Re: [Audyssey] audioGames hub

2016-06-02 Thread Shaun Everiss
like doesn't cost that much them well.





On 21/05/2016 1:02 a.m., rajmund wrote:
hello,
It said to turn off voice over, but even if I don't, it works for me. Their 
audio is too slow, I'd rather use VO.

Sent from my iPhone 5S


On 20 May 2016, at 1:57 pm, Jacob Kruger <ja...@blindza.co.za> wrote:

On the android platform, the audio games hub package has spoken/audio 
instructions that worked perfectly well enough for me - it tells you when to 
turn off talkback, and has interactive tutorials for both the main part of the 
interface, as well as for each of the games, so, it seemed pretty much perfect 
to me, on it's own.

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "rajmund" <brajmund2...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 20 May, 2016 2:51 PM
Subject: Re: [Audyssey] audioGames hub



Hello,
I have, on IOS. Any opinions, or help needed? I'll watch this topic, and chime 
in, if I find something interesting.

Sent from my iPhone 5S


On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> wrote:

hi

has anyone played the games on audio-games-hub for iPhone and android? they 
have archery, hunt, slot machines, and more.




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All mes

Re: [Audyssey] audioGames hub

2016-06-02 Thread Shaun Everiss


We aren't killing any feature.


On 22/05/2016 12:39 p.m., rajmund wrote:

hello,
Please, please, keep the tutorial. It helps, and once you know what you're 
doing, you never have to touch it, you just click new game.LOL, even with the 
tutorial, I don't understand blocks.

Sent from my iPhone 5S


On 21 May 2016, at 11:54 pm, Shaun Everiss <sm.ever...@gmail.com> wrote:

Thats what it seems that most are saying to.
The same goes with the tutorial, point is we can't just move something because 
one person thinks its total crap!
Now if like 5-10 people think the entire thing has some shitty crappyness in it 
then its another thing.
On that note have any of you noticed on the websites that any high score that 
is below the highest scores or top 10 table is not showing.
Soneone that wanted to test put that at me.
I don't view the scores but I did get a message from sonnar yesterday asking 
for me to review the online web portal.




On 21/05/2016 8:46 p.m., Jacob Kruger wrote:
Shaun, I find the relatively natural sounding voice for instructions to
be part of the vibe of the game, so, it doesn't bother me at all - and,
this is on the android platform, but anyway.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "Shaun Everiss" <sm.ever...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 21 May, 2016 9:52 AM
Subject: Re: [Audyssey] audioGames hub



Hi all
I never asked on here exactly because I was not sure if it would take
off especially since the audiogames forum seems to have got up to 25
posts on the subject but then it never went any further.
Applevis has several comments.
However its on here so fine.
As of this time I am the official sonnar rep on here and anything else
that this thing is discussed on.
I am not the main dev or ceo but I have tested the games since they
started.
The official or unofficial comment thread to check out is at
http://www.applevis.com/apps/ios/games/audio-game-hub#comment-form
I had someone ask about using game centre for things.
I will give the same answer as I did yesterday, this is a cross
platform game.
You guys or those that know using anything uniquely identifyed with a
particular platform is hmmm just not happening.
You are the first that has mentioned the voice being to slow, I myself
have no issue with it.
Some mentioned tutorial being a bit babyish but that was designed for
all to play so its the way it is for a reason.
If you want us to use voiceover for any reason, its not happening.
Every platform has a turn off accessibility mode message on it.
One thing I'd like is a way to skip the intro but thats not a big issue.
I guess off the top of my brain I can ask sonnar if they can impliment
a feature in the options to speed up the voice these are all recorded
though, never the less if the unity engine can have the voices spead
up or down for those preffs well maybe.
Who else is having the issue of a to slow voice.
We had one saying about the tutorial, one more about gamecentre etc, etc.
Thing is we are a small startup company, and right now we are
implimenting funding programs and the like as we are short of funds.
Thing is right now no huge features but I will see what I can do.
If it can be done quickly then it will be done.
On that note, if you are from new zealand we are looking for more
local testers.
In fact we are looking for more testers of our stuff period.
If you are interested, email me off list and I will give you the
address to go to,.
I will be posting this on applevis to so if you are on there you will
get a double notification.
Secondly since there has been some interest shown on here I will start
posting updates on here, however they will appear on applevis first so.
We have a pr event for potential funders or universities this monday,
one of our funders is interested in further sponsorship of us.
We intend to increase the number of games to 10.
Currently I am troubleshooting a bug with one of the games on the pc.
www.audiogamehub.com is where you can get the stuff for pc directly or
other platforms.
There is also a contact page if you contact them and mention my name
and that you want to test that would improve my reputation some what.
We are also looking for sources to post to, right now, I would really
like a place where the android build is being discussed since I am
lacking that information.
If anyone wants to contact me well you know who to call.
For those of you on the audiogames forum, exactly why are you guys not
replying on the new releases room is that we are not posting much
constantly.
I'd idealy like some way to keep track of things, I know traffic is
low however.
I have stopped short of making a thread on general because I am unsure
if anyone would post.
Right now local testers are what we need, ie if you live in nz but
anyone can test.
Going to post at apple vis this info to.
Any

Re: [Audyssey] audioGames hub

2016-05-26 Thread lenron brown
They won't be on android ever. I am pretty sure of this and that's not
even what this topic was about.

On 5/20/16, Josh Kennedy <joshknnd1...@gmail.com> wrote:
> yes it sure would be nice to have blindfold games on both platforms as
> well. i would even pay for them on android if needed.
>
>
>
> On 5/20/2016 8:57 AM, Jacob Kruger wrote:
>> On the android platform, the audio games hub package has spoken/audio
>> instructions that worked perfectly well enough for me - it tells you
>> when to turn off talkback, and has interactive tutorials for both the
>> main part of the interface, as well as for each of the games, so, it
>> seemed pretty much perfect to me, on it's own.
>>
>> Jacob Kruger
>> Blind Biker
>> Skype: BlindZA
>> "Resistance is futile, acceptance is versatile"
>>
>> - Original Message - From: "rajmund" <brajmund2...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: 20 May, 2016 2:51 PM
>> Subject: Re: [Audyssey] audioGames hub
>>
>>
>>> Hello,
>>> I have, on IOS. Any opinions, or help needed? I'll watch this topic,
>>> and chime in, if I find something interesting.
>>>
>>> Sent from my iPhone 5S
>>>
>>>> On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com>
>>>> wrote:
>>>>
>>>> hi
>>>>
>>>> has anyone played the games on audio-games-hub for iPhone and
>>>> android? they have archery, hunt, slot machines, and more.
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> sent from mozilla thunderbird
>>>>
>>>> ---
>>>> Gamers mailing list __ Gamers@audyssey.org
>>>> If you want to leave the list, send E-mail to
>>>> gamers-unsubscr...@audyssey.org.
>>>> You can make changes or update your subscription via the web, at
>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>> All messages are archived and can be searched and read at
>>>> http://www.mail-archive.com/gamers@audyssey.org.
>>>> If you have any questions or concerns regarding the management of
>>>> the list,
>>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
>>> ---
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>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
>>
>>
>> ---
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>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>
> --
> sent from mozilla thunderbird
>
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-- 
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Cell: 985-271-2832
Skype: ron.brown762

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Re: [Audyssey] audioGames hub

2016-05-26 Thread Liel Bensimonליאל בן סימון‬‎
yes, i am played in audio game hub, what do you like to kno"

Sent from  my iphone

‫ב-11 במאי 2016, בשעה 5:12, ‏‏Josh Kennedy ‏ כתב/ה:‬

> hi
> 
> has anyone played the games on audio-games-hub for iPhone and android? they 
> have archery, hunt, slot machines, and more.
> 
> 
> 
> 
> -- 
> sent from mozilla thunderbird
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
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Re: [Audyssey] audioGames hub

2016-05-26 Thread Josh Kennedy
yes it sure would be nice to have blindfold games on both platforms as 
well. i would even pay for them on android if needed.




On 5/20/2016 8:57 AM, Jacob Kruger wrote:
On the android platform, the audio games hub package has spoken/audio 
instructions that worked perfectly well enough for me - it tells you 
when to turn off talkback, and has interactive tutorials for both the 
main part of the interface, as well as for each of the games, so, it 
seemed pretty much perfect to me, on it's own.


Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "rajmund" <brajmund2...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 20 May, 2016 2:51 PM
Subject: Re: [Audyssey] audioGames hub



Hello,
I have, on IOS. Any opinions, or help needed? I'll watch this topic, 
and chime in, if I find something interesting.


Sent from my iPhone 5S

On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> 
wrote:


hi

has anyone played the games on audio-games-hub for iPhone and 
android? they have archery, hunt, slot machines, and more.





--
sent from mozilla thunderbird

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Re: [Audyssey] audioGames hub

2016-05-26 Thread rajmund
hello,
Please, please, keep the tutorial. It helps, and once you know what you're 
doing, you never have to touch it, you just click new game.LOL, even with the 
tutorial, I don't understand blocks.

Sent from my iPhone 5S

> On 21 May 2016, at 11:54 pm, Shaun Everiss <sm.ever...@gmail.com> wrote:
> 
> Thats what it seems that most are saying to.
> The same goes with the tutorial, point is we can't just move something 
> because one person thinks its total crap!
> Now if like 5-10 people think the entire thing has some shitty crappyness in 
> it then its another thing.
> On that note have any of you noticed on the websites that any high score that 
> is below the highest scores or top 10 table is not showing.
> Soneone that wanted to test put that at me.
> I don't view the scores but I did get a message from sonnar yesterday asking 
> for me to review the online web portal.
> 
> 
> 
>> On 21/05/2016 8:46 p.m., Jacob Kruger wrote:
>> Shaun, I find the relatively natural sounding voice for instructions to
>> be part of the vibe of the game, so, it doesn't bother me at all - and,
>> this is on the android platform, but anyway.
>> 
>> Stay well
>> 
>> Jacob Kruger
>> Blind Biker
>> Skype: BlindZA
>> "Resistance is futile, acceptance is versatile"
>> 
>> - Original Message - From: "Shaun Everiss" <sm.ever...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: 21 May, 2016 9:52 AM
>> Subject: Re: [Audyssey] audioGames hub
>> 
>> 
>>> Hi all
>>> I never asked on here exactly because I was not sure if it would take
>>> off especially since the audiogames forum seems to have got up to 25
>>> posts on the subject but then it never went any further.
>>> Applevis has several comments.
>>> However its on here so fine.
>>> As of this time I am the official sonnar rep on here and anything else
>>> that this thing is discussed on.
>>> I am not the main dev or ceo but I have tested the games since they
>>> started.
>>> The official or unofficial comment thread to check out is at
>>> http://www.applevis.com/apps/ios/games/audio-game-hub#comment-form
>>> I had someone ask about using game centre for things.
>>> I will give the same answer as I did yesterday, this is a cross
>>> platform game.
>>> You guys or those that know using anything uniquely identifyed with a
>>> particular platform is hmmm just not happening.
>>> You are the first that has mentioned the voice being to slow, I myself
>>> have no issue with it.
>>> Some mentioned tutorial being a bit babyish but that was designed for
>>> all to play so its the way it is for a reason.
>>> If you want us to use voiceover for any reason, its not happening.
>>> Every platform has a turn off accessibility mode message on it.
>>> One thing I'd like is a way to skip the intro but thats not a big issue.
>>> I guess off the top of my brain I can ask sonnar if they can impliment
>>> a feature in the options to speed up the voice these are all recorded
>>> though, never the less if the unity engine can have the voices spead
>>> up or down for those preffs well maybe.
>>> Who else is having the issue of a to slow voice.
>>> We had one saying about the tutorial, one more about gamecentre etc, etc.
>>> Thing is we are a small startup company, and right now we are
>>> implimenting funding programs and the like as we are short of funds.
>>> Thing is right now no huge features but I will see what I can do.
>>> If it can be done quickly then it will be done.
>>> On that note, if you are from new zealand we are looking for more
>>> local testers.
>>> In fact we are looking for more testers of our stuff period.
>>> If you are interested, email me off list and I will give you the
>>> address to go to,.
>>> I will be posting this on applevis to so if you are on there you will
>>> get a double notification.
>>> Secondly since there has been some interest shown on here I will start
>>> posting updates on here, however they will appear on applevis first so.
>>> We have a pr event for potential funders or universities this monday,
>>> one of our funders is interested in further sponsorship of us.
>>> We intend to increase the number of games to 10.
>>> Currently I am troubleshooting a bug with one of the games on the pc.
>>> www.audiogamehub.com is where you can get the stuff for pc directly or
>>> other platforms.
>>> Th

