Jen
 
 --- Yohandy [EMAIL PROTECTED] wrote:
 
  Hello all, Just wondering if there's a chillingham
 walkthrough
  anywhere? I really get stuck on parts of the game.
 For instance now
  that I gave the professor the bugs, I have no clue
 what to do.
  Any help would be appreciated.
  
  For an amazing video gaming site containing
 original soundtracks, game
  art, etc, go here.
  
  http://gh.ffshrine.org?r=16426
  
  ___
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 unsubscribe send E-mail
  to [EMAIL PROTECTED] You can visit
 

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  to make
  any subscription changes via the web.
  
 
 
 
  


 
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Re: [Audyssey] chillingham question.

2006-11-02 Thread Bryan Peterson
it's actually www.bavisoft.com.
- Original Message - 
From: Liam Erven [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, November 02, 2006 3:12 PM
Subject: Re: [Audyssey] chillingham question.


 www.avbisoft.com
 Unfortunately there is not a playable demo to download.  You will have to
 base your purchase on how good the game sounds.


 -Original Message-
 From: Jen Karns [mailto:[EMAIL PROTECTED]
 Sent: Thursday, November 02, 2006 4:07 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] chillingham question.

 Hi
 What is chillingham and where can I find it?
 Thanks

 Jen

 --- Yohandy [EMAIL PROTECTED] wrote:

 Hello all, Just wondering if there's a chillingham walkthrough
 anywhere? I really get stuck on parts of the game. For instance now
 that I gave the professor the bugs, I have no clue what to do.
 Any help would be appreciated.

 For an amazing video gaming site containing original soundtracks, game
 art, etc, go here.

 http://gh.ffshrine.org?r=16426

 ___
 Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail
 to [EMAIL PROTECTED] You can visit

 http://audyssey.org/mailman/listinfo/gamers_audyssey.org
 to make
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 (http://advision.webevents.yahoo.com/mailbeta/)


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Re: [Audyssey] chillingham question.

2006-11-02 Thread Cary
s
p
o
i
l
e
r
Don't read on unless you want these spoiler hints.


Go to the library and get the rain dancing book.  Use the rain dancing book 
with the dog whistle you received from the professor.  It will do something 
cool.  Then you need to catch the frog.  After you catch the frog go to the 
church and scare the organ lady with the frog.  Just scaring her with the 
frog in its normal size won't work, so you'll have to make him bigger.  Use 
one of the potions on the frog, I can't remember which one but try either of 
them.  One of the potions will make it a mutant frog.  Use the mutant frog 
to scare the lady and she'll leave the church.
If you want more hints, let me know.-
Cary
- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Thursday, November 02, 2006 2:19 PM
Subject: [Audyssey] chillingham question.


 Hello all, Just wondering if there's a chillingham walkthrough anywhere? I 
 really get stuck on parts of the game. For instance now that I gave the 
 professor the bugs, I have no clue what to do.
 Any help would be appreciated.

 For an amazing video gaming site containing original soundtracks, game 
 art, etc, go here.

 http://gh.ffshrine.org?r=16426

 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web. 


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Re: [Audyssey] chillingham question.

2006-11-02 Thread Yohandy
Ah, so that's what you had to do with that item! Got it. Thanks!

For an amazing video gaming site containing original soundtracks, game art, 
etc, go here.

http://gh.ffshrine.org?r=16426


- Original Message - 
From: Cary [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 02, 2006 4:48 PM
Subject: Re: [Audyssey] chillingham question.


 s
 p
 o
 i
 l
 e
 r
 Don't read on unless you want these spoiler hints.


 Go to the library and get the rain dancing book.  Use the rain dancing 
 book
 with the dog whistle you received from the professor.  It will do 
 something
 cool.  Then you need to catch the frog.  After you catch the frog go to 
 the
 church and scare the organ lady with the frog.  Just scaring her with the
 frog in its normal size won't work, so you'll have to make him bigger. 
 Use
 one of the potions on the frog, I can't remember which one but try either 
 of
 them.  One of the potions will make it a mutant frog.  Use the mutant frog
 to scare the lady and she'll leave the church.
 If you want more hints, let me know.-
 Cary
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Thursday, November 02, 2006 2:19 PM
 Subject: [Audyssey] chillingham question.


 Hello all, Just wondering if there's a chillingham walkthrough anywhere? 
 I
 really get stuck on parts of the game. For instance now that I gave the
 professor the bugs, I have no clue what to do.
 Any help would be appreciated.

 For an amazing video gaming site containing original soundtracks, game
 art, etc, go here.

 http://gh.ffshrine.org?r=16426

 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
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Re: [Audyssey] chillingham question.

2006-11-02 Thread david
On www.bavisoft.com, there is an audio review of the game done by kelley 
sapergia
- Original Message - 
From: Jen Karns [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 02, 2006 4:43 PM
Subject: Re: [Audyssey] chillingham question.


 Hi
 Is this the right link? Because I can't find the page.

 Also, is there a description of the game? Or can
 someone tell me more of what it's about?
 Thanks in advance

 Jen  K

 --- Liam Erven [EMAIL PROTECTED] wrote:

 www.avbisoft.com
 Unfortunately there is not a playable demo to
 download.  You will have to
 base your purchase on how good the game sounds.


 -Original Message-
 From: Jen Karns [mailto:[EMAIL PROTECTED]
 Sent: Thursday, November 02, 2006 4:07 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] chillingham question.

 Hi
 What is chillingham and where can I find it?
 Thanks

 Jen

 --- Yohandy [EMAIL PROTECTED] wrote:

  Hello all, Just wondering if there's a chillingham
 walkthrough
  anywhere? I really get stuck on parts of the game.
 For instance now
  that I gave the professor the bugs, I have no clue
 what to do.
  Any help would be appreciated.
 
  For an amazing video gaming site containing
 original soundtracks, game
  art, etc, go here.
 
  http://gh.ffshrine.org?r=16426
 
  ___
  Gamers mailing list .. Gamers@audyssey.org To
 unsubscribe send E-mail
  to [EMAIL PROTECTED] You can visit
 

 http://audyssey.org/mailman/listinfo/gamers_audyssey.org
  to make
  any subscription changes via the web.
 





 
 
 Everyone is raving about the all-new Yahoo! Mail
 (http://advision.webevents.yahoo.com/mailbeta/)


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 __

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Re: [Audyssey] chillingham

2006-10-17 Thread x-sight interactive
if yall want i'll record one ...

regards,

damien




- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 16, 2006 3:34 AM
Subject: Re: [Audyssey] chillingham


 I'd love a Chillingham walkthrough. it would be awesome. I never had any
 patience for the game.

 For an amazing video gaming site containing original soundtracks, game
art,
 etc, go here.

 http://gh.ffshrine.org?r=16426


 - Original Message -
 From: Michael Maslo [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, October 15, 2006 9:13 PM
 Subject: Re: [Audyssey] chillingham


  List:
 
  I must be the big or goofiest man in the world. But I do have a quick
  question.
 
