Re: [Audyssey] zombie info?

2011-11-22 Thread Valiant8086
Thanks for this. Maybe Jeremy ought to put that as another option in the 
menus inside the safe zone or perhaps in the readme file.

Sent with Thunderbird 3.1.14 portable.

On 11/21/2011 10:47 PM, Kai wrote:
Canine zombies are the result of infections spreading to guard dogs 
and the like. They're large by canine standards, but are less bulky 
than any other zombie. Their light frames and quadraped form allow 
them to pursue flesh at great speed.




Giant zombies aren't necessarily gigantic. They're but larger zombies 
than normal ones, and are the result of the infection amongst athletes.




Normal zombies are the result of the infection among normal townsfolk: 
your clerks and bankers, doctors and lawyers. They're neither overly 
powerful nor fast, and represent a majority of the zombie population.




Lamprey zombies are the result of the infection among albino victims. 
They feature a raw-pink flesh, and are usually extremely slender and 
quick. their faces are mutated beyond recognition, harbouring an array 
of suckers and fangs. A lamprey will usually attack by wrapping its 
long, slender arms around the victim, then it leans forward and 
eviscerates the victim's face and throat with its fangs. The sucker 
like appendages then delve into the opening made by its fangs, 
whereupon the lamprey will devour the victim from the inside out.




Reapers are born from a specialized strain of the infection. Their 
flesh is both slimy and dotted with large pustules oozing a dark green 
fluid. their skulls grotesquely expand during the mutation to zombie 
form, and their mouthes become cavernous mauls of death. A double row 
of teeth lines the inside of their mouth, and their tongue has grown 
razor-sharp barbs that can rise through the flesh of the organ to rend 
and tear at any flesh caught within the huge jaws.




Stalkers retain some of their former cunning in their undead state. 
Among the smartest of the zombies, stalkers have learned to silently 
hunt for flesh. They're lightly built, usually are comprised of female 
hosts, and are ruthlessly tenacious.




Matriarchs and tyrants are born from a mutated strain of the 
infection. these zombies start out resembling giant zombies, but their 
corrupted innards directly convert devoured flesh into raw bone and 
muscle matter, causing the beasts to grow huge and powerful. Their 
added bulk causes them to move slower, but also renders them more 
resilient. They sport extremely thick appendages, and often prefer to 
bludgeon their victims to the brink of death before voraciously feeding.



Kai

- Original Message - From: Johnny Tai johnnyti...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011 6:15 PM
Subject: [Audyssey] zombie info?


Like any great zombie games, we need a list of details on the 
zombies- I'm interested to know what they're supposed to be heh, the 
dogs are fairly straight forward, the normal ones too, what about the 
rest? I think of tyrants more like the tyrants from Resident Evil 
games- but those were not zombies.

What in the blue blazes is a lamprey zombie? lol
---
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Re: [Audyssey] zombie info?

2011-11-22 Thread Darren Duff
Wow! We need this info in the safe zone to give us a better idea of what we
are up against. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Monday, November 21, 2011 10:47 PM
To: Johnny Tai; Gamers Discussion list
Subject: Re: [Audyssey] zombie info?

Canine zombies are the result of infections spreading to guard dogs and the
like. They're large by canine standards, but are less bulky than any other
zombie. Their light frames and quadraped form allow them to pursue flesh at
great speed.



Giant zombies aren't necessarily gigantic. They're but larger zombies than
normal ones, and are the result of the infection amongst athletes.



Normal zombies are the result of the infection among normal townsfolk: your 
clerks and bankers, doctors and lawyers. They're neither overly powerful nor

fast, and represent a majority of the zombie population.



Lamprey zombies are the result of the infection among albino victims. They 
feature a raw-pink flesh, and are usually extremely slender and quick. their

faces are mutated beyond recognition, harbouring an array of suckers and 
fangs. A lamprey will usually attack by wrapping its long, slender arms 
around the victim, then it leans forward and eviscerates the victim's face 
and throat with its fangs. The sucker like appendages then delve into the 
opening made by its fangs, whereupon the lamprey will devour the victim from

the inside out.



Reapers are born from a specialized strain of the infection. Their flesh is 
both slimy and dotted with large pustules oozing a dark green fluid. their 
skulls grotesquely expand during the mutation to zombie form, and their 
mouthes become cavernous mauls of death. A double row of teeth lines the 
inside of their mouth, and their tongue has grown razor-sharp barbs that can

rise through the flesh of the organ to rend and tear at any flesh caught 
within the huge jaws.



Stalkers retain some of their former cunning in their undead state. Among 
the smartest of the zombies, stalkers have learned to silently hunt for 
flesh. They're lightly built, usually are comprised of female hosts, and are

ruthlessly tenacious.



Matriarchs and tyrants are born from a mutated strain of the infection. 
these zombies start out resembling giant zombies, but their corrupted 
innards directly convert devoured flesh into raw bone and muscle matter, 
causing the beasts to grow huge and powerful. Their added bulk causes them 
to move slower, but also renders them more resilient. They sport extremely 
thick appendages, and often prefer to bludgeon their victims to the brink of

death before voraciously feeding.


Kai

- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011 6:15 PM
Subject: [Audyssey] zombie info?


 Like any great zombie games, we need a list of details on the zombies- I'm

 interested to know what they're supposed to be heh, the dogs are fairly 
 straight forward, the normal ones too, what about the rest? I think of 
 tyrants more like the tyrants from Resident Evil games- but those were not

 zombies.
 What in the blue blazes is a lamprey zombie? lol
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org. 


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Re: [Audyssey] zombie info?

2011-11-22 Thread Christopher Bartlett
One might have an identification selection either on the game menu or the
safe zone menu where we could hear the sounds of each zombie type so we know
what we're stalking, or running in panic from.

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Tuesday, November 22, 2011 5:50 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] zombie info?

Wow! We need this info in the safe zone to give us a better idea of what we
are up against. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Monday, November 21, 2011 10:47 PM
To: Johnny Tai; Gamers Discussion list
Subject: Re: [Audyssey] zombie info?

Canine zombies are the result of infections spreading to guard dogs and the
like. They're large by canine standards, but are less bulky than any other
zombie. Their light frames and quadraped form allow them to pursue flesh at
great speed.



Giant zombies aren't necessarily gigantic. They're but larger zombies than
normal ones, and are the result of the infection amongst athletes.



Normal zombies are the result of the infection among normal townsfolk: your 
clerks and bankers, doctors and lawyers. They're neither overly powerful nor

fast, and represent a majority of the zombie population.



Lamprey zombies are the result of the infection among albino victims. They 
feature a raw-pink flesh, and are usually extremely slender and quick. their

faces are mutated beyond recognition, harbouring an array of suckers and 
fangs. A lamprey will usually attack by wrapping its long, slender arms 
around the victim, then it leans forward and eviscerates the victim's face 
and throat with its fangs. The sucker like appendages then delve into the 
opening made by its fangs, whereupon the lamprey will devour the victim from

the inside out.



Reapers are born from a specialized strain of the infection. Their flesh is 
both slimy and dotted with large pustules oozing a dark green fluid. their 
skulls grotesquely expand during the mutation to zombie form, and their 
mouthes become cavernous mauls of death. A double row of teeth lines the 
inside of their mouth, and their tongue has grown razor-sharp barbs that can

rise through the flesh of the organ to rend and tear at any flesh caught 
within the huge jaws.



Stalkers retain some of their former cunning in their undead state. Among 
the smartest of the zombies, stalkers have learned to silently hunt for 
flesh. They're lightly built, usually are comprised of female hosts, and are

ruthlessly tenacious.



