Re: [Audyssey] Mario, and my only complaint

2007-09-11 Thread william lomas
ken

yes please do a speed run
how do you get passed the first chracter, when i jump i die
will

On 11 Sep 2007, at 15:51, Ken the Crazy wrote:

> I love the new Mario game.  So far, I've gotten to level 2--almost  
> to the end, but by the time I get there I get excited and hit too  
> many buttons too fast.  My only complaint is that right arrow moves  
> forward, but also ends the game if you make no menu selection, so  
> if you're playing and you die, and you hit right arrow before you  
> realize you're dead, the game quits.  That's my only complaint  
> though.  If anyone wants, I can do a speed run of the first couple  
> of levels.
> Ken Downey
> President
> DreamTechInteractive!
>
> And,
> Coming soon,
> Blind Comfort!
> The pleasant way to get a massage--no staring, just caring.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to Gamers- 
> [EMAIL PROTECTED]
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Re: [Audyssey] Mario, and my only complaint

2007-09-11 Thread Kelly Sapergia
Hi,
I tried the game yesterday but didn't get very far. I think I'm 
pressing the right arrow key too much or something because I died 
immediately after starting level 1. However, even when I was jumping 
while not moving I died. Guess I need more practice.
Thanks.


Yours Sincerely,
Kelly John Sapergia
Personal Website: http://www.ksapergia.net
Need to relax and unwind? Listen to "Northern Lights", Thursdays from 
01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American 
Council of the Blind) Radio Interactive at http://interactive.acbradio.org
Visit the show's website at http://nl.ksapergia.net
If you need jingles, voiceovers and music for your project at an 
affordable price, visit KJS Productions at: http://www.kjsproductions.com


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Re: [Audyssey] Mario, and my only complaint

2007-09-11 Thread ian and riggs
yes please would be grate also wheir can i get the game from i missed the 
link

thanks ian
- Original Message - 
From: "Ken the Crazy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 3:51 PM
Subject: [Audyssey] Mario, and my only complaint


>I love the new Mario game.  So far, I've gotten to level 2--almost to the 
>end, but by the time I get there I get excited and hit too many buttons too 
>fast.  My only complaint is that right arrow moves forward, but also ends 
>the game if you make no menu selection, so if you're playing and you die, 
>and you hit right arrow before you realize you're dead, the game quits. 
>That's my only complaint though.  If anyone wants, I can do a speed run of 
>the first couple of levels.
> Ken Downey
> President
> DreamTechInteractive!
>
> And,
> Coming soon,
> Blind Comfort!
> The pleasant way to get a massage--no staring, just caring.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] Mario, and my only complaint

2007-09-11 Thread Dark
a recording might be nice, sinse I believe some people (including me for a 
while when I first tried the game), have had miner trouble with the timing 
for stomping the enemies, perhaps an audio demo would help?

Beware the Grue!

Dark.
- Original Message - 
From: "Ken the Crazy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 3:51 PM
Subject: [Audyssey] Mario, and my only complaint


>I love the new Mario game.  So far, I've gotten to level 2--almost to the 
>end, but by the time I get there I get excited and hit too many buttons too 
>fast.  My only complaint is that right arrow moves forward, but also ends 
>the game if you make no menu selection, so if you're playing and you die, 
>and you hit right arrow before you realize you're dead, the game quits. 
>That's my only complaint though.  If anyone wants, I can do a speed run of 
>the first couple of levels.
> Ken Downey
> President
> DreamTechInteractive!
>
> And,
> Coming soon,
> Blind Comfort!
> The pleasant way to get a massage--no staring, just caring.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] Mario, and my only complaint

2007-09-11 Thread Willem
Would it help to say that messages, including links are archived?
- Original Message - 
From: "ian and riggs" <[EMAIL PROTECTED]>
To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list" 