  How do I move at the beginning of the game past the village. I go to the
  library, her house, etc and can't seem to more from the beginning.
 
  Can I get a little help to get started from someone?
 
  -Original Message-
  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On
  Behalf Of Glenna
  Sent: Sunday, October 15, 2006 6:36 PM
  To: Gamers Discussion list
  Subject: Re: [Audyssey] boggle
 
  I received mind about a week ago. I guess he has been very backlogged
with
  work. In the attatchment he apologized for not getting it out sooner. I
  would remind him again. Maybe he thought you were one of the ones he
sent
  it
 
  to. Glenna
  Glenna Burgess
 
  Windows Messenger screen name, earthmother122
  AIM Screen Name, earthmother122
  Yahoo Messenger Screen Name, earthmother122
  - Original Message -
  From: Allan Thompson [EMAIL PROTECTED]
  To: gamers discussion list Gamers@audyssey.org
  Sent: Sunday, October 15, 2006 1:23 PM
  Subject: [Audyssey] boggle
 
 
  Hi,
  Did everyone else recieve that boggle game being released by spoonbill
  software? It usually doesn't take this long and I am wondering  if
  something happened? Or am I just being impatient? Thanks for any input.
  al
  Father, forgive them, For they know not what they do
  Jesus of Nazareth  33 AD
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  any subscription changes via the web.
 
 
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  visit
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  any subscription changes via the web.
 
 
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Re: [Audyssey] chillingham

2006-10-17 Thread Sky Taylor
What program do you use for all of your recordings?
- Original Message - 
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 17, 2006 3:04 AM
Subject: Re: [Audyssey] chillingham


 if yall want i'll record one ...

 regards,

 damien




 - Original Message -
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, October 16, 2006 3:34 AM
 Subject: Re: [Audyssey] chillingham


 I'd love a Chillingham walkthrough. it would be awesome. I never had any
 patience for the game.

 For an amazing video gaming site containing original soundtracks, game
 art,
 etc, go here.

 http://gh.ffshrine.org?r=16426


 - Original Message -
 From: Michael Maslo [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, October 15, 2006 9:13 PM
 Subject: Re: [Audyssey] chillingham


  List:
 
  I must be the big or goofiest man in the world. But I do have a quick
  question.
 
  How do I move at the beginning of the game past the village. I go to 
  the
  library, her house, etc and can't seem to more from the beginning.
 
  Can I get a little help to get started from someone?
 
  -Original Message-
  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On
  Behalf Of Glenna
  Sent: Sunday, October 15, 2006 6:36 PM
  To: Gamers Discussion list
  Subject: Re: [Audyssey] boggle
 
  I received mind about a week ago. I guess he has been very backlogged
 with
  work. In the attatchment he apologized for not getting it out sooner. I
  would remind him again. Maybe he thought you were one of the ones he
 sent
  it
 
  to. Glenna
  Glenna Burgess
 
  Windows Messenger screen name, earthmother122
  AIM Screen Name, earthmother122
  Yahoo Messenger Screen Name, earthmother122
  - Original Message -
  From: Allan Thompson [EMAIL PROTECTED]
  To: gamers discussion list Gamers@audyssey.org
  Sent: Sunday, October 15, 2006 1:23 PM
  Subject: [Audyssey] boggle
 
 
  Hi,
  Did everyone else recieve that boggle game being released by spoonbill
  software? It usually doesn't take this long and I am wondering  if
  something happened? Or am I just being impatient? Thanks for any 
  input.
  al
  Father, forgive them, For they know not what they do
  Jesus of Nazareth  33 AD
  ___
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  visit
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  any subscription changes via the web.
 
 
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  visit
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  any subscription changes via the web.
 
 
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Re: [Audyssey] chillingham

2006-10-17 Thread Yohandy
that'd be awesome.

For an amazing video gaming site containing original soundtracks, game art, 
etc, go here.

http://gh.ffshrine.org?r=16426


- Original Message - 
From: Sky Taylor [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 17, 2006 10:04 AM
Subject: Re: [Audyssey] chillingham


 What program do you use for all of your recordings?
 - Original Message - 
 From: x-sight interactive [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, October 17, 2006 3:04 AM
 Subject: Re: [Audyssey] chillingham


 if yall want i'll record one ...

 regards,

 damien




 - Original Message -
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, October 16, 2006 3:34 AM
 Subject: Re: [Audyssey] chillingham


 I'd love a Chillingham walkthrough. it would be awesome. I never had any
 patience for the game.

 For an amazing video gaming site containing original soundtracks, game
 art,
 etc, go here.

 http://gh.ffshrine.org?r=16426


 - Original Message -
 From: Michael Maslo [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, October 15, 2006 9:13 PM
 Subject: Re: [Audyssey] chillingham


  List:
 
  I must be the big or goofiest man in the world. But I do have a quick
  question.
 
  How do I move at the beginning of the game past the village. I go to
  the
  library, her house, etc and can't seem to more from the beginning.
 
  Can I get a little help to get started from someone?
 
  -Original Message-
  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On
  Behalf Of Glenna
  Sent: Sunday, October 15, 2006 6:36 PM
  To: Gamers Discussion list
  Subject: Re: [Audyssey] boggle
 
  I received mind about a week ago. I guess he has been very backlogged
 with
  work. In the attatchment he apologized for not getting it out sooner. 
  I
  would remind him again. Maybe he thought you were one of the ones he
 sent
  it
 
  to. Glenna
  Glenna Burgess
 
  Windows Messenger screen name, earthmother122
  AIM Screen Name, earthmother122
  Yahoo Messenger Screen Name, earthmother122
  - Original Message -
  From: Allan Thompson [EMAIL PROTECTED]
  To: gamers discussion list Gamers@audyssey.org
  Sent: Sunday, October 15, 2006 1:23 PM
  Subject: [Audyssey] boggle
 
 
  Hi,
  Did everyone else recieve that boggle game being released by 
  spoonbill
  software? It usually doesn't take this long and I am wondering  if
  something happened? Or am I just being impatient? Thanks for any
  input.
  al
  Father, forgive them, For they know not what they do
  Jesus of Nazareth  33 AD
  ___
  Gamers mailing list .. Gamers@audyssey.org
  To unsubscribe send E-mail to [EMAIL PROTECTED] You 
  can
  visit
  http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
  any subscription changes via the web.
 
 
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  visit
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Re: [Audyssey] chillingham

2006-10-17 Thread shaun everiss
Well I'd like a game play maybe a wlkthrough for chillingham and maybe grizly 
gelch to, especially since i probably will not get it for some time.
At 11:04 PM 10/17/2006, you wrote:
if yall want i'll record one ...

regards,

damien




- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 16, 2006 3:34 AM
Subject: Re: [Audyssey] chillingham


 I'd love a Chillingham walkthrough. it would be awesome. I never had any
 patience for the game.