Matriarchs and tyrants are born from a mutated strain of the infection. 
these zombies start out resembling giant zombies, but their corrupted 
innards directly convert devoured flesh into raw bone and muscle matter, 
causing the beasts to grow huge and powerful. Their added bulk causes them 
to move slower, but also renders them more resilient. They sport extremely 
thick appendages, and often prefer to bludgeon their victims to the brink of

death before voraciously feeding.


Kai

- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011 6:15 PM
Subject: [Audyssey] zombie info?


 Like any great zombie games, we need a list of details on the zombies- I'm

 interested to know what they're supposed to be heh, the dogs are fairly 
 straight forward, the normal ones too, what about the rest? I think of 
 tyrants more like the tyrants from Resident Evil games- but those were not

 zombies.
 What in the blue blazes is a lamprey zombie? lol
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org. 


---
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.
 

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Re: [Audyssey] zombie info?

2011-11-22 Thread joseph weakland
i have a suggestion it would be cool if thee was a command you could press 
to teleport yourself instantly to safe zone. I think this would come in 
handy if you find a few weapons and amo and want to save your game you could 
use such a command to instantly go to safezone without memorizing way back. 
what do you think aprone of that


- Original Message - 
From: Christopher Bartlett themusicalbre...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, November 22, 2011 8:12 AM
Subject: Re: [Audyssey] zombie info?



One might have an identification selection either on the game menu or the
safe zone menu where we could hear the sounds of each zombie type so we 
know

what we're stalking, or running in panic from.

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Tuesday, November 22, 2011 5:50 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] zombie info?

Wow! We need this info in the safe zone to give us a better idea of what 
we

are up against.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Monday, November 21, 2011 10:47 PM
To: Johnny Tai; Gamers Discussion list
Subject: Re: [Audyssey] zombie info?

Canine zombies are the result of infections spreading to guard dogs and 
the

like. They're large by canine standards, but are less bulky than any other
zombie. Their light frames and quadraped form allow them to pursue flesh 
at

great speed.



Giant zombies aren't necessarily gigantic. They're but larger zombies than
normal ones, and are the result of the infection amongst athletes.



Normal zombies are the result of the infection among normal townsfolk: 
your
clerks and bankers, doctors and lawyers. They're neither overly powerful 
nor


fast, and represent a majority of the zombie population.



Lamprey zombies are the result of the infection among albino victims. They
feature a raw-pink flesh, and are usually extremely slender and quick. 
their


faces are mutated beyond recognition, harbouring an array of suckers and
fangs. A lamprey will usually attack by wrapping its long, slender arms
around the victim, then it leans forward and eviscerates the victim's face
and throat with its fangs. The sucker like appendages then delve into the
opening made by its fangs, whereupon the lamprey will devour the victim 
from


the inside out.



Reapers are born from a specialized strain of the infection. Their flesh 
is

both slimy and dotted with large pustules oozing a dark green fluid. their
skulls grotesquely expand during the mutation to zombie form, and their
mouthes become cavernous mauls of death. A double row of teeth lines the
inside of their mouth, and their tongue has grown razor-sharp barbs that 
can


rise through the flesh of the organ to rend and tear at any flesh caught
within the huge jaws.



Stalkers retain some of their former cunning in their undead state. Among
the smartest of the zombies, stalkers have learned to silently hunt for
flesh. They're lightly built, usually are comprised of female hosts, and 
are


ruthlessly tenacious.



Matriarchs and tyrants are born from a mutated strain of the infection.
these zombies start out resembling giant zombies, but their corrupted
innards directly convert devoured flesh into raw bone and muscle matter,
causing the beasts to grow huge and powerful. Their added bulk causes them
to move slower, but also renders them more resilient. They sport extremely
thick appendages, and often prefer to bludgeon their victims to the brink 
of


death before voraciously feeding.


Kai

- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011 6:15 PM
Subject: [Audyssey] zombie info?


