Re: [hlds] [OT] The "community"
I can't speak for anyone else, but I didn't really take offense at the 12-year-old phrase. It was the overall attitude of "your puny cable servers shouldnt be on the same list with my mighty one". From: "Whisper ." <[EMAIL PROTECTED]> > Well taking everything extremely literally is what happens when you > deal with twelve year olds because they do not have the capacity for > abstract thought (in most cases) and that is why defines them we we > short handedly label a person or group of people as 12 year olds, and > the fact I have to explain that to some of you means I'm probably > dealing with a bunch of people who although in age may not be 12 years > old, certainly like to act the part when they decide they want to take > offense at being labeled "12 year olds" or the use of that term, even > when it doesn't apply to them. > > On Tue, 31 Aug 2004 00:35:05 +0100, Mick Carter > <[EMAIL PROTECTED]> wrote: > > Well said Dennis!! > > > > Mick > > > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [OT] The "community"
Well taking everything extremely literally is what happens when you deal with twelve year olds because they do not have the capacity for abstract thought (in most cases) and that is why defines them we we short handedly label a person or group of people as 12 year olds, and the fact I have to explain that to some of you means I'm probably dealing with a bunch of people who although in age may not be 12 years old, certainly like to act the part when they decide they want to take offense at being labeled "12 year olds" or the use of that term, even when it doesn't apply to them. On Tue, 31 Aug 2004 00:35:05 +0100, Mick Carter <[EMAIL PROTECTED]> wrote: > Well said Dennis!! > > Mick > > > > - Original Message - > From: "Dennis" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, August 30, 2004 4:41 PM > Subject: [hlds] [OT] The "community" > > > All of a sudden I'm reading messages from pissed-off elitists saying that > > servers run from a home connection are somehow meaningless, run by > > 12-year-olds, poorly run, or otherwise insignificant. While this is > > certainly true in many cases, there ARE some that are well run by people > who > > have just as much pride in running a clean, fun, and yes, well-liked > server > > as you do. > > > > Point one: Like it or not, EVERY ONE of them is part of the same > "community" > > that you guys who do it for the money are. Don't forget, the original > intent > > of CS, DoD, TFC, etc. was exactly that. The community was MEANT to be game > > enthusiasts running servers from home connections. At some point someone > > figured out that they could install a server on their T1 line at work and > > host a much larger game. From there it evolved into commercial ventures as > > the high bandwidth connections became more prevalent. I know because I > > watched it happen. > > > > Point two: I'm much, MUCH older than 12, and probably older than just > about > > everyone on this list. I ran a small TFC server from my cable connection > > until WON went down, and I had pretty much only regulars, which tells me I > > was doing something right. I did daily maintenance, read the logs to see > who > > was causing trouble when there was no admin, and strictly enforced the > rules > > to prevent anyone from spoiling the fun for everyone else. I'm sure I'm > not > > the only one with a cable server who did this. That's a lot more than I > can > > say for most of you people and your 3 Ghz, dual-Zeon, 2 gig RAM, T3's. > > > > Example: I was on a 32-player server last night, and things were great for > a > > while. The troublemakers were warned and kicked as necessary. Then, after > > about 4 or 5 games the admin must have gotten bored or something, because > > there were 15 on his team, and 10 on mine. When people complained he > ignored > > them. His team was doing nothing but spamming respawn, which was > supposedly > > a serious offense, and he thought is was hilarious. They were encouraged > to > > do more. I finally had to leave out of disgust. The reason I mention this > is > > because this is NOT the exception to the rule. Whether you people know it > or > > not, some of YOUR servers are run this way - maybe when you're not there > to > > see it, but it happens. What good is a screaming fast box and > mega-bandwidth > > when no one is having fun? You want to know what's splintering the > > community? THIS IS IT! I very very RARELY have seen a truly well run > server. > > > > Point three: The reason I ran a server from my cable connection was to > learn > > as much as I could before investing the big bucks on a rented server. > Again, > > I'm sure many others are doing this. If you do NOT do this, then IMO you > are > > a fool. As we all know, until you've actually run a server you have no > idea > > the unimaginable problems you're going to have. Why waste tremendous > amounts > > of money, time, and resources, not to mention your reputation, while > you're > > learning and experimenting? > > > > Anyway, my point is that you shouldn't just disregard every server with a > > slower connection than you just because you're jealous that you're no > longer > > on the top of the server list. It shows your incredible ignorance of > what's > > REALLY going on. > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.745 / Virus Database: 497 - Release Date: 27/08/2004 > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit
Re: [hlds] HLDS - On Topic
Haha, blackout teh servers, god forbid we see waht you were searching for. - Original Message - From: "spartibus" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 9:38 PM Subject: RE: [hlds] HLDS - On Topic > http://home.comcast.net/~spartibus/servers.gif > > herm, not bad ping results considering I have about 7 torrents running. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of --Carpy > Sent: Monday, August 30, 2004 5:09 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlds] HLDS - On Topic > > Erm well you and your friends must be wired to the Valve office or > something. > > Every single person I speak to has incorrect pings in the master server > list. When they add them to favourites though, the pings are shown > correctly > which must mean there is NO problem with us, but a problem with the list > itself. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of spartibus > Sent: 31 August 2004 00:53 > To: [EMAIL PROTECTED] > Subject: RE: [hlds] HLDS - On Topic > > That's a problem with you; not the server list. > > I personally don't have any problems with it and it displays pings > accurately for me and my friends. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of --Carpy > Sent: Monday, August 30, 2004 4:48 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlds] HLDS - On Topic > > At least if the ping section was ACCURATE then people could choose to > join a > server based on ping. As it is now, servers that are dwn the road from > me, > and when I join ping at 12ms, they show up as 600 - 1800 ping in the > Steam > server list. > > It just doesn't work properly - AT ALL > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Mike Munoz > Sent: 31 August 2004 00:37 > To: [EMAIL PROTECTED] > Subject: RE: [hlds] HLDS - On Topic > > His server has a very good ping to me, around 24 or so. > I can only guess, as most of us on the list can only do. > > Client communicates with Master list Server > Gets List (XML Stream?) > Parses List and starts at Clients IP address +1 and -1 of first octet > List is displayed by default or preferred sort order as each server is > connected to and verified, measuring ping and polling for number of > players > etc... > > Spartibus say's: > I'm guessing that the 10,000 servers that didn't show either time-out or > are > above 2000 ping to you, thus they aren't displayed in the steam server > browser. > > > I have 2 very good connections (3Mb dual T1's and a 1.5/768 ADSL (good > for > me!)) and I get the same results on both. I doubt it's a time out... I > am > getting the same results as Shane. > > Mike ParaDOX Munoz > > www.paradisesgarage.com > > > -Original Message- > From: spartibus [mailto:[EMAIL PROTECTED] > Sent: Monday, August 30, 2004 6:23 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlds] HLDS - On Topic > > I'm guessing that the 10,000 servers that didn't show either time-out or > are > above 2000 ping to you, thus they aren't displayed in the steam server > browser. > > I could be very wrong, but I know that's the case for at least a few > servers, if not ten thousand of them :D > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett > Sent: Monday, August 30, 2004 3:13 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlds] HLDS - On Topic > > Well, if anyone figures it out I'll do what I can to figure out why > exactly > we are missing nearly 10K servers from the list still > - Original Message - > From: "Mike Munoz" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, August 30, 2004 5:02 PM > Subject: RE: [hlds] HLDS - On Topic > > > > Funny, that's exactly what I wanted to know. So I searched every file > in > the > > Steam directory and nothing. > > Near as I can tell it is stored in Windows Virtual Memory. You can > observer > > this by watching the amount of virtual memory used go up as you > refresh > the > > list, and stop if you stop refreshing (Open Windows Task Manager in > XP, in > > view menu select columns, then check the Virtual Memory Size > checkbox). > This > > could also just be the extra memory needed by the application to sort > and > > display the list, but I don't think so. If you exit Steam it frees up > the > > memory (obviously). Upon restarting Steam it will download a new list > when > > you open the Server browser to the Internet Tab. The full list will > always > > take up approximately the same size of virtual Memory. > > > > I didn't get to spend too much time on this, as I was supposed to be > > working. :) It just piqued my curiosity. I had to know. > > > > Mike ParaDOX Munoz > > > > www.paradisesgarage.com > > > > -Original Message- > > From: Shane Robinett [mailto:[EMAIL PROTECTED] > > Sent: Monday, August 30, 2004 3:03 PM > > To: [EMAIL PROTECT
RE: [hlds] HLDS - On Topic
That's what I was saying (or at least trying to, lol, never was good with english). w00t.net displays all servers from the list, where as the steam browser doesn't show any server that's higher than 2000 ping to the user. But as someone else stated, he was able to add someone's server to his favorites that he wasn't able to see on the MSL (and have good ping), so I guess I'm wrong for the most part. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett Sent: Monday, August 30, 2004 6:32 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS - On Topic It's not ping. I run w00t.net and I see every server and have ping reports for them. I guess I'll just try to eyeball a few and find some. - Original Message - From: "spartibus" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 6:22 PM Subject: RE: [hlds] HLDS - On Topic > I'm guessing that the 10,000 servers that didn't show either time-out or > are above 2000 ping to you, thus they aren't displayed in the steam > server browser. > > I could be very wrong, but I know that's the case for at least a few > servers, if not ten thousand of them :D > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett > Sent: Monday, August 30, 2004 3:13 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlds] HLDS - On Topic > > Well, if anyone figures it out I'll do what I can to figure out why > exactly > we are missing nearly 10K servers from the list still > - Original Message - > From: "Mike Munoz" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, August 30, 2004 5:02 PM > Subject: RE: [hlds] HLDS - On Topic > > > > Funny, that's exactly what I wanted to know. So I searched every file > in > the > > Steam directory and nothing. > > Near as I can tell it is stored in Windows Virtual Memory. You can > observer > > this by watching the amount of virtual memory used go up as you > refresh > the > > list, and stop if you stop refreshing (Open Windows Task Manager in > XP, in > > view menu select columns, then check the Virtual Memory Size > checkbox). > This > > could also just be the extra memory needed by the application to sort > and > > display the list, but I don't think so. If you exit Steam it frees up > the > > memory (obviously). Upon restarting Steam it will download a new list > when > > you open the Server browser to the Internet Tab. The full list will > always > > take up approximately the same size of virtual Memory. > > > > I didn't get to spend too much time on this, as I was supposed to be > > working. :) It just piqued my curiosity. I had to know. > > > > Mike ParaDOX Munoz > > > > www.paradisesgarage.com > > > > -Original Message- > > From: Shane Robinett [mailto:[EMAIL PROTECTED] > > Sent: Monday, August 30, 2004 3:03 PM > > To: [EMAIL PROTECTED] > > Subject: [hlds] HLDS - On Topic > > > > Does anyone know if/where/how to rip the list of game servers provided > by > > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net > pulls > > from the master server tables. I want to parse the data and figure > out > > which servers are NOT being displayed. > > > > My 19,000 is with ALL filters removed. > > - > > Shane > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HLDS - On Topic
http://home.comcast.net/~spartibus/servers.gif herm, not bad ping results considering I have about 7 torrents running. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of --Carpy Sent: Monday, August 30, 2004 5:09 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic Erm well you and your friends must be wired to the Valve office or something. Every single person I speak to has incorrect pings in the master server list. When they add them to favourites though, the pings are shown correctly which must mean there is NO problem with us, but a problem with the list itself. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of spartibus Sent: 31 August 2004 00:53 To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic That's a problem with you; not the server list. I personally don't have any problems with it and it displays pings accurately for me and my friends. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of --Carpy Sent: Monday, August 30, 2004 4:48 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic At least if the ping section was ACCURATE then people could choose to join a server based on ping. As it is now, servers that are dwn the road from me, and when I join ping at 12ms, they show up as 600 - 1800 ping in the Steam server list. It just doesn't work properly - AT ALL -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Munoz Sent: 31 August 2004 00:37 To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic His server has a very good ping to me, around 24 or so. I can only guess, as most of us on the list can only do. Client communicates with Master list Server Gets List (XML Stream?) Parses List and starts at Clients IP address +1 and -1 of first octet List is displayed by default or preferred sort order as each server is connected to and verified, measuring ping and polling for number of players etc... Spartibus say's: I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I have 2 very good connections (3Mb dual T1's and a 1.5/768 ADSL (good for me!)) and I get the same results on both. I doubt it's a time out... I am getting the same results as Shane. Mike ParaDOX Munoz www.paradisesgarage.com -Original Message- From: spartibus [mailto:[EMAIL PROTECTED] Sent: Monday, August 30, 2004 6:23 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I could be very wrong, but I know that's the case for at least a few servers, if not ten thousand of them :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett Sent: Monday, August 30, 2004 3:13 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS - On Topic Well, if anyone figures it out I'll do what I can to figure out why exactly we are missing nearly 10K servers from the list still - Original Message - From: "Mike Munoz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 5:02 PM Subject: RE: [hlds] HLDS - On Topic > Funny, that's exactly what I wanted to know. So I searched every file in the > Steam directory and nothing. > Near as I can tell it is stored in Windows Virtual Memory. You can observer > this by watching the amount of virtual memory used go up as you refresh the > list, and stop if you stop refreshing (Open Windows Task Manager in XP, in > view menu select columns, then check the Virtual Memory Size checkbox). This > could also just be the extra memory needed by the application to sort and > display the list, but I don't think so. If you exit Steam it frees up the > memory (obviously). Upon restarting Steam it will download a new list when > you open the Server browser to the Internet Tab. The full list will always > take up approximately the same size of virtual Memory. > > I didn't get to spend too much time on this, as I was supposed to be > working. :) It just piqued my curiosity. I had to know. > > Mike ParaDOX Munoz > > www.paradisesgarage.com > > -Original Message- > From: Shane Robinett [mailto:[EMAIL PROTECTED] > Sent: Monday, August 30, 2004 3:03 PM > To: [EMAIL PROTECTED] > Subject: [hlds] HLDS - On Topic > > Does anyone know if/where/how to rip the list of game servers provided by > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls > from the master server tables. I want to parse the data and figure out > which servers are NOT being displayed. > > My 19,000 is with ALL filters removed. > - > Shane > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://lis
Re: [hlds] HLDS - On Topic
It's not ping. I run w00t.net and I see every server and have ping reports for them. I guess I'll just try to eyeball a few and find some. - Original Message - From: "spartibus" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 6:22 PM Subject: RE: [hlds] HLDS - On Topic > I'm guessing that the 10,000 servers that didn't show either time-out or > are above 2000 ping to you, thus they aren't displayed in the steam > server browser. > > I could be very wrong, but I know that's the case for at least a few > servers, if not ten thousand of them :D > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett > Sent: Monday, August 30, 2004 3:13 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlds] HLDS - On Topic > > Well, if anyone figures it out I'll do what I can to figure out why > exactly > we are missing nearly 10K servers from the list still > - Original Message - > From: "Mike Munoz" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, August 30, 2004 5:02 PM > Subject: RE: [hlds] HLDS - On Topic > > > > Funny, that's exactly what I wanted to know. So I searched every file > in > the > > Steam directory and nothing. > > Near as I can tell it is stored in Windows Virtual Memory. You can > observer > > this by watching the amount of virtual memory used go up as you > refresh > the > > list, and stop if you stop refreshing (Open Windows Task Manager in > XP, in > > view menu select columns, then check the Virtual Memory Size > checkbox). > This > > could also just be the extra memory needed by the application to sort > and > > display the list, but I don't think so. If you exit Steam it frees up > the > > memory (obviously). Upon restarting Steam it will download a new list > when > > you open the Server browser to the Internet Tab. The full list will > always > > take up approximately the same size of virtual Memory. > > > > I didn't get to spend too much time on this, as I was supposed to be > > working. :) It just piqued my curiosity. I had to know. > > > > Mike ParaDOX Munoz > > > > www.paradisesgarage.com > > > > -Original Message- > > From: Shane Robinett [mailto:[EMAIL PROTECTED] > > Sent: Monday, August 30, 2004 3:03 PM > > To: [EMAIL PROTECTED] > > Subject: [hlds] HLDS - On Topic > > > > Does anyone know if/where/how to rip the list of game servers provided > by > > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net > pulls > > from the master server tables. I want to parse the data and figure > out > > which servers are NOT being displayed. > > > > My 19,000 is with ALL filters removed. > > - > > Shane > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HLDS - On Topic
Erm well you and your friends must be wired to the Valve office or something. Every single person I speak to has incorrect pings in the master server list. When they add them to favourites though, the pings are shown correctly which must mean there is NO problem with us, but a problem with the list itself. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of spartibus Sent: 31 August 2004 00:53 To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic That's a problem with you; not the server list. I personally don't have any problems with it and it displays pings accurately for me and my friends. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of --Carpy Sent: Monday, August 30, 2004 4:48 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic At least if the ping section was ACCURATE then people could choose to join a server based on ping. As it is now, servers that are dwn the road from me, and when I join ping at 12ms, they show up as 600 - 1800 ping in the Steam server list. It just doesn't work properly - AT ALL -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Munoz Sent: 31 August 2004 00:37 To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic His server has a very good ping to me, around 24 or so. I can only guess, as most of us on the list can only do. Client communicates with Master list Server Gets List (XML Stream?) Parses List and starts at Clients IP address +1 and -1 of first octet List is displayed by default or preferred sort order as each server is connected to and verified, measuring ping and polling for number of players etc... Spartibus say's: I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I have 2 very good connections (3Mb dual T1's and a 1.5/768 ADSL (good for me!)) and I get the same results on both. I doubt it's a time out... I am getting the same results as Shane. Mike ParaDOX Munoz www.paradisesgarage.com -Original Message- From: spartibus [mailto:[EMAIL PROTECTED] Sent: Monday, August 30, 2004 6:23 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I could be very wrong, but I know that's the case for at least a few servers, if not ten thousand of them :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett Sent: Monday, August 30, 2004 3:13 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS - On Topic Well, if anyone figures it out I'll do what I can to figure out why exactly we are missing nearly 10K servers from the list still - Original Message - From: "Mike Munoz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 5:02 PM Subject: RE: [hlds] HLDS - On Topic > Funny, that's exactly what I wanted to know. So I searched every file in the > Steam directory and nothing. > Near as I can tell it is stored in Windows Virtual Memory. You can observer > this by watching the amount of virtual memory used go up as you refresh the > list, and stop if you stop refreshing (Open Windows Task Manager in XP, in > view menu select columns, then check the Virtual Memory Size checkbox). This > could also just be the extra memory needed by the application to sort and > display the list, but I don't think so. If you exit Steam it frees up the > memory (obviously). Upon restarting Steam it will download a new list when > you open the Server browser to the Internet Tab. The full list will always > take up approximately the same size of virtual Memory. > > I didn't get to spend too much time on this, as I was supposed to be > working. :) It just piqued my curiosity. I had to know. > > Mike ParaDOX Munoz > > www.paradisesgarage.com > > -Original Message- > From: Shane Robinett [mailto:[EMAIL PROTECTED] > Sent: Monday, August 30, 2004 3:03 PM > To: [EMAIL PROTECTED] > Subject: [hlds] HLDS - On Topic > > Does anyone know if/where/how to rip the list of game servers provided by > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls > from the master server tables. I want to parse the data and figure out > which servers are NOT being displayed. > > My 19,000 is with ALL filters removed. > - > Shane > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your l
RE: [hlds] HLDS - On Topic
That's a problem with you; not the server list. I personally don't have any problems with it and it displays pings accurately for me and my friends. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of --Carpy Sent: Monday, August 30, 2004 4:48 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic At least if the ping section was ACCURATE then people could choose to join a server based on ping. As it is now, servers that are dwn the road from me, and when I join ping at 12ms, they show up as 600 - 1800 ping in the Steam server list. It just doesn't work properly - AT ALL -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Munoz Sent: 31 August 2004 00:37 To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic His server has a very good ping to me, around 24 or so. I can only guess, as most of us on the list can only do. Client communicates with Master list Server Gets List (XML Stream?) Parses List and starts at Clients IP address +1 and -1 of first octet List is displayed by default or preferred sort order as each server is connected to and verified, measuring ping and polling for number of players etc... Spartibus say's: I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I have 2 very good connections (3Mb dual T1's and a 1.5/768 ADSL (good for me!)) and I get the same results on both. I doubt it's a time out... I am getting the same results as Shane. Mike ParaDOX Munoz www.paradisesgarage.com -Original Message- From: spartibus [mailto:[EMAIL PROTECTED] Sent: Monday, August 30, 2004 6:23 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I could be very wrong, but I know that's the case for at least a few servers, if not ten thousand of them :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett Sent: Monday, August 30, 2004 3:13 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS - On Topic Well, if anyone figures it out I'll do what I can to figure out why exactly we are missing nearly 10K servers from the list still - Original Message - From: "Mike Munoz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 5:02 PM Subject: RE: [hlds] HLDS - On Topic > Funny, that's exactly what I wanted to know. So I searched every file in the > Steam directory and nothing. > Near as I can tell it is stored in Windows Virtual Memory. You can observer > this by watching the amount of virtual memory used go up as you refresh the > list, and stop if you stop refreshing (Open Windows Task Manager in XP, in > view menu select columns, then check the Virtual Memory Size checkbox). This > could also just be the extra memory needed by the application to sort and > display the list, but I don't think so. If you exit Steam it frees up the > memory (obviously). Upon restarting Steam it will download a new list when > you open the Server browser to the Internet Tab. The full list will always > take up approximately the same size of virtual Memory. > > I didn't get to spend too much time on this, as I was supposed to be > working. :) It just piqued my curiosity. I had to know. > > Mike ParaDOX Munoz > > www.paradisesgarage.com > > -Original Message- > From: Shane Robinett [mailto:[EMAIL PROTECTED] > Sent: Monday, August 30, 2004 3:03 PM > To: [EMAIL PROTECTED] > Subject: [hlds] HLDS - On Topic > > Does anyone know if/where/how to rip the list of game servers provided by > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls > from the master server tables. I want to parse the data and figure out > which servers are NOT being displayed. > > My 19,000 is with ALL filters removed. > - > Shane > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HLDS - On Topic
His server has a very good ping to me, around 24 or so. I can only guess, as most of us on the list can only do. Client communicates with Master list Server Gets List (XML Stream?) Parses List and starts at Clients IP address +1 and -1 of first octet List is displayed by default or preferred sort order as each server is connected to and verified, measuring ping and polling for number of players etc... Spartibus say's: I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I have 2 very good connections (3Mb dual T1's and a 1.5/768 ADSL (good for me!)) and I get the same results on both. I doubt it's a time out... I am getting the same results as Shane. Mike ParaDOX Munoz www.paradisesgarage.com -Original Message- From: spartibus [mailto:[EMAIL PROTECTED] Sent: Monday, August 30, 2004 6:23 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I could be very wrong, but I know that's the case for at least a few servers, if not ten thousand of them :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett Sent: Monday, August 30, 2004 3:13 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS - On Topic Well, if anyone figures it out I'll do what I can to figure out why exactly we are missing nearly 10K servers from the list still - Original Message - From: "Mike Munoz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 5:02 PM Subject: RE: [hlds] HLDS - On Topic > Funny, that's exactly what I wanted to know. So I searched every file in the > Steam directory and nothing. > Near as I can tell it is stored in Windows Virtual Memory. You can observer > this by watching the amount of virtual memory used go up as you refresh the > list, and stop if you stop refreshing (Open Windows Task Manager in XP, in > view menu select columns, then check the Virtual Memory Size checkbox). This > could also just be the extra memory needed by the application to sort and > display the list, but I don't think so. If you exit Steam it frees up the > memory (obviously). Upon restarting Steam it will download a new list when > you open the Server browser to the Internet Tab. The full list will always > take up approximately the same size of virtual Memory. > > I didn't get to spend too much time on this, as I was supposed to be > working. :) It just piqued my curiosity. I had to know. > > Mike ParaDOX Munoz > > www.paradisesgarage.com > > -Original Message- > From: Shane Robinett [mailto:[EMAIL PROTECTED] > Sent: Monday, August 30, 2004 3:03 PM > To: [EMAIL PROTECTED] > Subject: [hlds] HLDS - On Topic > > Does anyone know if/where/how to rip the list of game servers provided by > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls > from the master server tables. I want to parse the data and figure out > which servers are NOT being displayed. > > My 19,000 is with ALL filters removed. > - > Shane > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [OT] The "community"
Well said Dennis!! Mick - Original Message - From: "Dennis" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 4:41 PM Subject: [hlds] [OT] The "community" > All of a sudden I'm reading messages from pissed-off elitists saying that > servers run from a home connection are somehow meaningless, run by > 12-year-olds, poorly run, or otherwise insignificant. While this is > certainly true in many cases, there ARE some that are well run by people who > have just as much pride in running a clean, fun, and yes, well-liked server > as you do. > > Point one: Like it or not, EVERY ONE of them is part of the same "community" > that you guys who do it for the money are. Don't forget, the original intent > of CS, DoD, TFC, etc. was exactly that. The community was MEANT to be game > enthusiasts running servers from home connections. At some point someone > figured out that they could install a server on their T1 line at work and > host a much larger game. From there it evolved into commercial ventures as > the high bandwidth connections became more prevalent. I know because I > watched it happen. > > Point two: I'm much, MUCH older than 12, and probably older than just about > everyone on this list. I ran a small TFC server from my cable connection > until WON went down, and I had pretty much only regulars, which tells me I > was doing something right. I did daily maintenance, read the logs to see who > was causing trouble when there was no admin, and strictly enforced the rules > to prevent anyone from spoiling the fun for everyone else. I'm sure I'm not > the only one with a cable server who did this. That's a lot more than I can > say for most of you people and your 3 Ghz, dual-Zeon, 2 gig RAM, T3's. > > Example: I was on a 32-player server last night, and things were great for a > while. The troublemakers were warned and kicked as necessary. Then, after > about 4 or 5 games the admin must have gotten bored or something, because > there were 15 on his team, and 10 on mine. When people complained he ignored > them. His team was doing nothing but spamming respawn, which was supposedly > a serious offense, and he thought is was hilarious. They were encouraged to > do more. I finally had to leave out of disgust. The reason I mention this is > because this is NOT the exception to the rule. Whether you people know it or > not, some of YOUR servers are run this way - maybe when you're not there to > see it, but it happens. What good is a screaming fast box and mega-bandwidth > when no one is having fun? You want to know what's splintering the > community? THIS IS IT! I very very RARELY have seen a truly well run server. > > Point three: The reason I ran a server from my cable connection was to learn > as much as I could before investing the big bucks on a rented server. Again, > I'm sure many others are doing this. If you do NOT do this, then IMO you are > a fool. As we all know, until you've actually run a server you have no idea > the unimaginable problems you're going to have. Why waste tremendous amounts > of money, time, and resources, not to mention your reputation, while you're > learning and experimenting? > > Anyway, my point is that you shouldn't just disregard every server with a > slower connection than you just because you're jealous that you're no longer > on the top of the server list. It shows your incredible ignorance of what's > REALLY going on. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.745 / Virus Database: 497 - Release Date: 27/08/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HLDS - On Topic
At least if the ping section was ACCURATE then people could choose to join a server based on ping. As it is now, servers that are dwn the road from me, and when I join ping at 12ms, they show up as 600 - 1800 ping in the Steam server list. It just doesn't work properly - AT ALL -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Munoz Sent: 31 August 2004 00:37 To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic His server has a very good ping to me, around 24 or so. I can only guess, as most of us on the list can only do. Client communicates with Master list Server Gets List (XML Stream?) Parses List and starts at Clients IP address +1 and -1 of first octet List is displayed by default or preferred sort order as each server is connected to and verified, measuring ping and polling for number of players etc... Spartibus say's: I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I have 2 very good connections (3Mb dual T1's and a 1.5/768 ADSL (good for me!)) and I get the same results on both. I doubt it's a time out... I am getting the same results as Shane. Mike ParaDOX Munoz www.paradisesgarage.com -Original Message- From: spartibus [mailto:[EMAIL PROTECTED] Sent: Monday, August 30, 2004 6:23 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] HLDS - On Topic I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I could be very wrong, but I know that's the case for at least a few servers, if not ten thousand of them :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett Sent: Monday, August 30, 2004 3:13 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS - On Topic Well, if anyone figures it out I'll do what I can to figure out why exactly we are missing nearly 10K servers from the list still - Original Message - From: "Mike Munoz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 5:02 PM Subject: RE: [hlds] HLDS - On Topic > Funny, that's exactly what I wanted to know. So I searched every file in the > Steam directory and nothing. > Near as I can tell it is stored in Windows Virtual Memory. You can observer > this by watching the amount of virtual memory used go up as you refresh the > list, and stop if you stop refreshing (Open Windows Task Manager in XP, in > view menu select columns, then check the Virtual Memory Size checkbox). This > could also just be the extra memory needed by the application to sort and > display the list, but I don't think so. If you exit Steam it frees up the > memory (obviously). Upon restarting Steam it will download a new list when > you open the Server browser to the Internet Tab. The full list will always > take up approximately the same size of virtual Memory. > > I didn't get to spend too much time on this, as I was supposed to be > working. :) It just piqued my curiosity. I had to know. > > Mike ParaDOX Munoz > > www.paradisesgarage.com > > -Original Message- > From: Shane Robinett [mailto:[EMAIL PROTECTED] > Sent: Monday, August 30, 2004 3:03 PM > To: [EMAIL PROTECTED] > Subject: [hlds] HLDS - On Topic > > Does anyone know if/where/how to rip the list of game servers provided by > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls > from the master server tables. I want to parse the data and figure out > which servers are NOT being displayed. > > My 19,000 is with ALL filters removed. > - > Shane > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] POTBOD
It depends. If you are using a listen server, yes. But if your using the steam dedicated server then i think not. Go look it up on Google. I reccomend RealBot becuse it has no waypoint files and it learns from humans. - Original Message - From: "patrick racicot" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 4:53 PM Subject: [hlds] POTBOD how can i install some bots on a non-dedicated serer?? _ Take advantage of powerful junk e-mail filters built on patented Microsoft® SmartScreen Technology. http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU=http://hotmail.com/enca&HL=Market_MSNIS_Taglines Start enjoying all the benefits of MSN® Premium right now and get the first two months FREE*. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS - On Topic
Doesn't the list use ping to find the servers? If so, some firewalls may not allow it to be seen. --- Shane Robinett <[EMAIL PROTECTED]> wrote: > Well, if anyone figures it out I'll do what I can to > figure out why exactly > we are missing nearly 10K servers from the list > still > - Original Message - > From: "Mike Munoz" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, August 30, 2004 5:02 PM > Subject: RE: [hlds] HLDS - On Topic > > > > Funny, that's exactly what I wanted to know. So I > searched every file in > the > > Steam directory and nothing. > > Near as I can tell it is stored in Windows Virtual > Memory. You can > observer > > this by watching the amount of virtual memory used > go up as you refresh > the > > list, and stop if you stop refreshing (Open > Windows Task Manager in XP, in > > view menu select columns, then check the Virtual > Memory Size checkbox). > This > > could also just be the extra memory needed by the > application to sort and > > display the list, but I don't think so. If you > exit Steam it frees up the > > memory (obviously). Upon restarting Steam it will > download a new list when > > you open the Server browser to the Internet Tab. > The full list will always > > take up approximately the same size of virtual > Memory. > > > > I didn't get to spend too much time on this, as I > was supposed to be > > working. :) It just piqued my curiosity. I had to > know. > > > > Mike ParaDOX Munoz > > > > www.paradisesgarage.com > > > > -Original Message- > > From: Shane Robinett [mailto:[EMAIL PROTECTED] > > Sent: Monday, August 30, 2004 3:03 PM > > To: [EMAIL PROTECTED] > > Subject: [hlds] HLDS - On Topic > > > > Does anyone know if/where/how to rip the list of > game servers provided by > > the STEAM client? I get 19,000 or so out of the > 28,099 that w00t.net pulls > > from the master server tables. I want to parse > the data and figure out > > which servers are NOT being displayed. > > > > My 19,000 is with ALL filters removed. > > - > > Shane > > > > > > ___ > > To unsubscribe, edit your list preferences, or > view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or > view the list archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > = YIM: cybergamezone2002 Gaming Website: http://www.cybergamezone.com My League: http://league.cybergamezone.com Hotwheels Website: http://store.cybergamezone.com Gaming Clan Website: http://www.cybergamezone.net __ Do you Yahoo!? New and Improved Yahoo! Mail - Send 10MB messages! http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HLDS - On Topic
I'm guessing that the 10,000 servers that didn't show either time-out or are above 2000 ping to you, thus they aren't displayed in the steam server browser. I could be very wrong, but I know that's the case for at least a few servers, if not ten thousand of them :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett Sent: Monday, August 30, 2004 3:13 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS - On Topic Well, if anyone figures it out I'll do what I can to figure out why exactly we are missing nearly 10K servers from the list still - Original Message - From: "Mike Munoz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 5:02 PM Subject: RE: [hlds] HLDS - On Topic > Funny, that's exactly what I wanted to know. So I searched every file in the > Steam directory and nothing. > Near as I can tell it is stored in Windows Virtual Memory. You can observer > this by watching the amount of virtual memory used go up as you refresh the > list, and stop if you stop refreshing (Open Windows Task Manager in XP, in > view menu select columns, then check the Virtual Memory Size checkbox). This > could also just be the extra memory needed by the application to sort and > display the list, but I don't think so. If you exit Steam it frees up the > memory (obviously). Upon restarting Steam it will download a new list when > you open the Server browser to the Internet Tab. The full list will always > take up approximately the same size of virtual Memory. > > I didn't get to spend too much time on this, as I was supposed to be > working. :) It just piqued my curiosity. I had to know. > > Mike ParaDOX Munoz > > www.paradisesgarage.com > > -Original Message- > From: Shane Robinett [mailto:[EMAIL PROTECTED] > Sent: Monday, August 30, 2004 3:03 PM > To: [EMAIL PROTECTED] > Subject: [hlds] HLDS - On Topic > > Does anyone know if/where/how to rip the list of game servers provided by > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls > from the master server tables. I want to parse the data and figure out > which servers are NOT being displayed. > > My 19,000 is with ALL filters removed. > - > Shane > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS - On Topic
And I'm one of em. - Original Message - From: "Shane Robinett" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 6:13 PM Subject: Re: [hlds] HLDS - On Topic > Well, if anyone figures it out I'll do what I can to figure out why exactly > we are missing nearly 10K servers from the list still > - Original Message - > From: "Mike Munoz" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, August 30, 2004 5:02 PM > Subject: RE: [hlds] HLDS - On Topic > > > > Funny, that's exactly what I wanted to know. So I searched every file in > the > > Steam directory and nothing. > > Near as I can tell it is stored in Windows Virtual Memory. You can > observer > > this by watching the amount of virtual memory used go up as you refresh > the > > list, and stop if you stop refreshing (Open Windows Task Manager in XP, in > > view menu select columns, then check the Virtual Memory Size checkbox). > This > > could also just be the extra memory needed by the application to sort and > > display the list, but I don't think so. If you exit Steam it frees up the > > memory (obviously). Upon restarting Steam it will download a new list when > > you open the Server browser to the Internet Tab. The full list will always > > take up approximately the same size of virtual Memory. > > > > I didn't get to spend too much time on this, as I was supposed to be > > working. :) It just piqued my curiosity. I had to know. > > > > Mike ParaDOX Munoz > > > > www.paradisesgarage.com > > > > -Original Message- > > From: Shane Robinett [mailto:[EMAIL PROTECTED] > > Sent: Monday, August 30, 2004 3:03 PM > > To: [EMAIL PROTECTED] > > Subject: [hlds] HLDS - On Topic > > > > Does anyone know if/where/how to rip the list of game servers provided by > > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls > > from the master server tables. I want to parse the data and figure out > > which servers are NOT being displayed. > > > > My 19,000 is with ALL filters removed. > > - > > Shane > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS - On Topic
Well, if anyone figures it out I'll do what I can to figure out why exactly we are missing nearly 10K servers from the list still - Original Message - From: "Mike Munoz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 5:02 PM Subject: RE: [hlds] HLDS - On Topic > Funny, that's exactly what I wanted to know. So I searched every file in the > Steam directory and nothing. > Near as I can tell it is stored in Windows Virtual Memory. You can observer > this by watching the amount of virtual memory used go up as you refresh the > list, and stop if you stop refreshing (Open Windows Task Manager in XP, in > view menu select columns, then check the Virtual Memory Size checkbox). This > could also just be the extra memory needed by the application to sort and > display the list, but I don't think so. If you exit Steam it frees up the > memory (obviously). Upon restarting Steam it will download a new list when > you open the Server browser to the Internet Tab. The full list will always > take up approximately the same size of virtual Memory. > > I didn't get to spend too much time on this, as I was supposed to be > working. :) It just piqued my curiosity. I had to know. > > Mike ParaDOX Munoz > > www.paradisesgarage.com > > -Original Message- > From: Shane Robinett [mailto:[EMAIL PROTECTED] > Sent: Monday, August 30, 2004 3:03 PM > To: [EMAIL PROTECTED] > Subject: [hlds] HLDS - On Topic > > Does anyone know if/where/how to rip the list of game servers provided by > the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls > from the master server tables. I want to parse the data and figure out > which servers are NOT being displayed. > > My 19,000 is with ALL filters removed. > - > Shane > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] POTBOD
how can i install some bots on a non-dedicated serer?? _ Take advantage of powerful junk e-mail filters built on patented Microsoft® SmartScreen Technology. http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU=http://hotmail.com/enca&HL=Market_MSNIS_Taglines Start enjoying all the benefits of MSN® Premium right now and get the first two months FREE*. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HLDS - On Topic
Funny, that's exactly what I wanted to know. So I searched every file in the Steam directory and nothing. Near as I can tell it is stored in Windows Virtual Memory. You can observer this by watching the amount of virtual memory used go up as you refresh the list, and stop if you stop refreshing (Open Windows Task Manager in XP, in view menu select columns, then check the Virtual Memory Size checkbox). This could also just be the extra memory needed by the application to sort and display the list, but I don't think so. If you exit Steam it frees up the memory (obviously). Upon restarting Steam it will download a new list when you open the Server browser to the Internet Tab. The full list will always take up approximately the same size of virtual Memory. I didn't get to spend too much time on this, as I was supposed to be working. :) It just piqued my curiosity. I had to know. Mike ParaDOX Munoz www.paradisesgarage.com -Original Message- From: Shane Robinett [mailto:[EMAIL PROTECTED] Sent: Monday, August 30, 2004 3:03 PM To: [EMAIL PROTECTED] Subject: [hlds] HLDS - On Topic Does anyone know if/where/how to rip the list of game servers provided by the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls from the master server tables. I want to parse the data and figure out which servers are NOT being displayed. My 19,000 is with ALL filters removed. - Shane ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HLDS - On Topic
With the new sorting method, I think it would be different servers for different people depending on what your IP range is. Jay Jay Carter [EMAIL PROTECTED] Turbo 6 Power Administrator -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett Sent: Monday, August 30, 2004 4:03 PM To: [EMAIL PROTECTED] Subject: [hlds] HLDS - On Topic Does anyone know if/where/how to rip the list of game servers provided by the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls from the master server tables. I want to parse the data and figure out which servers are NOT being displayed. My 19,000 is with ALL filters removed. - Shane ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [OT] The "community"
Running a CS server at the age of 12 to me is not an issue. The concern I would have from being a parent is the Securities of the OS, PC, Firewall and such. And if he or she is going to bed ontime. I as a server admin and website host NEVER gets to bed before 1a. :-) -DOA CyberGameZone.com --- hash <[EMAIL PROTECTED]> wrote: > I thank Dennis for voicing himself far better than I > ever could. I too run a > couple of servers off a cable connection, and while > its far from what I'd > like to have, it's making due with what I have and > what I have to spend. The > 40 or so regulars seem to enjoy it, so I guess you > really can run a server > from cable, within reason. > > What, exactly, is the problem with 12 year old > running servers anyways? If I > came home to find my 12 year old had figured out how > to set up a server for > him and his friends to play on, I'd be thrilled that > he'd be following my > footsteps into geekdom. So with the new server > listings you have to scroll a > bit and be a bit more choosey to avoid servers like > this. While this can be > slightly annoying, I don't see how this is as big of > a deal as everyones > making it out to be. > > I'm sure everyone knows this link, but Whisper made > a point of a guide so > http://server.counter-strike.net/ . Yes it's cs > specific, but the info there > can be used for any hl server. It has a very > detailed guide, and even > answers "how many people can I run on my 512/256 > ADSL connection??". > > I'm not going to rip on valve, but the last two > years has been nothing but > pushed back release dates, ignoring VAC for other > projects, and bug fixes > that fix two things and brings three. Again, I'm not > ripping on valve for > this, I'm just saying that it's not exactly new, or > anything different. So > now that source beta is out and HL2 is finally > coming out (we think), work > on VAC has seems to be completely halted - again > tho, who didn't see this > coming? Frustrating as hell I agree, but not exactly > a surprise. > > -hash > > From: "Whisper ." <[EMAIL PROTECTED]> > > Well maybe you are not a 12 year old Dennis, but > from the questions > > that repeatedly asked, and the complete lack of > maths skills > > demonstrated by far too many people who wish to be > "server admins" I > > don't think it is that elitist or harsh to make > the call! (BTW, if you > > think the comments apply to you then obviously > they do, if they don't > > then, you ought to ignore them like any sensible > person would if they > > did not have some inferiority complex or > something) > > > > Especially considering how much of a retarded > waste of time this issue > > is in the scheme of things in regards to the > problems people who know > > what they are talking about would rather see > addressed first!! > > > > Like how about a friggin VAC update? > > How about the de_nuke flashbang bug? > > How about fixing silent planting? > > How about an Official Valve approved clear and > concise guide to > > setting servers up so we can direct these 12 year > olds to it whenever > > they ask stupid questions like "how many people > can I run on my > > 512/256 ADSL connection??" > > > > On Mon, 30 Aug 2004 13:10:02 -0400, > [EMAIL PROTECTED] > > <[EMAIL PROTECTED]> wrote: > > > Well said Dennis. > > > > > > Another point I'd like to make - a lot of you > may see the complaining > made > > > about the MSL sorting method unwarranted, and > from all of the whining > and > > > unconstructive discussion taking place about it > here, I can see why. > > > > > > However - the current sorting method went from > one that admins could at > least > > > do something about, to a method that doesnt > really favor too many admins > at > > > all, especially those that pay for a dedicated > server on a high-end > network. > > > > > > Did the old method have flaws? Yes, but > managible. The new method is > worse. > > > Good thing tho is that YES, Valve IS listening, > just that the current > > > implementation was poorly thought out and > implemented. It is fixable, > just > > > hope that they are still listening and will do > something about it. > > > > > > And out of all the discussion, whining and > complaining spent on this > thread, I > > > am sorry to say that I am the *only one* to > offer up any kind of > solution (see > > > my last post). If you're going to file a > complaint about something, > fine, but > > > at least have the foresight to offer a solution > as well, otherwise > you're just > > > wasting everyones time, esp your own. > > > > > > - K2 > > > http://www.hardfought.org > > > > > > > > > > > > > > > "Dennis" <[EMAIL PROTECTED]> wrote: > > > > > > > All of a sudden I'm reading messages from > pissed-off elitists saying > that > > > > servers run from a home connection are somehow > meaningless, run by > > > > 12-year-olds, poorly run, or otherwise > insignificant. While this is > > > > certainly true in many cases, there ARE some > that are well run by
[hlds] HLDS - On Topic
Does anyone know if/where/how to rip the list of game servers provided by the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls from the master server tables. I want to parse the data and figure out which servers are NOT being displayed. My 19,000 is with ALL filters removed. - Shane ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [OT] The "community"
I thank Dennis for voicing himself far better than I ever could. I too run a couple of servers off a cable connection, and while its far from what I'd like to have, it's making due with what I have and what I have to spend. The 40 or so regulars seem to enjoy it, so I guess you really can run a server from cable, within reason. What, exactly, is the problem with 12 year old running servers anyways? If I came home to find my 12 year old had figured out how to set up a server for him and his friends to play on, I'd be thrilled that he'd be following my footsteps into geekdom. So with the new server listings you have to scroll a bit and be a bit more choosey to avoid servers like this. While this can be slightly annoying, I don't see how this is as big of a deal as everyones making it out to be. I'm sure everyone knows this link, but Whisper made a point of a guide so http://server.counter-strike.net/ . Yes it's cs specific, but the info there can be used for any hl server. It has a very detailed guide, and even answers "how many people can I run on my 512/256 ADSL connection??". I'm not going to rip on valve, but the last two years has been nothing but pushed back release dates, ignoring VAC for other projects, and bug fixes that fix two things and brings three. Again, I'm not ripping on valve for this, I'm just saying that it's not exactly new, or anything different. So now that source beta is out and HL2 is finally coming out (we think), work on VAC has seems to be completely halted - again tho, who didn't see this coming? Frustrating as hell I agree, but not exactly a surprise. -hash From: "Whisper ." <[EMAIL PROTECTED]> > Well maybe you are not a 12 year old Dennis, but from the questions > that repeatedly asked, and the complete lack of maths skills > demonstrated by far too many people who wish to be "server admins" I > don't think it is that elitist or harsh to make the call! (BTW, if you > think the comments apply to you then obviously they do, if they don't > then, you ought to ignore them like any sensible person would if they > did not have some inferiority complex or something) > > Especially considering how much of a retarded waste of time this issue > is in the scheme of things in regards to the problems people who know > what they are talking about would rather see addressed first!! > > Like how about a friggin VAC update? > How about the de_nuke flashbang bug? > How about fixing silent planting? > How about an Official Valve approved clear and concise guide to > setting servers up so we can direct these 12 year olds to it whenever > they ask stupid questions like "how many people can I run on my > 512/256 ADSL connection??" > > On Mon, 30 Aug 2004 13:10:02 -0400, [EMAIL PROTECTED] > <[EMAIL PROTECTED]> wrote: > > Well said Dennis. > > > > Another point I'd like to make - a lot of you may see the complaining made > > about the MSL sorting method unwarranted, and from all of the whining and > > unconstructive discussion taking place about it here, I can see why. > > > > However - the current sorting method went from one that admins could at least > > do something about, to a method that doesnt really favor too many admins at > > all, especially those that pay for a dedicated server on a high-end network. > > > > Did the old method have flaws? Yes, but managible. The new method is worse. > > Good thing tho is that YES, Valve IS listening, just that the current > > implementation was poorly thought out and implemented. It is fixable, just > > hope that they are still listening and will do something about it. > > > > And out of all the discussion, whining and complaining spent on this thread, I > > am sorry to say that I am the *only one* to offer up any kind of solution (see > > my last post). If you're going to file a complaint about something, fine, but > > at least have the foresight to offer a solution as well, otherwise you're just > > wasting everyones time, esp your own. > > > > - K2 > > http://www.hardfought.org > > > > > > > > > > "Dennis" <[EMAIL PROTECTED]> wrote: > > > > > All of a sudden I'm reading messages from pissed-off elitists saying that > > > servers run from a home connection are somehow meaningless, run by > > > 12-year-olds, poorly run, or otherwise insignificant. While this is > > > certainly true in many cases, there ARE some that are well run by people who > > > have just as much pride in running a clean, fun, and yes, well-liked server > > > as you do. > > > > > > Point one: Like it or not, EVERY ONE of them is part of the same "community" > > > that you guys who do it for the money are. Don't forget, the original intent > > > of CS, DoD, TFC, etc. was exactly that. The community was MEANT to be game > > > enthusiasts running servers from home connections. At some point someone > > > figured out that they could install a server on their T1 line at work and > > > host a much larger game. From there it evolved into commercial ventures as > > > the high bandwidt
Re: [hlds] Not seeing CALIF servers
Yes, lovely isn't it. :) Have my babies won't you? - Original Message - From: "Jay Carter" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 30, 2004 01:49 AM Subject: RE: [hlds] Not seeing CALIF servers > Funny.. Im also at The Planet and I had no trouble getting an IP block. > Guess your charming personality must have won you over with them as well. > > > Jay > > Jay Carter > [EMAIL PROTECTED] > Turbo 6 Power Administrator > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper > Sent: Monday, August 30, 2004 1:17 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlds] Not seeing CALIF servers > > Yes, I tried, that's why I'm so pissed off at the turds who have them > because ThePlanet wouldn't work with me one bit. > > So I have a regular IP, nothing special about it. So I am happy for the > change. > > This is funny though. You got me with my foot in my mouth. :) > > - Original Message - > From: "Timothy Lynn" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, August 30, 2004 12:00 AM > Subject: RE: [hlds] Not seeing CALIF servers > > >> List Keeper wrote: >>> I suspect most of the lamers that want it changed back are the ones >>> that went through the trouble of getting a "good" IP address. >> >> List Keeper wrote to me personally: Hi, I see your game server is on a server in ThePlanet datacenter. I have had some difficulty getting them to assign me a new IP block. Do you buy directly from them or through a reseller? If through a reseller of them, which one? >> >> Eh, so welcome to the club of lamers. >> >> -- >> Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] New serverlist BAD for the community
" Moreover, it is my opinion that the thing that splinters the community the most, is the single servers that keep popping in and out of existence and/or changing their Name/IP because the server is run off somebodys home connection." And now with the new sorting method, which servers do you think will be coming up first for about 90% of the players out there? You guessed it! Those "single servers that keep popping in out and out existence and/or changing their Name/IP because the server is run off somebody's home connection." Those of us that have actually put time into establishing our servers in the community, pay the colo and bandwidth fees every month and work hard to provide a good gaming experience for the players are the ones getting the shaft here. Obviously I'm in the minority in actually caring about this but some others are just bitter because they couldn't get a good IP address to begin with (Hi List Keeper) so I'm sure this suits them fine. I take pride in my server and the community I run and I've invested a lot of time and money in making it what it is and with a simple wave of their hand (Or an unannounced new "feature") Valve slices my traffic in half. Jay Jay Carter [EMAIL PROTECTED] Turbo 6 Power Administrator -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper . Sent: Monday, August 30, 2004 12:37 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] New serverlist BAD for the community Moreover, it is my opinion that the thing that splinters the community the most, is the single servers that keep popping in and out of existence and/or changing their Name/IP because the server is run off somebodys home connection. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds