Re: [hlds] L4D search_key server good for only 1 use?
Hi Robert. We updated the master servers today to specifically correct this issue. If you haven't restarted your server today, please do so and it should correctly work with sv_search_key and steam groups. There is a minor issue on Linux servers when using sv_search_key that they won't show up for joining again until they heartbeat at least once after the last player left which make take a few minutes. I'll be addressing this in a future update. -- /// Zoid. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan Sent: Saturday, July 11, 2009 12:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D search_key server good for only 1 use? It sucks royally... having steam group servers has been useless recently related topic: [hlds] L4D Steam Group Servers From: MjrNuT mjr...@gmail.com To: hlds@list.valvesoftware.com Sent: Saturday, July 11, 2009 2:19:25 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? I go the urge to play recently b/c of a new Addon pak to play. I report the same problem. 2 L4D servers Win2K3x64 Connects fine, then have to reboot servers to connect again. What's up with that? [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 1:53:33 AM Subject: Re: [hlds] L4D search_key server good for only 1 use? Well, I'm still having this issue. I can reboot my servers, find a server once using the search key, then no more. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D search_key server good for only 1 use?
Dude... If this is true... you rock! Kudos, restarting now... Bob From: Zoid Kirsch z...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, July 15, 2009 1:03:09 AM Subject: Re: [hlds] L4D search_key server good for only 1 use? Hi Robert. We updated the master servers today to specifically correct this issue. If you haven't restarted your server today, please do so and it should correctly work with sv_search_key and steam groups. There is a minor issue on Linux servers when using sv_search_key that they won't show up for joining again until they heartbeat at least once after the last player left which make take a few minutes. I'll be addressing this in a future update. -- /// Zoid. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan Sent: Saturday, July 11, 2009 12:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D search_key server good for only 1 use? It sucks royally... having steam group servers has been useless recently related topic: [hlds] L4D Steam Group Servers From: MjrNuT mjr...@gmail.com To: hlds@list.valvesoftware.com Sent: Saturday, July 11, 2009 2:19:25 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? I go the urge to play recently b/c of a new Addon pak to play. I report the same problem. 2 L4D servers Win2K3x64 Connects fine, then have to reboot servers to connect again. What's up with that? [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 1:53:33 AM Subject: Re: [hlds] L4D search_key server good for only 1 use? Well, I'm still having this issue. I can reboot my servers, find a server once using the search key, then no more. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D search_key server good for only 1 use?
Hello Zoid, Thx for the reply, seems to be working so far. All 6 of our servers appear in the steam group and have survived 3 search key queries. There is one problem though, this is new as of today. I have 1 server which runs as +mp_gamemode survival +map l4d_sv_lighthouse. Its listed in the steam group with the other 5 though the join game option isn't available in the steam group area so connecting to it isn't possible in that window. I can however join directly or thru the serverbrowser etc. If I switch the problem server over to coop/versus all is fine again. In the steam group server window it shows the server and ping though doesn't show player counts 0/4 or what modes running ie: normal, versus or survival. Hope that's not to confusing, lemme know if I can help further. Thx From: Robert Whelan mrrjwhe...@yahoo.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, July 15, 2009 12:33:47 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? Dude... If this is true... you rock! Kudos, restarting now... Bob From: Zoid Kirsch z...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, July 15, 2009 1:03:09 AM Subject: Re: [hlds] L4D search_key server good for only 1 use? Hi Robert. We updated the master servers today to specifically correct this issue. If you haven't restarted your server today, please do so and it should correctly work with sv_search_key and steam groups. There is a minor issue on Linux servers when using sv_search_key that they won't show up for joining again until they heartbeat at least once after the last player left which make take a few minutes. I'll be addressing this in a future update. -- /// Zoid. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan Sent: Saturday, July 11, 2009 12:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D search_key server good for only 1 use? It sucks royally... having steam group servers has been useless recently related topic: [hlds] L4D Steam Group Servers From: MjrNuT mjr...@gmail.com To: hlds@list.valvesoftware.com Sent: Saturday, July 11, 2009 2:19:25 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? I go the urge to play recently b/c of a new Addon pak to play. I report the same problem. 2 L4D servers Win2K3x64 Connects fine, then have to reboot servers to connect again. What's up with that? [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 1:53:33 AM Subject: Re: [hlds] L4D search_key server good for only 1 use? Well, I'm still having this issue. I can reboot my servers, find a server once using the search key, then no more. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D search_key server good for only 1 use?