Like any great zombie games, we need a list of details on the zombies- 
I'm



interested to know what they're supposed to be heh, the dogs are fairly
straight forward, the normal ones too, what about the rest? I think of
tyrants more like the tyrants from Resident Evil games- but those were 
not



zombies.
What in the blue blazes is a lamprey zombie? lol
---
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If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
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All

Re: [Audyssey] zombie info?

2011-11-22 Thread Christopher Bartlett
I don't know what Aprone thinks of it, but it seems to me it would destroy
the point of the game.

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of joseph weakland
Sent: Tuesday, November 22, 2011 11:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] zombie info?

i have a suggestion it would be cool if thee was a command you could press 
to teleport yourself instantly to safe zone. I think this would come in 
handy if you find a few weapons and amo and want to save your game you could

use such a command to instantly go to safezone without memorizing way back. 
what do you think aprone of that

- Original Message - 
From: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, November 22, 2011 8:12 AM
Subject: Re: [Audyssey] zombie info?


 One might have an identification selection either on the game menu or the
 safe zone menu where we could hear the sounds of each zombie type so we 
 know
 what we're stalking, or running in panic from.

 Chris Bartlett


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Darren Duff
 Sent: Tuesday, November 22, 2011 5:50 AM
 To: 'Gamers Discussion list'
 Subject: Re: [Audyssey] zombie info?

 Wow! We need this info in the safe zone to give us a better idea of what 
 we
 are up against.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Kai
 Sent: Monday, November 21, 2011 10:47 PM
 To: Johnny Tai; Gamers Discussion list
 Subject: Re: [Audyssey] zombie info?

 Canine zombies are the result of infections spreading to guard dogs and 
 the
 like. They're large by canine standards, but are less bulky than any other
 zombie. Their light frames and quadraped form allow them to pursue flesh 
 at
 great speed.



 Giant zombies aren't necessarily gigantic. They're but larger zombies than
 normal ones, and are the result of the infection amongst athletes.



 Normal zombies are the result of the infection among normal townsfolk: 
 your
 clerks and bankers, doctors and lawyers. They're neither overly powerful 
 nor

 fast, and represent a majority of the zombie population.



 Lamprey zombies are the result of the infection among albino victims. They
 feature a raw-pink flesh, and are usually extremely slender and quick. 
 their

 faces are mutated beyond recognition, harbouring an array of suckers and
 fangs. A lamprey will usually attack by wrapping its long, slender arms
 around the victim, then it leans forward and eviscerates the victim's face
 and throat with its fangs. The sucker like appendages then delve into the
 opening made by its fangs, whereupon the lamprey will devour the victim 
 from

 the inside out.



 Reapers are born from a specialized strain of the infection. Their flesh 
 is
 both slimy and dotted with large pustules oozing a dark green fluid. their
 skulls grotesquely expand during the mutation to zombie form, and their
 mouthes become cavernous mauls of death. A double row of teeth lines the
 inside of their mouth, and their tongue has grown razor-sharp barbs that 
 can

 rise through the flesh of the organ to rend and tear at any flesh caught
 within the huge jaws.



 Stalkers retain some of their former cunning in their undead state. Among
 the smartest of the zombies, stalkers have learned to silently hunt for
 flesh. They're lightly built, usually are comprised of female hosts, and 
 are

 ruthlessly tenacious.



 Matriarchs and tyrants are born from a mutated strain of the infection.
 these zombies start out resembling giant zombies, but their corrupted
 innards directly convert devoured flesh into raw bone and muscle matter,
 causing the beasts to grow huge and powerful. Their added bulk causes them
 to move slower, but also renders them more resilient. They sport extremely
 thick appendages, and often prefer to bludgeon their victims to the brink 
 of

 death before voraciously feeding.


 Kai

 - Original Message - 
 From: Johnny Tai johnnyti...@shaw.ca
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, November 21, 2011 6:15 PM
 Subject: [Audyssey] zombie info?


 Like any great zombie games, we need a list of details on the zombies- 
 I'm

 interested to know what they're supposed to be heh, the dogs are fairly
 straight forward, the normal ones too, what about the rest? I think of
 tyrants more like the tyrants from Resident Evil games- but those were 
 not

 zombies.
 What in the blue blazes is a lamprey zombie? lol
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http

Re: [Audyssey] zombie info?

2011-11-22 Thread Darren Duff
Why in the world would you want to do something like that? 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christopher Bartlett
Sent: Tuesday, November 22, 2011 12:28 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] zombie info?

I don't know what Aprone thinks of it, but it seems to me it would destroy
the point of the game.

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of joseph weakland
Sent: Tuesday, November 22, 2011 11:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] zombie info?

i have a suggestion it would be cool if thee was a command you could press
to teleport yourself instantly to safe zone. I think this would come in
handy if you find a few weapons and amo and want to save your game you could

use such a command to instantly go to safezone without memorizing way back. 
what do you think aprone of that

- Original Message -
From: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, November 22, 2011 8:12 AM
Subject: Re: [Audyssey] zombie info?


 One might have an identification selection either on the game menu or the
 safe zone menu where we could hear the sounds of each zombie type so we 
 know
 what we're stalking, or running in panic from.

 Chris Bartlett


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Darren Duff
 Sent: Tuesday, November 22, 2011 5:50 AM
 To: 'Gamers Discussion list'
 Subject: Re: [Audyssey] zombie info?

 Wow! We need this info in the safe zone to give us a better idea of what 
 we
 are up against.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Kai
 Sent: Monday, November 21, 2011 10:47 PM
 To: Johnny Tai; Gamers Discussion list
 Subject: Re: [Audyssey] zombie info?

 Canine zombies are the result of infections spreading to guard dogs and 
 the
 like. They're large by canine standards, but are less bulky than any other
 zombie. Their light frames and quadraped form allow them to pursue flesh 
 at
 great speed.



 Giant zombies aren't necessarily gigantic. They're but larger zombies than
 normal ones, and are the result of the infection amongst athletes.



 Normal zombies are the result of the infection among normal townsfolk: 
 your
 clerks and bankers, doctors and lawyers. They're neither overly powerful 
 nor

 fast, and represent a majority of the zombie population.



 Lamprey zombies are the result of the infection among albino victims. They
 feature a raw-pink flesh, and are usually extremely slender and quick. 
 their

 faces are mutated beyond recognition, harbouring an array of suckers and
 fangs. A lamprey will usually attack by wrapping its long, slender arms
 around the victim, then it leans forward and eviscerates the victim's face
 and throat with its fangs. The sucker like appendages then delve into the
 opening made by its fangs, whereupon the lamprey will devour the victim 
 from

 the inside out.



 Reapers are born from a specialized strain of the infection. Their flesh 
 is
 both slimy and dotted with large pustules oozing a dark green fluid. their
 skulls grotesquely expand during the mutation to zombie form, and their
 mouthes become cavernous mauls of death. A double row of teeth lines the
 inside of their mouth, and their tongue has grown razor-sharp barbs that 
 can

 rise through the flesh of the organ to rend and tear at any flesh caught
 within the huge jaws.



 Stalkers retain some of their former cunning in their undead state. Among
 the smartest of the zombies, stalkers have learned to silently hunt for
 flesh. They're lightly built, usually are comprised of female hosts, and 
 are

 ruthlessly tenacious.



 Matriarchs and tyrants are born from a mutated strain of the infection.
 these zombies start out resembling giant zombies, but their corrupted
 innards directly convert devoured flesh into raw bone and muscle matter,
 causing the beasts to grow huge and powerful. Their added bulk causes them
 to move slower, but also renders them more resilient. They sport extremely
 thick appendages, and often prefer to bludgeon their victims to the brink 
 of

 death before voraciously feeding.


 Kai

 - Original Message - 
 From: Johnny Tai johnnyti...@shaw.ca
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, November 21, 2011 6:15 PM
 Subject: [Audyssey] zombie info?


 Like any great zombie games, we need a list of details on the zombies- 
 I'm

 interested to know what they're supposed to be heh, the dogs are fairly
 straight forward, the normal ones too, what about the rest? I think of
 tyrants more like the tyrants from Resident Evil games- but those were 
 not

 zombies.
 What in the blue blazes is a lamprey zombie? lol
 ---
 Gamers mailing list

Re: [Audyssey] zombie info?

2011-11-22 Thread Jeremy Kaldobsky
Actually I've been considering adding something which would function like town 
portals that are seen in other games.  It would certainly be sacrificing 
realism for convenience, but sometimes that is the best way to make a game more 
fun.  These would be something you could buy at the Safe Zone with reputation 
points, and using one would instantly jump you back.  Because they would have a 
cost, someone would have to decide if it was worth using one up, or if 
traveling back would be a better choice.

 i have a suggestion it would be cool
 if thee was a command you could press to teleport yourself
 instantly to safe zone. I think this would come in handy if
 you find a few weapons and amo and want to save your game
 you could use such a command to instantly go to safezone
 without memorizing way back. what do you think aprone of
 that


---
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Re: [Audyssey] zombie info?

2011-11-22 Thread dark

Hi joseph

I personally really don't like the teleport idea sinse it'd be far too easy 
to abuse.


Oooh look, a hoard of xzombies, beam me up scotty!

That really would make the game too easy I think.

I think wwhen the reputation and loot business is balanced out, things 
should be okay.


Beware the grue!

Dark.

- Original Message - 
From: joseph weakland josephweakl...@att.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 22, 2011 4:44 PM
Subject: Re: [Audyssey] zombie info?


i have a suggestion it would be cool if thee was a command you could press 
to teleport yourself instantly to safe zone. I think this would come in 
handy if you find a few weapons and amo and want to save your game you 
could use such a command to instantly go to safezone without memorizing way 
back. what do you think aprone of that


- Original Message - 
From: Christopher Bartlett themusicalbre...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, November 22, 2011 8:12 AM
Subject: Re: [Audyssey] zombie info?



One might have an identification selection either on the game menu or the
safe zone menu where we could hear the sounds of each zombie type so we 
know

what we're stalking, or running in panic from.

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Tuesday, November 22, 2011 5:50 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] zombie info?

Wow! We need this info in the safe zone to give us a better idea of what 
we

are up against.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Monday, November 21, 2011 10:47 PM
To: Johnny Tai; Gamers Discussion list
Subject: Re: [Audyssey] zombie info?

Canine zombies are the result of infections spreading to guard dogs and 
the
like. They're large by canine standards, but are less bulky than any 
other
zombie. Their light frames and quadraped form allow them to pursue flesh 
at

great speed.



Giant zombies aren't necessarily gigantic. They're but larger zombies 
than

normal ones, and are the result of the infection amongst athletes.



Normal zombies are the result of the infection among normal townsfolk: 
your
clerks and bankers, doctors and lawyers. They're neither overly powerful 
nor


fast, and represent a majority of the zombie population.



Lamprey zombies are the result of the infection among albino victims. 
They
feature a raw-pink flesh, and are usually extremely slender and quick. 
their


faces are mutated beyond recognition, harbouring an array of suckers and
fangs. A lamprey will usually attack by wrapping its long, slender arms
around the victim, then it leans forward and eviscerates the victim's 
face

and throat with its fangs. The sucker like appendages then delve into the
opening made by its fangs, whereupon the lamprey will devour the victim 
from


the inside out.



Reapers are born from a specialized strain of the infection. Their flesh 
is
both slimy and dotted with large pustules oozing a dark green fluid. 
their

skulls grotesquely expand during the mutation to zombie form, and their
mouthes become cavernous mauls of death. A double row of teeth lines the
inside of their mouth, and their tongue has grown razor-sharp barbs that 
can


rise through the flesh of the organ to rend and tear at any flesh caught
within the huge jaws.



Stalkers retain some of their former cunning in their undead state. Among
the smartest of the zombies, stalkers have learned to silently hunt for
flesh. They're lightly built, usually are comprised of female hosts, and 
are


ruthlessly tenacious.



Matriarchs and tyrants are born from a mutated strain of the infection.
these zombies start out resembling giant zombies, but their corrupted
innards directly convert devoured flesh into raw bone and muscle matter,
causing the beasts to grow huge and powerful. Their added bulk causes 
them
to move slower, but also renders them more resilient. They sport 
extremely
thick appendages, and often prefer to bludgeon their victims to the brink 
of


death before voraciously feeding.


Kai

- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011 6:15 PM
Subject: [Audyssey] zombie info?


Like any great zombie games, we need a list of details on the zombies- 
I'm



interested to know what they're supposed to be heh, the dogs are fairly
straight forward, the normal ones too, what about the rest? I think of
tyrants more like the tyrants from Resident Evil games- but those were 
not



zombies.
What in the blue blazes is a lamprey zombie? lol
---
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Re: [Audyssey] zombie info?

2011-11-22 Thread Jeremy Kaldobsky
And that concern is why such an item wasn't put in to this version, lol.  I've 
been considering a town portal item for a while, but have been too nervous to 
put it in yet.  I like the idea of convenience, but also worry it will ruin the 
feel of the game.  I'd love to hear the community's thoughts on it.

Oh, I just wrote about this in another email so I almost forgot to explain it 
here.  This would be some type of purchasable item in the Safe Zone that could 
be spent to teleport you instantly back there.  It would work like Town 
portals work in many RPG games.  Because you'd have to buy them using 
reputation, people would get to decide if it was worth walking back or if 
convenience was worth using one up.


 I don't know what Aprone thinks of
 it, but it seems to me it would destroy
 the point of the game.
 
     Chris Bartlett


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Re: [Audyssey] zombie info?

2011-11-22 Thread john
I disagree with this hole-heartedly. This is supposed to be a 
creepy, action game. Running out of ammo and having to to crawl 
back to the safe zone is in keeping with the atmosphere. If you 
get caught, you failed to be sneaky enough.


- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 22 Nov 2011 10:42:02 -0800 (PST)
Subject: Re: [Audyssey] zombie info?

Actually I've been considering adding something which would 
function like town portals that are seen in other games.  It 
would certainly be sacrificing realism for convenience, but 
sometimes that is the best way to make a game more fun.  These 
would be something you could buy at the Safe Zone with reputation 
points, and using one would instantly jump you back.  Because 
they would have a cost, someone would have to decide if it was 
worth using one up, or if traveling back would be a better 
choice.


i have a suggestion it would be cool
if thee was a command you could press to teleport yourself
instantly to safe zone. I think this would come in handy if
you find a few weapons and amo and want to save your game
you could use such a command to instantly go to safezone
without memorizing way back. what do you think aprone of
that


---
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Re: [Audyssey] zombie info?

2011-11-22 Thread Kai
I'm not much in favour of such a game-changing item. part of Swamp is the 
thrill of being swamped, not being Star Trek. People just need to accept 
that yes, you can die. yes, you can lose items. Yes, you might have to start 
over.


Once the bugs are ironed out, things will be much better.

Kai

- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 22, 2011 10:55 AM
Subject: Re: [Audyssey] zombie info?


And that concern is why such an item wasn't put in to this version, lol. 
I've been considering a town portal item for a while, but have been too 
nervous to put it in yet.  I like the idea of convenience, but also worry it 
will ruin the feel of the game.  I'd love to hear the community's thoughts 
on it.


Oh, I just wrote about this in another email so I almost forgot to explain 
it here.  This would be some type of purchasable item in the Safe Zone that 
could be spent to teleport you instantly back there.  It would work like 
Town portals work in many RPG games.  Because you'd have to buy them using 
reputation, people would get to decide if it was worth walking back or if 
convenience was worth using one up.




I don't know what Aprone thinks of
it, but it seems to me it would destroy
the point of the game.

Chris Bartlett



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Re: [Audyssey] zombie info?

2011-11-22 Thread Christopher Bartlett
I'm opposed to the idea, though having it be a one-use thing that you have
to buy with reputation reduces my opposition, so long as the rep cost is
very high in comparison to other equipment, with possibly another rep hit
for using it, as it shows you couldn't handle yourself and had to be bailed
out.

Chris Bartlett



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Re: [Audyssey] zombie info?

2011-11-22 Thread Johnny Tai

I too am not in favor of instant recall.
I enjoy the feeling that there's a big chance I might not make it home 
alive...it's what zombie games are all about.



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[Audyssey] zombie info?

2011-11-21 Thread Johnny Tai
Like any great zombie games, we need a list of details on the zombies- I'm 
interested to know what they're supposed to be heh, the dogs are fairly 
straight forward, the normal ones too, what about the rest? I think of tyrants 
more like the tyrants from Resident Evil games- but those were not zombies.
What in the blue blazes is a lamprey zombie? lol
---
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Re: [Audyssey] zombie info?

2011-11-21 Thread Kai
Canine zombies are the result of infections spreading to guard dogs and the 
like. They're large by canine standards, but are less bulky than any other 
zombie. Their light frames and quadraped form allow them to pursue flesh at 
great speed.




Giant zombies aren't necessarily gigantic. They're but larger zombies than 
normal ones, and are the result of the infection amongst athletes.




Normal zombies are the result of the infection among normal townsfolk: your 
clerks and bankers, doctors and lawyers. They're neither overly powerful nor 
fast, and represent a majority of the zombie population.




Lamprey zombies are the result of the infection among albino victims. They 
feature a raw-pink flesh, and are usually extremely slender and quick. their 
faces are mutated beyond recognition, harbouring an array of suckers and 
fangs. A lamprey will usually attack by wrapping its long, slender arms 
around the victim, then it leans forward and eviscerates the victim's face 
and throat with its fangs. The sucker like appendages then delve into the 
opening made by its fangs, whereupon the lamprey will devour the victim from 
the inside out.




Reapers are born from a specialized strain of the infection. Their flesh is 
both slimy and dotted with large pustules oozing a dark green fluid. their 
skulls grotesquely expand during the mutation to zombie form, and their 
mouthes become cavernous mauls of death. A double row of teeth lines the 
inside of their mouth, and their tongue has grown razor-sharp barbs that can 
rise through the flesh of the organ to rend and tear at any flesh caught 
within the huge jaws.




Stalkers retain some of their former cunning in their undead state. Among 
the smartest of the zombies, stalkers have learned to silently hunt for 
flesh. They're lightly built, usually are comprised of female hosts, and are 
ruthlessly tenacious.




Matriarchs and tyrants are born from a mutated strain of the infection. 
these zombies start out resembling giant zombies, but their corrupted 
innards directly convert devoured flesh into raw bone and muscle matter, 
causing the beasts to grow huge and powerful. Their added bulk causes them 
to move slower, but also renders them more resilient. They sport extremely 
thick appendages, and often prefer to bludgeon their victims to the brink of 
death before voraciously feeding.



Kai

- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011 6:15 PM
Subject: [Audyssey] zombie info?


Like any great zombie games, we need a list of details on the zombies- I'm 
interested to know what they're supposed to be heh, the dogs are fairly 
straight forward, the normal ones too, what about the rest? I think of 
tyrants more like the tyrants from Resident Evil games- but those were not 
zombies.

What in the blue blazes is a lamprey zombie? lol
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list,
please send E-mail to gamers-ow...@audyssey.org. 



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