 For an amazing video gaming site containing original soundtracks, game
art,
 etc, go here.

 http://gh.ffshrine.org?r=16426


 - Original Message -
 From: Michael Maslo [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, October 15, 2006 9:13 PM
 Subject: Re: [Audyssey] chillingham


  List:
 
  I must be the big or goofiest man in the world. But I do have a quick
  question.
 
  How do I move at the beginning of the game past the village. I go to the
  library, her house, etc and can't seem to more from the beginning.
 
  Can I get a little help to get started from someone?
 
  -Original Message-
  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On
  Behalf Of Glenna
  Sent: Sunday, October 15, 2006 6:36 PM
  To: Gamers Discussion list
  Subject: Re: [Audyssey] boggle
 
  I received mind about a week ago. I guess he has been very backlogged
with
  work. In the attatchment he apologized for not getting it out sooner. I
  would remind him again. Maybe he thought you were one of the ones he
sent
  it
 
  to. Glenna
  Glenna Burgess
 
  Windows Messenger screen name, earthmother122
  AIM Screen Name, earthmother122
  Yahoo Messenger Screen Name, earthmother122
  - Original Message -
  From: Allan Thompson [EMAIL PROTECTED]
  To: gamers discussion list Gamers@audyssey.org
  Sent: Sunday, October 15, 2006 1:23 PM
  Subject: [Audyssey] boggle
 
 
  Hi,
  Did everyone else recieve that boggle game being released by spoonbill
  software? It usually doesn't take this long and I am wondering  if
  something happened? Or am I just being impatient? Thanks for any input.
  al
  Father, forgive them, For they know not what they do
  Jesus of Nazareth  33 AD
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Re: [Audyssey] chillingham

2006-10-17 Thread Yohandy
It could even be text, I don't mind either way actually.

For an amazing video gaming site containing original soundtracks, game art, 
etc, go here.

http://gh.ffshrine.org?r=16426


- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 17, 2006 3:15 PM
Subject: Re: [Audyssey] chillingham


 Well I'd like a game play maybe a wlkthrough for chillingham and maybe 
 grizly gelch to, especially since i probably will not get it for some 
 time.
 At 11:04 PM 10/17/2006, you wrote:
if yall want i'll record one ...

regards,

damien




- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 16, 2006 3:34 AM
Subject: Re: [Audyssey] chillingham


 I'd love a Chillingham walkthrough. it would be awesome. I never had any
 patience for the game.

 For an amazing video gaming site containing original soundtracks, game
art,
 etc, go here.

 http://gh.ffshrine.org?r=16426


 - Original Message -
 From: Michael Maslo [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, October 15, 2006 9:13 PM
 Subject: Re: [Audyssey] chillingham


  List:
 
  I must be the big or goofiest man in the world. But I do have a quick
  question.
 
  How do I move at the beginning of the game past the village. I go to 
  the
  library, her house, etc and can't seem to more from the beginning.
 
  Can I get a little help to get started from someone?
 
  -Original Message-
  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On
  Behalf Of Glenna
  Sent: Sunday, October 15, 2006 6:36 PM
  To: Gamers Discussion list
  Subject: Re: [Audyssey] boggle
 
  I received mind about a week ago. I guess he has been very backlogged
with
  work. In the attatchment he apologized for not getting it out sooner. 
  I
  would remind him again. Maybe he thought you were one of the ones he
sent
  it
 
  to. Glenna
  Glenna Burgess
 
  Windows Messenger screen name, earthmother122
  AIM Screen Name, earthmother122
  Yahoo Messenger Screen Name, earthmother122
  - Original Message -
  From: Allan Thompson [EMAIL PROTECTED]
  To: gamers discussion list Gamers@audyssey.org
  Sent: Sunday, October 15, 2006 1:23 PM
  Subject: [Audyssey] boggle
 
 
  Hi,
  Did everyone else recieve that boggle game being released by 
  spoonbill
  software? It usually doesn't take this long and I am wondering  if
  something happened? Or am I just being impatient? Thanks for any 
  input.
  al
  Father, forgive them, For they know not what they do
  Jesus of Nazareth  33 AD
  ___
  Gamers mailing list .. Gamers@audyssey.org
  To unsubscribe send E-mail to [EMAIL PROTECTED] You 
  can
  visit
  http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
  any subscription changes via the web.
 
 
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Re: [Audyssey] chillingham

2006-10-15 Thread Michael Maslo
List:

I must be the big or goofiest man in the world. But I do have a quick
question.

How do I move at the beginning of the game past the village. I go to the
library, her house, etc and can't seem to more from the beginning.

Can I get a little help to get started from someone?

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Glenna
Sent: Sunday, October 15, 2006 6:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] boggle

I received mind about a week ago. I guess he has been very backlogged with 
work. In the attatchment he apologized for not getting it out sooner. I 
would remind him again. Maybe he thought you were one of the ones he sent it

to. Glenna
Glenna Burgess

Windows Messenger screen name, earthmother122
AIM Screen Name, earthmother122
Yahoo Messenger Screen Name, earthmother122
- Original Message - 
From: Allan Thompson [EMAIL PROTECTED]
To: gamers discussion list Gamers@audyssey.org
Sent: Sunday, October 15, 2006 1:23 PM
Subject: [Audyssey] boggle


 Hi,
 Did everyone else recieve that boggle game being released by spoonbill 
 software? It usually doesn't take this long and I am wondering  if 
 something happened? Or am I just being impatient? Thanks for any input.
 al
 Father, forgive them, For they know not what they do
 Jesus of Nazareth  33 AD
 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
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Re: [Audyssey] chillingham

2006-10-15 Thread Bryan
You need to also visit the antique shop several times, usually between 
visits to other places. The first time you go there nothing happens except 
that the store owner tells you that you buy anything you break. The second 
time though, after you've been to some other places, she should ask you to 
deal with some termites. Doing so will net you your first weapon, the 
stakes. After that, leave the shop. The next time you go in though, you 
should notice a desk among the items you can inspect. Examining it reveals 
something interesting... Go back to Lily's house and examine her desk. 
You'll discover the secret drawer. Inspect it and take the key you find. use 
this key on the locked trunk to find a map and a pistol. Return to the 
antique shop and the shop owner will ask you to get the termites again. Do 
so and you'll get the bullets. Also, don't forget to grab the bottle from 
Lily's house and the loose hook from her closet. You'll need both. You'll 
also need the rope you find by examining the well, so don't forget that. 
Also remember to take the balloons from the sign in the petstore. The 
balloons will be your third and final weapon. Also remember to Use the 
bullets with the pistol before you leave the village, otherwise your gun 
won't be loaded. After leaving the village via the road, examine the stone 
marker and take the flowers. You'll need those soon. The first place you 
should go is toward the swamp. You need to go there in order to get your 
final weapon powered up. Just use the balloons with the swamp and there's 
your last weapon.
- Original Message - 
From: Michael Maslo [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 15, 2006 7:13 PM
Subject: Re: [Audyssey] chillingham


 List:

 I must be the big or goofiest man in the world. But I do have a quick
 question.

