Re: [Gimp-developer] Gimp 2.8 plugins which not work properly with Gimp 2.9.x/2.10.x

2017-06-24 Thread Thorsten Stettin

Am 24.06.17 um 10:24 schrieb Alexandre Prokoudine:

Which is more overwhelming for a user? Not being able to locate a
blacklisted plugin or being able to tell people what error it fails with?

Alex

You answers my questions with questions. Nice, Dude. 8-)


24 июня 2017 г. 11:10 пользователь "Thorsten Stettin" <
thorsten.stet...@gmail.com> написал:


Good morning, folks,

AFAIK there are some old plugins which not work properly with Gimp
2.9.x/2.10.x.

Is there any way to determine which old plugins don't work (properly) any
more?

I concern that some users could be confused if their favourite plugins
crashes e.g. I think that could be a bad user experience.

Any ideas? Blacklisting?

Cheers

--
Lao-Tse sagt: Nichtstun ist besser, als mit viel Mühe nichts zu schaffen.
Und er sagt auch: Ich habe drei Schätze, die ich hüte und hege.
Der eine ist die Liebe, der zweite ist die Genügsamkeit, der dritte ist
die Demut.
Nur der Liebende ist mutig, nur der Genügsame ist großzügig, nur der
Demütige ist fähig zu herrschen.



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--
Lao-Tse sagt: Nichtstun ist besser, als mit viel Mühe nichts zu schaffen.
Und er sagt auch: Ich habe drei Schätze, die ich hüte und hege.
Der eine ist die Liebe, der zweite ist die Genügsamkeit, der dritte ist die 
Demut.
Nur der Liebende ist mutig, nur der Genügsame ist großzügig, nur der Demütige 
ist fähig zu herrschen.


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Re: [Gimp-developer] Gimp 2.8 plugins which not work properly with Gimp 2.9.x/2.10.x

2017-06-24 Thread Alexandre Prokoudine
Which is more overwhelming for a user? Not being able to locate a
blacklisted plugin or being able to tell people what error it fails with?

Alex

24 июня 2017 г. 11:10 пользователь "Thorsten Stettin" <
thorsten.stet...@gmail.com> написал:

> Good morning, folks,
>
> AFAIK there are some old plugins which not work properly with Gimp
> 2.9.x/2.10.x.
>
> Is there any way to determine which old plugins don't work (properly) any
> more?
>
> I concern that some users could be confused if their favourite plugins
> crashes e.g. I think that could be a bad user experience.
>
> Any ideas? Blacklisting?
>
> Cheers
>
> --
> Lao-Tse sagt: Nichtstun ist besser, als mit viel Mühe nichts zu schaffen.
> Und er sagt auch: Ich habe drei Schätze, die ich hüte und hege.
> Der eine ist die Liebe, der zweite ist die Genügsamkeit, der dritte ist
> die Demut.
> Nur der Liebende ist mutig, nur der Genügsame ist großzügig, nur der
> Demütige ist fähig zu herrschen.
>
>
>
> ___
> gimp-developer-list mailing list
> List address:gimp-developer-list@gnome.org
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> developer-list
> List archives:   https://mail.gnome.org/archives/gimp-developer-list
>
>
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Re: [Gimp-developer] Gimp 2.8 DDS plug in

2016-02-05 Thread Alexandre Prokoudine
On Sun, Jan 31, 2016 at 11:16 PM, Robert Cooling wrote:
> Hello,
>
> I've recently installed the plug in for DDS 3.0 from the google code
> archive, I've installed by instructions from the read me file, It can read
> DDS files when i search them, However it won't show any images, just
> background(black and white squares)

The Windows build of this plugin is known to be broken.

Alex
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Re: [Gimp-developer] GIMP 2.8 / 2.9 File explorer

2014-10-30 Thread Michael Schumacher


On October 30, 2014 7:04:35 AM CET, Joseph Bupe joseph.b...@gmail.com wrote:

Did you even compare the Gimp's open file explorer with that of Krita?

I guess you're on different platforms. 

Personally, I prefer the current file dialogs over e.g. the Windows ones.

But ultimately, this mostly depends on what GTK+ offers or chooses there. 
-- 
Regards, 
Michael
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Re: [Gimp-developer] GIMP 2.8 / 2.9 File explorer

2014-10-30 Thread Alexandre Prokoudine
30 окт. 2014 г. 3:32 пользователь Joseph Bupe joseph.b...@gmail.com
написал:

 Hi developers,

 I would love to see the GIMP open file explorer updated to allow multiple
 thumbnail view; unlike the current explorer where I have to know the name
 of the file and click it to view it's thumbnail.

Joseph,

As Michael pointed out, this isn't exactly GIMP's file explorer. So your
request, while understandable, is somewhat misplaced.

The requst for thumbnail view is out there for a while:

https://bugzilla.gnome.org/show_bug.cgi?id=141154

So far nobody succeeded completing the code that was written, and even then
we'd have to complete the GTK+3 port first.

Alex
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Re: [Gimp-developer] GIMP 2.8 / 2.9 File explorer

2014-10-30 Thread Boudewijn Rempt

On Thu, 30 Oct 2014, Alexandre Prokoudine wrote:


30 окт. 2014 г. 3:32 пользователь Joseph Bupe joseph.b...@gmail.com
написал:


Hi developers,

I would love to see the GIMP open file explorer updated to allow multiple
thumbnail view; unlike the current explorer where I have to know the name
of the file and click it to view it's thumbnail.


Joseph,

As Michael pointed out, this isn't exactly GIMP's file explorer. So your
request, while understandable, is somewhat misplaced.



Just a little background from the way Krita is wrestling with file 
dialogs... Qt supports using the platform file dialogs, actually using the 
GTK file dialog (not a rewritten look-alike) on Gnome, Unity or Mate, the

OSX one on OSX, the Windows one on Windows, the KDE one on KDE, using two
different api's. And a Qt one when Qt cannot figure out where the 
applicatiion is running.


This means having eight different sets of bugs and missing features, 
ranging from weird hangs when the application has something on the 
clipboard and the GTK file dialog opens, to the OSX file dialog selecting 
the wrong file type in the type dropdown if there are file types with more

than one standard extensions.

We might have previews on some platforms, but we also have pain on most. I 
must have spent more than forty hours fighting those issues, for very 
little real gain. If I were a user, I'd use an application like gwenview 
or the platform equivalent on a second monitor to manage my images and DD 
the images.


Boudewijn
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Re: [Gimp-developer] GIMP 2.8 / 2.9 File explorer

2014-10-30 Thread Paka

* Joseph Bupe joseph.b...@gmail.com [10-30-14 03:23]:
 On 30 October 2014 02:39, Paka ptilopt...@gmail.com wrote:
  * Joseph Bupe joseph.b...@gmail.com [10-29-14 20:34]:
 
   I would love to see the GIMP open file explorer
 
  er, file exploder ???  rather dolphin or krusader or ...
 
   updated to allow multiple thumbnail view; unlike the current explorer
   where I have to know the name of the file and click it to view it's
   thumbnail.
 
  Why want somthing you already have?  This is how my system works unless
  the image is larger that my preview settings.
 
   In Krita 2.8.2, images in a selected directory are displayed as
  thumbnails
   immediately you navigate to that directory. So if I do not know the name
  of
   a file I can choose it based on its content as seen from a thumbnail
  among
   other thumbnails, than clicking each file through the list of files as in
   GIMP.
  
   I hope this is a usability issue that can be resolved in the earliest
   possible time.
 
  You are missing something ???

 Hi Patrick
 
 You wrote  This is how my system works unless the image is larger that my
 preview settings.

so change the preview setting, duh 
 
 Exactly my point. This limitation does not seem to exist in Krita.

but you are in control, change it.
 
 You wrote You are missing something ???
 
 YES I am.
 
 Apparently, Krita opens files using the standard open file dialogue of
 the user's operating system.  IMHO, this is the way to go.

And the operating system is chosen by ...   hint, you.
 
 Did you even compare the Gimp's open file explorer with that of Krita?
 If not I challenge you to do so and see for your self than to believe
 they are the same.  See attachment if you can.

On my system they are quite similar.  Attachments aren't allowed here.

ps: Your quoting style is quite difficult besides answering questions
  before they are asked and including sigs and other irrelevant data. 
  Some consideration is expected.  One would think a computer
  professional as your sig indicates, would know better.  TOFU
ps2: I cleaned it up for you.  :^(


-- 
(paka)Patrick Shanahan   Plainfield, Indiana, USA  @ptilopteri
http://en.opensuse.orgopenSUSE Community Memberfacebook/ptilopteri
http://wahoo.no-ip.orgPhoto Album: http://wahoo.no-ip.org/gallery2
Registered Linux User #207535@ http://linuxcounter.net
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Re: [Gimp-developer] GIMP 2.8 / 2.9 File explorer

2014-10-30 Thread Joseph Bupe
I am now beginning to understand things here.

Maybe as Alex pointed out, we wait for GTK+3 port.

Thanx.

Joseph

On 30 October 2014 11:27, Boudewijn Rempt b...@valdyas.org wrote:

 On Thu, 30 Oct 2014, Alexandre Prokoudine wrote:

  30 окт. 2014 г. 3:32 пользователь Joseph Bupe joseph.b...@gmail.com
 написал:


 Hi developers,

 I would love to see the GIMP open file explorer updated to allow multiple
 thumbnail view; unlike the current explorer where I have to know the name
 of the file and click it to view it's thumbnail.


 Joseph,

 As Michael pointed out, this isn't exactly GIMP's file explorer. So your
 request, while understandable, is somewhat misplaced.


 Just a little background from the way Krita is wrestling with file
 dialogs... Qt supports using the platform file dialogs, actually using the
 GTK file dialog (not a rewritten look-alike) on Gnome, Unity or Mate, the
 OSX one on OSX, the Windows one on Windows, the KDE one on KDE, using two
 different api's. And a Qt one when Qt cannot figure out where the
 applicatiion is running.

 This means having eight different sets of bugs and missing features,
 ranging from weird hangs when the application has something on the
 clipboard and the GTK file dialog opens, to the OSX file dialog selecting
 the wrong file type in the type dropdown if there are file types with more
 than one standard extensions.

 We might have previews on some platforms, but we also have pain on most. I
 must have spent more than forty hours fighting those issues, for very
 little real gain. If I were a user, I'd use an application like gwenview or
 the platform equivalent on a second monitor to manage my images and DD the
 images.

 Boudewijn

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-- 
D/Insp. BUPE Joseph
*Data Protection Officer, INTERPOL NCB Lusaka*


*Zambia Police Service Headquarters,*
*Criminal Investigation Department,**P.O. Box 50104, Lusaka*
*Zambia*

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Re: [Gimp-developer] GIMP 2.8 / 2.9 File explorer

2014-10-30 Thread Joseph Bupe
n 30 October 2014 14:41, Paka ptilopt...@gmail.com wrote:


 * Joseph Bupe joseph.b...@gmail.com [10-30-14 03:23]:
  On 30 October 2014 02:39, Paka ptilopt...@gmail.com wrote:
   * Joseph Bupe joseph.b...@gmail.com [10-29-14 20:34]:
  
I would love to see the GIMP open file explorer
  
   er, file exploder ???  rather dolphin or krusader or ...
  
updated to allow multiple thumbnail view; unlike the current explorer
where I have to know the name of the file and click it to view it's
thumbnail.
  
   Why want somthing you already have?  This is how my system works unless
   the image is larger that my preview settings.
  
In Krita 2.8.2, images in a selected directory are displayed as
   thumbnails
immediately you navigate to that directory. So if I do not know the
 name
   of
a file I can choose it based on its content as seen from a thumbnail
   among
other thumbnails, than clicking each file through the list of files
 as in
GIMP.
   
I hope this is a usability issue that can be resolved in the earliest
possible time.
  
   You are missing something ???
 
  Hi Patrick
 
  You wrote  This is how my system works unless the image is larger that
 my
  preview settings.

 so change the preview setting, duh 

  Exactly my point. This limitation does not seem to exist in Krita.

 but you are in control, change it.

  You wrote You are missing something ???
 
  YES I am.
 
  Apparently, Krita opens files using the standard open file dialogue of
  the user's operating system.  IMHO, this is the way to go.

 And the operating system is chosen by ...   hint, you.

  Did you even compare the Gimp's open file explorer with that of Krita?
  If not I challenge you to do so and see for your self than to believe
  they are the same.  See attachment if you can.

 On my system they are quite similar.  Attachments aren't allowed here.

 ps: Your quoting style is quite difficult besides answering questions
   before they are asked and including sigs and other irrelevant data.
   Some consideration is expected.  One would think a computer
   professional as your sig indicates, would know better.  TOFU
 ps2: I cleaned it up for you.  :^(


 --
 (paka)Patrick Shanahan   Plainfield, Indiana, USA  @ptilopteri
 http://en.opensuse.orgopenSUSE Community Memberfacebook/ptilopteri
 http://wahoo.no-ip.orgPhoto Album: http://wahoo.no-ip.org/gallery2
 Registered Linux User #207535@ http://linuxcounter.net
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I am satisfied with the response given by Alex. Perhaps we wait for GTK+3
implementation.

Cheers.

Joseph
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Re: [Gimp-developer] GIMP 2.8 / 2.9 File explorer

2014-10-29 Thread Paka
* Joseph Bupe joseph.b...@gmail.com [10-29-14 20:34]:

 I would love to see the GIMP open file explorer 

er, file exploder ???  rather dolphin or krusader or ...

 updated to allow multiple thumbnail view; unlike the current explorer
 where I have to know the name of the file and click it to view it's
 thumbnail.

Why want somthing you already have?  This is how my system works unless
the image is larger that my preview settings.
 
 In Krita 2.8.2, images in a selected directory are displayed as thumbnails
 immediately you navigate to that directory. So if I do not know the name of
 a file I can choose it based on its content as seen from a thumbnail among
 other thumbnails, than clicking each file through the list of files as in
 GIMP.
 
 I hope this is a usability issue that can be resolved in the earliest
 possible time.

You are missing something ???

-- 
(paka)Patrick Shanahan   Plainfield, Indiana, USA  @ptilopteri
http://en.opensuse.orgopenSUSE Community Memberfacebook/ptilopteri
http://wahoo.no-ip.orgPhoto Album: http://wahoo.no-ip.org/gallery2
Registered Linux User #207535@ http://linuxcounter.net
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Re: [Gimp-developer] GIMP 2.8 on OS X fixes

2014-05-28 Thread Simone Karin Lehmann
Hi Sven,

Am 27.05.2014 um 05:24 schrieb scl scl.gp...@gmail.com:

 Hi Simone,
 
 an honest thank you for your efforts.
 In my build I'm also patching gtk-mac-integration
 so this might be of your interest.
 The patches are in /build/osx/patches of the build-osx
 branch.
 
 0002-Improve-internationalization-of-App-menu-and-other-s.patch:
 The current App menu implementation assumes that the application's name
 is at the end of the 'Hide' and 'Quit' menu item in all languages. This
 is grammatically incorrect for some languages, such as German.
 The patch inserts placeholders for the app name and fixes the
 translations where necessary.
 Fix references to the internationalization table (GtkOSXApplication)
 to ensure these strings are recognized at runtime.
 Fix broken encoding in the ro, ru, uk languages.
 Add language pt_BR (Brazilian Portuguese).
 

Thank you. I’ve already included those changes in my forked version.

BTW, if you convert the *strings files from UTF-16 to UTF-8 encoding, git will 
handle these as text and not as binary. And it will be easier to manipulate 
those files in shell scripts with sed, grep, cut, tr and other commands. Cocoa 
itself handles UTF-8 and UTF-16 encoded strings files interchangeable.


 0003-Keep-separators-between-placeholders.patch:
 Keeps menu separators between menu placeholders.
 It fixes the issue that some separators got lost in the menus,
 for instance the one between File/Send as e-mail and File/Properties
 etc.
 

yep, already done.

Regards
Simone 


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Re: [Gimp-developer] GIMP 2.8 on OS X fixes

2014-05-27 Thread Simone Karin Lehmann

Am 26.05.2014 um 21:17 schrieb Simone Karin Lehmann sim...@lisanet.de:

 
 The patch I’ve mentioned is a fork of the gtk-mac-integration library which I 
 heavily modified and patched. I’m currently cleaning up the code so that it 
 would compile without the need to patch the gtk-mac-integrationn library. And 
 I’ll try to write some basic documentation, why I did this, and what I’ve 
 changed, and why I did it.
 
 In a few words:
 - no undocumented and unofficial function to make the Apple menu. 
 - just use the official Cocoa API and a stub MainMenu.nib,generated with Xcode
 - the library itself now calls [NSApp finishLaunching] as soon as possible, 
 so there’S no need for an extra EventHandler to open files. This fixes the 
 mentioned bug.
 - don’ hide the ApplicationDelate protocol and don’t hide the notification 
 protocol, so the application can fully use these protocols. This made it very 
 easy to implement working dock menus and file open events
 
 So I’ll try to do my best to upload it in the next few days('til Thursday)….

I’ve just uploaded my patched version of the gtk-mac-integration library and 
committed it into my svn repository. 

https://sourceforge.net/p/gimponosx/code/HEAD/tree/

The README gives some information about why I did this, as I already mentioned 
in my above quoted posting, and gives some basic documentation about how to use 
the library.

I’ve patched GIMP’s 2.8.10 sources to use this forked library. The changes are 
in app/gui/gui.c and app/gui/gui-unique.c. You can find the patches in my svn 
too at

https://sourceforge.net/p/gimponosx/code/HEAD/tree/GimpPorts/ports/graphics/gimp2/files/

Regards
Simone Karin





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Re: [Gimp-developer] GIMP 2.8 on OS X fixes

2014-05-26 Thread Jehan Pagès
Hi Sven,

On Sun, May 25, 2014 at 8:22 PM, scl scl.gp...@gmail.com wrote:
 Hi,

 I’ve updated the OS X builder. The changes include:
 - Bugfix 721482: bring back languages other than English and
   offer them in the Preferences’ language selection listbox,
   show a translated GIMP app menu in various languages,
 - Bugfix 683177: bring back GIMP’s online user help in a web browser,
 - Bugfix 721449 and other fixes to make GIMP 2.8 build on OS X again,
 - add a configuration to build GIMP master,
 - a UI theme with better integration into the OS X look and feel,
 - an improved build how-to,
 - updated dependencies and
 - various fixes.

 Known remaining issues are:
 - Stock buttons in plug-in dialogs still read English instead
   of the users' language,
 - GIMP opens the user manual still in English when GIMP was
   started the usual way by clicking the program icon. It shows
   the proper language when started from a terminal window.
 If somebody has a clue on how to fix this I'd be grateful.

In other issues, do you have an idea about this:
https://bugzilla.gnome.org/show_bug.cgi?id=719723
Simone Karin Lehmann (added in Cc) was saying she already had a fix
for this crash, but she has not uploaded her patch and we are still
waiting. Since you apparently take good care of the OSX version, do
you have an idea of the fix she meant in her explanation?

Or maybe Simone, if you read this, we would really welcome the patch
you wrote about.

Thanks all! :-)

Jehan

 You find the update in GIMP’s osx-build branch and if we find
 no deal breaker it can go into the next GIMP 2.8 release.
 Thanks to all who helped me getting the job done.

 Mac developers, it would be nice if someone of you could build
 it on a platform other than OS X 10.9. and report back. The
 updated how to is /build/osx/README and here:
 https://git.gnome.org/browse/gimp/plain/build/osx/README?h=osx-build

 Kind regards,

 Sven
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Re: [Gimp-developer] GIMP 2.8 on OS X fixes

2014-05-26 Thread Simone Karin Lehmann
Hi Jehan,

sorry for answering so late. I’m really very busy in the last few weeks. 

The patch I’ve mentioned is a fork of the gtk-mac-integration library which I 
heavily modified and patched. I’m currently cleaning up the code so that it 
would compile without the need to patch the gtk-mac-integrationn library. And 
I’ll try to write some basic documentation, why I did this, and what I’ve 
changed, and why I did it.

In a few words:
- no undocumented and unofficial function to make the Apple menu. 
- just use the official Cocoa API and a stub MainMenu.nib,generated with Xcode
- the library itself now calls [NSApp finishLaunching] as soon as possible, so 
there’S no need for an extra EventHandler to open files. This fixes the 
mentioned bug.
- don’ hide the ApplicationDelate protocol and don’t hide the notification 
protocol, so the application can fully use these protocols. This made it very 
easy to implement working dock menus and file open events

So I’ll try to do my best to upload it in the next few days('til Thursday)….

Simone

Am 26.05.2014 um 18:40 schrieb Jehan Pagès jehan.marmott...@gmail.com:

 Hi Sven,
 
 On Sun, May 25, 2014 at 8:22 PM, scl scl.gp...@gmail.com wrote:
 Hi,
 
 I’ve updated the OS X builder. The changes include:
 - Bugfix 721482: bring back languages other than English and
  offer them in the Preferences’ language selection listbox,
  show a translated GIMP app menu in various languages,
 - Bugfix 683177: bring back GIMP’s online user help in a web browser,
 - Bugfix 721449 and other fixes to make GIMP 2.8 build on OS X again,
 - add a configuration to build GIMP master,
 - a UI theme with better integration into the OS X look and feel,
 - an improved build how-to,
 - updated dependencies and
 - various fixes.
 
 Known remaining issues are:
 - Stock buttons in plug-in dialogs still read English instead
  of the users' language,
 - GIMP opens the user manual still in English when GIMP was
  started the usual way by clicking the program icon. It shows
  the proper language when started from a terminal window.
 If somebody has a clue on how to fix this I'd be grateful.
 
 In other issues, do you have an idea about this:
 https://bugzilla.gnome.org/show_bug.cgi?id=719723
 Simone Karin Lehmann (added in Cc) was saying she already had a fix
 for this crash, but she has not uploaded her patch and we are still
 waiting. Since you apparently take good care of the OSX version, do
 you have an idea of the fix she meant in her explanation?
 
 Or maybe Simone, if you read this, we would really welcome the patch
 you wrote about.
 
 Thanks all! :-)
 
 Jehan
 
 You find the update in GIMP’s osx-build branch and if we find
 no deal breaker it can go into the next GIMP 2.8 release.
 Thanks to all who helped me getting the job done.
 
 Mac developers, it would be nice if someone of you could build
 it on a platform other than OS X 10.9. and report back. The
 updated how to is /build/osx/README and here:
 https://git.gnome.org/browse/gimp/plain/build/osx/README?h=osx-build
 
 Kind regards,
 
 Sven
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Re: [Gimp-developer] GIMP 2.8 on OS X fixes

2014-05-26 Thread scl

On  26.5.2014 at 6:40 PM Jehan Pagès wrote:
 In other issues, do you have an idea about this:

https://bugzilla.gnome.org/show_bug.cgi?id=719723


I tried yesterday with my GIMP 2.8.11 build of the build-osx branch
which is based on GIMP 2.8 (commit c4dc168 from 25.05.2014) and uses
lcms 1.19.
I can confirm that GIMP doesn't crash anymore. It still shows the error
message from comment 2 of this bug, but keeps running.
For the GIMP users this means that it should work in the next release
GIMP 2.8.12.

Kind regards,

Sven

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Re: [Gimp-developer] GIMP 2.8 on OS X fixes

2014-05-26 Thread scl

Hi Simone,

an honest thank you for your efforts.
In my build I'm also patching gtk-mac-integration
so this might be of your interest.
The patches are in /build/osx/patches of the build-osx
branch.

0002-Improve-internationalization-of-App-menu-and-other-s.patch:
The current App menu implementation assumes that the application's name
is at the end of the 'Hide' and 'Quit' menu item in all languages. This
is grammatically incorrect for some languages, such as German.
The patch inserts placeholders for the app name and fixes the
translations where necessary.
Fix references to the internationalization table (GtkOSXApplication)
to ensure these strings are recognized at runtime.
Fix broken encoding in the ro, ru, uk languages.
Add language pt_BR (Brazilian Portuguese).

0003-Keep-separators-between-placeholders.patch:
Keeps menu separators between menu placeholders.
It fixes the issue that some separators got lost in the menus,
for instance the one between File/Send as e-mail and File/Properties
etc.

As you're forking gtk-mac-integration you might want to integrate them,
too.

Kind regards,

Sven

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Re: [Gimp-developer] Gimp 2.8

2014-01-24 Thread Alexandre Prokoudine
On Fri, Jan 24, 2014 at 2:06 PM, Owen wrote:

 Use huggin if your are on linux.

Mind you, Hugin works on Windows and Mac just as well ;)

Alexandre
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Re: [Gimp-developer] Gimp 2.8

2014-01-24 Thread scl

On  24.1.2014 at 11:06 AM Owen wrote:

Krita has a plug in that uses huggin
and in my view easier to use.


That's interesting. What does a sketching
and painting application as Krita is do
with a stitching plug-in?
Anyway it would be nice to read more about
it but my searches had no success. Where
can I find more information about it?

For stitching I can recommened Microsoft's
[Image Composite Editor]. Although it's not
FOSS software it's free of charge and
I find it easy to use.
In the FOSS department also [Digikam] has
stitching capabilities by Hugin.

Kind regards,

Sven

[Image Composite Editor]:
https://research.microsoft.com/en-us/um/redmond/groups/ivm/ICE/

[Digikam]:
http://www.digikam.org/node/669
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Re: [Gimp-developer] Gimp 2.8

2014-01-24 Thread Partha Bagchi
Akkana Peck used to have a panorama plugin called Pandora (
http://www.shallowsky.com/software/pandora/). I don't know if she is still
maintaining it.

Disclaimer: I have not used it and so can't verify if it works with current
Gimp versions.



On Fri, Jan 24, 2014 at 5:34 AM, Boudewijn Rempt b...@valdyas.org wrote:

 On Fri, 24 Jan 2014, scl wrote:

  On  24.1.2014 at 11:06 AM Owen wrote:

 Krita has a plug in that uses huggin
 and in my view easier to use.


 That's interesting. What does a sketching
 and painting application as Krita is do
 with a stitching plug-in?
 Anyway it would be nice to read more about
 it but my searches had no success. Where
 can I find more information about it?

 For stitching I can recommened Microsoft's
 [Image Composite Editor]. Although it's not
 FOSS software it's free of charge and
 I find it easy to use.
 In the FOSS department also [Digikam] has
 stitching capabilities by Hugin.


 Krita used to have such a plugin in the 1.x, early 2.x days. We removed it
 before Krita 2.4 because it didn't fit our vision, was hard to maintain and
 we felt that Hugin did a better job anyway.

 If we get enough matte painters as users, it might return. Matte painting
 is one of our target use cases, and for that, stitching is very important.

 Boud

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Re: [Gimp-developer] Gimp 2.8

2014-01-24 Thread Pavel
Robert,

Pandora does not reproject the images. You can try my plugin, if you are
brave enough:

http://sourceforge.net/projects/adjustforpanora/

or on:

http://registry.gimp.org/node/27788

Pavel


On Fri, 2014-01-24 at 08:48 -0500, Partha Bagchi wrote:
 Akkana Peck used to have a panorama plugin called Pandora (
 http://www.shallowsky.com/software/pandora/). I don't know if she is still
 maintaining it.
 
 Disclaimer: I have not used it and so can't verify if it works with current
 Gimp versions.
 
 
 
 On Fri, Jan 24, 2014 at 5:34 AM, Boudewijn Rempt b...@valdyas.org wrote:
 
  On Fri, 24 Jan 2014, scl wrote:
 
   On  24.1.2014 at 11:06 AM Owen wrote:
 
  Krita has a plug in that uses huggin
  and in my view easier to use.
 
 
  That's interesting. What does a sketching
  and painting application as Krita is do
  with a stitching plug-in?
  Anyway it would be nice to read more about
  it but my searches had no success. Where
  can I find more information about it?
 
  For stitching I can recommened Microsoft's
  [Image Composite Editor]. Although it's not
  FOSS software it's free of charge and
  I find it easy to use.
  In the FOSS department also [Digikam] has
  stitching capabilities by Hugin.
 
 
  Krita used to have such a plugin in the 1.x, early 2.x days. We removed it
  before Krita 2.4 because it didn't fit our vision, was hard to maintain and
  we felt that Hugin did a better job anyway.
 
  If we get enough matte painters as users, it might return. Matte painting
  is one of our target use cases, and for that, stitching is very important.
 
  Boud
 
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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-29 Thread Michael Schumacher

On 28.03.2013 20:54, Partha Bagchi wrote:

Michael,

I didn't know about the GIMP PYTHONPATH. Where is it defined in the source?


No, the question was whether your version could rather add to PYTHONPATH 
instead of replacing it completely.


On IRC, Daniel Sabo suggested this might crash, because the system's 
python modules have been compiled by a different Python version. But 
apparently no one has tried this recently.


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Michael
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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-29 Thread Michael Schumacher

On 29.03.2013 11:27, Partha Bagchi wrote:


And you did mention GIMP PYTHONPATH which I don't believe exists. :)


environment PYTHONPATH in the environment of GIMP process and its 
plug-in processes. I thought that was obvious from the context, but 
apparently not :)



P.S. can you check if your mail software offers list reply, or at least 
offers to put the list address in the To: field and the original sender 
 into Cc:?


P.P.S. and for some reason, Thunderbird struggles to quote your messages 
properly (i.e. get the quote levels right)


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Michael
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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-29 Thread Ryan Krauss
Thanks for all your help.  I will check out the plugins.  I definitely use
GIMP for 2 fairly different cases: my digital whiteboard for lecturing and
editing my own photos (mostly of my kids - but I take it pretty
seriously).  So, I will look into that.

Most of the personal stuff I will still do in Ubuntu (my MacBook Air is
supposed to be a work computer).  I assume your plugins are available for
separate download for Linux.



On Fri, Mar 29, 2013 at 8:10 AM, Partha Bagchi parth...@gmail.com wrote:

 Hey Ryan,

 Thanks for testing! Really appreciate it. I will upload a new build and
 let you know where to download it from. G'MIC 1.5.5.1 was just released and
 I will try to bundle that (current version in McGimp is 1.5.5.0).

 Fyi, there are also other photography related plugins already included
 like saturate equalizer, tone mapping, resynthesizer, liquid rescale,


 On Fri, Mar 29, 2013 at 8:57 AM, Ryan Krauss ryanli...@gmail.com wrote:

 Pressure sensitivity is working!  Thanks for all your hard work Partha.

 There is one symlink in your Frameworks.zip file that is broken:
 libgegl-0.2.0.dylib -
 /tmp/pb2.9/Gimp-2.9.app/Contents/Resources/lib/libgegl-0.2.0.dylib

 Also, there were some folders in the old Frameworks directory (I think
 they were gtk-* and pkgconfig/).  Was I supposed to keep those?  They are
 not in the new zip file.

 There are a couple of warnings, but it seems to work:

 (gimp-2.8:5230): Gtk-WARNING **: Unable to locate theme engine in
 module_path: clearlooks,

 (gimp-2.8:5230): Gtk-WARNING **: Unable to locate theme engine in
 module_path: pixmap,

 (gimp-2.8:5230): Gimp-Tools-CRITICAL **: gimp_tool_cursor_update:
 assertion `gimp_tool_control_is_active (tool-control) == FALSE' failed

 (gimp-2.8:5230): Gtk-CRITICAL **: gtk_accel_group_find: assertion
 `GTK_IS_ACCEL_GROUP (accel_group)' failed


 Are those related to my deleting Frameworks subdirectories?

 Thanks again,

 Ryan


 On Fri, Mar 29, 2013 at 5:47 AM, Partha Bagchi parth...@gmail.comwrote:

 Hi Ryan,

 I zipped all the dylibs into one zipped file. Can you replace
 /Applications/Gimp-2.8.4/Contents/Frameworks/* with the contents of this
 zip file http://www.partha.com/temp/Gimp-2.8.4-Frameworks.zip ?

 Let me know if this solves the problem.

 Thanks again,
 Partha



 On Thu, Mar 28, 2013 at 11:27 PM, Ryan Krauss ryanli...@gmail.comwrote:

 Doing that resulted in this error:

 dyld: Library not loaded: /tmp/lib/libpangocairo-1.0.0.dylib
   Referenced from: /tmp/lib/libgtk-quartz-2.0.0.dylib
   Reason: Incompatible library version: libgtk-quartz-2.0.0.dylib
 requires version 3308.0.0 or later, but libpangocairo-1.0.0.dylib provides
 version 3201.0.0
 Trace/BPT trap: 5


 On Thu, Mar 28, 2013 at 9:46 PM, Partha Bagchi parth...@gmail.comwrote:

 Thanks. Since you are familiar with the innards of Mac app structure,
 can you unzip the attached archive in
 /Applications/Gimp-2.8.4.app/Contents/Frameworks ?

 Restart Gimp and let me know if pressure sensitivity works for you or
 not.

 Thanks again!
 Partha



 On Thu, Mar 28, 2013 at 8:40 PM, Ryan Krauss ryanli...@gmail.comwrote:

 Gladly.  I am willing to test whatever you build.  Since yours
 installs into /Applications/Gimp-2.8.4.app, I can have them both 
 installed
 side by side.


 On Thu, Mar 28, 2013 at 5:26 PM, Partha Bagchi parth...@gmail.comwrote:

 Would you be willing to test my gtk build to see whether you get
 pressure sensitivity?

 Thanks,
 Partha


 On Thu, Mar 28, 2013 at 4:55 PM, Ryan Krauss ryanli...@gmail.comwrote:

 I have this driver installed:

 http://cdn.wacom.com/U/Drivers/Mac/Consumer/532/PenTablet_5.3.2-2.dmg

 Pressure sensitivity works fine with the binary installation from
 gimp.org/downloads (but only Python 2.6).

 I essentially get no pressure sensitivity with your binary.





 On Thu, Mar 28, 2013 at 2:54 PM, Partha Bagchi 
 parth...@gmail.comwrote:

 Michael,

 I didn't know about the GIMP PYTHONPATH. Where is it defined in
 the source?

 Thanks!
 Partha



 On Thu, Mar 28, 2013 at 2:06 PM, Michael Schumacher 
 schum...@gmx.de wrote:

 On 28.03.2013 17:50, Partha Bagchi wrote:

  It uses it's own PYTHONPATH. Any reason you need a separate
 PYTHONPATH?


 You could probably modify your version to prepend the GIMP
 PYTHONPATH, this should avoid problems like that.


 --
 Regards,
 Michael

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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Partha Bagchi
Try my version and let me know if you have issues: www.partha.com

Partha



On Thu, Mar 28, 2013 at 12:15 PM, Ryan Krauss ryanli...@gmail.com wrote:

 I have recently switched from Ubuntu to Mac and am having some trouble
 getting GIMP working the way I need.  I use pygimp and a Wacom tablet to
 create a sort of digital white board when I teach.  I use my pygimp code to
 correctly number each slide as I lecture so that the slides are useful to
 the students for review when I am done.  Here is an example if you are
 curious:

 http://www.cs.siue.edu/~rkrauss/450/2013/lectures/03_22_13/index.html

 I am using Python 2.7 for scipy, numpy, and other packages installed using
 homebrew and pip.  I am having a hard time getting GIMP installed in OS X
 10.8 that supports both Python 2.7 and pressure sensitivity.  I have tried
 two approaches.  I downloaded a binary from here:
 Download GIMP 2.8 http://gimp.lisanet.de/Website/Download.html on the
 gimp.org/downloads page.  It runs natively on OS X (i.e. not using X11)
 and it works perfectly with pressure sensitivity on my Wacom tablet.  The
 only problem is that it seems to ship with Python 2.6, which is a bit dated
 and not compatible with my other Python packages.

 I also tried to build and install from source.  I have tried this two
 ways.  The first was through homebrew.  I am able to compile correctly and
 it uses Python 2.7, but for reasons I don't understand, it seems to build
 an X11 version.  Again for reasons I don't understand, pressure sensitivity
 does not work when I build this way.  The pen and tablet under the extended
 input configuration are greyed out. They are set correctly, but the
 settings don't seem to be respected.

 I have also tried to just use homebrew to install the dependencies and
 then build GIMP myself in other directory.  This keeps getting hung up on
 trying to build a test GTK+ file that fails because it can't find gtk.h.
  gtk.h is in a homebrew Cellar folder and I don't seem to be able to point
 the configure script to it correctly.

 So, can someone point me to the best solution.  If a binary of GIMP 2.8
 linked to Python 2.7 could easily be made available, that would be great.
  If someone can help me build a version of GIMP 2.8 that runs natively
 using the Python from homebrew, that would also work.  I don't even mind
 setting up my own thing and compiling outside of homebrew, but I would
 prefer to avoid installing all the dependencies myself if possible.  I
 would prefer to have GIMP run natively rather than through X11, but if
 Python 2.7 and pressure sensitivity both worked, I would be OK with that.

 Thanks,

 Ryan

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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Ryan Krauss
Thanks for your help and the quick response.  Your version looks
promising.  However, it doesn't seem to respect the PYTHONPATH set in my
~/.profile file.  So, it cannot find my personal Python files.  Where
should I set the PYTHONPATH for your version?

Thanks again,

Ryan


On Thu, Mar 28, 2013 at 11:19 AM, Partha Bagchi parth...@gmail.com wrote:

 Try my version and let me know if you have issues: www.partha.com

 Partha



 On Thu, Mar 28, 2013 at 12:15 PM, Ryan Krauss ryanli...@gmail.com wrote:

 I have recently switched from Ubuntu to Mac and am having some trouble
 getting GIMP working the way I need.  I use pygimp and a Wacom tablet to
 create a sort of digital white board when I teach.  I use my pygimp code to
 correctly number each slide as I lecture so that the slides are useful to
 the students for review when I am done.  Here is an example if you are
 curious:

 http://www.cs.siue.edu/~rkrauss/450/2013/lectures/03_22_13/index.html

 I am using Python 2.7 for scipy, numpy, and other packages installed
 using homebrew and pip.  I am having a hard time getting GIMP installed in
 OS X 10.8 that supports both Python 2.7 and pressure sensitivity.  I have
 tried two approaches.  I downloaded a binary from here:
 Download GIMP 2.8 http://gimp.lisanet.de/Website/Download.html on the
 gimp.org/downloads page.  It runs natively on OS X (i.e. not using X11)
 and it works perfectly with pressure sensitivity on my Wacom tablet.  The
 only problem is that it seems to ship with Python 2.6, which is a bit dated
 and not compatible with my other Python packages.

 I also tried to build and install from source.  I have tried this two
 ways.  The first was through homebrew.  I am able to compile correctly and
 it uses Python 2.7, but for reasons I don't understand, it seems to build
 an X11 version.  Again for reasons I don't understand, pressure sensitivity
 does not work when I build this way.  The pen and tablet under the extended
 input configuration are greyed out. They are set correctly, but the
 settings don't seem to be respected.

 I have also tried to just use homebrew to install the dependencies and
 then build GIMP myself in other directory.  This keeps getting hung up on
 trying to build a test GTK+ file that fails because it can't find gtk.h.
  gtk.h is in a homebrew Cellar folder and I don't seem to be able to point
 the configure script to it correctly.

 So, can someone point me to the best solution.  If a binary of GIMP 2.8
 linked to Python 2.7 could easily be made available, that would be great.
  If someone can help me build a version of GIMP 2.8 that runs natively
 using the Python from homebrew, that would also work.  I don't even mind
 setting up my own thing and compiling outside of homebrew, but I would
 prefer to avoid installing all the dependencies myself if possible.  I
 would prefer to have GIMP run natively rather than through X11, but if
 Python 2.7 and pressure sensitivity both worked, I would be OK with that.

 Thanks,

 Ryan

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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Ryan Krauss
Just to be clear, it picks up everything in ~/Library/Application
Support/GIMP/2.8/plug-ins without any problems, but I only keep GIMP
specific Python files in there.  My general Python stuff is in other
directories.  My pygimp code depends on some of the general stuff and those
are the files that are not being found.


On Thu, Mar 28, 2013 at 11:43 AM, Ryan Krauss ryanli...@gmail.com wrote:

 Thanks for your help and the quick response.  Your version looks
 promising.  However, it doesn't seem to respect the PYTHONPATH set in my
 ~/.profile file.  So, it cannot find my personal Python files.  Where
 should I set the PYTHONPATH for your version?

 Thanks again,

 Ryan


 On Thu, Mar 28, 2013 at 11:19 AM, Partha Bagchi parth...@gmail.comwrote:

 Try my version and let me know if you have issues: www.partha.com

 Partha



 On Thu, Mar 28, 2013 at 12:15 PM, Ryan Krauss ryanli...@gmail.comwrote:

  I have recently switched from Ubuntu to Mac and am having some trouble
 getting GIMP working the way I need.  I use pygimp and a Wacom tablet to
 create a sort of digital white board when I teach.  I use my pygimp code to
 correctly number each slide as I lecture so that the slides are useful to
 the students for review when I am done.  Here is an example if you are
 curious:

 http://www.cs.siue.edu/~rkrauss/450/2013/lectures/03_22_13/index.html

 I am using Python 2.7 for scipy, numpy, and other packages installed
 using homebrew and pip.  I am having a hard time getting GIMP installed in
 OS X 10.8 that supports both Python 2.7 and pressure sensitivity.  I have
 tried two approaches.  I downloaded a binary from here:
 Download GIMP 2.8 http://gimp.lisanet.de/Website/Download.html on the
 gimp.org/downloads page.  It runs natively on OS X (i.e. not using X11)
 and it works perfectly with pressure sensitivity on my Wacom tablet.  The
 only problem is that it seems to ship with Python 2.6, which is a bit dated
 and not compatible with my other Python packages.

 I also tried to build and install from source.  I have tried this two
 ways.  The first was through homebrew.  I am able to compile correctly and
 it uses Python 2.7, but for reasons I don't understand, it seems to build
 an X11 version.  Again for reasons I don't understand, pressure sensitivity
 does not work when I build this way.  The pen and tablet under the extended
 input configuration are greyed out. They are set correctly, but the
 settings don't seem to be respected.

 I have also tried to just use homebrew to install the dependencies and
 then build GIMP myself in other directory.  This keeps getting hung up on
 trying to build a test GTK+ file that fails because it can't find gtk.h.
  gtk.h is in a homebrew Cellar folder and I don't seem to be able to point
 the configure script to it correctly.

 So, can someone point me to the best solution.  If a binary of GIMP 2.8
 linked to Python 2.7 could easily be made available, that would be great.
  If someone can help me build a version of GIMP 2.8 that runs natively
 using the Python from homebrew, that would also work.  I don't even mind
 setting up my own thing and compiling outside of homebrew, but I would
 prefer to avoid installing all the dependencies myself if possible.  I
 would prefer to have GIMP run natively rather than through X11, but if
 Python 2.7 and pressure sensitivity both worked, I would be OK with that.

 Thanks,

 Ryan

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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Partha Bagchi
It uses it's own PYTHONPATH. Any reason you need a separate PYTHONPATH? Can
you not put them in the plug-ins folder in ~/Library/Application
Support/GIMP/2.8?




On Thu, Mar 28, 2013 at 12:44 PM, Ryan Krauss ryanli...@gmail.com wrote:

 Just to be clear, it picks up everything in ~/Library/Application
 Support/GIMP/2.8/plug-ins without any problems, but I only keep GIMP
 specific Python files in there.  My general Python stuff is in other
 directories.  My pygimp code depends on some of the general stuff and those
 are the files that are not being found.


 On Thu, Mar 28, 2013 at 11:43 AM, Ryan Krauss ryanli...@gmail.com wrote:

 Thanks for your help and the quick response.  Your version looks
 promising.  However, it doesn't seem to respect the PYTHONPATH set in my
 ~/.profile file.  So, it cannot find my personal Python files.  Where
 should I set the PYTHONPATH for your version?

 Thanks again,

 Ryan


 On Thu, Mar 28, 2013 at 11:19 AM, Partha Bagchi parth...@gmail.comwrote:

 Try my version and let me know if you have issues: www.partha.com

 Partha



 On Thu, Mar 28, 2013 at 12:15 PM, Ryan Krauss ryanli...@gmail.comwrote:

  I have recently switched from Ubuntu to Mac and am having some
 trouble getting GIMP working the way I need.  I use pygimp and a Wacom
 tablet to create a sort of digital white board when I teach.  I use my
 pygimp code to correctly number each slide as I lecture so that the slides
 are useful to the students for review when I am done.  Here is an example
 if you are curious:

 http://www.cs.siue.edu/~rkrauss/450/2013/lectures/03_22_13/index.html

 I am using Python 2.7 for scipy, numpy, and other packages installed
 using homebrew and pip.  I am having a hard time getting GIMP installed in
 OS X 10.8 that supports both Python 2.7 and pressure sensitivity.  I have
 tried two approaches.  I downloaded a binary from here:
 Download GIMP 2.8 http://gimp.lisanet.de/Website/Download.html on
 the gimp.org/downloads page.  It runs natively on OS X (i.e. not using
 X11) and it works perfectly with pressure sensitivity on my Wacom tablet.
  The only problem is that it seems to ship with Python 2.6, which is a bit
 dated and not compatible with my other Python packages.

 I also tried to build and install from source.  I have tried this two
 ways.  The first was through homebrew.  I am able to compile correctly and
 it uses Python 2.7, but for reasons I don't understand, it seems to build
 an X11 version.  Again for reasons I don't understand, pressure sensitivity
 does not work when I build this way.  The pen and tablet under the extended
 input configuration are greyed out. They are set correctly, but the
 settings don't seem to be respected.

 I have also tried to just use homebrew to install the dependencies and
 then build GIMP myself in other directory.  This keeps getting hung up on
 trying to build a test GTK+ file that fails because it can't find gtk.h.
  gtk.h is in a homebrew Cellar folder and I don't seem to be able to point
 the configure script to it correctly.

 So, can someone point me to the best solution.  If a binary of GIMP 2.8
 linked to Python 2.7 could easily be made available, that would be great.
  If someone can help me build a version of GIMP 2.8 that runs natively
 using the Python from homebrew, that would also work.  I don't even mind
 setting up my own thing and compiling outside of homebrew, but I would
 prefer to avoid installing all the dependencies myself if possible.  I
 would prefer to have GIMP run natively rather than through X11, but if
 Python 2.7 and pressure sensitivity both worked, I would be OK with that.

 Thanks,

 Ryan

 ___
 gimp-developer-list mailing list
 gimp-developer-list@gnome.org
 https://mail.gnome.org/mailman/listinfo/gimp-developer-list





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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Ryan Krauss
As a quick hack, I appended my personal folders to the PYTHONPATH set in
/Applications/Gimp-2.8.4.app/Contents/MacOS/Gimp.  Python stuff seems to be
working.

Pressure sensitivity does not seem to be working.  It behaves just like the
X11 version I built from homebrew - the options are listed under extended
input and pen and tablet seem to be set correctly, but a pencil  set to a
pressure opacity brush is always either 0 or 100% opacitiy.


On Thu, Mar 28, 2013 at 11:50 AM, Partha Bagchi parth...@gmail.com wrote:

 It uses it's own PYTHONPATH. Any reason you need a separate PYTHONPATH?
 Can you not put them in the plug-ins folder in ~/Library/Application
 Support/GIMP/2.8?




 On Thu, Mar 28, 2013 at 12:44 PM, Ryan Krauss ryanli...@gmail.com wrote:

 Just to be clear, it picks up everything in ~/Library/Application
 Support/GIMP/2.8/plug-ins without any problems, but I only keep GIMP
 specific Python files in there.  My general Python stuff is in other
 directories.  My pygimp code depends on some of the general stuff and those
 are the files that are not being found.


 On Thu, Mar 28, 2013 at 11:43 AM, Ryan Krauss ryanli...@gmail.comwrote:

 Thanks for your help and the quick response.  Your version looks
 promising.  However, it doesn't seem to respect the PYTHONPATH set in my
 ~/.profile file.  So, it cannot find my personal Python files.  Where
 should I set the PYTHONPATH for your version?

 Thanks again,

 Ryan


 On Thu, Mar 28, 2013 at 11:19 AM, Partha Bagchi parth...@gmail.comwrote:

 Try my version and let me know if you have issues: www.partha.com

 Partha



 On Thu, Mar 28, 2013 at 12:15 PM, Ryan Krauss ryanli...@gmail.comwrote:

  I have recently switched from Ubuntu to Mac and am having some
 trouble getting GIMP working the way I need.  I use pygimp and a Wacom
 tablet to create a sort of digital white board when I teach.  I use my
 pygimp code to correctly number each slide as I lecture so that the slides
 are useful to the students for review when I am done.  Here is an example
 if you are curious:

 http://www.cs.siue.edu/~rkrauss/450/2013/lectures/03_22_13/index.html

 I am using Python 2.7 for scipy, numpy, and other packages installed
 using homebrew and pip.  I am having a hard time getting GIMP installed in
 OS X 10.8 that supports both Python 2.7 and pressure sensitivity.  I have
 tried two approaches.  I downloaded a binary from here:
 Download GIMP 2.8 http://gimp.lisanet.de/Website/Download.html on
 the gimp.org/downloads page.  It runs natively on OS X (i.e. not
 using X11) and it works perfectly with pressure sensitivity on my Wacom
 tablet.  The only problem is that it seems to ship with Python 2.6, which
 is a bit dated and not compatible with my other Python packages.

 I also tried to build and install from source.  I have tried this two
 ways.  The first was through homebrew.  I am able to compile correctly and
 it uses Python 2.7, but for reasons I don't understand, it seems to build
 an X11 version.  Again for reasons I don't understand, pressure 
 sensitivity
 does not work when I build this way.  The pen and tablet under the 
 extended
 input configuration are greyed out. They are set correctly, but the
 settings don't seem to be respected.

 I have also tried to just use homebrew to install the dependencies and
 then build GIMP myself in other directory.  This keeps getting hung up on
 trying to build a test GTK+ file that fails because it can't find gtk.h.
  gtk.h is in a homebrew Cellar folder and I don't seem to be able to point
 the configure script to it correctly.

 So, can someone point me to the best solution.  If a binary of GIMP
 2.8 linked to Python 2.7 could easily be made available, that would be
 great.  If someone can help me build a version of GIMP 2.8 that runs
 natively using the Python from homebrew, that would also work.  I don't
 even mind setting up my own thing and compiling outside of homebrew, but I
 would prefer to avoid installing all the dependencies myself if possible.
  I would prefer to have GIMP run natively rather than through X11, but if
 Python 2.7 and pressure sensitivity both worked, I would be OK with that.

 Thanks,

 Ryan

 ___
 gimp-developer-list mailing list
 gimp-developer-list@gnome.org
 https://mail.gnome.org/mailman/listinfo/gimp-developer-list






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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Ryan Krauss
While trying to debug the lack of pressure sensitivity, I deleted
~/Library/Application Support/GIMP/2.8 completely.  When I relaunch your
version, the Wacom pen and tablet do not show up at all under extended
input devices.  The settings there were apparently hanging around from the
other binary GIMP version I had installed from gimp.org/downloads.


On Thu, Mar 28, 2013 at 11:58 AM, Ryan Krauss ryanli...@gmail.com wrote:

 As a quick hack, I appended my personal folders to the PYTHONPATH set in
 /Applications/Gimp-2.8.4.app/Contents/MacOS/Gimp.  Python stuff seems to be
 working.

 Pressure sensitivity does not seem to be working.  It behaves just like
 the X11 version I built from homebrew - the options are listed under
 extended input and pen and tablet seem to be set correctly, but a pencil
 set to a pressure opacity brush is always either 0 or 100% opacitiy.


 On Thu, Mar 28, 2013 at 11:50 AM, Partha Bagchi parth...@gmail.comwrote:

 It uses it's own PYTHONPATH. Any reason you need a separate PYTHONPATH?
 Can you not put them in the plug-ins folder in ~/Library/Application
 Support/GIMP/2.8?




 On Thu, Mar 28, 2013 at 12:44 PM, Ryan Krauss ryanli...@gmail.comwrote:

 Just to be clear, it picks up everything in ~/Library/Application
 Support/GIMP/2.8/plug-ins without any problems, but I only keep GIMP
 specific Python files in there.  My general Python stuff is in other
 directories.  My pygimp code depends on some of the general stuff and those
 are the files that are not being found.


 On Thu, Mar 28, 2013 at 11:43 AM, Ryan Krauss ryanli...@gmail.comwrote:

 Thanks for your help and the quick response.  Your version looks
 promising.  However, it doesn't seem to respect the PYTHONPATH set in my
 ~/.profile file.  So, it cannot find my personal Python files.  Where
 should I set the PYTHONPATH for your version?

 Thanks again,

 Ryan


 On Thu, Mar 28, 2013 at 11:19 AM, Partha Bagchi parth...@gmail.comwrote:

 Try my version and let me know if you have issues: www.partha.com

 Partha



 On Thu, Mar 28, 2013 at 12:15 PM, Ryan Krauss ryanli...@gmail.comwrote:

  I have recently switched from Ubuntu to Mac and am having some
 trouble getting GIMP working the way I need.  I use pygimp and a Wacom
 tablet to create a sort of digital white board when I teach.  I use my
 pygimp code to correctly number each slide as I lecture so that the 
 slides
 are useful to the students for review when I am done.  Here is an example
 if you are curious:

 http://www.cs.siue.edu/~rkrauss/450/2013/lectures/03_22_13/index.html

 I am using Python 2.7 for scipy, numpy, and other packages installed
 using homebrew and pip.  I am having a hard time getting GIMP installed 
 in
 OS X 10.8 that supports both Python 2.7 and pressure sensitivity.  I have
 tried two approaches.  I downloaded a binary from here:
 Download GIMP 2.8 http://gimp.lisanet.de/Website/Download.html on
 the gimp.org/downloads page.  It runs natively on OS X (i.e. not
 using X11) and it works perfectly with pressure sensitivity on my Wacom
 tablet.  The only problem is that it seems to ship with Python 2.6, which
 is a bit dated and not compatible with my other Python packages.

 I also tried to build and install from source.  I have tried this two
 ways.  The first was through homebrew.  I am able to compile correctly 
 and
 it uses Python 2.7, but for reasons I don't understand, it seems to build
 an X11 version.  Again for reasons I don't understand, pressure 
 sensitivity
 does not work when I build this way.  The pen and tablet under the 
 extended
 input configuration are greyed out. They are set correctly, but the
 settings don't seem to be respected.

 I have also tried to just use homebrew to install the dependencies
 and then build GIMP myself in other directory.  This keeps getting hung 
 up
 on trying to build a test GTK+ file that fails because it can't find 
 gtk.h.
  gtk.h is in a homebrew Cellar folder and I don't seem to be able to 
 point
 the configure script to it correctly.

 So, can someone point me to the best solution.  If a binary of GIMP
 2.8 linked to Python 2.7 could easily be made available, that would be
 great.  If someone can help me build a version of GIMP 2.8 that runs
 natively using the Python from homebrew, that would also work.  I don't
 even mind setting up my own thing and compiling outside of homebrew, but 
 I
 would prefer to avoid installing all the dependencies myself if possible.
  I would prefer to have GIMP run natively rather than through X11, but if
 Python 2.7 and pressure sensitivity both worked, I would be OK with that.

 Thanks,

 Ryan

 ___
 gimp-developer-list mailing list
 gimp-developer-list@gnome.org
 https://mail.gnome.org/mailman/listinfo/gimp-developer-list







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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Ryan Krauss
Yes, I plugged it before launching the second time (I have had that problem
in Ubuntu).


On Thu, Mar 28, 2013 at 12:45 PM, Partha Bagchi parth...@gmail.com wrote:

 Well I don't have the version from gimp.org :) since I build my own. Yet,
 I have them in my system.

 So, I will need to investigate why you don't see it under your
 preferences.

 Did you plug in the tablet before starting McGimp?



 On Thu, Mar 28, 2013 at 1:32 PM, Ryan Krauss ryanli...@gmail.com wrote:

 While trying to debug the lack of pressure sensitivity, I deleted
 ~/Library/Application Support/GIMP/2.8 completely.  When I relaunch your
 version, the Wacom pen and tablet do not show up at all under extended
 input devices.  The settings there were apparently hanging around from the
 other binary GIMP version I had installed from gimp.org/downloads.


 On Thu, Mar 28, 2013 at 11:58 AM, Ryan Krauss ryanli...@gmail.comwrote:

 As a quick hack, I appended my personal folders to the PYTHONPATH set in
 /Applications/Gimp-2.8.4.app/Contents/MacOS/Gimp.  Python stuff seems to be
 working.

 Pressure sensitivity does not seem to be working.  It behaves just like
 the X11 version I built from homebrew - the options are listed under
 extended input and pen and tablet seem to be set correctly, but a pencil
 set to a pressure opacity brush is always either 0 or 100% opacitiy.


 On Thu, Mar 28, 2013 at 11:50 AM, Partha Bagchi parth...@gmail.comwrote:

 It uses it's own PYTHONPATH. Any reason you need a separate PYTHONPATH?
 Can you not put them in the plug-ins folder in ~/Library/Application
 Support/GIMP/2.8?




 On Thu, Mar 28, 2013 at 12:44 PM, Ryan Krauss ryanli...@gmail.comwrote:

 Just to be clear, it picks up everything in ~/Library/Application
 Support/GIMP/2.8/plug-ins without any problems, but I only keep GIMP
 specific Python files in there.  My general Python stuff is in other
 directories.  My pygimp code depends on some of the general stuff and 
 those
 are the files that are not being found.


 On Thu, Mar 28, 2013 at 11:43 AM, Ryan Krauss ryanli...@gmail.comwrote:

 Thanks for your help and the quick response.  Your version looks
 promising.  However, it doesn't seem to respect the PYTHONPATH set in my
 ~/.profile file.  So, it cannot find my personal Python files.  Where
 should I set the PYTHONPATH for your version?

 Thanks again,

 Ryan


 On Thu, Mar 28, 2013 at 11:19 AM, Partha Bagchi 
 parth...@gmail.comwrote:

 Try my version and let me know if you have issues: www.partha.com

 Partha



 On Thu, Mar 28, 2013 at 12:15 PM, Ryan Krauss 
 ryanli...@gmail.comwrote:

  I have recently switched from Ubuntu to Mac and am having some
 trouble getting GIMP working the way I need.  I use pygimp and a Wacom
 tablet to create a sort of digital white board when I teach.  I use my
 pygimp code to correctly number each slide as I lecture so that the 
 slides
 are useful to the students for review when I am done.  Here is an 
 example
 if you are curious:


 http://www.cs.siue.edu/~rkrauss/450/2013/lectures/03_22_13/index.html

 I am using Python 2.7 for scipy, numpy, and other packages
 installed using homebrew and pip.  I am having a hard time getting GIMP
 installed in OS X 10.8 that supports both Python 2.7 and pressure
 sensitivity.  I have tried two approaches.  I downloaded a binary from 
 here:
 Download GIMP 2.8 http://gimp.lisanet.de/Website/Download.html on
 the gimp.org/downloads page.  It runs natively on OS X (i.e. not
 using X11) and it works perfectly with pressure sensitivity on my Wacom
 tablet.  The only problem is that it seems to ship with Python 2.6, 
 which
 is a bit dated and not compatible with my other Python packages.

 I also tried to build and install from source.  I have tried this
 two ways.  The first was through homebrew.  I am able to compile 
 correctly
 and it uses Python 2.7, but for reasons I don't understand, it seems to
 build an X11 version.  Again for reasons I don't understand, pressure
 sensitivity does not work when I build this way.  The pen and tablet 
 under
 the extended input configuration are greyed out. They are set 
 correctly,
 but the settings don't seem to be respected.

 I have also tried to just use homebrew to install the dependencies
 and then build GIMP myself in other directory.  This keeps getting 
 hung up
 on trying to build a test GTK+ file that fails because it can't find 
 gtk.h.
  gtk.h is in a homebrew Cellar folder and I don't seem to be able to 
 point
 the configure script to it correctly.

 So, can someone point me to the best solution.  If a binary of GIMP
 2.8 linked to Python 2.7 could easily be made available, that would be
 great.  If someone can help me build a version of GIMP 2.8 that runs
 natively using the Python from homebrew, that would also work.  I don't
 even mind setting up my own thing and compiling outside of homebrew, 
 but I
 would prefer to avoid installing all the dependencies myself if 
 possible.
  I would prefer to have GIMP run natively 

Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Michael Schumacher

On 28.03.2013 17:50, Partha Bagchi wrote:


It uses it's own PYTHONPATH. Any reason you need a separate PYTHONPATH?


You could probably modify your version to prepend the GIMP PYTHONPATH, 
this should avoid problems like that.



--
Regards,
Michael
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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Partha Bagchi
Have you installed the Wacom drivers for the Mac from the Wacom website?


On Thu, Mar 28, 2013 at 1:48 PM, Ryan Krauss ryanli...@gmail.com wrote:

 Yes, I plugged it before launching the second time (I have had that
 problem in Ubuntu).


 On Thu, Mar 28, 2013 at 12:45 PM, Partha Bagchi parth...@gmail.comwrote:

 Well I don't have the version from gimp.org :) since I build my own.
 Yet, I have them in my system.

 So, I will need to investigate why you don't see it under your
 preferences.

 Did you plug in the tablet before starting McGimp?



 On Thu, Mar 28, 2013 at 1:32 PM, Ryan Krauss ryanli...@gmail.com wrote:

 While trying to debug the lack of pressure sensitivity, I deleted
 ~/Library/Application Support/GIMP/2.8 completely.  When I relaunch your
 version, the Wacom pen and tablet do not show up at all under extended
 input devices.  The settings there were apparently hanging around from the
 other binary GIMP version I had installed from gimp.org/downloads.


 On Thu, Mar 28, 2013 at 11:58 AM, Ryan Krauss ryanli...@gmail.comwrote:

 As a quick hack, I appended my personal folders to the PYTHONPATH set
 in /Applications/Gimp-2.8.4.app/Contents/MacOS/Gimp.  Python stuff seems to
 be working.

 Pressure sensitivity does not seem to be working.  It behaves just like
 the X11 version I built from homebrew - the options are listed under
 extended input and pen and tablet seem to be set correctly, but a pencil
 set to a pressure opacity brush is always either 0 or 100% opacitiy.


 On Thu, Mar 28, 2013 at 11:50 AM, Partha Bagchi parth...@gmail.comwrote:

 It uses it's own PYTHONPATH. Any reason you need a separate
 PYTHONPATH? Can you not put them in the plug-ins folder in
 ~/Library/Application Support/GIMP/2.8?




 On Thu, Mar 28, 2013 at 12:44 PM, Ryan Krauss ryanli...@gmail.comwrote:

 Just to be clear, it picks up everything in ~/Library/Application
 Support/GIMP/2.8/plug-ins without any problems, but I only keep GIMP
 specific Python files in there.  My general Python stuff is in other
 directories.  My pygimp code depends on some of the general stuff and 
 those
 are the files that are not being found.


 On Thu, Mar 28, 2013 at 11:43 AM, Ryan Krauss ryanli...@gmail.comwrote:

 Thanks for your help and the quick response.  Your version looks
 promising.  However, it doesn't seem to respect the PYTHONPATH set in my
 ~/.profile file.  So, it cannot find my personal Python files.  Where
 should I set the PYTHONPATH for your version?

 Thanks again,

 Ryan


 On Thu, Mar 28, 2013 at 11:19 AM, Partha Bagchi 
 parth...@gmail.comwrote:

 Try my version and let me know if you have issues: www.partha.com

 Partha



 On Thu, Mar 28, 2013 at 12:15 PM, Ryan Krauss 
 ryanli...@gmail.comwrote:

  I have recently switched from Ubuntu to Mac and am having some
 trouble getting GIMP working the way I need.  I use pygimp and a Wacom
 tablet to create a sort of digital white board when I teach.  I use my
 pygimp code to correctly number each slide as I lecture so that the 
 slides
 are useful to the students for review when I am done.  Here is an 
 example
 if you are curious:


 http://www.cs.siue.edu/~rkrauss/450/2013/lectures/03_22_13/index.html

 I am using Python 2.7 for scipy, numpy, and other packages
 installed using homebrew and pip.  I am having a hard time getting 
 GIMP
 installed in OS X 10.8 that supports both Python 2.7 and pressure
 sensitivity.  I have tried two approaches.  I downloaded a binary 
 from here:
 Download GIMP 2.8 http://gimp.lisanet.de/Website/Download.html on
 the gimp.org/downloads page.  It runs natively on OS X (i.e. not
 using X11) and it works perfectly with pressure sensitivity on my 
 Wacom
 tablet.  The only problem is that it seems to ship with Python 2.6, 
 which
 is a bit dated and not compatible with my other Python packages.

 I also tried to build and install from source.  I have tried this
 two ways.  The first was through homebrew.  I am able to compile 
 correctly
 and it uses Python 2.7, but for reasons I don't understand, it seems 
 to
 build an X11 version.  Again for reasons I don't understand, pressure
 sensitivity does not work when I build this way.  The pen and tablet 
 under
 the extended input configuration are greyed out. They are set 
 correctly,
 but the settings don't seem to be respected.

 I have also tried to just use homebrew to install the dependencies
 and then build GIMP myself in other directory.  This keeps getting 
 hung up
 on trying to build a test GTK+ file that fails because it can't find 
 gtk.h.
  gtk.h is in a homebrew Cellar folder and I don't seem to be able to 
 point
 the configure script to it correctly.

 So, can someone point me to the best solution.  If a binary of
 GIMP 2.8 linked to Python 2.7 could easily be made available, that 
 would be
 great.  If someone can help me build a version of GIMP 2.8 that runs
 natively using the Python from homebrew, that would also work.  I 
 don't
 even mind setting up my own thing and 

Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Partha Bagchi
Michael,

I didn't know about the GIMP PYTHONPATH. Where is it defined in the source?

Thanks!
Partha



On Thu, Mar 28, 2013 at 2:06 PM, Michael Schumacher schum...@gmx.de wrote:

 On 28.03.2013 17:50, Partha Bagchi wrote:

  It uses it's own PYTHONPATH. Any reason you need a separate PYTHONPATH?


 You could probably modify your version to prepend the GIMP PYTHONPATH,
 this should avoid problems like that.


 --
 Regards,
 Michael

 __**_
 gimp-developer-list mailing list
 gimp-developer-list@gnome.org
 https://mail.gnome.org/**mailman/listinfo/gimp-**developer-listhttps://mail.gnome.org/mailman/listinfo/gimp-developer-list

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Re: [Gimp-developer] gimp 2.8 on OS X with Python 2.7 and Wacom Pressure sensitivity

2013-03-28 Thread Ryan Krauss
I have this driver installed:
http://cdn.wacom.com/U/Drivers/Mac/Consumer/532/PenTablet_5.3.2-2.dmg

Pressure sensitivity works fine with the binary installation from
gimp.org/downloads (but only Python 2.6).

I essentially get no pressure sensitivity with your binary.





On Thu, Mar 28, 2013 at 2:54 PM, Partha Bagchi parth...@gmail.com wrote:

 Michael,

 I didn't know about the GIMP PYTHONPATH. Where is it defined in the source?

 Thanks!
 Partha



 On Thu, Mar 28, 2013 at 2:06 PM, Michael Schumacher schum...@gmx.dewrote:

 On 28.03.2013 17:50, Partha Bagchi wrote:

  It uses it's own PYTHONPATH. Any reason you need a separate PYTHONPATH?


 You could probably modify your version to prepend the GIMP PYTHONPATH,
 this should avoid problems like that.


 --
 Regards,
 Michael

 __**_
 gimp-developer-list mailing list
 gimp-developer-list@gnome.org
 https://mail.gnome.org/**mailman/listinfo/gimp-**developer-listhttps://mail.gnome.org/mailman/listinfo/gimp-developer-list



 ___
 gimp-developer-list mailing list
 gimp-developer-list@gnome.org
 https://mail.gnome.org/mailman/listinfo/gimp-developer-list


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Re: [Gimp-developer] Gimp 2.8 : my opinion

2012-09-08 Thread Michael Natterer
On Sat, 2012-09-08 at 00:25 +0200, Alexandre Ravaux wrote:
 *BEFRORE READING, EXCUSE THE SEVERAL MISTAKES YOU MAY READ IN THIS MESSAGE.
 I'M FRENCH (I KONOW IT IS NOT A GREAT EXCUSE BUT I DO NOT FIND ANYTHING
 ELSE...)*
 
 Hello,
 I am a french young Gimp user (since 2.0 version) and I wish to tell my
 opinion about the latest version (2.8). In fact, I did not know to whom I
 have to send this message.I suppose you'll tell me where's the exit door,
 or, at worst, to whom I have to write.
 
 I congratulate you for the hard work you do. All these improvements:
 improved layers manager (with folders...), awesome text editor... But (yes
 there is always a but in this kind of message) I do not appreciate the
 deliberate choice that you made to save the file within the xcf format and
 to export for the other formats. It is even contrary to the freedoms of the
 user I think. Don't feel aggressed, but one of the priorities of GNU, if I
 understand Stallman's philosophy, it is the user's freedom (short reminder
 : GIMP, GNU Image Manipulation Program). Stallman's philosophy or not, I
 think it is important to let people choose the format of the picture when
 they're saving their file.
 
 I know there is little chance that you return to the saving mode into any
 format.(I hope I contributed by exposing my opinion to the improvement of
 GIMP).

Thanks Alexandre for being friendly and not right away bitching
like many others :)

However, we did this change for a reason:

http://gui.gimp.org/index.php/Save_%2B_export_specification

It's really only about getting used to a new keyboard
shortcut when exporting.

Regards,
--mitch


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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-20 Thread Jon Nordby
On 20 July 2012 03:25, Alexandre Prokoudine
alexandre.prokoud...@gmail.com wrote:
 On Fri, Jul 20, 2012 at 1:04 AM, SorinN wrote:

 Anyway, nothing is perfect, at least for you Alexandre - so let's
 (unnecessary) complicate the topic, if not related to GEGL transition,
 in a logical consecution next question is - why is slow then ?.

I'd like to know what developers know that :)

 Now this is the real point over the pretty letter I.
 Well, you are free to ask them all -  who am I to stop you ?
 Probably not just developers but all peoples who changed 2.6 for 2.8,
 but go on, ask developers just to be sure.

 Let's try again:

 ironyI'd like to know what developers know that :)/irony

 Meaning: No developers know that, because your assumption about the
 transition effect is incorrect :)

 The bug is known, the fix isn't trivial, mitch didn't have the time to
 do it for 2.8.

Link to the bugreport please?

 If anyone's willing to have a go at it, please join IRC to discuss it.




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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-20 Thread SorinN
Alexandre - on this list many simply peoples (I mean not programmers
or tech addicted guys) just come to ask questions or talk about
problems they got using GIMP - they need simply answers. Generally
they just observe and ask, they don't bring accusations.  they just need a 
plain simple
answer to a simple question. I didn't say that GIMP is slow because of
GEGL (or GEGL is slow) I just explain that GIMP is in a transition to
a new graphic core and developers need bug reports if possible not
just words like  ..GIMP 2.8 is slow.Without a bug report or a test
case such affirmations are useless. That's all. You also use this kind
of tone in GIMP development related articles in libregraphicsworld,
and this is why I don't understand sometime your appetite for polemic.
I will never argue about ...GEGL is slow - in fact in 2.8.1 GEGL
operations (such Gaussian Blur perform really fast [ ..using input
boxes not UI sliders ]).


 Meaning: No developers know that, because your assumption about the
 transition effect is incorrect :)

;) I will not comment this paragraph because using formal logic it's
easy (and persuasive also) to build an argumentation - but no-one need
that. We have better things to do. Let's end this out-of-topic
craziness here.


2012/7/20 Alexandre Prokoudine alexandre.prokoud...@gmail.com:
 On Fri, Jul 20, 2012 at 1:04 AM, SorinN wrote:

 Anyway, nothing is perfect, at least for you Alexandre - so let's
 (unnecessary) complicate the topic, if not related to GEGL transition,
 in a logical consecution next question is - why is slow then ?.

I'd like to know what developers know that :)

 Now this is the real point over the pretty letter I.
 Well, you are free to ask them all -  who am I to stop you ?
 Probably not just developers but all peoples who changed 2.6 for 2.8,
 but go on, ask developers just to be sure.

 Let's try again:

 ironyI'd like to know what developers know that :)/irony

 Meaning: No developers know that, because your assumption about the
 transition effect is incorrect :)

 The bug is known, the fix isn't trivial, mitch didn't have the time to
 do it for 2.8.

 If anyone's willing to have a go at it, please join IRC to discuss it.

 Alexandre Prokoudine
 http://libregraphicsworld.org
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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-19 Thread SorinN
 One thing I noticed is that actually loading the images is very expensive,
 and gimp doesn't behave very well while it's happening. It took several
 minutes to load the large image, and while it was doing it, X was mostly
 unresponsive. Is there room for improvement here?

Same effect under WIndows 7 with GIMP 2.8 and GIMP 2.8.1 - Partha compilation
but I think developers are already aware about that - probably is a
normal fact in the
middle of transition new GEGL core. Side effects are expected. Beside the
problem with large images in 2.8.x - also you will find some crashes related to
memory allocation when you will use GEGL for rendering the canvas and colors or
when you will use GEGL Operations.

If you use compilations from trunk - versions bigger than 2.8 (mean
2.8.1) - you will also
observe some GEGL operation get serious speed on execution, especially blur
operations - on Windows 7 and GIMP 2.8.1 from partha.com, gaussian
blur perform very fast now
even on mid-to-large images. The UI controls are not responsive but I
use input fields and results are
rendered instantly.

2012/7/19 Aaron Paden aaronbpa...@gmail.com:
 Hello, Liam. I've tried your suggestions and have gotten some pretty good
 results. My large image used for this test is still not practically
 editable, but I was having problems even with relatively small images in
 gimp, and these workarounds have really improved gimps responsiveness and
 usefulness for me. The brush can now (mostly) keep up with my hand! :)
 Thanks for your insight.

 One thing I noticed is that actually loading the images is very expensive,
 and gimp doesn't behave very well while it's happening. It took several
 minutes to load the large image, and while it was doing it, X was mostly
 unresponsive. Is there room for improvement here?


 On 07/18/2012 11:01 AM, Liam R E Quin wrote:

 Try increasing the tile size in your gimp preferences e.g. to two
 gigabytes (and make sure you have at least three gigabytes of swap
 space).

 To work with this image in gimp on a 32-bit system you will need:

 (1) to have as large a tile cache size as you can -that's the amount of
 memory gimp devotes to keepng the image in memory instead of on disk

 (2) have the Undo History window in your dock, and use the button at the
 bottom right to Discard Undo History roughly every 30 to 50 brush
 strokes. Unfortunately I don't think you can bind that to a keyboard
 shortcut, so you need the undo history window docked.

 (3) save work frequently as xcf.gz - do not overwrite the same file each
 time, in case you run out of memory while gimp is saving the file. Save
 and Expert go much faster if you discard the undo history first.

 (4) turn off thumbnails everywhere you can,
 e.g.,
 in edit/preferences/interface,
turn off Enable Layer  Channel Perviews
 in edit/preferences/Toolbox,
 . turn off the show active image
 in edit/preferences/Image Windows, you may want to
 . turn off Show brush outline
 this may make painting faster but unuseable, though.
 . set pointer mode to rendering to crosshair only
 . set pointer rendering to black and white

 (5) make sure your gimp title bar shows the amount of memory in use - if
 it doesn't, go to Edit/Preferences under Image Windows, Title and
 Status; for Image Title format I have

 %D*%f-%p.%i (%t, %L) %wx%h %m
 (the default except for adding %m for memory)
 and for Image status bar I have
 %n (%m)
 (the default)
 That way if the status bar is saying something else, e.g. while you're
 painting, you can still track memory usage easily.

 (6) in edit/preferences/colour management,
 . set Mode of operation to No color management
(I just notice colour is misspelt there)

 (7) do not use a theme with transparency. In Windows, use the classic
 windows theme. In Linux, do not use compiz or a compositing window
 manger (the ones that put drop shadows under windows), because these to
 tend to reduce (sometimes halve) painting speed and increase memory
 usage.

 Hope this helps.

 Liam


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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-19 Thread Michael Grosberg
Aaron Paden aaronbpaden at gmail.com writes:

 
 So I mostly use MyPaint, but I'd like to be able to do some things in 
 gimp, too. But gimp is way too slow on this computer. Especially trying 
 to open large images like MyPaint encourages, I'll have to run to 
 another tty to try and kill the process so I can continue to use my 
 computer. I've got an old Pentium 4 with only about half a gig of RAM. A 
 bit behind the times, but especially on Linux it's generally fast enough 
 to get the job done.
 
 Is there anything I can do to help improve performance? I don't have 
 much experience. I doubt I could write anything any faster. But maybe I 
 can do something to help identify bottlenecks? Anything I can do to 
 help, I'm game.
 

You know, when you have a system that's probably 12 years old, it's good form
to start by saying that you have one instead of complaining that an application
developed in 2012 is prohibitively slow. For example, you could use the 
subject
line running Gimp on an old PC. Just saying.


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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-19 Thread wwp
Hello Michael, Aaron,


On Thu, 19 Jul 2012 06:34:29 + (UTC) Michael Grosberg 
grosberg.mich...@gmail.com wrote:

 Aaron Paden aaronbpaden at gmail.com writes:
 
  
  So I mostly use MyPaint, but I'd like to be able to do some things in 
  gimp, too. But gimp is way too slow on this computer. Especially trying 
  to open large images like MyPaint encourages, I'll have to run to 
  another tty to try and kill the process so I can continue to use my 
  computer. I've got an old Pentium 4 with only about half a gig of RAM. A 
  bit behind the times, but especially on Linux it's generally fast enough 
  to get the job done.
  
  Is there anything I can do to help improve performance? I don't have 
  much experience. I doubt I could write anything any faster. But maybe I 
  can do something to help identify bottlenecks? Anything I can do to 
  help, I'm game.
  
 
 You know, when you have a system that's probably 12 years old, it's good form
 to start by saying that you have one instead of complaining that an 
 application
 developed in 2012 is prohibitively slow. For example, you could use the 
 subject
 line running Gimp on an old PC. Just saying.

That's right, even though when attempting to process image/data files
that are, say, modern. The OP didn't mention precisely how big they
are (trying to open large images like MyPaint encourages), but I
presume they are way bigger than image sizes that were conventional in
the times P4 + 512Go RAM were common.

How big are they, Aaron?


Regards,

-- 
wwp


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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-19 Thread Aaron Paden

On 07/19/2012 02:28 AM, wwp wrote:

even though when attempting to process image/data files
that are, say, modern. The OP didn't mention precisely how big they
are (trying to open large images like MyPaint encourages), but I
presume they are way bigger than image sizes that were conventional in
the times P4 + 512Go RAM were common.

How big are they, Aaron?



MyPaint encourages large images because of the infinite canvas. It adds 
up pretty quickly. The largest one I was using to test gimp was 
8960x9088. Just some doodles. More me testing the limits of gimp on my 
computer than trying to do something useful in that case. Gimp was 
unusably slow no matter what size image I use, but Liam's suggestions 
have made things much more manageable.


https://mail.gnome.org/archives/gimp-developer-list/2012-July/msg00074.html
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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-19 Thread SorinN
Aaron,

The problem anyway is with the right GIMP version - not strict related
to the computer power
I have 2 computers
first - 32bit architecture, Intel  Quad core with 4 Gb RAM + 1Gb RAM
ATI RADEON HD
second - 64bit architecture with 8 processing cores with 8 Gb RAM +
1Gb RAM Nvidia video card

on both of them GIMP 2.6 can load big images without problems
on the first computer GIMP 2.8 can't load a file bigger than 750MB
but I've made that big file with GIMP 2.6 (in pixels was 53.000 x
33.000) with an Intel Dual core.

So if you really want to use GIMP for big images use GIMP 2.6 and your
problems are gone.

2012/7/19 Aaron Paden aaronbpa...@gmail.com:
 On 07/19/2012 02:28 AM, wwp wrote:

 even though when attempting to process image/data files
 that are, say, modern. The OP didn't mention precisely how big they
 are (trying to open large images like MyPaint encourages), but I
 presume they are way bigger than image sizes that were conventional in
 the times P4 + 512Go RAM were common.

 How big are they, Aaron?



 MyPaint encourages large images because of the infinite canvas. It adds up
 pretty quickly. The largest one I was using to test gimp was 8960x9088. Just
 some doodles. More me testing the limits of gimp on my computer than trying
 to do something useful in that case. Gimp was unusably slow no matter what
 size image I use, but Liam's suggestions have made things much more
 manageable.

 https://mail.gnome.org/archives/gimp-developer-list/2012-July/msg00074.html

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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-19 Thread Liam R E Quin
On Thu, 2012-07-19 at 00:35 -0500, Aaron Paden wrote:
 Hello, Liam. I've tried your suggestions and have gotten some pretty 
 good results.

good!

 One thing I noticed is that actually loading the images is very 
 expensive, and gimp doesn't behave very well while it's happening. It 
 took several minutes to load the large image, and while it was doing it, 
 X was mostly unresponsive. Is there room for improvement here?

Here are some more notes but it's hard to o further without knowing an
awful lot more about your situation, e.g. whether you face North when
you look at the computer.


What else are you running? run top in a terminal and press M to sort
by memory, see if anything is using a lot.

Quit and restart gimp before and after editing large images.

But most likely X is slow because your hard drive is slow, e.g. it's an
ATA one that makes lots of CPU interrupts and hogs the bus. Make sure it
is configured to use DMA - hdparm -i, or -I, might tell you. Older Linux
distributions disabled that by default.

You might be able to stop some programs you don't use - e.g. in Mageia
or Mandriva Linux you can use the control centre to disable services, or
in Fedora or RHEL or CentOS (as well as Mandriva and Mageia) you can use
chconfig from the command-line, to stop services like mysqld or spamd,
and I've noticed in the past that this helps.

Having said all that, you should be aware that
(1) gimp is moving to a whole new internal engine with 12 cylinders
instead of four, and will undoubtedly use more gas at times; I don't
think that's what's going on with 2.8 though.

(2) mypaint's infinite canvas is a very different data structure inside
the program than gimp uses. Mypaint only instantiates the parts of the
canvas where you draw, whereas gimp instantiates the whole canvas.

(3) probably the best thing you can do to improve performance on an
older PC, apart from getting a new one :-), is to add memory. Make sure,
if you can, that it's fully expanded.

(4) use a light-weight desktop environment, lxde or something, not kde
or even gnome. Or just a window manager and no desktop, if you can work
like that. Similarly, use a plain background pattern or solid colour on
the desktop, not an image, and save maybe a megabyte of video memory.

(5) Most important of all, don't wear shoes :-)

Liam

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Pictures from old books: http://fromoldbooks.org/
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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-18 Thread Michael Schumacher

 Original-Nachricht 
 Datum: Wed, 18 Jul 2012 17:06:07 +0200
 Von: Guiu Rocafort neandertalspeo...@gmail.com
 An: Aaron Paden aaronbpa...@gmail.com
 CC: gimp-developer-list@gnome.org
 Betreff: Re: [Gimp-developer] gimp 2.8 prohibitively slow

 Hello Gimp dev !
 
 I also have noticed the low efficience and I think it's very necessary to
 improve that. With a quick google search I've found a code profiler called
 gprof. It seems easy to use, it would require to compile gimp with an
 extra
 -pg and disable any compiler optimization.
 
 I'm actually very novice yet and my knowledge on GIMP internals is pretty
 limited. So, those more expert developers: What do you think ? Would it be
 difficult to compile GIMP with gprof ? Would it be really useful for
 improving GIMP performance ?
 
 Greetings
 Guiu Rocafort
 
 On Wed, Jul 18, 2012 at 3:45 PM, Aaron Paden aaronbpa...@gmail.com
 wrote:
 
  So I mostly use MyPaint, but I'd like to be able to do some things in
  gimp, too. But gimp is way too slow on this computer. Especially trying
 to
  open large images like MyPaint encourages, I'll have to run to another
 tty
  to try and kill the process so I can continue to use my computer. I've
 got
  an old Pentium 4 with only about half a gig of RAM. A bit behind the
 times,
  but especially on Linux it's generally fast enough to get the job done.
 
  Is there anything I can do to help improve performance? I don't have
 much
  experience. I doubt I could write anything any faster. But maybe I can
 do
  something to help identify bottlenecks? Anything I can do to help, I'm
 game.
  __**_
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  gimp-developer-list@gnome.org
 
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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-18 Thread Aaron Paden
It's definitely on the low end, but I'm positive that gimp can do 
better! Of all the graphics programs I've tried on this computer, gimp 
2.8 performs the worst. Even krita is a little better, which I thought 
was surprising. It's able to at least load my largest image (8960x9088, 
7 MB) after awhile without halting and crippling my DE, though it takes 
about 6 seconds to register from pen to paper.


I'm not quite sure how the MyPaint guys do it. I think it might involve 
virgin sacrifice.


On 07/18/2012 09:55 AM, Guillermo Espertino (Gez) wrote:

On 18/07/12 10:45, Aaron Paden wrote:
So I mostly use MyPaint, but I'd like to be able to do some things in 
gimp, too. But gimp is way too slow on this computer. Especially 
trying to open large images like MyPaint encourages, I'll have to run 
to another tty to try and kill the process so I can continue to use 
my computer. I've got an old Pentium 4 with only about half a gig of 
RAM. A bit behind the times, but especially on Linux it's generally 
fast enough to get the job done.


Is there anything I can do to help improve performance? I don't have 
much experience. I doubt I could write anything any faster. But maybe 
I can do something to help identify bottlenecks? Anything I can do to 
help, I'm game.


You can try turning off color management in your preferences (there's 
a bug in GIMP 2.8 that makes painting tools and selection widgets 
slower when color management is active) and you can try with different 
tile memory settings but I'm afraid your system specs are low for high 
resolution painting in a program like GIMP.


hth,

Gez.
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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-18 Thread Michael Schumacher

 Von: Guiu Rocafort neandertalspeo...@gmail.com
 
 I'm actually very novice yet and my knowledge on GIMP internals is pretty
 limited. So, those more expert developers: What do you think ? Would it be
 difficult to compile GIMP with gprof ? Would it be really useful for
 improving GIMP performance ?

The first steps should be a research in the mailing list archives and in 
Bugzilla to identify and verify known causes of performance problems:


https://mail.gnome.org/archives/gimp-developer-list/

https://bugzilla.gnome.org/browse.cgi?product=GIMP




Regards,
Michael
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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-18 Thread Liam R E Quin
On Wed, 2012-07-18 at 10:27 -0500, Aaron Paden wrote:
  Even krita is a little better, which I thought 
 was surprising. It's able to at least load my largest image (8960x9088, 
 7 MB) after awhile without halting and crippling my DE, 

Try increasing the tile size in your gimp preferences e.g. to two
gigabytes (and make sure you have at least three gigabytes of swap
space).

8960x9088 is more like a 300 megabyte image in memory, if it's in RGB
mode - 4 bytes per pixel (R G B and Alpha), so
4 * 8960 * 9088
gives 325713920 bytes, and dividing that by (1024 * 1024) gives
310.625 megabytes.

A difference might be that MyPaint treats unpainted canvas areas
specially. Krita was from the start designed for professional use with
CMYK support, and hence targets images for print - your image isn't all
_that_ large in the PhotoShop / commercial print world - and so may
optimize large images more, I don't know.

To work with this image in gimp on a 32-bit system you will need:

(1) to have as large a tile cache size as you can -that's the amount of
memory gimp devotes to keepng the image in memory instead of on disk

(2) have the Undo History window in your dock, and use the button at the
bottom right to Discard Undo History roughly every 30 to 50 brush
strokes. Unfortunately I don't think you can bind that to a keyboard
shortcut, so you need the undo history window docked.

(3) save work frequently as xcf.gz - do not overwrite the same file each
time, in case you run out of memory while gimp is saving the file. Save
and Expert go much faster if you discard the undo history first.

(4) turn off thumbnails everywhere you can,
e.g.,
in edit/preferences/interface,
  turn off Enable Layer  Channel Perviews
in edit/preferences/Toolbox,
. turn off the show active image
in edit/preferences/Image Windows, you may want to
. turn off Show brush outline
this may make painting faster but unuseable, though.
. set pointer mode to rendering to crosshair only
. set pointer rendering to black and white

(5) make sure your gimp title bar shows the amount of memory in use - if
it doesn't, go to Edit/Preferences under Image Windows, Title and
Status; for Image Title format I have

%D*%f-%p.%i (%t, %L) %wx%h %m
(the default except for adding %m for memory)
and for Image status bar I have
%n (%m)
(the default)
That way if the status bar is saying something else, e.g. while you're
painting, you can still track memory usage easily.

(6) in edit/preferences/colour management,
. set Mode of operation to No color management
  (I just notice colour is misspelt there)

(7) do not use a theme with transparency. In Windows, use the classic
windows theme. In Linux, do not use compiz or a compositing window
manger (the ones that put drop shadows under windows), because these to
tend to reduce (sometimes halve) painting speed and increase memory
usage.

Hope this helps.

Liam

-- 
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Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org freenode/#xml

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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-18 Thread Michael Henning
There are a few performance improvements to color management already -
those will be available when 2.8.2 is released.

Look here for more details:
https://bugzilla.gnome.org/show_bug.cgi?id=645345

  -- drawoc

On Wed, Jul 18, 2012 at 12:30 PM, Vladimir Savic
vladimir.firefly.sa...@gmail.com wrote:
 On 07/18/2012 04:55 PM, Guillermo Espertino (Gez) wrote:

 On 18/07/12 10:45, Aaron Paden wrote:



 You can try turning off color management in your preferences (there's a
 bug in GIMP 2.8 that makes painting tools and selection widgets slower
 when color management is active)


 That actually works! Turning off Color management does increase performance.
 Can we expect this bug to be fixed in 2.8.x?


 and you can try with different tile
 memory settings but I'm afraid your system specs are low for high
 resolution painting in a program like GIMP.

 hth,

 Gez.


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Re: [Gimp-developer] gimp 2.8 prohibitively slow

2012-07-18 Thread Aaron Paden
Hello, Liam. I've tried your suggestions and have gotten some pretty 
good results. My large image used for this test is still not practically 
editable, but I was having problems even with relatively small images in 
gimp, and these workarounds have really improved gimps responsiveness 
and usefulness for me. The brush can now (mostly) keep up with my hand! 
:) Thanks for your insight.


One thing I noticed is that actually loading the images is very 
expensive, and gimp doesn't behave very well while it's happening. It 
took several minutes to load the large image, and while it was doing it, 
X was mostly unresponsive. Is there room for improvement here?


On 07/18/2012 11:01 AM, Liam R E Quin wrote:

Try increasing the tile size in your gimp preferences e.g. to two
gigabytes (and make sure you have at least three gigabytes of swap
space).

To work with this image in gimp on a 32-bit system you will need:

(1) to have as large a tile cache size as you can -that's the amount of
memory gimp devotes to keepng the image in memory instead of on disk

(2) have the Undo History window in your dock, and use the button at the
bottom right to Discard Undo History roughly every 30 to 50 brush
strokes. Unfortunately I don't think you can bind that to a keyboard
shortcut, so you need the undo history window docked.

(3) save work frequently as xcf.gz - do not overwrite the same file each
time, in case you run out of memory while gimp is saving the file. Save
and Expert go much faster if you discard the undo history first.

(4) turn off thumbnails everywhere you can,
e.g.,
in edit/preferences/interface,
   turn off Enable Layer  Channel Perviews
in edit/preferences/Toolbox,
. turn off the show active image
in edit/preferences/Image Windows, you may want to
. turn off Show brush outline
this may make painting faster but unuseable, though.
. set pointer mode to rendering to crosshair only
. set pointer rendering to black and white

(5) make sure your gimp title bar shows the amount of memory in use - if
it doesn't, go to Edit/Preferences under Image Windows, Title and
Status; for Image Title format I have

%D*%f-%p.%i (%t, %L) %wx%h %m
(the default except for adding %m for memory)
and for Image status bar I have
%n (%m)
(the default)
That way if the status bar is saying something else, e.g. while you're
painting, you can still track memory usage easily.

(6) in edit/preferences/colour management,
. set Mode of operation to No color management
   (I just notice colour is misspelt there)

(7) do not use a theme with transparency. In Windows, use the classic
windows theme. In Linux, do not use compiz or a compositing window
manger (the ones that put drop shadows under windows), because these to
tend to reduce (sometimes halve) painting speed and increase memory
usage.

Hope this helps.

Liam



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Re: [Gimp-developer] GIMP 2.8 less productive than GIMP 2.6 (too many dialogue boxes)

2012-06-23 Thread Dima Ursu
On 06/23/2012 05:31 PM, Guillermo Espertino (Gez) wrote:
 El 21/06/12 10:05, Coocoocoo Coo escribió:
 To: GIMP devs and users

 Having recently made the upgrade to GIMP 2.8, it's immediately obvious
 to me as a long time user that GIMP is now a far less productive
 application. Some aspects that I find particularly obtrusive:...
 
 Coocoocoo Coo:
 The save vs. export issue has been discussed extensively in a previous
 thread and the other issue you're describing is a bug that afaik has
 been addressed and a fix will be released in 2.8.1
 So, you are saying that has been already said and describing a bug that
 has been already described, and in a quite disrespectful manner
 (assuming a bug is an obtuse decision from developers isn't very polite
 if you ask me)
 
 And btw, be careful when you say that something is obvious. It may be
 obvious for you, but some people may disagree.
 Personally I don't think this changes make me less productive, and I'm
 also a long time user. So who's right here?
 
 Gez
 
I use GIMP for more than 2 years, and all the discomfort I've noticed
when switching from 2.6 to 2.8 was remembering a shortcut for exporting:
CTRL + SHIFT + E. Is that so hard? Stop whining.

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Re: [Gimp-developer] GIMP 2.8 less productive than GIMP 2.6 (too many dialogue boxes)

2012-06-23 Thread Richard Gitschlag



Date: Thu, 21 Jun 2012 06:05:07 -0700
From: doodoodee...@yahoo.com
To: gimp-developer-list@gnome.org
Subject: [Gimp-developer] GIMP 2.8 less productive than GIMP 2.6 (too many  
dialogue boxes)

---
To: GIMP devs and users

Having recently made the upgrade to GIMP 2.8, it's immediately obvious to me as 
a long time user that GIMP is now a far less productive application. Some 
aspects that I find particularly obtrusive:

- The Export vs Save implementation: this alone already made me go back to 
2.6, at least until this feature is made optional or removed from GIMP 
altogether. Previously, all I had to do to save an image in any desired format 
after editing it, was to use Save as exactly as I would in any other program; 
now I have to go through multiple dialogue windows and manually select the same 
options ALL THE TIME (such as the dreadful Do Not write colour space 
information for BMPs), since they aren't assumed by GIMP for future 
operations. Even
 something that should be as simple as a quick modification followed by a 
CTRL+S to overwrite the same image in its own native format has become an 
headache.



I'm not particularly fond of the save/export distinction ... in its current 
form.  I can agree that the distinction is generally a positive one, as in, 
used correctly there are decidedly fewer dialogues to wade through for writing 
a non-XCF file to disk than there were in 2.6.

BUT I think there are some minor things that completely ruin productivity for 
certain styles of workflow.  For example, the fact that Export (Ctrl+E) and 
Overwrite (no default shortcut) are two separate commands.  I believe this is 
a horrible design decision when the only pertinent difference between them is 
whether or not the current image session originated from a non-XCF file.

If I'm creating a single-layer composition and choose to store it on disk as a 
PNG.  Okay, so Save is intended for XCF now, use Export instead, that is a bit 
of a speed-bump but the Export commands are on the same menu and they even have 
similar keyboard shortcuts set up.  Ctrl+E it is, first it asks me for a 
filename (just as the Save command would with a new file), but subsequent uses 
just writes the file to disk in a single keystroke with no further prompts 
(also just like the Save command would do with an XCF).

That is, UNTIL I come back later in a new GIMP session.  Now it is considered 
an 'imported' image, so the 'Export' is replaced by 'Overwrite', and I have no 
keyboard shortcut for writing changes back to the file NQA.  If I hit Ctrl+E 
(which for some reason still remains invokable) I have to go through all the 
usual Export prompts as if I've never exported the file before, but including a 
new prompt asking whether to overwrite the existing file.  THIS is the real 
productivity-killer.

It is not GIMP's place to judge the merits of its user's individual workflow.  
It is GIMP's job to do what they tell it to do, to the best of its ability 
(i.e. within the scope of its design vision).  I always viewed GIMP as being 
able to accommodate a wide variety of different workflows ... is that now 
saying that GIMP has a multiple-personality disorder?  I think not.


-- Stratadrake
strata_ran...@hotmail.com

Numbers may not lie, but neither do they tell the whole truth.

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Re: [Gimp-developer] Gimp 2.8 (and previously in 2.6) Color picker issue

2012-06-04 Thread Chris Mohler
On Sun, Jun 3, 2012 at 5:07 PM, Noel Stoutenburg mjol...@ticnet.com wrote:
 I can't tell at the moment whether there is an open bugzilla issue on this,
 or not; when I attempt to access the Bugzilla page, I get a message that
 there is a hardware issue with the server, but I thought that while I'm
 waiting, perhaps someone else might be so kind as to either confirm the
 behavior, or alternatively, to advise me what I am missing that I don't get
 the behavior listed in the hint.

IIRC there's a bug report for this issue on Windows and/or OSX.

Chris
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Re: [Gimp-developer] Gimp 2.8 blend time

2012-05-12 Thread Michael Natterer
On Sat, 2012-05-12 at 00:16 -0300, Guillermo Espertino (Gez) wrote:
 El 11/05/12 20:21, Michael Natterer escribió:
  Please file it in bugzilla, it's pointless to use threading if it 
  makes things slower, and we have no code to determine the #cpus on the 
  mac anyway, so we should default to one.
 
 My 2.9 install on linux (Debian, 64 bit) also detected the number of 
 cpus incorrectly. I'm using a Quad Core and it defaulted to 8 threads 
 and it also made some things slower.
 2.8 worked fine though, it's set to 4 threads and I can't notice any 
 slowness because of that.

Ignore any threading in 2.9, it's all going away and transparently
handled by GEGL/OpenCL.

--Mitch


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Re: [Gimp-developer] Gimp 2.8 blend time

2012-05-11 Thread Guillermo Espertino (Gez)

El 11/05/12 20:21, Michael Natterer escribió:
Please file it in bugzilla, it's pointless to use threading if it 
makes things slower, and we have no code to determine the #cpus on the 
mac anyway, so we should default to one.


My 2.9 install on linux (Debian, 64 bit) also detected the number of 
cpus incorrectly. I'm using a Quad Core and it defaulted to 8 threads 
and it also made some things slower.
2.8 worked fine though, it's set to 4 threads and I can't notice any 
slowness because of that.


Gez.
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Re: [Gimp-developer] Gimp 2.8 blend time

2012-05-11 Thread Owen

 So, I've recently switched from gimp 2.6 to gimp 2.8, and I found that
 the time taken to draw gradients is far longer in 2.8 than in 2.6

 To test, I made a blank black canvas at 1024px, then drew a radial
 gradient from center to edge.  2.6 drew it in under a second.  2.8
 took 8.7 seconds to complete.

 Is this something that others have noticed?  Is it a result of the
 move to GEGL?  Will it be fixed?



I just tried this on 2.9 (SUSE) and it did it in less than a second.

However all the Shaped gradients took ages, like a minute or more
compared to a few seconds in 2.6




-- 
Owen

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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-25 Thread Devvv
yes it was and I'm definitely someone that enjoys colorful things :) but I like 
the other proposal too, although I find it a bit too simple for a splash 
screen. nevertheless its looking very serious. good work!

 I finally uploaded 2 more versions with a blurred line and without the line. 
however I like my initial version little more. it gives some special to it :) 
what do you think? see bug report for files

-- 
Bernhard

Von Samsung Mobile gesendet

 Original message 
Subject: Re: [Gimp-developer] gimp 2.8 splash screen suggestion 
From: John Harris j...@grynn.com 
To: Kevin Cozens ke...@ve3syb.ca 
CC: gimp-developer gimp-developer-list@gnome.org 

While this is certainly true, GIMP, along with PS and others like them, fall 
into a class called Paint Programs.  This may have been the artist's 
inspiration. 

On 04/17/2012 05:23 PM, Kevin Cozens wrote:
On 12-04-17 05:38 PM, gespert...@gmail.com wrote: 
After some tweaking... 
http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png 

If a person was to get picky they could point out that GIMP has more than paint 
brushes in its toolbox.  ;-) 

Looks good. Nice and colourful. 

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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-25 Thread gespert...@gmail.com
2012/4/25 Devvv de...@devvv.de:
 yes it was and I'm definitely someone that enjoys colorful things :) but I
 like the other proposal too, although I find it a bit too simple for a
 splash screen. nevertheless its looking very serious. good work!

  I finally uploaded 2 more versions with a blurred line and without the
 line. however I like my initial version little more. it gives some special
 to it :) what do you think? see bug report for files

Much better. Personally I like the second more. It's colorful but it
doesn't feel overdone and it definitely left behind the predefined
filter look it had in its first incarnation.
I'm not sure about the typesetting. 2.8 it's sill too large.
I also wonder if the solid white band at the bottom will align ok with
the splash messages.

I did a quick mockup cloning and blurring the background and making
the band semi-transparent. Also changed the typesetting of the logo
and made some minor adjustments.

http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V4b.png

I don't have the original file so probably quality isn't great, but
just to have an idea of what I'm talking about.

What do you think?

Gez.
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-25 Thread Bernhard Stockmann

Am 2012-04-25 14:59, schrieb gespert...@gmail.com:

2012/4/25 Devvvde...@devvv.de:

yes it was and I'm definitely someone that enjoys colorful things :) but I
like the other proposal too, although I find it a bit too simple for a
splash screen. nevertheless its looking very serious. good work!

  I finally uploaded 2 more versions with a blurred line and without the
line. however I like my initial version little more. it gives some special
to it :) what do you think? see bug report for files

Much better. Personally I like the second more. It's colorful but it
doesn't feel overdone and it definitely left behind the predefined
filter look it had in its first incarnation.
I'm not sure about the typesetting. 2.8 it's sill too large.
I also wonder if the solid white band at the bottom will align ok with
the splash messages.

I did a quick mockup cloning and blurring the background and making
the band semi-transparent. Also changed the typesetting of the logo
and made some minor adjustments.

http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V4b.png

I don't have the original file so probably quality isn't great, but
just to have an idea of what I'm talking about.

What do you think?

Gez.

Thanks, gespertino! I uploaded an alternative with your ideas in mind! 
Can't decide, but contrast is little low now for my personal opinion. 
Don't you think so? (keep in mind that wilber is a little blurred, i'd 
yet replace him if more people like this version).

https://bugzilla.gnome.org/show_bug.cgi?id=674154

Cheers,
Bernhard
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-25 Thread gespert...@gmail.com
I like it!
I'd move the band with the logo to the left a little, maybe 10 or 15
px, to compensate the space around it. It feels like too close to the
brushes.
I think it looks pretty good.
It's true that contrast is a little week in type, but it's visible and legible.
Regarding the typeface, I chose Cantarell because it's free and it's
the default font in Gnome. What font did you use? Is it free? (I'm
asking because using a font that isn't free could be problematic for
previous releases).

Gez.
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-18 Thread John Harris
While this is certainly true, GIMP, along with PS and others like them,
fall into a class called Paint Programs.  This may have been the
artist's inspiration.

On 04/17/2012 05:23 PM, Kevin Cozens wrote:
 On 12-04-17 05:38 PM, gespert...@gmail.com wrote:
 After some tweaking...
 http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png

 If a person was to get picky they could point out that GIMP has more
 than paint brushes in its toolbox.  ;-)

 Looks good. Nice and colourful.

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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Martin Nordholts
Den 16 april 2012 13:52 skrev Bernhard Stockmann de...@devvv.de:
 I've made a version with Wilber above the lines. Hope you like it more now
 ;)
 see here:

 https://bugzilla.gnome.org/show_bug.cgi?id=674154

I like it more, but I still think the white diagonal line is too distracting

/ Martin
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Simon Budig
Martin Nordholts (ense...@gmail.com) wrote:
 I like it more, but I still think the white diagonal line is too distracting

I am not a fan of this kind of nit-picking. While we have certain
requirements for the splash (e.g. to allow for the startup texts etc.)
we should try to avoid pleasing everyone with the design, this in
general doesn't help, since it dilutes the original artwork.

In particular I prefer the original version of the splash. It has more
of an edge and I like the stronger contrast better.

Bye,
Simon

-- 
  si...@budig.de  http://simon.budig.de/
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread John Harris
Is it OK if I chime in?

Yes the diagonal lines behind Wilber and across the largest brush are 
distracting, but I LOVE the overall concept. It's fresh, clean, 
professional and colorful.  The use of a bokeh layer is fantastic and 
well executed.
The new layer order is much better and shows Wilber properly.
The first thing my eye goes to is the 2.8. To me, it carries the same 
visual weight as Wilber. I am not sure that the version number is the 
primary focus of a splash screen. Is there another creative element you 
might replace that with?   While we are all celebrating this much 
anticipated release, the version number is not critically important. 
Could we completely remove the version number from the splash or at 
least make it much much smaller?  Say 12 to 14 px high and subtle.  Or, 
as an idea that is  a bit outside the box. spell it out i.e.

V  e  r   s   i  o  n
Two Point Eight.

This could still fit in the bottom of your vertical banner as your 
third element, yet it would minimize the visual weight.


Also, the white margins on top and bottom seem unnecessary and I find 
them distracting, especially the bottom. It's quite a bit of empty 
space and appears unfinished because it carries so much visual weight 
yet does not serve an immediate purpose that I can see.


Fantastic work so far. Perhaps Gimp's best splash to date!

John H



On Tue 17 Apr 2012 12:17:44 AM MDT, Martin Nordholts wrote:
 Den 16 april 2012 13:52 skrev Bernhard Stockmann de...@devvv.de:
 I've made a version with Wilber above the lines. Hope you like it more now
 ;)
 see here:

 https://bugzilla.gnome.org/show_bug.cgi?id=674154

 I like it more, but I still think the white diagonal line is too distracting

 / Martin
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Alexia Death
On Tue, Apr 17, 2012 at 4:37 PM, Simon Budig si...@budig.de wrote:
 Martin Nordholts (ense...@gmail.com) wrote:
 I like it more, but I still think the white diagonal line is too distracting

 I am not a fan of this kind of nit-picking. While we have certain
 requirements for the splash (e.g. to allow for the startup texts etc.)
 we should try to avoid pleasing everyone with the design, this in
 general doesn't help, since it dilutes the original artwork.

Heh. I would not complain about that line so much, if it wasnt
crossing out the label along with the wilber. I like the original
translucent wilber more. I dont like the crossing out effect that
sharp line gives.

-- 
--Alexia
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Jeremy Morton

On 17/04/2012 15:13, John Harris wrote:

V  e  r   s   i  o  n
Two Point Eight.

This could still fit in the bottom of your vertical banner as your
third element, yet it would minimize the visual weight.


Please god no.  That sounds seriously cheesy.  :-)

--
Best regards,
Jeremy Morton (Jez)
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread gespert...@gmail.com
After some tweaking...
http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png

I like this one better.

Gez.
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Alexandre Prokoudine
On Wed, Apr 18, 2012 at 1:38 AM, gespertino wrote:
 After some tweaking...
 http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png

Just remove the whole GNU blah stuff :)

Do you really like several lines of centered text? :)

Alexandre Prokoudine
http://libregraphicsworld.org
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread gespert...@gmail.com
2012/4/17 Alexandre Prokoudine alexandre.prokoud...@gmail.com:
 On Wed, Apr 18, 2012 at 1:38 AM, gespertino wrote:
 After some tweaking...
 http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png

 Just remove the whole GNU blah stuff :)

 Do you really like several lines of centered text? :)

What lines? :-p
You're right. It sucked. Just tried to do something to avoid the usual
name bashing, but I agree that it doesn't work in two lines.

G.
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Kevin Cozens

On 12-04-17 05:38 PM, gespert...@gmail.com wrote:

After some tweaking...
http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png


If a person was to get picky they could point out that GIMP has more than 
paint brushes in its toolbox.  ;-)


Looks good. Nice and colourful.

--
Cheers!

Kevin.

http://www.ve3syb.ca/   |Nerds make the shiny things that distract
Owner of Elecraft K2 #2172  | the mouth-breathers, and that's why we're
| powerful!
#include disclaimer/favourite | --Chris Hardwick
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Alexandre Prokoudine
On Wed, Apr 18, 2012 at 3:23 AM, Kevin Cozens wrote:
 On 12-04-17 05:38 PM, gespert...@gmail.com wrote:

 After some tweaking...
 http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png


 If a person was to get picky they could point out that GIMP has more than
 paint brushes in its toolbox.  ;-)

Personally I wish we had just _one_ splash screen where Wilber goes
berserk, bites the brush in half and takes all GIMP haters to
cleaners, en masse. Just for fun.

Alas, this would not make us look good.

Alexandre Prokoudine
http://libregraphicsworld.org
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Burnie West

On 04/17/2012 04:49 PM, Alexandre Prokoudine wrote:

On Wed, Apr 18, 2012 at 3:23 AM, Kevin Cozens wrote:

On 12-04-17 05:38 PM, gespert...@gmail.com wrote:

After some tweaking...
http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png


If a person was to get picky they could point out that GIMP has more than
paint brushes in its toolbox.  ;-)

Personally I wish we had just _one_ splash screen where Wilber goes
berserk, bites the brush in half and takes all GIMP haters to
cleaners, en masse. Just for fun.

Alas, this would not make us look good.
I'm with you on that one, Alexandre - - but on the other side GIMP is SO _ O _ 
O  much fun


Alexandre Prokoudine
http://libregraphicsworld.org
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Alexia Death
In general I like the inital proposal more, if there wasnt that
distracting strikethrough line, as is gespertino's v3 wins my favor.

On Wed, Apr 18, 2012 at 7:11 AM, Burnie West w...@ieee.org wrote:
 On 04/17/2012 04:49 PM, Alexandre Prokoudine wrote:

 On Wed, Apr 18, 2012 at 3:23 AM, Kevin Cozens wrote:

 On 12-04-17 05:38 PM, gespert...@gmail.com wrote:

 After some tweaking...
 http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png


 If a person was to get picky they could point out that GIMP has more than
 paint brushes in its toolbox.  ;-)

 Personally I wish we had just _one_ splash screen where Wilber goes
 berserk, bites the brush in half and takes all GIMP haters to
 cleaners, en masse. Just for fun.

 Alas, this would not make us look good.

 I'm with you on that one, Alexandre - - but on the other side GIMP is SO _ O
 _ O  much fun


 Alexandre Prokoudine
 http://libregraphicsworld.org
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-- 
--Alexia
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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-16 Thread Alexia Death
Not bad. The dark line going under wilber feels a little bit funny,
but I like it in concept. Better than mine in the RC :P

On Mon, Apr 16, 2012 at 7:32 AM, gfxuser gfx.u...@online.de wrote:
 Am 15.04.12 21:39, schrieb Bernhard Stockmann:

 hey everyone!

 I made a startup splash screen in GIMP for GIMP 2.8. also filed a bug on
 it here: https://bugzilla.gnome.org/show_bug.cgi?id=674154

 If you like it you can use it!

 Is there another way to submit splash screens? Or are there any official
 guidelines?

 +10

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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-16 Thread Martin Nordholts
Den 15 april 2012 21:39 skrev Bernhard Stockmann de...@devvv.de:
 hey everyone!

 I made a startup splash screen in GIMP for GIMP 2.8. also filed a bug on it
 here: https://bugzilla.gnome.org/show_bug.cgi?id=674154

 If you like it you can use it!

I like it too, except the white line that goes right across Wilber
from the bottom left to the upper right. Could you make a new version
with that fixed perhaps?

/ Martin


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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-15 Thread gfxuser

Am 15.04.12 21:39, schrieb Bernhard Stockmann:

hey everyone!

I made a startup splash screen in GIMP for GIMP 2.8. also filed a bug 
on it here: https://bugzilla.gnome.org/show_bug.cgi?id=674154


If you like it you can use it!

Is there another way to submit splash screens? Or are there any 
official guidelines?



+10
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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-25 Thread Miles Bader
Martin Nordholts ense...@gmail.com writes:
 If you rarely use the XCF format you are not part of the target user
 group. The separation of save and export is for users that do complex
 compositions in XCF and export every now and then.

This seems like a completely bizarre statement.

Who exactly is git being targetted at?!

'cause the above doesn't seem to include much of its current user-base
-- the Gimp is the default image editor for many, many, systems, and I
wouldn't be surprised if 95% of Gimp users don't even know what XCF is,
much less actually use it...

-Miles

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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-06 Thread Cristian Secară
În data de Fri, 6 Jan 2012 22:33:41 +0200, Cristian Secară a scris:

  2.)  Clicking the close button to close the application doesn't
  close the application, it closes the currently open image (in
  Single Window Mode).
 
 Look at the end of File menu. Ctrl+Q closes the application and all
 opened images at once.

(... but I agree that a global approach would be probably better,
something like individual close button on each tab, or a context menu
over tab which includes a close option and THE program close to do
just program close)

Cristi

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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-06 Thread Martin Nordholts
2012/1/6 Cristian Secară li...@secarica.ro:
 There is only one thing I do not understand, that the shortcut Ctrl+E
 appears to do the same as Shift+Ctrl+E, and the shortcut in File menu
 is Shift +Ctrl +E. Why not just Ctrl+E ? (or what makes Ctrl+E ?)

Ctrl+E acts like Ctrl+S but for export. If you never exported and
press Ctrl+E, Export... will be invoked. Just like if you never
saved, Ctrl+S will invoke Save as If you have already exported
the image, Ctrl+E will re-export the image whereas Ctrl+Shift+E will
always Export Just like if you have already saved the image,
Ctrl+S will re-save the image whereas Ctrl+Shift+S will always Save
as

/ Martin


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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-06 Thread Liam R E Quin
On Thu, 2012-01-05 at 11:55 +0100, g...@catking.net wrote:
 On 01/05/12 10:30, Alexia Death wrote:
  On Thu, Jan 5, 2012 at 9:03 AM, Liam R E Quinl...@holoweb.net  wrote:
  I suggest a preference,
  default export format:
 [same as imported file]
 [same as last export]
 [tiff]
 [jpeg]
 [png]
 
 Not sure jpeg should be explicitly in there since lossy.
 tiff is very clunky to put in as default. png first IMHO

I meant the list as an example, sorry for not making that clear.


Liam

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Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org www.advogato.org

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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-05 Thread Alexia Death
On Thu, Jan 5, 2012 at 9:03 AM, Liam R E Quin l...@holoweb.net wrote:
 I suggest a preference,
 default export format:
   [same as imported file]
   [same as last export]
   [tiff]
   [jpeg]
   [png]

The current spec states
1. Last export on this file
2. Last export on any file
3. png

That's so mindbogglingly annoying, but yeah found out last night that
this is how it was specked and there have been rows over this before.
I hacked up a quick patch to change that to:

1. Last export on this file
2. Last export on any file
3. Import type
4. png

its a tiny patch and man did that make my life nicer.

http://to.who.ee/0001-app-Add-import-type-as-third-preference-on-Export.patch
- link to the pack. its very easy for those who build git to maintain
their own miniforks ;)

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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-04 Thread Jay Smith

On 01/04/2012 10:50 AM, Alexia Death wrote:

On Wed, Jan 4, 2012 at 5:21 PM, Jay Smithj...@jaysmith.com  wrote:

Our workflow is:  Using VueScan Professional (independent of Gimp) to scan a
high volume of TIFF images.  Open each image in Gimp to tweak color,
sharpness, rotation, and crop to desired size.  Save as TIFF and close.
  (Downline we use our own scripts and ImageMagick to batch create several
sizes of JPEGs for web use; the TIFFs are also used for print output and are
archived as TIFFs.)



Along broad lines this workflow is or should be just as supported with
export as it is with save, just the command you invoke is slightly
different. There's one nag I wish was fixed with export. It should
default to input format for imported files. It's buggersome annoying
that it defaults to png.


??? Why has this not been fixed?  It is crazy to think that everybody 
wants to go to png.


This is completely nuts!  I don't have the skills to contribute a fix 
for this, but surely somebody can (and should) before the next stable 
release.



If this process is going to be made a lot more complicated for workflows
like ours, then I hope that there will eventually be an optional mechanism
to override the save/export process based on input and output file formats.

A) it wont be. You can just map Ctrl-s to export, if you dont need to
save XCF-s and nothing wil change for you.
b) This mechanism already exists. If you save with same parameters all
the time write/find a plugin that invokes the save with all the
parameters already set. You can just prompt for filename and even
manage folders automatically and save without any hassle. If you
havent done any scripting but have done programming, it shoudnt take
you more than 8 hours to churn out first version, less if you find a
good starting sample from google first.


Gee, _only_ 8 hours to get a first version.  It would be a _lot_ cheaper 
to buy Photoshop full version, except that we want to continue moving 
toward Linux.


The lack of semi-automated macro recording is, in my opinion, the key 
weakness of Gimp.  Recording and testing a macro (say in Photoshop) 
would take less than 5 minutes.


Jay
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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-04 Thread Rob Antonishen
b) This mechanism already exists. If you save with same parameters all

  the time write/find a plugin that invokes the save with all the
 parameters already set. You can just prompt for filename and even
 manage folders automatically and save without any hassle. If you
 havent done any scripting but have done programming, it shoudnt take
 you more than 8 hours to churn out first version, less if you find a
 good starting sample from google first.


 Gee, _only_ 8 hours to get a first version.  It would be a _lot_ cheaper
 to buy Photoshop full version, except that we want to continue moving
 toward Linux.


Or post a request on the gimp plugin registry, at gimptalk, gug, gimpchat,
or even the gimp-user list and one of the many folks out there who do write
scripts could make one for you in a 10th that time.  I can think of a good
half dozen folks (including myself) who regularly respond to such community
requests.

Personally, I do support the save/export paradigm so I might be biased.

I've also written any number of export/batch conversion scripts to meet my
needs and the needs of others, such as this one:
http://photocomix-resources.deviantart.com/art/Gimp-SAVE-EXPORT-145826809?q=boost%3Apopular+save%2Bexportqo=2

-Rob A
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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-04 Thread gg



On 01/04/12 17:05, Jay Smith wrote:

 Along broad lines this workflow is or should be just as supported with
 export as it is with save, just the command you invoke is slightly
 different. There's one nag I wish was fixed with export. It should
 default to input format for imported files. It's buggersome annoying
 that it defaults to png.

 ??? Why has this not been fixed?  It is crazy to think that everybody
 wants to go to png.

 This is completely nuts!  I don't have the skills to contribute a fix
 for this, but surely somebody can (and should) before the next stable
 release.

Agreed , this should be fixed and would not be complicated to do.

The whole Export paradigm is only there to try to force users to do 
something someone else thinks they should be doing.


As long as there is an equally accessible and quick way to save just the 
way I opened a file that is not a major issue but personally I hate 
being lectured by software (in reality by developers who think they know 
better than I what I want/need to do).



/gg
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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-04 Thread Martin Nordholts
2012/1/4 Alexia Death alexiade...@gmail.com:
 There's one nag I wish was fixed with export. It should
 default to input format for imported files. It's buggersome annoying
 that it defaults to png.

guiguru intentionally left that out in the spec
(http://gui.gimp.org/index.php?title=Save_%2B_export_specification)
and I think it was to support this workflow:

I am a user that always wants to export in .jpg. I use a lot of
different source material, so the images I start out with can be of
different formats. If I start with a .tiff, I still want GIMP to
default to .jpg when I export the composition based on that file
since.jpg was the format I exported to the last 10 times.

Note that if you export a single file to a non-PNG format, GIMP will
default to that format on any export you do afterwards. In other
words, you can easily change the default export format *

* Except that this is not remembered across restarts yet. That's not
hard to fix though, it's just that we need to get 2.8 out first...

/ Martin


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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-04 Thread Liam R E Quin
On Thu, 2012-01-05 at 07:14 +0100, Martin Nordholts wrote:
[...]
 I am a user that always wants to export in .jpg. I use a lot of
 different source material, so the images I start out with can be of
 different formats. If I start with a .tiff, I still want GIMP to
 default to .jpg when I export the composition based on that file
 since.jpg was the format I exported to the last 10 times.

I interpret this as gimp should learn over time which format I prefer
to use when exporting each particular image, and after 10 times should
default to the requested format but I think that's proably not what's
really meant, as it'd be incredibly annoying.

Note also this is not a professional user, as she/he is preferring a
lossy format, and hence is not in the gimp target user group :-)


I suggest a preference,
default export format:
   [same as imported file]
   [same as last export]
   [tiff]
   [jpeg]
   [png]
. . .

but that after you export a file once the same format you chose alst
time should be offered as the default the next time you export that
file, same as for non-png.

Not suggesting it be done before 2.8; there are some filename and export
bugs in there to be fixed too after 2.8, with files reverting to
Untitled after you export them. But I think not critical bugs.

Best,

Liam

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Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org freenode/#xml

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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-04 Thread Liam R E Quin
On Thu, 2012-01-05 at 07:14 +0100, Martin Nordholts wrote:
[...]
 I am a user that always wants to export in .jpg. I use a lot of
 different source material, so the images I start out with can be of
 different formats. If I start with a .tiff, I still want GIMP to
 default to .jpg when I export the composition based on that file
 since.jpg was the format I exported to the last 10 times.

I interpret this as gimp should learn over time which format I prefer
to use when exporting each particular image, and after 10 times should
default to the requested format but I think that's proably not what's
really meant, as it'd be incredibly annoying.

Note also this is not a professional user, as she/he is preferring a
lossy format, and hence is not in the gimp target user group :-)


I suggest a preference,
default export format:
   [same as imported file]
   [same as last export]
   [tiff]
   [jpeg]
   [png]
. . .

but that after you export a file once the same format you chose alst
time should be offered as the default the next time you export that
file, same as for non-png.

Not suggesting it be done before 2.8; there are some filename and export
bugs in there to be fixed too after 2.8, with files reverting to
Untitled after you export them. But I think not critical bugs.

Best,

Liam

-- 
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Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org freenode/#xml

-- 
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Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org www.advogato.org

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