Sent: Tuesday, September 11, 2007 6:50 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> yes please would be grate also wheir can i get the game from i missed the
> link
>
> thanks ian
> - Original Message - 
> From: "Ken the Crazy" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, September 11, 2007 3:51 PM
> Subject: [Audyssey] Mario, and my only complaint
>
>
>>I love the new Mario game.  So far, I've gotten to level 2--almost to the
>>end, but by the time I get there I get excited and hit too many buttons 
>>too
>>fast.  My only complaint is that right arrow moves forward, but also ends
>>the game if you make no menu selection, so if you're playing and you die,
>>and you hit right arrow before you realize you're dead, the game quits.
>>That's my only complaint though.  If anyone wants, I can do a speed run of
>>the first couple of levels.
>> Ken Downey
>> President
>> DreamTechInteractive!
>>
>> And,
>> Coming soon,
>> Blind Comfort!
>> The pleasant way to get a massage--no staring, just caring.
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [EMAIL PROTECTED]
>
>
> ---
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Re: [Audyssey] Mario, and my only complaint

2007-09-11 Thread Josh
sure, a speed run sounds good. to me.

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337

- Original Message - 
From: "Ken the Crazy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 10:51 AM
Subject: [Audyssey] Mario, and my only complaint


>I love the new Mario game.  So far, I've gotten to level 2--almost to the 
>end, but by the time I get there I get excited and hit too many buttons too 
>fast.  My only complaint is that right arrow moves forward, but also ends 
>the game if you make no menu selection, so if you're playing and you die, 
>and you hit right arrow before you realize you're dead, the game quits. 
>That's my only complaint though.  If anyone wants, I can do a speed run of 
>the first couple of levels.
> Ken Downey
> President
> DreamTechInteractive!
>
> And,
> Coming soon,
> Blind Comfort!
> The pleasant way to get a massage--no staring, just caring.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] Mario, and my only complaint

2007-09-11 Thread william lomas
kelly

exactly the same for me, smile. i think it is all about pressing it 4  
times then jump like one two three four, in quick sucession then jump

On 11 Sep 2007, at 17:32, Kelly Sapergia wrote:

> Hi,
> I tried the game yesterday but didn't get very far. I think I'm
> pressing the right arrow key too much or something because I died
> immediately after starting level 1. However, even when I was jumping
> while not moving I died. Guess I need more practice.
> Thanks.
>
>
> Yours Sincerely,
> Kelly John Sapergia
> Personal Website: http://www.ksapergia.net
> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
> Council of the Blind) Radio Interactive at http:// 
> interactive.acbradio.org
> Visit the show's website at http://nl.ksapergia.net
> If you need jingles, voiceovers and music for your project at an
> affordable price, visit KJS Productions at: http:// 
> www.kjsproductions.com
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to Gamers- 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of  
> the list,
> please send E-mail to [EMAIL PROTECTED]


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Re: [Audyssey] Mario, and my only complaint

2007-09-11 Thread Yohandy
Well in case the developer is on this list, I think panning would be a much 
easier approach. trying to memorize how many times you took steps and 
pressed arrow keys isn't practical.



-
Are you into Anime, manga, and video game music? If yes, take a look at this 
site.
http://gh.ffshrine.org?r=16426


- Original Message - 
From: "william lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 4:37 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> kelly
>
> exactly the same for me, smile. i think it is all about pressing it 4
> times then jump like one two three four, in quick sucession then jump
>
> On 11 Sep 2007, at 17:32, Kelly Sapergia wrote:
>
>> Hi,
>> I tried the game yesterday but didn't get very far. I think I'm
>> pressing the right arrow key too much or something because I died
>> immediately after starting level 1. However, even when I was jumping
>> while not moving I died. Guess I need more practice.
>> Thanks.
>>
>>
>> Yours Sincerely,
>> Kelly John Sapergia
>> Personal Website: http://www.ksapergia.net
>> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
>> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
>> Council of the Blind) Radio Interactive at http://
>> interactive.acbradio.org
>> Visit the show's website at http://nl.ksapergia.net
>> If you need jingles, voiceovers and music for your project at an
>> affordable price, visit KJS Productions at: http://
>> www.kjsproductions.com
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to Gamers-
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of
>> the list,
>> please send E-mail to [EMAIL PROTECTED]
>
>
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Re: [Audyssey] Mario, and my only complaint

2007-09-11 Thread Ron Schamerhorn
Hey

Ideally I agree, however to play devil's advocate, Nintendo didn't have 
panning sounds in the Mario classic.


