Re: [Audyssey] zombie info?
Thanks for this. Maybe Jeremy ought to put that as another option in the menus inside the safe zone or perhaps in the readme file. Sent with Thunderbird 3.1.14 portable. On 11/21/2011 10:47 PM, Kai wrote: Canine zombies are the result of infections spreading to guard dogs and the like. They're large by canine standards, but are less bulky than any other zombie. Their light frames and quadraped form allow them to pursue flesh at great speed. Giant zombies aren't necessarily gigantic. They're but larger zombies than normal ones, and are the result of the infection amongst athletes. Normal zombies are the result of the infection among normal townsfolk: your clerks and bankers, doctors and lawyers. They're neither overly powerful nor fast, and represent a majority of the zombie population. Lamprey zombies are the result of the infection among albino victims. They feature a raw-pink flesh, and are usually extremely slender and quick. their faces are mutated beyond recognition, harbouring an array of suckers and fangs. A lamprey will usually attack by wrapping its long, slender arms around the victim, then it leans forward and eviscerates the victim's face and throat with its fangs. The sucker like appendages then delve into the opening made by its fangs, whereupon the lamprey will devour the victim from the inside out. Reapers are born from a specialized strain of the infection. Their flesh is both slimy and dotted with large pustules oozing a dark green fluid. their skulls grotesquely expand during the mutation to zombie form, and their mouthes become cavernous mauls of death. A double row of teeth lines the inside of their mouth, and their tongue has grown razor-sharp barbs that can rise through the flesh of the organ to rend and tear at any flesh caught within the huge jaws. Stalkers retain some of their former cunning in their undead state. Among the smartest of the zombies, stalkers have learned to silently hunt for flesh. They're lightly built, usually are comprised of female hosts, and are ruthlessly tenacious. Matriarchs and tyrants are born from a mutated strain of the infection. these zombies start out resembling giant zombies, but their corrupted innards directly convert devoured flesh into raw bone and muscle matter, causing the beasts to grow huge and powerful. Their added bulk causes them to move slower, but also renders them more resilient. They sport extremely thick appendages, and often prefer to bludgeon their victims to the brink of death before voraciously feeding. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 6:15 PM Subject: [Audyssey] zombie info? Like any great zombie games, we need a list of details on the zombies- I'm interested to know what they're supposed to be heh, the dogs are fairly straight forward, the normal ones too, what about the rest? I think of tyrants more like the tyrants from Resident Evil games- but those were not zombies. What in the blue blazes is a lamprey zombie? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] zombie info?
Wow! We need this info in the safe zone to give us a better idea of what we are up against. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, November 21, 2011 10:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] zombie info? Canine zombies are the result of infections spreading to guard dogs and the like. They're large by canine standards, but are less bulky than any other zombie. Their light frames and quadraped form allow them to pursue flesh at great speed. Giant zombies aren't necessarily gigantic. They're but larger zombies than normal ones, and are the result of the infection amongst athletes. Normal zombies are the result of the infection among normal townsfolk: your clerks and bankers, doctors and lawyers. They're neither overly powerful nor fast, and represent a majority of the zombie population. Lamprey zombies are the result of the infection among albino victims. They feature a raw-pink flesh, and are usually extremely slender and quick. their faces are mutated beyond recognition, harbouring an array of suckers and fangs. A lamprey will usually attack by wrapping its long, slender arms around the victim, then it leans forward and eviscerates the victim's face and throat with its fangs. The sucker like appendages then delve into the opening made by its fangs, whereupon the lamprey will devour the victim from the inside out. Reapers are born from a specialized strain of the infection. Their flesh is both slimy and dotted with large pustules oozing a dark green fluid. their skulls grotesquely expand during the mutation to zombie form, and their mouthes become cavernous mauls of death. A double row of teeth lines the inside of their mouth, and their tongue has grown razor-sharp barbs that can rise through the flesh of the organ to rend and tear at any flesh caught within the huge jaws. Stalkers retain some of their former cunning in their undead state. Among the smartest of the zombies, stalkers have learned to silently hunt for flesh. They're lightly built, usually are comprised of female hosts, and are ruthlessly tenacious. Matriarchs and tyrants are born from a mutated strain of the infection. these zombies start out resembling giant zombies, but their corrupted innards directly convert devoured flesh into raw bone and muscle matter, causing the beasts to grow huge and powerful. Their added bulk causes them to move slower, but also renders them more resilient. They sport extremely thick appendages, and often prefer to bludgeon their victims to the brink of death before voraciously feeding. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 6:15 PM Subject: [Audyssey] zombie info? Like any great zombie games, we need a list of details on the zombies- I'm interested to know what they're supposed to be heh, the dogs are fairly straight forward, the normal ones too, what about the rest? I think of tyrants more like the tyrants from Resident Evil games- but those were not zombies. What in the blue blazes is a lamprey zombie? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6649 (2021) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6650 (2022) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6650 (2022) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail
Re: [Audyssey] zombie info?
One might have an identification selection either on the game menu or the safe zone menu where we could hear the sounds of each zombie type so we know what we're stalking, or running in panic from. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Tuesday, November 22, 2011 5:50 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] zombie info? Wow! We need this info in the safe zone to give us a better idea of what we are up against. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, November 21, 2011 10:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] zombie info? Canine zombies are the result of infections spreading to guard dogs and the like. They're large by canine standards, but are less bulky than any other zombie. Their light frames and quadraped form allow them to pursue flesh at great speed. Giant zombies aren't necessarily gigantic. They're but larger zombies than normal ones, and are the result of the infection amongst athletes. Normal zombies are the result of the infection among normal townsfolk: your clerks and bankers, doctors and lawyers. They're neither overly powerful nor fast, and represent a majority of the zombie population. Lamprey zombies are the result of the infection among albino victims. They feature a raw-pink flesh, and are usually extremely slender and quick. their faces are mutated beyond recognition, harbouring an array of suckers and fangs. A lamprey will usually attack by wrapping its long, slender arms around the victim, then it leans forward and eviscerates the victim's face and throat with its fangs. The sucker like appendages then delve into the opening made by its fangs, whereupon the lamprey will devour the victim from the inside out. Reapers are born from a specialized strain of the infection. Their flesh is both slimy and dotted with large pustules oozing a dark green fluid. their skulls grotesquely expand during the mutation to zombie form, and their mouthes become cavernous mauls of death. A double row of teeth lines the inside of their mouth, and their tongue has grown razor-sharp barbs that can rise through the flesh of the organ to rend and tear at any flesh caught within the huge jaws. Stalkers retain some of their former cunning in their undead state. Among the smartest of the zombies, stalkers have learned to silently hunt for flesh. They're lightly built, usually are comprised of female hosts, and are ruthlessly tenacious. Matriarchs and tyrants are born from a mutated strain of the infection. these zombies start out resembling giant zombies, but their corrupted innards directly convert devoured flesh into raw bone and muscle matter, causing the beasts to grow huge and powerful. Their added bulk causes them to move slower, but also renders them more resilient. They sport extremely thick appendages, and often prefer to bludgeon their victims to the brink of death before voraciously feeding. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 6:15 PM Subject: [Audyssey] zombie info? Like any great zombie games, we need a list of details on the zombies- I'm interested to know what they're supposed to be heh, the dogs are fairly straight forward, the normal ones too, what about the rest? I think of tyrants more like the tyrants from Resident Evil games- but those were not zombies. What in the blue blazes is a lamprey zombie? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6649 (2021) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6650 (2022) information _ This message was checked by NOD32 antivirus system http://www.eset.com
Re: [Audyssey] zombie info?
i have a suggestion it would be cool if thee was a command you could press to teleport yourself instantly to safe zone. I think this would come in handy if you find a few weapons and amo and want to save your game you could use such a command to instantly go to safezone without memorizing way back. what do you think aprone of that - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 22, 2011 8:12 AM Subject: Re: [Audyssey] zombie info? One might have an identification selection either on the game menu or the safe zone menu where we could hear the sounds of each zombie type so we know what we're stalking, or running in panic from. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Tuesday, November 22, 2011 5:50 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] zombie info? Wow! We need this info in the safe zone to give us a better idea of what we are up against. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, November 21, 2011 10:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] zombie info? Canine zombies are the result of infections spreading to guard dogs and the like. They're large by canine standards, but are less bulky than any other zombie. Their light frames and quadraped form allow them to pursue flesh at great speed. Giant zombies aren't necessarily gigantic. They're but larger zombies than normal ones, and are the result of the infection amongst athletes. Normal zombies are the result of the infection among normal townsfolk: your clerks and bankers, doctors and lawyers. They're neither overly powerful nor fast, and represent a majority of the zombie population. Lamprey zombies are the result of the infection among albino victims. They feature a raw-pink flesh, and are usually extremely slender and quick. their faces are mutated beyond recognition, harbouring an array of suckers and fangs. A lamprey will usually attack by wrapping its long, slender arms around the victim, then it leans forward and eviscerates the victim's face and throat with its fangs. The sucker like appendages then delve into the opening made by its fangs, whereupon the lamprey will devour the victim from the inside out. Reapers are born from a specialized strain of the infection. Their flesh is both slimy and dotted with large pustules oozing a dark green fluid. their skulls grotesquely expand during the mutation to zombie form, and their mouthes become cavernous mauls of death. A double row of teeth lines the inside of their mouth, and their tongue has grown razor-sharp barbs that can rise through the flesh of the organ to rend and tear at any flesh caught within the huge jaws. Stalkers retain some of their former cunning in their undead state. Among the smartest of the zombies, stalkers have learned to silently hunt for flesh. They're lightly built, usually are comprised of female hosts, and are ruthlessly tenacious. Matriarchs and tyrants are born from a mutated strain of the infection. these zombies start out resembling giant zombies, but their corrupted innards directly convert devoured flesh into raw bone and muscle matter, causing the beasts to grow huge and powerful. Their added bulk causes them to move slower, but also renders them more resilient. They sport extremely thick appendages, and often prefer to bludgeon their victims to the brink of death before voraciously feeding. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 6:15 PM Subject: [Audyssey] zombie info? Like any great zombie games, we need a list of details on the zombies- I'm interested to know what they're supposed to be heh, the dogs are fairly straight forward, the normal ones too, what about the rest? I think of tyrants more like the tyrants from Resident Evil games- but those were not zombies. What in the blue blazes is a lamprey zombie? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] zombie info?
I don't know what Aprone thinks of it, but it seems to me it would destroy the point of the game. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of joseph weakland Sent: Tuesday, November 22, 2011 11:44 AM To: Gamers Discussion list Subject: Re: [Audyssey] zombie info? i have a suggestion it would be cool if thee was a command you could press to teleport yourself instantly to safe zone. I think this would come in handy if you find a few weapons and amo and want to save your game you could use such a command to instantly go to safezone without memorizing way back. what do you think aprone of that - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 22, 2011 8:12 AM Subject: Re: [Audyssey] zombie info? One might have an identification selection either on the game menu or the safe zone menu where we could hear the sounds of each zombie type so we know what we're stalking, or running in panic from. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Tuesday, November 22, 2011 5:50 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] zombie info? Wow! We need this info in the safe zone to give us a better idea of what we are up against. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, November 21, 2011 10:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] zombie info? Canine zombies are the result of infections spreading to guard dogs and the like. They're large by canine standards, but are less bulky than any other zombie. Their light frames and quadraped form allow them to pursue flesh at great speed. Giant zombies aren't necessarily gigantic. They're but larger zombies than normal ones, and are the result of the infection amongst athletes. Normal zombies are the result of the infection among normal townsfolk: your clerks and bankers, doctors and lawyers. They're neither overly powerful nor fast, and represent a majority of the zombie population. Lamprey zombies are the result of the infection among albino victims. They feature a raw-pink flesh, and are usually extremely slender and quick. their faces are mutated beyond recognition, harbouring an array of suckers and fangs. A lamprey will usually attack by wrapping its long, slender arms around the victim, then it leans forward and eviscerates the victim's face and throat with its fangs. The sucker like appendages then delve into the opening made by its fangs, whereupon the lamprey will devour the victim from the inside out. Reapers are born from a specialized strain of the infection. Their flesh is both slimy and dotted with large pustules oozing a dark green fluid. their skulls grotesquely expand during the mutation to zombie form, and their mouthes become cavernous mauls of death. A double row of teeth lines the inside of their mouth, and their tongue has grown razor-sharp barbs that can rise through the flesh of the organ to rend and tear at any flesh caught within the huge jaws. Stalkers retain some of their former cunning in their undead state. Among the smartest of the zombies, stalkers have learned to silently hunt for flesh. They're lightly built, usually are comprised of female hosts, and are ruthlessly tenacious. Matriarchs and tyrants are born from a mutated strain of the infection. these zombies start out resembling giant zombies, but their corrupted innards directly convert devoured flesh into raw bone and muscle matter, causing the beasts to grow huge and powerful. Their added bulk causes them to move slower, but also renders them more resilient. They sport extremely thick appendages, and often prefer to bludgeon their victims to the brink of death before voraciously feeding. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 6:15 PM Subject: [Audyssey] zombie info? Like any great zombie games, we need a list of details on the zombies- I'm interested to know what they're supposed to be heh, the dogs are fairly straight forward, the normal ones too, what about the rest? I think of tyrants more like the tyrants from Resident Evil games- but those were not zombies. What in the blue blazes is a lamprey zombie? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http
Re: [Audyssey] zombie info?
Why in the world would you want to do something like that? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Christopher Bartlett Sent: Tuesday, November 22, 2011 12:28 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] zombie info? I don't know what Aprone thinks of it, but it seems to me it would destroy the point of the game. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of joseph weakland Sent: Tuesday, November 22, 2011 11:44 AM To: Gamers Discussion list Subject: Re: [Audyssey] zombie info? i have a suggestion it would be cool if thee was a command you could press to teleport yourself instantly to safe zone. I think this would come in handy if you find a few weapons and amo and want to save your game you could use such a command to instantly go to safezone without memorizing way back. what do you think aprone of that - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 22, 2011 8:12 AM Subject: Re: [Audyssey] zombie info? One might have an identification selection either on the game menu or the safe zone menu where we could hear the sounds of each zombie type so we know what we're stalking, or running in panic from. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Tuesday, November 22, 2011 5:50 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] zombie info? Wow! We need this info in the safe zone to give us a better idea of what we are up against. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, November 21, 2011 10:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] zombie info? Canine zombies are the result of infections spreading to guard dogs and the like. They're large by canine standards, but are less bulky than any other zombie. Their light frames and quadraped form allow them to pursue flesh at great speed. Giant zombies aren't necessarily gigantic. They're but larger zombies than normal ones, and are the result of the infection amongst athletes. Normal zombies are the result of the infection among normal townsfolk: your clerks and bankers, doctors and lawyers. They're neither overly powerful nor fast, and represent a majority of the zombie population. Lamprey zombies are the result of the infection among albino victims. They feature a raw-pink flesh, and are usually extremely slender and quick. their faces are mutated beyond recognition, harbouring an array of suckers and fangs. A lamprey will usually attack by wrapping its long, slender arms around the victim, then it leans forward and eviscerates the victim's face and throat with its fangs. The sucker like appendages then delve into the opening made by its fangs, whereupon the lamprey will devour the victim from the inside out. Reapers are born from a specialized strain of the infection. Their flesh is both slimy and dotted with large pustules oozing a dark green fluid. their skulls grotesquely expand during the mutation to zombie form, and their mouthes become cavernous mauls of death. A double row of teeth lines the inside of their mouth, and their tongue has grown razor-sharp barbs that can rise through the flesh of the organ to rend and tear at any flesh caught within the huge jaws. Stalkers retain some of their former cunning in their undead state. Among the smartest of the zombies, stalkers have learned to silently hunt for flesh. They're lightly built, usually are comprised of female hosts, and are ruthlessly tenacious. Matriarchs and tyrants are born from a mutated strain of the infection. these zombies start out resembling giant zombies, but their corrupted innards directly convert devoured flesh into raw bone and muscle matter, causing the beasts to grow huge and powerful. Their added bulk causes them to move slower, but also renders them more resilient. They sport extremely thick appendages, and often prefer to bludgeon their victims to the brink of death before voraciously feeding. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 6:15 PM Subject: [Audyssey] zombie info? Like any great zombie games, we need a list of details on the zombies- I'm interested to know what they're supposed to be heh, the dogs are fairly straight forward, the normal ones too, what about the rest? I think of tyrants more like the tyrants from Resident Evil games- but those were not zombies. What in the blue blazes is a lamprey zombie? lol --- Gamers mailing list
Re: [Audyssey] zombie info?
Actually I've been considering adding something which would function like town portals that are seen in other games. It would certainly be sacrificing realism for convenience, but sometimes that is the best way to make a game more fun. These would be something you could buy at the Safe Zone with reputation points, and using one would instantly jump you back. Because they would have a cost, someone would have to decide if it was worth using one up, or if traveling back would be a better choice. i have a suggestion it would be cool if thee was a command you could press to teleport yourself instantly to safe zone. I think this would come in handy if you find a few weapons and amo and want to save your game you could use such a command to instantly go to safezone without memorizing way back. what do you think aprone of that --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] zombie info?
Hi joseph I personally really don't like the teleport idea sinse it'd be far too easy to abuse. Oooh look, a hoard of xzombies, beam me up scotty! That really would make the game too easy I think. I think wwhen the reputation and loot business is balanced out, things should be okay. Beware the grue! Dark. - Original Message - From: joseph weakland josephweakl...@att.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 22, 2011 4:44 PM Subject: Re: [Audyssey] zombie info? i have a suggestion it would be cool if thee was a command you could press to teleport yourself instantly to safe zone. I think this would come in handy if you find a few weapons and amo and want to save your game you could use such a command to instantly go to safezone without memorizing way back. what do you think aprone of that - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 22, 2011 8:12 AM Subject: Re: [Audyssey] zombie info? One might have an identification selection either on the game menu or the safe zone menu where we could hear the sounds of each zombie type so we know what we're stalking, or running in panic from. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Tuesday, November 22, 2011 5:50 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] zombie info? Wow! We need this info in the safe zone to give us a better idea of what we are up against. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, November 21, 2011 10:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] zombie info? Canine zombies are the result of infections spreading to guard dogs and the like. They're large by canine standards, but are less bulky than any other zombie. Their light frames and quadraped form allow them to pursue flesh at great speed. Giant zombies aren't necessarily gigantic. They're but larger zombies than normal ones, and are the result of the infection amongst athletes. Normal zombies are the result of the infection among normal townsfolk: your clerks and bankers, doctors and lawyers. They're neither overly powerful nor fast, and represent a majority of the zombie population. Lamprey zombies are the result of the infection among albino victims. They feature a raw-pink flesh, and are usually extremely slender and quick. their faces are mutated beyond recognition, harbouring an array of suckers and fangs. A lamprey will usually attack by wrapping its long, slender arms around the victim, then it leans forward and eviscerates the victim's face and throat with its fangs. The sucker like appendages then delve into the opening made by its fangs, whereupon the lamprey will devour the victim from the inside out. Reapers are born from a specialized strain of the infection. Their flesh is both slimy and dotted with large pustules oozing a dark green fluid. their skulls grotesquely expand during the mutation to zombie form, and their mouthes become cavernous mauls of death. A double row of teeth lines the inside of their mouth, and their tongue has grown razor-sharp barbs that can rise through the flesh of the organ to rend and tear at any flesh caught within the huge jaws. Stalkers retain some of their former cunning in their undead state. Among the smartest of the zombies, stalkers have learned to silently hunt for flesh. They're lightly built, usually are comprised of female hosts, and are ruthlessly tenacious. Matriarchs and tyrants are born from a mutated strain of the infection. these zombies start out resembling giant zombies, but their corrupted innards directly convert devoured flesh into raw bone and muscle matter, causing the beasts to grow huge and powerful. Their added bulk causes them to move slower, but also renders them more resilient. They sport extremely thick appendages, and often prefer to bludgeon their victims to the brink of death before voraciously feeding. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 6:15 PM Subject: [Audyssey] zombie info? Like any great zombie games, we need a list of details on the zombies- I'm interested to know what they're supposed to be heh, the dogs are fairly straight forward, the normal ones too, what about the rest? I think of tyrants more like the tyrants from Resident Evil games- but those were not zombies. What in the blue blazes is a lamprey zombie? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org
Re: [Audyssey] zombie info?
And that concern is why such an item wasn't put in to this version, lol. I've been considering a town portal item for a while, but have been too nervous to put it in yet. I like the idea of convenience, but also worry it will ruin the feel of the game. I'd love to hear the community's thoughts on it. Oh, I just wrote about this in another email so I almost forgot to explain it here. This would be some type of purchasable item in the Safe Zone that could be spent to teleport you instantly back there. It would work like Town portals work in many RPG games. Because you'd have to buy them using reputation, people would get to decide if it was worth walking back or if convenience was worth using one up. I don't know what Aprone thinks of it, but it seems to me it would destroy the point of the game. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] zombie info?
I disagree with this hole-heartedly. This is supposed to be a creepy, action game. Running out of ammo and having to to crawl back to the safe zone is in keeping with the atmosphere. If you get caught, you failed to be sneaky enough. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 22 Nov 2011 10:42:02 -0800 (PST) Subject: Re: [Audyssey] zombie info? Actually I've been considering adding something which would function like town portals that are seen in other games. It would certainly be sacrificing realism for convenience, but sometimes that is the best way to make a game more fun. These would be something you could buy at the Safe Zone with reputation points, and using one would instantly jump you back. Because they would have a cost, someone would have to decide if it was worth using one up, or if traveling back would be a better choice. i have a suggestion it would be cool if thee was a command you could press to teleport yourself instantly to safe zone. I think this would come in handy if you find a few weapons and amo and want to save your game you could use such a command to instantly go to safezone without memorizing way back. what do you think aprone of that --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] zombie info?
I'm not much in favour of such a game-changing item. part of Swamp is the thrill of being swamped, not being Star Trek. People just need to accept that yes, you can die. yes, you can lose items. Yes, you might have to start over. Once the bugs are ironed out, things will be much better. Kai - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 22, 2011 10:55 AM Subject: Re: [Audyssey] zombie info? And that concern is why such an item wasn't put in to this version, lol. I've been considering a town portal item for a while, but have been too nervous to put it in yet. I like the idea of convenience, but also worry it will ruin the feel of the game. I'd love to hear the community's thoughts on it. Oh, I just wrote about this in another email so I almost forgot to explain it here. This would be some type of purchasable item in the Safe Zone that could be spent to teleport you instantly back there. It would work like Town portals work in many RPG games. Because you'd have to buy them using reputation, people would get to decide if it was worth walking back or if convenience was worth using one up. I don't know what Aprone thinks of it, but it seems to me it would destroy the point of the game. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] zombie info?
I'm opposed to the idea, though having it be a one-use thing that you have to buy with reputation reduces my opposition, so long as the rep cost is very high in comparison to other equipment, with possibly another rep hit for using it, as it shows you couldn't handle yourself and had to be bailed out. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] zombie info?
I too am not in favor of instant recall. I enjoy the feeling that there's a big chance I might not make it home alive...it's what zombie games are all about. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] zombie info?
Like any great zombie games, we need a list of details on the zombies- I'm interested to know what they're supposed to be heh, the dogs are fairly straight forward, the normal ones too, what about the rest? I think of tyrants more like the tyrants from Resident Evil games- but those were not zombies. What in the blue blazes is a lamprey zombie? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] zombie info?
Canine zombies are the result of infections spreading to guard dogs and the like. They're large by canine standards, but are less bulky than any other zombie. Their light frames and quadraped form allow them to pursue flesh at great speed. Giant zombies aren't necessarily gigantic. They're but larger zombies than normal ones, and are the result of the infection amongst athletes. Normal zombies are the result of the infection among normal townsfolk: your clerks and bankers, doctors and lawyers. They're neither overly powerful nor fast, and represent a majority of the zombie population. Lamprey zombies are the result of the infection among albino victims. They feature a raw-pink flesh, and are usually extremely slender and quick. their faces are mutated beyond recognition, harbouring an array of suckers and fangs. A lamprey will usually attack by wrapping its long, slender arms around the victim, then it leans forward and eviscerates the victim's face and throat with its fangs. The sucker like appendages then delve into the opening made by its fangs, whereupon the lamprey will devour the victim from the inside out. Reapers are born from a specialized strain of the infection. Their flesh is both slimy and dotted with large pustules oozing a dark green fluid. their skulls grotesquely expand during the mutation to zombie form, and their mouthes become cavernous mauls of death. A double row of teeth lines the inside of their mouth, and their tongue has grown razor-sharp barbs that can rise through the flesh of the organ to rend and tear at any flesh caught within the huge jaws. Stalkers retain some of their former cunning in their undead state. Among the smartest of the zombies, stalkers have learned to silently hunt for flesh. They're lightly built, usually are comprised of female hosts, and are ruthlessly tenacious. Matriarchs and tyrants are born from a mutated strain of the infection. these zombies start out resembling giant zombies, but their corrupted innards directly convert devoured flesh into raw bone and muscle matter, causing the beasts to grow huge and powerful. Their added bulk causes them to move slower, but also renders them more resilient. They sport extremely thick appendages, and often prefer to bludgeon their victims to the brink of death before voraciously feeding. Kai - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 6:15 PM Subject: [Audyssey] zombie info? Like any great zombie games, we need a list of details on the zombies- I'm interested to know what they're supposed to be heh, the dogs are fairly straight forward, the normal ones too, what about the rest? I think of tyrants more like the tyrants from Resident Evil games- but those were not zombies. What in the blue blazes is a lamprey zombie? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.