I go the urge to play recently b/c of a new Addon pak to play. I report the same problem. 2 L4D servers Win2K3x64 Connects fine, then have to reboot servers to connect again. What's up with that? [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 1:53:33 AM Subject: Re: [hlds] L4D search_key server good for only 1 use? Well, I'm still having this issue. I can reboot my servers, find a server once using the search key, then no more. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D search_key server good for only 1 use?
It sucks royally... having steam group servers has been useless recently related topic: [hlds] L4D Steam Group Servers From: MjrNuT mjr...@gmail.com To: hlds@list.valvesoftware.com Sent: Saturday, July 11, 2009 2:19:25 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? I go the urge to play recently b/c of a new Addon pak to play. I report the same problem. 2 L4D servers Win2K3x64 Connects fine, then have to reboot servers to connect again. What's up with that? [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 1:53:33 AM Subject: Re: [hlds] L4D search_key server good for only 1 use? Well, I'm still having this issue. I can reboot my servers, find a server once using the search key, then no more. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D search_key server good for only 1 use?
Well, I'm still having this issue. I can reboot my servers, find a server once using the search key, then no more. On Wed, Jul 1, 2009 at 2:34 PM, Jonah Hirsch crazydog...@gmail.com wrote: RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Wow..that is quite an odd error. My search key seems to be working better after the most recent update, but sometimes I still have to use ms_force_dedicated_server On Wed, Jul 1, 2009 at 1:07 PM, Robert Whelan mrrjwhe...@yahoo.comwrote: I'm on windows (win2k3x64) with forked (multiple) servers and am seeing the same thing. Sometimes it happenes after people leave like FPSB | Goerge mentioned. Other times I'll check the console and see the example below and at this point all of our servers won't show in the clients steam group and start rejecting connection attempts. [SERVER] Left4Dead Server Config Loading Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. Adding master server 69.28.140.246:27011 Adding master server 69.28.140.247:27011 Connection to Steam servers successful. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. An example of a rejection request: RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Now we've tested this and my admins with current game files can't connect to our up-to-date game servers. From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Sunday, June 28, 2009 8:18:03 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? I've been told this has been happening on my servers since the recent update. The search key will stop working until I restart my servers. I also am running on linux with forked servers. On Sun, Jun 28, 2009 at 3:53 PM, FPSB | Goerge brutalgoerge...@gmail.com wrote: Hello, i half-ass host a couple l4d servers... I don't really know the ins and outs. I just have a sv_search_key set for my community When the servers start, people can use the key just fine, but once everyone leaves, and the server starts hibernating again, people cannot find the server via the lobby with the search key. This seemed to start happening right after the most recent l4d update. The server is a linux one, but I am not sure if this an issue unique to linux servers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Jonah Hirsch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Jonah Hirsch --- Sent from my BlackBerry -- Jonah Hirsch --- Sent from my BlackBerry ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D search_key server good for only 1 use?
Yes, so are we... its why I commented on the topic. I see timeout issues even on Valve servers. Be nice to here from Valve From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 1:53:33 AM Subject: Re: [hlds] L4D search_key server good for only 1 use? Well, I'm still having this issue. I can reboot my servers, find a server once using the search key, then no more. On Wed, Jul 1, 2009 at 2:34 PM, Jonah Hirsch crazydog...@gmail.com wrote: RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Wow..that is quite an odd error. My search key seems to be working better after the most recent update, but sometimes I still have to use ms_force_dedicated_server On Wed, Jul 1, 2009 at 1:07 PM, Robert Whelan mrrjwhe...@yahoo.comwrote: I'm on windows (win2k3x64) with forked (multiple) servers and am seeing the same thing. Sometimes it happenes after people leave like FPSB | Goerge mentioned. Other times I'll check the console and see the example below and at this point all of our servers won't show in the clients steam group and start rejecting connection attempts. [SERVER] Left4Dead Server Config Loading Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. Adding master server 69.28.140.246:27011 Adding master server 69.28.140.247:27011 Connection to Steam servers successful. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. An example of a rejection request: RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Now we've tested this and my admins with current game files can't connect to our up-to-date game servers. From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Sunday, June 28, 2009 8:18:03 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? I've been told this has been happening on my servers since the recent update. The search key will stop working until I restart my servers. I also am running on linux with forked servers. On Sun, Jun 28, 2009 at 3:53 PM, FPSB | Goerge brutalgoerge...@gmail.com wrote: Hello, i half-ass host a couple l4d servers... I don't really know the ins and outs. I just have a sv_search_key set for my community When the servers start, people can use the key just fine, but once everyone leaves, and the server starts hibernating again, people cannot find the server via the lobby with the search key. This seemed to start happening right after the most recent l4d update. The server is a linux one, but I am not sure if this an issue unique to linux servers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Jonah Hirsch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Jonah Hirsch --- Sent from my BlackBerry -- Jonah Hirsch --- Sent from my BlackBerry ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D search_key server good for only 1 use?
Yes Jonah... ms_force_dedicated_server will force us into the server when its acting up (and that seems to be all the time) though all the lobby requests (campain, verses, coop) are ignored and you're just forced into the server regardless of what whats playing. Below is an example of us using ms_force_dedicated_server on an otherwise unreachable server using the lobby or search key to connect. Anyways... I hope something gets fixed soon :( Server waking up from hibernation Queuing heartbeat send to steam master server updater. Client Play Tester connected (XX.XX.XX.XX:27005). XX.XX.XX.XX:27005:reconnect Server is hibernating Queuing heartbeat send to steam master server updater. Dropped Play Tester from server (Connection closing) Server waking up from hibernation Queuing heartbeat send to steam master server updater. Client Play Tester connected (XX.XX.XX.XX:27005). String Table dictionary for downloadables should be rebuilt, only found 39 of 47 strings in dictionary Adding master server 69.28.140.247:27011 Adding master server 69.28.140.246:27011 Connection to Steam servers successful. VAC secure mode is activated. NextBot tickrate changed from 0 (0.000ms) to 3 (0.100ms) Entity 555 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 229 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 551 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 201 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 553 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 554 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 206 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 557 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 559 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 560 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 211 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 213 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 406 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 558 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 201 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. command status version : 1.0.1.4 3887 secure udp/ip : 174.133.201.135:28045 [ public same ] os : Windows Dedicated map : l4d_hospital01_apartment players : 1 humans, 0 bots (4 max) (not hibernating) (unreserved) # userid name uniqueid connected ping loss state rate adr # 3 1 Play Tester STEAM_1:0:XX 04:54 129 0 active 2 XX.XX.XX.XX:27005 # 4 Zoey BOT active # 5 Francis BOT active # 6 Louis BOT active # 8 Smoker BOT active #end From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, July 1, 2009 4:34:00 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Wow..that is quite an odd error. My search key seems to be working better after the most recent update, but sometimes I still have to use ms_force_dedicated_server On Wed, Jul 1, 2009 at 1:07 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: I'm on windows (win2k3x64) with forked (multiple) servers and am seeing the same thing. Sometimes it happenes after people leave like FPSB | Goerge mentioned. Other times I'll check the console and see the example below and at this point all of our servers won't show in the clients steam group and start rejecting connection attempts. [SERVER] Left4Dead Server Config Loading Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. Adding master server 69.28.140.246:27011 Adding master server 69.28.140.247:27011 Connection to Steam servers successful. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. An example of a rejection request: RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Now we've tested this and my admins with current game files can't connect to our up-to-date game servers. From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32
Re: [hlds] L4D search_key server good for only 1 use?
I never have trouble with a lobby and ms_force_dedicated_server. It acts just like a normal server search. It's my understanding that ms_force...just forces the lobby to connect to the server specified no matter what, as if it had found it in a search. On Thu, Jul 2, 2009 at 12:18 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: Yes Jonah... ms_force_dedicated_server will force us into the server when its acting up (and that seems to be all the time) though all the lobby requests (campain, verses, coop) are ignored and you're just forced into the server regardless of what whats playing. Below is an example of us using ms_force_dedicated_server on an otherwise unreachable server using the lobby or search key to connect. Anyways... I hope something gets fixed soon :( Server waking up from hibernation Queuing heartbeat send to steam master server updater. Client Play Tester connected (XX.XX.XX.XX:27005). XX.XX.XX.XX:27005:reconnect Server is hibernating Queuing heartbeat send to steam master server updater. Dropped Play Tester from server (Connection closing) Server waking up from hibernation Queuing heartbeat send to steam master server updater. Client Play Tester connected (XX.XX.XX.XX:27005). String Table dictionary for downloadables should be rebuilt, only found 39 of 47 strings in dictionary Adding master server 69.28.140.247:27011 Adding master server 69.28.140.246:27011 Connection to Steam servers successful. VAC secure mode is activated. NextBot tickrate changed from 0 (0.000ms) to 3 (0.100ms) Entity 555 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 229 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 551 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 201 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 553 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 554 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 206 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 557 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 559 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 560 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 211 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 213 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 406 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 558 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. Entity 201 (class 'infected') reported ENTITY_CHANGE_NONE but 'm_hEffectEntity' changed. command status version : 1.0.1.4 3887 secure udp/ip : 174.133.201.135:28045 [ public same ] os : Windows Dedicated map : l4d_hospital01_apartment players : 1 humans, 0 bots (4 max) (not hibernating) (unreserved) # userid name uniqueid connected ping loss state rate adr # 3 1 Play Tester STEAM_1:0:XX 04:54 129 0 active 2 XX.XX.XX.XX:27005 # 4 Zoey BOT active # 5 Francis BOT active # 6 Louis BOT active # 8 Smoker BOT active #end From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, July 1, 2009 4:34:00 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Wow..that is quite an odd error. My search key seems to be working better after the most recent update, but sometimes I still have to use ms_force_dedicated_server On Wed, Jul 1, 2009 at 1:07 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: I'm on windows (win2k3x64) with forked (multiple) servers and am seeing the same thing. Sometimes it happenes after people leave like FPSB | Goerge mentioned. Other times I'll check the console and see the example below and at this point all of our servers won't show in the clients steam group and start rejecting connection attempts. [SERVER] Left4Dead Server Config Loading Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. Adding master server 69.28.140.246:27011 Adding master server 69.28.140.247:27011 Connection to Steam servers successful. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode
Re: [hlds] L4D search_key server good for only 1 use?