- Original Message - 
From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 10:49 PM
Subject: Re: [Audyssey] Mario, and my only complaint


Well in case the developer is on this list, I think panning would be a much
easier approach. trying to memorize how many times you took steps and
pressed arrow keys isn't practical.



-
Are you into Anime, manga, and video game music? If yes, take a look at this
site.
http://gh.ffshrine.org?r=16426


- Original Message - 
From: "william lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 4:37 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> kelly
>
> exactly the same for me, smile. i think it is all about pressing it 4
> times then jump like one two three four, in quick sucession then jump
>
> On 11 Sep 2007, at 17:32, Kelly Sapergia wrote:
>
>> Hi,
>> I tried the game yesterday but didn't get very far. I think I'm
>> pressing the right arrow key too much or something because I died
>> immediately after starting level 1. However, even when I was jumping
>> while not moving I died. Guess I need more practice.
>> Thanks.
>>
>>
>> Yours Sincerely,
>> Kelly John Sapergia
>> Personal Website: http://www.ksapergia.net
>> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
>> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
>> Council of the Blind) Radio Interactive at http://
>> interactive.acbradio.org
>> Visit the show's website at http://nl.ksapergia.net
>> If you need jingles, voiceovers and music for your project at an
>> affordable price, visit KJS Productions at: http://
>> www.kjsproductions.com
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to Gamers-
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of
>> the list,
>> please send E-mail to [EMAIL PROTECTED]
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>
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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Ken the Crazy
That's true--the game right now is totally mono, and while keeping the feel 
of the original is fine, it should definitely be expanded somewhat--unless 
you're trying to keep the feel of how frustrated you were when you played 
the sighted peoples' version!
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

- Original Message - 
From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 10:49 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> Well in case the developer is on this list, I think panning would be a 
> much
> easier approach. trying to memorize how many times you took steps and
> pressed arrow keys isn't practical.
>
>
>
> -
> Are you into Anime, manga, and video game music? If yes, take a look at 
> this
> site.
> http://gh.ffshrine.org?r=16426
>
>
> - Original Message - 
> From: "william lomas" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, September 11, 2007 4:37 PM
> Subject: Re: [Audyssey] Mario, and my only complaint
>
>
>> kelly
>>
>> exactly the same for me, smile. i think it is all about pressing it 4
>> times then jump like one two three four, in quick sucession then jump
>>
>> On 11 Sep 2007, at 17:32, Kelly Sapergia wrote:
>>
>>> Hi,
>>> I tried the game yesterday but didn't get very far. I think I'm
>>> pressing the right arrow key too much or something because I died
>>> immediately after starting level 1. However, even when I was jumping
>>> while not moving I died. Guess I need more practice.
>>> Thanks.
>>>
>>>
>>> Yours Sincerely,
>>> Kelly John Sapergia
>>> Personal Website: http://www.ksapergia.net
>>> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
>>> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
>>> Council of the Blind) Radio Interactive at http://
>>> interactive.acbradio.org
>>> Visit the show's website at http://nl.ksapergia.net
>>> If you need jingles, voiceovers and music for your project at an
>>> affordable price, visit KJS Productions at: http://
>>> www.kjsproductions.com
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to Gamers-
>>> [EMAIL PROTECTED]
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>> If you have any questions or concerns regarding the management of
>>> the list,
>>> please send E-mail to [EMAIL PROTECTED]
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
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>
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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Timberwolf
Just remember, when you hear a monster, press right aro four times. Jump, 
and you'll hear a little "up" sound which tells you you've "stomped" the 
monster. Gotta love the underwater level.

Tyler
- Original Message - 
From: "Kelly Sapergia" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, September 11, 2007 11:32 AM
Subject: Re: [Audyssey] Mario, and my only complaint


> Hi,
>I tried the game yesterday but didn't get very far. I think I'm
> pressing the right arrow key too much or something because I died
> immediately after starting level 1. However, even when I was jumping
> while not moving I died. Guess I need more practice.
>Thanks.
>
>
> Yours Sincerely,
> Kelly John Sapergia
> Personal Website: http://www.ksapergia.net
> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
> Council of the Blind) Radio Interactive at http://interactive.acbradio.org
> Visit the show's website at http://nl.ksapergia.net
> If you need jingles, voiceovers and music for your project at an
> affordable price, visit KJS Productions at: http://www.kjsproductions.com
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Ken the Crazy
How the heck did you get that far already!  You should do the speed run!
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

