RE: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-15 Thread Chris Barnett
Valve deliberately made an update to make 32 slot serves unviable.

It wasn't some kind of side effect from a feature they wanted to support.

That's what the admin community are sick and tired of. Not side effects, but
deliberate and intentional acts by Valve to actually break the freakin mods.

That's why they don't want to run beta tests. If they cared about vast
majority of server admins out there, they would bother to run a beta on all
the server releases. Tell me that it's unviable to a beta, then I'll dismiss
you as a complete noob to this mailing list as you obviously haven't been
reading the in-depth and ignored proposals for a beta on all server
releases.

Chris.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John Porter
Sent: 15 October 2007 16:34
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 ... All 32 player servers filtered out?

--
[ Picked text/plain from multipart/alternative ]
Oh give it a rest Dan.

  A lot of people are getting sick of the constent whiny posts (thanks to
those who sent support on this btw!) asking the same questions and not
getting answers.
  Its obvious to me, tom, dick and his pet frigging dog your not going to
get an answer, is that a good thing? No im not saying that but for the sake
and respect of everyone else on the list if you want to constantly complain
over and over again do it on the steam forums where it seems to be
impossible to put a problem to bed and we can ignore it.

  Plugin or modded bins, either way is that how valve intended it to be run?
no its not is it, how hard is that to grasp?
  If you choose to mod a server in any way shape or form thats fine, we all
do it no problems there but if valve dont want to support the changes that
were made outside of their control then fair enough. You dont stick a
porsche engine in a ford and then take it to a ford garage because the
bloddy engine doesnt fit do you?
  Its not a feature that valve have introduced and its not something they
have to support and asking them questions about it and demanding answers is
like beating your head against the wall.

  That sir is there within the problem that you are inflicting on us all,
its not just this it was people asking stupid questions like filtering out
custom maps from the client browser just so he didnt have to play ep1 style
content, omg give us a break.

  If I install a mod and the mod then makes my server incompatible in some
way shap or form ill go to the modder and sort it out with him.  If I
promise to sell 32 man servers to people on some dodgy frigging hack that
valve dont want anything to do with then I bite the bullet and apologise to
my customers for jumping the gun trying to get a few easy quid in the
pocket.
  Live and learn, thats the experience of life.

  I dont think anyone has a problem with people asking off post questions
now and again its when people just go on and on and on and on ... hang on a
minute I need to find another duracell to repower the on and on part.
moaning, whining and slagging off valve when its obvious they are not going
to give an answer if you keep on like that.

  It would be nice to have an official stance, didnt say it wasnt but I
certanly wont let the whining bully boys push me around like they have done
to everyone else who has asked for them to stop please.

  Now ill explain the last bit in terms you might just understand, no
offence intended there but you dont seem to understand why I said I wasnt
going to reply in 1st, out of respect for the other users I acknoweldged
that my posts whining about them whining wasnt helping matters but thank you
for pointing that out again and out of respect and for the sanity of
everyone else said I wasnt going to rise to the bully boy possie and reply
if you couldnt understand why others were getting upset.

  Why because everything that needed to be said had been said, obviously not
but hey this isnt a forum if you wish to carry on being childish and
attempting to be insulting then so be it.

  I have far more important things to do then play internet rambling with
people who have no respect for other users and think its ME ME ME im
important I dont care about anyone else valve shafted me wah wah I must
whine.

  Whatever, I apologise to those whome I may have offended by raising to the
bait and seriously I DO ... no lets not do the big letter game, I do
understand that this is not helping matters and dont wish to carry on acting
being exactly the same as the guys who do have no respect for others, not a
case of im right and your not which you seem to be very ... no I wont do
that im a mature adult and able to finish something without provoking people
into a reply when there's really no need to say owt more!

  As you say, dont like the complaint's then theres a delete key.

  Cheers
  John

  [waffle waffle]
  [ Picked text/plain from multipart/alternative ]
Honestly, you are not helping the situation. If you don't like 

Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-14 Thread Dan E
--
[ Picked text/plain from multipart/alternative ]
Honestly, you are not helping the situation. If you don't like the bickering, 
there's always the delete button.  But, you decided to make matters worse with 
a rather long (and somewhat redundant) email complaining about people who are 
complaining.  Not to mention, you speak of ignorance when you yourself are 
being ignorant of the subject; there were legit server plugins that were doing 
this without the modifications of the server bins.

People are asking a reasonable question: Why impose just a 24 player limit and 
not let the server admins choose?  All Valve has to do is release a statement 
on it.  And it does have something to do with servers: when a plugin is being 
run to cause 32 player servers not to show up, your server will not get seen at 
all, therefore not played on.  Personally, I have not played the game nor run 
the client, but this is getting ridiculous.

And IMO, from a bystander's point on the situation, you appear more from the 
Steam forums than anybody else has.  Especially with that I'm right and I'm 
not listening to anything else you have to say lalalalala at the end.

John Porter [EMAIL PROTECTED] wrote: --
[ Picked text/plain from multipart/alternative ]
Your missing a whole load of points.  This is ..and I will say it again ... a 
HLDS mailing list, Half-Life Dedicated server mailing list. It's not a forum 
where you can join in and browse at leasure easily, not something you can 
search/find when your looking for specific help. Your sending out spam to a 
mailing list full of people who couldnt care less about an un-supported 
modification to TF2.

  And your probelm..Its a filter in the STEAM CLIENT right? IS that part of 
HLDS? Not its not is it right? For the record you do know the difference 
between the Steam Client and HLDS dont you? if you dont and think dedicated 
servers are mostly run through the steam client on the dedicated button I 
suggest you look into the matter further before responding.

  The changes which valve have decided to filter out in their STEAM CLIENT 
(Client being that nice little gui that runs on your home pc when you connect 
to your dedicated server remotely) were neither supported or approved so why 
should they listen to DEMANDS on why they decided to pull the plug on it, if 
they wanted to say somethign they would have, they havent so moaning and 
whining on about it serves what purpose exactly?
  Exactly the mentaility you get on the steam forums.. whine whine I DEMAND a 
right to know ... NO WE ARE RIGHT I WONT SHUTUP... for the love of money 
someone save me!

  So to bring to an end, your spamming us about something thats changed in the 
client in relation to a hacked un-supported modded server binarys which are 
neither approved OR supported by valve.
  A change in the Client that people have rightly pointed out neither stops you 
running the server, administrating the server, or joining the server therefor 
highly worthy of flooding the mailing list with post about right?

  Then when people pointed this out nicely that perhaps you shouldnt be posting 
this here, nor demanding an answer people got the hump and started ranting off 
stating we demand answers. Well good luck, if thats the tone you wish to adopt 
then kindly do it on the forums where problems like this SHOULD be posted and 
not spamming us with things that matter not to us.  If you cant see the 
difference between the HLDS mailing list and the steam forums then its 
pointless me even saying another word to you because its obvious to all of us 
who is posting whining pointless spam in the wrong place.

  PS lets net get childish about it, I never said I couldnt run a 32 man server 
I simply stated I didnt want to hack the server bins because I felt 24 player 
slots was plenrty.  I have 13 TF2 servers with space to run another 5/6 if I 
wanted, I could quite easily run a 32 man server if I wanted.

  Really if this is the type of reply your going to come up with then ill say 
it again you really really really are in the wrong place pal and all I can say 
is the mailing is worst off for it.

  I should not have to justify anything to anyone for conclusions they have 
drawn, I wont let myself be drawn further on such purile comments :)

  PPS I appreciate my comments are neither helping and equally contributing to 
the spam so as far as I am concerned on this subject im saying no more, if you 
cant see the logic in this post then its really not worth another moment of my 
time!

  John

  [You said]
  Doesn't sound like whining to me, its not unreasonable to expect to be
told whats in the contents of an update or the rational for making the
decision for locking the slots to 24 players, neither of which has
been provided in the last update(FYI No hexing of dll's was actually
required to run 32man as a helpful mod was actually posted to this
list) ..

If the next update stopped you from kicking  banning players  there

Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-14 Thread [??R] The-/iller

Dan E wrote:

--
[ Picked text/plain from multipart/alternative ]
Honestly, you are not helping the situation. If you don't like the bickering, 
there's always the delete button.  But, you decided to make matters worse with 
a rather long (and somewhat redundant) email complaining about people who are 
complaining.  Not to mention, you speak of ignorance when you yourself are 
being ignorant of the subject; there were legit server plugins that were doing 
this without the modifications of the server bins.

People are asking a reasonable question: Why impose just a 24 player limit and 
not let the server admins choose?  All Valve has to do is release a statement 
on it.  And it does have something to do with servers: when a plugin is being 
run to cause 32 player servers not to show up, your server will not get seen at 
all, therefore not played on.  Personally, I have not played the game nor run 
the client, but this is getting ridiculous.

And IMO, from a bystander's point on the situation, you appear more from the Steam forums 
than anybody else has.  Especially with that I'm right and I'm not listening to 
anything else you have to say lalalalala at the end.

John Porter [EMAIL PROTECTED] wrote: --
[ Picked text/plain from multipart/alternative ]
Your missing a whole load of points.  This is ..and I will say it again ... a 
HLDS mailing list, Half-Life Dedicated server mailing list. It's not a forum 
where you can join in and browse at leasure easily, not something you can 
search/find when your looking for specific help. Your sending out spam to a 
mailing list full of people who couldnt care less about an un-supported 
modification to TF2.

  And your probelm..Its a filter in the STEAM CLIENT right? IS that part of HLDS? Not 
its not is it right? For the record you do know the difference between the Steam Client 
and HLDS dont you? if you dont and think dedicated servers are mostly run through the 
steam client on the dedicated button I suggest you look into the matter 
further before responding.

  The changes which valve have decided to filter out in their STEAM CLIENT 
(Client being that nice little gui that runs on your home pc when you connect 
to your dedicated server remotely) were neither supported or approved so why 
should they listen to DEMANDS on why they decided to pull the plug on it, if 
they wanted to say somethign they would have, they havent so moaning and 
whining on about it serves what purpose exactly?
  Exactly the mentaility you get on the steam forums.. whine whine I DEMAND a 
right to know ... NO WE ARE RIGHT I WONT SHUTUP... for the love of money 
someone save me!

  So to bring to an end, your spamming us about something thats changed in the 
client in relation to a hacked un-supported modded server binarys which are 
neither approved OR supported by valve.
  A change in the Client that people have rightly pointed out neither stops you 
running the server, administrating the server, or joining the server therefor 
highly worthy of flooding the mailing list with post about right?

  Then when people pointed this out nicely that perhaps you shouldnt be posting this 
here, nor demanding an answer people got the hump and started ranting off stating we 
demand answers. Well good luck, if thats the tone you wish to adopt then kindly do it on 
the forums where problems like this SHOULD be posted and not spamming us with 
things that matter not to us.  If you cant see the difference between the HLDS mailing 
list and the steam forums then its pointless me even saying another word to you because 
its obvious to all of us who is posting whining pointless spam in the wrong place.

  PS lets net get childish about it, I never said I couldnt run a 32 man server 
I simply stated I didnt want to hack the server bins because I felt 24 player 
slots was plenrty.  I have 13 TF2 servers with space to run another 5/6 if I 
wanted, I could quite easily run a 32 man server if I wanted.

  Really if this is the type of reply your going to come up with then ill say 
it again you really really really are in the wrong place pal and all I can say 
is the mailing is worst off for it.

  I should not have to justify anything to anyone for conclusions they have 
drawn, I wont let myself be drawn further on such purile comments :)

  PPS I appreciate my comments are neither helping and equally contributing to 
the spam so as far as I am concerned on this subject im saying no more, if you 
cant see the logic in this post then its really not worth another moment of my 
time!

  John

  [You said]
  Doesn't sound like whining to me, its not unreasonable to expect to be
told whats in the contents of an update or the rational for making the
decision for locking the slots to 24 players, neither of which has
been provided in the last update(FYI No hexing of dll's was actually
required to run 32man as a helpful mod was actually posted to this
list) ..

If the next update stopped you from kicking  banning 

RE: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-14 Thread Mike Munoz
Thanks Dan.
It's nice to hear from someone who is neutral in the matter but obviously
gets the point.

I think I speak for some (note: not all but some) of us when I say that we
understand Valve is not obligated to tell us why they do these things. But
it sure would be nice. We do think it is unfair when they supposedly support
the mod community but when someone comes out with a simple plugin to deal
with the small matter of allowing more players than was originally intended,
they kill it from the Steam Master Server List.

And as usual the modding community has obviously come up with a few options.
Earlier today I saw several 32 slot servers, on the list including the
SourceOP one (the guys who made the plugin in the first place) Kudos! and a
255 slot server filled with bots. LOL...

John, this is a SERVER related issue, as it directly affects the way we want
to run our servers.
It's not a client side filter it's Steam Master Server List filter.

Earlier today I started up a new 32 slot server to see if it would show up
(now that I see others there again) The master servers replied with:
Your server is out of date. Please update and restart.

Well, for the heck of it I did run update, it was completely up to date as I
already knew.
Restarted and it say's the same thing. Changed it to 24 slots the message
went away... Back to 32 where it is now and the message is back.
It's definitely the Steam Master Server List that is doing the filtering...


Mike ParaDOX
www.paradisesgarage.com


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan E
Sent: Sunday, October 14, 2007 12:30 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?

--
[ Picked text/plain from multipart/alternative ] Honestly, you are not
helping the situation. If you don't like the bickering, there's always the
delete button.  But, you decided to make matters worse with a rather long
(and somewhat redundant) email complaining about people who are complaining.
Not to mention, you speak of ignorance when you yourself are being ignorant
of the subject; there were legit server plugins that were doing this without
the modifications of the server bins.

People are asking a reasonable question: Why impose just a 24 player limit
and not let the server admins choose?  All Valve has to do is release a
statement on it.  And it does have something to do with servers: when a
plugin is being run to cause 32 player servers not to show up, your server
will not get seen at all, therefore not played on.  Personally, I have not
played the game nor run the client, but this is getting ridiculous.

And IMO, from a bystander's point on the situation, you appear more from the
Steam forums than anybody else has.  Especially with that I'm right and I'm
not listening to anything else you have to say lalalalala at the end.

John Porter [EMAIL PROTECTED] wrote: -- [ Picked text/plain from
multipart/alternative ] Your missing a whole load of points.  This is ..and
I will say it again ... a HLDS mailing list, Half-Life Dedicated server
mailing list. It's not a forum where you can join in and browse at leasure
easily, not something you can search/find when your looking for specific
help. Your sending out spam to a mailing list full of people who couldnt
care less about an un-supported modification to TF2.

  And your probelm..Its a filter in the STEAM CLIENT right? IS that part
of HLDS? Not its not is it right? For the record you do know the difference
between the Steam Client and HLDS dont you? if you dont and think dedicated
servers are mostly run through the steam client on the dedicated button I
suggest you look into the matter further before responding.

  The changes which valve have decided to filter out in their STEAM CLIENT
(Client being that nice little gui that runs on your home pc when you
connect to your dedicated server remotely) were neither supported or
approved so why should they listen to DEMANDS on why they decided to pull
the plug on it, if they wanted to say somethign they would have, they havent
so moaning and whining on about it serves what purpose exactly?
  Exactly the mentaility you get on the steam forums.. whine whine I DEMAND
a right to know ... NO WE ARE RIGHT I WONT SHUTUP... for the love of money
someone save me!

  So to bring to an end, your spamming us about something thats changed in
the client in relation to a hacked un-supported modded server binarys which
are neither approved OR supported by valve.
  A change in the Client that people have rightly pointed out neither stops
you running the server, administrating the server, or joining the server
therefor highly worthy of flooding the mailing list with post about right?

  Then when people pointed this out nicely that perhaps you shouldnt be
posting this here, nor demanding an answer people got the hump and started
ranting off stating we demand answers. Well good luck, if thats the tone you

Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-13 Thread Thomas Morton

John: Note the (NOT) in my post.. I totally agree with what you said :)

Tim: point is they are being quiet about possibly killing an unauthorized
mod. There is obviously a reason that 32 man servers are not wanted - if
they don't want to tell people what that is then so be it, the forums are
the place to pressure them for that. This is a HLDS help list (as I
understand it).

That said the pointless spamming is also just annoying :) filling up my
inbox :P Valve! Save my PC from mounds of mail - issue a statement!!

Tom

--
From: John Porter [EMAIL PROTECTED]
Sent: Saturday, October 13, 2007 1:14 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 ... All 32 player servers filtered out?


--
[ Picked text/plain from multipart/alternative ]
Hi Tom,

 I do apologise if my tone was a bit harsh but normally you can login to
the archive, browse down the list and find people experiencing PROBLEMS
that you are, have a quick read and get some informed and very helpful
advise from experienced server operators.

 I scrolled to the bottom and managed to find about 2 posts hidden within
all the other rants and demands about client related issues and found it
highly annoying.

 It's no wonder that the valve lads have stopped replying and the server
ops who were telling these guys look this isnt the place were just getting
smug replies and insulting tones, its like hello we have been using this
list for many years we dont need forum style replies on here smelling the
joint up! Look back through the history and you will see how it works.

 I still expect some form of backlash for what I've said but hopefully if
me getting abused by a bunch of kids means we can get back to normal
service then so be it :)

 Keep up the good work chaps, I for one find the information here
invaluable!

 John

 [In reply to]
 Thanks John,

As much as I would (NOT) disagree with your tone it's nice to know someone
else feels the same way - I never post to here but the info here is
invaluable - until Valve post a controversial update and then all low
grade
hell breaks loose.

Kudos mate

Tom




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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-13 Thread Whisper
--
[ Picked text/plain from multipart/alternative ]
http://en.wikipedia.org/wiki/Straw_man

Not having 32 player servers in the STEAM server browser doesn't stop you
from running the, nor admining them.

On 10/13/07, Tim Renshaw [EMAIL PROTECTED] wrote:

 Doesn't sound like whining to me, its not unreasonable to expect to be
 told whats in the contents of an update or the rational for making the
 decision for locking the slots to 24 players, neither of which has
 been provided in the last update(FYI No hexing of dll's was actually
 required to run 32man as a helpful mod was actually posted to this
 list) ..

 If the next update stopped you from kicking  banning players  there
 was no announcement or any reason provided most you would be mortified
  whining like somebody who passed out last night  awoke to find a
 limb removed.

 .. Just because either you have no wish to run or don't have the
 resources available to run a 32 man TF2 server doesn't mean the rest
 of us cannot discuss the matter here, which is after all what this
 list is about, to support each other  not have trolling matches

 We just want some replies from Valve.. as they have been oh so quiet
 on this list since the last update came out, I'm hoping Alfred or one
 of the other guys from Valve might actually comment, rather than the
 quit whining brigade who are just spamming the list with unhelpful
 comments.

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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-13 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
I see a 32 slot server displaying in the serverlist! :O
70.87.162.59:27015

On 10/13/07, Whisper [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 http://en.wikipedia.org/wiki/Straw_man

 Not having 32 player servers in the STEAM server browser doesn't stop you
 from running the, nor admining them.

 On 10/13/07, Tim Renshaw [EMAIL PROTECTED] wrote:
 
  Doesn't sound like whining to me, its not unreasonable to expect to be
  told whats in the contents of an update or the rational for making the
  decision for locking the slots to 24 players, neither of which has
  been provided in the last update(FYI No hexing of dll's was actually
  required to run 32man as a helpful mod was actually posted to this
  list) ..
 
  If the next update stopped you from kicking  banning players  there
  was no announcement or any reason provided most you would be mortified
   whining like somebody who passed out last night  awoke to find a
  limb removed.
 
  .. Just because either you have no wish to run or don't have the
  resources available to run a 32 man TF2 server doesn't mean the rest
  of us cannot discuss the matter here, which is after all what this
  list is about, to support each other  not have trolling matches
 
  We just want some replies from Valve.. as they have been oh so quiet
  on this list since the last update came out, I'm hoping Alfred or one
  of the other guys from Valve might actually comment, rather than the
  quit whining brigade who are just spamming the list with unhelpful
  comments.
 
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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-12 Thread Roman Hatsiev
Process running in the user mode (the game) just cannot cause BSOD by
design of operating system, only stuff running in kernel mode (OS
ifself or device drivers) can. In this particular case the most
probable cause of BSODs is faulty video driver. It IS faulty since
regardless of what it is being told to do by user mode process it
should not throw BSOD. As simple as that.

On 11/10/2007, Valdimar Kristjansson [EMAIL PROTECTED] wrote:
 And don't think Valve need to worry about people whining about shoddy
 coding.
 Half of the people can't play the Orange Box because of bluescreen
 errors after the release.
 And all because of their own coding.

 nisbus

 Matthew Cheale wrote:
   Plus if there were lots of issues with servers crashing, then those
  servers
   would end up empty, because people would get fed up with the crashes.
 
  And everyone would whine about Valve's shoddy coding reducing their
  reputation
  and all because of 3rd party modifications...
 
  --
  With regards,
 
  Matthew Cheale
 
 
  +44 (0)56 000 36985
  [EMAIL PROTECTED]
 
  
  This e.mail is private and confidential between Multiplay (UK) Ltd.
  and the person or entity to whom it is addressed. In the event of
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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-12 Thread Thomas Morton

Thanks John,

As much as I would (NOT) disagree with your tone it's nice to know someone
else feels the same way - I never post to here but the info here is
invaluable - until Valve post a controversial update and then all low grade
hell breaks loose.

Kudos mate

Tom

--
From: John Porter [EMAIL PROTECTED]
Sent: Friday, October 12, 2007 11:21 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 ... All 32 player servers filtered out?


--
[ Picked text/plain from multipart/alternative ]
Gimped I like that. Hope you get plenty of help when you really need it!
:

 Funny but I have to wait 5 minutes + to get onto my 24 man servers just
like you did on your 32 man servers. 32 man servers sought out? Perhaps
they were but thats only because no one else was running them and people
might wanna try it out and see what its like.

 Just like we did we testing out the Instant respawn mod, people tried it,
saw that it sucked and went back to normal servers.

 Perhaps you should learn to post your whines on steam CLIENT forums and
not dedicated server mailing lists? I for one couldnt give a monkeys if
valve have filtered out the 32 slot TF2 servers. Perhaps you wouldnt be so
pissed if you hadnt hacked the steam binaries to alter the limits to allow
you to do this?
 I knew how to do it, did I want to? no? do I care they filtered it? no!
Do I think that you should find someone else to demand your rants? yes!

 Whats with the people on here recently? Childish rants, demands and
whines off to the steam forums please!!! And let us get back to serious
problems huh? Dunno why I bother im sure ill get some form of witty smug
14 year old style reply involving my mumma! Or how you DEMAND the right to
an answer, its there game, their rules, their game, they dont have to
answer anything.

 This hurts!!

 [someone spouted this]
 Yet, if you had 4 32 slot servers (before they gimped the list) You would
have most likely had 4 FULL servers...
It is a fact that the 32 slot servers were more popular than the smaller
ones. It is true of almost all the mods. People love a crowd!

I'm not saying they were the only full servers, lots of full ones of all
sizes. But the 32 slot servers were sought out and actually hard to get
into.. I had to use auto retry to get into my own server and would wait as
long as 10+ minutes..

My thought is that if the players like it, and the servers can handle it
(I
didn't have one single crash as a 32 slot server, more stable than all of
my
18 servers combined) Then why shouldn't we have the option?

There is still no official mention of why the server list was modified to
filter out + 24 slot servers.
Come on guys, lets hear something on this!!!

Mike ParaDOX

www.paradisesgarage.com


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thomas Morton
Sent: Thursday, October 11, 2007 1:43 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Re: TF2 ... All 32 player servers filtered out?

Are you guys crazy?? I have 6 22 slot TF2 servers running at the moment
and
they are topping out at 14 - 17 player averages. They are hardly ever
full.

Lets fill our servers first then bitch about the limits...

:)

Tom

--
From: Mike Munoz [EMAIL PROTECTED]
Sent: Thursday, October 11, 2007 6:03 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Re: TF2 ... All 32 player servers filtered out?


Tim said: snip
perhaps they should just lock all the cvars  have a server benchmark
program that will not allow the server to run unless it meets a
minimun score... end snip


Are you crazy?! Giving them ideas like this?!


Mike ParaDOX

www.paradisesgarage.com





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RE: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Tim Ling
While that may well be true, there are LOTS of 24 player servers running the
base maps  config that Valve can use as a base line for monitoring. Surely
leaving 32 player servers in wouldn't hurt them too much as they could do
the filtering on their end.
Plus if there were lots of issues with servers crashing, then those servers
would end up empty, because people would get fed up with the crashes.

Sil^

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini
Sent: 11 October 2007 03:35
To: hlds@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?

I think the issue here is this is a brand new mod (officially only HOURS
old!) and the user experience needs to be uniform and unpatched as much as
possible so Valve can calibrate the new engine before porting over all the
other mods.

Remember that the stats tracking system is brand new as well and hacking the
maps and servers will throw off the baseline for stats, in some cases
dramatically.

Once the engine's behavior and quirks have been thoroughly hashed out, THEN
is the time for allowing modifications like this but most certainly NOT by
server admins hex editing server binaries.

The developers at Valve had very good reasons to set the max number of
players at 24, let's give them the a little credit and consideration here
ok?

In addition, one of the maps tc_hydro has potentially too many base entities
for 32 players and could cause servers and clients to crash (but it seems ok
with 24 players but might be right at the borderline).

qUiCkSiLvEr



- Original Message -
From: Mike Munoz
To: hlds@list.valvesoftware.com
Sent: Wednesday, October 10, 2007 1:30 PM
Subject: RE: [hlds] TF2 ... All 32 player servers filtered out?


 OUCH!!...
 To actually go so far as to modify the server browser so that it won't
 list 32 slot TF2 servers!


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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Matthew Cheale

 Plus if there were lots of issues with servers crashing, then those servers
 would end up empty, because people would get fed up with the crashes.

And everyone would whine about Valve's shoddy coding reducing their reputation
and all because of 3rd party modifications...

--
With regards,

Matthew Cheale


+44 (0)56 000 36985
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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Valdimar Kristjansson

And don't think Valve need to worry about people whining about shoddy
coding.
Half of the people can't play the Orange Box because of bluescreen
errors after the release.
And all because of their own coding.

nisbus

Matthew Cheale wrote:

 Plus if there were lots of issues with servers crashing, then those
servers
 would end up empty, because people would get fed up with the crashes.

And everyone would whine about Valve's shoddy coding reducing their
reputation
and all because of 3rd party modifications...

--
With regards,

Matthew Cheale


+44 (0)56 000 36985
[EMAIL PROTECTED]


This e.mail is private and confidential between Multiplay (UK) Ltd.
and the person or entity to whom it is addressed. In the event of
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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Cc2iscooL
--
[ Picked text/plain from multipart/alternative ]
Not a single person I've talked to has received any blue screen errors...are
you sure you have your facts straight?

On 10/11/07, Valdimar Kristjansson [EMAIL PROTECTED] wrote:

 And don't think Valve need to worry about people whining about shoddy
 coding.
 Half of the people can't play the Orange Box because of bluescreen
 errors after the release.
 And all because of their own coding.

 nisbus

 Matthew Cheale wrote:
   Plus if there were lots of issues with servers crashing, then those
  servers
   would end up empty, because people would get fed up with the crashes.
 
  And everyone would whine about Valve's shoddy coding reducing their
  reputation
  and all because of 3rd party modifications...
 
  --
  With regards,
 
  Matthew Cheale
 
 
  +44 (0)56 000 36985
  [EMAIL PROTECTED]
 
  
  This e.mail is private and confidential between Multiplay (UK) Ltd.
  and the person or entity to whom it is addressed. In the event of
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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Valdimar Kristjansson
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I am one of those people and the steam forums is filled with people
having the same problems.


Cc2iscooL wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 Not a single person I've talked to has received any blue screen errors...are
 you sure you have your facts straight?

 On 10/11/07, Valdimar Kristjansson [EMAIL PROTECTED] wrote:

 And don't think Valve need to worry about people whining about shoddy
 coding.
 Half of the people can't play the Orange Box because of bluescreen
 errors after the release.
 And all because of their own coding.

 nisbus

 Matthew Cheale wrote:

 Plus if there were lots of issues with servers crashing, then those

 servers

 would end up empty, because people would get fed up with the crashes.

 And everyone would whine about Valve's shoddy coding reducing their
 reputation
 and all because of 3rd party modifications...

 --
 With regards,

 Matthew Cheale


 +44 (0)56 000 36985
 [EMAIL PROTECTED]

 
 This e.mail is private and confidential between Multiplay (UK) Ltd.
 and the person or entity to whom it is addressed. In the event of
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 In the event of misdirection, illegible or incomplete transmission
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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread [ЯтR] The-/iller

Andreas Grimm wrote:

http://forums.steampowered.com/forums/showthread.php?t=608814

I am really disappointed about that, as player and server-hoster ... That is
a bad hit for the community ... That servers were always full and people
loved it ...

Without words ...


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Aye, seems like valve doesn't like server admins

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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread Roman Hatsiev
I wish they could do the same to Counter-Strike: Source.

On 10/10/2007, [ЯтR] The-/iller [EMAIL PROTECTED] wrote:
 Andreas Grimm wrote:
  http://forums.steampowered.com/forums/showthread.php?t=608814
 
  I am really disappointed about that, as player and server-hoster ... That is
  a bad hit for the community ... That servers were always full and people
  loved it ...
 
  Without words ...
 
 
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 Aye, seems like valve doesn't like server admins

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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread [ЯтR] The-/iller

Roman Hatsiev wrote:

I wish they could do the same to Counter-Strike: Source.

On 10/10/2007, [ЯтR] The-/iller [EMAIL PROTECTED] wrote:


Andreas Grimm wrote:


http://forums.steampowered.com/forums/showthread.php?t=608814

I am really disappointed about that, as player and server-hoster ... That is
a bad hit for the community ... That servers were always full and people
loved it ...

Without words ...


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Aye, seems like valve doesn't like server admins

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The servers can get crazy but that craziness brings a whole new
gameplay, why erode diversity from the games, just like the custom maps
post earlier today. Does everyone forget what valves multiplayer is
based on, originally custom mods.

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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
hehe,

Its not admins.. it seems valve don't like n00bs, 32 player n00b fests!

I won't miss them.. been there, ran them... moved on


- Original Message 
From: [ЯтR] The-/iller [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, October 10, 2007 1:12:40 AM
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?


Andreas Grimm wrote:
 http://forums.steampowered.com/forums/showthread.php?t=608814

 I am really disappointed about that, as player and server-hoster ... That is
 a bad hit for the community ... That servers were always full and people
 loved it ...

 Without words ...


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Aye, seems like valve doesn't like server admins

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RE: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread Mike Munoz
OUCH!!...
To actually go so far as to modify the server browser so that it won't list
32 slot TF2 servers! Never mind fixing the issues the server browser has,
with various servers not displaying for whatever reasons. They chose to take
away our choices. To run as many slots as we see fit, with the settings we
see fit for our community. To the best of my knowledge without any
notification or explanation.

First FF, now this...

All it would have taken was another filter option on the client side to
select how many player slots you want display. A useful feature for any mod.

Do it in ranges: 1 - 10, 11 - 16, 18 - 24, 25 - 32 Or do it using  or  any
number. An option to filter on a number of players actually playing on
servers, rather than just not empty.

Any thoughts on this?

LET THE PLAYERS AND ADMINS DECIDE FOR THEMSELVES!!! YOUR MAPS WON'T BE THE
ONLY MAPS FOR TF2 (or will they? Still no fgd...)

I have been hosting only Valve related servers for so many years now, since
at least 2000, (WonID anyone?) that this last blow is hitting me really
hard. My small community was originally based on CS. Since then we have
branched out to other mods such as: CS:S, DOD:S, Gmod 10, Dystopia, Eternal
Silence and now TF2. These are just the mods we liked enough to put up
servers for. We currently run 18 servers and 3 HLTV servers. The love of
doing this for the community is the only thing keeping me from shutting them
all down right now. I am still on the fence about keeping our TF2 server up.

I pay for the bandwidth and hardware out of my own pocket, I have never
asked for nor taken anything from anyone to help pay for this. It truly is
something I love to do. Or at least I used to...

P.S. I do not use the modified server.dll I use the plugin. Thanks Tony,
works great!

So today I will post a vote in my forums, to see if TF2 survives or not in
our little community.

Yours, Truly disappointed,

Mike ParaDOX Munoz

www.paradisesgarage.com


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andreas Grimm
Sent: Wednesday, October 10, 2007 2:07 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 ... All 32 player servers filtered out?

http://forums.steampowered.com/forums/showthread.php?t=608814

I am really disappointed about that, as player and server-hoster ... That is
a bad hit for the community ... That servers were always full and people
loved it ...

Without words ...


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Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread Tim Renshaw
Removing the option for people to decide how many people they would
like to play with sucks...

The way in which it has been implented sucks even more.. updating the
server browser list  not actually borthering to tell us even after
the update. We aren't really asking too much to be informed.

We have spread across from running 1 css server, to 3 x css servers 
1 x tf2 we have coped with previous updates which killed our traffic
in css, rebuilt  moved forward. Please don't make us leap through
hoops, we just want to play the games  enjoy them. We have liked
every tf2 update so far apart from this one as it removes choice.
Please return the choice to the players, if they didn't like it they
would not come  play putting our tf2 server in the top100 ranked on
game monitor. It would be nice if we could filter by players.. for
instance I would like to be able to select to see 24 -32 man servers
only, this would also be nice for other games like css too.

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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread Kevin Ottalini

I think the issue here is this is a brand new mod (officially only HOURS
old!) and the user experience needs to be uniform and unpatched as much as
possible so Valve can calibrate the new engine before porting over all the
other mods.

Remember that the stats tracking system is brand new as well and hacking the
maps and servers will throw off the baseline for stats, in some cases
dramatically.

Once the engine's behavior and quirks have been thoroughly hashed out, THEN
is the time for allowing modifications like this but most certainly NOT by
server admins hex editing server binaries.

The developers at Valve had very good reasons to set the max number of
players at 24, let's give them the a little credit and consideration here
ok?

In addition, one of the maps tc_hydro has potentially too many base entities
for 32 players and could cause servers and clients to crash (but it seems ok
with 24 players but might be right at the borderline).

qUiCkSiLvEr



- Original Message -
From: Mike Munoz
To: hlds@list.valvesoftware.com
Sent: Wednesday, October 10, 2007 1:30 PM
Subject: RE: [hlds] TF2 ... All 32 player servers filtered out?



OUCH!!...
To actually go so far as to modify the server browser so that it won't
list 32 slot TF2 servers!



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RE: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread Jason O. Washburn
I fully agree.

Jason

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini
Sent: Wednesday, October 10, 2007 9:35 PM
To: hlds@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?

I think the issue here is this is a brand new mod (officially only HOURS
old!) and the user experience needs to be uniform and unpatched as much as
possible so Valve can calibrate the new engine before porting over all the
other mods.

Remember that the stats tracking system is brand new as well and hacking the
maps and servers will throw off the baseline for stats, in some cases
dramatically.

Once the engine's behavior and quirks have been thoroughly hashed out, THEN
is the time for allowing modifications like this but most certainly NOT by
server admins hex editing server binaries.

The developers at Valve had very good reasons to set the max number of
players at 24, let's give them the a little credit and consideration here
ok?

In addition, one of the maps tc_hydro has potentially too many base entities
for 32 players and could cause servers and clients to crash (but it seems ok
with 24 players but might be right at the borderline).

qUiCkSiLvEr



- Original Message -
From: Mike Munoz
To: hlds@list.valvesoftware.com
Sent: Wednesday, October 10, 2007 1:30 PM
Subject: RE: [hlds] TF2 ... All 32 player servers filtered out?


 OUCH!!...
 To actually go so far as to modify the server browser so that it won't
 list 32 slot TF2 servers!


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6:43 PM


Internal Virus Database is out-of-date.
Checked by AVG Free Edition.
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6:43 PM


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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
Amen...


- Original Message 
From: Kevin Ottalini [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Sent: Wednesday, October 10, 2007 9:35:14 PM
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?


I think the issue here is this is a brand new mod (officially only HOURS
old!) and the user experience needs to be uniform and unpatched as much as
possible so Valve can calibrate the new engine before porting over all the
other mods.

Remember that the stats tracking system is brand new as well and hacking the
maps and servers will throw off the baseline for stats, in some cases
dramatically.

Once the engine's behavior and quirks have been thoroughly hashed out, THEN
is the time for allowing modifications like this but most certainly NOT by
server admins hex editing server binaries.

The developers at Valve had very good reasons to set the max number of
players at 24, let's give them the a little credit and consideration here
ok?

In addition, one of the maps tc_hydro has potentially too many base entities
for 32 players and could cause servers and clients to crash (but it seems ok
with 24 players but might be right at the borderline).

qUiCkSiLvEr



- Original Message -
From: Mike Munoz
To: hlds@list.valvesoftware.com
Sent: Wednesday, October 10, 2007 1:30 PM
Subject: RE: [hlds] TF2 ... All 32 player servers filtered out?


 OUCH!!...
 To actually go so far as to modify the server browser so that it won't
 list 32 slot TF2 servers!


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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-10 Thread DontWannaName!
--
[ Picked text/plain from multipart/alternative ]
I say stop B*tching and they might get something done cause they wont have to 
read all this nonsense/whining.


- Original Message 
From: Robert Whelan [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, October 10, 2007 8:13:53 PM
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?


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[ Picked text/plain from multipart/alternative ]
Amen...


- Original Message 
From: Kevin Ottalini [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Sent: Wednesday, October 10, 2007 9:35:14 PM
Subject: Re: [hlds] TF2 ... All 32 player servers filtered out?


I think the issue here is this is a brand new mod (officially only HOURS
old!) and the user experience needs to be uniform and unpatched as much as
possible so Valve can calibrate the new engine before porting over all the
other mods.

Remember that the stats tracking system is brand new as well and hacking the
maps and servers will throw off the baseline for stats, in some cases
dramatically.

Once the engine's behavior and quirks have been thoroughly hashed out, THEN
is the time for allowing modifications like this but most certainly NOT by
server admins hex editing server binaries.

The developers at Valve had very good reasons to set the max number of
players at 24, let's give them the a little credit and consideration here
ok?

In addition, one of the maps tc_hydro has potentially too many base entities
for 32 players and could cause servers and clients to crash (but it seems ok
with 24 players but might be right at the borderline).

qUiCkSiLvEr



- Original Message -
From: Mike Munoz
To: hlds@list.valvesoftware.com
Sent: Wednesday, October 10, 2007 1:30 PM
Subject: RE: [hlds] TF2 ... All 32 player servers filtered out?


 OUCH!!...
 To actually go so far as to modify the server browser so that it won't
 list 32 slot TF2 servers!


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