[hlds] 100 Tick and door problems
-- [ Picked text/plain from multipart/alternative ] This problem is really annoying and should be attempted to be fixed but its been happeening since 100 tick was made avaible which confuses me. It bugs how the doors sometimes cant open and will be all buggy and what not. Does anybody know the highest tickrate i can go without having door problems or should i just set to 66 temporarily? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Running in ram
If memory serves HLDS/SCRDS starts with a limit but the memory usage is dynamic...if it needs more it'll take it from available resources. If you wanted to mandate a starting block you can assign a heapsize at startup but even then it expands as needed. The only time the server accesses HDD is at map loads and log writes (ban additions, etc). Other than that it does run in RAM. Swap is the OS's fallback in case it runs out of RAM. And ideally cache is the optimum RAM it uses directly on the processor. Which is the reason they run smoother on higher end CPUs that have more of it that allows the process to access system RAM less often. I may be missing the direction you're looking but I think you're concerned about an non-issue here bro. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ook Sent: Wednesday, November 16, 2005 12:04 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Running in ram You can set ConservativeSwapFile=1 in system.ini, but I'm not sure if Windows uses that anymore. Other then that you probably can't nor do you really need to. hlds will allocate tons of swap file with no noticable performance impact. - Original Message - From: "bob jones" <[EMAIL PROTECTED]> To: Sent: Tuesday, November 15, 2005 7:48 PM Subject: [hlds] Running in ram > -- > [ Picked text/plain from multipart/alternative ] > I have a 20 player cs server on a machine with 1.5 gigs of ram. HLDS > usually > does not take more than .7 gigs spread 50/50 over virtual mem and > physical. > For the performance benefit how do I get it so HLDS runs 100% on the ram? > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] remove custom sprays
Thanks a lot. The server that I want to remove the spray logos from only runs 1 map, so no problem. Mebucko - Original Message - From: "dackz" <[EMAIL PROTECTED]> To: Sent: Tuesday, November 15, 2005 10:14 PM Subject: Re: [hlds] remove custom sprays sv_allowupload only seems to affect cheer files, which most people don't know how to use. Perhaps it's changed recently, but the only way I've found is to set net_maxfilesize to 0. Clients will still attempt to upload stuff, but the server won't do anything with it and won't send out the sprays to other players. You'll have to delete all the .dat files in your mod's downloads folder on the client-side to get rid of old cached sprays though. You should also note that setting net_maxfilesize to 0 also means the server won't send out any map-related downloads directly, so if you decide to use that and have map downloading, you'll have to set up HTTP downloads. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.362 / Virus Database: 267.13.1/169 - Release Date: 11/15/2005 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.362 / Virus Database: 267.13.1/169 - Release Date: 11/15/2005 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Running in ram
You can set ConservativeSwapFile=1 in system.ini, but I'm not sure if Windows uses that anymore. Other then that you probably can't nor do you really need to. hlds will allocate tons of swap file with no noticable performance impact. - Original Message - From: "bob jones" <[EMAIL PROTECTED]> To: Sent: Tuesday, November 15, 2005 7:48 PM Subject: [hlds] Running in ram -- [ Picked text/plain from multipart/alternative ] I have a 20 player cs server on a machine with 1.5 gigs of ram. HLDS usually does not take more than .7 gigs spread 50/50 over virtual mem and physical. For the performance benefit how do I get it so HLDS runs 100% on the ram? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] remove custom sprays
sv_allowupload only seems to affect cheer files, which most people don't know how to use. Perhaps it's changed recently, but the only way I've found is to set net_maxfilesize to 0. Clients will still attempt to upload stuff, but the server won't do anything with it and won't send out the sprays to other players. You'll have to delete all the .dat files in your mod's downloads folder on the client-side to get rid of old cached sprays though. You should also note that setting net_maxfilesize to 0 also means the server won't send out any map-related downloads directly, so if you decide to use that and have map downloading, you'll have to set up HTTP downloads. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Running in ram