- Original Message - 
From: "Timberwolf" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 10:34 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> Just remember, when you hear a monster, press right aro four times. Jump,
> and you'll hear a little "up" sound which tells you you've "stomped" the
> monster. Gotta love the underwater level.
>
> Tyler
> - Original Message - 
> From: "Kelly Sapergia" <[EMAIL PROTECTED]>
> To: 
> Sent: Tuesday, September 11, 2007 11:32 AM
> Subject: Re: [Audyssey] Mario, and my only complaint
>
>
>> Hi,
>>I tried the game yesterday but didn't get very far. I think I'm
>> pressing the right arrow key too much or something because I died
>> immediately after starting level 1. However, even when I was jumping
>> while not moving I died. Guess I need more practice.
>>Thanks.
>>
>>
>> Yours Sincerely,
>> Kelly John Sapergia
>> Personal Website: http://www.ksapergia.net
>> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
>> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
>> Council of the Blind) Radio Interactive at 
>> http://interactive.acbradio.org
>> Visit the show's website at http://nl.ksapergia.net
>> If you need jingles, voiceovers and music for your project at an
>> affordable price, visit KJS Productions at: http://www.kjsproductions.com
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
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>> list,
>> please send E-mail to [EMAIL PROTECTED]
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>>
>> -- 
>> No virus found in this incoming message.
>> Checked by AVG Free Edition.
>> Version: 7.5.485 / Virus Database: 269.13.13/998 - Release Date:
>> 10/09/2007 8:48 AM
>>
>>
>
>
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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Shadow Dragon
I'm honestly not real sure how you could make a good super mario game while 
retaining the classic feel. I guess you could have the sound when the enemy 
pops up pan across and jump on it when its close to center screen, but even 
so that sound they use to show tha you're near an enemy is another sound 
used for when other things die, spacifically the coopas. And most of the 
enemies in their version of mario are from other mario games as I recall, in 
thefirst mario I believe there were only coopas, goombaws, cliffs and the 
things in the water level. But shrug, I guess I'll give them props for 
trying.
- Original Message - 
From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 8:49 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> Well in case the developer is on this list, I think panning would be a 
> much
> easier approach. trying to memorize how many times you took steps and
> pressed arrow keys isn't practical.
>
>
>
> -
> Are you into Anime, manga, and video game music? If yes, take a look at 
> this
> site.
> http://gh.ffshrine.org?r=16426
>
>
> - Original Message - 
> From: "william lomas" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, September 11, 2007 4:37 PM
> Subject: Re: [Audyssey] Mario, and my only complaint
>
>
>> kelly
>>
>> exactly the same for me, smile. i think it is all about pressing it 4
>> times then jump like one two three four, in quick sucession then jump
>>
>> On 11 Sep 2007, at 17:32, Kelly Sapergia wrote:
>>
>>> Hi,
>>> I tried the game yesterday but didn't get very far. I think I'm
>>> pressing the right arrow key too much or something because I died
>>> immediately after starting level 1. However, even when I was jumping
>>> while not moving I died. Guess I need more practice.
>>> Thanks.
>>>
>>>
>>> Yours Sincerely,
>>> Kelly John Sapergia
>>> Personal Website: http://www.ksapergia.net
>>> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
>>> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
>>> Council of the Blind) Radio Interactive at http://
>>> interactive.acbradio.org
>>> Visit the show's website at http://nl.ksapergia.net
>>> If you need jingles, voiceovers and music for your project at an
>>> affordable price, visit KJS Productions at: http://
>>> www.kjsproductions.com
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to Gamers-
>>> [EMAIL PROTECTED]
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>> If you have any questions or concerns regarding the management of
>>> the list,
>>> please send E-mail to [EMAIL PROTECTED]
>>
>>
>> ---
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>
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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Thomas Ward
Hi,
Yes, they didn't have panning back then, but as long as we have it now 
we should use it to it's full advantage.


