Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Donnie Newlove
Well, you could host both the bsp and bsp.bz2 to work around it.

On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com wrote:
 Anyone have this problem where clients that are downloading maps from the 
 sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for the 
 .bsp on the webserver.

 Example:

 84.xx - - [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
 82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 
 404 289 hl2://71.251.204.27:27018 Half-Life 2
 86.xx - - [28/May/2009:09:52:20 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 206 32574468 hl2://71.251.204.27:27018 Half-Life 2
 82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 
 404 289 hl2://71.251.204.27:27018 Half-Life 2
 24.xx - - [28/May/2009:09:54:40 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2


 See how the ip address 82.x (both the same person) is trying to download 
 the .bsp and not .bsp.bz2
 Any idea why this happens and if there is a way to fix it?


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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Steven Sumichrast
What are you using for your CVAR?  That almost make me feel like the
first HTTP request not even making it to the web server.

On Thu, May 28, 2009 at 9:36 AM, Donnie Newlove
donnie.newl...@gmail.com wrote:
 Well, you could host both the bsp and bsp.bz2 to work around it.

 On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com wrote:
 Anyone have this problem where clients that are downloading maps from the 
 sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for the 
 .bsp on the webserver.

 Example:

 84.xx - - [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
 82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 
 404 289 hl2://71.251.204.27:27018 Half-Life 2
 86.xx - - [28/May/2009:09:52:20 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 206 32574468 hl2://71.251.204.27:27018 Half-Life 2
 82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp 
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
 24.xx - - [28/May/2009:09:54:40 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2


 See how the ip address 82.x (both the same person) is trying to download 
 the .bsp and not .bsp.bz2
 Any idea why this happens and if there is a way to fix it?


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 please visit:
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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Philip Bembridge
Doesn't it fall back to the .bsp if the .bsp.bz2 fails?

2009/5/28 Donnie Newlove donnie.newl...@gmail.com

 Well, you could host both the bsp and bsp.bz2 to work around it.

 On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com
 wrote:
  Anyone have this problem where clients that are downloading maps from the
 sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for the
 .bsp on the webserver.
 
  Example:
 
  84.xx - - [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
  82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
  86.xx - - [28/May/2009:09:52:20 -0400] GET /maps/pl_mill_b5.bsp.bz2
 HTTP/1.1 206 32574468 hl2://71.251.204.27:27018 Half-Life 2
  82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
  24.xx - - [28/May/2009:09:54:40 -0400] GET /maps/pl_mill_b5.bsp.bz2
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
 
 
  See how the ip address 82.x (both the same person) is trying to
 download the .bsp and not .bsp.bz2
  Any idea why this happens and if there is a way to fix it?
 
 
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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Steven Sumichrast
Yes it does, but what he's saying is in his log, the client never
tries to get .bsp.bz2... it never requests that, it only requests
.bsp.  It's not even trying .bz2. (otherwise we'd see that in the log)

On Thu, May 28, 2009 at 9:42 AM, Philip Bembridge
philipbembri...@gmail.com wrote:
 Doesn't it fall back to the .bsp if the .bsp.bz2 fails?

 2009/5/28 Donnie Newlove donnie.newl...@gmail.com

 Well, you could host both the bsp and bsp.bz2 to work around it.

 On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com
 wrote:
  Anyone have this problem where clients that are downloading maps from the
 sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for the
 .bsp on the webserver.
 
  Example:
 
  84.xx - - [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
  82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
  86.xx - - [28/May/2009:09:52:20 -0400] GET /maps/pl_mill_b5.bsp.bz2
 HTTP/1.1 206 32574468 hl2://71.251.204.27:27018 Half-Life 2
  82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
  24.xx - - [28/May/2009:09:54:40 -0400] GET /maps/pl_mill_b5.bsp.bz2
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
 
 
  See how the ip address 82.x (both the same person) is trying to
 download the .bsp and not .bsp.bz2
  Any idea why this happens and if there is a way to fix it?
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Shane Arnold
First, you need to learn how to interpret Apache access/error logs;

[28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 HTTP/1.1 200 
33975300 hl2://71.251.204.27:27018 Half-Life 2
[28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 404 289 
hl2://71.251.204.27:27018 Half-Life 2

Let's cut it down;

[28/May/2009:09:50:08 -0400] == Access Date/Time
GET /maps/pl_mill_b5.bsp.bz2 == Command received, in this case, GET this file

This is the important part coming up;

200 33975300

200 is a HTTP code for OK, 33975300 is the filesize
The next line, 404 is HTTP code for Not Found.