Re: [Audyssey] audioGames hub

2016-05-26 Thread rajmund
;> replying on the new releases room is that we are not posting much 
>>> constantly.
>>> I'd idealy like some way to keep track of things, I know traffic is low 
>>> however.
>>> I have stopped short of making a thread on general because I am unsure if 
>>> anyone would post.
>>> Right now local testers are what we need, ie if you live in nz but anyone 
>>> can test.
>>> Going to post at apple vis this info to.
>>> Anyway thats my speel, you may now bombard my inbox with all your quearies.
>>> The only rule I have is no platform spaciffic questions.
>>> Remember this is a multiplatform thing.
>>> Now if you just happen to have a development library that can do all 
>>> features and its like on all platforms and its like doesn't cost that much 
>>> them well.
>>> 
>>> 
>>> 
>>> 
>>>> On 21/05/2016 1:02 a.m., rajmund wrote:
>>>> hello,
>>>> It said to turn off voice over, but even if I don't, it works for me. 
>>>> Their audio is too slow, I'd rather use VO.
>>>> 
>>>> Sent from my iPhone 5S
>>>> 
>>>>> On 20 May 2016, at 1:57 pm, Jacob Kruger <ja...@blindza.co.za> wrote:
>>>>> 
>>>>> On the android platform, the audio games hub package has spoken/audio 
>>>>> instructions that worked perfectly well enough for me - it tells you when 
>>>>> to turn off talkback, and has interactive tutorials for both the main 
>>>>> part of the interface, as well as for each of the games, so, it seemed 
>>>>> pretty much perfect to me, on it's own.
>>>>> 
>>>>> Jacob Kruger
>>>>> Blind Biker
>>>>> Skype: BlindZA
>>>>> "Resistance is futile, acceptance is versatile"
>>>>> 
>>>>> - Original Message - From: "rajmund" <brajmund2...@gmail.com>
>>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>>> Sent: 20 May, 2016 2:51 PM
>>>>> Subject: Re: [Audyssey] audioGames hub
>>>>> 
>>>>> 
>>>>>> Hello,
>>>>>> I have, on IOS. Any opinions, or help needed? I'll watch this topic, and 
>>>>>> chime in, if I find something interesting.
>>>>>> 
>>>>>> Sent from my iPhone 5S
>>>>>> 
>>>>>>> On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> wrote:
>>>>>>> 
>>>>>>> hi
>>>>>>> 
>>>>>>> has anyone played the games on audio-games-hub for iPhone and android? 
>>>>>>> they have archery, hunt, slot machines, and more.
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> --
>>>>>>> sent from mozilla thunderbird
>>>>>>> 
>>>>>>> ---
>>>>>>> Gamers mailing list __ Gamers@audyssey.org
>>>>>>> If you want to leave the list, send E-mail to 
>>>>>>> gamers-unsubscr...@audyssey.org.
>>>>>>> You can make changes or update your subscription via the web, at
>>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>>>>> All messages are archived and can be searched and read at
>>>>>>> http://www.mail-archive.com/gamers@audyssey.org.
>>>>>>> If you have any questions or concerns regarding the management of the 
>>>>>>> list,
>>>>>>> please send E-mail to gamers-ow...@audyssey.org.
>>>>>> 
>>>>>> ---
>>>>>> Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] audioGames hub

2016-05-22 Thread Shaun Everiss

No problem, looks like I am clear.
Working on some vip events locally still waiting and I have submitted a 
bug to one of the games thats only happening on my wrig.
Looks like I will have work next week so yeah 2 official mails for me to 
clear so we will see.




On 23/05/2016 3:43 p.m., Jacob Kruger wrote:

Shaun, I'll try to let you know if anyone on eyes-free does run into
issues.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "Shaun Everiss" <sm.ever...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 22 May, 2016 12:58 AM
Subject: Re: [Audyssey] audioGames hub



Well if you seem to not be having issue you probably won't have any
issue then, sorry for quizzing but I am not as covered on the droid as
I have been otherwise.
It does seam for the most part on all platforms that we are 99.9%
stable and thats at least at any rate good to know.
Though I have never had a beta go so smooth.
OFcause a lot of stuff was fixed in house so maybe its expected.



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Re: [Audyssey] audioGames hub

2016-05-22 Thread Jacob Kruger

Shaun, I'll try to let you know if anyone on eyes-free does run into issues.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - 
From: "Shaun Everiss" <sm.ever...@gmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 22 May, 2016 12:58 AM
Subject: Re: [Audyssey] audioGames hub


Well if you seem to not be having issue you probably won't have any 
issue then, sorry for quizzing but I am not as covered on the droid as I 
have been otherwise.
It does seam for the most part on all platforms that we are 99.9% stable 
and thats at least at any rate good to know.

Though I have never had a beta go so smooth.
OFcause a lot of stuff was fixed in house so maybe its expected.



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Re: [Audyssey] audioGames hub

2016-05-21 Thread Shaun Everiss
Well if you seem to not be having issue you probably won't have any 
issue then, sorry for quizzing but I am not as covered on the droid as I 
have been otherwise.
It does seam for the most part on all platforms that we are 99.9% stable 
and thats at least at any rate good to know.

Though I have never had a beta go so smooth.
OFcause a lot of stuff was fixed in house so maybe its expected.



On 21/05/2016 8:58 p.m., Jacob Kruger wrote:

Shaun, seems is just a term relating to the fact that while have played
around with it, and keep it installed, have, honestly, not done more
than try out most of the games a couple of times - so, was saying that
while have not had any issues, have not spent hours at a time playing
any of the games...

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "Shaun Everiss" <sm.ever...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 21 May, 2016 10:08 AM
Subject: Re: [Audyssey] audioGames hub



You said seemed so is there something you are having issue with.
Bugs features or some quibble.
We don't have the funds to do anything huge right about now but
anything that can't be handled can be added to the list of things.
If its small enough we can probably fix it now.
If its just working on the droid that at least means 1 platform I
won't have to watch.
Its been quite stable in ios and pc comparitively speaking, ofcause a
few issues have been related to the web portal the rest well.
To be honest though any bugs that exist in one platform should be
fixed on all of them in theory.



On 21/05/2016 12:57 a.m., Jacob Kruger wrote:

On the android platform, the audio games hub package has spoken/audio
instructions that worked perfectly well enough for me - it tells you
when to turn off talkback, and has interactive tutorials for both the
main part of the interface, as well as for each of the games, so, it
seemed pretty much perfect to me, on it's own.

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "rajmund" <brajmund2...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 20 May, 2016 2:51 PM
Subject: Re: [Audyssey] audioGames hub



Hello,
I have, on IOS. Any opinions, or help needed? I'll watch this topic,
and chime in, if I find something interesting.

Sent from my iPhone 5S


On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com>
wrote:

hi

has anyone played the games on audio-games-hub for iPhone and
android? they have archery, hunt, slot machines, and more.




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Re: [Audyssey] audioGames hub

2016-05-21 Thread Shaun Everiss

Ok, well if no one ishaving issues thats fine.
Its good to know that we don't have to worry about issues on a 
particular platform and to all things conciddered it looks like we 
didn't have that many issues at all.
I have not heard back yet on the broken archery on pc and I assume its 
just pc, the donation portal is still in progress, there are issues with 
the score system but still minor.
The outstanding issues with sounds and extra score configs need cash so 
once all funding is up, I will be sending a few bucks at sonnar as a 
start, after that well we will see.




On 21/05/2016 8:54 p.m., Jacob Kruger wrote:

Shaun, I posted a mention of it on the high traffic eyes-free mailing
list, and think some other guys have tried it out, but, not too sure how
many as of yet.

And, no, have not had any issues with it on my samsung galaxy s5
lollipop 5.0 unit.

Haven't spent too much time playing all of the games, but, they all seem
to work well for me, and, like said in other reply sent just now, the
instructional voice is, to me, are part of the vibe/atmosphere, so in my
opinion, it's fine.

The other nice thing is that while some guys complain about swiping
around the normal android interface, as opposed to just using explore by
touch, this works fine for me under audio games hub as well, and you can
still, obviously explore to find the four corner icons, for actions like
return, turning on/off graphical rendition, info, etc. etc.

One of the most active app review/listing portals for accessibility on
android is inclusiveAndroid, and while there's no mention of audio games
hub here yet, this might give you an idea of what is available, etc. -
some of them might have sort of audio walk-through's included in their
write-ups:
http://inclusiveandroid.com/term/16/lists

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "Shaun Everiss" <sm.ever...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 21 May, 2016 10:05 AM
Subject: Re: [Audyssey] audioGames hub



Jakob, have you found any issues on android.
Is there a forum or store link that the games have been discussed on
with other users.
Have you noticed any issues on android.
I have managed from a tech blog to get something on ios but am
clueless on android.
This game is for 3 platforms so ok.
If its running with no issues on the droid thats good to know I guess.
I wouldn't mind more than 1 user saying it was fine, there have been 8
seperate issues for ios so far.
And right now I am dealing with 1 website and 1 game issue on pc but
not sure about the rest.
It is my job to relay any issues to those that can do something about
it, its fine if no one at all in the entire internet has no issues but
I am clueless to what the android side is saying.



On 21/05/2016 12:49 a.m., Jacob Kruger wrote:

Yes, I have played around with some of them on my android phone - very
nicely done, implemented, etc.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "Josh Kennedy"
<joshknnd1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 11 May, 2016 4:12 AM
Subject: [Audyssey] audioGames hub



hi

has anyone played the games on audio-games-hub for iPhone and android?
they have archery, hunt, slot machines, and more.




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Re: [Audyssey] audioGames hub

2016-05-21 Thread Shaun Everiss

Thats what it seems that most are saying to.
The same goes with the tutorial, point is we can't just move something 
because one person thinks its total crap!
Now if like 5-10 people think the entire thing has some shitty 
crappyness in it then its another thing.
On that note have any of you noticed on the websites that any high score 
that is below the highest scores or top 10 table is not showing.

Soneone that wanted to test put that at me.
I don't view the scores but I did get a message from sonnar yesterday 
asking for me to review the online web portal.




On 21/05/2016 8:46 p.m., Jacob Kruger wrote:

Shaun, I find the relatively natural sounding voice for instructions to
be part of the vibe of the game, so, it doesn't bother me at all - and,
this is on the android platform, but anyway.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "Shaun Everiss" <sm.ever...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 21 May, 2016 9:52 AM
Subject: Re: [Audyssey] audioGames hub



Hi all
I never asked on here exactly because I was not sure if it would take
off especially since the audiogames forum seems to have got up to 25
posts on the subject but then it never went any further.
Applevis has several comments.
However its on here so fine.
As of this time I am the official sonnar rep on here and anything else
that this thing is discussed on.
I am not the main dev or ceo but I have tested the games since they
started.
The official or unofficial comment thread to check out is at
http://www.applevis.com/apps/ios/games/audio-game-hub#comment-form
I had someone ask about using game centre for things.
I will give the same answer as I did yesterday, this is a cross
platform game.
You guys or those that know using anything uniquely identifyed with a
particular platform is hmmm just not happening.
You are the first that has mentioned the voice being to slow, I myself
have no issue with it.
Some mentioned tutorial being a bit babyish but that was designed for
all to play so its the way it is for a reason.
If you want us to use voiceover for any reason, its not happening.
Every platform has a turn off accessibility mode message on it.
One thing I'd like is a way to skip the intro but thats not a big issue.
I guess off the top of my brain I can ask sonnar if they can impliment
a feature in the options to speed up the voice these are all recorded
though, never the less if the unity engine can have the voices spead
up or down for those preffs well maybe.
Who else is having the issue of a to slow voice.
We had one saying about the tutorial, one more about gamecentre etc, etc.
Thing is we are a small startup company, and right now we are
implimenting funding programs and the like as we are short of funds.
Thing is right now no huge features but I will see what I can do.
If it can be done quickly then it will be done.
On that note, if you are from new zealand we are looking for more
local testers.
In fact we are looking for more testers of our stuff period.
If you are interested, email me off list and I will give you the
address to go to,.
I will be posting this on applevis to so if you are on there you will
get a double notification.
Secondly since there has been some interest shown on here I will start
posting updates on here, however they will appear on applevis first so.
We have a pr event for potential funders or universities this monday,
one of our funders is interested in further sponsorship of us.
We intend to increase the number of games to 10.
Currently I am troubleshooting a bug with one of the games on the pc.
www.audiogamehub.com is where you can get the stuff for pc directly or
other platforms.
There is also a contact page if you contact them and mention my name
and that you want to test that would improve my reputation some what.
We are also looking for sources to post to, right now, I would really
like a place where the android build is being discussed since I am
lacking that information.
If anyone wants to contact me well you know who to call.
For those of you on the audiogames forum, exactly why are you guys not
replying on the new releases room is that we are not posting much
constantly.
I'd idealy like some way to keep track of things, I know traffic is
low however.
I have stopped short of making a thread on general because I am unsure
if anyone would post.
Right now local testers are what we need, ie if you live in nz but
anyone can test.
Going to post at apple vis this info to.
Anyway thats my speel, you may now bombard my inbox with all your
quearies.
The only rule I have is no platform spaciffic questions.
Remember this is a multiplatform thing.
Now if you just happen to have a development library that can do all
features and its like on all platforms and its like doesn't cost that
much them well.




On 21/05/2016 1:02 a.m., rajmund wrote:

hello,
It 

Re: [Audyssey] audioGames hub

2016-05-21 Thread Shaun Everiss
ack, and has interactive tutorials for both the main part of the 
interface, as well as for each of the games, so, it seemed pretty much perfect 
to me, on it's own.

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "rajmund" <brajmund2...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 20 May, 2016 2:51 PM
Subject: Re: [Audyssey] audioGames hub



Hello,
I have, on IOS. Any opinions, or help needed? I'll watch this topic, and chime 
in, if I find something interesting.

Sent from my iPhone 5S


On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> wrote:

hi

has anyone played the games on audio-games-hub for iPhone and android? they 
have archery, hunt, slot machines, and more.




--
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Re: [Audyssey] audioGames hub

2016-05-21 Thread rajmund
y well enough for me - it tells you when 
>>> to turn off talkback, and has interactive tutorials for both the main part 
>>> of the interface, as well as for each of the games, so, it seemed pretty 
>>> much perfect to me, on it's own.
>>> 
>>> Jacob Kruger
>>> Blind Biker
>>> Skype: BlindZA
>>> "Resistance is futile, acceptance is versatile"
>>> 
>>> - Original Message - From: "rajmund" <brajmund2...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: 20 May, 2016 2:51 PM
>>> Subject: Re: [Audyssey] audioGames hub
>>> 
>>> 
>>>> Hello,
>>>> I have, on IOS. Any opinions, or help needed? I'll watch this topic, and 
>>>> chime in, if I find something interesting.
>>>> 
>>>> Sent from my iPhone 5S
>>>> 
>>>>> On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> wrote:
>>>>> 
>>>>> hi
>>>>> 
>>>>> has anyone played the games on audio-games-hub for iPhone and android? 
>>>>> they have archery, hunt, slot machines, and more.
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> --
>>>>> sent from mozilla thunderbird
>>>>> 
>>>>> ---
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>>>>> If you have any questions or concerns regarding the management of the 
>>>>> list,
>>>>> please send E-mail to gamers-ow...@audyssey.org.
>>>> 
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>>> 
>>> 
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Re: [Audyssey] audioGames hub

2016-05-21 Thread Jacob Kruger
Shaun, seems is just a term relating to the fact that while have played 
around with it, and keep it installed, have, honestly, not done more than 
try out most of the games a couple of times - so, was saying that while have 
not had any issues, have not spent hours at a time playing any of the 
games...


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - 
From: "Shaun Everiss" <sm.ever...@gmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 21 May, 2016 10:08 AM
Subject: Re: [Audyssey] audioGames hub



You said seemed so is there something you are having issue with.
Bugs features or some quibble.
We don't have the funds to do anything huge right about now but anything 
that can't be handled can be added to the list of things.

If its small enough we can probably fix it now.
If its just working on the droid that at least means 1 platform I won't 
have to watch.
Its been quite stable in ios and pc comparitively speaking, ofcause a few 
issues have been related to the web portal the rest well.
To be honest though any bugs that exist in one platform should be fixed on 
all of them in theory.




On 21/05/2016 12:57 a.m., Jacob Kruger wrote:

On the android platform, the audio games hub package has spoken/audio
instructions that worked perfectly well enough for me - it tells you
when to turn off talkback, and has interactive tutorials for both the
main part of the interface, as well as for each of the games, so, it
seemed pretty much perfect to me, on it's own.

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "rajmund" <brajmund2...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 20 May, 2016 2:51 PM
Subject: Re: [Audyssey] audioGames hub



Hello,
I have, on IOS. Any opinions, or help needed? I'll watch this topic,
and chime in, if I find something interesting.

Sent from my iPhone 5S

On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> 
wrote:


hi

has anyone played the games on audio-games-hub for iPhone and
android? they have archery, hunt, slot machines, and more.




--
sent from mozilla thunderbird

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Re: [Audyssey] audioGames hub

2016-05-21 Thread Jacob Kruger
Shaun, I posted a mention of it on the high traffic eyes-free mailing list, 
and think some other guys have tried it out, but, not too sure how many as 
of yet.


And, no, have not had any issues with it on my samsung galaxy s5 lollipop 
5.0 unit.


Haven't spent too much time playing all of the games, but, they all seem to 
work well for me, and, like said in other reply sent just now, the 
instructional voice is, to me, are part of the vibe/atmosphere, so in my 
opinion, it's fine.


The other nice thing is that while some guys complain about swiping around 
the normal android interface, as opposed to just using explore by touch, 
this works fine for me under audio games hub as well, and you can still, 
obviously explore to find the four corner icons, for actions like return, 
turning on/off graphical rendition, info, etc. etc.


One of the most active app review/listing portals for accessibility on 
android is inclusiveAndroid, and while there's no mention of audio games hub 
here yet, this might give you an idea of what is available, etc. - some of 
them might have sort of audio walk-through's included in their write-ups:

http://inclusiveandroid.com/term/16/lists

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - 
From: "Shaun Everiss" <sm.ever...@gmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 21 May, 2016 10:05 AM
Subject: Re: [Audyssey] audioGames hub



Jakob, have you found any issues on android.
Is there a forum or store link that the games have been discussed on with 
other users.

Have you noticed any issues on android.
I have managed from a tech blog to get something on ios but am clueless on 
android.

This game is for 3 platforms so ok.
If its running with no issues on the droid thats good to know I guess.
I wouldn't mind more than 1 user saying it was fine, there have been 8 
seperate issues for ios so far.
And right now I am dealing with 1 website and 1 game issue on pc but not 
sure about the rest.
It is my job to relay any issues to those that can do something about it, 
its fine if no one at all in the entire internet has no issues but I am 
clueless to what the android side is saying.




On 21/05/2016 12:49 a.m., Jacob Kruger wrote:

Yes, I have played around with some of them on my android phone - very
nicely done, implemented, etc.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "Josh Kennedy" 
<joshknnd1...@gmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 11 May, 2016 4:12 AM
Subject: [Audyssey] audioGames hub



hi

has anyone played the games on audio-games-hub for iPhone and android?
they have archery, hunt, slot machines, and more.




--
sent from mozilla thunderbird

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Re: [Audyssey] audioGames hub

2016-05-21 Thread Jacob Kruger
Shaun, I find the relatively natural sounding voice for instructions to be 
part of the vibe of the game, so, it doesn't bother me at all - and, this is 
on the android platform, but anyway.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - 
From: "Shaun Everiss" <sm.ever...@gmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 21 May, 2016 9:52 AM
Subject: Re: [Audyssey] audioGames hub



Hi all
I never asked on here exactly because I was not sure if it would take off 
especially since the audiogames forum seems to have got up to 25 posts on 
the subject but then it never went any further.

Applevis has several comments.
However its on here so fine.
As of this time I am the official sonnar rep on here and anything else 
that this thing is discussed on.
I am not the main dev or ceo but I have tested the games since they 
started.

The official or unofficial comment thread to check out is at
http://www.applevis.com/apps/ios/games/audio-game-hub#comment-form
I had someone ask about using game centre for things.
I will give the same answer as I did yesterday, this is a cross platform 
game.
You guys or those that know using anything uniquely identifyed with a 
particular platform is hmmm just not happening.
You are the first that has mentioned the voice being to slow, I myself 
have no issue with it.
Some mentioned tutorial being a bit babyish but that was designed for all 
to play so its the way it is for a reason.

If you want us to use voiceover for any reason, its not happening.
Every platform has a turn off accessibility mode message on it.
One thing I'd like is a way to skip the intro but thats not a big issue.
I guess off the top of my brain I can ask sonnar if they can impliment a 
feature in the options to speed up the voice these are all recorded 
though, never the less if the unity engine can have the voices spead up or 
down for those preffs well maybe.

Who else is having the issue of a to slow voice.
We had one saying about the tutorial, one more about gamecentre etc, etc.
Thing is we are a small startup company, and right now we are implimenting 
funding programs and the like as we are short of funds.

Thing is right now no huge features but I will see what I can do.
If it can be done quickly then it will be done.
On that note, if you are from new zealand we are looking for more local 
testers.

In fact we are looking for more testers of our stuff period.
If you are interested, email me off list and I will give you the address 
to go to,.
I will be posting this on applevis to so if you are on there you will get 
a double notification.
Secondly since there has been some interest shown on here I will start 
posting updates on here, however they will appear on applevis first so.
We have a pr event for potential funders or universities this monday, one 
of our funders is interested in further sponsorship of us.

We intend to increase the number of games to 10.
Currently I am troubleshooting a bug with one of the games on the pc.
www.audiogamehub.com is where you can get the stuff for pc directly or 
other platforms.
There is also a contact page if you contact them and mention my name and 
that you want to test that would improve my reputation some what.
We are also looking for sources to post to, right now, I would really like 
a place where the android build is being discussed since I am lacking that 
information.

If anyone wants to contact me well you know who to call.
For those of you on the audiogames forum, exactly why are you guys not 
replying on the new releases room is that we are not posting much 
constantly.
I'd idealy like some way to keep track of things, I know traffic is low 
however.
I have stopped short of making a thread on general because I am unsure if 
anyone would post.
Right now local testers are what we need, ie if you live in nz but anyone 
can test.

Going to post at apple vis this info to.
Anyway thats my speel, you may now bombard my inbox with all your 
quearies.

The only rule I have is no platform spaciffic questions.
Remember this is a multiplatform thing.
Now if you just happen to have a development library that can do all 
features and its like on all platforms and its like doesn't cost that much 
them well.





On 21/05/2016 1:02 a.m., rajmund wrote:

hello,
It said to turn off voice over, but even if I don't, it works for me. 
Their audio is too slow, I'd rather use VO.


Sent from my iPhone 5S


On 20 May 2016, at 1:57 pm, Jacob Kruger <ja...@blindza.co.za> wrote:

On the android platform, the audio games hub package has spoken/audio 
instructions that worked perfectly well enough for me - it tells you 
when to turn off talkback, and has interactive tutorials for both the 
main part of the interface, as well as for each of the games, so, it 
seemed pretty much perfect to me, on it's own.


Jacob Kruger
Blind Biker

Re: [Audyssey] audioGames hub

2016-05-21 Thread Shaun Everiss

You said seemed so is there something you are having issue with.
Bugs features or some quibble.
We don't have the funds to do anything huge right about now but anything 
that can't be handled can be added to the list of things.

If its small enough we can probably fix it now.
If its just working on the droid that at least means 1 platform I won't 
have to watch.
Its been quite stable in ios and pc comparitively speaking, ofcause a 
few issues have been related to the web portal the rest well.
To be honest though any bugs that exist in one platform should be fixed 
on all of them in theory.




On 21/05/2016 12:57 a.m., Jacob Kruger wrote:

On the android platform, the audio games hub package has spoken/audio
instructions that worked perfectly well enough for me - it tells you
when to turn off talkback, and has interactive tutorials for both the
main part of the interface, as well as for each of the games, so, it
seemed pretty much perfect to me, on it's own.

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "rajmund" <brajmund2...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 20 May, 2016 2:51 PM
Subject: Re: [Audyssey] audioGames hub



Hello,
I have, on IOS. Any opinions, or help needed? I'll watch this topic,
and chime in, if I find something interesting.

Sent from my iPhone 5S


On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> wrote:

hi

has anyone played the games on audio-games-hub for iPhone and
android? they have archery, hunt, slot machines, and more.




--
sent from mozilla thunderbird

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Re: [Audyssey] audioGames hub

2016-05-21 Thread Shaun Everiss

Jakob, have you found any issues on android.
Is there a forum or store link that the games have been discussed on 
with other users.

Have you noticed any issues on android.
I have managed from a tech blog to get something on ios but am clueless 
on android.

This game is for 3 platforms so ok.
If its running with no issues on the droid thats good to know I guess.
I wouldn't mind more than 1 user saying it was fine, there have been 8 
seperate issues for ios so far.
And right now I am dealing with 1 website and 1 game issue on pc but not 
sure about the rest.
It is my job to relay any issues to those that can do something about 
it, its fine if no one at all in the entire internet has no issues but I 
am clueless to what the android side is saying.




On 21/05/2016 12:49 a.m., Jacob Kruger wrote:

Yes, I have played around with some of them on my android phone - very
nicely done, implemented, etc.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "Josh Kennedy" <joshknnd1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 11 May, 2016 4:12 AM
Subject: [Audyssey] audioGames hub



hi

has anyone played the games on audio-games-hub for iPhone and android?
they have archery, hunt, slot machines, and more.




--
sent from mozilla thunderbird

---
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gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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Re: [Audyssey] audioGames hub

2016-05-21 Thread Shaun Everiss

Hi all
I never asked on here exactly because I was not sure if it would take 
off especially since the audiogames forum seems to have got up to 25 
posts on the subject but then it never went any further.

Applevis has several comments.
However its on here so fine.
As of this time I am the official sonnar rep on here and anything else 
that this thing is discussed on.

I am not the main dev or ceo but I have tested the games since they started.
The official or unofficial comment thread to check out is at
http://www.applevis.com/apps/ios/games/audio-game-hub#comment-form
I had someone ask about using game centre for things.
I will give the same answer as I did yesterday, this is a cross platform 
game.
You guys or those that know using anything uniquely identifyed with a 
particular platform is hmmm just not happening.
You are the first that has mentioned the voice being to slow, I myself 
have no issue with it.
Some mentioned tutorial being a bit babyish but that was designed for 
all to play so its the way it is for a reason.

If you want us to use voiceover for any reason, its not happening.
Every platform has a turn off accessibility mode message on it.
One thing I'd like is a way to skip the intro but thats not a big issue.
I guess off the top of my brain I can ask sonnar if they can impliment a 
feature in the options to speed up the voice these are all recorded 
though, never the less if the unity engine can have the voices spead up 
or down for those preffs well maybe.

Who else is having the issue of a to slow voice.
We had one saying about the tutorial, one more about gamecentre etc, etc.
Thing is we are a small startup company, and right now we are 
implimenting funding programs and the like as we are short of funds.

Thing is right now no huge features but I will see what I can do.
If it can be done quickly then it will be done.
On that note, if you are from new zealand we are looking for more local 
testers.

In fact we are looking for more testers of our stuff period.
If you are interested, email me off list and I will give you the address 
to go to,.
I will be posting this on applevis to so if you are on there you will 
get a double notification.
Secondly since there has been some interest shown on here I will start 
posting updates on here, however they will appear on applevis first so.
We have a pr event for potential funders or universities this monday, 
one of our funders is interested in further sponsorship of us.

We intend to increase the number of games to 10.
Currently I am troubleshooting a bug with one of the games on the pc.
www.audiogamehub.com is where you can get the stuff for pc directly or 
other platforms.
There is also a contact page if you contact them and mention my name and 
that you want to test that would improve my reputation some what.
We are also looking for sources to post to, right now, I would really 
like a place where the android build is being discussed since I am 
lacking that information.

If anyone wants to contact me well you know who to call.
For those of you on the audiogames forum, exactly why are you guys not 
replying on the new releases room is that we are not posting much 
constantly.
I'd idealy like some way to keep track of things, I know traffic is low 
however.
I have stopped short of making a thread on general because I am unsure 
if anyone would post.
Right now local testers are what we need, ie if you live in nz but 
anyone can test.

Going to post at apple vis this info to.
Anyway thats my speel, you may now bombard my inbox with all your quearies.
The only rule I have is no platform spaciffic questions.
Remember this is a multiplatform thing.
Now if you just happen to have a development library that can do all 
features and its like on all platforms and its like doesn't cost that 
much them well.





On 21/05/2016 1:02 a.m., rajmund wrote:

hello,
It said to turn off voice over, but even if I don't, it works for me. Their 
audio is too slow, I'd rather use VO.

Sent from my iPhone 5S


On 20 May 2016, at 1:57 pm, Jacob Kruger <ja...@blindza.co.za> wrote:

On the android platform, the audio games hub package has spoken/audio 
instructions that worked perfectly well enough for me - it tells you when to 
turn off talkback, and has interactive tutorials for both the main part of the 
interface, as well as for each of the games, so, it seemed pretty much perfect 
to me, on it's own.

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - From: "rajmund" <brajmund2...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 20 May, 2016 2:51 PM
Subject: Re: [Audyssey] audioGames hub



Hello,
I have, on IOS. Any opinions, or help needed? I'll watch this topic, and chime 
in, if I find something interesting.

Sent from my iPhone 5S


On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> wrote:

hi

has

Re: [Audyssey] audioGames hub

2016-05-20 Thread rajmund
hello,
It said to turn off voice over, but even if I don't, it works for me. Their 
audio is too slow, I'd rather use VO.

Sent from my iPhone 5S

> On 20 May 2016, at 1:57 pm, Jacob Kruger <ja...@blindza.co.za> wrote:
> 
> On the android platform, the audio games hub package has spoken/audio 
> instructions that worked perfectly well enough for me - it tells you when to 
> turn off talkback, and has interactive tutorials for both the main part of 
> the interface, as well as for each of the games, so, it seemed pretty much 
> perfect to me, on it's own.
> 
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> "Resistance is futile, acceptance is versatile"
> 
> - Original Message - From: "rajmund" <brajmund2...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: 20 May, 2016 2:51 PM
> Subject: Re: [Audyssey] audioGames hub
> 
> 
>> Hello,
>> I have, on IOS. Any opinions, or help needed? I'll watch this topic, and 
>> chime in, if I find something interesting.
>> 
>> Sent from my iPhone 5S
>> 
>>> On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> wrote:
>>> 
>>> hi
>>> 
>>> has anyone played the games on audio-games-hub for iPhone and android? they 
>>> have archery, hunt, slot machines, and more.
>>> 
>>> 
>>> 
>>> 
>>> -- 
>>> sent from mozilla thunderbird
>>> 
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Re: [Audyssey] audioGames hub

2016-05-20 Thread Jacob Kruger
On the android platform, the audio games hub package has spoken/audio 
instructions that worked perfectly well enough for me - it tells you when to 
turn off talkback, and has interactive tutorials for both the main part of 
the interface, as well as for each of the games, so, it seemed pretty much 
perfect to me, on it's own.


Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - 
From: "rajmund" <brajmund2...@gmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 20 May, 2016 2:51 PM
Subject: Re: [Audyssey] audioGames hub



Hello,
I have, on IOS. Any opinions, or help needed? I'll watch this topic, and 
chime in, if I find something interesting.


Sent from my iPhone 5S


On 11 May 2016, at 3:12 am, Josh Kennedy <joshknnd1...@gmail.com> wrote:

hi

has anyone played the games on audio-games-hub for iPhone and android? 
they have archery, hunt, slot machines, and more.





--
sent from mozilla thunderbird

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Re: [Audyssey] audioGames hub

2016-05-20 Thread rajmund
Hello,
I have, on IOS. Any opinions, or help needed? I'll watch this topic, and chime 
in, if I find something interesting.

Sent from my iPhone 5S

> On 11 May 2016, at 3:12 am, Josh Kennedy  wrote:
> 
> hi
> 
> has anyone played the games on audio-games-hub for iPhone and android? they 
> have archery, hunt, slot machines, and more.
> 
> 
> 
> 
> -- 
> sent from mozilla thunderbird
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.

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Re: [Audyssey] audioGames hub

2016-05-20 Thread Jacob Kruger
Yes, I have played around with some of them on my android phone - very 
nicely done, implemented, etc.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, acceptance is versatile"

- Original Message - 
From: "Josh Kennedy" <joshknnd1...@gmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: 11 May, 2016 4:12 AM
Subject: [Audyssey] audioGames hub



hi

has anyone played the games on audio-games-hub for iPhone and android? 
they have archery, hunt, slot machines, and more.





--
sent from mozilla thunderbird

---
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Re: [Audyssey] audioGames hub

2016-05-20 Thread Charles Rivard

If we have, what help are you asking for?




If you think you're finished, you! really! are! finished!!
-Original Message- 
From: Josh Kennedy

Sent: Tuesday, May 10, 2016 9:12 PM
To: Gamers Discussion list
Subject: [Audyssey] audioGames hub

hi

has anyone played the games on audio-games-hub for iPhone and android?
they have archery, hunt, slot machines, and more.




--
sent from mozilla thunderbird

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[Audyssey] audioGames hub

2016-05-20 Thread Josh Kennedy

hi

has anyone played the games on audio-games-hub for iPhone and android? 
they have archery, hunt, slot machines, and more.





--
sent from mozilla thunderbird

---
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