[Audyssey] consoles

2014-10-28 Thread shaun everiss


Do you have any idea of the cost?
pcs failed ages back.
I know that reality gaming or a branch of them are trying again with 
the aim of shifting full time to the console.
However, all thats known internally is a secret code and some really 
basic specs.
I don't even know what the status of that is, or in fact the console 
of the company and the branch thats working on it.

I must say it would be nice to be up with the play though.

At 04:01 p.m. 27/10/2014, you wrote:
how about basing it on a custom console debian with a custom menu 
for games and stuff. and then you buy your games over a server also 
running debian console or grml based on debian.


On 10/26/2014 10:50 PM, Tim Chase wrote:

It sounds like a $25 or $35 Raspberry Pi unit could serve as a
custom console.  You'd need to hook up a USB power supply (such as
certain phone-chargers) and a USB keyboard, then either plug in some
headphones or connect the HDMI output to your home stereo system.
Depending on the game, you could also add a mouse or USB game-pad.

Game authors could either provide the game's image file and have you
write it to your own SD card, or they could charge more for
pre-formatted SD cards much like the old Atari or NES cartridges.
You'd then just plug in the card, power on the system, and you're
right into the game.

The $35 unit has a built-in network adapter which could provide for
networked games.  The common hardware along with the included Linux
system image would allow the game authors to ensure the same
experience for everyone.

Authors could even release multi-game packs that would boot into a
menu where you can choose one of multiple games and then have that
game launched.

Just throwing ideas out on the table...

-tim

On 2014-10-26 21:17, Josh k wrote:

too bad there's not some sort of custom console OS that you flash
onto your console and once flashed, the console is accessible with
accessible games you can buy from between $5 and $20 or so. I would
love that!

On 10/26/2014 7:35 PM, Thomas Ward wrote:

   Hello Josh,

Actually, they do mod the console games in a lot of cases. More
and more console games are being modded and customized than you
might think.

Cheers!


On 10/26/14, Josh k joshknnd1...@gmail.com wrote:

but the hard core gamers cannot mod their games with a console.
you cannot make game mods.

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Re: [Audyssey] Consoles was Re: Mysteries of the Ancients News

2012-01-09 Thread Tom Randall

Hey Yohandy and all.

Oh there's definitely truth to that, this new stuff seems to be made as 
cheap as possible while staying within certain tolerances.  I suppose you 
just have to decide what you want, 20 or so years ago you would pay several 
hundred bucks for a 20 or 40MB hard drive, yes that's right folks I said 
megabyte.  This is certainly outrageous by today's standards, however I 
still have some of those old units I've kept around more as curiosities than 
anything else, I think the oldest drive I have is an old Corvus drive for 
Apple computers, that sucker litterally weighs in at about 40 pounds, it's 
in a big steel box.  My point is these old units still run.  Now you can 
pick up a terabyte drive for maybe a hundred and a half or less.  The thing 
is, anyone care to lay odds that any of them will be working in 20 or 30 
years?


Of course this is all academic anyway because the technology has changed so 
radically in the last 20 or 30 years that you can't really use that old 
stuff any more except maybe the Apple drive if you still have an old Apple 
computer and I am sure in 30 years the technology will be changed even more. 
That's a discussion for another time though.


Game on.

Tom
- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 08, 2012 1:52 PM
Subject: Re: [Audyssey] Consoles was Re: Mysteries of the Ancients News


Thanks. will keep that in mind in case I take the console back out one of 
these days. haha. Thing is it's not a matter of taking good care of it, 
lots of people take great care of their new gen consoles. but they still 
break. not just consoles, but most things in this modern age appear to be 
made to break in a short amount of time, so that you're forced to cough up 
some money for a new item.


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- Original Message - 
From: Tom Randall kf6...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 08, 2012 3:30 PM
Subject: [Audyssey] Consoles was Re: Mysteries of the Ancients News



Hi Yohandy and all.

If you are having problems with the console thinking there is no game 
inserted try  blowing out the cartridge slot with some compressed air if 
you have access to that, if that doesn't help you may need to get in 
there with some 90% isopropyl alcohol and clean the contacts in the 
cartridge slot, how hard this is to do varies with the console.  Be sure 
you use 90%, not the usual 75% rubbing alcohol you get at the store, you 
can get the 90% at electronics stores or most pharmacies just ask them 
for it. Just put some on a q-tip and wipe out the cartridge slot as best 
you can. Some guys I've known use a pencil eraser to clean these kinds of 
contacts however I have had mixed results with this myself so don't do it 
or recommend it.


As someone else mentioned yeah it is funny how these old consoles just 
keep going and going, I still have my original Atari 2600 that I bought 
in 1980 or 1981 when I was in high school, you can do the math on how old 
that thing is and it still works perfectly.  Like Clemant I am reasonably 
confident my ps3 will be running in ten years, I have had zero problems 
with it, I take good care of it, keep the vents and the unit clean and so 
on,  and besides I am sure I don't run it as much as some of you guys run 
yours.  I am however pretty sure it will not be running in 30 plus years.


Game on.

Tom
- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 07, 2012 10:56 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Clean the inside of it a bit and check your cartriges... it should work 
fine. Mine worked for over 12 years with no hitches... we got it before 
I began my existence. lol
- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 07, 2012 10:42 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


I still have my snes. doesn't work too well, but thing's super old 
anyway.

could be the cartridges and not the console itself for all I know.

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[Audyssey] Consoles was Re: Mysteries of the Ancients News

2012-01-08 Thread Tom Randall

Hi Yohandy and all.

If you are having problems with the console thinking there is no game 
inserted try  blowing out the cartridge slot with some compressed air if you 
have access to that, if that doesn't help you may need to get in there with 
some 90% isopropyl alcohol and clean the contacts in the cartridge slot, how 
hard this is to do varies with the console.  Be sure you use 90%, not the 
usual 75% rubbing alcohol you get at the store, you can get the 90% at 
electronics stores or most pharmacies just ask them for it.  Just put some 
on a q-tip and wipe out the cartridge slot as best you can.  Some guys I've 
known use a pencil eraser to clean these kinds of contacts however I have 
had mixed results with this myself so don't do it or recommend it.


As someone else mentioned yeah it is funny how these old consoles just keep 
going and going, I still have my original Atari 2600 that I bought in 1980 
or 1981 when I was in high school, you can do the math on how old that thing 
is and it still works perfectly.  Like Clemant I am reasonably confident my 
ps3 will be running in ten years, I have had zero problems with it, I take 
good care of it, keep the vents and the unit clean and so on,  and besides I 
am sure I don't run it as much as some of you guys run yours.  I am however 
pretty sure it will not be running in 30 plus years.


Game on.

Tom
- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 07, 2012 10:56 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Clean the inside of it a bit and check your cartriges... it should work 
fine. Mine worked for over 12 years with no hitches... we got it before I 
began my existence. lol
- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 07, 2012 10:42 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


I still have my snes. doesn't work too well, but thing's super old anyway.
could be the cartridges and not the console itself for all I know.

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Re: [Audyssey] Consoles was Re: Mysteries of the Ancients News

2012-01-08 Thread Yohandy
Thanks. will keep that in mind in case I take the console back out one of 
these days. haha. Thing is it's not a matter of taking good care of it, lots 
of people take great care of their new gen consoles. but they still break. 
not just consoles, but most things in this modern age appear to be made to 
break in a short amount of time, so that you're forced to cough up some 
money for a new item.


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- Original Message - 
From: Tom Randall kf6...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 08, 2012 3:30 PM
Subject: [Audyssey] Consoles was Re: Mysteries of the Ancients News



Hi Yohandy and all.

If you are having problems with the console thinking there is no game 
inserted try  blowing out the cartridge slot with some compressed air if 
you have access to that, if that doesn't help you may need to get in there 
with some 90% isopropyl alcohol and clean the contacts in the cartridge 
slot, how hard this is to do varies with the console.  Be sure you use 
90%, not the usual 75% rubbing alcohol you get at the store, you can get 
the 90% at electronics stores or most pharmacies just ask them for it. 
Just put some on a q-tip and wipe out the cartridge slot as best you can. 
Some guys I've known use a pencil eraser to clean these kinds of contacts 
however I have had mixed results with this myself so don't do it or 
recommend it.


As someone else mentioned yeah it is funny how these old consoles just 
keep going and going, I still have my original Atari 2600 that I bought in 
1980 or 1981 when I was in high school, you can do the math on how old 
that thing is and it still works perfectly.  Like Clemant I am reasonably 
confident my ps3 will be running in ten years, I have had zero problems 
with it, I take good care of it, keep the vents and the unit clean and so 
on,  and besides I am sure I don't run it as much as some of you guys run 
yours.  I am however pretty sure it will not be running in 30 plus years.