Ron Schamerhorn wrote:
> Hey
>
> Ideally I agree, however to play devil's advocate, Nintendo didn't have 
> panning sounds in the Mario classic.
>   


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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Thomas Ward
Hi,
Yeah, sticking to the original sound wize is basically impossible. Not 
if you want the game to be accessible. I faced a similar choice with 
Monty. Sure I could have put in arcade effects, but then it wouldn't 
have been as accesible or as ritch as it is.

Shadow Dragon wrote:
> I'm honestly not real sure how you could make a good super mario game while 
> retaining the classic feel. I guess you could have the sound when the enemy 
> pops up pan across and jump on it when its close to center screen, but even 
> so that sound they use to show tha you're near an enemy is another sound 
> used for when other things die, spacifically the coopas. And most of the 
> enemies in their version of mario are from other mario games as I recall, in 
> thefirst mario I believe there were only coopas, goombaws, cliffs and the 
> things in the water level. But shrug, I guess I'll give them props for 
> trying.
>   


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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Dark
Hmmm, having a brief check of a mario Faq, it does actually seem that all 
the enemies used in Dsg's mario game were from the original, - accept I 
don't believe the vertically moving coopers were officially called Para 
troupers until mario 3.

Obviously an audio rendition of a graphical game will need more Sfx, but 
personally I think that's fine so long as the effects are in keeping with 
the atmosphere of things, Eg, it would be slightly odd to suddenly start 
including high quality sfx with all the Nes stuff in audio Mario, though a 
few modulated bleeps or Nes effects from other games might be a good thing.

Beware the Grue!

Dark.
- Original Message - 
From: "Shadow Dragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, September 12, 2007 2:26 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> I'm honestly not real sure how you could make a good super mario game 
> while
> retaining the classic feel. I guess you could have the sound when the 
> enemy
> pops up pan across and jump on it when its close to center screen, but 
> even
> so that sound they use to show tha you're near an enemy is another sound
> used for when other things die, spacifically the coopas. And most of the
> enemies in their version of mario are from other mario games as I recall, 
> in
> thefirst mario I believe there were only coopas, goombaws, cliffs and the
> things in the water level. But shrug, I guess I'll give them props for
> trying.


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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Dark
Actually I like the balance in Monti, particularly the atmospheric stuff. 
It's nice to here the end of level theme and the old grab item jingle in the 
main menue though.

Beware the Grue!

Dark.
- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, September 12, 2007 3:17 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> Hi,
> Yeah, sticking to the original sound wize is basically impossible. Not
> if you want the game to be accessible. I faced a similar choice with
> Monty. Sure I could have put in arcade effects, but then it wouldn't
> have been as accesible or as ritch as it is.
>
> Shadow Dragon wrote:
>> I'm honestly not real sure how you could make a good super mario game 
>> while
>> retaining the classic feel. I guess you could have the sound when the 
>> enemy
>> pops up pan across and jump on it when its close to center screen, but 
>> even
>> so that sound they use to show tha you're near an enemy is another sound
>> used for when other things die, spacifically the coopas. And most of the
>> enemies in their version of mario are from other mario games as I recall, 
>> in
>> thefirst mario I believe there were only coopas, goombaws, cliffs and the
>> things in the water level. But shrug, I guess I'll give them props for
>> trying.
>>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> [EMAIL PROTECTED]
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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Shadow Dragon
Really? Hmm, that's interesting. I didn't think they used very many in the 
very first Mario game. Then again my brother could only make it to level 3 
though before he died. I don't believe we ever got past that point, so 
you're probably right.
- Original Message - 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, September 12, 2007 8:57 AM
Subject: Re: [Audyssey] Mario, and my only complaint