-- [ Picked text/plain from multipart/alternative ] I have a 20 player cs server on a machine with 1.5 gigs of ram. HLDS usually does not take more than .7 gigs spread 50/50 over virtual mem and physical. For the performance benefit how do I get it so HLDS runs 100% on the ram? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] remove custom sprays
-- -- [ Picked text/plain from multipart/alternative ] I have had problems in the past with players spraying porn around on the server. Now it has taken a turn for the worse and instead of tracking down players and kicking/banning I would like to disable the spray logos all together. I know the command sv_allowupload should take care of the problem, but players can still spray images previously uploaded. Where are the uploaded images stored, so I can delete them? The server is HL2DM. Thanks Mebucko -- Content-Description: "AVG certification" No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.362 / Virus Database: 267.13.1/169 - Release Date: 11/15/2005 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLSW & Status command
-- [ Picked text/plain from multipart/alternative ] No, he sure didn't, but you learn to expect that from certain people in this mailing list. I have learned to sit silently in the background and glean what info I can from other people asking questions instead of putting myself in the position of being dealt with in an unsatisfactory manner. On 11/15/05, iceflatline <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > ...yes, the obvious things will get you every time. But still, you didn't > deserve the smart ass answer you received. > > On 11/10/05, Mike <[EMAIL PROTECTED]> wrote: > > > > go figure, it would be the obvious thing, thx > > > > Mike > > - Original Message - > > From: "CyberGameZone.com" <[EMAIL PROTECTED]> > > To: > > Sent: Thursday, November 10, 2005 11:17 AM > > Subject: Re: [hlds] HLSW & Status command > > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > That's funny. > > > > > > Whisper <[EMAIL PROTECTED]> wrote:-- > > > [ Picked text/plain from multipart/alternative ] > > > What do you think the tick box marked as *"Auto Update Status"* means? > > > > > > On 11/11/05, Mike > > > wrote: > > >> > > >> This is a multi-part message in MIME format. > > >> -- > > >> [ Picked text/plain from multipart/alternative ] > > >> I don't know if there has been any talk of this but when I look at my > > >> server via HLSW in addition to the server activity i see something > > keeps > > >> execing the status command and it shows up, I'm not sure if it is a > > HLSW > > >> thing or it's natural in srcds.(still new to it). If there is a way > to > > >> disable that plz let me know. > > >> > > >> Thanks > > >> -- > > >> > > >> > > >> ___ > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > -- > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > YIM: cybergamezone2002 > > > > > > Gaming Portal and Clan Website: http://www.cybergamezone.com > > > > > > Main email: [EMAIL PROTECTED] > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > - > > > Yahoo! FareChase - Search multiple travel sites in one click. > > > -- > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > -- > > > No virus found in this incoming message. > > > Checked by AVG Free Edition. > > > Version: 7.1.362 / Virus Database: 267.12.8/164 - Release Date: > > 11/9/2005 > > > > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLSW & Status command
-- [ Picked text/plain from multipart/alternative ] ...yes, the obvious things will get you every time. But still, you didn't deserve the smart ass answer you received. On 11/10/05, Mike <[EMAIL PROTECTED]> wrote: > > go figure, it would be the obvious thing, thx > > Mike > - Original Message - > From: "CyberGameZone.com" <[EMAIL PROTECTED]> > To: > Sent: Thursday, November 10, 2005 11:17 AM > Subject: Re: [hlds] HLSW & Status command > > > > -- > > [ Picked text/plain from multipart/alternative ] > > That's funny. > > > > Whisper <[EMAIL PROTECTED]> wrote:-- > > [ Picked text/plain from multipart/alternative ] > > What do you think the tick box marked as *"Auto Update Status"* means? > > > > On 11/11/05, Mike > > wrote: > >> > >> This is a multi-part message in MIME format. > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> I don't know if there has been any talk of this but when I look at my > >> server via HLSW in addition to the server activity i see something > keeps > >> execing the status command and it shows up, I'm not sure if it is a > HLSW > >> thing or it's natural in srcds.(still new to it). If there is a way to > >> disable that plz let me know. > >> > >> Thanks > >> -- > >> > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > YIM: cybergamezone2002 > > > > Gaming Portal and Clan Website: http://www.cybergamezone.com > > > > Main email: [EMAIL PROTECTED] > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > - > > Yahoo! FareChase - Search multiple travel sites in one click. > > -- > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.1.362 / Virus Database: 267.12.8/164 - Release Date: > 11/9/2005 > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] VAC and Listen servers
Thanks Alfred Just one steam "Feature"(bug)to add. I know this is a case of: Patient: "Doctor, my arm hurts if I do this" Doctor: "Don't do it then" but I thought i would bring this up. Setting sv_lan 0 while steam is in offline mode causes both HL1 and Source engine games to crash instead of saying: "Could not establish connection to Steam servers." Happens when -insecure is set too, so I know its not VAC related. When Online mode is running and running a listen server, disconnecting the network and then setting sv_lan 0 brings up the message: "Could not establish connection to Steam servers." When Offline mode is running and the network becomes connected, you get "Connection to Steam servers successful." Thats about as much information as I have at the moment to help you resolve if it ever becomes a higher priority. Thanks again Regards - James -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds Sent: 15 November 2005 00:22 To: hlds@list.valvesoftware.com Subject: RE: [hlds] VAC and Listen servers Yes, running a listen server with "sv_lan 0" will make it secure (as long as you didn't also put "-insecure" on the command line when launching the game). Typing "status" into the console will also tell you if you are running secure. SU means Service Unavailable, which is a temporary glitch due to backend updates, the server will just reconnect when Steam is available again. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Grimstead Sent: Monday, November 14, 2005 3:46 PM To: hlds@list.valvesoftware.com Subject: [hlds] VAC and Listen servers Alfred Can you confirm that VAC2 can run on a listen server by typing: sv_lan 0 once the server is started please. It says: Connection to Steam servers successful. VAC secure mode is activated Is VAC actually running, and can it detect people who connect to the server with cheats? My guess is yes its running because VAC2 does not need a module like VAC1 did, all the technology for VAC is in the client and the server only tells the client if the server requires VAC on or off. Other people dont agree. Also, I noticed this a couple of times: Connection to Steam servers successful (SU). VAC secure mode is activated Are you able to explain what this (SU) means? Thanks James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.362 / Virus Database: 267.13.1/169 - Release Date: 15/11/2005 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it
[ Converted text/html to text/plain ] So no one has any idea what could be causing this to happen then? I don't use a router either, just the motorola surfboard modem. -- From: Chris K <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it Date: Tue, 15 Nov 2005 11:02:54 -0600 -- [ Picked text/plain from multipart/alternative ] I have sv_downloadurl set to 1 and I would say 98% of my clients have no problem with fast downloads. The others, I assumed, have some sort of router issues. I also was under the impression that setting it to 0 would shut off all downloads but have not verified this. Just my 2 cents. On 11/15/05, Tyler Cook <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Sometimes it does... sometimes the server will say: "Cannot connect, > missing > file 'maps/x.bsp'" > It has said this to me and a friend for CSS servers- and this was a fix. > > > > >> From: Tyler Cook <[EMAIL PROTECTED]> > > >> Reply-To: hlds@list.valvesoftware.com > > >> To: hlds@list.valvesoftware.com > > >> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game > > crashes > > >> because of it > > >> Date: Mon, 14 Nov 2005 16:55:59 -0500 > > >> >-- > > >> >[ Picked text/plain from multipart/alternative ] > > >> >if you have a downloadurl set up, you should have sv_allowdownloads > = > > 0 > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it
-- [ Picked text/plain from multipart/alternative ] I have sv_downloadurl set to 1 and I would say 98% of my clients have no problem with fast downloads. The others, I assumed, have some sort of router issues. I also was under the impression that setting it to 0 would shut off all downloads but have not verified this. Just my 2 cents. On 11/15/05, Tyler Cook <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Sometimes it does... sometimes the server will say: "Cannot connect, > missing > file 'maps/x.bsp'" > It has said this to me and a friend for CSS servers- and this was a fix. > > > > >> From: Tyler Cook <[EMAIL PROTECTED]> > > >> Reply-To: hlds@list.valvesoftware.com > > >> To: hlds@list.valvesoftware.com > > >> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game > > crashes > > >> because of it > > >> Date: Mon, 14 Nov 2005 16:55:59 -0500 > > >> >-- > > >> >[ Picked text/plain from multipart/alternative ] > > >> >if you have a downloadurl set up, you should have sv_allowdownloads > = > > 0 > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it
-- [ Picked text/plain from multipart/alternative ] Sometimes it does... sometimes the server will say: "Cannot connect, missing file 'maps/x.bsp'" It has said this to me and a friend for CSS servers- and this was a fix. On 11/15/05, sKel <[EMAIL PROTECTED]> wrote: > > you don't have to have sv_allowdownload set to 0, i have ran like 3 > servers > with fast downloads, and never set that to 0. and the fast downloads > worked > without a problem. sooo yea. all of them servers were css, i don't think > it > really matters. > > > - Original Message - > From: "Tyler Cook" <[EMAIL PROTECTED]> > To: > Sent: Tuesday, November 15, 2005 9:06 AM > Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes > because of it > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I'm not exactly sure what the issue could be, I was just stressing that > > when > > a downloadURL is enabled, you must put sv_allowdownload to 0... :) > > > > On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote: > >> > >> [ Converted text/html to text/plain ] > >> > >> Wouldn't sv_allowdownload 0 stop anyone from downloading from the > server > >> and > >> fastdls? > >> > >> Besides, this shouldn't be a cvar issue when I'm the only one affected > by > >> it. > >> it's something clientside that is stopped me from connecting to fast > dls. > >> > >> The sv_allowdownload cvar isn't set anyway. > >> > >> > >> > >> > >> > -- > >> From: Tyler Cook <[EMAIL PROTECTED]> > >> Reply-To: hlds@list.valvesoftware.com > >> To: hlds@list.valvesoftware.com > >> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game > crashes > >> because of it > >> Date: Mon, 14 Nov 2005 16:55:59 -0500 > >> >-- > >> >[ Picked text/plain from multipart/alternative ] > >> >if you have a downloadurl set up, you should have sv_allowdownloads = > 0 > >> > On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote: > >> > > > >> > > [ Converted text/html to text/plain ] > >> > > > >> > > As I stated, I tried with no security running as in turned off the > >> > > firewall & > >> > > AV. Still no go. I can play the game fine otherwise, with or > without > >> the > >> > > security running. It's only when it needs to conenct to fast dls > that > >> it > >> > > crashes. > >> > > > >> > > > >> > > > >> > > > >> > > > >> > >> > -- > >> > > From: Graham McMaster <[EMAIL PROTECTED]> > >> > > Reply-To: hlds@list.valvesoftware.com > >> > > To: hlds@list.valvesoftware.com > >> > > Subject: Re: [hlds] client cannot connect to sv_downloadurl, game > >> crashes > >> > > because of it > >> > > Date: Mon, 14 Nov 2005 18:13:39 + > >> > > >SANDY LEBLANC wrote: > >> > > > > >> > > >> > >> > > >> > >> > > >>This has been happening with me for awhile now but just recently > >> > > >>found > >> > > >>out > >> > > >>it was due to not being able to connect to our sv_downloadurl > that > >> > > >>is > >> > > >>set up > >> > > >>& works without issue for anyone else but me. > >> > > >>I have tried with no security running, still won't connect. > >> > > >>When I set cl_allowdownloads to 0, game won't crash. It only > >> > > >>crashes when > >> > > >>set to 1 & tfc tries to connect to fast downloads. > >> > > >>Any ideas? > >> > > >> > >> > > >> > >> > > >> > >> > > >>___ > >> > > >>To unsubscribe, edit your list preferences, or view the list > >> > > >>archives, > >> > > >>please visit: > >> > > >>http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> > > >> > >> > > >Is your firewall allowing access? > >> > > > > >> > > > > >> > > >___ > >> > > >To unsubscribe, edit your list preferences, or view the list > >> > > >archives, please visit: > >> > > >http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > >> > > > >> > > ___ > >> > > To unsubscribe, edit your list preferences, or view the list > >> > > archives, > >> > > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > >> >-- > >> > > >> >___ > >> >To unsubscribe, edit your list preferences, or view the list archives, > >> please > >> visit: > >> >http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list
Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it
you don't have to have sv_allowdownload set to 0, i have ran like 3 servers with fast downloads, and never set that to 0. and the fast downloads worked without a problem. sooo yea. all of them servers were css, i don't think it really matters. - Original Message - From: "Tyler Cook" <[EMAIL PROTECTED]> To: Sent: Tuesday, November 15, 2005 9:06 AM Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it -- [ Picked text/plain from multipart/alternative ] I'm not exactly sure what the issue could be, I was just stressing that when a downloadURL is enabled, you must put sv_allowdownload to 0... :) On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote: [ Converted text/html to text/plain ] Wouldn't sv_allowdownload 0 stop anyone from downloading from the server and fastdls? Besides, this shouldn't be a cvar issue when I'm the only one affected by it. it's something clientside that is stopped me from connecting to fast dls. The sv_allowdownload cvar isn't set anyway. -- From: Tyler Cook <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it Date: Mon, 14 Nov 2005 16:55:59 -0500 >-- >[ Picked text/plain from multipart/alternative ] >if you have a downloadurl set up, you should have sv_allowdownloads = 0 > On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote: > > > > [ Converted text/html to text/plain ] > > > > As I stated, I tried with no security running as in turned off the > > firewall & > > AV. Still no go. I can play the game fine otherwise, with or without the > > security running. It's only when it needs to conenct to fast dls that it > > crashes. > > > > > > > > > > -- > > From: Graham McMaster <[EMAIL PROTECTED]> > > Reply-To: hlds@list.valvesoftware.com > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes > > because of it > > Date: Mon, 14 Nov 2005 18:13:39 + > > >SANDY LEBLANC wrote: > > > > > >> > > >> > > >>This has been happening with me for awhile now but just recently > > >>found > > >>out > > >>it was due to not being able to connect to our sv_downloadurl that > > >>is > > >>set up > > >>& works without issue for anyone else but me. > > >>I have tried with no security running, still won't connect. > > >>When I set cl_allowdownloads to 0, game won't crash. It only > > >>crashes when > > >>set to 1 & tfc tries to connect to fast downloads. > > >>Any ideas? > > >> > > >> > > >> > > >>___ > > >>To unsubscribe, edit your list preferences, or view the list > > >>archives, > > >>please visit: > > >>http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > >> > > >Is your firewall allowing access? > > > > > > > > >___ > > >To unsubscribe, edit your list preferences, or view the list > > >archives, please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > >-- > >___ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it
-- [ Picked text/plain from multipart/alternative ] I'm not exactly sure what the issue could be, I was just stressing that when a downloadURL is enabled, you must put sv_allowdownload to 0... :) On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote: > > [ Converted text/html to text/plain ] > > Wouldn't sv_allowdownload 0 stop anyone from downloading from the server > and > fastdls? > > Besides, this shouldn't be a cvar issue when I'm the only one affected by > it. > it's something clientside that is stopped me from connecting to fast dls. > > The sv_allowdownload cvar isn't set anyway. > > > > > -- > From: Tyler Cook <[EMAIL PROTECTED]> > Reply-To: hlds@list.valvesoftware.com > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes > because of it > Date: Mon, 14 Nov 2005 16:55:59 -0500 > >-- > >[ Picked text/plain from multipart/alternative ] > >if you have a downloadurl set up, you should have sv_allowdownloads = 0 > > On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote: > > > > > > [ Converted text/html to text/plain ] > > > > > > As I stated, I tried with no security running as in turned off the > > > firewall & > > > AV. Still no go. I can play the game fine otherwise, with or without > the > > > security running. It's only when it needs to conenct to fast dls that > it > > > crashes. > > > > > > > > > > > > > > > > > -- > > > From: Graham McMaster <[EMAIL PROTECTED]> > > > Reply-To: hlds@list.valvesoftware.com > > > To: hlds@list.valvesoftware.com > > > Subject: Re: [hlds] client cannot connect to sv_downloadurl, game > crashes > > > because of it > > > Date: Mon, 14 Nov 2005 18:13:39 + > > > >SANDY LEBLANC wrote: > > > > > > > >> > > > >> > > > >>This has been happening with me for awhile now but just recently > > > >>found > > > >>out > > > >>it was due to not being able to connect to our sv_downloadurl that > > > >>is > > > >>set up > > > >>& works without issue for anyone else but me. > > > >>I have tried with no security running, still won't connect. > > > >>When I set cl_allowdownloads to 0, game won't crash. It only > > > >>crashes when > > > >>set to 1 & tfc tries to connect to fast downloads. > > > >>Any ideas? > > > >> > > > >> > > > >> > > > >>___ > > > >>To unsubscribe, edit your list preferences, or view the list > > > >>archives, > > > >>please visit: > > > >>http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > >> > > > >Is your firewall allowing access? > > > > > > > > > > > >___ > > > >To unsubscribe, edit your list preferences, or view the list > > > >archives, please visit: > > > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > >-- > > > >___ > >To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds