Re: [Audyssey] I did it!
Fair enough. There's an argument I can't beat down. But as I said to Brian... I was joking. I'm quite happy with the way things are, and I'm sure as heck glad for all the work and effort you're putting into this. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 09, 2009 8:54 AM Subject: Re: [Audyssey] I did it! Hi, Smile. That would basically be cheating. You could continue to revisit rooms you been too before to pick up new weapons and treasure which would be unrealistic and unfair for the monsters. Clement Chou wrote: Hehehehe. Well, that is a fair point. But could we reach a compromise and say... you turn off half of it? grin. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Hi, Smile. That would basically be cheating. You could continue to revisit rooms you been too before to pick up new weapons and treasure which would be unrealistic and unfair for the monsters. Clement Chou wrote: Hehehehe. Well, that is a fair point. But could we reach a compromise and say... you turn off half of it? grin. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
And of course I don't blame you in the least. If I'd taken on someone else's project and had all the legal and other troubles you've had I'd be eager to get it out the door as soon as possible. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 09, 2009 10:02 AM Subject: Re: [Audyssey] I did it! Hi, Right you are Mr. Watson. After I finish fixing a few bugs, kinks in the program, I'm heading straight for the next game levels, adding in the game's reg code system, and goodbye game! Bryan Peterson wrote: Just making sure. I'm sure the last thing Thomas wants to do is make anymore major changes, aside from adding the rest of the levels and things of course. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Hi, Right you are Mr. Watson. After I finish fixing a few bugs, kinks in the program, I'm heading straight for the next game levels, adding in the game's reg code system, and goodbye game! Bryan Peterson wrote: Just making sure. I'm sure the last thing Thomas wants to do is make anymore major changes, aside from adding the rest of the levels and things of course. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Just making sure. I'm sure the last thing Thomas wants to do is make anymore major changes, aside from adding the rest of the levels and things of course. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 6:54 PM Subject: Re: [Audyssey] I did it! Yeah, I know. I was joking. lol. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 5:04 PM Subject: Re: [Audyssey] I did it! I don't imagine that's possible or easy to do. How about we just let Thomas finish the project as quickly as he can? After all he's been working on it for three years and counting. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 4:33 PM Subject: Re: [Audyssey] I did it! Hehehehe. Well, that is a fair point. But could we reach a compromise and say... you turn off half of it? grin. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 1:30 PM Subject: Re: [Audyssey] I did it! Hi, Whenever you visit a room it triggers a visited flag. That way no new enemies and items will be generated for that room. I don't think you would exactly want me to turn off that trigger as not only would items be generated again so would the monsters. Grin. Clement Chou wrote: I finally beat Mota without taking any damage, on the beginner difficulty. My one complaint... once you pick up an item once in a room, if you go back to that room then nothing ever spawns there anymore. I'm wondering whether it'd be possible to put random items in rooms every now and then at random intervals, so that we couldn't always go into the room until we got all we wanted, but there'd be something to be gotten if you needed it? Just a thought. And if you're striving for realism, you could go for something like Angela doesn't see it the first time running through or something. Just an idea from a mere guy who likes to give opinions like this. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] I did it!
Yeah, I know. I was joking. lol. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 5:04 PM Subject: Re: [Audyssey] I did it! I don't imagine that's possible or easy to do. How about we just let Thomas finish the project as quickly as he can? After all he's been working on it for three years and counting. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 4:33 PM Subject: Re: [Audyssey] I did it! Hehehehe. Well, that is a fair point. But could we reach a compromise and say... you turn off half of it? grin. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 1:30 PM Subject: Re: [Audyssey] I did it! Hi, Whenever you visit a room it triggers a visited flag. That way no new enemies and items will be generated for that room. I don't think you would exactly want me to turn off that trigger as not only would items be generated again so would the monsters. Grin. Clement Chou wrote: I finally beat Mota without taking any damage, on the beginner difficulty. My one complaint... once you pick up an item once in a room, if you go back to that room then nothing ever spawns there anymore. I'm wondering whether it'd be possible to put random items in rooms every now and then at random intervals, so that we couldn't always go into the room until we got all we wanted, but there'd be something to be gotten if you needed it? Just a thought. And if you're striving for realism, you could go for something like Angela doesn't see it the first time running through or something. Just an idea from a mere guy who likes to give opinions like this. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
