Re: [hlds] Servers losing VAC, gettin beyond a joke...
For some reason most our servers arnt losing VAC anymore. But, now a new bug, steam client keeps losing connection to server causeing the cs game to disconnect due to "No connection could be made to steam logon servers", or "No connection could be made to VAC servers" is a populair one sinds this weekend too. Saint K. - Original Message - From: "[GS]BeNt" <[EMAIL PROTECTED]> To: Sent: Monday, January 23, 2006 7:44 AM Subject: Re: [hlds] Servers losing VAC, gettin beyond a joke... I totally agree with Rayne.I've been running servers since 1.3.I now have cs 1.6 in acouple different flavors and a CS:S server.I used to run a CSDM server also.Seems here lately that VALVe is busy with other things and this happens here and there.I don't think it is because they are neglecting(sp) us,they just don't keep the people,who keep all the servers for their game,in the loop.I for one would like at least a weekly update on whats being worked on such as a list of bugs still being worked on,an estimation or ruff guess on how far along the next patch is about to come out ect.Also when you do get something solved tell us and let us know it will be in the next patch.Also another HUGE help would be if you could gather up acouple Server Admins from across the community to test the updates BEFORE you release them over a major holiday and you know you won't be back.I wasn't effected by it as I'm not on linux but I can imagine the frustration several operators went through.Theres basically 2 major issues I see with VALVe vs. any other companies.#1 not enough communication of issues and resolves.#2 making sure 95-99% of what you work on works right on as many different flavors of os's and systems BEFORE you release the update.I think this would calm this list down a great bit with just those two things incorporated into your daily/weekly cycle. It seems everyday that what happened to EA is about to happen to VALVe.At least EA woke up after they saw most of the servers with some quality going offline.But I dunno. This is not directed at Alfred as he is just one person in a pool of many people at VALVe.But I would like to see more than just Alfred jump on the list from time to time and answer questions and provide some input.Show the community you do care about our servers and our quality of services,especially for the GSP's out there that get hit when they have to tell their customers "Whenever its done" .Thanks thats my rant for the month. On topic.Between all the servers I run,they are all on different -sport's and different ip's running off multiple nics.And all are scheduled to restart anywhere between 5am and 7:30 am.And they all at random times and restarts don't pick up the vac modules.After a restart they do pick them up.I used gamepanel for my stop,start,restart and batch files for my hard restarts. Dual 3.06 Xeon's 2 gigs of Ram 100Mbit Connection Windows 2k3 Server BeNt http://www.gorillazsouth.com - Original Message - From: <[EMAIL PROTECTED]> Hey, how about release an update you can handle, hey, how about don't have your guys wipe out every Linux server on planet earth on the Xmas holiday. Hey, IMPRESS us for a change huh!? Rayne P.S. Obviously we've lost confidence in Valve and your patronizing comments like "when it's done" has gone too far. Why not just close the list. It's not like it make a difference to anything anymore. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.14.21/236 - Release Date: 1/20/2006 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
I totally agree with Rayne.I've been running servers since 1.3.I now have cs 1.6 in acouple different flavors and a CS:S server.I used to run a CSDM server also.Seems here lately that VALVe is busy with other things and this happens here and there.I don't think it is because they are neglecting(sp) us,they just don't keep the people,who keep all the servers for their game,in the loop.I for one would like at least a weekly update on whats being worked on such as a list of bugs still being worked on,an estimation or ruff guess on how far along the next patch is about to come out ect.Also when you do get something solved tell us and let us know it will be in the next patch.Also another HUGE help would be if you could gather up acouple Server Admins from across the community to test the updates BEFORE you release them over a major holiday and you know you won't be back.I wasn't effected by it as I'm not on linux but I can imagine the frustration several operators went through.Theres basically 2 major issues I see with VALVe vs. any other companies.#1 not enough communication of issues and resolves.#2 making sure 95-99% of what you work on works right on as many different flavors of os's and systems BEFORE you release the update.I think this would calm this list down a great bit with just those two things incorporated into your daily/weekly cycle. It seems everyday that what happened to EA is about to happen to VALVe.At least EA woke up after they saw most of the servers with some quality going offline.But I dunno. This is not directed at Alfred as he is just one person in a pool of many people at VALVe.But I would like to see more than just Alfred jump on the list from time to time and answer questions and provide some input.Show the community you do care about our servers and our quality of services,especially for the GSP's out there that get hit when they have to tell their customers "Whenever its done" .Thanks thats my rant for the month. On topic.Between all the servers I run,they are all on different -sport's and different ip's running off multiple nics.And all are scheduled to restart anywhere between 5am and 7:30 am.And they all at random times and restarts don't pick up the vac modules.After a restart they do pick them up.I used gamepanel for my stop,start,restart and batch files for my hard restarts. Dual 3.06 Xeon's 2 gigs of Ram 100Mbit Connection Windows 2k3 Server BeNt http://www.gorillazsouth.com - Original Message - From: <[EMAIL PROTECTED]> Hey, how about release an update you can handle, hey, how about don't have your guys wipe out every Linux server on planet earth on the Xmas holiday. Hey, IMPRESS us for a change huh!? Rayne P.S. Obviously we've lost confidence in Valve and your patronizing comments like "when it's done" has gone too far. Why not just close the list. It's not like it make a difference to anything anymore. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
ouch.. :) (dude at least he acknowledged the issue, I mean I know that doesn't mean jack but it beats pure silence, I feel your comments but ease up just a tad raynester.) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Thursday, January 19, 2006 9:07 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... Exactly my point, nothing is in the logs and the server isn't crashed so their's no dump. The bottom line is it's impossible for us to help you fix what's broken. It takes giving a damn enough to LOOK to find the answer. I'd rather you just hand AC off to somebody else. Your update yesterday clearly shows what Valve is/is-not capable of doing well. VAC/VAC2 is simply the most important thing about your game and for it to be completely ignored is RIDICULOUS! How about fixing SourceTV while you're at it so leagues can promo your game and make it more popular for the hackers you can't stop. Hey, how about release an update you can handle, hey, how about don't have your guys wipe out every Linux server on planet earth on the Xmas holiday. Hey, IMPRESS us for a change huh!? Rayne P.S. Obviously we've lost confidence in Valve and your patronizing comments like "when it's done" has gone too far. Why not just close the list. It's not like it make a difference to anything anymore. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
-- [ Picked text/plain from multipart/alternative ] We run multiple source dedicated servers on our windows boxes, and haven't experienced any VAC dropping since we made sure that every server instance on a box has a unique -sport set (none use the default port) even when the instances are tied to different network interfaces. In general they've been quite stable. Other than one or two crashes over the past couple of months (pure virtual function calls, stack trace points to something in server.dl at map change time) the games only get restarted for OS updates. -b On 1/16/06, Saint K. <[EMAIL PROTECTED]> wrote: > > Currently we have to reset our servers multiple times a day because they > are > losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur players if > your constantly resetting servers), or leave server unsecured as result > you > attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
When a server comes up if for some reason the Steam servers do not respond VAC mode is disabled. In the console you see the message, "Could not establish connection to Steam Server". Then is says something similar to .. "VAC secure mode not activated". Then VAC is off for as long as the server is up. If you exit and restart the server a few times eventually it can get a response from the Steam servers and VAC is activated. You see the message ,"Connection to Steam servers Successful" and "VAC secure mode activated". The kicker is if your server resets during the day you have no idea when it comes up if it is in VAC mode or not. It gives the illusion of losing VAC. If it gets VAC or not appears somewhat random. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 8:25 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... As you experience the problem any chance you could answer my questions to help me track this down? - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
I've noticed limelight is doing weird metrics to their network, so I just adjust my routing and the servers appear to operate just fine now. Before I had problems with servers not getting steam connected, vac2 init problems etc. :) Maybe you should consider getting a carrier that doesn't use limelight exclusively. (or better yet just become your own carrier and buy the transit you need that doesn't fall apart, or that doesn't listen for customer metrics) At 10:17 PM 1/19/2006, Alfred Reynolds wrote: I don't believe a traceroute would provide any useful info (you actually connect too a pool of backend servers, the exact one depends on your location and system load). I will email you offlist with a couple specific debugging things you could do. - Alfred Tom French wrote: ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
I run a total of 11 Servers: All names start with {MC} Paradises Server 5 CS 1.6 Servers 1 CS:Source 1 Dystopia 1 Garry's Mod 9 1 DOD:Source 2 HLTV (HL1) servers I also occasionally have this problem, there is no pattern. They just loose VAC intermittently. Most of the servers are running on Windows 2003 Server (SP1) and 2 of them are on XP Pro (SP2) fully patched and updated. The HLDS configurations are fairly similar across all of them. Configs available upon request. A restart with HLSW or restarting the service usually fixes this. I check the status every half hour or so during the day and restart them as needed. It is getting very annoying. Also, if you change sv_lan 1 then back to sv_lan 0 that will reestablish VAC without a restart... I would be glad to send you any logs or any other data you require to help figure this out. Mike ParaDOX Munoz www.paradisesgarage.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Affordablegameservers.com Sent: Thursday, January 19, 2006 10:23 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I would appreciate that as well (the debugging things) dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 10:17 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I don't believe a traceroute would provide any useful info (you actually connect too a pool of backend servers, the exact one depends on your location and system load). I will email you offlist with a couple specific debugging things you could do. - Alfred Tom French wrote: > Alfred, > > I have experienced this problem on our win2k3 servers that run CSS. > I will log into a few that have the problem, and see if I can trace > route or someting to the VAC servers. > Do you have any particular DNS for them, or should I just pick what > the game is looking for.? > Thanks for your dedication and help on Source. > Tom > > Alfred Reynolds wrote: > >> I cannot reproduce this problem (nor am I sure exactly what the >> problem is, log excerpts and minidumps would be useful). How do you >> know you are "losing VAC"? How do you know that a restart doesn't fix >> the problem (do you wait a little for login sequence to complete?) >> What are the configurations of the machines with the problem? Do you >> have other machines that do not exhibit the problem? >> >> - Alfred >> >> Saint K. wrote: >> >> >>> Currently we have to reset our servers multiple times a day because >>> they are losing VAC. >>> Often a server needs 2 or 3 resets to get VAC back active. >>> We have 2 choices... Reboot a filled server (Looking bad vs ur >>> players if your constantly resetting servers), or leave server >>> unsecured as result you attracks 10 cheaters an hour on a full >>> server. >>> >>> We need VAC fixed asap as this is getting out of controle!! >>> >>> Saint K. >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
I would appreciate that as well (the debugging things) dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 10:17 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I don't believe a traceroute would provide any useful info (you actually connect too a pool of backend servers, the exact one depends on your location and system load). I will email you offlist with a couple specific debugging things you could do. - Alfred Tom French wrote: > Alfred, > > I have experienced this problem on our win2k3 servers that run CSS. > I will log into a few that have the problem, and see if I can trace > route or someting to the VAC servers. > Do you have any particular DNS for them, or should I just pick what > the > game is looking for.? > Thanks for your dedication and help on Source. > Tom > > Alfred Reynolds wrote: > >> I cannot reproduce this problem (nor am I sure exactly what the >> problem >> is, log excerpts and minidumps would be useful). How do you know you >> are "losing VAC"? How do you know that a restart doesn't fix the >> problem (do >> you wait a little for login sequence to complete?) What are the >> configurations of the machines with the problem? Do you have other >> machines that do not exhibit the problem? >> >> - Alfred >> >> Saint K. wrote: >> >> >>> Currently we have to reset our servers multiple times a day because >>> they are losing VAC. >>> Often a server needs 2 or 3 resets to get VAC back active. >>> We have 2 choices... Reboot a filled server (Looking bad vs ur >>> players if your constantly resetting servers), or leave server >>> unsecured as result you attracks 10 cheaters an hour on a full >>> server. >>> >>> We need VAC fixed asap as this is getting out of controle!! >>> >>> Saint K. >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
