Re: [Audyssey] Real Need for Me
Hi Kim, Perhaps this is something I could write an article for the Audyssey site, but some of it largely depends on what client you are using, the mud you are playing, etc. You haven't given us any specific cases of what you are having issues with. Merely a wide range of "I don't knows" which a general purpose article might address, but may not answer any specific issues you have. I will however attempt to answer some of your questions below although can't answer them all in detail at this time. I'll start with the issue of not knowing what to ask. Well, if you can give us specific issues of something you are having problems with some of us who are expert mudders will be able to answer it rather than trying to answer questions that are vague or too general. I realize you are not very technically skilled so it could be a combo of learning to mud as well as a lack of general computer skills too. So we will have to address what you know and don't know in order to be of some help. For example, you said you don't know how to get the screen reader to show how something is spelled. It would help to know what screen reader you have Jaws, Window-Eyes, Supernova, System Access, NVDA, etc as all of these screen readers handle this differently. All I can say on this issue at this point is familiarize yourself with your screen reader's built-in review curser which will allow you to browse the screen and spell words and so on. This is a very basic screen reader skill, and we really need to know what screen reader you are using and the Mud Client you are using to be more specific than that. As to the issue of not knowing what you write gets to the mud in the first place that I can answer. All Mud Clients display text on the screen, but generally speaking anything you type into the client's window gets sent via a telnet connection to the mud itself. So typing a command like "north" into your client will be sent to the game and interpreted as go north. The only way it wouldn't do that is if your mud client wasn't focused which I am assuming isn't the case here. Finally, scripting isn't necessary to play mud's. They just make life easier, because you can create custom scripts that perform more than one command or action at a time. However, as you are having problems with very basic and elementary stuff let's put scripting, triggers, variables, and the more advanced stuff on the back burner for the moment as I think it will only confuse you if we try to get into more advanced mudding before you are ready for it terminology and techniques. :D Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Real Need for Me
Hello ,kim I agree mudding is very hard to get to grip with so a group of podcast from the very start of setting up the mud would be great and have you tried mush z as it is very good with screen readers and if some clever people could help us that would be great -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Kim Friedman Sent: Monday, September 02, 2013 6:51 AM To: gamers@audyssey.org Subject: [Audyssey] Real Need for Me Hi, I wish someone would write a book specifically for those of us who are blind beginning mudders and who find: 1. Using VIP MUD client or any other mud client frustrating; 2. Fell they are having an impossible time when mudding or attempting to advance when playing because the commands one writes bear no results; 3. find themselves generally going round in circles; 4. Don't know how to script (if required); 5. Don't have an idea how to make the mudding experience less fraught because of: a. being geographically challenged; b. not knowing how to get rid of text in the game which doesn't help in mudding; c. not knowing how to use sounds effectively; d. Just plain not knowing the most elementary stuff an advanced mudder might assume we know but don't; e. Having no idea what questions they ought to ask; F. Not knowing how to insure that what one writes is getting to the MUD in the first place; G. Not knowing how to get the screen reader to show how text is spelled when required to talk to people due to said screen reader not allowing one to navigate with ease to find out how said words, names, etc. are spelled; and H. Finding the help manual for a particular mud client singularly unhelpful because it wasn't written for the rank beginner but for those who are techies. I find the help manual for my mud client quite confusing for this reason. It does not explain satisfactorily: 1. What is a key and why one uses one; 2. What is a class in mudding and why one uses it; 3. What is a trigger and why one uses it; 4. What are variables for and how do you know how to set them; 5. What are the various paths (sound, log, default, etc.) for and what is their function and use; 6. Doesn't show one how to mud without using scripts or if it is required for one to use scripts, what they are for and why one might want to use them when mudding; 7. How to know what little things mess one up while mudding and how to get rid of irritating occurrences; 8. What hot keys are and how to make them; 9. How to know which manner is best for a blind mudder to add for enjoyable playing experiences and how to integrate text, sound, or anything else athat leaves one fully satisfied rather than completely frustrated. Are their any takers? Any conversing what also be helpful because manuals tend to send me into a soporific state, but I think if said book were written in a fun and lively manner, I'd probably read it it if it was addressed for my needs. Regards, Kim Friedman. P.S.: I know I have written about this topic before and no doubt sound like the proverbial broken record, but I really am having an awfully frustrating time when mudding, so frustrating that I can't seem to enjoy it due to the frustration factor (severe). So the result is I opt for other games and my desire to role play by writing dialog for a made-up character lies languishing. K. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Real Need for Me
Hi. A couple of thoughts, and bare in mind I am not an advanced user. Firstly, a client is what you connect to a mud with. Think of it like an internet brouser. You can't just view the internet on your computer without anything, you need a program to display the pages and perform other functions, whether that is internet explorer, firefox, safari or whatever. The web pages are out there on the internet, but you aren't going to get to visit them without a brouser to display them for you. Once you have your brouser, you need the address of the page your going to, which is like the mud connection information, ie, the hostname and port number. For instance materiamagica.com port 4000. You can just type this into your mud client and your client will start displaying a mud. As regards clients, I personally am a big fan of vipmud, even though i freely admit the manual isn't useful. The reason i suggest vipmud is that it has a very easy interface, you can just tab between the in put and output windows, and type stuff, and use functions like the find text feature to easily find say a keyword. I'm not sure how it is with scripting, since I'm not really that advanced at scripting myself, but for basic playing it works well, provided that you set stuff like speech interupt etc, and that is all just in the speech menue. I would also suggest you pick your mud carefully, since some muds are harder to play than others. I'd strongly recommend trying alteraeon, and indeed the great soundpack for it. Alteraeon is highly newbie friendly, has directions to help you get around, and you don't need to monkey about with scripting or hiding text since the mud already does it for you. Oh, and if you use the mushclient soundpack you get basically a full on rpg as well. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Real Need for Me
I might have asked this before, but what muds do you use? Lindsay Cowell. -original message- Subject: [Audyssey] Real Need for Me From: "Kim Friedman" Date: 02/09/2013 11:51 am Hi, I wish someone would write a book specifically for those of us who are blind beginning mudders and who find: 1. Using VIP MUD client or any other mud client frustrating; 2. Fell they are having an impossible time when mudding or attempting to advance when playing because the commands one writes bear no results; 3. find themselves generally going round in circles; 4. Don't know how to script (if required); 5. Don't have an idea how to make the mudding experience less fraught because of: a. being geographically challenged; b. not knowing how to get rid of text in the game which doesn't help in mudding; c. not knowing how to use sounds effectively; d. Just plain not knowing the most elementary stuff an advanced mudder might assume we know but don't; e. Having no idea what questions they ought to ask; F. Not knowing how to insure that what one writes is getting to the MUD in the first place; G. Not knowing how to get the screen reader to show how text is spelled when required to talk to people due to said screen reader not allowing one to navigate with ease to find out how said words, names, etc. are spelled; and H. Finding the help manual for a particular mud client singularly unhelpful because it wasn't written for the rank beginner but for those who are techies. I find the help manual for my mud client quite confusing for this reason. It does not explain satisfactorily: 1. What is a key and why one uses one; 2. What is a class in mudding and why one uses it; 3. What is a trigger and why one uses it; 4. What are variables for and how do you know how to set them; 5. What are the various paths (sound, log, default, etc.) for and what is their function and use; 6. Doesn't show one how to mud without using scripts or if it is required for one to use scripts, what they are for and why one might want to use them when mudding; 7. How to know what little things mess one up while mudding and how to get rid of irritating occurrences; 8. What hot keys are and how to make them; 9. How to know which manner is best for a blind mudder to add for enjoyable playing experiences and how to integrate text, sound, or anything else athat leaves one fully satisfied rather than completely frustrated. Are their any takers? Any conversing what also be helpful because manuals tend to send me into a soporific state, but I think if said book were written in a fun and lively manner, I'd probably read it it if it was addressed for my needs. Regards, Kim Friedman. P.S.: I know I have written about this topic before and no doubt sound like the proverbial broken record, but I really am having an awfully frustrating time when mudding, so frustrating that I can't seem to enjoy it due to the frustration factor (severe). So the result is I opt for other games and my desire to role play by writing dialog for a made-up character lies languishing. K. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Real Need for Me
Hi, I wish someone would write a book specifically for those of us who are blind beginning mudders and who find: 1. Using VIP MUD client or any other mud client frustrating; 2. Fell they are having an impossible time when mudding or attempting to advance when playing because the commands one writes bear no results; 3. find themselves generally going round in circles; 4. Don't know how to script (if required); 5. Don't have an idea how to make the mudding experience less fraught because of: a. being geographically challenged; b. not knowing how to get rid of text in the game which doesn't help in mudding; c. not knowing how to use sounds effectively; d. Just plain not knowing the most elementary stuff an advanced mudder might assume we know but don't; e. Having no idea what questions they ought to ask; F. Not knowing how to insure that what one writes is getting to the MUD in the first place; G. Not knowing how to get the screen reader to show how text is spelled when required to talk to people due to said screen reader not allowing one to navigate with ease to find out how said words, names, etc. are spelled; and H. Finding the help manual for a particular mud client singularly unhelpful because it wasn't written for the rank beginner but for those who are techies. I find the help manual for my mud client quite confusing for this reason. It does not explain satisfactorily: 1. What is a key and why one uses one; 2. What is a class in mudding and why one uses it; 3. What is a trigger and why one uses it; 4. What are variables for and how do you know how to set them; 5. What are the various paths (sound, log, default, etc.) for and what is their function and use; 6. Doesn't show one how to mud without using scripts or if it is required for one to use scripts, what they are for and why one might want to use them when mudding; 7. How to know what little things mess one up while mudding and how to get rid of irritating occurrences; 8. What hot keys are and how to make them; 9. How to know which manner is best for a blind mudder to add for enjoyable playing experiences and how to integrate text, sound, or anything else athat leaves one fully satisfied rather than completely frustrated. Are their any takers? Any conversing what also be helpful because manuals tend to send me into a soporific state, but I think if said book were written in a fun and lively manner, I'd probably read it it if it was addressed for my needs. Regards, Kim Friedman. P.S.: I know I have written about this topic before and no doubt sound like the proverbial broken record, but I really am having an awfully frustrating time when mudding, so frustrating that I can't seem to enjoy it due to the frustration factor (severe). So the result is I opt for other games and my desire to role play by writing dialog for a made-up character lies languishing. K. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.