Re: [hlds] Arena 24 man 12 v 12 config
Winner played Team CHILDISH? ;-)> Date: Mon, 25 Aug 2008 15:37:20 +0300> From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] Arena 24 man 12 v 12 config> > I played on a tournament arena server recently.> Team NGGER vs Team FGGOT> > On Fri, Aug 22, 2008 at 3:49 PM, steve grout <[EMAIL PROTECTED]> wrote:> > > if you set mp_tournament 1 then u can have a 24 man server with 12 each> > side i think.. bit of a pain though as the teams have to ready up but> > hey..it's doable.> >> > Nephyrin Zey wrote:> > > On Thu, Aug 21, 2008 at 9:31 PM, Arg! <[EMAIL PROTECTED]> wrote:> > >> > >> i had some success (sort of...) by increasing maxplayers to 32, managed> > to> > >> get 11v11. Only problem with this is that its not a 32 players server,> > only> > >> 24, so when player 25 tries to join, server dies.> > >>> > >>> > >> > > There's three teams! 32/3 = 10.6 == 11v11v10. You need a plugin to> > > override this behavior, unless I'm terribly misinformed. the 12v12> > > thing valve mentioned was a mistake.> > >> > > - Neph> > >> > > ___> > > To unsubscribe, edit your list preferences, or view the list archives,> > please visit:> > > http://list.valvesoftware.com/mailman/listinfo/hlds> > >> > >> >> > ___> > To unsubscribe, edit your list preferences, or view the list archives,> > please visit:> > http://list.valvesoftware.com/mailman/listinfo/hlds> >> ___> To unsubscribe, edit your list preferences, or view the list archives, please visit:> http://list.valvesoftware.com/mailman/listinfo/hlds _ Hold kontakten med Windows Live Messenger. http://clk.atdmt.com/GBL/go/msnnkdre001003gbl/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
I played on a tournament arena server recently. Team NGGER vs Team FGGOT On Fri, Aug 22, 2008 at 3:49 PM, steve grout <[EMAIL PROTECTED]> wrote: > if you set mp_tournament 1 then u can have a 24 man server with 12 each > side i think.. bit of a pain though as the teams have to ready up but > hey..it's doable. > > Nephyrin Zey wrote: > > On Thu, Aug 21, 2008 at 9:31 PM, Arg! <[EMAIL PROTECTED]> wrote: > > > >> i had some success (sort of...) by increasing maxplayers to 32, managed > to > >> get 11v11. Only problem with this is that its not a 32 players server, > only > >> 24, so when player 25 tries to join, server dies. > >> > >> > > > > There's three teams! 32/3 = 10.6 == 11v11v10. You need a plugin to > > override this behavior, unless I'm terribly misinformed. the 12v12 > > thing valve mentioned was a mistake. > > > > - Neph > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
Thanks bl4nk! On Mon, Aug 25, 2008 at 2:24 PM, bl4nkeh <[EMAIL PROTECTED]> wrote: > http://forums.alliedmods.net/showthread.php?t=76466 > > There's my SourceMod extension to change the team size for arena beyond > the normal limits. If there are any problems with it, please post them > in the extension's thread instead of bringing them up here, that way it > keeps things more organized. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
http://forums.alliedmods.net/showthread.php?t=76466 There's my SourceMod extension to change the team size for arena beyond the normal limits. If there are any problems with it, please post them in the extension's thread instead of bringing them up here, that way it keeps things more organized. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
On Fri, Aug 22, 2008 at 7:49 PM, Arg! <[EMAIL PROTECTED]> wrote: > Sourcemod comes thru again, nice work. > > As for setting maxplayers to 32 and visible players to 24, i tried this but > the server crashed when player 25 tried to connect. Cannot confirm, but it > may have something to do with sourcemod running on the server. > > On Sat, Aug 23, 2008 at 4:59 AM, DontWannaName! > <[EMAIL PROTECTED]>wrote: > > > Devicenull has released a basic plugin to get rid of the "waiting to play > > team" so its 12 on 12 and 16 on 16 (crazy) or w/e your maxplayers is. > > http://forums.alliedmods.net/showthread.php?t=76336 > > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
This works perfectly fine "On Fri, Aug 22, 2008 at 10:15 AM, Arg! < [EMAIL PROTECTED]> wrote: thanks so much, tournament mode works brilliantly! just enable it in the arena config and disable it in server config and you have 12v12!" The SM plugin for it works ok but some one lese is building a MM extension that will be cleaner On Fri, Aug 22, 2008 at 10:15 AM, Arg! <[EMAIL PROTECTED]> wrote: > thanks so much, tournament mode works brilliantly! > > just enable it in the arena config and disable it in server config and you > have 12v12! > > > > On Fri, Aug 22, 2008 at 11:45 PM, Erik Minekus < > [EMAIL PROTECTED]> wrote: > > > It only dies because of a bug in SourceMod. But then again, all the > players > > above 24 will probably be spectators in the third team too. > > > > -Oorspronkelijk bericht- > > Van: Arg! [mailto:[EMAIL PROTECTED] > > Verzonden: vrijdag 22 augustus 2008 6:32 > > Aan: Half-Life dedicated Win32 server mailing list > > Onderwerp: Re: [hlds] Arena 24 man 12 v 12 config > > > > i had some success (sort of...) by increasing maxplayers to 32, managed > to > > get 11v11. Only problem with this is that its not a 32 players server, > only > > 24, so when player 25 tries to join, server dies. > > > > Anyone else had any more progress on this yet? > > > > On Thu, Aug 21, 2008 at 3:47 PM, Arg! <[EMAIL PROTECTED]> wrote: > > > > > Im just trying to work out how to get the 12v12 that was promised prior > > to > > > the update. > > > > > > > > > On Thu, Aug 21, 2008 at 3:41 PM, Nephyrin Zey > > <[EMAIL PROTECTED]>wrote: > > > > > >> > link for plugins that allow for all players? > > >> > > > >> > > >> It's not public. I suggest you give three team mode a chance before > > >> anyone publicly releases one, valve implemented it for a reason. It > > >> really should be cvar togglable, but nobody would give it a chance! > > >> > > >> - Neph > > >> > > >> ___ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > > > > > > > > > > -- > > > > > > Chillidog Systems - Re-inventing the wheel for the sake of all > humanity! > > > > > > > > > > > > > > -- > > > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
Sourcemod comes thru again, nice work. As for setting maxplayers to 32 and visible players to 24, i tried this but the server crashed when player 25 tried to connect. Cannot confirm, but it may have something to do with sourcemod running on the server. On Sat, Aug 23, 2008 at 4:59 AM, DontWannaName! <[EMAIL PROTECTED]>wrote: > Devicenull has released a basic plugin to get rid of the "waiting to play > team" so its 12 on 12 and 16 on 16 (crazy) or w/e your maxplayers is. > http://forums.alliedmods.net/showthread.php?t=76336 > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
Devicenull has released a basic plugin to get rid of the "waiting to play team" so its 12 on 12 and 16 on 16 (crazy) or w/e your maxplayers is. http://forums.alliedmods.net/showthread.php?t=76336 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
It hasn't crash beacuse no one try a connect on your server while it's full, I just try with those settings with a full server, then i connect via console and i crash the server. 2008/8/22 Clyde cide <[EMAIL PROTECTED]> > This will make a 12 v12 with no spectators? > > On Fri, Aug 22, 2008 at 10:15 AM, Arg! <[EMAIL PROTECTED]> wrote: > > > thanks so much, tournament mode works brilliantly! > > > > just enable it in the arena config and disable it in server config and > you > > have 12v12! > > > > > > > > On Fri, Aug 22, 2008 at 11:45 PM, Erik Minekus < > > [EMAIL PROTECTED]> wrote: > > > > > It only dies because of a bug in SourceMod. But then again, all the > > players > > > above 24 will probably be spectators in the third team too. > > > > > > -Oorspronkelijk bericht- > > > Van: Arg! [mailto:[EMAIL PROTECTED] > > > Verzonden: vrijdag 22 augustus 2008 6:32 > > > Aan: Half-Life dedicated Win32 server mailing list > > > Onderwerp: Re: [hlds] Arena 24 man 12 v 12 config > > > > > > i had some success (sort of...) by increasing maxplayers to 32, managed > > to > > > get 11v11. Only problem with this is that its not a 32 players server, > > only > > > 24, so when player 25 tries to join, server dies. > > > > > > Anyone else had any more progress on this yet? > > > > > > On Thu, Aug 21, 2008 at 3:47 PM, Arg! <[EMAIL PROTECTED]> wrote: > > > > > > > Im just trying to work out how to get the 12v12 that was promised > prior > > > to > > > > the update. > > > > > > > > > > > > On Thu, Aug 21, 2008 at 3:41 PM, Nephyrin Zey > > > <[EMAIL PROTECTED]>wrote: > > > > > > > >> > link for plugins that allow for all players? > > > >> > > > > >> > > > >> It's not public. I suggest you give three team mode a chance before > > > >> anyone publicly releases one, valve implemented it for a reason. It > > > >> really should be cvar togglable, but nobody would give it a chance! > > > >> > > > >> - Neph > > > >> > > > >> ___ > > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > > > > > > > > > > > > > > -- > > > > > > > > Chillidog Systems - Re-inventing the wheel for the sake of all > > humanity! > > > > > > > > > > > > > > > > > > > > -- > > > > > > Chillidog Systems - Re-inventing the wheel for the sake of all > humanity! > > > > > > > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > -- > > > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
This will make a 12 v12 with no spectators? On Fri, Aug 22, 2008 at 10:15 AM, Arg! <[EMAIL PROTECTED]> wrote: > thanks so much, tournament mode works brilliantly! > > just enable it in the arena config and disable it in server config and you > have 12v12! > > > > On Fri, Aug 22, 2008 at 11:45 PM, Erik Minekus < > [EMAIL PROTECTED]> wrote: > > > It only dies because of a bug in SourceMod. But then again, all the > players > > above 24 will probably be spectators in the third team too. > > > > -Oorspronkelijk bericht- > > Van: Arg! [mailto:[EMAIL PROTECTED] > > Verzonden: vrijdag 22 augustus 2008 6:32 > > Aan: Half-Life dedicated Win32 server mailing list > > Onderwerp: Re: [hlds] Arena 24 man 12 v 12 config > > > > i had some success (sort of...) by increasing maxplayers to 32, managed > to > > get 11v11. Only problem with this is that its not a 32 players server, > only > > 24, so when player 25 tries to join, server dies. > > > > Anyone else had any more progress on this yet? > > > > On Thu, Aug 21, 2008 at 3:47 PM, Arg! <[EMAIL PROTECTED]> wrote: > > > > > Im just trying to work out how to get the 12v12 that was promised prior > > to > > > the update. > > > > > > > > > On Thu, Aug 21, 2008 at 3:41 PM, Nephyrin Zey > > <[EMAIL PROTECTED]>wrote: > > > > > >> > link for plugins that allow for all players? > > >> > > > >> > > >> It's not public. I suggest you give three team mode a chance before > > >> anyone publicly releases one, valve implemented it for a reason. It > > >> really should be cvar togglable, but nobody would give it a chance! > > >> > > >> - Neph > > >> > > >> ___ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > > > > > > > > > > -- > > > > > > Chillidog Systems - Re-inventing the wheel for the sake of all > humanity! > > > > > > > > > > > > > > -- > > > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
I was able to get 11v11v2 on a 24 slot server by setting +maxplayers 24, then in the config_arena.cfg set maxplayers 32 & sv_visiblemaxplayers 24. Hasn't crashed on me yet. -matt Date: Fri, 22 Aug 2008 00:34:13 -0700 From: "Nephyrin Zey" <[EMAIL PROTECTED]> Subject: Re: [hlds] Arena 24 man 12 v 12 config To: "Half-Life dedicated Win32 server mailing list" Message-ID: <[EMAIL PROTECTED]> Content-Type: text/plain; charset=UTF-8 On Thu, Aug 21, 2008 at 9:31 PM, Arg! <[EMAIL PROTECTED]> wrote: > i had some success (sort of...) by increasing maxplayers to 32, > managed to get 11v11. Only problem with this is that its not a 32 > players server, only 24, so when player 25 tries to join, server dies. > There's three teams! 32/3 = 10.6 == 11v11v10. You need a plugin to override this behavior, unless I'm terribly misinformed. the 12v12 thing valve mentioned was a mistake. - Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
thanks so much, tournament mode works brilliantly! just enable it in the arena config and disable it in server config and you have 12v12! On Fri, Aug 22, 2008 at 11:45 PM, Erik Minekus < [EMAIL PROTECTED]> wrote: > It only dies because of a bug in SourceMod. But then again, all the players > above 24 will probably be spectators in the third team too. > > -Oorspronkelijk bericht- > Van: Arg! [mailto:[EMAIL PROTECTED] > Verzonden: vrijdag 22 augustus 2008 6:32 > Aan: Half-Life dedicated Win32 server mailing list > Onderwerp: Re: [hlds] Arena 24 man 12 v 12 config > > i had some success (sort of...) by increasing maxplayers to 32, managed to > get 11v11. Only problem with this is that its not a 32 players server, only > 24, so when player 25 tries to join, server dies. > > Anyone else had any more progress on this yet? > > On Thu, Aug 21, 2008 at 3:47 PM, Arg! <[EMAIL PROTECTED]> wrote: > > > Im just trying to work out how to get the 12v12 that was promised prior > to > > the update. > > > > > > On Thu, Aug 21, 2008 at 3:41 PM, Nephyrin Zey > <[EMAIL PROTECTED]>wrote: > > > >> > link for plugins that allow for all players? > >> > > >> > >> It's not public. I suggest you give three team mode a chance before > >> anyone publicly releases one, valve implemented it for a reason. It > >> really should be cvar togglable, but nobody would give it a chance! > >> > >> - Neph > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > > > > > -- > > > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > > > > > > > -- > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
It only dies because of a bug in SourceMod. But then again, all the players above 24 will probably be spectators in the third team too. -Oorspronkelijk bericht- Van: Arg! [mailto:[EMAIL PROTECTED] Verzonden: vrijdag 22 augustus 2008 6:32 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Arena 24 man 12 v 12 config i had some success (sort of...) by increasing maxplayers to 32, managed to get 11v11. Only problem with this is that its not a 32 players server, only 24, so when player 25 tries to join, server dies. Anyone else had any more progress on this yet? On Thu, Aug 21, 2008 at 3:47 PM, Arg! <[EMAIL PROTECTED]> wrote: > Im just trying to work out how to get the 12v12 that was promised prior to > the update. > > > On Thu, Aug 21, 2008 at 3:41 PM, Nephyrin Zey <[EMAIL PROTECTED]>wrote: > >> > link for plugins that allow for all players? >> > >> >> It's not public. I suggest you give three team mode a chance before >> anyone publicly releases one, valve implemented it for a reason. It >> really should be cvar togglable, but nobody would give it a chance! >> >> - Neph >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > > -- > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > -- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
if you set mp_tournament 1 then u can have a 24 man server with 12 each side i think.. bit of a pain though as the teams have to ready up but hey..it's doable. Nephyrin Zey wrote: > On Thu, Aug 21, 2008 at 9:31 PM, Arg! <[EMAIL PROTECTED]> wrote: > >> i had some success (sort of...) by increasing maxplayers to 32, managed to >> get 11v11. Only problem with this is that its not a 32 players server, only >> 24, so when player 25 tries to join, server dies. >> >> > > There's three teams! 32/3 = 10.6 == 11v11v10. You need a plugin to > override this behavior, unless I'm terribly misinformed. the 12v12 > thing valve mentioned was a mistake. > > - Neph > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
On Thu, Aug 21, 2008 at 9:31 PM, Arg! <[EMAIL PROTECTED]> wrote: > i had some success (sort of...) by increasing maxplayers to 32, managed to > get 11v11. Only problem with this is that its not a 32 players server, only > 24, so when player 25 tries to join, server dies. > There's three teams! 32/3 = 10.6 == 11v11v10. You need a plugin to override this behavior, unless I'm terribly misinformed. the 12v12 thing valve mentioned was a mistake. - Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
i had some success (sort of...) by increasing maxplayers to 32, managed to get 11v11. Only problem with this is that its not a 32 players server, only 24, so when player 25 tries to join, server dies. Anyone else had any more progress on this yet? On Thu, Aug 21, 2008 at 3:47 PM, Arg! <[EMAIL PROTECTED]> wrote: > Im just trying to work out how to get the 12v12 that was promised prior to > the update. > > > On Thu, Aug 21, 2008 at 3:41 PM, Nephyrin Zey <[EMAIL PROTECTED]>wrote: > >> > link for plugins that allow for all players? >> > >> >> It's not public. I suggest you give three team mode a chance before >> anyone publicly releases one, valve implemented it for a reason. It >> really should be cvar togglable, but nobody would give it a chance! >> >> - Neph >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > > -- > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > -- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
Im just trying to work out how to get the 12v12 that was promised prior to the update. On Thu, Aug 21, 2008 at 3:41 PM, Nephyrin Zey <[EMAIL PROTECTED]>wrote: > > link for plugins that allow for all players? > > > > It's not public. I suggest you give three team mode a chance before > anyone publicly releases one, valve implemented it for a reason. It > really should be cvar togglable, but nobody would give it a chance! > > - Neph > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
> link for plugins that allow for all players? > It's not public. I suggest you give three team mode a chance before anyone publicly releases one, valve implemented it for a reason. It really should be cvar togglable, but nobody would give it a chance! - Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
yeah, the gameplay mode is good imo, coz you have to be more careful not to die, as mentioned, like permanent sudden death. But it would be much nicer if everyone could play at the same time, instead of having to wait. link for plugins that allow for all players? On Thu, Aug 21, 2008 at 11:06 AM, Nephyrin Zey <[EMAIL PROTECTED]>wrote: > Arena servers make one team sit out, and divide people into three > teams. A 32x server will have 11 man teams (32/3 =~ 10.6), so it'll be > 11v11 with 10 sitting out. in 24x, it'll be 8v8 with 8 sitting out. > > There are ways to trick it into having two teams with plugins, though > i'd give the three-team mode a shot first. Valve implemented it for a > reason. > > - Neph > > On Wed, Aug 20, 2008 at 4:45 PM, Patrick Shelley <[EMAIL PROTECTED]> > wrote: > > I've only checked the arena maps out, not the gameplay yet. > > > > But surely as they are so small, the games really will be over quite > > quickly? > > > > So the wait is minimal? It should just make you try harder, like it did > for > > me on CS:S. > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
Arena servers make one team sit out, and divide people into three teams. A 32x server will have 11 man teams (32/3 =~ 10.6), so it'll be 11v11 with 10 sitting out. in 24x, it'll be 8v8 with 8 sitting out. There are ways to trick it into having two teams with plugins, though i'd give the three-team mode a shot first. Valve implemented it for a reason. - Neph On Wed, Aug 20, 2008 at 4:45 PM, Patrick Shelley <[EMAIL PROTECTED]> wrote: > I've only checked the arena maps out, not the gameplay yet. > > But surely as they are so small, the games really will be over quite > quickly? > > So the wait is minimal? It should just make you try harder, like it did for > me on CS:S. > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
I've only checked the arena maps out, not the gameplay yet. But surely as they are so small, the games really will be over quite quickly? So the wait is minimal? It should just make you try harder, like it did for me on CS:S. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
server providers are going to love that. chillicane wrote: > i tried setting maxplayers to 36 (26/3 = 2 teams 12) and as stated here > previously, it forced maxplayers to 32 > > But even then it only allowed for 8v8 match, so i dont know whats going on > here. Really need to get this sorted as i could include arena maps in the > normal rotation but of couse no-one wants to wait to play. 12v12 should mean > everyone plays, all the time! > > > > On Thu, Aug 21, 2008 at 3:32 AM, DontWannaName! > <[EMAIL PROTECTED]>wrote: > > >> I wish, it divides maxplayers by 3 cause there are 3 teams. >> >> >> >> - Original Message >> From: Clyde cide <[EMAIL PROTECTED]> >> To: hlds@list.valvesoftware.com >> Sent: Wednesday, August 20, 2008 10:01:30 AM >> Subject: [hlds] Arena 24 man 12 v 12 config >> >> Hello, >> >> I have most of the config_arena.cfg file fixed up and done right. However >> when max players is set to 24 it will not allow 12v12 action as advertised >> "Arena mode is great for smaller matches of three vs. three players, while >> still comfortably supporting huge knockdown twelve-on-twelve brawls." taken >> froom the update site located here >> http://steamgames.com/tf2/heavy/arena.htm >> Is there a special line I need in the config file to make the 12 v 12 >> action >> work? >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
i tried setting maxplayers to 36 (26/3 = 2 teams 12) and as stated here previously, it forced maxplayers to 32 But even then it only allowed for 8v8 match, so i dont know whats going on here. Really need to get this sorted as i could include arena maps in the normal rotation but of couse no-one wants to wait to play. 12v12 should mean everyone plays, all the time! On Thu, Aug 21, 2008 at 3:32 AM, DontWannaName! <[EMAIL PROTECTED]>wrote: > I wish, it divides maxplayers by 3 cause there are 3 teams. > > > > - Original Message > From: Clyde cide <[EMAIL PROTECTED]> > To: hlds@list.valvesoftware.com > Sent: Wednesday, August 20, 2008 10:01:30 AM > Subject: [hlds] Arena 24 man 12 v 12 config > > Hello, > > I have most of the config_arena.cfg file fixed up and done right. However > when max players is set to 24 it will not allow 12v12 action as advertised > "Arena mode is great for smaller matches of three vs. three players, while > still comfortably supporting huge knockdown twelve-on-twelve brawls." taken > froom the update site located here > http://steamgames.com/tf2/heavy/arena.htm > Is there a special line I need in the config file to make the 12 v 12 > action > work? > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Arena 24 man 12 v 12 config
I wish, it divides maxplayers by 3 cause there are 3 teams. - Original Message From: Clyde cide <[EMAIL PROTECTED]> To: hlds@list.valvesoftware.com Sent: Wednesday, August 20, 2008 10:01:30 AM Subject: [hlds] Arena 24 man 12 v 12 config Hello, I have most of the config_arena.cfg file fixed up and done right. However when max players is set to 24 it will not allow 12v12 action as advertised "Arena mode is great for smaller matches of three vs. three players, while still comfortably supporting huge knockdown twelve-on-twelve brawls." taken froom the update site located here http://steamgames.com/tf2/heavy/arena.htm Is there a special line I need in the config file to make the 12 v 12 action work? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Arena 24 man 12 v 12 config
Hello, I have most of the config_arena.cfg file fixed up and done right. However when max players is set to 24 it will not allow 12v12 action as advertised "Arena mode is great for smaller matches of three vs. three players, while still comfortably supporting huge knockdown twelve-on-twelve brawls." taken froom the update site located here http://steamgames.com/tf2/heavy/arena.htm Is there a special line I need in the config file to make the 12 v 12 action work? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds