Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-27 Thread Shaun Everiss

Well.
It all depends what you started with.
That is what you got at school.
For me it was braille then a type writer then a computer.
Now I believve that its braille on a braille device but it could also be 
an electronic unit.

Typing on a computer is skipped though you can go over to that  yourself.
The thing is government can only fund 1 solution so you either go full 
braille or no braille.

Each has a cost.
Obviously the braille way is more expensive the computer may be a bit 
cheaper but by the time you get jaws office etc and whatevver hardware 
well who knows.
The disadvantage to this would be for people that do more than office 
work, ie play windows games and run standard windows programs since on a 
braille device with specialised os you can't exactly do that



On 25/06/2015 12:38 a.m., Thomas Ward wrote:

Hi Dark,

I have been asking myself those same questions. I understand Charles
really really really believes braille is the way to go on this, but as
I stated in a prior post it is not going to work for everybody simply
because not everyone with a visual impairment reads braille. We have
large print users, we have the newly blind, and we have others who for
one reason or another simply do not know or can't read braille.

For example, I happen to know a guy who is totally blind, and although
they tried to teach him braille he can't read braille. The problem is
that he has a rare form of Dyslexia where he can't mentally associate
sounds with words. Therefore he can't spell nor read because his brain
can't process the written word regardless of how it is written. He
does a lot via voice dictation and voice output because that is the
only way he can communicate via e-mail and other written forms of
communication.

While that might be a rare case. I merely want to bring up the point
that going all gung-ho for braille as the one-size fits all solution
isn't the case for everyone.

Cheers!



On 6/21/15, dark d...@xgam.org wrote:

What about people who read large print or use a lense or magnifyer? what
about people who are newly blind, have not learnt braille but have a
reader?

really charlse, I don't see why your objecting to having information out
there in multiple formats so strongly.

Beware the grue!

Dark.
There is always more to know, more to see, more to learn. The world is vast

and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.


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Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-26 Thread dark

Hi John.

audio cd in synbth, even though listening to synths isn't my favourite 
option is what I was thinking, sinse again it's another format and I know 
there are programs that can easily create mp3 files from standard text.


What I'd be tempted to do on the burning issue is burn a few copies, but 
also distribute the audio file to any organizations who habilitually make 
audio announcements on cd (such as the local society for the blind where my 
mum is), and let them handle reproduction.


Obviously cds would be harder to produce as you said, but having a few 
kicking around that could be copied or listened to at conventions would have 
the same help in distribution methods as anything else.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: john jpcarnemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 26, 2015 6:21 PM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(wasinfo games game engines)




An audio cd would be surprisingly difficult to make hundreds of copies of.
You can probably get the disks for $50 (ish), but you can only burn them 
one

at a time, and each and every one would take at least 10 minutes of active
work by the person doing the burning. I'm not saying that it'd be
impossible, but that making audio cds as a primary form of distribution 
for

the entire leaflet is probably not our best idea.
Further, there'd also be the fact of narration - I know a lot of people 
who

would not want to listen to what is essentially a glorified advertisement
done by synthesizer. Therefore, we'd have to have somebody narrate the 
whole
thing (professionally, not some internal mic with background hiss), and 
then

somebody to edit that narration.
The idea of an audiogames cd has its own merits - if we wanted, we could 
put
together trailors of a number of different games and distribute them on 
the

cd along with our introduction, but I think that such a project is a bit
beyond the scope of what we're currently considering.

--
From: Danielle Ledet singingmywa...@gmail.com
Sent: Thursday, June 25, 2015 19:20
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(was

info games game engines)

Braille and an audio CD. Simple. Large print readers are covered by an
audio option. Done.



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Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-26 Thread Thomas Ward
Hi Dark,

There are plenty of text to audio type programs. One I use is called
TextAloud by Nextup which takes a standard text file and converts it
to spoken audio using a SAPI voice. I can convert the wav out put to
mp3, wma, audio CD, whatever. I have done that with various text
files, and while the output isn't as good as a human some of the
voices such as the Vocalizer voices are good enough for what we are
trying to do.

Cheers!


On 6/26/15, dark d...@xgam.org wrote:
 Hi John.

 audio cd in synbth, even though listening to synths isn't my favourite
 option is what I was thinking, sinse again it's another format and I know
 there are programs that can easily create mp3 files from standard text.

 What I'd be tempted to do on the burning issue is burn a few copies, but
 also distribute the audio file to any organizations who habilitually make
 audio announcements on cd (such as the local society for the blind where my

 mum is), and let them handle reproduction.

 Obviously cds would be harder to produce as you said, but having a few
 kicking around that could be copied or listened to at conventions would have

 the same help in distribution methods as anything else.

 All the best,

 Dark.
 There is always more to know, more to see, more to learn. The world is vast

 and wondrous strange and there are more things benieth the stars than even
 the archmaesters of the citadel can dream.

---
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Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-26 Thread dark

Hi John.

I once burnt 25 copies of a performance cd for a light opera group I was in 
to help people learn their music. The performance I was copying was two 
disks so that's 50 cds in all.


it was a surprisingly quick process, it took me probably four hours to do 
all 50 disks, and that wasn't four hours of constant work, just four hours 
of setting windows media player to auto burn then shoving blank disks into 
the drive every time it popped open :D.


And also bare in mind that an audio informational leaflet wouldn't be a very 
long audio file either, I'd guess at a thousand words it'd probably be about 
a ten minute read, so a very quick burn.


All the best,

Dark. 



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Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-24 Thread Scott Chesworth
Over the last year or so, I've been running classes for computer
newbies with a wide range of vision here in London. Most of them are
over 50, and many of them are only taking steps to learn about
technology now because their vision loss has reached a point where
they can no longer comfortably read print. IE, they don't know how to
read Braille because they've never needed to up until this point. But,
just because it's not comfortable or easy for them to read print
anymore, the vast majority of them will determinedly cling to it until
they reach a point where the use of their new technology becomes
familiar enough to start to replace it. These people having knowledge
of games can be a huge step toward that happening in many cases,
because if a computer or a tablet can be for fun sometimes, they've
started chipping away at the intimidation that often holds previous
generations back from embracing technology. I do what I can to spread
the word and use games as tools, but A) I only get to work with a
small percentage of the blind people in a single city, and B) I'll be
moving on from the job shortly. Point is though, yep, these potential
gamers definitely do appreciate stuff in print. Bassed on my
experience, they also like audio, though the pressing and distribution
of that can get kind of pricy.

Happy to help with proofreading and tweaking anything here, as well as
badgering the local blindness organizations to distribute the info.

Cheers

Scott


On 6/19/15, Charles Rivard wee1s...@fidnet.com wrote:
 I would not offer print pamphlets.  The selected audience for the
 information does not read print.

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!
 - Original Message -
 From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, June 16, 2015 7:15 AM
 Subject: Re: [Audyssey] braille/large print/other media for audio games
 (wasinfo games game engines)


 Hi jeremy.

 A sort of general physical publication for various blind organizations
 might be a good idea in the future, sort of like a physical version of
 audeasy, but that wasn't the sort of scale I was thinking just as far as
 getting people on board went.

 What I was imagining was somethingmore like a general introduction,
 perhaps twop thousand words at most which just explains what audio games
 are, what the bennifits of playing them might be, the differences betwene

 audiogames and text games etc.

 It might have some examples mentioned but these wouldn't be adverts for
 any specific developers as much as just shades of doom is a great example

 of an fps type of thing.

 i would also not suggest selling it, but having it as a freely available
 informational leaflet who's production is financed by a number of people
 in the community, though whether enough funds could be generated to
 produce sufficient copies would be another question. However if I were a
 person who didn't know about audiogames I am more likely to pick up a free

 braille or print leaflet from a table at the next function of blind
 organization x than pay for something about a subject I've never heard of

 before.

 Of course, if it was  successful and people liked it, more specific things

 could  be done later, but I don't think we're at that point sinse for most

 people in places like The Rnib it's just a matter of knowing that
 accessible computer games exist! let alone advertising anything specific.

 Beware the Grue!

 Dark.
 learn. The world is vast and wondrous strange and there are more things
 benieth the stars than even the archmaesters of the citadel can dream.
 - Original Message -
 From: Jeremy Brown tyr...@gmail.com
 To: gamers@audyssey.org
 Sent: Monday, June 15, 2015 8:26 PM
 Subject: Re: [Audyssey] braille/large print/other media for audio games
 (was info games game engines)


 Dark's suggestion of an informational blurb or pamphlet is the place
 where a number of developers could come together directly.  If we
 formed some sort of organization of our own, that worked with, and/or
 through the more politically minded organizations, it's possible they
 might take more notice of us.  Also too, defraying cost of printing
 might be easier if each developer contributed x amount and had x
 amount of space.  It would mean you'd be advertising in some cases
 with your competition, but, if the real issue is that not enough
 people know about the market at all, then that might be a way to get
 info into the community.  Audyssey might be a good launch point for
 such an item, since many developers subscribe.  Audyssey has a history
 of helping blind people connect to game developers, and it's exactly
 the sort of proactive approach that the political organizations
 attempt to take.  Further, we have developers here from multiple
 nations, so we could approach visually impaired organizations in
 multiple countries at once, and show that this is a global

Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-24 Thread dark
What about people who read large print or use a lense or magnifyer? what 
about people who are newly blind, have not learnt braille but have a reader?


really charlse, I don't see why your objecting to having information out 
there in multiple formats so strongly.


Beware the grue!

Dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 19, 2015 7:28 PM
Subject: Re: [Audyssey] braille/large print/other media for audio 
games(wasinfo games game engines)



I would not offer print pamphlets.  The selected audience for the 
information does not read print.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 16, 2015 7:15 AM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(wasinfo games game engines)




Hi jeremy.

A sort of general physical publication for various blind organizations 
might be a good idea in the future, sort of like a physical version of 
audeasy, but that wasn't the sort of scale I was thinking just as far as 
getting people on board went.


What I was imagining was somethingmore like a general introduction, 
perhaps twop thousand words at most which just explains what audio games 
are, what the bennifits of playing them might be, the differences betwene 
audiogames and text games etc.