> Hmmm, having a brief check of a mario Faq, it does actually seem that all
> the enemies used in Dsg's mario game were from the original, - accept 
> I
> don't believe the vertically moving coopers were officially called Para
> troupers until mario 3.
>
> Obviously an audio rendition of a graphical game will need more Sfx, but
> personally I think that's fine so long as the effects are in keeping with
> the atmosphere of things, Eg, it would be slightly odd to suddenly 
> start
> including high quality sfx with all the Nes stuff in audio Mario, though a
> few modulated bleeps or Nes effects from other games might be a good 
> thing.
>
> Beware the Grue!
>
> Dark.
> - Original Message - 
> From: "Shadow Dragon" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, September 12, 2007 2:26 PM
> Subject: Re: [Audyssey] Mario, and my only complaint
>
>
>> I'm honestly not real sure how you could make a good super mario game
>> while
>> retaining the classic feel. I guess you could have the sound when the
>> enemy
>> pops up pan across and jump on it when its close to center screen, but
>> even
>> so that sound they use to show tha you're near an enemy is another sound
>> used for when other things die, spacifically the coopas. And most of the
>> enemies in their version of mario are from other mario games as I recall,
>> in
>> thefirst mario I believe there were only coopas, goombaws, cliffs and the
>> things in the water level. But shrug, I guess I'll give them props for
>> trying.
>
>
> ---
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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Dark
there's a really good,  and highly comprehensive, faq about all the 
characters in the mario universe, from all the games. Just check Gamefaqs 
under any mario title and you should find it.

the number of games Mario has been in is a bit rediculous,  so it's 
about time that he had his first audio game.

Beware the Grue!

Dark. 


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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Yohandy
Well of course not. the game was never made for the blind. If we're gonna 
follow what nintendo did, then there's no use in making an audiogame cause 
nintendo already has a mario game right? lol




-
Are you into Anime, manga, and video game music? If yes, take a look at this 
site.
http://gh.ffshrine.org?r=16426


- Original Message - 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 11:38 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> Hey
>
> Ideally I agree, however to play devil's advocate, Nintendo didn't have
> panning sounds in the Mario classic.
>
>
> - Original Message - 
> From: "Yohandy" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, September 11, 2007 10:49 PM
> Subject: Re: [Audyssey] Mario, and my only complaint
>
>
> Well in case the developer is on this list, I think panning would be a 
> much
> easier approach. trying to memorize how many times you took steps and
> pressed arrow keys isn't practical.
>
>
>
> -
> Are you into Anime, manga, and video game music? If yes, take a look at 
> this
> site.
> http://gh.ffshrine.org?r=16426
>
>
> ----- Original Message ----- 
> From: "william lomas" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, September 11, 2007 4:37 PM
> Subject: Re: [Audyssey] Mario, and my only complaint
>
>
>> kelly
>>
>> exactly the same for me, smile. i think it is all about pressing it 4
>> times then jump like one two three four, in quick sucession then jump
>>
>> On 11 Sep 2007, at 17:32, Kelly Sapergia wrote:
>>
>>> Hi,
>>> I tried the game yesterday but didn't get very far. I think I'm
>>> pressing the right arrow key too much or something because I died
>>> immediately after starting level 1. However, even when I was jumping
>>> while not moving I died. Guess I need more practice.
>>> Thanks.
>>>
>>>
>>> Yours Sincerely,
>>> Kelly John Sapergia
>>> Personal Website: http://www.ksapergia.net
>>> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
>>> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
>>> Council of the Blind) Radio Interactive at http://
>>> interactive.acbradio.org
>>> Visit the show's website at http://nl.ksapergia.net
>>> If you need jingles, voiceovers and music for your project at an
>>> affordable price, visit KJS Productions at: http://
>>> www.kjsproductions.com
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to Gamers-
>>> [EMAIL PROTECTED]
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>> If you have any questions or concerns regarding the management of
>>> the list,
>>> please send E-mail to [EMAIL PROTECTED]
>>
>>
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>
>
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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Yohandy
that's another reason why we need stereo. how would we know if the monsters 
move or not? in the sighted mario games, they'd chase you.



-
Are you into Anime, manga, and video game music? If yes, take a look at this 
site.
http://gh.ffshrine.org?r=16426


- Original Message - 
From: "Timberwolf" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2007 10:34 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> Just remember, when you hear a monster, press right aro four times. Jump,
> and you'll hear a little "up" sound which tells you you've "stomped" the
> monster. Gotta love the underwater level.
>
> Tyler
> - Original Message - 
> From: "Kelly Sapergia" <[EMAIL PROTECTED]>
> To: 
> Sent: Tuesday, September 11, 2007 11:32 AM
> Subject: Re: [Audyssey] Mario, and my only complaint
>
>
>> Hi,
>>I tried the game yesterday but didn't get very far. I think I'm
>> pressing the right arrow key too much or something because I died
>> immediately after starting level 1. However, even when I was jumping
>> while not moving I died. Guess I need more practice.
>>Thanks.
>>
>>
>> Yours Sincerely,
>> Kelly John Sapergia
>> Personal Website: http://www.ksapergia.net
>> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
>> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
>> Council of the Blind) Radio Interactive at 
>> http://interactive.acbradio.org
>> Visit the show's website at http://nl.ksapergia.net
>> If you need jingles, voiceovers and music for your project at an
>> affordable price, visit KJS Productions at: http://www.kjsproductions.com
>>
>>
>> ---
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Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Josh
yes I agree. the mario game needs to be made more accessible and panning and 
things should be used.

Josh

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337

- Original Message - 
From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, September 12, 2007 1:27 PM
Subject: Re: [Audyssey] Mario, and my only complaint


> Well of course not. the game was never made for the blind. If we're gonna
> follow what nintendo did, then there's no use in making an audiogame cause
> nintendo already has a mario game right? lol
>
>
>
>
> -
> Are you into Anime, manga, and video game music? If yes, take a look at 
> this
> site.
> http://gh.ffshrine.org?r=16426
>
>
> - Original Message - 
> From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, September 11, 2007 11:38 PM
> Subject: Re: [Audyssey] Mario, and my only complaint
>
>
>> Hey
>>
>> Ideally I agree, however to play devil's advocate, Nintendo didn't have
>> panning sounds in the Mario classic.
>>
>>
>> ----- Original Message ----- 
>> From: "Yohandy" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Tuesday, September 11, 2007 10:49 PM
>> Subject: Re: [Audyssey] Mario, and my only complaint
>>
>>
>> Well in case the developer is on this list, I think panning would be a
>> much
>> easier approach. trying to memorize how many times you took steps and
>> pressed arrow keys isn't practical.
>>
>>
>>
>> -
>> Are you into Anime, manga, and video game music? If yes, take a look at
>> this
>> site.
>> http://gh.ffshrine.org?r=16426
>>
>>
>> - Original Message - 
>> From: "william lomas" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Tuesday, September 11, 2007 4:37 PM
>> Subject: Re: [Audyssey] Mario, and my only complaint
>>
>>
>>> kelly
>>>
>>> exactly the same for me, smile. i think it is all about pressing it 4
>>> times then jump like one two three four, in quick sucession then jump
>>>
>>> On 11 Sep 2007, at 17:32, Kelly Sapergia wrote:
>>>
>>>> Hi,
>>>> I tried the game yesterday but didn't get very far. I think I'm
>>>> pressing the right arrow key too much or something because I died
>>>> immediately after starting level 1. However, even when I was jumping
>>>> while not moving I died. Guess I need more practice.
>>>> Thanks.
>>>>
>>>>
>>>> Yours Sincerely,
>>>> Kelly John Sapergia
>>>> Personal Website: http://www.ksapergia.net
>>>> Need to relax and unwind? Listen to "Northern Lights", Thursdays from
>>>> 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
>>>> Council of the Blind) Radio Interactive at http://
>>>> interactive.acbradio.org
>>>> Visit the show's website at http://nl.ksapergia.net
>>>> If you need jingles, voiceovers and music for your project at an
>>>> affordable price, visit KJS Productions at: http://
>>>> www.kjsproductions.com
>>>>
>>>>
>>>> ---
>>>> Gamers mailing list __ Gamers@audyssey.org
>>>> If you want to leave the list, send E-mail to Gamers-
>>>> [EMAIL PROTECTED]
>>>> You can make changes or update your subscription via the web, at
>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>> All messages are archived and can be searched and read at
>>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>>> If you have any questions or concerns regarding the management of
>>>> the list,
>>>> please send E-mail to [EMAIL PROTECTED]
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
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>>
>>
>> -- 
&g

Re: [Audyssey] Mario, and my only complaint

2007-09-12 Thread Ron Schamerhorn
I'd quite like to see work on Mario continue, remember watching my nephews 
play it and have loads of fun!  Still have to work on figuring this one out 
though.  No real idea what I'm doing yet. *grin*

Ron 


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