 How do I move at the beginning of the game past the village. I go to the
 library, her house, etc and can't seem to more from the beginning.

 Can I get a little help to get started from someone?

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Glenna
 Sent: Sunday, October 15, 2006 6:36 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] boggle

 I received mind about a week ago. I guess he has been very backlogged with
 work. In the attatchment he apologized for not getting it out sooner. I
 would remind him again. Maybe he thought you were one of the ones he sent 
 it

 to. Glenna
 Glenna Burgess

 Windows Messenger screen name, earthmother122
 AIM Screen Name, earthmother122
 Yahoo Messenger Screen Name, earthmother122
 - Original Message - 
 From: Allan Thompson [EMAIL PROTECTED]
 To: gamers discussion list Gamers@audyssey.org
 Sent: Sunday, October 15, 2006 1:23 PM
 Subject: [Audyssey] boggle


 Hi,
 Did everyone else recieve that boggle game being released by spoonbill
 software? It usually doesn't take this long and I am wondering  if
 something happened? Or am I just being impatient? Thanks for any input.
 al
 Father, forgive them, For they know not what they do
 Jesus of Nazareth  33 AD
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Re: [Audyssey] chillingham

2006-10-15 Thread Yohandy
I'd love a Chillingham walkthrough. it would be awesome. I never had any 
patience for the game.

For an amazing video gaming site containing original soundtracks, game art, 
etc, go here.

http://gh.ffshrine.org?r=16426


- Original Message - 
From: Michael Maslo [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 15, 2006 9:13 PM
Subject: Re: [Audyssey] chillingham


 List:

 I must be the big or goofiest man in the world. But I do have a quick
 question.

 How do I move at the beginning of the game past the village. I go to the
 library, her house, etc and can't seem to more from the beginning.

 Can I get a little help to get started from someone?

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Glenna
 Sent: Sunday, October 15, 2006 6:36 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] boggle

 I received mind about a week ago. I guess he has been very backlogged with
 work. In the attatchment he apologized for not getting it out sooner. I
 would remind him again. Maybe he thought you were one of the ones he sent 
 it

 to. Glenna
 Glenna Burgess

 Windows Messenger screen name, earthmother122
 AIM Screen Name, earthmother122
 Yahoo Messenger Screen Name, earthmother122
 - Original Message - 
 From: Allan Thompson [EMAIL PROTECTED]
 To: gamers discussion list Gamers@audyssey.org
 Sent: Sunday, October 15, 2006 1:23 PM
 Subject: [Audyssey] boggle


 Hi,
 Did everyone else recieve that boggle game being released by spoonbill
 software? It usually doesn't take this long and I am wondering  if
 something happened? Or am I just being impatient? Thanks for any input.
 al
 Father, forgive them, For they know not what they do
 Jesus of Nazareth  33 AD
 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
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[Audyssey] Chillingham

2006-07-22 Thread Lora
Hi,

I want to buy Chillingham, but it looks like if I buy it, it'll be mailed to
me.  Is there any way to purchase it and download it immediately?

Thanks,

Lora


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Re: [Audyssey] Chillingham

2006-07-22 Thread Richard Bennett
Hey Lora, when I purchased Chillingham the first week it came out, there was 
no way to just purchase it and download it. So, I don't believe there is a 
way to purchase it and download it. I am 99% sure that you have to purchase 
it and they will mail you out a copy of the game on a CD, so that you can 
install it on more than just one computer, or at least I think that is the 
reason that they mail you the disc. HTH,
BEAN 


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Re: [Audyssey] Chillingham

2006-07-22 Thread jack scrimshaw
nope no downloadable vertion just the good old fashioned snail mail.
jack scrimshaw u k cowboy
- Original Message - 
From: Lora [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, July 22, 2006 9:12 PM
Subject: [Audyssey] Chillingham


 Hi,

 I want to buy Chillingham, but it looks like if I buy it, it'll be mailed 
 to
 me.  Is there any way to purchase it and download it immediately?

 Thanks,

 Lora


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Re: [Audyssey] Chillingham

2006-07-22 Thread will
hi

you can hear demonstration of chillingham on the bavisoft website i believe 
under downloads, produced by Kelly
However, gameplay hints are given
regards, will

- Original Message - 
From: jack scrimshaw [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 22, 2006 9:41 PM
Subject: Re: [Audyssey] Chillingham


 nope no downloadable vertion just the good old fashioned snail mail.
 jack scrimshaw u k cowboy
 - Original Message - 
 From: Lora [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, July 22, 2006 9:12 PM
 Subject: [Audyssey] Chillingham


 Hi,

 I want to buy Chillingham, but it looks like if I buy it, it'll be mailed
 to
 me.  Is there any way to purchase it and download it immediately?

 Thanks,

 Lora


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Re: [Audyssey] Chillingham

2006-07-22 Thread Bryan Peterson
Actually I think the reason why you can't download the game is because the 
file would be too big to put on a web site. It would probably cause them to 
exceed their allowable bandwidth.




It ain't pretty when the pretty leaves you with no place to go.






From: will [EMAIL PROTECTED]
Reply-To: Gamers Discussion list gamers@audyssey.org
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Chillingham
Date: Sat, 22 Jul 2006 21:48:45 +0100

hi

you can hear demonstration of chillingham on the bavisoft website i believe
under downloads, produced by Kelly
However, gameplay hints are given
regards, will

- Original Message -
From: jack scrimshaw [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 22, 2006 9:41 PM
Subject: Re: [Audyssey] Chillingham


 nope no downloadable vertion just the good old fashioned snail mail.
 jack scrimshaw u k cowboy
 - Original Message -
 From: Lora [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, July 22, 2006 9:12 PM
 Subject: [Audyssey] Chillingham


 Hi,

 I want to buy Chillingham, but it looks like if I buy it, it'll be 
mailed

 to
 me.  Is there any way to purchase it and download it immediately?

 Thanks,

 Lora


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Re: [Audyssey] Chillingham and games with replay value

2006-05-20 Thread Charles Rivard
Part of the challenge of a text adventure is figuring out what will, and 
discovering through frustration what will not, work as a direction on what 
action to take.  How many times have you typed a direction only to hear 
something like I don't understand that. or a What? or something like 
that.  You won't have this challenge or frustration with Chillingham.  So, 
text adventure with your own words?, or courses of action using a menu of 
predetermined choices of action.  I prefer the first choice I present. 
That's part of the fun of those games in my opinion.
- Original Message - 
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Saturday, May 13, 2006 2:15 PM
Subject: Re: [Audyssey] Chillingham and games with replay value


I cannot speak for the replay value of this game since I've never bought
 it. But after listening to a couple of reviews and comments from other
 players who do have it I do not wish to get it. To me it sounds like a
 menu driven text adventure game which I rather do not like. I'd rather
 play a text adventure, puzzle solving, problem solving game by typing in
 commands on my own instead of using menus.

 Of course this is just my opinion and I realize that.

 ari said the following on Sat, May 13, 2006 at 11:41:04AM +0200:
 Hi all,
 How is Chillingham, what is the object of the game, and does it have 
 replay
 value? It's bad that Bavisoft don't even have demo versions of it's 
 games,
 so you can't even have a try! What games do you guys recommend playing in
 terms of replay value?
 Ari


 -- 
 If you will practice being fictional for a while, you will understand that
 fictional characters are sometimes more real than people with bodies and
 heartbeats.
 Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] Chillingham and games with replay value

2006-05-15 Thread Neo
HI,
yeah, I know that there are quite a few visually impaired gamers enjoying 
mainstream games. I was just voicing my opinion in general - how the 
behaviour of the entire community seems to me.
Best wishes,
Lukas
- Original Message - 
From: Harrison Tu [EMAIL PROTECTED]
To: 'Gamers Discussion list' Gamers@audyssey.org
Sent: Sunday, May 14, 2006 3:34 PM
Subject: Re: [Audyssey] Chillingham and games with replay value


I play Mortal Combat Deception. It is awsome. 


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Re: [Audyssey] chillingham walk through

2006-05-15 Thread Richard Bennett
I agree totally with that. I enjoyed Kelly's mini walk through and thought 
it was quite good. Great job Kelly.
BEAN 


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Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Neo
HI,
it seems to me as if visually impaired gamers have either no or little 
experience with the mainstream games, or just think that the level of 
complexity you get from these games is impossible for the blind accessible 
ones. Either way, looks like they get too easily grateful for what the 
developers release nowadays, thinking it's the best they can get and not 
wanting more. What's so cool about fighting bad guys, shooting at snakes, 
catching rats with a net or spraying termites in an antique shop? (Have a 
friend who bought Bavisoft games so played them when I visited him.) The way 
you do it is all the same and there is nothing more to it.
Although I'm gonna give out a major spoiler now, I'm gonna betray the most 
perfect part about my planned boss for one of my games now to give you an 
idea about the potential complexity I do imagine.
It's gonna be a game somewhat inspired by Resident Evil, so that you will 
get to face him several times throughout the game and will have the choice 
to fight for your life or run away like hell. HOwever, he is too strong for 
you to beat him, you can only stun him for a while so that you have enough 
time to run, and he can easily beat you. In the end, however, you will gain 
control over a military battle vehicle equipped with a machine gun, a 
grenade launcher (with three possible types of grenades) and a flame thrower 
and will face him in this final battle. Depending on what you do, you could 
get several a bit different endings. You can use any of the three weapons or 
just try to drive over him. If you use the machine gun, although it's strong 
enough to get rid of most other creatures easily, he can regenerate well 
enough to stay healthy. The rain of bullets would however prevent him from 
moving ahead very quickly, so that you could easily run away and end the 
game in one possible way. If you use the grenades, it would either do 
nothing to him as well or would injure him seriously, so that he would get 
out of your way for a while, but his regeneration would again make him stand 
up after some time. And if you used the flame thrower or ran over him, you'd 
crush him like a bug (hey, hey, Super Liam! :-) but it of course would be 
pretty darn difficult to do so that the battle would have something really 
tough to it...
Not to mention that if you combined the weapons together, you'd still 
achieve nothing except stunning or paralysing him for a while and thus 
getting a less satisfying ending, if you didn't use fire or the weight of 
the vehicle, again.
But you can of course still play Grizzly Gulch and catch some rats after 
winning this game. :-D
Best wishes,
Lukas
- Original Message - 
From: matt [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, May 14, 2006 1:31 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


 Where did you hear you can become a criminal in Grizzly Gulch? There is 
 also
 more than the menu driven things. You get to shoot bad guys and try to 
 avoid
 hitting Cecil the bank teller or the lady. You also get to shoot in the
 shooting range which brings up a question. How is there a robot in the 
 wild
 west? Also you get to do other cool things like swipe at rats with a net 
 and
 shoot at snakes. I do however think that the replay value is pretty small.
 The only part that makes that interesting is instead of having three ways 
 to
 shoot at bad guys you have five. Three being left right and center and 
 five
 being left left middle middle right middle and right. That makes it pretty
 difficult. Well just my two cents, Later, Matt
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Saturday, May 13, 2006 6:10 PM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard a
 review of the game, and it was like: 'What would you like to do now?' The
 user basically just chose and, as you say, it sounds so menue driven. I
 heard a rumour that, if you wanted to, you could become even a criminal,
 but
 when I contacted bavisoft to ask some questions about GG, I got no answer
 (to be fair it was near Christmas a few years ago). I was wondering
 whether
 Chillingham was different.
 A companies games I'd like to buy are Code Factory's, but I wish their 
 was
 a
 place where I could order them online.
 This is what also annoys me about Gma games, and other vendors, where 
 they
 don't support online ordering. I know you can pay by other means, but
 since
 I don't control that sort of finance, it's really too much effort. 
 Another
 thing that I have heard about Code Factory's games is that you get the
 game
 on a CD, with no activation or registration. It now goes against my
 principals to buy a game where the game generates a code, and I need to
 ask
 the vendor for an unlock code. I tried it with Troopanum, but I can't
 stand
 the fact

Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Neo
And they will take years and years and years still. First of all, have done 
nothing in years than gathering ideas. Didn't know how to. NOw have to learn 
how to program what I want and need, and with a life going on, it's possible 
that the first of my dozens of planned games will come in two or three years 
as probably as in ten years or fifteen. Only thing I know for sure is that 
it will be released one day. And more will follow.
Best wishes,
Lukas
- Original Message - 
From: will [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, May 14, 2006 9:14 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


 hi

 what's the latest on that game youa re working on, Lucas i think your name
 is sorry if rogot, smile
 we haven't heard nothing for years
 see all these ideas are great, but they take years and years and years and
 years to pull off
 will 


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Re: [Audyssey] chillingham walk through

2006-05-14 Thread Scott Shade
I'm thinking that there was one on the acbradio main menu archive somewhere 
butt, I'm not sure of that.
Take care,
Scott



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Re: [Audyssey] chillingham walk through

2006-05-14 Thread will
hi

that was only a demo of the game, play it and work it out, smile. that's the 
whole point of buying games to play them, smile
regards, will

- Original Message - 
From: Scott Shade [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, May 14, 2006 4:47 PM
Subject: Re: [Audyssey] chillingham walk through


 I'm thinking that there was one on the acbradio main menu archive 
 somewhere
 butt, I'm not sure of that.
 Take care,
 Scott



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Re: [Audyssey] chillingham walk through

2006-05-14 Thread Kelly Sapergia
Hi,
My review of Chillingham for ACB Radio could probably be described as a 
mini-walkthrough, since I had to reveal the solutions to some puzzles to 
progress through the game. It's also available in stereo from www.bavisoft.com
Hope this helps.


Yours Sincerely,
Kelly John Sapergia
For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global 
Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 
GMT (Wednesdays in North America) on ACB (American Council of the Blind) 
Radio Interactive at http://interactive.acbradio.org
Visit the show's web site at http://www.ksapergia.net/northernlights.html
For high-quality audio productions at affordable prices, visit KJS 
Productions at: http://www.kjsproductions.com
You can also visit my personal web site at:
http://www.ksapergia.net


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Re: [Audyssey] chillingham walk through

2006-05-14 Thread Ivan from e ray games
Yeah, go to the bavisoft web site.

Thanks
Ivan owner-moderator for e-ray games.
IF YOU HAVE not  joined my e-ray group, Join my group at:
http://www.smartgroups.com/e ray games
To join via  email, pleas let me know you want to join by send me a email
at:
[EMAIL PROTECTED]


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Re: [Audyssey] chillingham walk through

2006-05-14 Thread Richard Bennett
well, I have bought the game, and have played alot of it. I was just wanting 
to get a walk through of it so that I could listen to the walk through. I 
know that is the whole purpose in a game is to buy and play it until I 
defeat the game, but I was wanting a walk through of the game to listen to. 
Thank you,
BEAN 


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Re: [Audyssey] chillingham walk through

2006-05-14 Thread Richard Bennett
oh ok if there was, how do I get to that site to download it?
BEAN

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Re: [Audyssey] chillingham walk through

2006-05-14 Thread Richard Bennett
Thanks Kelly I appreciate you telling me about that. I am currently 
downloading all of the reviews to listen to. Thanks again for your help.
BEAN 


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Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Harrison Tu
I play Mortal Combat Deception. It is awsome.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Neo
Sent: Saturday, May 13, 2006 11:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Chillingham and games with replay value


HI,
it seems to me as if visually impaired gamers have either no or little 
experience with the mainstream games, or just think that the level of 
complexity you get from these games is impossible for the blind
accessible 
ones. Either way, looks like they get too easily grateful for what the 
developers release nowadays, thinking it's the best they can get and not

wanting more. What's so cool about fighting bad guys, shooting at
snakes, 
catching rats with a net or spraying termites in an antique shop? (Have
a 
friend who bought Bavisoft games so played them when I visited him.) The
way 
you do it is all the same and there is nothing more to it. Although I'm
gonna give out a major spoiler now, I'm gonna betray the most 
perfect part about my planned boss for one of my games now to give you
an 
idea about the potential complexity I do imagine.
It's gonna be a game somewhat inspired by Resident Evil, so that you
will 
get to face him several times throughout the game and will have the
choice 
to fight for your life or run away like hell. HOwever, he is too strong
for 
you to beat him, you can only stun him for a while so that you have
enough 
time to run, and he can easily beat you. In the end, however, you will
gain 
control over a military battle vehicle equipped with a machine gun, a 
grenade launcher (with three possible types of grenades) and a flame
thrower 
and will face him in this final battle. Depending on what you do, you
could 
get several a bit different endings. You can use any of the three
weapons or 
just try to drive over him. If you use the machine gun, although it's
strong 
enough to get rid of most other creatures easily, he can regenerate well

enough to stay healthy. The rain of bullets would however prevent him
from 
moving ahead very quickly, so that you could easily run away and end the

game in one possible way. If you use the grenades, it would either do 
nothing to him as well or would injure him seriously, so that he would
get 
out of your way for a while, but his regeneration would again make him
stand 
up after some time. And if you used the flame thrower or ran over him,
you'd 
crush him like a bug (hey, hey, Super Liam! :-) but it of course would
be 
pretty darn difficult to do so that the battle would have something
really 
tough to it...
Not to mention that if you combined the weapons together, you'd still 
achieve nothing except stunning or paralysing him for a while and thus 
getting a less satisfying ending, if you didn't use fire or the weight
of 
the vehicle, again.
But you can of course still play Grizzly Gulch and catch some rats after

winning this game. :-D
Best wishes,
Lukas
- Original Message - 
From: matt [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, May 14, 2006 1:31 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


 Where did you hear you can become a criminal in Grizzly Gulch? There 
 is
 also
 more than the menu driven things. You get to shoot bad guys and try to

 avoid
 hitting Cecil the bank teller or the lady. You also get to shoot in
the
 shooting range which brings up a question. How is there a robot in the

 wild
 west? Also you get to do other cool things like swipe at rats with a
net 
 and
 shoot at snakes. I do however think that the replay value is pretty
small.
 The only part that makes that interesting is instead of having three
ways 
 to
 shoot at bad guys you have five. Three being left right and center and

 five
 being left left middle middle right middle and right. That makes it
pretty
 difficult. Well just my two cents, Later, Matt
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Saturday, May 13, 2006 6:10 PM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard 
 a review of the game, and it was like: 'What would you like to do 
 now?' The user basically just chose and, as you say, it sounds so 
 menue driven. I heard a rumour that, if you wanted to, you could 
 become even a criminal, but when I contacted bavisoft to ask some 
 questions about GG, I got no answer (to be fair it was near Christmas

 a few years ago). I was wondering whether
 Chillingham was different.
 A companies games I'd like to buy are Code Factory's, but I wish
their 
 was
 a
 place where I could order them online.
 This is what also annoys me about Gma games, and other vendors, where

 they
 don't support online ordering. I know you can pay by other means, but
 since
 I don't control that sort of finance, it's really too much effort. 
 Another
 thing that I have heard about Code

Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Harrison Tu
If you find it and how to do it, can you send it to me?

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of ari
Sent: Sunday, May 14, 2006 2:12 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Chillingham and games with replay value


Hi Lukas,
Yes, I definitely agree with you on this one! I read the reviews of
sighted games, and I know that blind games are nothing in comparison
with those ones. I know the developer's arguments about this one, lack
of resources and stuff, so I really don't know what could be done. As
for the rumour about joining the criminals in GG, I actually once read
the line, it might have even been in a review in audyssey. I can't
remember who the reviewer was, but he said he'd heard that you could do
it. I'll search through my Audyssey issues until I find it again. As for
Code Factory's games, I tried KM 2000, which is action. I saw the other
game, Private Detective school, but don't know what it's like, because I
haven't tried the demo. Ari


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Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread ari
Hi all,
I have found the article. It is a review of GG written by Randy Hammer. It
is in the 23rd issue of Audyssey. I have pasted some of the lines below:
' There's also the matter of the plot.  There is very little flexibility
in the game.  In fact, the story line is not changeable at all that I can
find.  Somewhere I remember reading that you can change the plot by trying
to become a criminal instead of a lawman, but I can't seem to find a way to
do this.  Add to the linear plot the fact that the game is rather
unbalanced.  This means that you start off relatively easy, and slowly ramp
up with each mission.  The game gets generally harder by the addition of
more enemies per encounter and the speed at which they attack.  This is
great until you reach the final mission.  At this point the game goes from
medium difficulty straight to incredibly hard!  As of this publishing I
don't know of anyone else who has beaten the game besides myself, mainly
because of the last mission.  I agree that the last mission should be
terribly difficult, but there should be a better segue into it.'
Ari


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Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Yohandy
Yep. totally awesome. that's for sure! Wait till MK Armageddon comes out! Oh 
wow...

- Original Message - 
From: Harrison Tu [EMAIL PROTECTED]
To: 'Gamers Discussion list' Gamers@audyssey.org
Sent: Sunday, May 14, 2006 9:34 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


I play Mortal Combat Deception. It is awsome.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Neo
 Sent: Saturday, May 13, 2006 11:49 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Chillingham and games with replay value


 HI,
 it seems to me as if visually impaired gamers have either no or little
 experience with the mainstream games, or just think that the level of
 complexity you get from these games is impossible for the blind
 accessible
 ones. Either way, looks like they get too easily grateful for what the
 developers release nowadays, thinking it's the best they can get and not

 wanting more. What's so cool about fighting bad guys, shooting at
 snakes,
 catching rats with a net or spraying termites in an antique shop? (Have
 a
 friend who bought Bavisoft games so played them when I visited him.) The
 way
 you do it is all the same and there is nothing more to it. Although I'm
 gonna give out a major spoiler now, I'm gonna betray the most
 perfect part about my planned boss for one of my games now to give you
 an
 idea about the potential complexity I do imagine.
 It's gonna be a game somewhat inspired by Resident Evil, so that you
 will
 get to face him several times throughout the game and will have the
 choice
 to fight for your life or run away like hell. HOwever, he is too strong
 for
 you to beat him, you can only stun him for a while so that you have
 enough
 time to run, and he can easily beat you. In the end, however, you will
 gain
 control over a military battle vehicle equipped with a machine gun, a
 grenade launcher (with three possible types of grenades) and a flame
 thrower
 and will face him in this final battle. Depending on what you do, you
 could
 get several a bit different endings. You can use any of the three
 weapons or
 just try to drive over him. If you use the machine gun, although it's
 strong
 enough to get rid of most other creatures easily, he can regenerate well

 enough to stay healthy. The rain of bullets would however prevent him
 from
 moving ahead very quickly, so that you could easily run away and end the

 game in one possible way. If you use the grenades, it would either do
 nothing to him as well or would injure him seriously, so that he would
 get
 out of your way for a while, but his regeneration would again make him
 stand
 up after some time. And if you used the flame thrower or ran over him,
 you'd
 crush him like a bug (hey, hey, Super Liam! :-) but it of course would
 be
 pretty darn difficult to do so that the battle would have something
 really
 tough to it...
 Not to mention that if you combined the weapons together, you'd still
 achieve nothing except stunning or paralysing him for a while and thus
 getting a less satisfying ending, if you didn't use fire or the weight
 of
 the vehicle, again.
 But you can of course still play Grizzly Gulch and catch some rats after

 winning this game. :-D
 Best wishes,
 Lukas
 - Original Message - 
 From: matt [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Sunday, May 14, 2006 1:31 AM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Where did you hear you can become a criminal in Grizzly Gulch? There
 is
 also
 more than the menu driven things. You get to shoot bad guys and try to

 avoid
 hitting Cecil the bank teller or the lady. You also get to shoot in
 the
 shooting range which brings up a question. How is there a robot in the

 wild
 west? Also you get to do other cool things like swipe at rats with a
 net
 and
 shoot at snakes. I do however think that the replay value is pretty
 small.
 The only part that makes that interesting is instead of having three
 ways
 to
 shoot at bad guys you have five. Three being left right and center and

 five
 being left left middle middle right middle and right. That makes it
 pretty
 difficult. Well just my two cents, Later, Matt
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Saturday, May 13, 2006 6:10 PM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard
 a review of the game, and it was like: 'What would you like to do
 now?' The user basically just chose and, as you say, it sounds so
 menue driven. I heard a rumour that, if you wanted to, you could
 become even a criminal, but when I contacted bavisoft to ask some
 questions about GG, I got no answer (to be fair it was near Christmas

 a few years ago). I was wondering whether
 Chillingham was different.
 A companies games I'd like to buy are Code

Re: [Audyssey] chillingham walk through

2006-05-14 Thread allan thompson
I would love a walk thru. Honestly, there is nothing wrong with having 
cheats or walk thru's with a game, if you want them. That is all a matter of 
personal preference, at least in my opinion. thanks,
allan
The truth will set you free...
Jesus of Nazareth  33 AD
- Original Message - 
From: Richard Bennett [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, May 14, 2006 2:08 PM
Subject: Re: [Audyssey] chillingham walk through


 well, I have bought the game, and have played alot of it. I was just 
 wanting
 to get a walk through of it so that I could listen to the walk through. I
 know that is the whole purpose in a game is to buy and play it until I
 defeat the game, but I was wanting a walk through of the game to listen 
 to.
 Thank you,
 BEAN


 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.
 



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Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Harrison Tu
Who is your favorite character?

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Yohandy
Sent: Sunday, May 14, 2006 5:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Chillingham and games with replay value


Yep. totally awesome. that's for sure! Wait till MK Armageddon comes
out! Oh 
wow...

- Original Message - 
From: Harrison Tu [EMAIL PROTECTED]
To: 'Gamers Discussion list' Gamers@audyssey.org
Sent: Sunday, May 14, 2006 9:34 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


I play Mortal Combat Deception. It is awsome.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Neo
 Sent: Saturday, May 13, 2006 11:49 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Chillingham and games with replay value


 HI,
 it seems to me as if visually impaired gamers have either no or little

 experience with the mainstream games, or just think that the level of 
 complexity you get from these games is impossible for the blind 
 accessible ones. Either way, looks like they get too easily grateful 
 for what the developers release nowadays, thinking it's the best they 
 can get and not

 wanting more. What's so cool about fighting bad guys, shooting at 
 snakes, catching rats with a net or spraying termites in an antique 
 shop? (Have a
 friend who bought Bavisoft games so played them when I visited him.)
The
 way
 you do it is all the same and there is nothing more to it. Although
I'm
 gonna give out a major spoiler now, I'm gonna betray the most
 perfect part about my planned boss for one of my games now to give you
 an
 idea about the potential complexity I do imagine.
 It's gonna be a game somewhat inspired by Resident Evil, so that you
 will
 get to face him several times throughout the game and will have the
 choice
 to fight for your life or run away like hell. HOwever, he is too
strong
 for
 you to beat him, you can only stun him for a while so that you have
 enough
 time to run, and he can easily beat you. In the end, however, you will
 gain
 control over a military battle vehicle equipped with a machine gun, a
 grenade launcher (with three possible types of grenades) and a flame
 thrower
 and will face him in this final battle. Depending on what you do, you
 could
 get several a bit different endings. You can use any of the three
 weapons or
 just try to drive over him. If you use the machine gun, although it's
 strong
 enough to get rid of most other creatures easily, he can regenerate
well

 enough to stay healthy. The rain of bullets would however prevent him 
 from moving ahead very quickly, so that you could easily run away and 
 end the

 game in one possible way. If you use the grenades, it would either do 
 nothing to him as well or would injure him seriously, so that he would

 get out of your way for a while, but his regeneration would again make

 him stand
 up after some time. And if you used the flame thrower or ran over him,
 you'd
 crush him like a bug (hey, hey, Super Liam! :-) but it of course would
 be
 pretty darn difficult to do so that the battle would have something
 really
 tough to it...
 Not to mention that if you combined the weapons together, you'd still
 achieve nothing except stunning or paralysing him for a while and thus
 getting a less satisfying ending, if you didn't use fire or the weight
 of
 the vehicle, again.
 But you can of course still play Grizzly Gulch and catch some rats
after

 winning this game. :-D
 Best wishes,
 Lukas
 - Original Message -
 From: matt [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Sunday, May 14, 2006 1:31 AM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Where did you hear you can become a criminal in Grizzly Gulch? There 
 is also
 more than the menu driven things. You get to shoot bad guys and try
to

 avoid
 hitting Cecil the bank teller or the lady. You also get to shoot in
 the
 shooting range which brings up a question. How is there a robot in 
 the

 wild
 west? Also you get to do other cool things like swipe at rats with a
 net
 and
 shoot at snakes. I do however think that the replay value is pretty
 small.
 The only part that makes that interesting is instead of having three
 ways
 to
 shoot at bad guys you have five. Three being left right and center 
 and

 five
 being left left middle middle right middle and right. That makes it
 pretty
 difficult. Well just my two cents, Later, Matt
 - Original Message -
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Saturday, May 13, 2006 6:10 PM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard

 a review of the game, and it was like: 'What would you like to do 
 now?' The user basically just chose and, as you say, it sounds so 
 menue driven. I heard a rumour that, if you wanted

Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Richard Bennett
well I have played Grizzly Gulch, and I think it has a good replay value and 
I haven't gotten very far in Chillingham because it keeps causing an error 
that I haven't had the time to fix so that I could play it more, but from 
what I have played so far Chillingham and Grizzly Gulch have good replay 
value. Chillingham is about this guy who gets a letter from his friend in 
Chillingham and he could tell that she was in trouble and goes to 
Chillingham to rescue her from whatever is going wrong, or something like 
that. Someone who has probably played it more can tell you more about it.
BEAN 


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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Raul A. Gallegos
I cannot speak for the replay value of this game since I've never bought 
it. But after listening to a couple of reviews and comments from other 
players who do have it I do not wish to get it. To me it sounds like a 
menu driven text adventure game which I rather do not like. I'd rather 
play a text adventure, puzzle solving, problem solving game by typing in 
commands on my own instead of using menus.

Of course this is just my opinion and I realize that.

ari said the following on Sat, May 13, 2006 at 11:41:04AM +0200:
 Hi all,
 How is Chillingham, what is the object of the game, and does it have replay
 value? It's bad that Bavisoft don't even have demo versions of it's games,
 so you can't even have a try! What games do you guys recommend playing in
 terms of replay value?
 Ari


-- 
If you will practice being fictional for a while, you will understand that
fictional characters are sometimes more real than people with bodies and
heartbeats.
Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Harrison Tu
It's got 0 replay value.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of ari
Sent: Saturday, May 13, 2006 2:41 AM
To: Gamers Discussion list
Subject: [Audyssey] Chillingham and games with replay value


Hi all,
How is Chillingham, what is the object of the game, and does it have
replay value? It's bad that Bavisoft don't even have demo versions of
it's games, so you can't even have a try! What games do you guys
recommend playing in terms of replay value? Ari


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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Raul A. Gallegos
How informative. Can you explain a little more as to why you feel this?

Thanks.


Harrison Tu said the following on Sat, May 13, 2006 at 05:27:24AM -0700:
 It's got 0 replay value.

-- 
If you don't have a nasty obituary you probably didn't matter.
-- Freeman Dyson
Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Yohandy
Neat! Does anyone know if this rumor is true or how to accomplish it?
- Original Message - 
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Saturday, May 13, 2006 7:10 PM
Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard a
 review of the game, and it was like: 'What would you like to do now?' The
 user basically just chose and, as you say, it sounds so menue driven. I
 heard a rumour that, if you wanted to, you could become even a criminal, 
 but
 when I contacted bavisoft to ask some questions about GG, I got no answer
 (to be fair it was near Christmas a few years ago). I was wondering 
 whether
 Chillingham was different.
 A companies games I'd like to buy are Code Factory's, but I wish their was 
 a
 place where I could order them online.
 This is what also annoys me about Gma games, and other vendors, where they
 don't support online ordering. I know you can pay by other means, but 
 since
 I don't control that sort of finance, it's really too much effort. Another
 thing that I have heard about Code Factory's games is that you get the 
 game
 on a CD, with no activation or registration. It now goes against my
 principals to buy a game where the game generates a code, and I need to 
 ask
 the vendor for an unlock code. I tried it with Troopanum, but I can't 
 stand
 the fact that everytime my computer crashes or is formatted, I have to 
 email
 them for a new unlock code to break the generated one. I'm not talking 
 about
 games that connect and get a code from the server, I just don't like 
 people
 having so much control over a product that I feel I've purchased the right
 to play the full version, without having always to ask them for unlock
 codes. What happens if for some reason they refuse to give me a new code,
 because they've somehow lost my record of purchase, or they don't answer 
 my
 emails because they've gone out of business?
 Ari


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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Thomas Ward
Hi, Ari.
GMA does have a online ordering wizard built in to the games. It walks 
you through the ordering process, and you then just paste your order in 
to an email and send.
As for having to recieve unlock codes for games as a end user I don't 
like them either, but what would you expect a developer to do to secure 
their products. It is not there to lock out paid users, but to attempt 
to crack down on the users who would download the demo, enter in a 
stolen product id, and get away with steeling the game.


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