As you can see, in the above lines, the second line has 404 instead of 200.

This means the .bsp file is not there, or could not be read by your server.

Check your servers orangebox/tf/maps directory. You either only have the .bz2 
file there, or the bsp is not readable by your apache server.

Hope this helps.

___

Shane Arnold-   clontar...@iinet.net.au

For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse 
was lost. For want of a horse, the messenger was lost. For want of a messenger, 
the message was not delivered. For want of an undelivered message the war was 
lost.



Steven Sumichrast wrote:
 What are you using for your CVAR?  That almost make me feel like the
 first HTTP request not even making it to the web server.

 On Thu, May 28, 2009 at 9:36 AM, Donnie Newlove
 donnie.newl...@gmail.com wrote:
   
 Well, you could host both the bsp and bsp.bz2 to work around it.

 On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com wrote:
 
 Anyone have this problem where clients that are downloading maps from the 
 sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for the 
 .bsp on the webserver.

 Example:

 84.xx - - [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
 82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp 
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
 86.xx - - [28/May/2009:09:52:20 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 206 32574468 hl2://71.251.204.27:27018 Half-Life 2
 82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp 
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
 24.xx - - [28/May/2009:09:54:40 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2


 See how the ip address 82.x (both the same person) is trying to 
 download the .bsp and not .bsp.bz2
 Any idea why this happens and if there is a way to fix it?


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 please visit:
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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread syates20
You have you copy the files and structure exactly. Google sourcercs. It is a 
program I use to sync the download server to the ds.  It solved all my problems.
Sent via BlackBerry from T-Mobile

-Original Message-
From: Chris Oryschak ch...@oryschak.com

Date: Thu, 28 May 2009 10:23:36 
To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com
Subject: [hlds] [TF2] Client Map Downloads sometime search for just .bsp


Anyone have this problem where clients that are downloading maps from the 
sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for the .bsp 
on the webserver.
 
Example: 
 
84.xx - - [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 
HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 
404 289 hl2://71.251.204.27:27018 Half-Life 2
86.xx - - [28/May/2009:09:52:20 -0400] GET /maps/pl_mill_b5.bsp.bz2 
HTTP/1.1 206 32574468 hl2://71.251.204.27:27018 Half-Life 2
82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 
404 289 hl2://71.251.204.27:27018 Half-Life 2
24.xx - - [28/May/2009:09:54:40 -0400] GET /maps/pl_mill_b5.bsp.bz2 
HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
 
 
See how the ip address 82.x (both the same person) is trying to download 
the .bsp and not .bsp.bz2
Any idea why this happens and if there is a way to fix it?


___
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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Steven Sumichrast
Shane,

I think you're missing the point -- we know the BSP isn't there, it
shouldn't be.  The client should be requesting the .bsp.bz2 file and
isn't.  Read the log file again:

 Line one is from IP address 84.XXX.XXX.XXX -- this client requests
.bsp.bz2 and receives it fine.

Line two is from client 82.XXX.XXX.XXX (Note the different first
octet) -- this client does not request the .bsp.bz2 file, instead it
requests .bsp only, which obviously returns the 404.

The problem is that the 82 client should be requesting the bsp.bz2
file, and it isn't.  There's something wrong with that client, either
the first request got lost, the client timed out, something happened..

I don't think there's much server side that can be done.  Something's
up with that client computer.