I don't imagine that's possible or easy to do. How about we just let Thomas finish the project as quickly as he can? After all he's been working on it for three years and counting. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 4:33 PM Subject: Re: [Audyssey] I did it! Hehehehe. Well, that is a fair point. But could we reach a compromise and say... you turn off half of it? grin. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 1:30 PM Subject: Re: [Audyssey] I did it! Hi, Whenever you visit a room it triggers a visited flag. That way no new enemies and items will be generated for that room. I don't think you would exactly want me to turn off that trigger as not only would items be generated again so would the monsters. Grin. Clement Chou wrote: I finally beat Mota without taking any damage, on the beginner difficulty. My one complaint... once you pick up an item once in a room, if you go back to that room then nothing ever spawns there anymore. I'm wondering whether it'd be possible to put random items in rooms every now and then at random intervals, so that we couldn't always go into the room until we got all we wanted, but there'd be something to be gotten if you needed it? Just a thought. And if you're striving for realism, you could go for something like Angela doesn't see it the first time running through or something. Just an idea from a mere guy who likes to give opinions like this. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Hehehehe. Well, that is a fair point. But could we reach a compromise and say... you turn off half of it? grin. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, October 08, 2009 1:30 PM Subject: Re: [Audyssey] I did it! Hi, Whenever you visit a room it triggers a visited flag. That way no new enemies and items will be generated for that room. I don't think you would exactly want me to turn off that trigger as not only would items be generated again so would the monsters. Grin. Clement Chou wrote: I finally beat Mota without taking any damage, on the beginner difficulty. My one complaint... once you pick up an item once in a room, if you go back to that room then nothing ever spawns there anymore. I'm wondering whether it'd be possible to put random items in rooms every now and then at random intervals, so that we couldn't always go into the room until we got all we wanted, but there'd be something to be gotten if you needed it? Just a thought. And if you're striving for realism, you could go for something like Angela doesn't see it the first time running through or something. Just an idea from a mere guy who likes to give opinions like this. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Hi, Whenever you visit a room it triggers a visited flag. That way no new enemies and items will be generated for that room. I don't think you would exactly want me to turn off that trigger as not only would items be generated again so would the monsters. Grin. Clement Chou wrote: I finally beat Mota without taking any damage, on the beginner difficulty. My one complaint... once you pick up an item once in a room, if you go back to that room then nothing ever spawns there anymore. I'm wondering whether it'd be possible to put random items in rooms every now and then at random intervals, so that we couldn't always go into the room until we got all we wanted, but there'd be something to be gotten if you needed it? Just a thought. And if you're striving for realism, you could go for something like Angela doesn't see it the first time running through or something. Just an idea from a mere guy who likes to give opinions like this. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Keep pickin'. --- Shepherds are the best beasts. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Saturday, October 03, 2009 4:46 PM Subject: Re: [Audyssey] I did it! Hi again... I do realize this is a substancial bit more involved than a school project, but that's just the analogy I used. I'm sure however, once you release the game and have people buying it, it's going to be a good feeling... though by that point you probably will likely be so worn out all you'll want to do is just relax for a good long period. And of course, get back with your guitar. That I do understand... being a guitarist myself. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, October 03, 2009 4:00 PM Subject: Re: [Audyssey] I did it! Hi, Well, it is quite a bit more involved than a school project. When you take in account the year and a half I spent on Montezuma's Revenge followed by this game I've put three years into this one game project. No school project lasts quite that long, and plus I took money for the project so in a very real sense I owe people something for their money and their trust in me. The money involved in this project is in large part the source of the stress. When I wrote STFC there was no real stress involved. It was my project, it was for fun, and I could take as long as I wanted to release it. Since it was never sold I didn't owe anyone anything. It was min do with as I wished. However, taking over Raceway and Montezuma's Revenge turned out to be a large mistake. Clement Chou wrote: Hi Tom. I realize, looking at what you and Brian have just both said, it might have been a bit unfair of me to throw things out like this constantly. But I do appreciate what you're doing, and I fully understand about taking a brake. Being in high school I have a tendancy to look at this like a school project... and when you're done you just want to toss the paper and braille aside and do whatever it is the heck you want for a day or two. In my case it's usually playing a bit of guitar, hanging with friends or playing goalball. But let me be one of the people to say that I can't thank you enough for taking on this project, and for providing the games you already have. Final Conflict has provided me with tons of enjoyment, and I'm immensely greatful for it, though I'm not a star trek fan. Don't hate it, just never really got into it. But thanks for all the work and effort, and keep it up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Yep. I imagine that while we might still see Thomas here on Audyssey he's probably going to want to take a nice long break from programming and just enjoy his wife and son and the simple pleasures of everyday life. I can definitely understand where he's coming from since my now fiance and I have twins on the way. I wouldn't want to spend so much time away from them as he's had to. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Saturday, October 03, 2009 5:46 PM Subject: Re: [Audyssey] I did it! Hi again... I do realize this is a substancial bit more involved than a school project, but that's just the analogy I used. I'm sure however, once you release the game and have people buying it, it's going to be a good feeling... though by that point you probably will likely be so worn out all you'll want to do is just relax for a good long period. And of course, get back with your guitar. That I do understand... being a guitarist myself. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, October 03, 2009 4:00 PM Subject: Re: [Audyssey] I did it! Hi, Well, it is quite a bit more involved than a school project. When you take in account the year and a half I spent on Montezuma's Revenge followed by this game I've put three years into this one game project. No school project lasts quite that long, and plus I took money for the project so in a very real sense I owe people something for their money and their trust in me. The money involved in this project is in large part the source of the stress. When I wrote STFC there was no real stress involved. It was my project, it was for fun, and I could take as long as I wanted to release it. Since it was never sold I didn't owe anyone anything. It was min do with as I wished. However, taking over Raceway and Montezuma's Revenge turned out to be a large mistake. Clement Chou wrote: Hi Tom. I realize, looking at what you and Brian have just both said, it might have been a bit unfair of me to throw things out like this constantly. But I do appreciate what you're doing, and I fully understand about taking a brake. Being in high school I have a tendancy to look at this like a school project... and when you're done you just want to toss the paper and braille aside and do whatever it is the heck you want for a day or two. In my case it's usually playing a bit of guitar, hanging with friends or playing goalball. But let me be one of the people to say that I can't thank you enough for taking on this project, and for providing the games you already have. Final Conflict has provided me with tons of enjoyment, and I'm immensely greatful for it, though I'm not a star trek fan. Don't hate it, just never really got into it. But thanks for all the work and effort, and keep it up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Hi again... I do realize this is a substancial bit more involved than a school project, but that's just the analogy I used. I'm sure however, once you release the game and have people buying it, it's going to be a good feeling... though by that point you probably will likely be so worn out all you'll want to do is just relax for a good long period. And of course, get back with your guitar. That I do understand... being a guitarist myself. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, October 03, 2009 4:00 PM Subject: Re: [Audyssey] I did it! Hi, Well, it is quite a bit more involved than a school project. When you take in account the year and a half I spent on Montezuma's Revenge followed by this game I've put three years into this one game project. No school project lasts quite that long, and plus I took money for the project so in a very real sense I owe people something for their money and their trust in me. The money involved in this project is in large part the source of the stress. When I wrote STFC there was no real stress involved. It was my project, it was for fun, and I could take as long as I wanted to release it. Since it was never sold I didn't owe anyone anything. It was min do with as I wished. However, taking over Raceway and Montezuma's Revenge turned out to be a large mistake. Clement Chou wrote: Hi Tom. I realize, looking at what you and Brian have just both said, it might have been a bit unfair of me to throw things out like this constantly. But I do appreciate what you're doing, and I fully understand about taking a brake. Being in high school I have a tendancy to look at this like a school project... and when you're done you just want to toss the paper and braille aside and do whatever it is the heck you want for a day or two. In my case it's usually playing a bit of guitar, hanging with friends or playing goalball. But let me be one of the people to say that I can't thank you enough for taking on this project, and for providing the games you already have. Final Conflict has provided me with tons of enjoyment, and I'm immensely greatful for it, though I'm not a star trek fan. Don't hate it, just never really got into it. But thanks for all the work and effort, and keep it up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Hi, Well, it is quite a bit more involved than a school project. When you take in account the year and a half I spent on Montezuma's Revenge followed by this game I've put three years into this one game project. No school project lasts quite that long, and plus I took money for the project so in a very real sense I owe people something for their money and their trust in me. The money involved in this project is in large part the source of the stress. When I wrote STFC there was no real stress involved. It was my project, it was for fun, and I could take as long as I wanted to release it. Since it was never sold I didn't owe anyone anything. It was min do with as I wished. However, taking over Raceway and Montezuma's Revenge turned out to be a large mistake. Clement Chou wrote: Hi Tom. I realize, looking at what you and Brian have just both said, it might have been a bit unfair of me to throw things out like this constantly. But I do appreciate what you're doing, and I fully understand about taking a brake. Being in high school I have a tendancy to look at this like a school project... and when you're done you just want to toss the paper and braille aside and do whatever it is the heck you want for a day or two. In my case it's usually playing a bit of guitar, hanging with friends or playing goalball. But let me be one of the people to say that I can't thank you enough for taking on this project, and for providing the games you already have. Final Conflict has provided me with tons of enjoyment, and I'm immensely greatful for it, though I'm not a star trek fan. Don't hate it, just never really got into it. But thanks for all the work and effort, and keep it up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Hi, HProbably so. It has been a while since my guitar and I have been best buddies. Bryan Peterson wrote: Not to mention I imagine that guitar of yours, I do seem to remember you saying something about that, probably needs to get some good use after all that. LOL. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Hi Tom. I realize, looking at what you and Brian have just both said, it might have been a bit unfair of me to throw things out like this constantly. But I do appreciate what you're doing, and I fully understand about taking a brake. Being in high school I have a tendancy to look at this like a school project... and when you're done you just want to toss the paper and braille aside and do whatever it is the heck you want for a day or two. In my case it's usually playing a bit of guitar, hanging with friends or playing goalball. But let me be one of the people to say that I can't thank you enough for taking on this project, and for providing the games you already have. Final Conflict has provided me with tons of enjoyment, and I'm immensely greatful for it, though I'm not a star trek fan. Don't hate it, just never really got into it. But thanks for all the work and effort, and keep it up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Not to mention I imagine that guitar of yours, I do seem to remember you saying something about that, probably needs to get some good use after all that. LOL. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, October 03, 2009 8:27 AM Subject: Re: [Audyssey] I did it! Hi Bryan, Thanks for saying that. At last someone actually understands how I feel about this particular project. Smile. Yes, I do want and need a break from this game. As soon as it is done I plan to take a break from game programming. I would like time to just sit back watch TV, read a book without thinking about what needs to be done next in game x, play with my son, and just take some time off. I like programming, but working on the same game day in and day out gets to be boring, frustrating, and down right irritating after a while. Actually, my unhappiness over this particular project, which should have been completed ages ago, just further constipates the process. I've reached the point of burn out, don't want to even work on it any more, but have gone too far just to quit. Bryan Peterson wrote: The question at this stage of the game probably isn't so much whether or not something is possible, but rather whether or not the amount of recoding necessary to implement would be worth Thomas putting in that extra effort. Let's not forget here that he's had this project on hand for more than three years and let's face it, didn't realize what a mess it was going to turn out to be when he took it on. Personally I think we should just let the poor guy finish the project as quickly as he reasonably can and worry about any possible updates later. I wouldn't be at all surprised if once MOTA and Raceway were released he wanted a bit of a break to recharge his batteries. Heck, I wouldn't be surprised if he wanted one just after Mota. And if he did we'd need to respect that. It's as I said in another message. I honestly don't know if I'd have been able to do what he's done. I'd most certainly have snapped far sooner than this. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Hi Bryan, Thanks for saying that. At last someone actually understands how I feel about this particular project. Smile. Yes, I do want and need a break from this game. As soon as it is done I plan to take a break from game programming. I would like time to just sit back watch TV, read a book without thinking about what needs to be done next in game x, play with my son, and just take some time off. I like programming, but working on the same game day in and day out gets to be boring, frustrating, and down right irritating after a while. Actually, my unhappiness over this particular project, which should have been completed ages ago, just further constipates the process. I've reached the point of burn out, don't want to even work on it any more, but have gone too far just to quit. Bryan Peterson wrote: The question at this stage of the game probably isn't so much whether or not something is possible, but rather whether or not the amount of recoding necessary to implement would be worth Thomas putting in that extra effort. Let's not forget here that he's had this project on hand for more than three years and let's face it, didn't realize what a mess it was going to turn out to be when he took it on. Personally I think we should just let the poor guy finish the project as quickly as he reasonably can and worry about any possible updates later. I wouldn't be at all surprised if once MOTA and Raceway were released he wanted a bit of a break to recharge his batteries. Heck, I wouldn't be surprised if he wanted one just after Mota. And if he did we'd need to respect that. It's as I said in another message. I honestly don't know if I'd have been able to do what he's done. I'd most certainly have snapped far sooner than this. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
The question at this stage of the game probably isn't so much whether or not something is possible, but rather whether or not the aount of recoding necessary to implement would be worth Thomas putting in that extra effort. Let's not forget here that he's had this project on hand for more than three years and let's face it, didn't realize what a mess it was going to turn out to be when he took it on. Personally I think we should just let the poor guy finish the project as quickly as he reasonably can and worry about any possible updates later. I wouldn't be at all surprised if once MOTA and Raceway were released he wanted a bit of a break to recharge his batteries. Heck, I wouldn't be surprised if he wanted one just after Mota. And if he did we'd need to respect that. It's as I said in another message. I honestly don't know if I'd have been able to do what he's done. I'd most certainly have snapped far sooner than this. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Saturday, October 03, 2009 12:28 AM Subject: [Audyssey] I did it! I finally beat Mota without taking any damage, on the beginner difficulty. My one complaint... once you pick up an item once in a room, if you go back to that room then nothing ever spawns there anymore. I'm wondering whether it'd be possible to put random items in rooms every now and then at random intervals, so that we couldn't always go into the room until we got all we wanted, but there'd be something to be gotten if you needed it? Just a thought. And if you're striving for realism, you could go for something like Angela doesn't see it the first time running through or something. Just an idea from a mere guy who likes to give opinions like this. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] I did it!
I finally beat Mota without taking any damage, on the beginner difficulty. My one complaint... once you pick up an item once in a room, if you go back to that room then nothing ever spawns there anymore. I'm wondering whether it'd be possible to put random items in rooms every now and then at random intervals, so that we couldn't always go into the room until we got all we wanted, but there'd be something to be gotten if you needed it? Just a thought. And if you're striving for realism, you could go for something like Angela doesn't see it the first time running through or something. Just an idea from a mere guy who likes to give opinions like this. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did it!
Oh, I see how it is {smile}. Time is an illusion, lunchtime doubly so. - Original Message - From: "dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, December 31, 2007 12:16 PM Subject: Re: [Audyssey] I did it! > congrats Bryan, though this also means you are a gite for doing it before > I > did, lol! > > right then, i'm off to play monti! i want to here the ending. > > beware the Grue! > > Dark. > - Original Message - > From: "Bryan" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Monday, December 31, 2007 7:05 PM > Subject: [Audyssey] I did it! > > >> Well, as of about one minute ago, maybe two, I beat Monte. The ending was >> pretty neat. Can't wait to see the rest of the game when it comes out. >> Time is an illusion, lunchtime doubly so. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] I did it!
congrats Bryan, though this also means you are a gite for doing it before I did, lol! right then, i'm off to play monti! i want to here the ending. beware the Grue! Dark. - Original Message - From: "Bryan" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, December 31, 2007 7:05 PM Subject: [Audyssey] I did it! > Well, as of about one minute ago, maybe two, I beat Monte. The ending was > pretty neat. Can't wait to see the rest of the game when it comes out. > Time is an illusion, lunchtime doubly so. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] I did it!
Well, as of about one minute ago, maybe two, I beat Monte. The ending was pretty neat. Can't wait to see the rest of the game when it comes out. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] I did it! I think . . .
Hmm. You'd think "control," "alt," etc. would work as well.I wonder if those keys will be fixed up. Well, as I finally got AGM to work over here, I got some adventuring to do! *dashes for a gold castle, then disappears into it.* - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: "gamers discussion list" Sent: Friday, August 03, 2007 8:53 PM Subject: [Audyssey] I did it! I think . . . > Hi, > > Ok. I think I did it. I remade the lite saber game thing. But there's only > one sound because I was focusing on one thing, making a keypress play a > sound. Well for some reason I still can't get the space key to make it > play > a sound because the trigger by key won't accept space. So I made player1 > just play the swing saber sound. No, I actually set a sound source > building > block and set it to the sound. Then I made a trigger building block, set > it > to trigger by key. chose the letter z and connected it to the player1 > sound > source building block. So then when I tested it and hit z the sound > played. > Don't know why I can't get space to do the same thing though or control or > any key i like. > > Josh > > Most of the reason I don't like spam is because a lot of it is true. > email: [EMAIL PROTECTED] > msn: [EMAIL PROTECTED] > AOL: kutztownstudent > skype: jkenn337 > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.476 / Virus Database: 269.11.2/933 - Release Date: 8/2/2007 > 2:22 PM > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] I did it! I think . . .
Hi, Ok. I think I did it. I remade the lite saber game thing. But there's only one sound because I was focusing on one thing, making a keypress play a sound. Well for some reason I still can't get the space key to make it play a sound because the trigger by key won't accept space. So I made player1 just play the swing saber sound. No, I actually set a sound source building block and set it to the sound. Then I made a trigger building block, set it to trigger by key. chose the letter z and connected it to the player1 sound source building block. So then when I tested it and hit z the sound played. Don't know why I can't get space to do the same thing though or control or any key i like. Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.