It might have some examples mentioned but these wouldn't be adverts for 
any specific developers as much as just shades of doom is a great 
example of an fps type of thing.


i would also not suggest selling it, but having it as a freely available 
informational leaflet who's production is financed by a number of people 
in the community, though whether enough funds could be generated to 
produce sufficient copies would be another question. However if I were a 
person who didn't know about audiogames I am more likely to pick up a 
free braille or print leaflet from a table at the next function of blind 
organization x than pay for something about a subject I've never heard of 
before.


Of course, if it was  successful and people liked it, more specific 
things could  be done later, but I don't think we're at that point sinse 
for most people in places like The Rnib it's just a matter of knowing 
that accessible computer games exist! let alone advertising anything 
specific.


Beware the Grue!

Dark.
learn. The world is vast and wondrous strange and there are more things 
benieth the stars than even the archmaesters of the citadel can dream.
- Original Message - 
From: Jeremy Brown tyr...@gmail.com

To: gamers@audyssey.org
Sent: Monday, June 15, 2015 8:26 PM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(was info games game engines)




Dark's suggestion of an informational blurb or pamphlet is the place
where a number of developers could come together directly.  If we
formed some sort of organization of our own, that worked with, and/or
through the more politically minded organizations, it's possible they
might take more notice of us.  Also too, defraying cost of printing
might be easier if each developer contributed x amount and had x
amount of space.  It would mean you'd be advertising in some cases
with your competition, but, if the real issue is that not enough
people know about the market at all, then that might be a way to get
info into the community.  Audyssey might be a good launch point for
such an item, since many developers subscribe.  Audyssey has a history
of helping blind people connect to game developers, and it's exactly
the sort of proactive approach that the political organizations
attempt to take.  Further, we have developers here from multiple
nations, so we could approach visually impaired organizations in
multiple countries at once, and show that this is a global phenomenon.
If it was sold on the grounds of promoting not only independent
visually impaired entrepreneurs, but also the gamers who enjoy their
work, it might be able to crack the shell where one or two small
developers might not.

Just a thought,

Jeremy


On 6/15/15, gamers-requ...@audyssey.org gamers-requ...@audyssey.org 
wrote:

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Today's Topics:

   1. Re:  info

Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-24 Thread Thomas Ward
Hi Dark,

I have been asking myself those same questions. I understand Charles
really really really believes braille is the way to go on this, but as
I stated in a prior post it is not going to work for everybody simply
because not everyone with a visual impairment reads braille. We have
large print users, we have the newly blind, and we have others who for
one reason or another simply do not know or can't read braille.

For example, I happen to know a guy who is totally blind, and although
they tried to teach him braille he can't read braille. The problem is
that he has a rare form of Dyslexia where he can't mentally associate
sounds with words. Therefore he can't spell nor read because his brain
can't process the written word regardless of how it is written. He
does a lot via voice dictation and voice output because that is the
only way he can communicate via e-mail and other written forms of
communication.

While that might be a rare case. I merely want to bring up the point
that going all gung-ho for braille as the one-size fits all solution
isn't the case for everyone.

Cheers!



On 6/21/15, dark d...@xgam.org wrote:
 What about people who read large print or use a lense or magnifyer? what
 about people who are newly blind, have not learnt braille but have a
 reader?

 really charlse, I don't see why your objecting to having information out
 there in multiple formats so strongly.

 Beware the grue!

 Dark.
 There is always more to know, more to see, more to learn. The world is vast

 and wondrous strange and there are more things benieth the stars than even
 the archmaesters of the citadel can dream.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-24 Thread dark

Hi Tom.

I think this debate has slightly wandered off the mark and got mixed up with 
the Is there still a use for braille debate which obviously some people 
like Charlse have very strong opinions on.


However this is fundamentally nothing to do with whether braille is or is 
not any use in general, it's a question of how to inform people about 
audiogames who may not know about them.


Yes, some people who currently don't know about audiogames will read 
braille, therefore there should be a braille leaflet, however some people 
will read large print so there should be a large print one, some people will 
prefer to read online with a synth so there should be an electronic one, 
hell if anyone knows how to print in Moon I'd suggest doing it in that as 
well :D.


Perhaps getting this conversation back onto how to produce and distribute a 
leaflet in any and all possible formats, rather than a reitteration of the 
braille debate might be helpful here.


Beware the Grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 24, 2015 1:38 PM
Subject: Re: [Audyssey] braille/large print/other media for audio 
games(wasinfo games game engines)




Hi Dark,

I have been asking myself those same questions. I understand Charles
really really really believes braille is the way to go on this, but as
I stated in a prior post it is not going to work for everybody simply
because not everyone with a visual impairment reads braille. We have
large print users, we have the newly blind, and we have others who for
one reason or another simply do not know or can't read braille.

For example, I happen to know a guy who is totally blind, and although
they tried to teach him braille he can't read braille. The problem is
that he has a rare form of Dyslexia where he can't mentally associate
sounds with words. Therefore he can't spell nor read because his brain
can't process the written word regardless of how it is written. He
does a lot via voice dictation and voice output because that is the
only way he can communicate via e-mail and other written forms of
communication.

While that might be a rare case. I merely want to bring up the point
that going all gung-ho for braille as the one-size fits all solution
isn't the case for everyone.

Cheers!



On 6/21/15, dark d...@xgam.org wrote:

What about people who read large print or use a lense or magnifyer? what
about people who are newly blind, have not learnt braille but have a
reader?

really charlse, I don't see why your objecting to having information out
there in multiple formats so strongly.

Beware the grue!

Dark.
There is always more to know, more to see, more to learn. The world is 
vast


and wondrous strange and there are more things benieth the stars than 
even

the archmaesters of the citadel can dream.


---
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.




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Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-21 Thread shaun everiss

hmmm that may be a bit hard.

At 11:13 a.m. 20/06/2015, you wrote:

Looks like that's two of us - only thing left to figure out would be
shipping.

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Friday, June 19, 2015 15:19
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] braille/large print/other media for audio
games(wasinfo games game engines)

I'm going to get this embosser going again.  I just checked with Duxbury.
The cost will be zero.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 19, 2015 1:48 PM
Subject: Re: [Audyssey] braille/large print/other media for audio games
(wasinfo games game engines)


I have an embosser and Duxbury translation software for it on my laptop.
I've also got about 2,000 sheets of paper.  I'll check into the cost of
license renewal for the translation software.

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished, you! really! are! finished!
 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, June 19, 2015 8:25 AM
 Subject: Re: [Audyssey] braille/large print/other media for audio games
 (was info games game engines)


 Hi Dark,

 Okay, I see what you mean about using a third-party braille
 transcription service, a good idea, but I'm not sure what something
 like that would cost. The only one that comes to mind off the top of
 my head in the USA is American Printing House for the Blind, but as I
 have never transcribed anything through them personally I haven't a
 clue what it would cost to run x number of copies of an informational
 pamphlet off for organizations using APH's services. I'm sure it won't
 cost as high as buying an embosser, software, paper, etc but at the
 same time I could see it costing quite a bit. Unfortunately, braille
 is a very expensive medium so it is likely to be a fairly costly
 investment regardless of what someone does.

 I think what might be a better tact as far as information sharing and
 advertising goes is actually create a pamphlet which can be
 redistributed through the various blind resellers. I don't know what
 you have over in the UK and in Europe but here in the USA there are a
 number of well known resellers such as In dependant Living Aids, Maxi
 Aids, Light House, and so forth who are in the business of selling
 blind products such as canes, Olympus recorders, Jaws, you name it.
 Since they are in the business to make money and they have a catalog
 which gets shipped out to a lot of blind customers I'd say that would
 be the ideal way to advertise. Since companies like Independent Living
 Aids, for example, are in the business of making money and are not a
 organization they might be more receptive to sponsoring games and
 other entertainment products that would fall outside the purview of
 organizations.

 Cheers!


 On 6/19/15, dark d...@xgam.org wrote:
 Hi Tom.

 Buy an embosser? that is way more overkill than I am thinking here.
 In
 the Uk at least there are braille  transcription services that will
 spend
 their time on printing, it's one way that  say a local theatre can get
 braille programs, sinse you are correct that braille embossers are
 stupidly

 expensive.

 I don't have a clear idea on costs, sinse it's not something I've looked
 into but I don't believe it's that much, particularly as regards
 reproducing

 the thing once you've got one printed and then are making copies.

 As to people who don't have much to do with the blind community, well to
 be

 honest I fall into that category marginly myself simply because I don't
 find

 blindness events or organizations that helpful or that I have much in
 common

 with a lot of other blind people,  though i still do look at the
 news
 letters just in case anything vaguely interesting comes up, and would
 probably pick up a leaflet on something like games.

 of course there will be some people who literally don't have anything at
 all

 with any blindness organization, but you can't cover everyone! my
 suggestion

 of an intro leaflet was just to let more people know who normally might
 not.

 Beware the grue!

 Dark.


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Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-21 Thread dark

Hi Jim.

That is a very good suggestion Jim, and shouldn't be too hard to arrange 
either,  though distributing the cds could be interesting.


All the best,

Dark.


There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: dark Gamers@audyssey.org
Sent: Sunday, June 21, 2015 3:50 PM
Subject: Re: [Audyssey] braille/large print/other media for audio 
games(wasinfo games game engines)





Hi Dark,

I'm not sure if this has been mentioned, but I was thinking that another 
way that the pamphlet could be distributed could be to have it read by a 
human or synthesized voice and then burnt to an audio CD.


BFN

Jim

They said that it couldn't be done, so I didn't do it.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-21 Thread Danielle Ledet
I totally agree with Charles and Josh. I will have to buy my own
equipment now including stuff I already had which was disposed of by
others. I was admittedly peeved by that statement about playing gamaes
on the computer.

On 6/21/15, dark d...@xgam.org wrote:
 Hi Jim.

 That is a very good suggestion Jim, and shouldn't be too hard to arrange
 either,  though distributing the cds could be interesting.

 All the best,

 Dark.


 There is always more to know, more to see, more to learn. The world is vast

 and wondrous strange and there are more things benieth the stars than even
 the archmaesters of the citadel can dream.
 - Original Message -
 From: Jim Kitchen j...@kitchensinc.net
 To: dark Gamers@audyssey.org
 Sent: Sunday, June 21, 2015 3:50 PM
 Subject: Re: [Audyssey] braille/large print/other media for audio
 games(wasinfo games game engines)



 Hi Dark,

 I'm not sure if this has been mentioned, but I was thinking that another
 way that the pamphlet could be distributed could be to have it read by a
 human or synthesized voice and then burnt to an audio CD.

 BFN

 Jim

 They said that it couldn't be done, so I didn't do it.

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
 ---
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 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.



 ---
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Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-21 Thread Jim Kitchen


Hi Dark,

I'm not sure if this has been mentioned, but I was thinking that another way 
that the pamphlet could be distributed could be to have it read by a human or 
synthesized voice and then burnt to an audio CD.

BFN

Jim

They said that it couldn't be done, so I didn't do it.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-21 Thread Charles Rivard
I would not offer print pamphlets.  The selected audience for the 
information does not read print.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 16, 2015 7:15 AM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(wasinfo games game engines)




Hi jeremy.

A sort of general physical publication for various blind organizations 
might be a good idea in the future, sort of like a physical version of 
audeasy, but that wasn't the sort of scale I was thinking just as far as 
getting people on board went.


What I was imagining was somethingmore like a general introduction, 
perhaps twop thousand words at most which just explains what audio games 
are, what the bennifits of playing them might be, the differences betwene 
audiogames and text games etc.


It might have some examples mentioned but these wouldn't be adverts for 
any specific developers as much as just shades of doom is a great example 
of an fps type of thing.


i would also not suggest selling it, but having it as a freely available 
informational leaflet who's production is financed by a number of people 
in the community, though whether enough funds could be generated to 
produce sufficient copies would be another question. However if I were a 
person who didn't know about audiogames I am more likely to pick up a free 
braille or print leaflet from a table at the next function of blind 
organization x than pay for something about a subject I've never heard of 
before.


Of course, if it was  successful and people liked it, more specific things 
could  be done later, but I don't think we're at that point sinse for most 
people in places like The Rnib it's just a matter of knowing that 
accessible computer games exist! let alone advertising anything specific.


Beware the Grue!

Dark.
learn. The world is vast and wondrous strange and there are more things 
benieth the stars than even the archmaesters of the citadel can dream.
- Original Message - 
From: Jeremy Brown tyr...@gmail.com

To: gamers@audyssey.org
Sent: Monday, June 15, 2015 8:26 PM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(was info games game engines)




Dark's suggestion of an informational blurb or pamphlet is the place
where a number of developers could come together directly.  If we
formed some sort of organization of our own, that worked with, and/or
through the more politically minded organizations, it's possible they
might take more notice of us.  Also too, defraying cost of printing
might be easier if each developer contributed x amount and had x
amount of space.  It would mean you'd be advertising in some cases
with your competition, but, if the real issue is that not enough
people know about the market at all, then that might be a way to get
info into the community.  Audyssey might be a good launch point for
such an item, since many developers subscribe.  Audyssey has a history
of helping blind people connect to game developers, and it's exactly
the sort of proactive approach that the political organizations
attempt to take.  Further, we have developers here from multiple
nations, so we could approach visually impaired organizations in
multiple countries at once, and show that this is a global phenomenon.
If it was sold on the grounds of promoting not only independent
visually impaired entrepreneurs, but also the gamers who enjoy their
work, it might be able to crack the shell where one or two small
developers might not.

Just a thought,

Jeremy


On 6/15/15, gamers-requ...@audyssey.org gamers-requ...@audyssey.org 
wrote:

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Today's Topics:

   1. Re:  info AudioGames Game Engine (dark)
   2. Re:  tips for playing bg chess (dark)
   3. Re:  tips for playing bg chess (Ron Schamerhorn)
   4. Re:  info AudioGames Game Engine (Thomas Ward)
   5. Re:  info AudioGames Game Engine (dark)


--

Message: 1
Date: Mon, 15 Jun 2015 17:27:27 +0100
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] info AudioGames Game Engine
Message-ID: 310941689A6043FBA74A76411331CCD7@ownere8ba8066c
Content-Type: text/plain; format=flowed; charset=iso-8859-1;
reply-type=original

Hi Knick.

that is an idea, though reselling is also quite a pain to setup as well,
particularly sinse in the past when it's been

Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-20 Thread dark

Hi Charlse.

I disagree with you that anyone already with a computer and access to a 
search engine would discover audio games, sinse many blind people are given 
a computer and told this is for work and not much else.


Up until I saw the article I mentioned in the braile circular in 2003, the 
idea that you could play games on a computer just plane hadn't occurred to 
me. About the most fun I'd had was using ms word to make character sheets 
for DD tabletop games, and that was still essentially word processing, I 
assumed computer games were just on consoles and it would never have even 
occurred to me that a game with sound could be fun even if one did exist.


If your a blind person and presented with a computer and told this is for 
work it won't occur to many to experiment outside of that, which will also 
affect their computer skills quite badly.


The case is even worse on ap store related systems sinse you will get a hell 
of a lot of results to inaccessible games even if it occurs to you to search 
for them.


However,  sinse such a leaflet needs to be written on computer anyway, 
having an electronic copy is hardly going to be an issue, it's getting one 
done in braille and possibly large print and then the physical distribution 
of such that will be the problem.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 20, 2015 3:09 PM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(wasinfo games game engines)



If you can use screen magnification software on your PC, I would think 
that you can also play graphically oriented games, and so would not fall 
into the market this project is aimed at.


If you are not braille literate due to a lack of its importance in your 
life, and you rely on your audio speech technology, you can use a search 
engine or Email, and are not a member of the target audience, either.


That leaves those who get their information through the use of braille, 
and who are not aware of the existence of computer games designed for 
blind people.  They may not even have a computer, and the gaming might be 
what gets them interested.  The braille readers who may be cut off from 
the computer literate should be the focus.


Maybe other methods of pamphlet distribution can be available at 
conventions or other gathering events where there will be a lot of blind 
and visually impaired people, but I think that braille should be the main 
media format.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 20, 2015 7:08 AM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(was info games game engines)




Hi Charles,

Interesting you brought the subject up of preference for braille over
electronic formats because it is one I think directly needs addressed.
Main reason I feel it needs to be addressed is we have something of a
generational gap here in this country and perhaps around the world.

There are undoubtedly older blind people who grew up on braille, were
taught to use it for anything and everything, and have a personal
preference for braille materials when and where possible. Now, we have
many younger blind people, particularly millennials, who favor
technology over braille. Some will outright state braille is no longer
relevant, and have abysmal to little braille literacy because they
spend their day using their iPhone, iPad, PC or some other gadget
which has replaced the use of braille in his or her life.

In short, if someone were to go move forward with this informational
campaign it might be better to offer more than one method of
distribution or format. I can clearly see there are valid arguments
for braille and also just as equally valid arguments for something
else electronic. Not to mention we haven't even talked about large
print which is necessary for those with low vision problems who don't
read braille but do need large print etc.

Cheers!


On 6/19/15, Charles Rivard wee1s...@fidnet.com wrote:
I would like to see such advertisements made available to blind people 
in
formats other than electronic for a change.  Although they may be few, 
there


are people who prefer to do their own reading.  There also may be people 
who


don't use a computer, but would if something gets their interest.  What 
made


the computer gain popularity with businesses was a killer 
application--the

Spreadsheet.  Once their value was realized, we've never looked back.
Gaming could be the killer application for the blind, and you've got

Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-20 Thread john
Just because you can, doesn't mean you do. I think we should also target the 
folks who've been told you use your computer to type documents, and nothing 
else.

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Saturday, June 20, 2015 10:09
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(wasinfo games game engines)

If you can use screen magnification software on your PC, I would think that
you can also play graphically oriented games, and so would not fall into the
market this project is aimed at.

If you are not braille literate due to a lack of its importance in your
life, and you rely on your audio speech technology, you can use a search
engine or Email, and are not a member of the target audience, either.

That leaves those who get their information through the use of braille, and
who are not aware of the existence of computer games designed for blind
people.  They may not even have a computer, and the gaming might be what
gets them interested.  The braille readers who may be cut off from the
computer literate should be the focus.

Maybe other methods of pamphlet distribution can be available at conventions
or other gathering events where there will be a lot of blind and visually
impaired people, but I think that braille should be the main media format.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 20, 2015 7:08 AM
Subject: Re: [Audyssey] braille/large print/other media for audio games (was
info games game engines)


 Hi Charles,

 Interesting you brought the subject up of preference for braille over
 electronic formats because it is one I think directly needs addressed.
 Main reason I feel it needs to be addressed is we have something of a
 generational gap here in this country and perhaps around the world.

 There are undoubtedly older blind people who grew up on braille, were
 taught to use it for anything and everything, and have a personal
 preference for braille materials when and where possible. Now, we have
 many younger blind people, particularly millennials, who favor
 technology over braille. Some will outright state braille is no longer
 relevant, and have abysmal to little braille literacy because they
 spend their day using their iPhone, iPad, PC or some other gadget
 which has replaced the use of braille in his or her life.

 In short, if someone were to go move forward with this informational
 campaign it might be better to offer more than one method of
 distribution or format. I can clearly see there are valid arguments
 for braille and also just as equally valid arguments for something
 else electronic. Not to mention we haven't even talked about large
 print which is necessary for those with low vision problems who don't
 read braille but do need large print etc.

 Cheers!


 On 6/19/15, Charles Rivard wee1s...@fidnet.com wrote:
 I would like to see such advertisements made available to blind people in
 formats other than electronic for a change.  Although they may be few,
 there

 are people who prefer to do their own reading.  There also may be people
 who

 don't use a computer, but would if something gets their interest.  What
 made

 the computer gain popularity with businesses was a killer
 application--the
 Spreadsheet.  Once their value was realized, we've never looked back.
 Gaming could be the killer application for the blind, and you've got to
 find

 out about the gaming field from somewhere.  Maybe through a friend or
 something, but nothing beats reading about it unaided in any way,
 browsing a

 catalog or advertisement pamphlet at your own pace and leisure.  Braille
 is

 the way to go.  No machine is necessary.  Read it yourself, just like
 anyone

 else at conventions does.

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,

 you! really! are! finished!

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 -
 No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 2015.0.5961 / Virus Database: 4365/10057 - Release Date: 06/20/15



---
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You can make changes or update your subscription via the web, at
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Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-20 Thread Charles Rivard
Those who say that you cannot use the computer for other than work related 
tasks should also be targets.  They should also be asked if they use their 
computer for strictly those purposes or if they know others who take this 
attitude.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: john jpcarnemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 20, 2015 3:15 PM
Subject: Re: [Audyssey] braille/large print/other media for audio 
games(wasinfo games game engines)



Just because you can, doesn't mean you do. I think we should also target 
the
folks who've been told you use your computer to type documents, and 
nothing

else.

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Saturday, June 20, 2015 10:09
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] braille/large print/other media for audio games
(wasinfo games game engines)

If you can use screen magnification software on your PC, I would think 
that
you can also play graphically oriented games, and so would not fall into 
the

market this project is aimed at.

If you are not braille literate due to a lack of its importance in your
life, and you rely on your audio speech technology, you can use a search
engine or Email, and are not a member of the target audience, either.

That leaves those who get their information through the use of braille, 
and

who are not aware of the existence of computer games designed for blind
people.  They may not even have a computer, and the gaming might be what
gets them interested.  The braille readers who may be cut off from the
computer literate should be the focus.

Maybe other methods of pamphlet distribution can be available at 
conventions

or other gathering events where there will be a lot of blind and visually
impaired people, but I think that braille should be the main media format.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,

you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 20, 2015 7:08 AM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(was

info games game engines)



Hi Charles,

Interesting you brought the subject up of preference for braille over
electronic formats because it is one I think directly needs addressed.
Main reason I feel it needs to be addressed is we have something of a
generational gap here in this country and perhaps around the world.

There are undoubtedly older blind people who grew up on braille, were
taught to use it for anything and everything, and have a personal
preference for braille materials when and where possible. Now, we have
many younger blind people, particularly millennials, who favor
technology over braille. Some will outright state braille is no longer
relevant, and have abysmal to little braille literacy because they
spend their day using their iPhone, iPad, PC or some other gadget
which has replaced the use of braille in his or her life.

In short, if someone were to go move forward with this informational
campaign it might be better to offer more than one method of
distribution or format. I can clearly see there are valid arguments
for braille and also just as equally valid arguments for something
else electronic. Not to mention we haven't even talked about large
print which is necessary for those with low vision problems who don't
read braille but do need large print etc.

Cheers!


On 6/19/15, Charles Rivard wee1s...@fidnet.com wrote:
I would like to see such advertisements made available to blind people 
in

formats other than electronic for a change.  Although they may be few,
there

are people who prefer to do their own reading.  There also may be people
who

don't use a computer, but would if something gets their interest.  What
made

the computer gain popularity with businesses was a killer
application--the
Spreadsheet.  Once their value was realized, we've never looked back.
Gaming could be the killer application for the blind, and you've got to
find

out about the gaming field from somewhere.  Maybe through a friend or
something, but nothing beats reading about it unaided in any way,
browsing a

catalog or advertisement pamphlet at your own pace and leisure.  Braille
is

the way to go.  No machine is necessary.  Read it yourself, just like
anyone

else at conventions does.

---
Be positive!  When it comes to being defeated, if you think you're
finished,

you! really! are! finished!


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched

Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-19 Thread john
Looks like that's two of us - only thing left to figure out would be 
shipping.

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Friday, June 19, 2015 15:19
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] braille/large print/other media for audio 
games(wasinfo games game engines)

I'm going to get this embosser going again.  I just checked with Duxbury.
The cost will be zero.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 19, 2015 1:48 PM
Subject: Re: [Audyssey] braille/large print/other media for audio games
(wasinfo games game engines)


I have an embosser and Duxbury translation software for it on my laptop.
I've also got about 2,000 sheets of paper.  I'll check into the cost of
license renewal for the translation software.

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished, you! really! are! finished!
 - Original Message - 
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, June 19, 2015 8:25 AM
 Subject: Re: [Audyssey] braille/large print/other media for audio games
 (was info games game engines)


 Hi Dark,

 Okay, I see what you mean about using a third-party braille
 transcription service, a good idea, but I'm not sure what something
 like that would cost. The only one that comes to mind off the top of
 my head in the USA is American Printing House for the Blind, but as I
 have never transcribed anything through them personally I haven't a
 clue what it would cost to run x number of copies of an informational
 pamphlet off for organizations using APH's services. I'm sure it won't
 cost as high as buying an embosser, software, paper, etc but at the
 same time I could see it costing quite a bit. Unfortunately, braille
 is a very expensive medium so it is likely to be a fairly costly
 investment regardless of what someone does.

 I think what might be a better tact as far as information sharing and
 advertising goes is actually create a pamphlet which can be
 redistributed through the various blind resellers. I don't know what
 you have over in the UK and in Europe but here in the USA there are a
 number of well known resellers such as In dependant Living Aids, Maxi
 Aids, Light House, and so forth who are in the business of selling
 blind products such as canes, Olympus recorders, Jaws, you name it.
 Since they are in the business to make money and they have a catalog
 which gets shipped out to a lot of blind customers I'd say that would
 be the ideal way to advertise. Since companies like Independent Living
 Aids, for example, are in the business of making money and are not a
 organization they might be more receptive to sponsoring games and
 other entertainment products that would fall outside the purview of
 organizations.

 Cheers!


 On 6/19/15, dark d...@xgam.org wrote:
 Hi Tom.

 Buy an embosser? that is way more overkill than I am thinking here.
 In
 the Uk at least there are braille  transcription services that will
 spend
 their time on printing, it's one way that  say a local theatre can get
 braille programs, sinse you are correct that braille embossers are
 stupidly

 expensive.

 I don't have a clear idea on costs, sinse it's not something I've looked
 into but I don't believe it's that much, particularly as regards
 reproducing

 the thing once you've got one printed and then are making copies.

 As to people who don't have much to do with the blind community, well to
 be

 honest I fall into that category marginly myself simply because I don't
 find

 blindness events or organizations that helpful or that I have much in
 common

 with a lot of other blind people,  though i still do look at the
 news
 letters just in case anything vaguely interesting comes up, and would
 probably pick up a leaflet on something like games.

 of course there will be some people who literally don't have anything at
 all

 with any blindness organization, but you can't cover everyone! my
 suggestion

 of an intro leaflet was just to let more people know who normally might
 not.

 Beware the grue!

 Dark.


 ---
 Gamers mailing list __ Gamers@audyssey.org
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 You can make changes or update your subscription via the web, at
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 You can make

Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-19 Thread Charles Rivard
I think this would be a good idea, also.  At conventions and other such 
events, there are tons of pamphlets and such for people to pick up and 
browse at their leisure, and it's high time there were more made available 
to blind people who do their own reading in the form of braille.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 19, 2015 11:28 AM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(wasinfo games game engines)




Hi.

That is a good suggestion, and it is true there are likely people who 
might read electronic cattalogues who probably would not readily  run 
across sites like audiogames.net or even whitestic.co.uk by default. 
However, the reason I specifically suggested braille even though I myself 
am not overly a fan of braille is precisely to appeal to people who 
aren't! as up on things like searching the internet or using screen 
readers and who might not think of games on a computer as something either 
accessible or fun, particularly if they've just been given a computer and 
told hay this is for work and that is all.




Beware the grue!

Dark.

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Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-19 Thread Charles Rivard
I'm going to get this embosser going again.  I just checked with Duxbury. 
The cost will be zero.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 19, 2015 1:48 PM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(wasinfo games game engines)



I have an embosser and Duxbury translation software for it on my laptop. 
I've also got about 2,000 sheets of paper.  I'll check into the cost of 
license renewal for the translation software.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 19, 2015 8:25 AM
Subject: Re: [Audyssey] braille/large print/other media for audio games 
(was info games game engines)




Hi Dark,

Okay, I see what you mean about using a third-party braille
transcription service, a good idea, but I'm not sure what something
like that would cost. The only one that comes to mind off the top of
my head in the USA is American Printing House for the Blind, but as I
have never transcribed anything through them personally I haven't a
clue what it would cost to run x number of copies of an informational
pamphlet off for organizations using APH's services. I'm sure it won't
cost as high as buying an embosser, software, paper, etc but at the
same time I could see it costing quite a bit. Unfortunately, braille
is a very expensive medium so it is likely to be a fairly costly
investment regardless of what someone does.

I think what might be a better tact as far as information sharing and
advertising goes is actually create a pamphlet which can be
redistributed through the various blind resellers. I don't know what
you have over in the UK and in Europe but here in the USA there are a
number of well known resellers such as In dependant Living Aids, Maxi
Aids, Light House, and so forth who are in the business of selling
blind products such as canes, Olympus recorders, Jaws, you name it.
Since they are in the business to make money and they have a catalog
which gets shipped out to a lot of blind customers I'd say that would
be the ideal way to advertise. Since companies like Independent Living
Aids, for example, are in the business of making money and are not a
organization they might be more receptive to sponsoring games and
other entertainment products that would fall outside the purview of
organizations.

Cheers!


On 6/19/15, dark d...@xgam.org wrote:

Hi Tom.

Buy an embosser? that is way more overkill than I am thinking here. 
In
the Uk at least there are braille  transcription services that will 
spend

their time on printing, it's one way that  say a local theatre can get
braille programs, sinse you are correct that braille embossers are 
stupidly


expensive.

I don't have a clear idea on costs, sinse it's not something I've looked
into but I don't believe it's that much, particularly as regards 
reproducing


the thing once you've got one printed and then are making copies.

As to people who don't have much to do with the blind community, well to 
be


honest I fall into that category marginly myself simply because I don't 
find


blindness events or organizations that helpful or that I have much in 
common


with a lot of other blind people,  though i still do look at the 
news

letters just in case anything vaguely interesting comes up, and would
probably pick up a leaflet on something like games.

of course there will be some people who literally don't have anything at 
all


with any blindness organization, but you can't cover everyone! my 
suggestion


of an intro leaflet was just to let more people know who normally might
not.

Beware the grue!

Dark.


---
Gamers mailing list __ Gamers@audyssey.org
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gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



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You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


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