I don't believe a traceroute would provide any useful info (you actually connect too a pool of backend servers, the exact one depends on your location and system load). I will email you offlist with a couple specific debugging things you could do. - Alfred Tom French wrote: > Alfred, > > I have experienced this problem on our win2k3 servers that run CSS. > I will log into a few that have the problem, and see if I can trace > route or someting to the VAC servers. > Do you have any particular DNS for them, or should I just pick what > the > game is looking for.? > Thanks for your dedication and help on Source. > Tom > > Alfred Reynolds wrote: > >> I cannot reproduce this problem (nor am I sure exactly what the >> problem >> is, log excerpts and minidumps would be useful). How do you know you >> are "losing VAC"? How do you know that a restart doesn't fix the >> problem (do >> you wait a little for login sequence to complete?) What are the >> configurations of the machines with the problem? Do you have other >> machines that do not exhibit the problem? >> >> - Alfred >> >> Saint K. wrote: >> >> >>> Currently we have to reset our servers multiple times a day because >>> they are losing VAC. >>> Often a server needs 2 or 3 resets to get VAC back active. >>> We have 2 choices... Reboot a filled server (Looking bad vs ur >>> players if your constantly resetting servers), or leave server >>> unsecured as result you attracks 10 cheaters an hour on a full >>> server. >>> >>> We need VAC fixed asap as this is getting out of controle!! >>> >>> Saint K. >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
Alfred, I have experienced this problem on our win2k3 servers that run CSS. I will log into a few that have the problem, and see if I can trace route or someting to the VAC servers. Do you have any particular DNS for them, or should I just pick what the game is looking for.? Thanks for your dedication and help on Source. Tom Alfred Reynolds wrote: I cannot reproduce this problem (nor am I sure exactly what the problem is, log excerpts and minidumps would be useful). How do you know you are "losing VAC"? How do you know that a restart doesn't fix the problem (do you wait a little for login sequence to complete?) What are the configurations of the machines with the problem? Do you have other machines that do not exhibit the problem? - Alfred Saint K. wrote: Currently we have to reset our servers multiple times a day because they are losing VAC. Often a server needs 2 or 3 resets to get VAC back active. We have 2 choices... Reboot a filled server (Looking bad vs ur players if your constantly resetting servers), or leave server unsecured as result you attracks 10 cheaters an hour on a full server. We need VAC fixed asap as this is getting out of controle!! Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
I have found if you stop the server and wait 10sec before restarting VAC is stable. But if you do a quick stop then start the server, VAC will appear then disappears within a min. -Paladin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 5:42 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I cannot reproduce this problem (nor am I sure exactly what the problem is, log excerpts and minidumps would be useful). How do you know you are "losing VAC"? How do you know that a restart doesn't fix the problem (do you wait a little for login sequence to complete?) What are the configurations of the machines with the problem? Do you have other machines that do not exhibit the problem? - Alfred Saint K. wrote: > Currently we have to reset our servers multiple times a day because > they are > losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur > players if > your constantly resetting servers), or leave server unsecured as > result you attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
Rayne, That was uncalled for. [EMAIL PROTECTED] wrote: Exactly my point, nothing is in the logs and the server isn't crashed so their's no dump. The bottom line is it's impossible for us to help you fix what's broken. It takes giving a damn enough to LOOK to find the answer. I'd rather you just hand AC off to somebody else. Your update yesterday clearly shows what Valve is/is-not capable of doing well. VAC/VAC2 is simply the most important thing about your game and for it to be completely ignored is RIDICULOUS! How about fixing SourceTV while you're at it so leagues can promo your game and make it more popular for the hackers you can't stop. Hey, how about release an update you can handle, hey, how about don't have your guys wipe out every Linux server on planet earth on the Xmas holiday. Hey, IMPRESS us for a change huh!? Rayne P.S. Obviously we've lost confidence in Valve and your patronizing comments like "when it's done" has gone too far. Why not just close the list. It's not like it make a difference to anything anymore. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Affordablegameservers.com Sent: Thursday, January 19, 2006 8:38 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I see this from time to time. All my boxes are win32 have 1 nic with multiple ips bound to it (one server per ip) Generally i see it upon mass restarting. Every few days i batch restart my servers to get back the memory they leak. Although it appears on the weekends its worse. Sometimes just restarting a single server in the middle of the day requires multiple restarts to get it to go vac. A restart fixes the problem generally but people are unwilling to do so sometimes they think it should just work. I was hoping for some type of retry say 3 retries with a longer timeout period perhaps? It just generally seems like the server it tries to talk to doesnt answer in time for whatever reason. The server does not create any dump file, all you get is a console saying it couldnt connect and vac is disabled. If there is a debug mode or anything I can use to gather more information for you please let me know the procedure and I will make sure to use it the next time i see it happening during the day. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 8:25 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... As you experience the problem any chance you could answer my questions to help me track this down? - Alfred [EMAIL PROTECTED] wrote: Come on, how can you not reproduce a server losing VAC? Run a few servers for a while, ya know, the thing you guys code in there. We run lots of both HLDS and SCRDS servers and all of them will lose VAC from time to time. Both public servers, private servers and servers we run just for the world to play on. All servers use a unique port as well as steam port. It's intermittent and always has been. Running a little internal LAN server won't show you the effects of anything really. You guys need to run publicly accessible servers and you'll clearly see this issue yourselves. I've personally seen it happen on RHE3, Debian (Stable), Win2kServer, Win2k3Server and Win2k3Ent.X64 server. There is no rhyme or reason to it. It obviously is lack of communication between the game servers and the VAC servers. Whether that be from line saturation or just poor network connectivity of the VAC servers is unclear but it DOES happen. Daily to most of us here. I just cannot believe you put ANY solid effort into reproducing our environment and fail to see one of those servers insecure. I just checked our list and found two from looking about 2 hours ago. If you have something I should look for in logs then by all means give us the phrase to search for. But don't assume we'll accept "we can't reproduce it" and call the case closed. I'll be HAPPY to help run this useless AC on our servers out of lack of options since Valve is too nuts about coding to allow somebody that gives a damn to do a better job of it. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 7:42 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I cannot reproduce this problem (nor am I sure exactly what the problem is, log excerpts and minidumps would be useful). How do you know you are "losing VAC"? How do you know that a restart doesn't fix the problem (do you wait a little for login sequence to complete?) What are the configurations of the machines with the problem? Do you have other machines that do not exhibit the problem? - Alfred
RE: [hlds] Servers losing VAC, gettin beyond a joke...
I don't have any problem with the job valve is doing. Imagine having a product that your target market is 13-17 year olds. They must get some serious hate mail heh. Things take time and we must be patient. Eventually the cause for this will be figured out if its my servers end ill fix it with whatever configuration they recommend. If its just the addition of a retry for vac a few times, eventually it will get done. I'll provide whatever they would like from me to help trouble shoot the problem. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Thursday, January 19, 2006 9:07 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... Exactly my point, nothing is in the logs and the server isn't crashed so their's no dump. The bottom line is it's impossible for us to help you fix what's broken. It takes giving a damn enough to LOOK to find the answer. I'd rather you just hand AC off to somebody else. Your update yesterday clearly shows what Valve is/is-not capable of doing well. VAC/VAC2 is simply the most important thing about your game and for it to be completely ignored is RIDICULOUS! How about fixing SourceTV while you're at it so leagues can promo your game and make it more popular for the hackers you can't stop. Hey, how about release an update you can handle, hey, how about don't have your guys wipe out every Linux server on planet earth on the Xmas holiday. Hey, IMPRESS us for a change huh!? Rayne P.S. Obviously we've lost confidence in Valve and your patronizing comments like "when it's done" has gone too far. Why not just close the list. It's not like it make a difference to anything anymore. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Affordablegameservers.com Sent: Thursday, January 19, 2006 8:38 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I see this from time to time. All my boxes are win32 have 1 nic with multiple ips bound to it (one server per ip) Generally i see it upon mass restarting. Every few days i batch restart my servers to get back the memory they leak. Although it appears on the weekends its worse. Sometimes just restarting a single server in the middle of the day requires multiple restarts to get it to go vac. A restart fixes the problem generally but people are unwilling to do so sometimes they think it should just work. I was hoping for some type of retry say 3 retries with a longer timeout period perhaps? It just generally seems like the server it tries to talk to doesnt answer in time for whatever reason. The server does not create any dump file, all you get is a console saying it couldnt connect and vac is disabled. If there is a debug mode or anything I can use to gather more information for you please let me know the procedure and I will make sure to use it the next time i see it happening during the day. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 8:25 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... As you experience the problem any chance you could answer my questions to help me track this down? - Alfred [EMAIL PROTECTED] wrote: > Come on, how can you not reproduce a server losing VAC? Run a few > servers > for a while, ya know, the thing you guys code in there. We run lots > of both > HLDS and SCRDS servers and all of them will lose VAC from time to > time. Both > public servers, private servers and servers we run just for the world > to > play on. All servers use a unique port as well as steam port. It's > intermittent and always has been. Running a little internal LAN > server won't > show you the effects of anything really. You guys need to run publicly > accessible servers and you'll clearly see this issue yourselves. I've > personally seen it happen on RHE3, Debian (Stable), Win2kServer, > Win2k3Server and Win2k3Ent.X64 server. There is no rhyme or reason to > it. It obviously is lack of communication between the game servers > and the VAC > servers. Whether that be from line saturation or just poor network > connectivity of the VAC servers is unclear but it DOES happen. Daily > to most > of us here. I just cannot believe you put ANY solid effort into > reproducing > our environment and fail to see one of those servers insecure. I just > checked our list and found two from looking about 2 hours ago. If you > have something I should look for in logs then by all means give us > the phrase to > search for. But don't assume we'll accept "we can't reproduce it" and > call > the case closed. I'll be
Re: [hlds] Servers losing VAC, gettin beyond a joke...
-- [ Picked text/plain from multipart/alternative ] Alfred We have no minidumps as it does not require a server to crash or restart for VAC connectivity to be lost. The server will be running as VAC enabled, then after some random number of hours pass, they will mysteriously come up as having no Anti-Cheat in my HLSW list, and it won't be all servers, it will be some servers, and more often than not, not on the same box, and they do not come up again as VAC enabled later on unless a SRCDS restart is done. Further investigation using rcon status also shows the server to not be secure. What probably the most annoying thing to the people on the list is, we all check that our servers are VAC enabled after their 5am restarts, and they are all in fact VAC enabled. Come back and look at them during your 9pm peak hour rush time, and then mysteriously (without a single server crash) several of them will be INSECURE and you cannot find an instance of a server crash whatsoever. Anyhow, AMD Dual Core Dual CPU Opetrons 2GB of RAM with Windows 2003 (32 bit) On 1/20/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > I cannot reproduce this problem (nor am I sure exactly what the problem > is, log excerpts and minidumps would be useful). How do you know you are > "losing VAC"? How do you know that a restart doesn't fix the problem (do > you wait a little for login sequence to complete?) What are the > configurations of the machines with the problem? Do you have other > machines that do not exhibit the problem? > > - Alfred > > Saint K. wrote: > > Currently we have to reset our servers multiple times a day because > > they are > > losing VAC. > > Often a server needs 2 or 3 resets to get VAC back active. > > We have 2 choices... Reboot a filled server (Looking bad vs ur > > players if > > your constantly resetting servers), or leave server unsecured as > > result you attracks 10 cheaters an hour on a full server. > > > > We need VAC fixed asap as this is getting out of controle!! > > > > Saint K. > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
Exactly my point, nothing is in the logs and the server isn't crashed so their's no dump. The bottom line is it's impossible for us to help you fix what's broken. It takes giving a damn enough to LOOK to find the answer. I'd rather you just hand AC off to somebody else. Your update yesterday clearly shows what Valve is/is-not capable of doing well. VAC/VAC2 is simply the most important thing about your game and for it to be completely ignored is RIDICULOUS! How about fixing SourceTV while you're at it so leagues can promo your game and make it more popular for the hackers you can't stop. Hey, how about release an update you can handle, hey, how about don't have your guys wipe out every Linux server on planet earth on the Xmas holiday. Hey, IMPRESS us for a change huh!? Rayne P.S. Obviously we've lost confidence in Valve and your patronizing comments like "when it's done" has gone too far. Why not just close the list. It's not like it make a difference to anything anymore. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Affordablegameservers.com Sent: Thursday, January 19, 2006 8:38 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I see this from time to time. All my boxes are win32 have 1 nic with multiple ips bound to it (one server per ip) Generally i see it upon mass restarting. Every few days i batch restart my servers to get back the memory they leak. Although it appears on the weekends its worse. Sometimes just restarting a single server in the middle of the day requires multiple restarts to get it to go vac. A restart fixes the problem generally but people are unwilling to do so sometimes they think it should just work. I was hoping for some type of retry say 3 retries with a longer timeout period perhaps? It just generally seems like the server it tries to talk to doesnt answer in time for whatever reason. The server does not create any dump file, all you get is a console saying it couldnt connect and vac is disabled. If there is a debug mode or anything I can use to gather more information for you please let me know the procedure and I will make sure to use it the next time i see it happening during the day. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 8:25 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... As you experience the problem any chance you could answer my questions to help me track this down? - Alfred [EMAIL PROTECTED] wrote: > Come on, how can you not reproduce a server losing VAC? Run a few > servers > for a while, ya know, the thing you guys code in there. We run lots > of both > HLDS and SCRDS servers and all of them will lose VAC from time to > time. Both > public servers, private servers and servers we run just for the world > to > play on. All servers use a unique port as well as steam port. It's > intermittent and always has been. Running a little internal LAN > server won't > show you the effects of anything really. You guys need to run publicly > accessible servers and you'll clearly see this issue yourselves. I've > personally seen it happen on RHE3, Debian (Stable), Win2kServer, > Win2k3Server and Win2k3Ent.X64 server. There is no rhyme or reason to > it. It obviously is lack of communication between the game servers > and the VAC > servers. Whether that be from line saturation or just poor network > connectivity of the VAC servers is unclear but it DOES happen. Daily > to most > of us here. I just cannot believe you put ANY solid effort into > reproducing > our environment and fail to see one of those servers insecure. I just > checked our list and found two from looking about 2 hours ago. If you > have something I should look for in logs then by all means give us > the phrase to > search for. But don't assume we'll accept "we can't reproduce it" and > call > the case closed. I'll be HAPPY to help run this useless AC on our > servers > out of lack of options since Valve is too nuts about coding to allow > somebody that gives a damn to do a better job of it. > > Rayne > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred > Reynolds > Sent: Thursday, January 19, 2006 7:42 PM > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... > > I cannot reproduce this problem (nor am I sure exactly what the > problem > is, log excerpts and minidumps would be useful). How do you know you > are "losing VAC"? How do you know that a restart doesn't fix the > problem (do > you
RE: [hlds] Servers losing VAC, gettin beyond a joke...
I see this from time to time. All my boxes are win32 have 1 nic with multiple ips bound to it (one server per ip) Generally i see it upon mass restarting. Every few days i batch restart my servers to get back the memory they leak. Although it appears on the weekends its worse. Sometimes just restarting a single server in the middle of the day requires multiple restarts to get it to go vac. A restart fixes the problem generally but people are unwilling to do so sometimes they think it should just work. I was hoping for some type of retry say 3 retries with a longer timeout period perhaps? It just generally seems like the server it tries to talk to doesnt answer in time for whatever reason. The server does not create any dump file, all you get is a console saying it couldnt connect and vac is disabled. If there is a debug mode or anything I can use to gather more information for you please let me know the procedure and I will make sure to use it the next time i see it happening during the day. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 8:25 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... As you experience the problem any chance you could answer my questions to help me track this down? - Alfred [EMAIL PROTECTED] wrote: > Come on, how can you not reproduce a server losing VAC? Run a few > servers > for a while, ya know, the thing you guys code in there. We run lots > of both > HLDS and SCRDS servers and all of them will lose VAC from time to > time. Both > public servers, private servers and servers we run just for the world > to > play on. All servers use a unique port as well as steam port. It's > intermittent and always has been. Running a little internal LAN > server won't > show you the effects of anything really. You guys need to run publicly > accessible servers and you'll clearly see this issue yourselves. I've > personally seen it happen on RHE3, Debian (Stable), Win2kServer, > Win2k3Server and Win2k3Ent.X64 server. There is no rhyme or reason to > it. It obviously is lack of communication between the game servers > and the VAC > servers. Whether that be from line saturation or just poor network > connectivity of the VAC servers is unclear but it DOES happen. Daily > to most > of us here. I just cannot believe you put ANY solid effort into > reproducing > our environment and fail to see one of those servers insecure. I just > checked our list and found two from looking about 2 hours ago. If you > have something I should look for in logs then by all means give us > the phrase to > search for. But don't assume we'll accept "we can't reproduce it" and > call > the case closed. I'll be HAPPY to help run this useless AC on our > servers > out of lack of options since Valve is too nuts about coding to allow > somebody that gives a damn to do a better job of it. > > Rayne > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred > Reynolds > Sent: Thursday, January 19, 2006 7:42 PM > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... > > I cannot reproduce this problem (nor am I sure exactly what the > problem > is, log excerpts and minidumps would be useful). How do you know you > are "losing VAC"? How do you know that a restart doesn't fix the > problem (do > you wait a little for login sequence to complete?) What are the > configurations of the machines with the problem? Do you have other > machines that do not exhibit the problem? > > - Alfred > > Saint K. wrote: >> Currently we have to reset our servers multiple times a day because >> they are losing VAC. >> Often a server needs 2 or 3 resets to get VAC back active. >> We have 2 choices... Reboot a filled server (Looking bad vs ur >> players if your constantly resetting servers), or leave server >> unsecured as result you attracks 10 cheaters an hour on a full >> server. >> >> We need VAC fixed asap as this is getting out of controle!! >> >> Saint K. >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or vi
RE: [hlds] Servers losing VAC, gettin beyond a joke...
As you experience the problem any chance you could answer my questions to help me track this down? - Alfred [EMAIL PROTECTED] wrote: > Come on, how can you not reproduce a server losing VAC? Run a few > servers > for a while, ya know, the thing you guys code in there. We run lots > of both > HLDS and SCRDS servers and all of them will lose VAC from time to > time. Both > public servers, private servers and servers we run just for the world > to > play on. All servers use a unique port as well as steam port. It's > intermittent and always has been. Running a little internal LAN > server won't > show you the effects of anything really. You guys need to run publicly > accessible servers and you'll clearly see this issue yourselves. I've > personally seen it happen on RHE3, Debian (Stable), Win2kServer, > Win2k3Server and Win2k3Ent.X64 server. There is no rhyme or reason to > it. It obviously is lack of communication between the game servers > and the VAC > servers. Whether that be from line saturation or just poor network > connectivity of the VAC servers is unclear but it DOES happen. Daily > to most > of us here. I just cannot believe you put ANY solid effort into > reproducing > our environment and fail to see one of those servers insecure. I just > checked our list and found two from looking about 2 hours ago. If you > have something I should look for in logs then by all means give us > the phrase to > search for. But don't assume we'll accept "we can't reproduce it" and > call > the case closed. I'll be HAPPY to help run this useless AC on our > servers > out of lack of options since Valve is too nuts about coding to allow > somebody that gives a damn to do a better job of it. > > Rayne > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred > Reynolds > Sent: Thursday, January 19, 2006 7:42 PM > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... > > I cannot reproduce this problem (nor am I sure exactly what the > problem > is, log excerpts and minidumps would be useful). How do you know you > are "losing VAC"? How do you know that a restart doesn't fix the > problem (do > you wait a little for login sequence to complete?) What are the > configurations of the machines with the problem? Do you have other > machines that do not exhibit the problem? > > - Alfred > > Saint K. wrote: >> Currently we have to reset our servers multiple times a day because >> they are losing VAC. >> Often a server needs 2 or 3 resets to get VAC back active. >> We have 2 choices... Reboot a filled server (Looking bad vs ur >> players if your constantly resetting servers), or leave server >> unsecured as result you attracks 10 cheaters an hour on a full >> server. >> >> We need VAC fixed asap as this is getting out of controle!! >> >> Saint K. >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
I run both an HLDM and HL2DM (win32) servers 24/7 and I have never seen this happen. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Thursday, January 19, 2006 5:15 PM Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... Come on, how can you not reproduce a server losing VAC? Run a few servers for a while, ya know, the thing you guys code in there. We run lots of both HLDS and SCRDS servers and all of them will lose VAC from time to time. Both public servers, private servers and servers we run just for the world to play on. All servers use a unique port as well as steam port. It's intermittent and always has been. Running a little internal LAN server won't show you the effects of anything really. You guys need to run publicly accessible servers and you'll clearly see this issue yourselves. I've personally seen it happen on RHE3, Debian (Stable), Win2kServer, Win2k3Server and Win2k3Ent.X64 server. There is no rhyme or reason to it. It obviously is lack of communication between the game servers and the VAC servers. Whether that be from line saturation or just poor network connectivity of the VAC servers is unclear but it DOES happen. Daily to most of us here. I just cannot believe you put ANY solid effort into reproducing our environment and fail to see one of those servers insecure. I just checked our list and found two from looking about 2 hours ago. If you have something I should look for in logs then by all means give us the phrase to search for. But don't assume we'll accept "we can't reproduce it" and call the case closed. I'll be HAPPY to help run this useless AC on our servers out of lack of options since Valve is too nuts about coding to allow somebody that gives a damn to do a better job of it. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 7:42 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I cannot reproduce this problem (nor am I sure exactly what the problem is, log excerpts and minidumps would be useful). How do you know you are "losing VAC"? How do you know that a restart doesn't fix the problem (do you wait a little for login sequence to complete?) What are the configurations of the machines with the problem? Do you have other machines that do not exhibit the problem? - Alfred Saint K. wrote: Currently we have to reset our servers multiple times a day because they are losing VAC. Often a server needs 2 or 3 resets to get VAC back active. We have 2 choices... Reboot a filled server (Looking bad vs ur players if your constantly resetting servers), or leave server unsecured as result you attracks 10 cheaters an hour on a full server. We need VAC fixed asap as this is getting out of controle!! Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
Come on, how can you not reproduce a server losing VAC? Run a few servers for a while, ya know, the thing you guys code in there. We run lots of both HLDS and SCRDS servers and all of them will lose VAC from time to time. Both public servers, private servers and servers we run just for the world to play on. All servers use a unique port as well as steam port. It's intermittent and always has been. Running a little internal LAN server won't show you the effects of anything really. You guys need to run publicly accessible servers and you'll clearly see this issue yourselves. I've personally seen it happen on RHE3, Debian (Stable), Win2kServer, Win2k3Server and Win2k3Ent.X64 server. There is no rhyme or reason to it. It obviously is lack of communication between the game servers and the VAC servers. Whether that be from line saturation or just poor network connectivity of the VAC servers is unclear but it DOES happen. Daily to most of us here. I just cannot believe you put ANY solid effort into reproducing our environment and fail to see one of those servers insecure. I just checked our list and found two from looking about 2 hours ago. If you have something I should look for in logs then by all means give us the phrase to search for. But don't assume we'll accept "we can't reproduce it" and call the case closed. I'll be HAPPY to help run this useless AC on our servers out of lack of options since Valve is too nuts about coding to allow somebody that gives a damn to do a better job of it. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, January 19, 2006 7:42 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... I cannot reproduce this problem (nor am I sure exactly what the problem is, log excerpts and minidumps would be useful). How do you know you are "losing VAC"? How do you know that a restart doesn't fix the problem (do you wait a little for login sequence to complete?) What are the configurations of the machines with the problem? Do you have other machines that do not exhibit the problem? - Alfred Saint K. wrote: > Currently we have to reset our servers multiple times a day because > they are > losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur > players if > your constantly resetting servers), or leave server unsecured as > result you attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
I cannot reproduce this problem (nor am I sure exactly what the problem is, log excerpts and minidumps would be useful). How do you know you are "losing VAC"? How do you know that a restart doesn't fix the problem (do you wait a little for login sequence to complete?) What are the configurations of the machines with the problem? Do you have other machines that do not exhibit the problem? - Alfred Saint K. wrote: > Currently we have to reset our servers multiple times a day because > they are > losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur > players if > your constantly resetting servers), or leave server unsecured as > result you attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
Had two servers drop after a reboot just today. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall Sent: Monday, January 16, 2006 7:59 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... This is why many people would like them to implement at least the hooks for PB as it has a better track record especially since you cannot download an earlier version of the code from 1000x places on the internet. I haven't had a problem with VAC sticking since they were having the DoS problem on one of the Master servers. SteamID pending issues went away for me with the release of de_nuke. Still see hackers copying other people's SteamIDs. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, January 16, 2006 2:49 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... To say "broke" assumes that it actually "worked" at some point. For the love of God and all that this good in this world release the Anti-Cheat to somebody that might actually give a damn about it so at least the job 'might' get DONE!! Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of TooL Sent: Monday, January 16, 2006 3:19 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... What's the issue? VAC has been broken since the day it came out :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Drew Hostetler Sent: Monday, January 16, 2006 12:01 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Servers losing VAC, gettin beyond a joke... Yes, I have to restart my servers 5-6 times before they finally initialize VAC properly. On top of that, it takes 10-15 seconds for it to say whether VAC is enabled or disabled, so people are trying to join the server but they get kicked when I have to try again. Oh, and then the other great bug when STEAM IDs stop working entirely. Restarting the server application doesn't fix the bug, so you have to restart the entire computer which also runs other servers. So all of those people get kicked as well. Gotta love it. If I was trying to make a living off of selling servers, I'd be pissed. But luckily I'm not. But it's still irritating. On 1/16/06, Saint K. <[EMAIL PROTECTED]> wrote: > Currently we have to reset our servers multiple times a day because > they are losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur players > if your constantly resetting servers), or leave server unsecured as > result you attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
oh man, people stealing steam ids is annoying.. i had this one person in my server the other day that stole the steam id of one of my admins... yea that was fun... cuz then they had full admin through mani. this is like the 3rd time i have banned this person by ip, they keep comming back with a different, i know its the same person by how they boast and brag about it. - Original Message - From: "Stuart Stegall" <[EMAIL PROTECTED]> To: Sent: Monday, January 16, 2006 6:59 PM Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... This is why many people would like them to implement at least the hooks for PB as it has a better track record especially since you cannot download an earlier version of the code from 1000x places on the internet. I haven't had a problem with VAC sticking since they were having the DoS problem on one of the Master servers. SteamID pending issues went away for me with the release of de_nuke. Still see hackers copying other people's SteamIDs. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, January 16, 2006 2:49 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... To say "broke" assumes that it actually "worked" at some point. For the love of God and all that this good in this world release the Anti-Cheat to somebody that might actually give a damn about it so at least the job 'might' get DONE!! Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of TooL Sent: Monday, January 16, 2006 3:19 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... What's the issue? VAC has been broken since the day it came out :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Drew Hostetler Sent: Monday, January 16, 2006 12:01 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Servers losing VAC, gettin beyond a joke... Yes, I have to restart my servers 5-6 times before they finally initialize VAC properly. On top of that, it takes 10-15 seconds for it to say whether VAC is enabled or disabled, so people are trying to join the server but they get kicked when I have to try again. Oh, and then the other great bug when STEAM IDs stop working entirely. Restarting the server application doesn't fix the bug, so you have to restart the entire computer which also runs other servers. So all of those people get kicked as well. Gotta love it. If I was trying to make a living off of selling servers, I'd be pissed. But luckily I'm not. But it's still irritating. On 1/16/06, Saint K. <[EMAIL PROTECTED]> wrote: Currently we have to reset our servers multiple times a day because they are losing VAC. Often a server needs 2 or 3 resets to get VAC back active. We have 2 choices... Reboot a filled server (Looking bad vs ur players if your constantly resetting servers), or leave server unsecured as result you attracks 10 cheaters an hour on a full server. We need VAC fixed asap as this is getting out of controle!! Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
This is why many people would like them to implement at least the hooks for PB as it has a better track record especially since you cannot download an earlier version of the code from 1000x places on the internet. I haven't had a problem with VAC sticking since they were having the DoS problem on one of the Master servers. SteamID pending issues went away for me with the release of de_nuke. Still see hackers copying other people's SteamIDs. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, January 16, 2006 2:49 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... To say "broke" assumes that it actually "worked" at some point. For the love of God and all that this good in this world release the Anti-Cheat to somebody that might actually give a damn about it so at least the job 'might' get DONE!! Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of TooL Sent: Monday, January 16, 2006 3:19 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... What's the issue? VAC has been broken since the day it came out :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Drew Hostetler Sent: Monday, January 16, 2006 12:01 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Servers losing VAC, gettin beyond a joke... Yes, I have to restart my servers 5-6 times before they finally initialize VAC properly. On top of that, it takes 10-15 seconds for it to say whether VAC is enabled or disabled, so people are trying to join the server but they get kicked when I have to try again. Oh, and then the other great bug when STEAM IDs stop working entirely. Restarting the server application doesn't fix the bug, so you have to restart the entire computer which also runs other servers. So all of those people get kicked as well. Gotta love it. If I was trying to make a living off of selling servers, I'd be pissed. But luckily I'm not. But it's still irritating. On 1/16/06, Saint K. <[EMAIL PROTECTED]> wrote: > Currently we have to reset our servers multiple times a day because > they are losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur players > if your constantly resetting servers), or leave server unsecured as > result you attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
-- [ Picked text/plain from multipart/alternative ] eh same problem On 1/16/06, Napier, Kevin <[EMAIL PROTECTED]> wrote: > > Amen. > > (and I dont even play the game anymore..lol) > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] > Sent: Monday, January 16, 2006 3:49 PM > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... > > > To say "broke" assumes that it actually "worked" at some point. For the > love > of God and all that this good in this world release the Anti-Cheat to > somebody that might actually give a damn about it so at least the job > 'might' get DONE!! > > Rayne > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
Amen. (and I dont even play the game anymore..lol) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Monday, January 16, 2006 3:49 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... To say "broke" assumes that it actually "worked" at some point. For the love of God and all that this good in this world release the Anti-Cheat to somebody that might actually give a damn about it so at least the job 'might' get DONE!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
To say "broke" assumes that it actually "worked" at some point. For the love of God and all that this good in this world release the Anti-Cheat to somebody that might actually give a damn about it so at least the job 'might' get DONE!! Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of TooL Sent: Monday, January 16, 2006 3:19 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... What's the issue? VAC has been broken since the day it came out :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Drew Hostetler Sent: Monday, January 16, 2006 12:01 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Servers losing VAC, gettin beyond a joke... Yes, I have to restart my servers 5-6 times before they finally initialize VAC properly. On top of that, it takes 10-15 seconds for it to say whether VAC is enabled or disabled, so people are trying to join the server but they get kicked when I have to try again. Oh, and then the other great bug when STEAM IDs stop working entirely. Restarting the server application doesn't fix the bug, so you have to restart the entire computer which also runs other servers. So all of those people get kicked as well. Gotta love it. If I was trying to make a living off of selling servers, I'd be pissed. But luckily I'm not. But it's still irritating. On 1/16/06, Saint K. <[EMAIL PROTECTED]> wrote: > Currently we have to reset our servers multiple times a day because > they are losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur players > if your constantly resetting servers), or leave server unsecured as > result you attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
Where have you been?? - Original Message - From: "TooL" <[EMAIL PROTECTED]> To: Sent: Monday, January 16, 2006 3:18 PM Subject: RE: [hlds] Servers losing VAC, gettin beyond a joke... What's the issue? VAC has been broken since the day it came out :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Drew Hostetler Sent: Monday, January 16, 2006 12:01 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Servers losing VAC, gettin beyond a joke... Yes, I have to restart my servers 5-6 times before they finally initialize VAC properly. On top of that, it takes 10-15 seconds for it to say whether VAC is enabled or disabled, so people are trying to join the server but they get kicked when I have to try again. Oh, and then the other great bug when STEAM IDs stop working entirely. Restarting the server application doesn't fix the bug, so you have to restart the entire computer which also runs other servers. So all of those people get kicked as well. Gotta love it. If I was trying to make a living off of selling servers, I'd be pissed. But luckily I'm not. But it's still irritating. On 1/16/06, Saint K. <[EMAIL PROTECTED]> wrote: Currently we have to reset our servers multiple times a day because they are losing VAC. Often a server needs 2 or 3 resets to get VAC back active. We have 2 choices... Reboot a filled server (Looking bad vs ur players if your constantly resetting servers), or leave server unsecured as result you attracks 10 cheaters an hour on a full server. We need VAC fixed asap as this is getting out of controle!! Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
What's the issue? VAC has been broken since the day it came out :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Drew Hostetler Sent: Monday, January 16, 2006 12:01 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Servers losing VAC, gettin beyond a joke... Yes, I have to restart my servers 5-6 times before they finally initialize VAC properly. On top of that, it takes 10-15 seconds for it to say whether VAC is enabled or disabled, so people are trying to join the server but they get kicked when I have to try again. Oh, and then the other great bug when STEAM IDs stop working entirely. Restarting the server application doesn't fix the bug, so you have to restart the entire computer which also runs other servers. So all of those people get kicked as well. Gotta love it. If I was trying to make a living off of selling servers, I'd be pissed. But luckily I'm not. But it's still irritating. On 1/16/06, Saint K. <[EMAIL PROTECTED]> wrote: > Currently we have to reset our servers multiple times a day because > they are losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur players > if your constantly resetting servers), or leave server unsecured as > result you attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Servers losing VAC, gettin beyond a joke...
Probably because either they're aware of the bugs and have yet to fix them (or maybe cant without a larger update in the works, or because they can not successfully and repeatedly reproduce them. Though I do recall a few comments month back relating to this topic I think from Alfred, so i doubt they are completely oblivious to the issue. Probably think it's better to say nothing then to comment on it, of course that's where in most cases they have a history of usually being wrong. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
[ Converted text/html to text/plain ] Ya know, I find it odd that Valve never responds to any of these particular complaints with VAC disabling & the steamid bug which plagues anyone. Why is that? For the steamid bitm the only fix right now is to have that person reconnect & it SHOULD give them their rightful steamid. -- From: Drew Hostetler <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Servers losing VAC, gettin beyond a joke... Date: Mon, 16 Jan 2006 12:00:40 -0500 Yes, I have to restart my servers 5-6 times before they finally initialize VAC properly. On top of that, it takes 10-15 seconds for it to say whether VAC is enabled or disabled, so people are trying to join the server but they get kicked when I have to try again. Oh, and then the other great bug when STEAM IDs stop working entirely. Restarting the server application doesn't fix the bug, so you have to restart the entire computer which also runs other servers. So all of those people get kicked as well. Gotta love it. If I was trying to make a living off of selling servers, I'd be pissed. But luckily I'm not. But it's still irritating. On 1/16/06, Saint K. <[EMAIL PROTECTED]> wrote: > Currently we have to reset our servers multiple times a day because they are > losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur players if > your constantly resetting servers), or leave server unsecured as result you > attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers losing VAC, gettin beyond a joke...
Yes, I have to restart my servers 5-6 times before they finally initialize VAC properly. On top of that, it takes 10-15 seconds for it to say whether VAC is enabled or disabled, so people are trying to join the server but they get kicked when I have to try again. Oh, and then the other great bug when STEAM IDs stop working entirely. Restarting the server application doesn't fix the bug, so you have to restart the entire computer which also runs other servers. So all of those people get kicked as well. Gotta love it. If I was trying to make a living off of selling servers, I'd be pissed. But luckily I'm not. But it's still irritating. On 1/16/06, Saint K. <[EMAIL PROTECTED]> wrote: > Currently we have to reset our servers multiple times a day because they are > losing VAC. > Often a server needs 2 or 3 resets to get VAC back active. > We have 2 choices... Reboot a filled server (Looking bad vs ur players if > your constantly resetting servers), or leave server unsecured as result you > attracks 10 cheaters an hour on a full server. > > We need VAC fixed asap as this is getting out of controle!! > > Saint K. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Servers losing VAC, gettin beyond a joke...
Currently we have to reset our servers multiple times a day because they are losing VAC. Often a server needs 2 or 3 resets to get VAC back active. We have 2 choices... Reboot a filled server (Looking bad vs ur players if your constantly resetting servers), or leave server unsecured as result you attracks 10 cheaters an hour on a full server. We need VAC fixed asap as this is getting out of controle!! Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds