Re: [hlds] Maps not downloading

2006-08-18 Thread Dave Williams
i personally think that it was moving the map foldet to the virtual
directory. the true path to my sv_downloadurl folder is
http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl but it shows
up on the internet as http://www.noquestionsasked.co.uk/sv_downloadurl
(btw don't try and access it as i have turned off directory listing. so
it will just error out on you).

i'm not too hot with iis. i get my webserver host to worry about that. i
just thought i mention your setup now sounds similar to mine.

Valdimar Kristjansson wrote:
 Hi Frazer,

 As usual I'm amazed at the level of help.
 Followed the instructions and voila, I'm up and running :)

 There are a few things that could have been the cause of my problems:

 1. My MIME types weren't described as application (don't know if it
 matters)

 2. I hadn't allowed scripts on the virtual directory (it's off by
 default)

 3. I changed my sv_downloadurl to http://myIP/MyVirtualDirectory/hl2mp
It might be that the hl2mp directory within the virtual directory
 did the trick.
I just put the maps folder in my  virtual directory.


 This can thus be thought of as possible problems for allowing downloads
 with IIS :)


 See Frazers guide below for the solution.

 Valdimar Kristjánsson, CTO
 00 (+354) 693 2062_
 [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]; _www.eleanetwork.com_
 http://www.eleanetwork.com/

 This communication is solely intended for the addressee, it may be
 confidential and it is not for third party distribution.


 Frazer wrote:
 Select the web site you want share the directory on.  Usually, the
 Default
 Web Site is fine.

 Press the Add button to create an IIS virtual directory and alias
 name.

 Enter svdl for the Alias name.  Ensure Read access is selected and
 that
 Scripts is selected for Application Permissions.  Press OK twice.

 Open up the IIS Management console.

 Select the new svdl virtual directory in the tree view under Default Web
 Site (or wherever you put it).  View the properties for the virtual
 directory.

 Go to the Directory Security tab.  Press the Edit... button in the
 Authentication and access control section - and select Enable anonymous
 access.  Leave Integrated Windows Authentication checked - no other
 options
 should be checked.  Press OK

 Go to the HTTP Headers tab.  Press the MIME Types... button.  Add the
 following MIME types:

 Extension:  .ain  MIME Type: application
 Extension:   .bsp MIME Type: application
 Extension:  .bz2 MIME Type: application   (this last one for compressed
 maps)

 Not sure if it is necessary - but an IISRESET at this stage eases the
 nerves
 of us paranoids.

 Create the following sub-directory structure within your svdl directory.
 (assuming D:\svdl):

 D:\svdl\dod\maps
 D:\svdl\hl2mp\maps
 etc...

 This is largely a matter of preference - but whatever structure and
 convention you use, you need to be consistent with your sv_download cvar
 setting.

 Assuming you use the above structure, place your game maps in the
 appropriate game map directory.  From this point forward, I will
 assume you
 are working with hl2dm.  Your maps should all have the extension .bsp
 (or
 bsp.bz2, if they are compressed with bzip2.  - recommended - and yes,
 you
 must specify the entire bsp.bz2).

 Make sure you have files, with matching names, for all the maps in your
 rotation.

 In the server.cfg file for your game, specify the following two CVars:

 sv_allowdownload 1
 sv_downloadurl http://yourwebserver.woot/svdl/dod/;

 shamelessPlug

 If you are using ogsWatcher, specify the following CVar tags,
 in the
 CVars section of your game config:

   CVar Name=sv_allowdownload Value=1  /
   CVar Name=sv_downloadurl
 Value=http://yourwebserver.woot/svdl/dod/; /

 /shamelessPlug

 Start your game server in your preferred fashion.  Map downloading
 should be
 working.

 To test: changelevel your server to some custom map that your game
 client PC
 does not have.  Connect and see if it downloads.

 Hope this helps.


 Frazer

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Valdimar
 Kristjansson
 Sent: Thursday, August 17, 2006 4:23 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Maps not downloading

 I even tried adding .* to the MIME but no luck

 Valdimar Kristjánsson, CTO
 00 (+354) 693 2062_
 [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]; _www.eleanetwork.com_
 http://www.eleanetwork.com/

 This communication is solely intended for the addressee, it may be
 confidential and it is not for third party distribution.


 Valdimar Kristjansson wrote:

 Thanks for the link Ian, but nothing in there is new to me and it's
 still not working.

 I added .bsp , .ain and .bz2 to the MIME types in IIS and now the
 address works in IE/FF e.g.
 http://www.eleanetwork.com/HLMaps/dm_agora.bsp but the game still
 refuses to connect.

 This is the error I get:
 Missing map Maps/dm_agora.bsp disconnected (why is it referring to the
 

RE: [hlds] Maps not downloading

2006-08-18 Thread Frazer
(My previous posting was missing some text at the beginning, here is the
full version)

You may have already covered most of this ground, but for completeness, I
have tried to capture all the steps.  Here is how I set up sv_download on a
Windows 2003 Server with IIS 6.0.

First, create a directory somewhere for your downloads.  For example:
D:\svdl

Select the directory in explorer, right-click and select Web Sharing.
Select the web site you want share the directory on.  Usually, the Default
Web Site is fine.

Press the Add button to create an IIS virtual directory and alias name.

Enter svdl for the Alias name.  Ensure Read access is selected and that
Scripts is selected for Application Permissions.  Press OK twice.

Open up the IIS Management console.

Select the new svdl virtual directory in the tree view under Default Web
Site (or wherever you put it).  View the properties for the virtual
directory.

Go to the Directory Security tab.  Press the Edit... button in the
Authentication and access control section - and select Enable anonymous
access.  Leave Integrated Windows Authentication checked - no other options
should be checked.  Press OK

Go to the HTTP Headers tab.  Press the MIME Types... button.  Add the
following MIME types:

Extension:  .ain  MIME Type: application
Extension:   .bsp MIME Type: application
Extension:  .bz2 MIME Type: application   (this last one for compressed
maps)

Not sure if it is necessary - but an IISRESET at this stage eases the nerves
of us paranoids.

Create the following sub-directory structure within your svdl directory.
(assuming D:\svdl):

D:\svdl\dod\maps
D:\svdl\hl2mp\maps
etc...

Assuming you use the above structure, place your game maps in the
appropriate game map directory.  From this point forward, I will assume you
are working with hl2dm.  Your maps should all have the extension .bsp (or
.bsp.bz2, if they are compressed with bzip2.  - recommended - and yes, you
must specify the entire bsp.bz2).

Make sure you have files, with matching names, for all the maps in your
rotation.

In the server.cfg file for your game, specify the following two CVars:

sv_allowdownload 1
sv_downloadurl http://yourwebserver.woot/svdl/dod/;

shamelessPlug

If you are using ogsWatcher, specify the following CVar tags, in the
CVars section of your game config:

  CVar Name=sv_allowdownload Value=1  /
  CVar Name=sv_downloadurl
Value=http://yourwebserver.woot/svdl/dod/; /

/shamelessPlug

Start your game server in your preferred fashion.  Map downloading should be
working.

To test: changelevel your server to some custom map that your game client PC
does not have.  Connect and see if it downloads.

Hope this helps.


Frazer




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RE: [hlds] Maps not downloading

2006-08-18 Thread Frazer
Oops...

Should have read:

...From this point forward, I will assume you are working with dod



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Frazer
Sent: Friday, August 18, 2006 8:59 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Maps not downloading

(My previous posting was missing some text at the beginning, here is the
full version)

You may have already covered most of this ground, but for completeness, I
have tried to capture all the steps.  Here is how I set up sv_download on a
Windows 2003 Server with IIS 6.0.

First, create a directory somewhere for your downloads.  For example:
D:\svdl

--- snip ---


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RE: [hlds] Maps not downloading

2006-08-18 Thread Edward Luna
Frazer... you're amazing, as are several of the people on this list who
selflessly help those in need.
Never have so many owed so much to so few. W. Churchill

-Original Message-
From: Frazer [mailto:[EMAIL PROTECTED]
Sent: Friday, August 18, 2006 7:59 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Maps not downloading


(My previous posting was missing some text at the beginning, here is the
full version)

You may have already covered most of this ground, but for completeness,
I
have tried to capture all the steps.  Here is how I set up sv_download
on a
Windows 2003 Server with IIS 6.0.

First, create a directory somewhere for your downloads.  For example:
D:\svdl

Select the directory in explorer, right-click and select Web Sharing.
Select the web site you want share the directory on.  Usually, the
Default
Web Site is fine.

Press the Add button to create an IIS virtual directory and alias
name.

Enter svdl for the Alias name.  Ensure Read access is selected and
that
Scripts is selected for Application Permissions.  Press OK twice.

Open up the IIS Management console.

Select the new svdl virtual directory in the tree view under Default Web
Site (or wherever you put it).  View the properties for the virtual
directory.

Go to the Directory Security tab.  Press the Edit... button in the
Authentication and access control section - and select Enable anonymous
access.  Leave Integrated Windows Authentication checked - no other
options
should be checked.  Press OK

Go to the HTTP Headers tab.  Press the MIME Types... button.  Add the
following MIME types:

Extension:  .ain  MIME Type: application
Extension:   .bsp MIME Type: application
Extension:  .bz2 MIME Type: application   (this last one for compressed
maps)

Not sure if it is necessary - but an IISRESET at this stage eases the
nerves
of us paranoids.

Create the following sub-directory structure within your svdl directory.
(assuming D:\svdl):

D:\svdl\dod\maps
D:\svdl\hl2mp\maps
etc...

Assuming you use the above structure, place your game maps in the
appropriate game map directory.  From this point forward, I will assume
you
are working with hl2dm.  Your maps should all have the extension .bsp
(or
.bsp.bz2, if they are compressed with bzip2.  - recommended - and yes,
you
must specify the entire bsp.bz2).

Make sure you have files, with matching names, for all the maps in your
rotation.

In the server.cfg file for your game, specify the following two CVars:

sv_allowdownload 1
sv_downloadurl http://yourwebserver.woot/svdl/dod/;

shamelessPlug

If you are using ogsWatcher, specify the following CVar tags, in
the
CVars section of your game config:

  CVar Name=sv_allowdownload Value=1  /
  CVar Name=sv_downloadurl
Value=http://yourwebserver.woot/svdl/dod/; /

/shamelessPlug

Start your game server in your preferred fashion.  Map downloading
should be
working.

To test: changelevel your server to some custom map that your game
client PC
does not have.  Connect and see if it downloads.

Hope this helps.


Frazer




___
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please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


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RE: [hlds] Maps not downloading

2006-08-18 Thread Scott Tuttle
What I have is an aspx page in my download url

sv_downloadurl http://game.server.i.p/?f=;

When the server gets a request default.aspx?f=/maps/de_westwood.bsp for
example, I stream out the /maps/de_westwood.bsp from the game server
directory.  I limit the files that can be streamed by coding the approved
file types in my aspx file.  For example, I allow
txt,bsp,wav,tga,mdl,wad,bz2,dem.  Any other requested file like /server.cfg
would return a 404 error in the code.

I do not have to move any files.  Your server will not lag if you have
enough bandwidth.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Dave Williams
 Sent: Friday, August 18, 2006 2:53 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Maps not downloading

 i personally think that it was moving the map foldet to the virtual
 directory. the true path to my sv_downloadurl folder is
 http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl but it shows
 up on the internet as http://www.noquestionsasked.co.uk/sv_downloadurl
 (btw don't try and access it as i have turned off directory
 listing. so
 it will just error out on you).

 i'm not too hot with iis. i get my webserver host to worry
 about that. i
 just thought i mention your setup now sounds similar to mine.

 Valdimar Kristjansson wrote:
  Hi Frazer,
 
  As usual I'm amazed at the level of help.
  Followed the instructions and voila, I'm up and running :)
 
  There are a few things that could have been the cause of my
 problems:
 
  1. My MIME types weren't described as application (don't know if it
  matters)
 
  2. I hadn't allowed scripts on the virtual directory (it's off by
  default)
 
  3. I changed my sv_downloadurl to
 http://myIP/MyVirtualDirectory/hl2mp
 It might be that the hl2mp directory within the virtual directory
  did the trick.
 I just put the maps folder in my  virtual directory.
 
 
  This can thus be thought of as possible problems for
 allowing downloads
  with IIS :)
 
 
  See Frazers guide below for the solution.
 
  Valdimar Kristjánsson, CTO
  00 (+354) 693 2062_
  [EMAIL PROTECTED] mailto:[EMAIL PROTECTED];
 _www.eleanetwork.com_
  http://www.eleanetwork.com/
 
  This communication is solely intended for the addressee, it may be
  confidential and it is not for third party distribution.
 
 
  Frazer wrote:
  Select the web site you want share the directory on.  Usually, the
  Default
  Web Site is fine.
 
  Press the Add button to create an IIS virtual directory and alias
  name.
 
  Enter svdl for the Alias name.  Ensure Read access is
 selected and
  that
  Scripts is selected for Application Permissions.  Press OK twice.
 
  Open up the IIS Management console.
 
  Select the new svdl virtual directory in the tree view
 under Default Web
  Site (or wherever you put it).  View the properties for the virtual
  directory.
 
  Go to the Directory Security tab.  Press the Edit... button in the
  Authentication and access control section - and select
 Enable anonymous
  access.  Leave Integrated Windows Authentication checked - no other
  options
  should be checked.  Press OK
 
  Go to the HTTP Headers tab.  Press the MIME Types...
 button.  Add the
  following MIME types:
 
  Extension:  .ain  MIME Type: application
  Extension:   .bsp MIME Type: application
  Extension:  .bz2 MIME Type: application   (this last one
 for compressed
  maps)
 
  Not sure if it is necessary - but an IISRESET at this
 stage eases the
  nerves
  of us paranoids.
 
  Create the following sub-directory structure within your
 svdl directory.
  (assuming D:\svdl):
 
  D:\svdl\dod\maps
  D:\svdl\hl2mp\maps
  etc...
 
  This is largely a matter of preference - but whatever structure and
  convention you use, you need to be consistent with your
 sv_download cvar
  setting.
 
  Assuming you use the above structure, place your game maps in the
  appropriate game map directory.  From this point forward, I will
  assume you
  are working with hl2dm.  Your maps should all have the
 extension .bsp
  (or
  bsp.bz2, if they are compressed with bzip2.  - recommended
 - and yes,
  you
  must specify the entire bsp.bz2).
 
  Make sure you have files, with matching names, for all the
 maps in your
  rotation.
 
  In the server.cfg file for your game, specify the
 following two CVars:
 
  sv_allowdownload 1
  sv_downloadurl http://yourwebserver.woot/svdl/dod/;
 
  shamelessPlug
 
  If you are using ogsWatcher, specify the following
 CVar tags,
  in the
  CVars section of your game config:
 
CVar Name=sv_allowdownload Value=1  /
CVar Name=sv_downloadurl
  Value=http://yourwebserver.woot/svdl/dod/; /
 
  /shamelessPlug
 
  Start your game server in your preferred fashion.  Map downloading
  should be
  working.
 
  To test: changelevel your server to some custom map that your game
  client PC
  does not have.  Connect and see if it downloads.
 
  Hope this helps.
 
 
  Frazer
 
  -Original 

RE: [hlds] Maps not downloading

2006-08-18 Thread Scott Tuttle
Well I use it on multiple servers and it gets server directory information
from a mysql database, based on the requested http://game.server.i.p .  I
will have to sanatize it a bit so that someone could use it by hardcoding
the game server path into it.

I will see what I can do this weekend.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of cbass
 Sent: Friday, August 18, 2006 11:28 AM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] Maps not downloading

 Since your showing cool ASPX coding, you want to share?
 -Original message-
 From: Scott Tuttle [EMAIL PROTECTED]
 Date: Fri, 18 Aug 2006 10:07:38 -0400
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] Maps not downloading

  What I have is an aspx page in my download url
 
  sv_downloadurl http://game.server.i.p/?f=;
 
  When the server gets a request
 default.aspx?f=/maps/de_westwood.bsp for
  example, I stream out the /maps/de_westwood.bsp from the game server
  directory.  I limit the files that can be streamed by
 coding the approved
  file types in my aspx file.  For example, I allow
  txt,bsp,wav,tga,mdl,wad,bz2,dem.  Any other requested file
 like /server.cfg
  would return a 404 error in the code.
 
  I do not have to move any files.  Your server will not lag
 if you have
  enough bandwidth.
 
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of
 Dave Williams
   Sent: Friday, August 18, 2006 2:53 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Maps not downloading
  
   i personally think that it was moving the map foldet to
 the virtual
   directory. the true path to my sv_downloadurl folder is
   http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl
 but it shows
   up on the internet as
 http://www.noquestionsasked.co.uk/sv_downloadurl
   (btw don't try and access it as i have turned off directory
   listing. so
   it will just error out on you).
  
   i'm not too hot with iis. i get my webserver host to worry
   about that. i
   just thought i mention your setup now sounds similar to mine.
  
   Valdimar Kristjansson wrote:
Hi Frazer,
   
As usual I'm amazed at the level of help.
Followed the instructions and voila, I'm up and running :)
   
There are a few things that could have been the cause of my
   problems:
   
1. My MIME types weren't described as application
 (don't know if it
matters)
   
2. I hadn't allowed scripts on the virtual directory
 (it's off by
default)
   
3. I changed my sv_downloadurl to
   http://myIP/MyVirtualDirectory/hl2mp
   It might be that the hl2mp directory within the
 virtual directory
did the trick.
   I just put the maps folder in my  virtual directory.
   
   
This can thus be thought of as possible problems for
   allowing downloads
with IIS :)
   
   
See Frazers guide below for the solution.
   
Valdimar Kristjansson, CTO
00 (+354) 693 2062_
[EMAIL PROTECTED] mailto:[EMAIL PROTECTED];
   _www.eleanetwork.com_
http://www.eleanetwork.com/
   
This communication is solely intended for the
 addressee, it may be
confidential and it is not for third party distribution.
   
   
Frazer wrote:
Select the web site you want share the directory on.
 Usually, the
Default
Web Site is fine.
   
Press the Add button to create an IIS virtual
 directory and alias
name.
   
Enter svdl for the Alias name.  Ensure Read access is
   selected and
that
Scripts is selected for Application Permissions.
 Press OK twice.
   
Open up the IIS Management console.
   
Select the new svdl virtual directory in the tree view
   under Default Web
Site (or wherever you put it).  View the properties
 for the virtual
directory.
   
Go to the Directory Security tab.  Press the Edit...
 button in the
Authentication and access control section - and select
   Enable anonymous
access.  Leave Integrated Windows Authentication
 checked - no other
options
should be checked.  Press OK
   
Go to the HTTP Headers tab.  Press the MIME Types...
   button.  Add the
following MIME types:
   
Extension:  .ain  MIME Type: application
Extension:   .bsp MIME Type: application
Extension:  .bz2 MIME Type: application   (this last one
   for compressed
maps)
   
Not sure if it is necessary - but an IISRESET at this
   stage eases the
nerves
of us paranoids.
   
Create the following sub-directory structure within your
   svdl directory.
(assuming D:\svdl):
   
D:\svdl\dod\maps
D:\svdl\hl2mp\maps
etc...
   
This is largely a matter of preference - but whatever
 structure and
convention you use, you need to be consistent with your
   sv_download cvar
setting.
   
Assuming you use the above structure, place your game
 maps in the
appropriate game map directory.  From this point
 forward, I will
assume you

[hlds] more on download

2006-08-18 Thread Valdimar Kristjansson

Hi,

Now I'm almost happy with my server :)

I want to add sounds to it and I've added the sound folder in my virtual
dir (does sv_downloadurl pertain to maps only?)
I've edited the soundlist.txt in my mani admin folder and all the sounds
there point to sound/subdir/filename.
I've also set mani_quakesounds (can't remember the cvar name exactly) to
1 and downloaded the quake sound pack from mani.

I have both the default sounds .wav and .mp3 files in the soundlist.txt
(mp3's are 128kbs and 44100hz)
I also added .wav and .mp3 in the MIME types in IIS.
When I connect to my server I don't download the sounds and they don't
come up in-game.

What's the problem?

Another thing is the MODT.txt file. I've added some text to it that is
bigger than the box and the scrollbar shows that there is more content
there but when I scroll down only the scrollbar moves (not the content).

Also, is it possible to have for example different gravity settings for
each map?

Thanks,
Valdimar Kristjánsson, CTO
00 (+354) 693 2062_
[EMAIL PROTECTED] mailto:[EMAIL PROTECTED]; _www.eleanetwork.com_
http://www.eleanetwork.com/

This communication is solely intended for the addressee, it may be
confidential and it is not for third party distribution.


Scott Tuttle wrote:

Well I use it on multiple servers and it gets server directory information
from a mysql database, based on the requested http://game.server.i.p .  I
will have to sanatize it a bit so that someone could use it by hardcoding
the game server path into it.

I will see what I can do this weekend.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of cbass
Sent: Friday, August 18, 2006 11:28 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Maps not downloading

Since your showing cool ASPX coding, you want to share?
-Original message-
From: Scott Tuttle [EMAIL PROTECTED]
Date: Fri, 18 Aug 2006 10:07:38 -0400
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Maps not downloading



What I have is an aspx page in my download url

sv_downloadurl http://game.server.i.p/?f=;

When the server gets a request


default.aspx?f=/maps/de_westwood.bsp for


example, I stream out the /maps/de_westwood.bsp from the game server
directory.  I limit the files that can be streamed by


coding the approved


file types in my aspx file.  For example, I allow
txt,bsp,wav,tga,mdl,wad,bz2,dem.  Any other requested file


like /server.cfg


would return a 404 error in the code.

I do not have to move any files.  Your server will not lag


if you have


enough bandwidth.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of


Dave Williams


Sent: Friday, August 18, 2006 2:53 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Maps not downloading

i personally think that it was moving the map foldet to


the virtual


directory. the true path to my sv_downloadurl folder is
http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl


but it shows


up on the internet as


http://www.noquestionsasked.co.uk/sv_downloadurl


(btw don't try and access it as i have turned off directory
listing. so
it will just error out on you).

i'm not too hot with iis. i get my webserver host to worry
about that. i
just thought i mention your setup now sounds similar to mine.

Valdimar Kristjansson wrote:


Hi Frazer,

As usual I'm amazed at the level of help.
Followed the instructions and voila, I'm up and running :)

There are a few things that could have been the cause of my


problems:


1. My MIME types weren't described as application


(don't know if it


matters)

2. I hadn't allowed scripts on the virtual directory


(it's off by


default)

3. I changed my sv_downloadurl to


http://myIP/MyVirtualDirectory/hl2mp


   It might be that the hl2mp directory within the


virtual directory


did the trick.
   I just put the maps folder in my  virtual directory.


This can thus be thought of as possible problems for


allowing downloads


with IIS :)


See Frazers guide below for the solution.

Valdimar Kristjansson, CTO
00 (+354) 693 2062_
[EMAIL PROTECTED] mailto:[EMAIL PROTECTED];


_www.eleanetwork.com_


http://www.eleanetwork.com/

This communication is solely intended for the


addressee, it may be


confidential and it is not for third party distribution.


Frazer wrote:


Select the web site you want share the directory on.


Usually, the


Default
Web Site is fine.

Press the Add button to create an IIS virtual


directory and alias


name.

Enter svdl for the Alias name.  Ensure Read access is


selected and


that
Scripts is selected for Application Permissions.


Press OK twice.


Open up the IIS Management console.

Select the new svdl virtual directory in the tree view


under Default Web


Site (or wherever you put it).  View the properties


for the virtual


directory.

Go to the Directory Security tab.  Press the Edit...


button in the


Authentication and access control section - and select



RE: [hlds] more on download

2006-08-18 Thread Scott Tuttle
Are they being requested from your game server.  Check your server http logs
to see if they are even being requested.

Maybe you need to reload the server for mani to pick up the new changes.  I
really don't know anything about forcning downloads via mani.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Valdimar Kristjansson
 Sent: Friday, August 18, 2006 2:18 PM
 To: hlds@list.valvesoftware.com
 Subject: [hlds] more on download

 Hi,

 Now I'm almost happy with my server :)

 I want to add sounds to it and I've added the sound folder in
 my virtual
 dir (does sv_downloadurl pertain to maps only?)
 I've edited the soundlist.txt in my mani admin folder and all
 the sounds
 there point to sound/subdir/filename.
 I've also set mani_quakesounds (can't remember the cvar name
 exactly) to
 1 and downloaded the quake sound pack from mani.

 I have both the default sounds .wav and .mp3 files in the
 soundlist.txt
 (mp3's are 128kbs and 44100hz)
 I also added .wav and .mp3 in the MIME types in IIS.
 When I connect to my server I don't download the sounds and they don't
 come up in-game.

 What's the problem?

 Another thing is the MODT.txt file. I've added some text to it that is
 bigger than the box and the scrollbar shows that there is more content
 there but when I scroll down only the scrollbar moves (not
 the content).

 Also, is it possible to have for example different gravity
 settings for
 each map?

 Thanks,
 Valdimar Kristjánsson, CTO
 00 (+354) 693 2062_
 [EMAIL PROTECTED] mailto:[EMAIL PROTECTED];
 _www.eleanetwork.com_
 http://www.eleanetwork.com/

 This communication is solely intended for the addressee, it may be
 confidential and it is not for third party distribution.


 Scott Tuttle wrote:
  Well I use it on multiple servers and it gets server
 directory information
  from a mysql database, based on the requested
 http://game.server.i.p .  I
  will have to sanatize it a bit so that someone could use it
 by hardcoding
  the game server path into it.
 
  I will see what I can do this weekend.
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of cbass
  Sent: Friday, August 18, 2006 11:28 AM
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] Maps not downloading
 
  Since your showing cool ASPX coding, you want to share?
  -Original message-
  From: Scott Tuttle [EMAIL PROTECTED]
  Date: Fri, 18 Aug 2006 10:07:38 -0400
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] Maps not downloading
 
 
  What I have is an aspx page in my download url
 
  sv_downloadurl http://game.server.i.p/?f=;
 
  When the server gets a request
 
  default.aspx?f=/maps/de_westwood.bsp for
 
  example, I stream out the /maps/de_westwood.bsp from the
 game server
  directory.  I limit the files that can be streamed by
 
  coding the approved
 
  file types in my aspx file.  For example, I allow
  txt,bsp,wav,tga,mdl,wad,bz2,dem.  Any other requested file
 
  like /server.cfg
 
  would return a 404 error in the code.
 
  I do not have to move any files.  Your server will not lag
 
  if you have
 
  enough bandwidth.
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of
 
  Dave Williams
 
  Sent: Friday, August 18, 2006 2:53 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Maps not downloading
 
  i personally think that it was moving the map foldet to
 
  the virtual
 
  directory. the true path to my sv_downloadurl folder is
  http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl
 
  but it shows
 
  up on the internet as
 
  http://www.noquestionsasked.co.uk/sv_downloadurl
 
  (btw don't try and access it as i have turned off directory
  listing. so
  it will just error out on you).
 
  i'm not too hot with iis. i get my webserver host to worry
  about that. i
  just thought i mention your setup now sounds similar to mine.
 
  Valdimar Kristjansson wrote:
 
  Hi Frazer,
 
  As usual I'm amazed at the level of help.
  Followed the instructions and voila, I'm up and running :)
 
  There are a few things that could have been the cause of my
 
  problems:
 
  1. My MIME types weren't described as application
 
  (don't know if it
 
  matters)
 
  2. I hadn't allowed scripts on the virtual directory
 
  (it's off by
 
  default)
 
  3. I changed my sv_downloadurl to
 
  http://myIP/MyVirtualDirectory/hl2mp
 
 It might be that the hl2mp directory within the
 
  virtual directory
 
  did the trick.
 I just put the maps folder in my  virtual directory.
 
 
  This can thus be thought of as possible problems for
 
  allowing downloads
 
  with IIS :)
 
 
  See Frazers guide below for the solution.
 
  Valdimar Kristjansson, CTO
  00 (+354) 693 2062_
  [EMAIL PROTECTED] mailto:[EMAIL PROTECTED];
 
  _www.eleanetwork.com_
 
  http://www.eleanetwork.com/
 
  This communication is solely intended for the
 
  addressee, it may be
 
  confidential and it is 

[hlds] server info

2006-08-18 Thread mahrsart a
--
[ Picked text/plain from multipart/alternative ]
I was playing on another CSS server, and at the end of every third or fourth 
round, this ad would pop up:
http://x5.freeshare.us/118fs632582.jpg

Anyone know what plugin does that?

Mike R.



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[hlds] Day of Defeat: Source update released

2006-08-18 Thread Jason Ruymen
An update to Day of Defeat: Source has been released.  Linux servers
that are set to be automatically updated will be.  Otherwise please run
hldsupdatetool to get this update.  Here are the changes:

Day of Defeat: Source:
*   Improved hitbox detection for player body parts that extend
outside of the bounding box
*   Fixed players being able to capture areas from farther away than
intended
*   Fixed an exploit where player could plant the bomb and switch
teams, causing the bomb to explode and give the point ownership to the
wrong team
*   Fixed bell sound playing on knife impacts
*   Fixed players switching to the tnt view model if they picked it
up while a smoke grenade was deployed
*   Fixed several map exploits
*   Fixed minimap cap areas showing the number of players present
even if those players were on the owning team
*   Fixed a case where user could crash the server with a client
command
*   Fixed a case where dod_Jagd would not respond to mp_timelimit
changelevels
*   Fixed an exploit that could be used to throw grenades farther
than intended
*   Fixed logging events kill_planter and kill_defuser showing
incorrect data
*   Fixed several cvars not being saved in the config ( death
effects options, hud_centerid )
*   Fixed animation issue where player would not have an animation
if they expended all ammo
*   Fixed issue where a player would be stuck on spawn if they were
defusing when the round restarted

Jason

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Re: [hlds] Day of Defeat: Source update released

2006-08-18 Thread dackz

So have you guys fixed the problem where if userids go over SHRT_MAX,
all in-game kill messages say unconnected [killed] unconnected?

What about how when a player chooses random as their class, the mod
never actually logs what class they receive?

And how about the bug that causes the warmup round to sometimes never end?

On 8/18/06, Jason Ruymen [EMAIL PROTECTED] wrote:

An update to Day of Defeat: Source has been released.  Linux servers
that are set to be automatically updated will be.  Otherwise please run
hldsupdatetool to get this update.  Here are the changes:


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