[hlds] Mandatory TF2 update coming

2014-01-23 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


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[hlds] Mandatory TF2 update released

2014-01-23 Thread Eric Smith
We've released a mandatory TF2 update. The notes for the update are below. The 
new version is 2085489.

-Eric

--

- Add quickplay option to only connect to official Valve servers 
- Prevent game servers from redirecting players to alternate servers when 
players connect through quickplay 
- Fixed the show_htmlpage command bypassing the cl_disablehtmlmotd convar on 
the client
- Fixed the loading screen not rendering correctly for Mac clients
- Fixed Asian fonts not rendering correctly for Linux clients
- Fixed a client crash related to Killstreak effects
- Fixed a client crash caused by trying to load an invalid URL in the MOTD
- Fixed a server crash related to screen fades
- Fixed color correction being based off the wrong player's origin in 
multiplayer games
- Fixed the Heavy's fists not showing the Killstreak effects 
- Fixed The War on Smissmas Battle Socks hiding the Soldier's grenades
- Fixed the Meet the Medic taunt not releasing doves during the taunt
- Fixed HUD elements not drawing correctly after beginning to record a demo
- Fixed the Short Circuit particles not always being removed on player death
- Fixed an exploit where players could run the MVM_Revive_Response, MVM_Respec, 
and use_action_slot_item commands on behalf of other players
- Updated the Unidentified Following Object, Carrion Companion, and Chucklenuts 
so they can get assists in Pyrovision 
- Updated the Festive Gloves of Running Urgently to include a blue material 
when equipped by the Blue team  
- Updated The Brainiac Hairpiece so it can be equipped with items like The 
Grizzled Growth  and added a no helmet style
- Updated The Map Maker's Medallion so name/description tags can be applied to 
it
- Updated the Short Circuit to use the Engineer's melee taunt
- Updated The Scotsman's Skullcutter to use the Demoman's secondary taunt
- Updated The TF2VRH and The Virtual Viewfinder so they can be equipped with 
hats
- Added UGC Highlander Season 11 and 6vs6 Season 13 medals
- Updated the localization files
- Updated pl_upward
- Fixed being able to construct buildings in the skybox
- Updated Mann vs. Machine
- Fixed the bots not being able to equip multiple cosmetic items
- Fixed Scout bots not playing the correct animation when stunned with 
the Sandman
- Fixed not being able to reset the countdown timer if a player 
disconnects while Ready
- Updated the countdown logic to un-Ready a team if someone quits 
during the final 10 seconds or disconnects while everyone else is Ready
- Updated MvM to un-ready a team if everyone but the disconnecting 
player was ready
- Updated mvm_rottenburg
- Improved collision near barricade to reduce players getting 
stuck
- Fixed credits not always being collected when they fall into 
the barricade
- Updated mvm_mannhattan
- Fixed being able to construct buildings inside the respawn 
room
- Fixed a material problem near the hatch

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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread Stephen A. Yates
Really?

- Add quickplay option to only connect to official Valve servers 

We have been running Vanilla 24 player servers since the month after the
launch of Orangebox. Valve did not seem to have an issue with us when we
were helping to build the TF2 community. This should pretty much put an end
to new players finding their way to our servers and community.

Thanks Valve. Enjoy your cash. 

We will be closing our community down at the end of this month. 

Peace out.

-SpikerNoob




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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread Jethro Seabridge
Two things I notice wrong with your response: A: That is a hell of a
knee-jerk reaction and B: How does Valve get more cash for people playing
on their servers? Valve servers have no ads.


On Fri, Jan 24, 2014 at 2:08 AM, Stephen A. Yates syate...@cfl.rr.comwrote:

 Really?

 - Add quickplay option to only connect to official Valve servers

 We have been running Vanilla 24 player servers since the month after the
 launch of Orangebox. Valve did not seem to have an issue with us when we
 were helping to build the TF2 community. This should pretty much put an end
 to new players finding their way to our servers and community.

 Thanks Valve. Enjoy your cash.

 We will be closing our community down at the end of this month.

 Peace out.

 -SpikerNoob




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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread Ragorism
That's why it's called an 'option', you fucking mongoloid.