I'm on windows (win2k3x64) with forked (multiple) servers and am seeing the same thing. Sometimes it happenes after people leave like FPSB | Goerge mentioned. Other times I'll check the console and see the example below and at this point all of our servers won't show in the clients steam group and start rejecting connection attempts. [SERVER] Left4Dead Server Config Loading Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. Adding master server 69.28.140.246:27011 Adding master server 69.28.140.247:27011 Connection to Steam servers successful. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. An example of a rejection request: RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Now we've tested this and my admins with current game files can't connect to our up-to-date game servers. From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Sunday, June 28, 2009 8:18:03 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? I've been told this has been happening on my servers since the recent update. The search key will stop working until I restart my servers. I also am running on linux with forked servers. On Sun, Jun 28, 2009 at 3:53 PM, FPSB | Goerge brutalgoerge...@gmail.comwrote: Hello, i half-ass host a couple l4d servers... I don't really know the ins and outs. I just have a sv_search_key set for my community When the servers start, people can use the key just fine, but once everyone leaves, and the server starts hibernating again, people cannot find the server via the lobby with the search key. This seemed to start happening right after the most recent l4d update. The server is a linux one, but I am not sure if this an issue unique to linux servers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Jonah Hirsch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D search_key server good for only 1 use?
RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Wow..that is quite an odd error. My search key seems to be working better after the most recent update, but sometimes I still have to use ms_force_dedicated_server On Wed, Jul 1, 2009 at 1:07 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: I'm on windows (win2k3x64) with forked (multiple) servers and am seeing the same thing. Sometimes it happenes after people leave like FPSB | Goerge mentioned. Other times I'll check the console and see the example below and at this point all of our servers won't show in the clients steam group and start rejecting connection attempts. [SERVER] Left4Dead Server Config Loading Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Queuing heartbeat send to steam master server updater. Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. Adding master server 69.28.140.246:27011 Adding master server 69.28.140.247:27011 Connection to Steam servers successful. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. Connection to Steam servers lost. VAC secure mode is activated. An example of a rejection request: RejectConnection: 213.239.209.221:54130 - This server is using a newer protocol (1014) than your client (7). Now we've tested this and my admins with current game files can't connect to our up-to-date game servers. From: Jonah Hirsch crazydog...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Sunday, June 28, 2009 8:18:03 PM Subject: Re: [hlds] L4D search_key server good for only 1 use? I've been told this has been happening on my servers since the recent update. The search key will stop working until I restart my servers. I also am running on linux with forked servers. On Sun, Jun 28, 2009 at 3:53 PM, FPSB | Goerge brutalgoerge...@gmail.com wrote: Hello, i half-ass host a couple l4d servers... I don't really know the ins and outs. I just have a sv_search_key set for my community When the servers start, people can use the key just fine, but once everyone leaves, and the server starts hibernating again, people cannot find the server via the lobby with the search key. This seemed to start happening right after the most recent l4d update. The server is a linux one, but I am not sure if this an issue unique to linux servers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Jonah Hirsch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Jonah Hirsch --- Sent from my BlackBerry ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] L4D search_key server good for only 1 use?
Hello, i half-ass host a couple l4d servers... I don't really know the ins and outs. I just have a sv_search_key set for my community When the servers start, people can use the key just fine, but once everyone leaves, and the server starts hibernating again, people cannot find the server via the lobby with the search key. This seemed to start happening right after the most recent l4d update. The server is a linux one, but I am not sure if this an issue unique to linux servers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D search_key server good for only 1 use?
I've been told this has been happening on my servers since the recent update. The search key will stop working until I restart my servers. I also am running on linux with forked servers. On Sun, Jun 28, 2009 at 3:53 PM, FPSB | Goerge brutalgoerge...@gmail.comwrote: Hello, i half-ass host a couple l4d servers... I don't really know the ins and outs. I just have a sv_search_key set for my community When the servers start, people can use the key just fine, but once everyone leaves, and the server starts hibernating again, people cannot find the server via the lobby with the search key. This seemed to start happening right after the most recent l4d update. The server is a linux one, but I am not sure if this an issue unique to linux servers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Jonah Hirsch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
I think my issue has to do with SM and I need to update SM https://bugs.alliedmods.net/show_bug.cgi?id=3627 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
It's true, the matchmaker need some major fixing. It's not robust, it's not even decent. On Wed, Mar 25, 2009 at 7:34 PM, Patrick Shelley sidest...@gmail.com wrote: Agreed - although Steamworks doesnt agree Matchmaking / Lobbies Steamworks' multiplayer back-end is powered by robust matchmaking and lobby technology. The same technology that drives the quick and accurate match-ups in Left 4 Dead can be used in your game. Hardly robust, Hardly quick. L4D is an awesome game, but the lobby just doesnt work right. Last night it took 8 lobby creation attempts by me and my friends just to get a game on an offical dedi server, only for it to crash 3 chapters in. Aside from the gameplay itself, its f***ing baffling to see how its won any awards. Its getting sick now, and ech time im in a lobby, players just slag it off no end. On Wed, Mar 25, 2009 at 6:21 PM, Dustin Wyatt dustin.wy...@gmail.comwrote: As far as I can tell, the whole L4D server-joining and filtering system just doesn't work reliably at this point. On Wed, Mar 25, 2009 at 1:10 PM, Brent Veal naslund.fan...@gmail.com wrote: I find that sometimes it just doesnt work. On the odd occasion that it's not working, I'll just create a brand new lobby and it will always work in the second lobby. Same goes for the ms_force_dedicated command On Wed, Mar 25, 2009 at 11:02 AM, DontWannaName! ad...@topnotchclan.com wrote: When I was in my L4D server and then quit to open another lobby and used my sv_search_key, it never found my server and looks for it forever. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
I updated SM to the latest 1.2 snapshot and it still wouldnt work. I even took off sv search key and did official servers and it still didnt work. Event after heartbeat. I get these errors: [L4DMM] CMatchGame::RemovePlayer - Cannot find player by 11102a96a70! Got disconnected state 22 Local Disconnected for handle 65550 listen 131075 StartDedicatedServerSearch: stopping search... Null client pointer in ClientDropped! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] L4D Search_key
Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
I Remember reading that but ignored it because they were talking about linux on the windows list. (or atleast at the point I was reading that.) Any easy way for a noob like myself to query a windows server to find the whole sv_tags String? Thanks When people get help like this it makes the list useful again. Quoting CmptrWz cmpt...@bstcon.com: Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
sv_showtags will tell you. The private string is the one you care about. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 8:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] L4D Search_key I Remember reading that but ignored it because they were talking about linux on the windows list. (or atleast at the point I was reading that.) Any easy way for a noob like myself to query a windows server to find the whole sv_tags String? Thanks When people get help like this it makes the list useful again. Quoting CmptrWz cmpt...@bstcon.com: Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
Thank you empty,alltalk,grp:xxxi,sourcemod,sv_search_key_anbservers1010,coop,versus Does it count commas? has part of the 64 chars if so I am way over @ 73 chars. and even with out commas I am still at 67 chars. And wtf is with the Empty and alltalk? Thanks for the help I will try and shorten the search_key and make it VS only ans see what happens. And report back Quoting CmptrWz cmpt...@bstcon.com: sv_showtags will tell you. The private string is the one you care about. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 8:49 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] L4D Search_key I Remember reading that but ignored it because they were talking about linux on the windows list. (or atleast at the point I was reading that.) Any easy way for a noob like myself to query a windows server to find the whole sv_tags String? Thanks When people get help like this it makes the list useful again. Quoting CmptrWz cmpt...@bstcon.com: Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
Our group's servers use a search_key of just 3 characters and it works perfectly. The length could definitely be an issue. On Wed, Mar 25, 2009 at 8:19 AM, mu...@anbservers.net wrote: Thank you empty,alltalk,grp:xxxi,sourcemod,sv_search_key_anbservers1010,coop,versus Does it count commas? has part of the 64 chars if so I am way over @ 73 chars. and even with out commas I am still at 67 chars. And wtf is with the Empty and alltalk? Thanks for the help I will try and shorten the search_key and make it VS only ans see what happens. And report back Quoting CmptrWz cmpt...@bstcon.comhttps://mail.google.com/mail?view=cmtf=0to=cmpt...@bstcon.com : sv_showtags will tell you. The private string is the one you care about. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net Sent: Wednesday, March 25, 2009 8:49 AM To: hlds@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com Subject: Re: [hlds] L4D Search_key I Remember reading that but ignored it because they were talking about linux on the windows list. (or atleast at the point I was reading that.) Any easy way for a noob like myself to query a windows server to find the whole sv_tags String? Thanks When people get help like this it makes the list useful again. Quoting CmptrWz cmpt...@bstcon.comhttps://mail.google.com/mail?view=cmtf=0to=cmpt...@bstcon.com : Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
mu...@anbservers.net wrote: empty,alltalk,grp:xxxi,sourcemod,sv_search_key_anbservers1010,coop,versus Does it count commas? has part of the 64 chars if so I am way over @ 73 chars. The limit is 63 chars. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
Is there a setting in SourceMod to disable the sourcemod-tag? On Wed, Mar 25, 2009 at 1:37 PM, CmptrWz cmpt...@bstcon.com wrote: Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
Type *sv_tags *in your server.cfg. Works for me. Donnie Newlove wrote: Is there a setting in SourceMod to disable the sourcemod-tag? On Wed, Mar 25, 2009 at 1:37 PM, CmptrWz cmpt...@bstcon.com wrote: Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
Update to the latest snapshot from http://www.sourcemod.net/snapshots.php It removes the sourcemod tag for this reason. Also, make sure to remove any mention of sv_alltalk from your config, unless you have it set to on. Alltalk has an odd behavior in L4D it seems, so it's probably best just to leave it alone. Donnie Newlove wrote: Is there a setting in SourceMod to disable the sourcemod-tag? On Wed, Mar 25, 2009 at 1:37 PM, CmptrWz cmpt...@bstcon.com wrote: Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
rcon or console sv_tags, sv_showtags to see pub/priv info From: mu...@anbservers.net mu...@anbservers.net To: hlds@list.valvesoftware.com Sent: Wednesday, March 25, 2009 7:48:37 AM Subject: Re: [hlds] L4D Search_key I Remember reading that but ignored it because they were talking about linux on the windows list. (or atleast at the point I was reading that.) Any easy way for a noob like myself to query a windows server to find the whole sv_tags String? Thanks When people get help like this it makes the list useful again. Quoting CmptrWz cmpt...@bstcon.com: Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
When I was in my L4D server and then quit to open another lobby and used my sv_search_key, it never found my server and looks for it forever. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
I find that sometimes it just doesnt work. On the odd occasion that it's not working, I'll just create a brand new lobby and it will always work in the second lobby. Same goes for the ms_force_dedicated command On Wed, Mar 25, 2009 at 11:02 AM, DontWannaName! ad...@topnotchclan.comwrote: When I was in my L4D server and then quit to open another lobby and used my sv_search_key, it never found my server and looks for it forever. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
Was that for capmpaign or versus? On Wed, Mar 25, 2009 at 6:02 PM, DontWannaName! ad...@topnotchclan.comwrote: When I was in my L4D server and then quit to open another lobby and used my sv_search_key, it never found my server and looks for it forever. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
As far as I can tell, the whole L4D server-joining and filtering system just doesn't work reliably at this point. On Wed, Mar 25, 2009 at 1:10 PM, Brent Veal naslund.fan...@gmail.comwrote: I find that sometimes it just doesnt work. On the odd occasion that it's not working, I'll just create a brand new lobby and it will always work in the second lobby. Same goes for the ms_force_dedicated command On Wed, Mar 25, 2009 at 11:02 AM, DontWannaName! ad...@topnotchclan.com wrote: When I was in my L4D server and then quit to open another lobby and used my sv_search_key, it never found my server and looks for it forever. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
Agreed - although Steamworks doesnt agree Matchmaking / Lobbies Steamworks' multiplayer back-end is powered by robust matchmaking and lobby technology. The same technology that drives the quick and accurate match-ups in Left 4 Dead can be used in your game. Hardly robust, Hardly quick. L4D is an awesome game, but the lobby just doesnt work right. Last night it took 8 lobby creation attempts by me and my friends just to get a game on an offical dedi server, only for it to crash 3 chapters in. Aside from the gameplay itself, its f***ing baffling to see how its won any awards. Its getting sick now, and ech time im in a lobby, players just slag it off no end. On Wed, Mar 25, 2009 at 6:21 PM, Dustin Wyatt dustin.wy...@gmail.comwrote: As far as I can tell, the whole L4D server-joining and filtering system just doesn't work reliably at this point. On Wed, Mar 25, 2009 at 1:10 PM, Brent Veal naslund.fan...@gmail.com wrote: I find that sometimes it just doesnt work. On the odd occasion that it's not working, I'll just create a brand new lobby and it will always work in the second lobby. Same goes for the ms_force_dedicated command On Wed, Mar 25, 2009 at 11:02 AM, DontWannaName! ad...@topnotchclan.com wrote: When I was in my L4D server and then quit to open another lobby and used my sv_search_key, it never found my server and looks for it forever. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
I had a good laugh when I read the press release on steamworks. If you ask me the lobby system is still very much beta. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Patrick Shelley Sent: Wednesday, March 25, 2009 7:34 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Search_key Agreed - although Steamworks doesnt agree Matchmaking / Lobbies Steamworks' multiplayer back-end is powered by robust matchmaking and lobby technology. The same technology that drives the quick and accurate match-ups in Left 4 Dead can be used in your game. Hardly robust, Hardly quick. L4D is an awesome game, but the lobby just doesnt work right. Last night it took 8 lobby creation attempts by me and my friends just to get a game on an offical dedi server, only for it to crash 3 chapters in. Aside from the gameplay itself, its f***ing baffling to see how its won any awards. Its getting sick now, and ech time im in a lobby, players just slag it off no end. On Wed, Mar 25, 2009 at 6:21 PM, Dustin Wyatt dustin.wy...@gmail.comwrote: As far as I can tell, the whole L4D server-joining and filtering system just doesn't work reliably at this point. On Wed, Mar 25, 2009 at 1:10 PM, Brent Veal naslund.fan...@gmail.com wrote: I find that sometimes it just doesnt work. On the odd occasion that it's not working, I'll just create a brand new lobby and it will always work in the second lobby. Same goes for the ms_force_dedicated command On Wed, Mar 25, 2009 at 11:02 AM, DontWannaName! ad...@topnotchclan.com wrote: When I was in my L4D server and then quit to open another lobby and used my sv_search_key, it never found my server and looks for it forever. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/25/09 07:16:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
DontWannaName! wrote: When I was in my L4D server and then quit to open another lobby and used my sv_search_key, it never found my server and looks for it forever. It takes a while for the server to register as empty again. Heartbeats are sent every 5 minutes and are not guaranteed to reach the master servers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
http://www.l4d.com/blog/post.php?id=2377 On Wed, Mar 25, 2009 at 2:33 PM, mu...@anbservers.net wrote: Valve are you reading this?? You should be, this comes from people who support your game and use it every day in a non Prefect environment.. AkA the real world. Still love ya valve but you do have those WTF moments but as of late they seem to be on a regular basis. Quoting Patrick Shelley sidest...@gmail.com: Agreed - although Steamworks doesnt agree Matchmaking / Lobbies Steamworks' multiplayer back-end is powered by robust matchmaking and lobby technology. The same technology that drives the quick and accurate match-ups in Left 4 Dead can be used in your game. Hardly robust, Hardly quick. L4D is an awesome game, but the lobby just doesnt work right. Last night it took 8 lobby creation attempts by me and my friends just to get a game on an offical dedi server, only for it to crash 3 chapters in. Aside from the gameplay itself, its f***ing baffling to see how its won any awards. Its getting sick now, and ech time im in a lobby, players just slag it off no end. On Wed, Mar 25, 2009 at 6:21 PM, Dustin Wyatt dustin.wy...@gmail.com wrote: As far as I can tell, the whole L4D server-joining and filtering system just doesn't work reliably at this point. On Wed, Mar 25, 2009 at 1:10 PM, Brent Veal naslund.fan...@gmail.com wrote: I find that sometimes it just doesnt work. On the odd occasion that it's not working, I'll just create a brand new lobby and it will always work in the second lobby. Same goes for the ms_force_dedicated command On Wed, Mar 25, 2009 at 11:02 AM, DontWannaName! ad...@topnotchclan.com wrote: When I was in my L4D server and then quit to open another lobby and used my sv_search_key, it never found my server and looks for it forever. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
That happened on campaign mode. I entered the server through community, played a little. Left. Then made a lobby for campaign and it wouldnt find my server. Eventually the lobby emptied since it took too long. No one has any patience! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] L4D Search_key
I use are community acronym (4 letters) and it seems to work just fine From: Brent Veal naslund.fan...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, March 25, 2009 10:40:41 AM Subject: Re: [hlds] L4D Search_key Our group's servers use a search_key of just 3 characters and it works perfectly. The length could definitely be an issue. On Wed, Mar 25, 2009 at 8:19 AM, mu...@anbservers.net wrote: Thank you empty,alltalk,grp:xxxi,sourcemod,sv_search_key_anbservers1010,coop,versus Does it count commas? has part of the 64 chars if so I am way over @ 73 chars. and even with out commas I am still at 67 chars. And wtf is with the Empty and alltalk? Thanks for the help I will try and shorten the search_key and make it VS only ans see what happens. And report back Quoting CmptrWz cmpt...@bstcon.comhttps://mail.google.com/mail?view=cmtf=0to=cmpt...@bstcon.com : sv_showtags will tell you. The private string is the one you care about. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net Sent: Wednesday, March 25, 2009 8:49 AM To: hlds@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com Subject: Re: [hlds] L4D Search_key I Remember reading that but ignored it because they were talking about linux on the windows list. (or atleast at the point I was reading that.) Any easy way for a noob like myself to query a windows server to find the whole sv_tags String? Thanks When people get help like this it makes the list useful again. Quoting CmptrWz cmpt...@bstcon.comhttps://mail.google.com/mail?view=cmtf=0to=cmpt...@bstcon.com : Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can not connect to a VS game with the search_key. What is so odd and makes me upset is that coop will load on the spot. Any one find a fix or workaround? Or am I beating a dead horse? Thanks This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.283 / Virus Database: 270.11.27/2021 - Release Date: 03/24/09 16:00:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list
Re: [hlds] L4D Search_key
Well the most recent update helped address this issue On Wed, Mar 25, 2009 at 9:25 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: I use are community acronym (4 letters) and it seems to work just fine From: Brent Veal naslund.fan...@gmail.comhttps://mail.google.com/mail?view=cmtf=0to=naslund.fan...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com Sent: Wednesday, March 25, 2009 10:40:41 AM Subject: Re: [hlds] L4D Search_key Our group's servers use a search_key of just 3 characters and it works perfectly. The length could definitely be an issue. On Wed, Mar 25, 2009 at 8:19 AM, mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net wrote: Thank you empty,alltalk,grp:xxxi,sourcemod,sv_search_key_anbservers1010,coop,versus Does it count commas? has part of the 64 chars if so I am way over @ 73 chars. and even with out commas I am still at 67 chars. And wtf is with the Empty and alltalk? Thanks for the help I will try and shorten the search_key and make it VS only ans see what happens. And report back Quoting CmptrWz cmpt...@bstcon.comhttps://mail.google.com/mail?view=cmtf=0to=cmpt...@bstcon.com https://mail.google.com/mail?view=cmtf=0to=cmpt...@bstcon.com : sv_showtags will tell you. The private string is the one you care about. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com ] On Behalf Of mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net https://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net Sent: Wednesday, March 25, 2009 8:49 AM To: hlds@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com Subject: Re: [hlds] L4D Search_key I Remember reading that but ignored it because they were talking about linux on the windows list. (or atleast at the point I was reading that.) Any easy way for a noob like myself to query a windows server to find the whole sv_tags String? Thanks When people get help like this it makes the list useful again. Quoting CmptrWz cmpt...@bstcon.comhttps://mail.google.com/mail?view=cmtf=0to=cmpt...@bstcon.com https://mail.google.com/mail?view=cmtf=0to=cmpt...@bstcon.com : Don't have a link handy, but I believe the issue was found to be a 64 char limit on what the master server sees in your tags string. Versus works fine, so long as you don't exceed that 64 chars before the word versus finishes in the tag string. A long search key, sourcemod, steam group ID, and other things that push the coop,versus part of the tag string past the 64 char mark will result in issues, apparently. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com ] On Behalf Of Saint K. Sent: Wednesday, March 25, 2009 8:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] L4D Search_key Aye, the lobby system with sv_search_key is broken. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com ] On Behalf Of mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net https://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net Sent: Wednesday, March 25, 2009 1:11 PM To: hlds@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com Subject: [hlds] L4D Search_key Does any one else still have the search_key issues with VS lobbies? I still can