On Thu, May 28, 2009 at 10:10 AM, Shane Arnold clontar...@iinet.net.au wrote:
 First, you need to learn how to interpret Apache access/error logs;

 [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 HTTP/1.1 200 
 33975300 hl2://71.251.204.27:27018 Half-Life 2
 [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 404 289 
 hl2://71.251.204.27:27018 Half-Life 2

 Let's cut it down;

 [28/May/2009:09:50:08 -0400] == Access Date/Time
 GET /maps/pl_mill_b5.bsp.bz2 == Command received, in this case, GET this 
 file

 This is the important part coming up;

 200 33975300

 200 is a HTTP code for OK, 33975300 is the filesize
 The next line, 404 is HTTP code for Not Found.

 As you can see, in the above lines, the second line has 404 instead of 200.

 This means the .bsp file is not there, or could not be read by your server.

 Check your servers orangebox/tf/maps directory. You either only have the .bz2 
 file there, or the bsp is not readable by your apache server.

 Hope this helps.

 ___

 Shane Arnold            -       clontar...@iinet.net.au

 For want of a nail, the horseshoe was lost. For want of a horseshoe, the 
 horse was lost. For want of a horse, the messenger was lost. For want of a 
 messenger, the message was not delivered. For want of an undelivered message 
 the war was lost.



 Steven Sumichrast wrote:
 What are you using for your CVAR?  That almost make me feel like the
 first HTTP request not even making it to the web server.

 On Thu, May 28, 2009 at 9:36 AM, Donnie Newlove
 donnie.newl...@gmail.com wrote:

 Well, you could host both the bsp and bsp.bz2 to work around it.

 On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com wrote:

 Anyone have this problem where clients that are downloading maps from the 
 sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for the 
 .bsp on the webserver.

 Example:

 84.xx - - [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
 82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp 
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
 86.xx - - [28/May/2009:09:52:20 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 206 32574468 hl2://71.251.204.27:27018 Half-Life 2
 82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp 
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
 24.xx - - [28/May/2009:09:54:40 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2


 See how the ip address 82.x (both the same person) is trying to 
 download the .bsp and not .bsp.bz2
 Any idea why this happens and if there is a way to fix it?


 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Chris Oryschak
I understand the logs, 
 
It's 404 because i don't host the .bsp files.  There shouldn't be a need to 
have people download non compressed files which is why i only host the .bsp.bz2 
files.  I'm just curious if anyone knows why a client might be looking for the 
.bsp first instead of the .bsp.bz2
 



From: hlds-boun...@list.valvesoftware.com on behalf of Shane Arnold
Sent: Thu 5/28/2009 11:10 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp



First, you need to learn how to interpret Apache access/error logs;

[28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 HTTP/1.1 200 
33975300 hl2://71.251.204.27:27018 Half-Life 2
[28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 404 289 
hl2://71.251.204.27:27018 Half-Life 2

Let's cut it down;

[28/May/2009:09:50:08 -0400] == Access Date/Time
GET /maps/pl_mill_b5.bsp.bz2 == Command received, in this case, GET this file

This is the important part coming up;

200 33975300

200 is a HTTP code for OK, 33975300 is the filesize
The next line, 404 is HTTP code for Not Found.

As you can see, in the above lines, the second line has 404 instead of 200.

This means the .bsp file is not there, or could not be read by your server.

Check your servers orangebox/tf/maps directory. You either only have the .bz2 
file there, or the bsp is not readable by your apache server.

Hope this helps.

___

Shane Arnold-   clontar...@iinet.net.au

For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse 
was lost. For want of a horse, the messenger was lost. For want of a messenger, 
the message was not delivered. For want of an undelivered message the war was 
lost.



Steven Sumichrast wrote:
 What are you using for your CVAR?  That almost make me feel like the
 first HTTP request not even making it to the web server.

 On Thu, May 28, 2009 at 9:36 AM, Donnie Newlove
 donnie.newl...@gmail.com wrote:
  
 Well, you could host both the bsp and bsp.bz2 to work around it.

 On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com wrote:

 Anyone have this problem where clients that are downloading maps from the 
 sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for the 
 .bsp on the webserver.

 Example:

 84.xx - - [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
 82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp 
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
 86.xx - - [28/May/2009:09:52:20 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 206 32574468 hl2://71.251.204.27:27018 Half-Life 2
 82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp 
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
 24.xx - - [28/May/2009:09:54:40 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2


 See how the ip address 82.x (both the same person) is trying to 
 download the .bsp and not .bsp.bz2
 Any idea why this happens and if there is a way to fix it?


 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


  
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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Shane Arnold
Sorry, didn't spot the different IP addresses (skim read for the win). 
You're absolutely right :)

___

Shane Arnold-   clontar...@iinet.net.au

For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse 
was lost. For want of a horse, the messenger was lost. For want of a messenger, 
the message was not delivered. For want of an undelivered message the war was 
lost.



Steven Sumichrast wrote:
 Shane,

 I think you're missing the point -- we know the BSP isn't there, it
 shouldn't be.  The client should be requesting the .bsp.bz2 file and
 isn't.  Read the log file again:

  Line one is from IP address 84.XXX.XXX.XXX -- this client requests
 .bsp.bz2 and receives it fine.

 Line two is from client 82.XXX.XXX.XXX (Note the different first
 octet) -- this client does not request the .bsp.bz2 file, instead it
 requests .bsp only, which obviously returns the 404.

 The problem is that the 82 client should be requesting the bsp.bz2
 file, and it isn't.  There's something wrong with that client, either
 the first request got lost, the client timed out, something happened..

 I don't think there's much server side that can be done.  Something's
 up with that client computer.



 On Thu, May 28, 2009 at 10:10 AM, Shane Arnold clontar...@iinet.net.au 
 wrote:
   
 First, you need to learn how to interpret Apache access/error logs;

 [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 HTTP/1.1 200 
 33975300 hl2://71.251.204.27:27018 Half-Life 2
 [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 404 289 
 hl2://71.251.204.27:27018 Half-Life 2

 Let's cut it down;

 [28/May/2009:09:50:08 -0400] == Access Date/Time
 GET /maps/pl_mill_b5.bsp.bz2 == Command received, in this case, GET this 
 file

 This is the important part coming up;

 200 33975300

 200 is a HTTP code for OK, 33975300 is the filesize
 The next line, 404 is HTTP code for Not Found.

 As you can see, in the above lines, the second line has 404 instead of 200.

 This means the .bsp file is not there, or could not be read by your server.

 Check your servers orangebox/tf/maps directory. You either only have the 
 .bz2 file there, or the bsp is not readable by your apache server.

 Hope this helps.

 ___

 Shane Arnold-   clontar...@iinet.net.au

 For want of a nail, the horseshoe was lost. For want of a horseshoe, the 
 horse was lost. For want of a horse, the messenger was lost. For want of a 
 messenger, the message was not delivered. For want of an undelivered message 
 the war was lost.



 Steven Sumichrast wrote:
 
 What are you using for your CVAR?  That almost make me feel like the
 first HTTP request not even making it to the web server.

 On Thu, May 28, 2009 at 9:36 AM, Donnie Newlove
 donnie.newl...@gmail.com wrote:

   
 Well, you could host both the bsp and bsp.bz2 to work around it.

 On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com wrote:

 
 Anyone have this problem where clients that are downloading maps from the 
 sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for 
 the .bsp on the webserver.

 Example:

 84.xx - - [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2
 82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp 
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
 86.xx - - [28/May/2009:09:52:20 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 206 32574468 hl2://71.251.204.27:27018 Half-Life 2
 82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp 
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
 24.xx - - [28/May/2009:09:54:40 -0400] GET /maps/pl_mill_b5.bsp.bz2 
 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018 Half-Life 2


 See how the ip address 82.x (both the same person) is trying to 
 download the .bsp and not .bsp.bz2
 Any idea why this happens and if there is a way to fix it?


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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Michael Krasnow
you need apache directory listing on

On Thu, May 28, 2009 at 11:30 AM, Shane Arnold clontar...@iinet.net.auwrote:

 Sorry, didn't spot the different IP addresses (skim read for the win).
 You're absolutely right :)

 ___

 Shane Arnold-   clontar...@iinet.net.au

 For want of a nail, the horseshoe was lost. For want of a horseshoe, the
 horse was lost. For want of a horse, the messenger was lost. For want of a
 messenger, the message was not delivered. For want of an undelivered message
 the war was lost.



 Steven Sumichrast wrote:
  Shane,
 
  I think you're missing the point -- we know the BSP isn't there, it
  shouldn't be.  The client should be requesting the .bsp.bz2 file and
  isn't.  Read the log file again:
 
   Line one is from IP address 84.XXX.XXX.XXX -- this client requests
  .bsp.bz2 and receives it fine.
 
  Line two is from client 82.XXX.XXX.XXX (Note the different first
  octet) -- this client does not request the .bsp.bz2 file, instead it
  requests .bsp only, which obviously returns the 404.
 
  The problem is that the 82 client should be requesting the bsp.bz2
  file, and it isn't.  There's something wrong with that client, either
  the first request got lost, the client timed out, something happened..
 
  I don't think there's much server side that can be done.  Something's
  up with that client computer.
 
 
 
  On Thu, May 28, 2009 at 10:10 AM, Shane Arnold clontar...@iinet.net.au
 wrote:
 
  First, you need to learn how to interpret Apache access/error logs;
 
  [28/May/2009:09:50:08 -0400] GET /maps/pl_mill_b5.bsp.bz2 HTTP/1.1 200
 33975300 hl2://71.251.204.27:27018 Half-Life 2
  [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp HTTP/1.1 404 289
 hl2://71.251.204.27:27018 Half-Life 2
 
  Let's cut it down;
 
  [28/May/2009:09:50:08 -0400] == Access Date/Time
  GET /maps/pl_mill_b5.bsp.bz2 == Command received, in this case, GET
 this file
 
  This is the important part coming up;
 
  200 33975300
 
  200 is a HTTP code for OK, 33975300 is the filesize
  The next line, 404 is HTTP code for Not Found.
 
  As you can see, in the above lines, the second line has 404 instead of
 200.
 
  This means the .bsp file is not there, or could not be read by your
 server.
 
  Check your servers orangebox/tf/maps directory. You either only have the
 .bz2 file there, or the bsp is not readable by your apache server.
 
  Hope this helps.
 
  ___
 
  Shane Arnold-   clontar...@iinet.net.au
 
  For want of a nail, the horseshoe was lost. For want of a horseshoe,
 the horse was lost. For want of a horse, the messenger was lost. For want of
 a messenger, the message was not delivered. For want of an undelivered
 message the war was lost.
 
 
 
  Steven Sumichrast wrote:
 
  What are you using for your CVAR?  That almost make me feel like the
  first HTTP request not even making it to the web server.
 
  On Thu, May 28, 2009 at 9:36 AM, Donnie Newlove
  donnie.newl...@gmail.com wrote:
 
 
  Well, you could host both the bsp and bsp.bz2 to work around it.
 
  On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com
 wrote:
 
 
  Anyone have this problem where clients that are downloading maps from
 the sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for
 the .bsp on the webserver.
 
  Example:
 
  84.xx - - [28/May/2009:09:50:08 -0400] GET
 /maps/pl_mill_b5.bsp.bz2 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018
 Half-Life 2
  82.x- - [28/May/2009:09:52:17 -0400] GET /maps/pl_mill_b5.bsp
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
  86.xx - - [28/May/2009:09:52:20 -0400] GET
 /maps/pl_mill_b5.bsp.bz2 HTTP/1.1 206 32574468 hl2://71.251.204.27:27018
 Half-Life 2
  82.x - - [28/May/2009:09:52:33 -0400] GET /maps/pl_mill_b5.bsp
 HTTP/1.1 404 289 hl2://71.251.204.27:27018 Half-Life 2
  24.xx - - [28/May/2009:09:54:40 -0400] GET
 /maps/pl_mill_b5.bsp.bz2 HTTP/1.1 200 33975300 hl2://71.251.204.27:27018
 Half-Life 2
 
 
  See how the ip address 82.x (both the same person) is trying to
 download the .bsp and not .bsp.bz2
  Any idea why this happens and if there is a way to fix it?
 
 
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 archives, please visit:
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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread MjrNuT
Is the client actually looking for the BSP not knowing only the BZ2 is there
(i.e., they typed manually in the browser for the file)?You allow d/ls
publically or is this locked down?

[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality

www.flamesandash.com





 --

 Message: 3
 Date: Thu, 28 May 2009 10:24:24 -0500
 From: Steven Sumichrast packh...@gmail.com
 Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for
just .bsp
 To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
 Message-ID:
2f5e62a0905280824m11ec5dd8laf88f1af02308...@mail.gmail.com
 Content-Type: text/plain; charset=ISO-8859-1

 Shane,

 I think you're missing the point -- we know the BSP isn't there, it
 shouldn't be.  The client should be requesting the .bsp.bz2 file and
 isn't.  Read the log file again:

  Line one is from IP address 84.XXX.XXX.XXX -- this client requests
 .bsp.bz2 and receives it fine.

 Line two is from client 82.XXX.XXX.XXX (Note the different first
 octet) -- this client does not request the .bsp.bz2 file, instead it
 requests .bsp only, which obviously returns the 404.

 The problem is that the 82 client should be requesting the bsp.bz2
 file, and it isn't.  There's something wrong with that client, either
 the first request got lost, the client timed out, something happened..

 I don't think there's much server side that can be done.  Something's
 up with that client computer.




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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread HoundDawg
If other clients are having no issues, then his server is configured 
correctly.  Like someone mentioned, it's most likely the fault of the 
client, for whatever reason.

You may also want to lock down your web directory from potential leeches:
http://wiki.unitedadmins.com/Fast_Map_Downloads

-- 
HoundDawg

UnitedAdmins.com
Forums: http://forums.unitedadmins.com
Steam: http://steam.unitedadmins.com
Wiki: http://wiki.unitedadmins.com



MjrNuT wrote:
 Is the client actually looking for the BSP not knowing only the BZ2 is there
 (i.e., they typed manually in the browser for the file)?You allow d/ls
 publically or is this locked down?

 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality

 www.flamesandash.com

   


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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Cc2iscooL
The only thing about leeches is if they don't have the same maps it
won't be useful to them.

On 5/28/09, HoundDawg houndd...@dawgpaw.com wrote:
 If other clients are having no issues, then his server is configured
 correctly.  Like someone mentioned, it's most likely the fault of the
 client, for whatever reason.

 You may also want to lock down your web directory from potential leeches:
 http://wiki.unitedadmins.com/Fast_Map_Downloads

 --
 HoundDawg

 UnitedAdmins.com
 Forums: http://forums.unitedadmins.com
 Steam: http://steam.unitedadmins.com
 Wiki: http://wiki.unitedadmins.com



 MjrNuT wrote:
 Is the client actually looking for the BSP not knowing only the BZ2 is
 there
 (i.e., they typed manually in the browser for the file)?You allow d/ls
 publically or is this locked down?

 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality

 www.flamesandash.com




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



-- 

--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com

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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread William Stillwell
It downloaded the BZ2, decompressed it, and its hashed failed on the client,
and therefore is now looking for the other file. I had this problem before.

Do a SHA1 and MD5 Hash on the bsp file on your game server.
Then do an SHA1 and MD5 has on the uncompressed map on your map server.

This is what I do:

My local game server, does a nightly SHA/MD5 Has on all bsp files, and
then create file, with mapnames/sha/md5, and put them in a private website
on the map server.
Then my DL Server will go out, grab the list file, decompress, and recheck
the sha/md5, if it failes it will auto pull down from the game server the
correct map.



-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of HoundDawg
Sent: Thursday, May 28, 2009 12:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

If other clients are having no issues, then his server is configured 
correctly.  Like someone mentioned, it's most likely the fault of the 
client, for whatever reason.

You may also want to lock down your web directory from potential leeches:
http://wiki.unitedadmins.com/Fast_Map_Downloads

-- 
HoundDawg

UnitedAdmins.com
Forums: http://forums.unitedadmins.com
Steam: http://steam.unitedadmins.com
Wiki: http://wiki.unitedadmins.com



MjrNuT wrote:
 Is the client actually looking for the BSP not knowing only the BZ2 is
there
 (i.e., they typed manually in the browser for the file)?You allow d/ls
 publically or is this locked down?

 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality

 www.flamesandash.com

   


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please visit:
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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Steven Sumichrast
William, did you note the different IP addresses for the GETs?  The
bz2 was from one address, the bsp was from another.  Unlikely that
this was a hashing issue... It really seems like the client's initial
request never got to the server.  In that case, not much can be done
about this.



On Thu, May 28, 2009 at 11:55 AM, William Stillwell
ki4swy.va...@kotbh.net wrote:
 It downloaded the BZ2, decompressed it, and its hashed failed on the client,
 and therefore is now looking for the other file. I had this problem before.

 Do a SHA1 and MD5 Hash on the bsp file on your game server.
 Then do an SHA1 and MD5 has on the uncompressed map on your map server.

 This is what I do:

 My local game server, does a nightly SHA/MD5 Has on all bsp files, and
 then create file, with mapnames/sha/md5, and put them in a private website
 on the map server.
 Then my DL Server will go out, grab the list file, decompress, and recheck
 the sha/md5, if it failes it will auto pull down from the game server the
 correct map.



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of HoundDawg
 Sent: Thursday, May 28, 2009 12:07 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

 If other clients are having no issues, then his server is configured
 correctly.  Like someone mentioned, it's most likely the fault of the
 client, for whatever reason.

 You may also want to lock down your web directory from potential leeches:
 http://wiki.unitedadmins.com/Fast_Map_Downloads

 --
 HoundDawg

 UnitedAdmins.com
 Forums: http://forums.unitedadmins.com
 Steam: http://steam.unitedadmins.com
 Wiki: http://wiki.unitedadmins.com



 MjrNuT wrote:
 Is the client actually looking for the BSP not knowing only the BZ2 is
 there
 (i.e., they typed manually in the browser for the file)?    You allow d/ls
 publically or is this locked down?

 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality

 www.flamesandash.com




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread William Stillwell
Ahh.. I just assumed they were the same client..

Maybe user has something block requests for .bz2 files? Or running some kind
of client hack?

Hmm.. weird

William Stillwell

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Sumichrast
Sent: Thursday, May 28, 2009 2:36 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just ..bsp

William, did you note the different IP addresses for the GETs?  The
bz2 was from one address, the bsp was from another.  Unlikely that
this was a hashing issue... It really seems like the client's initial
request never got to the server.  In that case, not much can be done
about this.



On Thu, May 28, 2009 at 11:55 AM, William Stillwell
ki4swy.va...@kotbh.net wrote:
 It downloaded the BZ2, decompressed it, and its hashed failed on the
client,
 and therefore is now looking for the other file. I had this problem
before.

 Do a SHA1 and MD5 Hash on the bsp file on your game server.
 Then do an SHA1 and MD5 has on the uncompressed map on your map server.

 This is what I do:

 My local game server, does a nightly SHA/MD5 Has on all bsp files, and
 then create file, with mapnames/sha/md5, and put them in a private website
 on the map server.
 Then my DL Server will go out, grab the list file, decompress, and
recheck
 the sha/md5, if it failes it will auto pull down from the game server the
 correct map.



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of HoundDawg
 Sent: Thursday, May 28, 2009 12:07 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just
..bsp

 If other clients are having no issues, then his server is configured
 correctly.  Like someone mentioned, it's most likely the fault of the
 client, for whatever reason.

 You may also want to lock down your web directory from potential leeches:
 http://wiki.unitedadmins.com/Fast_Map_Downloads

 --
 HoundDawg

 UnitedAdmins.com
 Forums: http://forums.unitedadmins.com
 Steam: http://steam.unitedadmins.com
 Wiki: http://wiki.unitedadmins.com



 MjrNuT wrote:
 Is the client actually looking for the BSP not knowing only the BZ2 is
 there
 (i.e., they typed manually in the browser for the file)?    You allow
d/ls
 publically or is this locked down?

 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality

 www.flamesandash.com




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Cc2iscooL
Well if the crc fails like a bad download it will do the same thing.
Also Valve needs to fix the damn download bar in source so it's not
half a bar download half a bar extract/load. I want it like 1.6.

On 5/28/09, William Stillwell ki4swy.va...@kotbh.net wrote:
 Ahh.. I just assumed they were the same client..

 Maybe user has something block requests for .bz2 files? Or running some kind
 of client hack?

 Hmm.. weird

 William Stillwell

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Sumichrast
 Sent: Thursday, May 28, 2009 2:36 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just
 ..bsp

 William, did you note the different IP addresses for the GETs?  The
 bz2 was from one address, the bsp was from another.  Unlikely that
 this was a hashing issue... It really seems like the client's initial
 request never got to the server.  In that case, not much can be done
 about this.



 On Thu, May 28, 2009 at 11:55 AM, William Stillwell
 ki4swy.va...@kotbh.net wrote:
 It downloaded the BZ2, decompressed it, and its hashed failed on the
 client,
 and therefore is now looking for the other file. I had this problem
 before.

 Do a SHA1 and MD5 Hash on the bsp file on your game server.
 Then do an SHA1 and MD5 has on the uncompressed map on your map server.

 This is what I do:

 My local game server, does a nightly SHA/MD5 Has on all bsp files, and
 then create file, with mapnames/sha/md5, and put them in a private website
 on the map server.
 Then my DL Server will go out, grab the list file, decompress, and
 recheck
 the sha/md5, if it failes it will auto pull down from the game server the
 correct map.



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of HoundDawg
 Sent: Thursday, May 28, 2009 12:07 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] [TF2] Client Map Downloads sometime search for just
 ..bsp

 If other clients are having no issues, then his server is configured
 correctly.  Like someone mentioned, it's most likely the fault of the
 client, for whatever reason.

 You may also want to lock down your web directory from potential leeches:
 http://wiki.unitedadmins.com/Fast_Map_Downloads

 --
 HoundDawg

 UnitedAdmins.com
 Forums: http://forums.unitedadmins.com
 Steam: http://steam.unitedadmins.com
 Wiki: http://wiki.unitedadmins.com



 MjrNuT wrote:
 Is the client actually looking for the BSP not knowing only the BZ2 is
 there
 (i.e., they typed manually in the browser for the file)?    You allow
 d/ls
 publically or is this locked down?

 [FLASH] MjrNuT
 Arise from Flames and Ash, Behold Immortality

 www.flamesandash.com




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



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--
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Head Admin/Owner
http://www.cc2iscool.com

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Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread krid
I'd like a verbose option that makes TF2 show much more information.
When loading from local files, if possible, individual filenames with GCF
pathing and read times. When downloading from a server: the server's
domain name/IP, the transfer/extraction rate, error codes, the hashes, the
dependencies, and the queue. It'd help track down all kinds of custom map
related issues.

It'll never happen, but it would be nice.

On a more realistic note, it would be nice if Valve started IDing maps by
name AND hash instead of just name. That'd fix those map differs from
server errors, and would allow for more advanced server management
options later on.
One practical example being establishing a background transfer system for
custom L4D campaigns that allows players who are playing one map in a
campaign to download the rest from participating servers with the
requisite files, thus limiting the time spent downloading maps in favor of
playing them.

 Well if the crc fails like a bad download it will do the same thing.
 Also Valve needs to fix the damn download bar in source so it's not
 half a bar download half a bar extract/load. I want it like 1.6.


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