On Thu, Jan 23, 2014 at 8:08 PM, Stephen A. Yates syate...@cfl.rr.comwrote:

 Really?

 - Add quickplay option to only connect to official Valve servers

 We have been running Vanilla 24 player servers since the month after the
 launch of Orangebox. Valve did not seem to have an issue with us when we
 were helping to build the TF2 community. This should pretty much put an end
 to new players finding their way to our servers and community.

 Thanks Valve. Enjoy your cash.

 We will be closing our community down at the end of this month.

 Peace out.

 -SpikerNoob




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 please visit:
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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread Lyrai
It looks like that community's servers were already shutting down due to
admin burnout. Nothing related to this in any way. Maybe just an attempt to
start shit.


On Thu, Jan 23, 2014 at 6:20 PM, Ragorism ragor...@gmail.com wrote:

 That's why it's called an 'option', you fucking mongoloid.


 On Thu, Jan 23, 2014 at 8:08 PM, Stephen A. Yates syate...@cfl.rr.comwrote:

 Really?

 - Add quickplay option to only connect to official Valve servers

 We have been running Vanilla 24 player servers since the month after the
 launch of Orangebox. Valve did not seem to have an issue with us when we
 were helping to build the TF2 community. This should pretty much put an
 end
 to new players finding their way to our servers and community.

 Thanks Valve. Enjoy your cash.

 We will be closing our community down at the end of this month.

 Peace out.

 -SpikerNoob




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 please visit:
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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread Stephen A. Yates
Well, we have been losing new traffic to our servers since quickplay started
and this will just make things worse.

 

When TF2 first started, this game was supported by game sales but folks had
to have a place to play and so we gave them one and at no cost to Valve.
Then they switched to F2P and they started making money off of selling
virtual items and we supported them. We created trading servers or places in
our websites devoted to buying, trading, and selling. Then they started
asking the community for more ideas (at least this time they started paying
the artist for the use of the item/map/etc) and the private servers
continued to support that all the while keeping a steady stream of new
people to TF2 flowing through their stores. Did we complain? Heck no. We
continued to support them. Then, to keep more new people flowing into the
stores, they tried to keep all the game play experiences the same so it
wouldn't scare people away so they created quickplay and if you wanted your
server to participate, then you had to conform to using specific maps and
keeping it vanilla, otherwise you risked not having any new people find you.
Why would a new player even look at the server list when they can just click
a button and start playing? Of course, how quickplay worked was all
speculation. Valve said get some folks to log on and then more would follow.
Sometimes this would work and sometimes it would not. During peak playing
times, we would have 8-10 people on there trying to fill with no luck. We
would look up our rating and it was always positive so what gives?

 

Now Valve is concerned that even with quickplay, our servers are still not
dull enough and they might scare people away so they have been adding more
and more Valve servers to the mix until now they think they have enough
bandwidth to handle the majority.

 

Tell me. if you just downloaded this game and you were new, why would you
NOT pick a Valve server through quickplay.

 

So, when I said, Valve, enjoy your cash, that is what I meant.

 

And yes, I know this is business. And yes I know they are trying to do
what's right. but it still sucks for those of us who have been supporting
this game since the game came out.

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jethro Seabridge
Sent: Thursday, January 23, 2014 9:11 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released

 

Two things I notice wrong with your response: A: That is a hell of a
knee-jerk reaction and B: How does Valve get more cash for people playing on
their servers? Valve servers have no ads.

 

On Fri, Jan 24, 2014 at 2:08 AM, Stephen A. Yates syate...@cfl.rr.com
mailto:syate...@cfl.rr.com  wrote:

Really?


- Add quickplay option to only connect to official Valve servers

We have been running Vanilla 24 player servers since the month after the
launch of Orangebox. Valve did not seem to have an issue with us when we
were helping to build the TF2 community. This should pretty much put an end
to new players finding their way to our servers and community.

Thanks Valve. Enjoy your cash.

We will be closing our community down at the end of this month.

Peace out.

-SpikerNoob





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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2014-01-23 Thread Weasels Lair
I kind of saw this coming when quick play was first announced.

By players being able to opt only for official Valve servers, it
gives Valve another way to placate complaints from players (or there
parental-units) about inappropriate content, behavior etc.  They are
pretty-much guaranteed vanilla and about as family-friendly as their
games are capable of being - because they are the servers that Valve
maintains themselves.

I definitely sympathize that it will in the short term mean that as
more regular players stop playing and the population gets replaced
by more noob's most of those noob's will at least start-out (maybe
by default) only playing on vanilla servers with no customization or
intrigue at all.

So, while I don't particular LIKE it, I totally understand where Valve
is coming from.  I run game servers that are specifically /
intentionally not family friendly (as it says in the MOTD and the
audio-on-join message).  So, kids showing-up accidentally on my
servers is not particularly desirable. But, then again, I opt-out of
quick play anyway.  So, in theory they shouldn't be there any way.

Sadly, some communities are going to survive this evolutionary
bottle-neck, and others likely will not.

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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread Stephen A. Yates
 

It's called option to make people who can't see what they are doing to go
duh, okay.

 

Seriously.  how many new players do you think would go to a non-valve
server? If I were new, I would go right to quickplay and then choose Valve
servers. What percentage would pick a non-Valve server?

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ragorism
Sent: Thursday, January 23, 2014 9:21 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released

 

That's why it's called an 'option', you fucking mongoloid.

 

On Thu, Jan 23, 2014 at 8:08 PM, Stephen A. Yates syate...@cfl.rr.com
mailto:syate...@cfl.rr.com  wrote:

Really?


- Add quickplay option to only connect to official Valve servers

We have been running Vanilla 24 player servers since the month after the
launch of Orangebox. Valve did not seem to have an issue with us when we
were helping to build the TF2 community. This should pretty much put an end
to new players finding their way to our servers and community.

Thanks Valve. Enjoy your cash.

We will be closing our community down at the end of this month.

Peace out.

-SpikerNoob





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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2014-01-23 Thread Lyrai
The main problem I heard from quickplay was that you wouldn't get these
good community servers, but instead you'd get tweaked out nightteam and
random mods and shit from it. I tried it one night and got shunted to Stop
That Tank!  As far removed from the standard TF2 experience as can
possibly be, due to server admin shenangians.


On Thu, Jan 23, 2014 at 6:34 PM, Weasels Lair wea...@weaselslair.comwrote:

 I kind of saw this coming when quick play was first announced.

 By players being able to opt only for official Valve servers, it
 gives Valve another way to placate complaints from players (or there
 parental-units) about inappropriate content, behavior etc.  They are
 pretty-much guaranteed vanilla and about as family-friendly as their
 games are capable of being - because they are the servers that Valve
 maintains themselves.

 I definitely sympathize that it will in the short term mean that as
 more regular players stop playing and the population gets replaced
 by more noob's most of those noob's will at least start-out (maybe
 by default) only playing on vanilla servers with no customization or
 intrigue at all.

 So, while I don't particular LIKE it, I totally understand where Valve
 is coming from.  I run game servers that are specifically /
 intentionally not family friendly (as it says in the MOTD and the
 audio-on-join message).  So, kids showing-up accidentally on my
 servers is not particularly desirable. But, then again, I opt-out of
 quick play anyway.  So, in theory they shouldn't be there any way.

 Sadly, some communities are going to survive this evolutionary
 bottle-neck, and others likely will not.

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 please visit:
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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread Stephen A. Yates
I am not trying to start shit. I am just stating my opinion. Quickplay has
been killing our servers for a long time.

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Lyrai
Sent: Thursday, January 23, 2014 9:25 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released

 

It looks like that community's servers were already shutting down due to
admin burnout. Nothing related to this in any way. Maybe just an attempt to
start shit.

 

On Thu, Jan 23, 2014 at 6:20 PM, Ragorism ragor...@gmail.com
mailto:ragor...@gmail.com  wrote:

That's why it's called an 'option', you fucking mongoloid.

 

On Thu, Jan 23, 2014 at 8:08 PM, Stephen A. Yates syate...@cfl.rr.com
mailto:syate...@cfl.rr.com  wrote:

Really?


- Add quickplay option to only connect to official Valve servers

We have been running Vanilla 24 player servers since the month after the
launch of Orangebox. Valve did not seem to have an issue with us when we
were helping to build the TF2 community. This should pretty much put an end
to new players finding their way to our servers and community.

Thanks Valve. Enjoy your cash.

We will be closing our community down at the end of this month.

Peace out.

-SpikerNoob





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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread wickedplayer494
If you want to point fingers at anyone, point fingers at the owners of 
large server chains (ie Nighteam, saigns, WonkaGaming (are they even 
still around?), bets.tf, etc). Quickplay has probably been killing many 
other small servers as well before Valve introduced the official server 
option due to the fact that these chains literally crap out servers and 
smear it all over the planet.


On 1/23/2014 8:08 PM, Stephen A. Yates wrote:

Really?

- Add quickplay option to only connect to official Valve servers

We have been running Vanilla 24 player servers since the month after the
launch of Orangebox. Valve did not seem to have an issue with us when we
were helping to build the TF2 community. This should pretty much put an end
to new players finding their way to our servers and community.

Thanks Valve. Enjoy your cash.

We will be closing our community down at the end of this month.

Peace out.

-SpikerNoob




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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread thesupremecommander
No matter who we ultimately point fingers at in the end, it's heavily
disappointing in any case that Valve chooses not to enforce the Policy of
Truth and remove those types of servers from QuickPlay, as it should be
doing.

In the end, all this default option that only directs users to Valve
servers does is force servers to fight for even smaller scraps of traffic,
and the only communities that win are the mega-communities that have the
24/7 full servers that QuickPlay prioritizes.

I can't say that I'm surprised, given that nobody from Valve has discussed
or even acknowledged any of these topics being discussed on this mailing
list, but nevertheless it's still disheartening.


On Thu, Jan 23, 2014 at 9:46 PM, wickedplayer494
wickedplayer...@gmail.comwrote:

 If you want to point fingers at anyone, point fingers at the owners of
 large server chains (ie Nighteam, saigns, WonkaGaming (are they even still
 around?), bets.tf, etc). Quickplay has probably been killing many other
 small servers as well before Valve introduced the official server option
 due to the fact that these chains literally crap out servers and smear it
 all over the planet.


 On 1/23/2014 8:08 PM, Stephen A. Yates wrote:

 Really?

 - Add quickplay option to only connect to official Valve servers

 We have been running Vanilla 24 player servers since the month after the
 launch of Orangebox. Valve did not seem to have an issue with us when we
 were helping to build the TF2 community. This should pretty much put an
 end
 to new players finding their way to our servers and community.

 Thanks Valve. Enjoy your cash.

 We will be closing our community down at the end of this month.

 Peace out.

 -SpikerNoob




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 please visit:
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)
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Re: [hlds] Mandatory TF2 update released

2014-01-23 Thread Jon Just
What wickedplayer said. However unfortunate, server chains abused quickplay 
just to farm ad money, and in doing so they ruined the experience for many 
people. It really sucks that legitimate servers get punished, but what else 
could valve do? No matter what fix they valve could make, the server chain 
owners would just find new ways to exploit quickplay or even tf2 itself. Look 
at how bets.tf got around cl_disablehtmlmotd. 

 On Jan 23, 2014, at 9:46 PM, wickedplayer494 wickedplayer...@gmail.com 
 wrote:
 
 If you want to point fingers at anyone, point fingers at the owners of large 
 server chains (ie Nighteam, saigns, WonkaGaming (are they even still 
 around?), bets.tf, etc). Quickplay has probably been killing many other small 
 servers as well before Valve introduced the official server option due to the 
 fact that these chains literally crap out servers and smear it all over the 
 planet.
 
 On 1/23/2014 8:08 PM, Stephen A. Yates wrote:
 Really?
 
 - Add quickplay option to only connect to official Valve servers
 
 We have been running Vanilla 24 player servers since the month after the
 launch of Orangebox. Valve did not seem to have an issue with us when we
 were helping to build the TF2 community. This should pretty much put an end
 to new players finding their way to our servers and community.
 
 Thanks Valve. Enjoy your cash.
 
 We will be closing our community down at the end of this month.
 
 Peace out.
 
 -SpikerNoob
 
 
 
 
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