Re: [hlds] hlds Digest, Vol 5, Issue 61

2008-07-15 Thread Patrick Shelley
$84 LOL - I pay $22 from MyIS for 24 slot.

On 7/15/08, Cc2iscooL [EMAIL PROTECTED] wrote:

 Whoo... $84 for a 24 player TF2 public.

 I could rent a box for that. :P

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[hlds] Gmod Lag

2008-07-15 Thread Timothy L Havener
Anyone know what could cause pings to shoot up when entering vehicles in 
Gmod? 

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[hlds] Left 4 Dead - serverfiles and progress

2008-07-15 Thread Eirik Nilssen

Hi Valve!
 
As the release of Left 4 Dead is closing in - what are your plans as regarding 
servers?
Will his game be hosted by the same principles as other Valve-games 
(communities)?
If so - will serverfiles be released a few days ahead of the gaming hitting the 
market?
 
Regards,
Eirik
_
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Re: [hlds] Gmod Lag

2008-07-15 Thread Jake E
To many vehicles, not enough server bandwidth, too many people, not fast
enough server, lots of basic things.

What's your upload speed: http://www.speedtest.net
I would try having one person on your server per 10kbps upstream if you have
more vehicles than people
if less or equal vehicles than people try 7kbps upstream per person.

On Tue, Jul 15, 2008 at 5:43 AM, Timothy L Havener 
[EMAIL PROTECTED] wrote:

 Anyone know what could cause pings to shoot up when entering vehicles in
 Gmod?

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I don't have a sig -_-
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Re: [hlds] Left 4 Dead - serverfiles and progress

2008-07-15 Thread Andreas Grimm
As the release of Left 4 Dead is closing in

aha? when? O.o

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eirik Nilssen
Sent: Tuesday, July 15, 2008 2:27 PM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] Left 4 Dead - serverfiles and progress


Hi Valve!
 
As the release of Left 4 Dead is closing in - what are your plans as
regarding servers?
Will his game be hosted by the same principles as other Valve-games
(communities)?
If so - will serverfiles be released a few days ahead of the gaming hitting
the market?
 
Regards,
Eirik
_
Hold kontakten med Windows Live Messenger.
http://clk.atdmt.com/GBL/go/msnnkdre001003gbl/direct/01/
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Re: [hlds] Left 4 Dead - serverfiles and progress

2008-07-15 Thread Jonah Hirsch
November 4th in the US, 7th in the UK

Andreas Grimm wrote:
 As the release of Left 4 Dead is closing in

 aha? when? O.o

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Eirik Nilssen
 Sent: Tuesday, July 15, 2008 2:27 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] Left 4 Dead - serverfiles and progress


 Hi Valve!
  
 As the release of Left 4 Dead is closing in - what are your plans as
 regarding servers?
 Will his game be hosted by the same principles as other Valve-games
 (communities)?
 If so - will serverfiles be released a few days ahead of the gaming hitting
 the market?
  
 Regards,
 Eirik
 _
 Hold kontakten med Windows Live Messenger.
 http://clk.atdmt.com/GBL/go/msnnkdre001003gbl/direct/01/
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds] Left 4 Dead - serverfiles and progress

2008-07-15 Thread Wiktor Deresz
I think they could release an encrypted version of them, than they decrypt
it in day of release.

2008/7/15 Eirik Nilssen [EMAIL PROTECTED]:


 Hi Valve!

 As the release of Left 4 Dead is closing in - what are your plans as
 regarding servers?
 Will his game be hosted by the same principles as other Valve-games
 (communities)?
 If so - will serverfiles be released a few days ahead of the gaming hitting
 the market?

 Regards,
 Eirik
 _
 Hold kontakten med Windows Live Messenger.
 http://clk.atdmt.com/GBL/go/msnnkdre001003gbl/direct/01/
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds] Gmod Lag

2008-07-15 Thread Timothy L Havener
Strange.  The server and bandwidth should be plenty but still getting 
lag complaints.  Server is running phx3, wiremod, doorstool, stacker 
stool, no collide all, and smart welder.  Could it be any of those 
addons?  The complaint is coming only when spawning vehicles or props.

This isn't my server I am trying to help someone else.


Jake E wrote:
 To many vehicles, not enough server bandwidth, too many people, not fast
 enough server, lots of basic things.

 What's your upload speed: http://www.speedtest.net
 I would try having one person on your server per 10kbps upstream if you have
 more vehicles than people
 if less or equal vehicles than people try 7kbps upstream per person.

 On Tue, Jul 15, 2008 at 5:43 AM, Timothy L Havener 
 [EMAIL PROTECTED] wrote:

   
 Anyone know what could cause pings to shoot up when entering vehicles in
 Gmod?

 ___
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 please visit:
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Re: [hlds] Gmod Lag

2008-07-15 Thread Cc2iscooL
Garry's mod needs an insane amount of bandwidth.

I'm going to assume a tickrate of 33.

Set the following.

//Raw Bandwidth In/Out
sv_maxrate 5
sv_minrate 15000
//Updates per Second Out
sv_maxcmdrate 34
sv_mincmdrate 20
//Updates per Second In
sv_maxupdaterate 34
sv_minupdaterate 20

For 66 tickrate...

sv_maxcmdrate 67
sv_mincmdrate 30
sv_maxupdaterate 67
sv_minupdaterate 30

This should set a moderate-heavy allowance for bandwidth, in which the
minimums and maximums are forced on clients. If your friend can handle the
bandwidth and his CPU's not being maxed out...this will probably help.

Adjust as needed.

On Tue, Jul 15, 2008 at 11:30 AM, Timothy L Havener 
[EMAIL PROTECTED] wrote:

 Strange.  The server and bandwidth should be plenty but still getting
 lag complaints.  Server is running phx3, wiremod, doorstool, stacker
 stool, no collide all, and smart welder.  Could it be any of those
 addons?  The complaint is coming only when spawning vehicles or props.

 This isn't my server I am trying to help someone else.


 Jake E wrote:
  To many vehicles, not enough server bandwidth, too many people, not fast
  enough server, lots of basic things.
 
  What's your upload speed: http://www.speedtest.net
  I would try having one person on your server per 10kbps upstream if you
 have
  more vehicles than people
  if less or equal vehicles than people try 7kbps upstream per person.
 
  On Tue, Jul 15, 2008 at 5:43 AM, Timothy L Havener 
  [EMAIL PROTECTED] wrote:
 
 
  Anyone know what could cause pings to shoot up when entering vehicles in
  Gmod?
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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Re: [hlds] Left 4 Dead - serverfiles and progress

2008-07-15 Thread Timothy L Havener
I never look forward to release dates anymore.  That way I don't get 
frustrated when they fail to come out on time.


Kitteny Berk wrote:
 I hope not.

 I always enjoy the 72 hours awake waiting for the releases to stop 
 slipping and actually happen.

 Eirik Nilssen wrote:
   
 Hi Valve!
  
 As the release of Left 4 Dead is closing in - what are your plans as 
 regarding servers?
 Will his game be hosted by the same principles as other Valve-games 
 (communities)?
 If so - will serverfiles be released a few days ahead of the gaming hitting 
 the market?
  
 Regards,
 Eirik
 _
 Hold kontakten med Windows Live Messenger.
 http://clk.atdmt.com/GBL/go/msnnkdre001003gbl/direct/01/
 ___
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 please visit:
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[hlds] Force a -nomaster to be listed

2008-07-15 Thread Never
Hi,

I am paying for a hosting which is having excelent reliability and is 
the first hosting that gives me everithing i need.
They have excelent performance and low ping for international players 
(My community is open for the best Half-Life players of Latin America).

But they have an only negative point... They adds -nomaster to ALL of 
their servers.
The reason is that the queries done to the server produces high traffic.

My question is: ¿Is there any way to make server to apear in list anyway?
I am thinking about deceiving master servers sending server info or 
something simillar.

Thank you

Nevermore

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Re: [hlds] Gmod Lag

2008-07-15 Thread Tom Leighton
In which case on my connection (2mbps down, 256kbps up) you're saying I 
could host 25 people...

Which is insane. Because I can host no more than 4 people (Not doing 
anything, just moving around) with all their rates set to 1, 
updaterate 33 and cmdrate 33.//

Jake E wrote:
 To many vehicles, not enough server bandwidth, too many people, not fast
 enough server, lots of basic things.

 What's your upload speed: http://www.speedtest.net
 I would try having one person on your server per 10kbps upstream if you have
 more vehicles than people
 if less or equal vehicles than people try 7kbps upstream per person.

 On Tue, Jul 15, 2008 at 5:43 AM, Timothy L Havener 
 [EMAIL PROTECTED] wrote:

   
 Anyone know what could cause pings to shoot up when entering vehicles in
 Gmod?

 ___
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 please visit:
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Re: [hlds] Gmod Lag

2008-07-15 Thread Tom Leighton
About right then :P

Cc2iscooL wrote:
 I think he means KB/sec.

 On Tue, Jul 15, 2008 at 3:01 PM, Tom Leighton [EMAIL PROTECTED]
 wrote:

   
 In which case on my connection (2mbps down, 256kbps up) you're saying I
 could host 25 people...

 Which is insane. Because I can host no more than 4 people (Not doing
 anything, just moving around) with all their rates set to 1,
 updaterate 33 and cmdrate 33.//

 Jake E wrote:
 
 To many vehicles, not enough server bandwidth, too many people, not fast
 enough server, lots of basic things.

 What's your upload speed: http://www.speedtest.net
 I would try having one person on your server per 10kbps upstream if you
   
 have
 
 more vehicles than people
 if less or equal vehicles than people try 7kbps upstream per person.

 On Tue, Jul 15, 2008 at 5:43 AM, Timothy L Havener 
 [EMAIL PROTECTED] wrote:


   
 Anyone know what could cause pings to shoot up when entering vehicles in
 Gmod?

 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 


   
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Re: [hlds] Gmod Lag

2008-07-15 Thread Tony Paloma
Ya, 256kbps isn't going to get you very far.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
Sent: Tuesday, July 15, 2008 1:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Gmod Lag

I think he means KB/sec.

On Tue, Jul 15, 2008 at 3:01 PM, Tom Leighton [EMAIL PROTECTED]
wrote:

 In which case on my connection (2mbps down, 256kbps up) you're saying I
 could host 25 people...

 Which is insane. Because I can host no more than 4 people (Not doing
 anything, just moving around) with all their rates set to 1,
 updaterate 33 and cmdrate 33.//

 Jake E wrote:
  To many vehicles, not enough server bandwidth, too many people, not fast
  enough server, lots of basic things.
 
  What's your upload speed: http://www.speedtest.net
  I would try having one person on your server per 10kbps upstream if you
 have
  more vehicles than people
  if less or equal vehicles than people try 7kbps upstream per person.
 
  On Tue, Jul 15, 2008 at 5:43 AM, Timothy L Havener 
  [EMAIL PROTECTED] wrote:
 
 
  Anyone know what could cause pings to shoot up when entering vehicles
in
  Gmod?
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
 
 

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Re: [hlds] Gmod Lag

2008-07-15 Thread Tom Leighton
Complain to BT. The max speed i can get is 256kbps up and 2.0mbps down, 
since I'm running ADSL on copper telephone wires.

Wish we had fiber-optics here.

Tony Paloma wrote:
 Ya, 256kbps isn't going to get you very far.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
 Sent: Tuesday, July 15, 2008 1:07 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Gmod Lag

 I think he means KB/sec.

 On Tue, Jul 15, 2008 at 3:01 PM, Tom Leighton [EMAIL PROTECTED]
 wrote:

   
 In which case on my connection (2mbps down, 256kbps up) you're saying I
 could host 25 people...

 Which is insane. Because I can host no more than 4 people (Not doing
 anything, just moving around) with all their rates set to 1,
 updaterate 33 and cmdrate 33.//

 Jake E wrote:
 
 To many vehicles, not enough server bandwidth, too many people, not fast
 enough server, lots of basic things.

 What's your upload speed: http://www.speedtest.net
 I would try having one person on your server per 10kbps upstream if you
   
 have
 
 more vehicles than people
 if less or equal vehicles than people try 7kbps upstream per person.

 On Tue, Jul 15, 2008 at 5:43 AM, Timothy L Havener 
 [EMAIL PROTECTED] wrote:


   
 Anyone know what could cause pings to shoot up when entering vehicles
 
 in
   
 Gmod?

 ___
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 please visit:
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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Never
Very nice idea, but my hosting doesn't allow to upload .dll files via 
ftp or rename another files to .dll :(
Can a amxmodx/metamod plugin rename files in the server?

thank you

Andreas Grimm escribió:
 I would hex edit the engine file to rename the -nomaster command into
 something other ... perhaps -pwnd or so ...
 that the -nomaster command of their start up script doesn't work anymore
 ...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
 Sent: Tuesday, July 15, 2008 9:37 PM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] Force a -nomaster to be listed

 I don't know much about it, but wouldn't it be possible to have it activate
 master communication by some sort of plugin?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Never
 Sent: Tuesday, July 15, 2008 9:36 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] Force a -nomaster to be listed

 Hi,

 I am paying for a hosting which is having excelent reliability and is 
 the first hosting that gives me everithing i need.
 They have excelent performance and low ping for international players 
 (My community is open for the best Half-Life players of Latin America).

 But they have an only negative point... They adds -nomaster to ALL of 
 their servers.
 The reason is that the queries done to the server produces high traffic.

 My question is: ¿Is there any way to make server to apear in list anyway?
 I am thinking about deceiving master servers sending server info or 
 something simillar.

 Thank you

 Nevermore

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 No virus found in this incoming message.
 Checked by AVG - http://www.avg.com 
 Version: 8.0.138 / Virus Database: 270.4.11/1553 - Release Date: 7/15/2008
 5:48 AM




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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Chris Staley
wow.. I would get a new host then ;)

Never wrote:
 Very nice idea, but my hosting doesn't allow to upload .dll files via 
 ftp or rename another files to .dll :(
 Can a amxmodx/metamod plugin rename files in the server?

 thank you

 Andreas Grimm escribió:
   
 I would hex edit the engine file to rename the -nomaster command into
 something other ... perhaps -pwnd or so ...
 that the -nomaster command of their start up script doesn't work anymore
 ...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
 Sent: Tuesday, July 15, 2008 9:37 PM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] Force a -nomaster to be listed

 I don't know much about it, but wouldn't it be possible to have it activate
 master communication by some sort of plugin?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Never
 Sent: Tuesday, July 15, 2008 9:36 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] Force a -nomaster to be listed

 Hi,

 I am paying for a hosting which is having excelent reliability and is 
 the first hosting that gives me everithing i need.
 They have excelent performance and low ping for international players 
 (My community is open for the best Half-Life players of Latin America).

 But they have an only negative point... They adds -nomaster to ALL of 
 their servers.
 The reason is that the queries done to the server produces high traffic.

 My question is: ¿Is there any way to make server to apear in list anyway?
 I am thinking about deceiving master servers sending server info or 
 something simillar.

 Thank you

 Nevermore

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 No virus found in this incoming message.
 Checked by AVG - http://www.avg.com 
 Version: 8.0.138 / Virus Database: 270.4.11/1553 - Release Date: 7/15/2008
 5:48 AM




 ___
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 please visit:
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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Spencer 'voogru' MacDonald
Yeah, ditch the host.

Sounds like they are retards.

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris Staley
Sent: Tuesday, July 15, 2008 4:40 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Force a -nomaster to be listed

wow.. I would get a new host then ;)

Never wrote:
 Very nice idea, but my hosting doesn't allow to upload .dll files via 
 ftp or rename another files to .dll :(
 Can a amxmodx/metamod plugin rename files in the server?

 thank you

 Andreas Grimm escribió:
   
 I would hex edit the engine file to rename the -nomaster command into
 something other ... perhaps -pwnd or so ...
 that the -nomaster command of their start up script doesn't work
anymore
 ...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
 Sent: Tuesday, July 15, 2008 9:37 PM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] Force a -nomaster to be listed

 I don't know much about it, but wouldn't it be possible to have it
activate
 master communication by some sort of plugin?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Never
 Sent: Tuesday, July 15, 2008 9:36 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] Force a -nomaster to be listed

 Hi,

 I am paying for a hosting which is having excelent reliability and is 
 the first hosting that gives me everithing i need.
 They have excelent performance and low ping for international players 
 (My community is open for the best Half-Life players of Latin America).

 But they have an only negative point... They adds -nomaster to ALL of 
 their servers.
 The reason is that the queries done to the server produces high
traffic.

 My question is: ¿Is there any way to make server to apear in list anyway?
 I am thinking about deceiving master servers sending server info or 
 something simillar.

 Thank you

 Nevermore

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 No virus found in this incoming message.
 Checked by AVG - http://www.avg.com 
 Version: 8.0.138 / Virus Database: 270.4.11/1553 - Release Date:
7/15/2008
 5:48 AM




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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Tom Leighton
Sounds like they're using the default TCAdmin settings. In which case 
you wouldnt be able to
upload amxmodx or metamod anyway...

Write to your host, say that -nomaster wont do jack for traffic, the 
only reason that it uses less bandwidth is because its not listed, no 
players are querying it.


Never wrote:
 Very nice idea, but my hosting doesn't allow to upload .dll files via 
 ftp or rename another files to .dll :(
 Can a amxmodx/metamod plugin rename files in the server?

 thank you

 Andreas Grimm escribió:
   
 I would hex edit the engine file to rename the -nomaster command into
 something other ... perhaps -pwnd or so ...
 that the -nomaster command of their start up script doesn't work anymore
 ...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
 Sent: Tuesday, July 15, 2008 9:37 PM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] Force a -nomaster to be listed

 I don't know much about it, but wouldn't it be possible to have it activate
 master communication by some sort of plugin?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Never
 Sent: Tuesday, July 15, 2008 9:36 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] Force a -nomaster to be listed

 Hi,

 I am paying for a hosting which is having excelent reliability and is 
 the first hosting that gives me everithing i need.
 They have excelent performance and low ping for international players 
 (My community is open for the best Half-Life players of Latin America).

 But they have an only negative point... They adds -nomaster to ALL of 
 their servers.
 The reason is that the queries done to the server produces high traffic.

 My question is: ¿Is there any way to make server to apear in list anyway?
 I am thinking about deceiving master servers sending server info or 
 something simillar.

 Thank you

 Nevermore

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 No virus found in this incoming message.
 Checked by AVG - http://www.avg.com 
 Version: 8.0.138 / Virus Database: 270.4.11/1553 - Release Date: 7/15/2008
 5:48 AM




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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Spencer 'voogru' MacDonald
I think you're out of luck.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Never
Sent: Tuesday, July 15, 2008 5:24 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Force a -nomaster to be listed

Well, they are not retards...
I think they disabled master server comunication to avoid international 
queries to the server.
This is the reason beause they have their holly 80 ms ping between Peru 
and Argentina.

I will not change them because their performance is unique, if you send 
a ping from Peru, to any other host in Argentina, even those hosting in 
the Telecom datacenter (one of the most importants telecomunications 
enterprise here), you will get 270 or 300.

My hosting is just 80!!!

I need this international performance because i am about to launch an 
international tournament and the best players are outsside my country.

And about the dlls it's because they wory about security...
You know, inside a dll you can put EVERITHING... Even a malicious trojan 
to vulnerate all the datacenter.

Any other idea?

Spencer 'voogru' MacDonald escribió:
 Yeah, ditch the host.

 Sounds like they are retards.

 - voogru.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Chris Staley
 Sent: Tuesday, July 15, 2008 4:40 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Force a -nomaster to be listed

 wow.. I would get a new host then ;)

 Never wrote:
   
 Very nice idea, but my hosting doesn't allow to upload .dll files via 
 ftp or rename another files to .dll :(
 Can a amxmodx/metamod plugin rename files in the server?

 thank you

 Andreas Grimm escribió:
   
 
 I would hex edit the engine file to rename the -nomaster command into
 something other ... perhaps -pwnd or so ...
 that the -nomaster command of their start up script doesn't work
   
 anymore
   
 ...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
 Sent: Tuesday, July 15, 2008 9:37 PM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] Force a -nomaster to be listed

 I don't know much about it, but wouldn't it be possible to have it
   
 activate
   
 master communication by some sort of plugin?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Never
 Sent: Tuesday, July 15, 2008 9:36 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] Force a -nomaster to be listed

 Hi,

 I am paying for a hosting which is having excelent reliability and is 
 the first hosting that gives me everithing i need.
 They have excelent performance and low ping for international players 
 (My community is open for the best Half-Life players of Latin America).

 But they have an only negative point... They adds -nomaster to ALL of 
 their servers.
 The reason is that the queries done to the server produces high
   
 traffic.
   
 My question is: ¿Is there any way to make server to apear in list
anyway?
 I am thinking about deceiving master servers sending server info or 
 something simillar.

 Thank you

 Nevermore

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 No virus found in this incoming message.
 Checked by AVG - http://www.avg.com 
 Version: 8.0.138 / Virus Database: 270.4.11/1553 - Release Date:
   
 7/15/2008
   
 5:48 AM




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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Kevin Ottalini
You should be able to use setmaster to add and re-enable master servers in 
your autoexec.cfg.

setmaster
Usage: setmaster add | remove | enable | disable IP:port

The two main servers (right now) are:
72.165.61.189:27011
69.28.151.162:27011

so what you do is add these to your autoexec.cfg:

setmaster add 72.165.61.189:27011
setmaster add 69.28.151.162:27011
setmaster enable



- Original Message - 
From: Never
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Sent: Tuesday, July 15, 2008 2:23 PM
Subject: Re: [hlds] Force a -nomaster to be listed


Well, they are not retards...
I think they disabled master server comunication to avoid international
queries to the server.
This is the reason beause they have their holly 80 ms ping between Peru
and Argentina.

I will not change them because their performance is unique, if you send
a ping from Peru, to any other host in Argentina, even those hosting in
the Telecom datacenter (one of the most importants telecomunications
enterprise here), you will get 270 or 300.

My hosting is just 80!!!

I need this international performance because i am about to launch an
international tournament and the best players are outsside my country.

And about the dlls it's because they wory about security...
You know, inside a dll you can put EVERITHING... Even a malicious trojan
to vulnerate all the datacenter.

Any other idea?

Spencer 'voogru' MacDonald escribió:
 Yeah, ditch the host.

 Sounds like they are retards.

 - voogru.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Chris Staley
 Sent: Tuesday, July 15, 2008 4:40 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Force a -nomaster to be listed

 wow.. I would get a new host then ;)

 Never wrote:

 Very nice idea, but my hosting doesn't allow to upload .dll files via
 ftp or rename another files to .dll :(
 Can a amxmodx/metamod plugin rename files in the server?

 thank you

 Andreas Grimm escribió:


 I would hex edit the engine file to rename the -nomaster command into
 something other ... perhaps -pwnd or so ...
 that the -nomaster command of their start up script doesn't work

 anymore

 ...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
 Sent: Tuesday, July 15, 2008 9:37 PM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] Force a -nomaster to be listed

 I don't know much about it, but wouldn't it be possible to have it

 activate

 master communication by some sort of plugin?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Never
 Sent: Tuesday, July 15, 2008 9:36 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] Force a -nomaster to be listed

 Hi,

 I am paying for a hosting which is having excelent reliability and is
 the first hosting that gives me everithing i need.
 They have excelent performance and low ping for international players
 (My community is open for the best Half-Life players of Latin America).

 But they have an only negative point... They adds -nomaster to ALL of
 their servers.
 The reason is that the queries done to the server produces high

 traffic.

 My question is: ¿Is there any way to make server to apear in list 
 anyway?
 I am thinking about deceiving master servers sending server info or
 something simillar.

 Thank you

 Nevermore


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visit:
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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Never
I love you!!!
I will try that...

Kevin Ottalini escribió:
 You should be able to use setmaster to add and re-enable master servers in 
 your autoexec.cfg.

 setmaster
 Usage: setmaster add | remove | enable | disable IP:port

 The two main servers (right now) are:
 72.165.61.189:27011
 69.28.151.162:27011

 so what you do is add these to your autoexec.cfg:

 setmaster add 72.165.61.189:27011
 setmaster add 69.28.151.162:27011
 setmaster enable



 - Original Message - 
 From: Never
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Sent: Tuesday, July 15, 2008 2:23 PM
 Subject: Re: [hlds] Force a -nomaster to be listed


 Well, they are not retards...
 I think they disabled master server comunication to avoid international
 queries to the server.
 This is the reason beause they have their holly 80 ms ping between Peru
 and Argentina.

 I will not change them because their performance is unique, if you send
 a ping from Peru, to any other host in Argentina, even those hosting in
 the Telecom datacenter (one of the most importants telecomunications
 enterprise here), you will get 270 or 300.

 My hosting is just 80!!!

 I need this international performance because i am about to launch an
 international tournament and the best players are outsside my country.

 And about the dlls it's because they wory about security...
 You know, inside a dll you can put EVERITHING... Even a malicious trojan
 to vulnerate all the datacenter.

 Any other idea?

 Spencer 'voogru' MacDonald escribió:
   
 Yeah, ditch the host.

 Sounds like they are retards.

 - voogru.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Chris Staley
 Sent: Tuesday, July 15, 2008 4:40 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Force a -nomaster to be listed

 wow.. I would get a new host then ;)

 Never wrote:

 
 Very nice idea, but my hosting doesn't allow to upload .dll files via
 ftp or rename another files to .dll :(
 Can a amxmodx/metamod plugin rename files in the server?

 thank you

 Andreas Grimm escribió:


   
 I would hex edit the engine file to rename the -nomaster command into
 something other ... perhaps -pwnd or so ...
 that the -nomaster command of their start up script doesn't work

 
 anymore

 
 ...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
 Sent: Tuesday, July 15, 2008 9:37 PM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] Force a -nomaster to be listed

 I don't know much about it, but wouldn't it be possible to have it

 
 activate

 
 master communication by some sort of plugin?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Never
 Sent: Tuesday, July 15, 2008 9:36 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: [hlds] Force a -nomaster to be listed

 Hi,

 I am paying for a hosting which is having excelent reliability and is
 the first hosting that gives me everithing i need.
 They have excelent performance and low ping for international players
 (My community is open for the best Half-Life players of Latin America).

 But they have an only negative point... They adds -nomaster to ALL of
 their servers.
 The reason is that the queries done to the server produces high

 
 traffic.

 
 My question is: ¿Is there any way to make server to apear in list 
 anyway?
 I am thinking about deceiving master servers sending server info or
 something simillar.

 Thank you

 Nevermore
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


   


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Re: [hlds] Codes and FPS

2008-07-15 Thread Kveri
true true. I am running elite servers with 1000FPS, but standard servers 
with 333FPS. Anything about 1000FPS is wasteful.

Kveri

Nephyrin Zey  wrote / napísal(a):
 I get 20k FPS with zero players and 100% CPU. Not exactly worthwhile.
 Plus Drunken_Fool was the one that started doing that. Anything over
 1000FPS (or even 1000FPS, depending on if you're on the crappy linux
 binaries or not) is wasteful, not feasible, or necessary at all.

 - Neph

 On Mon, Jul 14, 2008 at 7:45 PM, 1nsane [EMAIL PROTECTED] wrote:
   
 Neph gets over 20K FPS on his server... much more than just 9000. He can
 probably host the BEST SERVER IN THE WORLD!

 On Mon, Jul 14, 2008 at 8:26 PM, Spencer 'voogru' MacDonald 
 [EMAIL PROTECTED] wrote:

 
 OVER NINE THOUSAND FPS

 In running game servers, obviously running more fps = better servers = can
 charge more money to uneducated clans.

 - voogru.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
 Sent: Monday, July 14, 2008 8:21 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Codes and FPS

 You should probably consider hiring someone with knowledge of gameservers
 to
 help you with your setups.

 A few pointers, no, nothing over 100 tickrate.  Over 1000fps.. WHY??  I
 seriously doubt it's possible, or even useful for that matter.


 On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter [EMAIL PROTECTED]
   
 wrote:

   
 I own my own game company GameTechServers.com. Is it possible to do any
 thing higher then 1000fps if so what would be the command line for that.
 Also I hear you might be able to go higher then 100tick if so How would
 you do that. I have Windows 2008 server running Tcadmin.

 Thank you for your quick response. Also. Is there a server side code or
 a list of all command codes in Steam you could email me to help my
 company with fixing servers. I would need all those files for games like
 Cs 1.6 and Source. Thank you! I have searched online for more advanced
 code, but there no were to be found.

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Re: [hlds] sourcetv and tf2 unlockables

2008-07-15 Thread Kveri
This is already known bug. I am sure valve knows that.


SakeFox  wrote / napísal(a):
 when you sepectat someone in first person on sourcetv and they have a 
 unlockable weapon the model does not show. It will show in any other 
 view, but just not first person. not sure if this happens also while in 
 game our not. did not check that side.

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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread chillicane
maybe im missing the point here, but wouldn't forcing this potentially be a
breach in the TOS anyway? If they have a genuine reason for disabling it,
then its quite possible they would notice the extra traffic anyway and could
then potentialy cancel your account immediatly with no refund?

Right host for the right job, that kinda thing

On Wed, Jul 16, 2008 at 7:46 AM, Never [EMAIL PROTECTED] wrote:

 I love you!!!
 I will try that...

 Kevin Ottalini escribió:
  You should be able to use setmaster to add and re-enable master servers
 in
  your autoexec.cfg.
 
  setmaster
  Usage: setmaster add | remove | enable | disable IP:port
 
  The two main servers (right now) are:
  72.165.61.189:27011
  69.28.151.162:27011
 
  so what you do is add these to your autoexec.cfg:
 
  setmaster add 72.165.61.189:27011
  setmaster add 69.28.151.162:27011
  setmaster enable
 
 
 
  - Original Message -
  From: Never
  To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
  Sent: Tuesday, July 15, 2008 2:23 PM
  Subject: Re: [hlds] Force a -nomaster to be listed
 
 
  Well, they are not retards...
  I think they disabled master server comunication to avoid international
  queries to the server.
  This is the reason beause they have their holly 80 ms ping between Peru
  and Argentina.
 
  I will not change them because their performance is unique, if you send
  a ping from Peru, to any other host in Argentina, even those hosting in
  the Telecom datacenter (one of the most importants telecomunications
  enterprise here), you will get 270 or 300.
 
  My hosting is just 80!!!
 
  I need this international performance because i am about to launch an
  international tournament and the best players are outsside my country.
 
  And about the dlls it's because they wory about security...
  You know, inside a dll you can put EVERITHING... Even a malicious trojan
  to vulnerate all the datacenter.
 
  Any other idea?
 
  Spencer 'voogru' MacDonald escribió:
 
  Yeah, ditch the host.
 
  Sounds like they are retards.
 
  - voogru.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Chris Staley
  Sent: Tuesday, July 15, 2008 4:40 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Force a -nomaster to be listed
 
  wow.. I would get a new host then ;)
 
  Never wrote:
 
 
  Very nice idea, but my hosting doesn't allow to upload .dll files via
  ftp or rename another files to .dll :(
  Can a amxmodx/metamod plugin rename files in the server?
 
  thank you
 
  Andreas Grimm escribió:
 
 
 
  I would hex edit the engine file to rename the -nomaster command
 into
  something other ... perhaps -pwnd or so ...
  that the -nomaster command of their start up script doesn't work
 
 
  anymore
 
 
  ...
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
  Sent: Tuesday, July 15, 2008 9:37 PM
  To: 'Half-Life dedicated Win32 server mailing list'
  Subject: Re: [hlds] Force a -nomaster to be listed
 
  I don't know much about it, but wouldn't it be possible to have it
 
 
  activate
 
 
  master communication by some sort of plugin?
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Never
  Sent: Tuesday, July 15, 2008 9:36 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: [hlds] Force a -nomaster to be listed
 
  Hi,
 
  I am paying for a hosting which is having excelent reliability and is
  the first hosting that gives me everithing i need.
  They have excelent performance and low ping for international players
  (My community is open for the best Half-Life players of Latin
 America).
 
  But they have an only negative point... They adds -nomaster to ALL of
  their servers.
  The reason is that the queries done to the server produces high
 
 
  traffic.
 
 
  My question is: ¿Is there any way to make server to apear in list
  anyway?
  I am thinking about deceiving master servers sending server info or
  something simillar.
 
  Thank you
 
  Nevermore
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 


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 please visit:
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-- 

Chillidog Systems - Re-inventing the wheel for the sake of all humanity!

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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Kevin Ottalini
IMHO, selling servers but then preventing any players from seeing your 
server doesn't make sense and nobody in their right mind should waste their 
money on such a silly thing but indeed never should read his contract and 
see if there is a potential problem there.

On the other hand, if they were really serious about this the host would 
also have IP blocked the master server IPs and ports.



- Original Message - 
From: chillicane
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Sent: Tuesday, July 15, 2008 4:40 PM
Subject: Re: [hlds] Force a -nomaster to be listed


maybe im missing the point here, but wouldn't forcing this potentially be a
breach in the TOS anyway? If they have a genuine reason for disabling it,
then its quite possible they would notice the extra traffic anyway and could
then potentialy cancel your account immediatly with no refund?

Right host for the right job, that kinda thing

On Wed, Jul 16, 2008 at 7:46 AM, Never  wrote:

 I love you!!!
 I will try that...

 Kevin Ottalini escribió:
  You should be able to use setmaster to add and re-enable master 
  servers
 in
  your autoexec.cfg.
 
  setmaster
  Usage: setmaster add | remove | enable | disable IP:port
 
  The two main servers (right now) are:
  72.165.61.189:27011
  69.28.151.162:27011
 
  so what you do is add these to your autoexec.cfg:
 
  setmaster add 72.165.61.189:27011
  setmaster add 69.28.151.162:27011
  setmaster enable
 
 
 
  - Original Message -
  From: Never
  To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
  Sent: Tuesday, July 15, 2008 2:23 PM
  Subject: Re: [hlds] Force a -nomaster to be listed
 
 
  Well, they are not retards...
  I think they disabled master server comunication to avoid international
  queries to the server.
  This is the reason beause they have their holly 80 ms ping between Peru
  and Argentina.
 
  I will not change them because their performance is unique, if you send
  a ping from Peru, to any other host in Argentina, even those hosting in
  the Telecom datacenter (one of the most importants telecomunications
  enterprise here), you will get 270 or 300.
 
  My hosting is just 80!!!
 
  I need this international performance because i am about to launch an
  international tournament and the best players are outsside my country.
 
  And about the dlls it's because they wory about security...
  You know, inside a dll you can put EVERITHING... Even a malicious trojan
  to vulnerate all the datacenter.
 
  Any other idea?
 
  Spencer 'voogru' MacDonald escribió:
 
  Yeah, ditch the host.
 
  Sounds like they are retards.
 
  - voogru.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Chris Staley
  Sent: Tuesday, July 15, 2008 4:40 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Force a -nomaster to be listed
 
  wow.. I would get a new host then ;)
 
  Never wrote:
 
 
  Very nice idea, but my hosting doesn't allow to upload .dll files via
  ftp or rename another files to .dll :(
  Can a amxmodx/metamod plugin rename files in the server?
 
  thank you
 
  Andreas Grimm escribió:
 
 
 
  I would hex edit the engine file to rename the -nomaster command
 into
  something other ... perhaps -pwnd or so ...
  that the -nomaster command of their start up script doesn't work
 
 
  anymore
 
 
  ...
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
  Sent: Tuesday, July 15, 2008 9:37 PM
  To: 'Half-Life dedicated Win32 server mailing list'
  Subject: Re: [hlds] Force a -nomaster to be listed
 
  I don't know much about it, but wouldn't it be possible to have it
 
 
  activate
 
 
  master communication by some sort of plugin?
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Never
  Sent: Tuesday, July 15, 2008 9:36 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: [hlds] Force a -nomaster to be listed
 
  Hi,
 
  I am paying for a hosting which is having excelent reliability and is
  the first hosting that gives me everithing i need.
  They have excelent performance and low ping for international players
  (My community is open for the best Half-Life players of Latin
 America).
 
  But they have an only negative point... They adds -nomaster to ALL of
  their servers.
  The reason is that the queries done to the server produces high
 
 
  traffic.
 
 
  My question is: ¿Is there any way to make server to apear in list
  anyway?
  I am thinking about deceiving master servers sending server info or
  something simillar.
 
  Thank you
 
  Nevermore
 


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Re: [hlds] Gmod Lag

2008-07-15 Thread Jake E
that's why i only host LAN servers or private ones... my upstream is 72kbps
(BLAME MEDIACOM)

On Tue, Jul 15, 2008 at 4:22 PM, Tom Leighton [EMAIL PROTECTED]
wrote:

 Complain to BT. The max speed i can get is 256kbps up and 2.0mbps down,
 since I'm running ADSL on copper telephone wires.

 Wish we had fiber-optics here.

 Tony Paloma wrote:
  Ya, 256kbps isn't going to get you very far.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
  Sent: Tuesday, July 15, 2008 1:07 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Gmod Lag
 
  I think he means KB/sec.
 
  On Tue, Jul 15, 2008 at 3:01 PM, Tom Leighton 
 [EMAIL PROTECTED]
  wrote:
 
 
  In which case on my connection (2mbps down, 256kbps up) you're saying I
  could host 25 people...
 
  Which is insane. Because I can host no more than 4 people (Not doing
  anything, just moving around) with all their rates set to 1,
  updaterate 33 and cmdrate 33.//
 
  Jake E wrote:
 
  To many vehicles, not enough server bandwidth, too many people, not
 fast
  enough server, lots of basic things.
 
  What's your upload speed: http://www.speedtest.net
  I would try having one person on your server per 10kbps upstream if you
 
  have
 
  more vehicles than people
  if less or equal vehicles than people try 7kbps upstream per person.
 
  On Tue, Jul 15, 2008 at 5:43 AM, Timothy L Havener 
  [EMAIL PROTECTED] wrote:
 
 
 
  Anyone know what could cause pings to shoot up when entering vehicles
 
  in
 
  Gmod?
 
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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread DontWannaName!
I bet the host is watching this list and taking your suggestions lol.


- Original Message 
From: Kevin Ottalini [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Tuesday, July 15, 2008 5:00:11 PM
Subject: Re: [hlds] Force a -nomaster to be listed

IMHO, selling servers but then preventing any players from seeing your 
server doesn't make sense and nobody in their right mind should waste their 
money on such a silly thing but indeed never should read his contract and 
see if there is a potential problem there.

On the other hand, if they were really serious about this the host would 
also have IP blocked the master server IPs and ports.



  
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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Andrew Armstrong
I think if you're that worried about player server queries sucking up your
bandwidth, you shouldn't be running bandwidth intensive game servers to
begin with.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName!
Sent: Wednesday, 16 July 2008 1:44 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Force a -nomaster to be listed


I bet the host is watching this list and taking your suggestions lol.


- Original Message 
From: Kevin Ottalini [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Tuesday, July 15, 2008 5:00:11 PM
Subject: Re: [hlds] Force a -nomaster to be listed

IMHO, selling servers but then preventing any players from seeing your 
server doesn't make sense and nobody in their right mind should waste their 
money on such a silly thing but indeed never should read his contract and 
see if there is a potential problem there.

On the other hand, if they were really serious about this the host would 
also have IP blocked the master server IPs and ports.



  
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please visit: http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] Force a -nomaster to be listed

2008-07-15 Thread Craig Collinson
yeh stick to setting up pacman.

on another note to the author of this thread why pay for a public server if
it doesnt show up on the public list ? if only people can join you give the
details to might aswell get it passworded and save money ?

2008/7/16 Andrew Armstrong [EMAIL PROTECTED]:

 I think if you're that worried about player server queries sucking up your
 bandwidth, you shouldn't be running bandwidth intensive game servers to
 begin with.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName!
 Sent: Wednesday, 16 July 2008 1:44 PM
 To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Force a -nomaster to be listed


 I bet the host is watching this list and taking your suggestions lol.


 - Original Message 
 From: Kevin Ottalini [EMAIL PROTECTED]
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Sent: Tuesday, July 15, 2008 5:00:11 PM
 Subject: Re: [hlds] Force a -nomaster to be listed

 IMHO, selling servers but then preventing any players from seeing your
 server doesn't make sense and nobody in their right mind should waste their
 money on such a silly thing but indeed never should read his contract and
 see if there is a potential problem there.

 On the other hand, if they were really serious about this the host would
 also have IP blocked the master server IPs and ports.




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 please visit: http://list.valvesoftware.com/mailman/listinfo/hlds


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