Game on.

Tom
- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 07, 2012 10:56 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Clean the inside of it a bit and check your cartriges... it should work 
fine. Mine worked for over 12 years with no hitches... we got it before I 
began my existence. lol
- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 07, 2012 10:42 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


I still have my snes. doesn't work too well, but thing's super old 
anyway.

could be the cartridges and not the console itself for all I know.

--
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Re: [Audyssey] Consoles (was Re: my frustration with the blindgaming comunity.)

2011-02-18 Thread Frost
On Thu, Feb 17, 2011 at 09:13:00PM -0800, Tom Randall wrote:
 many though certainly not all linux users tend to come off with a
 kind of superior or arrogant attitude that tends to drive people,
 particularly newbies away.

[My Reply:]

for graphics in `25000_web_pages` ; do switch-to xmas_decorations ; done
cron the job for Dec 1st thru Dec31st
Tada!

-as opposed to -

Open word processor and file.
Search for text and replace.
Save and open the next of 25000 web pages
repeat until complete.
Do it all over again next year.

In the first example, the Linux user learns all the commands in 
linux and teaches the computer to do their work for them, and in the 
second example, the Windows user learns all the commands in Windows and 
continues doing the job manually.

This is why Pixar, the makers of the movie, Toy Story, uses 
Linux to render their graphics, because their Windows NT machines cannot 
do it themselves without some human sitting before the screen, clicking 
the mouse to answer every question Windows NT cannot be taught to answer 
on it's own. .shrugs.  Even the US Navy has ditched Windows for Linux.


It's not a matter of thinking we're superior, but of 
having had our eyes opened to infinite possibilities, while Mickeysoft 
keeps adding more blindfolds.  You have to understand, I've watched 
computing go from a fully stocked, fully equipped gourmet kitchen to a 
McDonalds drive-thru.  Windows is like having to take public 
transportation, with it's routes and pre-arranged stops, and the 
advertizing on the ceilings.  Richer folks who can afford the software, 
get to take the taxi.  The rich get a limo and a driver to carry their 
shopping in for them.  Linux users own their own cars and think it's the 
best of all worlds, because in the end, we can teach the car to drive 
itself.

Just the other day in IRC (can your screen reader do IRC?), for 
instance, a friend asked what kind of music I listened to, and since I 
didn't have some kind of playlist generator software installed on my 
system, I simply typed:

ls -R /pub/Audio/*  music.txt

...and emailed it to them as an attachment, because Linux can generate a 
recursive directory listing and save it to a file, and Windows cannot.

ls -R /pub/Library/* | grep txt | wc -l

...will give me the number of books in my extensive ebook library )3573) 
And because I've saved the command to a script called ebooks,, I can 
just type the name and get the current number.  What kind of hopefully 
accessible program do you have to pay for for Windows to get that kind 
of service?  I have a similar command to tell me how many mp3s I have, 
and another for vids.  Press tab twice and it asks me if I want to see 
all 3632 software program names, so I don't need a script for software 
on the system.  How much would you have to spend to put 3632 programs on 
Windows, and can you bring them all up to date and current with a single 
command, bug fixes, security patches and all?

Don't get me wrong, Windows is great for helping you navigate 
around the web, showing you all the spam the business world has to 
offer, in ever flashier displays, and you pay out the nose for it in 
ever-increasing increments, and while Windows continues offering you 
fancier graphics and less control over your computer, Linux offers even 
more control and is catching up on the flashy graphics.  Not that I will 
ever be needing them.  I may occasionally have to type out a somewhat 
elaborate command to rename a file, either singly or en'masse, but how 
often is that when I usually only type m for mail, b to browse the web, 
g to google something, i for IRC or e to edit a file.

I LOVE the command line, and all the non-hidden background 
processes that do what I've asked while I do more important things!  
Linux makes my computer, *MY* computer!  AND! I installed and operate it 
without ANY sighted assistance! .flexes. .poses. .preens.

Michael

--
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  Postings Copyrighted 2010-2011 by: Michael Ferranti


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Re: [Audyssey] Consoles (was Re: my frustration with the blindgaming comunity.)

2011-02-18 Thread Thomas Ward
Hi Tom,

Tom wrote:

While yes in theory everything should work and
you have a completely accessible system from the getgo, the getting there is
not easy in the slightest for a blind user, the learning curve is quite
frankly pretty horrendous and unless this changes then the situation of
people not wanting to use it and considering it just another thing that the
nerds and geeks like to play with is going to remain the same.

My reply:

I don't know what information you are basing your opinion on but it
isn't correct. The modern Linux operating system like Ubuntu, Vinux,
whatever is very user friendly from the Gnome desktop environment. In
fact, a modern Linux operating system is as easy to use as Windows if
you are using it via the graphical user interface. I think the main
source of confusion here, the reason people think Linux is so hard to
use, is the Linux shell environment. There are plenty of Linux users
like Michael who love the Linux shell and constantly brag about what
they can do in the shell, about how they can type this or that
command, and bingo they have a superior experience to that of Windows.
While that might be true a lot of Windows users are going to listen to
that and think to themselves they aren't going to want to learn a
bunch of shell commands, type everything into a console, just to run
the entire operating system. What people like Michael seam to miss is
through bragging about how cool the Linux shell is they often forget
maybe somebody new to Linux might not just want to jump into that kind
of environment and will want to use a graphical user interface. There
are a couple of really good ones for Linux called Gnome and KDE that
are extremely popular with sighted users for that reason.

Since Gnome is the most accessible desktop for Linux right now lets
talk about it a bit. The interface is very much like the Windows
desktop. You have a main panel, kind of like the taskbar at the bottom
of the screen, a desktop like Windows, and you have an application
menu that resembles the Windows start menu. There are dozens of
graphical Windows-like applications for Linux such as gedit that is
like Windows Notepad, there is Open Office that is a lot like
Microsoft Office before they switched to the menu ribbons, there is
Mozilla Firefox for web browsing, there is Evolution which is like
Microsoft Outlook, there is the Calculator which is like the Windows
Calculator program, and there is a media player called Totem which is
like Windows Media Player. So when you come down to it if you install
Linux and you have setup to start directly into x-windows with the
Gnome desktop a person coming from Windows to Linux will not have a
very big learning curve at all. It is not this horrendous learning
curve you are talking about.

Unfortunately, as I said before, Linux users often tend to put the
cart before the horse so to speak. Instead of bragging about how easy
Gnome is, that they can run apps just like Windows, they tend to run
off on a tangent and talk about the shell or some other advanced
aspect of Linux a newby isn't ready for. I've been on Linux mailing
lists were a few die-hard users go on and on about how if they don't
get the source code for a program they don't want it etc. They go on
and on how they can modify everything, recompile everything, and they
tend to talk right over the heads of Mr. and Mrs. Smith who only wants
to use the operating system for basic day to day tasks. They aren't
out to build the OS from scratch, script this or that, or anything
like that. Some of these Linux geeks really need to come back down to
earth for a minute and talk about the operating system in terms that
the average Joe or Jane can understand and will be actually interested
in. It is as though some of these Linux geeks have lost touch with the
fact maybe not everybody wants to use this or that advance feature
they are bragging about.

For instances, in the prior e-mail Micahel was talking about how many
tasks he can perform fromt he shell like getting a list of mp3s in his
music directory and have it save to a text file. That's fine and
dandy, but even though I'm a Linux user myself I generally do not see
a need to do that. In fact, 99% of my time is in Gnome using Firefox,
as I am right now, using Gedit which is better than the text editors
like Nano, listening to audio books in Totem Movie Player, and things
like that. About the only time I use the shell is to play text
adventure games because Speakup is better than Orca when it comes to
that sort of thing, and when I'm compiling programs since the GNU
development tools are commandline programs. What turns me off with
some of the Linux geeks out there is because I use Gnome I've had a
few die-hard Linux users come out and call me names because I choose
not to use the shell. Those are the kind of Linux geeks who give Linux
a bad name because they only want to talk about what they like about
Linux rather than what someone else might like. Why does it 

Re: [Audyssey] Consoles (was Re: my frustration with the blindgaming comunity.)

2011-02-18 Thread Thomas Ward
Hi Michael,

Michael wrote:

   It's not a matter of thinking we're superior, but of
having had our eyes opened to infinite possibilities, while Mickeysoft
keeps adding more blindfolds.  You have to understand, I've watched
computing go from a fully stocked, fully equipped gourmet kitchen to a
McDonalds drive-thru.


 My reply:

Well, as a Linux user myself I certainly understand where you are
coming from. I've been there done that, and there is no argument from
me that Linux gives the power user infinite possabilities so to
speak. Although, I will admit I'm not as much a fan of the Linux shell
environment as I am with using the Gnome graphical desktop. I am much
more comfortable in a graphical user interface and tend to use that
more than the shell. Although, I had Unix admin courses in college,
and know my way around the Bash shell pretty well. However, that's not
really my point.

The thing I wanted to stress, the point I wanted to get across, is the
majority of computer users are not power users in any way, shape or
form. I work in the private sector as an independant tech support
person/computer programmer, and many of the cliants who call me for
help are fairly inexperienced computer users. It might be a middle
aged couple who just perchaced their first computer from Wal-Mart,
Best Buy, etc for the soul purpose of reading/writing e-mails, getting
on Facebook, and more or less staying in touch with their kids who
have grown up and moved away from home. Such people aren't interested
in hearing about how they  can type a long string of commands and find
out how many mp3 files they have on their computer or to print out a
list of music tracks etc. Most of the time the computer is a glorified
web browser/e-mail client. Nothing more and nothing less. What I'm
talking about basically is Mr. and MRs. Smith who are comfortable with
what Microsoft is doing because that is all they know.

For example, the most common issue I have with cliants is security
related issues. Most people don't know spit about system security.
Especially, if they are new to computers. They aren't aware of
viruses, spyware, trojans, addware, and all the other garbage that
infects millions of Windows PCs daily. I usually get called to go out
on site to clean up the mess. I've seen enough of messes like that to
not hold any respect for Microsoft Windows, and think the operating
system is a piece of trash. However, I don't believe it is my place to
start in on my cliants about their choice in operating system. What I
do is make suggestions and let them pick up the ball or not.

For example, I come in, install a screen reader like NVDA on the
computer, use a free antivirus program like AVG, clean up the mess,
and then sit down with the family and discuss security options. I of
course give them a list of good antivirus programs, spyware cleaners,
and things like that. However, I also mention there is another
operating system like Linux that is more secure, and if they want me
to install and train them for the OS I would be available to do it.
Those who seam interested ask me to show them what Linux looks like
and I boot my laptop, log into Gnome, and show them what a fully
operational Linux PC can do from Gnome. I'll show them some of the
flagship applications like Firefox, Thunderbird, Evolution, Open
Office, Totem Movie Player, etc. The one thing I don't do is come in
acting like this is superior than Windows, but treat it as a
possability or option. People are more receptive of that approach
rather than the Linux guy who starts bragging how great and awesome
his favorite operating system is. A big reason for that is Mr. and
Mrs. Smith isn't necessarily interested in the same things you and I
are.

Here is a case in point. Let's create an average couple called Mr. and
Mrs. Smith. Mr. Smith uses the computer to read the news paper online,
checks the latest sports scores, maybe reads the weather report, and
copies his cds/records to mp3s. Mrs. Smith likes to get on Facebook,
share pictures with her family, sends and recieves cookbook recipes
with her grown daughters and girlfriends, and plays games like
Solitaire, Freecell, Hearts, and Mahjong. Admitedly these are general
activities that Windows and Linux can do equally well. If they like to
use open source applications like Firefox, Thunderbird, Open Office,
etc it doesn't really make that much a difference weather it is
running on Windows or Linux from a general operational standpoint. So
how are you going to convince the Smiths, just your average American
middle aged couple, that Linux is better for them?

Well, to begin with I don't start off by telling them all of the
things I personally like about Linux. I'm admitedly an advanced power
user so there are certain aspects about the OS I like that would not
be of any interest to Mr. and Mrs. Smith. I like the fact the
operating system is fully open source, I can modify any application,
recompile it, and fully create a 

Re: [Audyssey] Consoles (was Re: my frustration with the blind gamingcomunity.)

2011-02-17 Thread Frost
On Mon, Feb 14, 2011 at 01:14:58PM -0800, Matthew Alvernaz wrote:
 Hi, I definetly would be interested in something like that.

[My Reply:]

Not me, really.  Not for something cartridge-based, and not 8 
bit.  I recently just spent $1000 on a Core-Duo Windows laptop, and 
$3500 on a Quad-Core Linux desktop, and going back to the 1980's for 
processor speed and power when there are already two well-established 
64-bit platforms to write for doesn't really appeal to me.

While 8-bit systems can do alot, you really have to get down to 
writing in assembly language again to bring out what they can really do, 
because of memory limitations.  By the time you got the speech 
synthesizer core installed, there would hardly be any room left for 
games or much else.  Spending $200 to play Pong, Asteroids, or Space 
invaders when those programs are already on Linux is kind of like 
putting the cart before the horse.  With a little creative editting, the 
linux games could be made accessible and ported to Windows, though how 
you'd make a popular side-scroller like Defender accessible, I dunno.

Sorry, but I just can't see spending money for a well-outdated 
platform, when I'd rather see the software on platforms I've already paid 
out the nose for.

Michael

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-17 Thread Frost
On Thu, Feb 17, 2011 at 01:46:27AM +, Scott Chesworth wrote:
 Dunno if it's fair to say that Linux is the only market trying to make
 their system fully accessible,

Oh, I know Mac and Windows are working toward the same goals, 
but since I know little about it, I feel I don't really have the right 
to comment.  I can see what the NVDA project is doing for Windows, but I 
haven't really seen what JAWS and Window Eyes can do for Windows, except 
in brief demonstration snatches, and I think Mickeysoft dropped the ball 
NVDA has taken up for them, especially since Mickeysoft is trying to 
rule the Internet for the big-business pukes.

Narrator is only a drop in the bucket, and shipping Windows only 
with their disgusting Microsoft Sam voice when there are much better 
voices available for free from their website, just makes me want to 
shove their Installation CD's where the sun don't shine.  I had to spend 
$150 for Win XP Home from Comp USA, because I didn't have Internet 
access to Amazon, so I don't feel I owe them one thing more for the 
piece of crap they sold me.  Especially when you can hack their 
licensing configuration and have it access 128G's of RAM and who knows 
how much in memory stick size, rather than being stuck with 4G's of RAM 
and 32G's of memory stick size.  They did it so they could sell the 
exact same program to someone else for thousands, making them feel like 
they've been sold something special, when it's just the same thing 
everyone else has with the locks removed.  Microsoft is pulling off the 
biggest rip-off of the public ever made, and I hate, Hate, HATE 
swindlers.

Michael

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-17 Thread Thomas Ward
Hi Michael,

Michael wrote:
   Eventually you guys are gonna wake up and smell the roses and
realize that Linux is the only market out there that's even trying to
make their system fully accessible.

My reply:

Well, as an avid Linux user myself I do agree with you that in terms
of low-cost accessibility Linux is the way to go. However, I would not
go as far to say it is the only market or operating system that is
trying to make their operating system fully accessible. I have used
several different operating systems, and most of the Unix-based
operating systems FreeBSD, Linux, Solaris, have fairly decent
accessibility right out of the box. Of course, Solaris is primarily
for businesses, but there is no reason you couldn't use it at home on
a PC. Same goes for FreeBSD. I've actually used a Solaris workstation
via the Gnome desktop, Orca screen reader, and in terms of accessible
apps it has pretty much everything Linux has. The Sun Java desktop and
Staroffice Sweit makes it a great business platform, and it is
certainly possible to get accessible multimedia software too.

Then, of course, there is Mac OS. I don't know if you have looked at
what Mac is doing, but every time Apple updates Mac OSX VoiceOver and
the general accessibility of the OS itself continues to improve. It
has great software TTS voices, much better than Eloquence or ESpeak,
and most additional voices for the OS are pretty affordable. If
someone is willing to pay the upfront cost of the hardware like a
MacBook Pro or something you definitely end up saving money in the
long run, because you don't have to pay for screen reader SMAs etc.

At any rate you are right about one thing. Windows isn't the only
market in town for a blind computer user, and it is actually the least
affordable and in some ways least accessible of the three choices. The
only reason people continue to hang onto it is because that's what the
state agencies buy, that's what they are taught to use, and they don't
want to have to reinvest time and money into a different technology.

Michael wrote:

You can't even use it to go on the web to find something better like
You can't even use Narrator to help you install Windows, unlike
Linux, which has many distributions with accessible installation setups.


My reply:

Definitely true. One of the reasons I personally made the switch from
Windows to Linux was for that very reason. I've had some horror
stories where my Windows OS got messed up, wouldn't boot for some
reason, and I had to find sighted help to help me reinstall it. With
Linux that is no longer the case. If I want to reinstall the OS,
upgrade the system, install a brand new hard drive it is a snap. Just
insert the Linux cd, select the talking installation, format the
drive, install it, and in about 45 minutes or less I have a freshly
installed OS from scratch with absolutely no outside help.  Mac OSX
also has this feature as well. The days of having to find sighted help
or use an unattend script are history with those operating systems.

Michael wrote:
   The developers of the Orca screen reader for the Linux GUI have
also come a long way. I only have a monitor still, because I only
occasionally need sighted assistance for something, and with a little
scripting in a few other languages, they're working on supporting it
all, and they're not charging anyone a cent.

My reply:

Yep. I use Orca all the time and it is a fairly decent screen reader
for what it does. One of the things I like is because it is written in
Python it is easy to add your own modules, AKA scripts, to extend
screen reader functionality to support appplications. Unlike Jaws,
which has a proprietary scripting language, Orca is open source, well
documented, so scripting Orca is extremely simple to learn and use.
I've been able to make Orca do all kinds of awesome things through
scripting. At one time I built a custom build of Orca that used
Window-Eyes keyboard commands since that is the screen reader I use on
Windows. It was a simple update and allowed me to essentually make a
seamless transition from Windows to Linux. If I wanted too I could
have mapped the keyboard to Jaws commands, Hal, or anything else. This
is the power of open accessibility products and standards you don't
generally get on a closed source platform like Windows.

Michael wrote:

When I hear you folks discussing writing for other platforms, I can only wonder
how insane it all sounds.  If you want to pick up your brooms and
continue sweeping up the sighted community's messes, feel free.  We
Linux converts will just sit back and laugh and shake our heads.

My reply:

I have to say it, but I think it is exactly that sort of superior
attitude that drives people away from Linux. One of the reasons I say
that is because when talking to someone about an operating system, any
operating system, it is more fair/realistic to give people both sides
of the story. Like not only talk about what is so great about it, but
give them a 

Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-17 Thread Frost
On Thu, Feb 17, 2011 at 03:56:44PM -0500, Thomas Ward wrote:
 Well, as an avid Linux user myself I do agree with you that in terms
 of low-cost accessibility Linux is the way to go. However, I would not
 go as far to say it is the only market or operating system that is
 trying to make their operating system fully accessible.

[My Reply:]
Hi Thomas,

Well, true, but it seems with every new release of Windows, for 
instance, You have to spend another $1000 for JAWS or Win-Eyes to go 
along with it, where the Linux console and GUI essentially remain the 
same, as does the software being supported.  The major problem, as far 
as I can see is in keeping up with Firefox, which is chasing Mickeysoft, 
who only wants to bog everyone's system down with yet more eye candy 
graphics.  Gotta keep that customer base going somehow.

Me, I'm waiting for the heat sinks required to cool the monster 
computers we're running now to get too big to fit inside their cabinets 
and it becomes too expensive to run for the home user, so Mickeysoft no 
longer has new platforms to exploit, all so they can rip us off yet 
again.

Microsoft is slowly nudging everyone toward Java-based services 
for everything, so you have to go to this website to get a virus check, 
or that website to run that game, and you wind up paying out the nose, 
just to use your own computer each month.  I still remember the big 
stink over Win XP requiring a valid credit card number to install it, on 
the very first release of it.  They recalled that pretty quickly ans 
swept the story under the rug.

Anyway, I'll continue giving my full support to Linux, where 
nobody is trying to stab me in the back every chance they get for a 
buck.  Call me one of those Old Testament Justice types.  I just don't 
like seeing criminals prosper.

Michael

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Re: [Audyssey] Consoles (was Re: my frustration with the blindgaming comunity.)

2011-02-17 Thread Tom Randall
Hi all.

I agree with you completely Thomas, while I agree in principal with the both
of you that linux is a very attractive option for some, in fact I am
investigating the possibility of setting up a spare box I have here using
vinux, many though certainly not all linux users tend to come off with a
kind of superior or arrogant attitude that tends to drive people,
particularly newbies away.  This is unfortunate as it will further limit the
number of people willing to put the time and effort into learning it.  This
brings me to my other point, while yes in theory everything should work and
you have a completely accessible system from the getgo, the getting there is
not easy in the slightest for a blind user, the learning curve is quite
frankly pretty horrendous and unless this changes then the situation of
people not wanting to use it and considering it just another thing that the
nerds and geeks like to play with is going to remain the same.

I know you and I have discussed some of this before, as an access tech
instructor I have to keep up with the latest greatest windows crap whether I
like it or not because I can gripe all I want but that is where the money is
and that's where it is going to stay.  99% of my clients want to learn
windows, they are not interested in learning anything else, I have had a
couple ask about the mac but unfortunately not enough for me to justify
going out and spending the money to get one.  I've actually mentioned Linux
recently to a couple of clients who I thought might be able to handle it, I
told them the good points that it is free and that the accessability while
maybe not quite up to the standards of the latest greatest Jaws or hal is
free and pretty universal.  I also was honest and told them of what I
consider to be some obstacles that the learning curve is fairly steep and
that you have to sometimes go through quite a few hoops to get something
that seems fairly simple to work right.  Unfortunately there has been no
interest as yet, this is partly why I've not put more time and effort into
getting a box going myself.

Well I think I've gone on about this long enough we're kinda straying far
afield from gaming so I will end now.

Tom

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, February 17, 2011 12:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Consoles (was Re: my frustration with the
blindgaming comunity.)


Hi Michael,

Michael wrote:
   Eventually you guys are gonna wake up and smell the roses and realize
that Linux is the only market out there that's even trying to make their
system fully accessible.

My reply:

Well, as an avid Linux user myself I do agree with you that in terms of
low-cost accessibility Linux is the way to go. However, I would not go as
far to say it is the only market or operating system that is trying to make
their operating system fully accessible. I have used several different
operating systems, and most of the Unix-based operating systems FreeBSD,
Linux, Solaris, have fairly decent accessibility right out of the box. Of
course, Solaris is primarily for businesses, but there is no reason you
couldn't use it at home on a PC. Same goes for FreeBSD. I've actually used a
Solaris workstation via the Gnome desktop, Orca screen reader, and in terms
of accessible apps it has pretty much everything Linux has. The Sun Java
desktop and Staroffice Sweit makes it a great business platform, and it is
certainly possible to get accessible multimedia software too.
rest of long message snipped


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Re: [Audyssey] Consoles

2011-02-16 Thread Pitermach
not to be rood or anything, but by  your description this console would only 
be able to do simple bleeps n beeps and can't play sounds. even if itt could 
the cartrige size is really small, so I don't exactly see how you could 
adapt this for VI use.
- Original Message - 
From: Travis Siegel tsie...@lothlorien.nfbcal.org

To: gamers@audyssey.org
Sent: Tuesday, February 15, 2011 7:50 PM
Subject: Re: [Audyssey] Consoles


Let me answer some of the questions raised here about the console system 
I'd proposed earlier.
First off, the games that would be available (initially) are the demo 
games that come with the system, modified of course to be compatible and 
playable by the blind user.
There's a list of them, and I've not looked recently, so don't remember 
what they all are, but based on their sources, it doesn't look too 
terribly difficult to add audio cueues to the games to make them at least 
mostly accessible.
As to the question about programming, the console's cartridges are 
programmed in either a form of assembly, or a basic-like language, both of 
which are used liberally in the demos that come with the system, as well 
as an entire programming book, in ascii form on the cd that ships with the 
development system, so it's all accessible.  The games themselves will 
need to be written to the cartridges before distribution, and the 
cartridges can be given the ability to allow writing by the console (for 
saved games and the like) Understand, these games are not going to be up 
to the quality and standards everyone is used to on the pc, it's an 8-bit 
(or 16-bit) processor, and can multitask, but these capabilities aren't 
state-of-the-art (it uses a tv for output for god's sake).
The basic consoles as sold to end users will have all the capabilities of 
the developer ones, only they won't have blank cartridges, or the 
programming languages, or the manuals describing the hardware and/or 
software used for programming.  The cartridges are rather small by today's 
standards (128K is the default one, though I think there's a larger one 
available which has 512K of memory on it)  This would be truly a console 
system, and all limitations thereof, this is not a pc, with gigibytes of 
ram, and terrabytes of storage.  On the other hand, it is cheaper than a 
pc ($200 for the entire system) and it would allow a lot of visually 
impaired folks to experience the thrill of having their own console system 
that needs no visual assistance, though the games would be playable by 
sighted folks as well, since that's where it's being targeted for now 
anyway.
I've personally not (yet) seen one of these systems, but I'm told they're 
aproximately the size of a playstation 2 (the early models, not the 
compact versions that came out later)
After having gone over the source code that comes with the demos, and read 
the manuals for the programming languages (both assembly and basic-like 
languages) it looks to me like it is perfectly adaptable to our usage.  I 
just wasn't sure there would be a call for such a console device in the 
current blindness community.
I honestly have no problem with anyone who decides this is too limiting, 
and says no deal, that's fine, that's why I asked first.
I was probably going to get one anyhow, because my 9-year-old son would 
absolutely love to have uch a gaming console, one that we can program 
ourselves.  I have no doubt he'll get his 200 bucks worth of enjoyment out 
of it.
If folks on list think this is worth persuing, then I'll definitely look 
into what it would take to do the job.  If it isn't, then I'll just leave 
it alone until my son and I get around to working on it for our own use.
Me personally, I'd love to have a console game system of my own that I 
know I can play, even if it doesn't have the latest and greatest 
hardware/software/sound built-in to it, just because I had fun with our 
atari 2600 system, and I think allowing others to experience similar joy 
would be well worth the time and energy to implement it, but that could be 
just me.


Anyway, thee it is, nothing special, just something to have a lot of fun 
with, so again, if anyone thinks it's worth persuing, let me know, and 
I'll consider it as a whole when sufficient replies have come in. :)
Hope this sparks some discussion, I'd be interested in the plus/minus 
debates that arrise from it.



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The message

Re: [Audyssey] Consoles

2011-02-16 Thread Thomas Ward
Hi Travis,

Well, to be honest I think while it is a nice idea in concept I also
think it is way too limiting. The reason is that I've been exposed to
the current gen consoles like the XBox, Play Station, etc and if I
were going to support any game console it would be something like
that. This idea you are proposing sounds a lot like going back to the
Atari/Original NES days and that isn't something I'd really have any
interest inpersonally. I'm looking forward to more accessible
first-person games, withrealistic sounds, music, and basically any
games on par with the mainstream games of today. Not necessarily going
back and playing arcade games like Pacman, Asteroids, Space Invaders,
blagh.

I think the only way we might have a chance at a real console is to
retrofit one of the existing consoles, IE install our own operating
system on it, and then build games using that platforms APIs. For
example, take a PS2, remove the host operating system, install Linux
on it, and then use SDL, OPenAL, whatever to build high-performence
titles in C/C++. That's a more realistic approach in my opinion.

Cheers!

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Re: [Audyssey] Consoles

2011-02-16 Thread Frost
On Wed, Feb 16, 2011 at 01:03:06PM -0500, Thomas Ward wrote:
 I think the only way we might have a chance at a real console is to 
 retrofit one of the existing consoles, IE install our own operating 
 system on it, and then build games using that platforms APIs.

[My Reply:]
Hi Thomas,

That's basically what the developers of the GameShark did with 
the PSX and the new PS1, the latter requiring a disk to be loaded for 
the GameShark card to work.  I'm assuming it re-wrote at least part of 
the Playstation's operating system to get it to recognize the GameShark 
after Sony modified the OS for the PS1.  Then again, I never tried the 
old GameShark in the newer machines.  A Yaroze model of the 
Playstation, along with game development software can be had for $800, 
last I'd heard.  Access rights to publish Playstation software might be 
another story once the software had been developed, and might cost an 
arm and a leg.  Adding audio to game menu selections would be a nice 
benefit on some of these fighter games.  I know I'm getting another PS1 
and another copy of Soul Blade and Tekken 3 to mess around with again.  
I used to kick major butt on Soul Blade, and would love to give my 
nephews a run for their money here soon.

Michael

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gamingcomunity.)

2011-02-16 Thread Matthew Alvernaz
Hi, I definetly would be interested in something like that.  Although as 
someone mentioned before, it would be nice to still be able to play games with 
my sighted friends.
On Feb 14, 2011, at 1:04 PM, Mich wrote:

 Hi. O yes I would be for sure Interested. I would gladly pay 200 for a consul 
 that was accessible. from Mich.
 - Original Message - From: Travis Siegel 
 tsie...@lothlorien.nfbcal.org
 To: gamers@audyssey.org
 Sent: Monday, February 14, 2011 7:15 AM
 Subject: [Audyssey] Consoles (was Re: my frustration with the blind 
 gamingcomunity.)
 
 
 Speaking of console games.
 Would there be any interest in a console built with the blind gamer in mind?
 I have access to something that could easily be turned into a console with 
 games built from scratch that could easily be played by blind and visually 
 impaired users.
 There would be games like asteroids, space invaders, and the like.
 (yes, all your old favorites) built for a console, and completely accessible.
 I could do this, but I'd have to know there would be an interest for such a 
 thing.
 The consols would cost roughly $200, and the games would be on cartridges 
 just i like the cartridge systems out there now.
 And, a developer kit could be sold so others could develop games as well.
 It would plug into your tv, (not your computer) but it would be a true 
 console system, and would be as acessible as I could make it.
 With the cost of the initial console and programming hardware and such 
 though, it couldn't really sell for less than 200, and even then, I'd only 
 be making $31 on a sale, which really isn't much all things considered.
 But, I'd do it if there would be an interest in such things, as I believe it 
 would be a great thing to have a console system we could play ourselves.
 Anyone else interested?
 
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-16 Thread Scott Chesworth
Hi Michael,

Dunno if it's fair to say that Linux is the only market trying to make
their system fully accessible, nor whether it's fair to say it's the
perfect platform for us. I'd touche with Mac OS and iOS. VoiceOver and
Zoom are fully integrated into both OSs, aren't going anywhere, and
both seem to move forward with each major revision of the OS. True,
the initial price you have to shell out for the hardware is higher
than you'd need to shell out to get a bare bones Linux system up and
running, but the advantage you gain is a more consistent GUI on top of
equal access to the command line.

I'm not dumbing down what's happening on the Linux front at all man,
far from it, just felt it necessary to say that there's more than one
variety of rose to smell in this space, should anybody feel like
waking up and taking a good long snort.

Scott


On 2/16/11, Frost znvyyv...@gmail.com wrote:
 On Wed, Feb 16, 2011 at 11:01:24AM +1300, shaun everiss wrote:
 on that note we almost want to build the console round a preexisting
 engine.

   Yeah, but how is the majority of the blind community going to
 pay for all of this, especially in this economy.  If we're not on
 welfare, then we're spending the majority of our money on accessibility
 items to try to keep current with our work environments.  $1000 for a
 screen reader, $2000 for an accessible PDA or smart-phone, $4000 for an
 accessible GPS, $10,000 for a braill display...

   Windows and the game console market simply doesn't want to deal
 with us.  We're an unprofittable nitch market, and they have to charge
 us 10 times the going rates just to break even on any project.

   Eventually you guys are gonna wake up and smell the roses and
 realize that Linux is the only market out there that's even trying to
 make their system fully accessible.  The SpeakUP screen reader is now
 part of the Linux kernel, making the text console fully accessible.  It
 will remain part of Linux from now on, unlike Windows Narrator, which
 only supports the Windows operating system itself, and nothing else.
 You can't even use it to go on the web to find something better like
 NCDA.  You can't even use Narrator to help you install Windows, unlike
 Linux, which has many distributions with accessible installation setups.

   The developers of the Orca screen reader for the Linux GUI have
 also come a long way. I only have a monitor still, because I only
 occasionally need sighted assistance for something, and with a little
 scripting in a few other languages, they're working on supporting it
 all, and they're not charging anyone a cent.  Have a problem?  File a
 bug report and watch it get fixed.

   Like Thomas said, the game console development market just blew
 him off when he assed for more support for accessibility.  It's only
 recently since they started adding wheelchair ramps in standard design
 for public access.  You're not going to find it for the home design
 market for a long time to come, let alone the kitchen appliance market.

   I hope you folks wake up soon and see what Linux is doing for
 us, and doing it in a big way, and doing it all free of charge.  If
 there's any platform out there made for us, it's Linux.  Yes, there's a
 steep learning curve, but DOS had the same curve in the beginning.
 Without our support and input, Linux just may end up being another
 Windows Narrator, and that would be a shame.  All I know, is that my
 Linux console is accessible from power-on to power off now, and when I
 hear you folks discussing writing for other platforms, I can only wonder
 how insane it all sounds.  If you want to pick up your brooms and
 continue sweeping up the sighted community's messes, feel free.  We
 Linux converts will just sit back and laugh and shake our heads.  You're
 only hurting yourselves, bashing your brains against the wall again and
 again.

   Michael

 --
 Linux User:   177869 # Powered By: Intel # http://rivensight.dyndns.org
   Postings Copyrighted 2010-2011 by: Michael Ferranti


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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-15 Thread Thomas Ward
HI Travis,

Well, before I say yes/no I'd like to know all of the technical
specifications of such a console. What operating system will it use?
What programming languages will be available for development? How are
you going to redistribute games like Asteroids when last I checked the
copyrights are still held by Activision?

Basically, what I'm saying is I'm interested, but before I were to
stake a financial commitment on something like that I'd like to have
full technical details and specifications on something like that. Plus
I want to know if any game developer can port games to it or if it is
just going to be for the technical elite that know C/C++. One of my
major concerns is that not many blind developers will step up to the
plate to create games for it, because they are still hanging on to old
outdated Windows tech like Visual Basic 6 which is a road to nowhere
when we talk about something like a propriatary console probably
running a non-Windows OS.

Cheers!


On 2/14/11, Travis Siegel tsie...@lothlorien.nfbcal.org wrote:
 Speaking of console games.
 Would there be any interest in a console built with the blind gamer in mind?
 I have access to something that could easily be turned into a console with
 games built from scratch that could easily be played by blind and visually
 impaired users.
 There would be games like asteroids, space invaders, and the like.
 (yes, all your old favorites) built for a console, and completely
 accessible.
 I could do this, but I'd have to know there would be an interest for such a
 thing.
 The consols would cost roughly $200, and the games would be on cartridges
 just i like the cartridge systems out there now.
 And, a developer kit could be sold so others could develop games as well.
 It would plug into your tv, (not your computer) but it would be a true
 console system, and would be as acessible as I could make it.
 With the cost of the initial console and programming hardware and such
 though, it couldn't really sell for less than 200, and even then, I'd only
 be making $31 on a sale, which really isn't much all things considered.
 But, I'd do it if there would be an interest in such things, as I believe it
 would be a great thing to have a console system we could play ourselves.
 Anyone else interested?

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-15 Thread shaun everiss

on that note we almost want to build the console round a preexisting engine.
Bgt for example or even better the new g3d.
Which is still in development which means its still open to adding 
new stuff into it.

Though tom is right.
A lot are still on vb 6, a few are in the dotnet and a couple are on 
the c++ language.

At 06:42 a.m. 16/02/2011, you wrote:

HI Travis,

Well, before I say yes/no I'd like to know all of the technical
specifications of such a console. What operating system will it use?
What programming languages will be available for development? How are
you going to redistribute games like Asteroids when last I checked the
copyrights are still held by Activision?

Basically, what I'm saying is I'm interested, but before I were to
stake a financial commitment on something like that I'd like to have
full technical details and specifications on something like that. Plus
I want to know if any game developer can port games to it or if it is
just going to be for the technical elite that know C/C++. One of my
major concerns is that not many blind developers will step up to the
plate to create games for it, because they are still hanging on to old
outdated Windows tech like Visual Basic 6 which is a road to nowhere
when we talk about something like a propriatary console probably
running a non-Windows OS.

Cheers!


On 2/14/11, Travis Siegel tsie...@lothlorien.nfbcal.org wrote:
 Speaking of console games.
 Would there be any interest in a console built with the blind 
gamer in mind?

 I have access to something that could easily be turned into a console with
 games built from scratch that could easily be played by blind and visually
 impaired users.
 There would be games like asteroids, space invaders, and the like.
 (yes, all your old favorites) built for a console, and completely
 accessible.
 I could do this, but I'd have to know there would be an interest for such a
 thing.
 The consols would cost roughly $200, and the games would be on cartridges
 just i like the cartridge systems out there now.
 And, a developer kit could be sold so others could develop games as well.
 It would plug into your tv, (not your computer) but it would be a true
 console system, and would be as acessible as I could make it.
 With the cost of the initial console and programming hardware and such
 though, it couldn't really sell for less than 200, and even then, I'd only
 be making $31 on a sale, which really isn't much all things considered.
 But, I'd do it if there would be an interest in such things, as I 
believe it

 would be a great thing to have a console system we could play ourselves.
 Anyone else interested?

 ---
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gamingcomunity.)

2011-02-15 Thread Liam Erven
If you decide to do this, would love to somehow work on that.  Dunno in what
capacity I could help, but...
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Travis Siegel
Sent: Monday, February 14, 2011 6:15 AM
To: gamers@audyssey.org
Subject: [Audyssey] Consoles (was Re: my frustration with the blind
gamingcomunity.)

Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a console with
games built from scratch that could easily be played by blind and visually
impaired users.
There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely
accessible.
I could do this, but I'd have to know there would be an interest for such a
thing.
The consols would cost roughly $200, and the games would be on cartridges
just i like the cartridge systems out there now.
And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a true
console system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and such
though, it couldn't really sell for less than 200, and even then, I'd only
be making $31 on a sale, which really isn't much all things considered.
But, I'd do it if there would be an interest in such things, as I believe it
would be a great thing to have a console system we could play ourselves.
Anyone else interested?

---
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Re: [Audyssey] Consoles

2011-02-15 Thread Travis Siegel
Let me answer some of the questions raised here about the console system I'd 
proposed earlier.
First off, the games that would be available (initially) are the demo games 
that come with the system, modified of course to be compatible and playable by 
the blind user.
There's a list of them, and I've not looked recently, so don't remember what 
they all are, but based on their sources, it doesn't look too terribly 
difficult to add audio cueues to the games to make them at least mostly 
accessible.
As to the question about programming, the console's cartridges are programmed 
in either a form of assembly, or a basic-like language, both of which are used 
liberally in the demos that come with the system, as well as an entire 
programming book, in ascii form on the cd that ships with the development 
system, so it's all accessible.  The games themselves will need to be written 
to the cartridges before distribution, and the cartridges can be given the 
ability to allow writing by the console (for saved games and the like) 
Understand, these games are not going to be up to the quality and standards 
everyone is used to on the pc, it's an 8-bit (or 16-bit) processor, and can 
multitask, but these capabilities aren't state-of-the-art (it uses a tv for 
output for god's sake).
The basic consoles as sold to end users will have all the capabilities of the 
developer ones, only they won't have blank cartridges, or the programming 
languages, or the manuals describing the hardware and/or software used for 
programming.  The cartridges are rather small by today's standards (128K is the 
default one, though I think there's a larger one available which has 512K of 
memory on it)  This would be truly a console system, and all limitations 
thereof, this is not a pc, with gigibytes of ram, and terrabytes of storage.  
On the other hand, it is cheaper than a pc ($200 for the entire system) and it 
would allow a lot of visually impaired folks to experience the thrill of having 
their own console system that needs no visual assistance, though the games 
would be playable by sighted folks as well, since that's where it's being 
targeted for now anyway.
I've personally not (yet) seen one of these systems, but I'm told they're 
aproximately the size of a playstation 2 (the early models, not the compact 
versions that came out later)
After having gone over the source code that comes with the demos, and read the 
manuals for the programming languages (both assembly and basic-like languages) 
it looks to me like it is perfectly adaptable to our usage.  I just wasn't sure 
there would be a call for such a console device in the current blindness 
community.
I honestly have no problem with anyone who decides this is too limiting, and 
says no deal, that's fine, that's why I asked first.
I was probably going to get one anyhow, because my 9-year-old son would 
absolutely love to have uch a gaming console, one that we can program 
ourselves.  I have no doubt he'll get his 200 bucks worth of enjoyment out of 
it.
If folks on list think this is worth persuing, then I'll definitely look into 
what it would take to do the job.  If it isn't, then I'll just leave it alone 
until my son and I get around to working on it for our own use.
Me personally, I'd love to have a console game system of my own that I know I 
can play, even if it doesn't have the latest and greatest 
hardware/software/sound built-in to it, just because I had fun with our atari 
2600 system, and I think allowing others to experience similar joy would be 
well worth the time and energy to implement it, but that could be just me.

Anyway, thee it is, nothing special, just something to have a lot of fun with, 
so again, if anyone thinks it's worth persuing, let me know, and I'll consider 
it as a whole when sufficient replies have come in. :)
Hope this sparks some discussion, I'd be interested in the plus/minus debates 
that arrise from it.


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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-15 Thread Frost
On Wed, Feb 16, 2011 at 11:01:24AM +1300, shaun everiss wrote:
 on that note we almost want to build the console round a preexisting engine.

Yeah, but how is the majority of the blind community going to 
pay for all of this, especially in this economy.  If we're not on 
welfare, then we're spending the majority of our money on accessibility 
items to try to keep current with our work environments.  $1000 for a 
screen reader, $2000 for an accessible PDA or smart-phone, $4000 for an 
accessible GPS, $10,000 for a braill display...

Windows and the game console market simply doesn't want to deal 
with us.  We're an unprofittable nitch market, and they have to charge 
us 10 times the going rates just to break even on any project.

Eventually you guys are gonna wake up and smell the roses and 
realize that Linux is the only market out there that's even trying to 
make their system fully accessible.  The SpeakUP screen reader is now 
part of the Linux kernel, making the text console fully accessible.  It 
will remain part of Linux from now on, unlike Windows Narrator, which 
only supports the Windows operating system itself, and nothing else.  
You can't even use it to go on the web to find something better like 
NCDA.  You can't even use Narrator to help you install Windows, unlike 
Linux, which has many distributions with accessible installation setups.

The developers of the Orca screen reader for the Linux GUI have 
also come a long way. I only have a monitor still, because I only 
occasionally need sighted assistance for something, and with a little 
scripting in a few other languages, they're working on supporting it 
all, and they're not charging anyone a cent.  Have a problem?  File a 
bug report and watch it get fixed. 

Like Thomas said, the game console development market just blew 
him off when he assed for more support for accessibility.  It's only 
recently since they started adding wheelchair ramps in standard design 
for public access.  You're not going to find it for the home design 
market for a long time to come, let alone the kitchen appliance market.

I hope you folks wake up soon and see what Linux is doing for 
us, and doing it in a big way, and doing it all free of charge.  If 
there's any platform out there made for us, it's Linux.  Yes, there's a 
steep learning curve, but DOS had the same curve in the beginning.  
Without our support and input, Linux just may end up being another 
Windows Narrator, and that would be a shame.  All I know, is that my 
Linux console is accessible from power-on to power off now, and when I 
hear you folks discussing writing for other platforms, I can only wonder 
how insane it all sounds.  If you want to pick up your brooms and 
continue sweeping up the sighted community's messes, feel free.  We 
Linux converts will just sit back and laugh and shake our heads.  You're 
only hurting yourselves, bashing your brains against the wall again and 
again.

Michael

--
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  Postings Copyrighted 2010-2011 by: Michael Ferranti


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Re: [Audyssey] Consoles

2011-02-15 Thread shaun everiss

hmmm where did you go to get the consoles etc.
How would you upload to the cartrages.
The console looks to be a little limiting but if you can make music 
files on the console and can somehow have them extract to mods or 
something or whatever its in and play it on a standard media player 
like winamp I know there are people that would like to program music for it.
Its a bit small though we really need to make something which will do 
a bit more than play simple arcade stuff.

At 07:50 a.m. 16/02/2011, you wrote:
Let me answer some of the questions raised here about the console 
system I'd proposed earlier.
First off, the games that would be available (initially) are the 
demo games that come with the system, modified of course to be 
compatible and playable by the blind user.
There's a list of them, and I've not looked recently, so don't 
remember what they all are, but based on their sources, it doesn't 
look too terribly difficult to add audio cueues to the games to make 
them at least mostly accessible.
As to the question about programming, the console's cartridges are 
programmed in either a form of assembly, or a basic-like language, 
both of which are used liberally in the demos that come with the 
system, as well as an entire programming book, in ascii form on the 
cd that ships with the development system, so it's all 
accessible.  The games themselves will need to be written to the 
cartridges before distribution, and the cartridges can be given the 
ability to allow writing by the console (for saved games and the 
like) Understand, these games are not going to be up to the quality 
and standards everyone is used to on the pc, it's an 8-bit (or 
16-bit) processor, and can multitask, but these capabilities aren't 
state-of-the-art (it uses a tv for output for god's sake).
The basic consoles as sold to end users will have all the 
capabilities of the developer ones, only they won't have blank 
cartridges, or the programming languages, or the manuals describing 
the hardware and/or software used for programming.  The cartridges 
are rather small by today's standards (128K is the default one, 
though I think there's a larger one available which has 512K of 
memory on it)  This would be truly a console system, and all 
limitations thereof, this is not a pc, with gigibytes of ram, and 
terrabytes of storage.  On the other hand, it is cheaper than a pc 
($200 for the entire system) and it would allow a lot of visually 
impaired folks to experience the thrill of having their own console 
system that needs no visual assistance, though the games would be 
playable by sighted folks as well, since that's where it's being 
targeted for now anyway.
I've personally not (yet) seen one of these systems, but I'm told 
they're aproximately the size of a playstation 2 (the early models, 
not the compact versions that came out later)
After having gone over the source code that comes with the demos, 
and read the manuals for the programming languages (both assembly 
and basic-like languages) it looks to me like it is perfectly 
adaptable to our usage.  I just wasn't sure there would be a call 
for such a console device in the current blindness community.
I honestly have no problem with anyone who decides this is too 
limiting, and says no deal, that's fine, that's why I asked first.
I was probably going to get one anyhow, because my 9-year-old son 
would absolutely love to have uch a gaming console, one that we can 
program ourselves.  I have no doubt he'll get his 200 bucks worth of 
enjoyment out of it.
If folks on list think this is worth persuing, then I'll definitely 
look into what it would take to do the job.  If it isn't, then I'll 
just leave it alone until my son and I get around to working on it 
for our own use.
Me personally, I'd love to have a console game system of my own that 
I know I can play, even if it doesn't have the latest and greatest 
hardware/software/sound built-in to it, just because I had fun with 
our atari 2600 system, and I think allowing others to experience 
similar joy would be well worth the time and energy to implement it, 
but that could be just me.


Anyway, thee it is, nothing special, just something to have a lot of 
fun with, so again, if anyone thinks it's worth persuing, let me 
know, and I'll consider it as a whole when sufficient replies have come in. :)
Hope this sparks some discussion, I'd be interested in the 
plus/minus debates that arrise from it.



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[Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread Travis Siegel
Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a console with 
games built from scratch that could easily be played by blind and visually 
impaired users.
There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely accessible.
I could do this, but I'd have to know there would be an interest for such a 
thing.
The consols would cost roughly $200, and the games would be on cartridges just 
i like the cartridge systems out there now.
And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a true console 
system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and such though, 
it couldn't really sell for less than 200, and even then, I'd only be making 
$31 on a sale, which really isn't much all things considered.
But, I'd do it if there would be an interest in such things, as I believe it 
would be a great thing to have a console system we could play ourselves.
Anyone else interested?

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread David Mehler
Hi,
I'd say i'm interested.

Thanks.
Dave.


On 2/14/11, Travis Siegel tsie...@lothlorien.nfbcal.org wrote:
 Speaking of console games.
 Would there be any interest in a console built with the blind gamer in mind?
 I have access to something that could easily be turned into a console with
 games built from scratch that could easily be played by blind and visually
 impaired users.
 There would be games like asteroids, space invaders, and the like.
 (yes, all your old favorites) built for a console, and completely
 accessible.
 I could do this, but I'd have to know there would be an interest for such a
 thing.
 The consols would cost roughly $200, and the games would be on cartridges
 just i like the cartridge systems out there now.
 And, a developer kit could be sold so others could develop games as well.
 It would plug into your tv, (not your computer) but it would be a true
 console system, and would be as acessible as I could make it.
 With the cost of the initial console and programming hardware and such
 though, it couldn't really sell for less than 200, and even then, I'd only
 be making $31 on a sale, which really isn't much all things considered.
 But, I'd do it if there would be an interest in such things, as I believe it
 would be a great thing to have a console system we could play ourselves.
 Anyone else interested?

 ---
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread Clement Chou
I would as well... but I'm a bit curious to know as how you'd go 
around building the whole thing from scratch.


At 12:31 PM 14/02/2011, you wrote:

Hi,
I'd say i'm interested.

Thanks.
Dave.


On 2/14/11, Travis Siegel tsie...@lothlorien.nfbcal.org wrote:
 Speaking of console games.
 Would there be any interest in a console built with the blind 
gamer in mind?

 I have access to something that could easily be turned into a console with
 games built from scratch that could easily be played by blind and visually
 impaired users.
 There would be games like asteroids, space invaders, and the like.
 (yes, all your old favorites) built for a console, and completely
 accessible.
 I could do this, but I'd have to know there would be an interest for such a
 thing.
 The consols would cost roughly $200, and the games would be on cartridges
 just i like the cartridge systems out there now.
 And, a developer kit could be sold so others could develop games as well.
 It would plug into your tv, (not your computer) but it would be a true
 console system, and would be as acessible as I could make it.
 With the cost of the initial console and programming hardware and such
 though, it couldn't really sell for less than 200, and even then, I'd only
 be making $31 on a sale, which really isn't much all things considered.
 But, I'd do it if there would be an interest in such things, as I 
believe it

 would be a great thing to have a console system we could play ourselves.
 Anyone else interested?

 ---
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gamingcomunity.)

2011-02-14 Thread Charles Rivard
It would be a start toward having something sort of like what sighted people 
are using, although these titles are quite old.  Like I say, though, it 
would be a start.  I know it would be too early to probably know, but what 
about hardware and software updates to make the console able to be played by 
both blind and sighted gamers on an equal basis?  The games for sighted 
gamers would be far in the future, and, by that time, we would still be left 
in the dust.  Even so, I think I would be interested, particularly in sports 
games, trivia games, and strategy games that are totally blind friendly.


---
Shepherds are the best beasts!
- Original Message - 
From: Travis Siegel tsie...@lothlorien.nfbcal.org

To: gamers@audyssey.org
Sent: Monday, February 14, 2011 6:15 AM
Subject: [Audyssey] Consoles (was Re: my frustration with the blind 
gamingcomunity.)




Speaking of console games.
Would there be any interest in a console built with the blind gamer in 
mind?
I have access to something that could easily be turned into a console with 
games built from scratch that could easily be played by blind and visually 
impaired users.

There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely 
accessible.
I could do this, but I'd have to know there would be an interest for such 
a thing.
The consols would cost roughly $200, and the games would be on cartridges 
just i like the cartridge systems out there now.

And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a true 
console system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and such 
though, it couldn't really sell for less than 200, and even then, I'd only 
be making $31 on a sale, which really isn't much all things considered.
But, I'd do it if there would be an interest in such things, as I believe 
it would be a great thing to have a console system we could play 
ourselves.

Anyone else interested?

---
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Re: [Audyssey] Consoles (was Re: my frustration with the blindgaming comunity.)

2011-02-14 Thread Mich
Hi O yes yes yes I am interested. I would gladley pay 200 for a consal that 
was acccessible. from Mich.
- Original Message - 
From: David Mehler dave.meh...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, February 14, 2011 3:31 PM
Subject: Re: [Audyssey] Consoles (was Re: my frustration with the 
blindgaming comunity.)




Hi,
I'd say i'm interested.

Thanks.
Dave.


On 2/14/11, Travis Siegel tsie...@lothlorien.nfbcal.org wrote:

Speaking of console games.
Would there be any interest in a console built with the blind gamer in 
mind?
I have access to something that could easily be turned into a console 
with
games built from scratch that could easily be played by blind and 
visually

impaired users.
There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely
accessible.
I could do this, but I'd have to know there would be an interest for such 
a

thing.
The consols would cost roughly $200, and the games would be on cartridges
just i like the cartridge systems out there now.
And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a true
console system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and such
though, it couldn't really sell for less than 200, and even then, I'd 
only

be making $31 on a sale, which really isn't much all things considered.
But, I'd do it if there would be an interest in such things, as I believe 
it

would be a great thing to have a console system we could play ourselves.
Anyone else interested?

---
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gamingcomunity.)

2011-02-14 Thread Mich
Hi. O yes I would be for sure Interested. I would gladly pay 200 for a 
consul that was accessible. from Mich.
- Original Message - 
From: Travis Siegel tsie...@lothlorien.nfbcal.org

To: gamers@audyssey.org
Sent: Monday, February 14, 2011 7:15 AM
Subject: [Audyssey] Consoles (was Re: my frustration with the blind 
gamingcomunity.)




Speaking of console games.
Would there be any interest in a console built with the blind gamer in 
mind?
I have access to something that could easily be turned into a console with 
games built from scratch that could easily be played by blind and visually 
impaired users.

There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely 
accessible.
I could do this, but I'd have to know there would be an interest for such 
a thing.
The consols would cost roughly $200, and the games would be on cartridges 
just i like the cartridge systems out there now.

And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a true 
console system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and such 
though, it couldn't really sell for less than 200, and even then, I'd only 
be making $31 on a sale, which really isn't much all things considered.
But, I'd do it if there would be an interest in such things, as I believe 
it would be a great thing to have a console system we could play 
ourselves.

Anyone else interested?

---
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gamingcomunity.)

2011-02-14 Thread Clement Chou
My only question is.. what about legalities? You can't just 
redistribute those games without permission especially through the market.



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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread shaun everiss

TRAVIS i WOULD BE INTRESTED IN SUCH A PROJECT.
i'D EVEN CONCIDERING BUYING A CONSOLE.
i DON'T HAVE THAT KIND OF CASH RIGHT NOW BUT i'D LIKE TO SUPPORT THE 
PROJECT SOME HOW, i CAN TEST, NOT PROGRAM BUT i HAVE A FEW PLACES i 
CAN RUN REVIEWS, ETC.

i COULD EVEN BUY EVENTUALLY TO.
At 01:15 a.m. 15/02/2011, you wrote:

Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a 
console with games built from scratch that could easily be played by 
blind and visually impaired users.

There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely accessible.
I could do this, but I'd have to know there would be an interest for 
such a thing.
The consols would cost roughly $200, and the games would be on 
cartridges just i like the cartridge systems out there now.

And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a 
true console system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and 
such though, it couldn't really sell for less than 200, and even 
then, I'd only be making $31 on a sale, which really isn't much all 
things considered.
But, I'd do it if there would be an interest in such things, as I 
believe it would be a great thing to have a console system we could 
play ourselves.

Anyone else interested?

---
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gamingcomunity.)

2011-02-14 Thread shaun everiss

WHAT OS WOULD WE BE RUNNING THIS ON.
wOULD WE USE LINUX OF SOME SORT OR WINDOWS OR WHAT AND HOW ABOUT LICENCING.
tHIS IS A MAJOR PROJECT.
At 09:56 a.m. 15/02/2011, you wrote:
It would be a start toward having something sort of like what 
sighted people are using, although these titles are quite old.  Like 
I say, though, it would be a start.  I know it would be too early to 
probably know, but what about hardware and software updates to make 
the console able to be played by both blind and sighted gamers on an 
equal basis?  The games for sighted gamers would be far in the 
future, and, by that time, we would still be left in the dust.  Even 
so, I think I would be interested, particularly in sports games, 
trivia games, and strategy games that are totally blind friendly.


---
Shepherds are the best beasts!
- Original Message - From: Travis Siegel 
tsie...@lothlorien.nfbcal.org

To: gamers@audyssey.org
Sent: Monday, February 14, 2011 6:15 AM
Subject: [Audyssey] Consoles (was Re: my frustration with the blind 
gamingcomunity.)




Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a 
console with games built from scratch that could easily be played 
by blind and visually impaired users.

There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely accessible.
I could do this, but I'd have to know there would be an interest 
for such a thing.
The consols would cost roughly $200, and the games would be on 
cartridges just i like the cartridge systems out there now.

And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a 
true console system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and 
such though, it couldn't really sell for less than 200, and even 
then, I'd only be making $31 on a sale, which really isn't much all 
things considered.
But, I'd do it if there would be an interest in such things, as I 
believe it would be a great thing to have a console system we could 
play ourselves.

Anyone else interested?

---
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread Trouble

Something like that would be nice to see, and play.

At 07:15 AM 2/14/2011, you wrote:

Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a 
console with games built from scratch that could easily be played by 
blind and visually impaired users.

There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely accessible.
I could do this, but I'd have to know there would be an interest for 
such a thing.
The consols would cost roughly $200, and the games would be on 
cartridges just i like the cartridge systems out there now.

And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a 
true console system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and 
such though, it couldn't really sell for less than 200, and even 
then, I'd only be making $31 on a sale, which really isn't much all 
things considered.
But, I'd do it if there would be an interest in such things, as I 
believe it would be a great thing to have a console system we could 
play ourselves.

Anyone else interested?

---
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Tim
trouble

Never offend people with style when you can offend them with substance.
--Sam Brown

Blindeudora list owner.
To subscribe or info: http://www.freelists.org/webpage/blindeudora   



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