Re: [hlds] New server exploit (not nuking)
IIRC, autoexec.cfg only runs on server startup, and server.cfg runs on every map change. > From: [EMAIL PROTECTED] > To: hlds@list.valvesoftware.com > Date: Tue, 29 Apr 2008 19:41:30 -0500 > Subject: Re: [hlds] New server exploit (not nuking) > > Maybe put it in your autoexec.cfg > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _ Make i'm yours. Create a custom banner to support your cause. http://im.live.com/Messenger/IM/Contribute/Default.aspx?source=TXT_TAGHM_MSN_Make_IM_Yours ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Maybe put it in your autoexec.cfg ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Wait, people are still running this command on map change? Or are you talking about the Nuker? The plugin only fixes the benchmark thing.. -Neph On Tue, Apr 29, 2008 at 5:32 PM, Fudgstu <[EMAIL PROTECTED]> wrote: > It has also affected our 2 servers today4 times I had to restart > themkeeping fingers crossed the update will fix it. I ran Neph's > plugin...seems to help except when it changes map. > > On Tue, Apr 29, 2008 at 7:13 PM, Tom Leighton <[EMAIL PROTECTED]> > wrote: > > > > > I was on a couple of servers earlier, nearly all of them crashed (Timed > > out). > > > > Surely VALVe can rollout a hotfix for the rcon bug and those two cheat > > commands pretty darn quick... Their game is getting owned by 2 commands > > that should be FCVAR_CHEAT and an rcon bug... > > > > > > Nephyrin Zey wrote: > > > It might be more productive to just setup your firewall ;-P > > > > > > On Tue, Apr 29, 2008 at 4:49 PM, Mike Stiehm <[EMAIL PROTECTED]> wrote: > > > > > >> I plan to post the names and IPs of everyone found hacking my > > >> server with the Nuke attack so here we go. > > >> > > >> FrontHoe > > >> 171.65.103.231 > > >> > > >> > > >> ___ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > >> > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
It has also affected our 2 servers today4 times I had to restart themkeeping fingers crossed the update will fix it. I ran Neph's plugin...seems to help except when it changes map. On Tue, Apr 29, 2008 at 7:13 PM, Tom Leighton <[EMAIL PROTECTED]> wrote: > I was on a couple of servers earlier, nearly all of them crashed (Timed > out). > > Surely VALVe can rollout a hotfix for the rcon bug and those two cheat > commands pretty darn quick... Their game is getting owned by 2 commands > that should be FCVAR_CHEAT and an rcon bug... > > > Nephyrin Zey wrote: > > It might be more productive to just setup your firewall ;-P > > > > On Tue, Apr 29, 2008 at 4:49 PM, Mike Stiehm <[EMAIL PROTECTED]> wrote: > > > >> I plan to post the names and IPs of everyone found hacking my > >> server with the Nuke attack so here we go. > >> > >> FrontHoe > >> 171.65.103.231 > >> > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
I was on a couple of servers earlier, nearly all of them crashed (Timed out). Surely VALVe can rollout a hotfix for the rcon bug and those two cheat commands pretty darn quick... Their game is getting owned by 2 commands that should be FCVAR_CHEAT and an rcon bug... Nephyrin Zey wrote: > It might be more productive to just setup your firewall ;-P > > On Tue, Apr 29, 2008 at 4:49 PM, Mike Stiehm <[EMAIL PROTECTED]> wrote: > >> I plan to post the names and IPs of everyone found hacking my >> server with the Nuke attack so here we go. >> >> FrontHoe >> 171.65.103.231 >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
It might be more productive to just setup your firewall ;-P On Tue, Apr 29, 2008 at 4:49 PM, Mike Stiehm <[EMAIL PROTECTED]> wrote: > I plan to post the names and IPs of everyone found hacking my > server with the Nuke attack so here we go. > > FrontHoe > 171.65.103.231 > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
I plan to post the names and IPs of everyone found hacking my server with the Nuke attack so here we go. FrontHoe 171.65.103.231 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Sorry, but I don't host any patches or cracked games... and I'm not anyway related to the torrent links previously posted. I do respect game developers and if people find cracked tf2 and patches somewhere, thats not my responsibility Quoting Rodge Stumbaugh <[EMAIL PROTECTED]>: > And you also host non-steam patches for download,right? I have to tell you, > I've seen voogru on this list a lot and he does help several people. You > though, are a waste of space. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 1:05 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Sorry to spam this list again, I just wanted to state that I own a legit > copy of tf2 because I really think it is a great value for the money > > Quoting voogru <[EMAIL PROTECTED]>: > > I'm not doing anything to your server, I gone through a few short lengths > to > > see if you're a pirate and left it at that. > > > > I found it quite ironic you were whining about your poor server when you > > don't even pay for the damned game. > > > > I mean, valve can't win can they? Even the people who STEAL the game find > > stuff to whine about. "Oh my god! This game that I stole isn't working > > properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING > FAST > > ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME" > > > > I help the public with problems, I don't help freeloaders and people who > > steal the game, and that means you. > > > > Now go crawl back into your little hole. > > > > - voogru. > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > > Sent: Tuesday, April 29, 2008 12:19 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New server exploit (not nuking) > > > > Right... and if you somehow would get into my server and launch from me > an > > attach somewhere else, you wouldn't live in Latvia... > > > > I wonder... what is your purpose here? To help general public with > > bugs/problems or to frame nosteam users? Your hacking toy arsenal tells > > about you enough... > > > > Quoting voogru <[EMAIL PROTECTED]>: > > > Sorry mate, that's not me. > > > > > > I live in the United States, Not Chile. > > > > > > -Original Message- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > > > Sent: Tuesday, April 29, 2008 11:56 AM > > > To: Half-Life dedicated Win32 server mailing list > > > Subject: Re: [hlds] New server exploit (not nuking) > > > > > > looks like you are really desperate my friend :D > > > > > > Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from > > > 200.111.157.187 > > > Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user > > > nfsnobody from 200.111.157.187 port 57265 ssh2 > > > Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from > > > 200.111.157.187 > > > Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user > > aptproxy > > > from 200.111.157.187 port 32977 ssh2 > > > Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from > > 200.111.157.187 > > > Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user > > rpcuser > > > from 200.111.157.187 port 57525 ssh2 > > > Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from > > > 200.111.157.187 port 57890 ssh2 > > > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from > > 200.111.157.187 > > > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user > > desktop > > > from 200.111.157.187 port 8 ssh2 > > > Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from > > 200.111.157.187 > > > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user > > gopher > > > from 200.111.157.187 port 58160 ssh2 > > > Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from > > > 200.111.157.187 > > > Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user &
Re: [hlds] New server exploit (not nuking)
You are the one spamming us. We were never spamming you. On Tue, Apr 29, 2008 at 4:18 PM, Sebastian Hilding <[EMAIL PROTECTED]> wrote: > > STOP SPAM ME > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> > Date: Tue, 29 Apr 2008 16:07:44 -0400> Subject: Re: [hlds] New server > exploit (not nuking)> > Can I get a link to fix that exploit?> - > Original Message - > From: "voogru" <[EMAIL PROTECTED]>> To: > "'Half-Life dedicated Win32 server mailing list'" > < > hlds@list.valvesoftware.com>> Sent: 2008-04-29 12:01 PM> Subject: Re: > [hlds] New server exploit (not nuking)> > > > Sorry mate, that's not me.> >> > > I live in the United States, Not Chile.> >> > -Original Message-> > > From: [EMAIL PROTECTED]> > [mailto: > [EMAIL PROTECTED] On Behalf Of Kaspars> > Sent: > Tuesday, April 29, 2008 11:56 AM> > To: Half-Life dedicated Win32 server > mailing list> > Subject: Re: [hlds] New server exploit (not nuking)> >> > > looks like you are really desperate my friend :D> >> > Apr 29 18:33:10 pussy > sshd[28148]: Invalid user nfsnobody from> > 200.111.157.187> > Apr 29 > 18:33:10 pussy sshd[28148]: Failed password for invalid user> > nfsnobody > from 200.111.157.187 port 57265 ssh2> > Apr 29 18:33:12 pussy sshd[28155]: > Invalid user aptproxy from> > 200.111.157.187> > Apr 29 18:33:12 pussy > sshd[28155]: Failed password for invalid user > > aptproxy> > from > 200.111.157.187 port 32977 ssh2> > Apr 29 18:33:12 pussy sshd[28158]: > Invalid user rpcuser from > > 200.111.157.187> > Apr 29 18:33:12 pussy > sshd[28158]: Failed password for invalid user > > rpcuser> > from > 200.111.157.187 port 57525 ssh2> > Apr 29 18:33:14 pussy sshd[28168]: > Failed password for rpc from> > 200.111.157.187 port 57890 ssh2> > Apr 29 > 18:33:15 pussy sshd[28165]: Invalid user desktop from > > 200.111.157.187> > > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user > > > desktop> > from 200.111.157.187 port 8 ssh2> > Apr 29 18:33:16 pussy > sshd[28174]: Invalid user gopher from > > 200.111.157.187> > Apr 29 > 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher> > from > 200.111.157.187 port 58160 ssh2> > Apr 29 18:33:17 pussy sshd[28178]: > Invalid user workshop from> > 200.111.157.187> > Apr 29 18:33:17 pussy > sshd[28178]: Failed password for invalid user > > workshop> > from > 200.111.157.187 port 33734 ssh2> > Apr 29 18:33:20 pussy sshd[28183]: > Invalid user mailnull from> > 200.111.157.187> > Apr 29 18:33:20 pussy > sshd[28183]: Failed password for invalid user > > mailnull> > from > 200.111.157.187 port 34115 ssh2> > Apr 29 18:33:22 pussy sshd[28189]: > Invalid user nfsnobody from> > 200.111.157.187> > Apr 29 18:33:22 pussy > sshd[28189]: Failed password for invalid user> > nfsnobody from > 200.111.157.187 port 34375 ssh2> > Apr 29 18:33:24 pussy sshd[28195]: > Invalid user rpcuser from > > 200.111.157.187> > Apr 29 18:33:24 pussy > sshd[28195]: Failed password for invalid user > > rpcuser> > from > 200.111.157.187 port 34711 ssh2> > Apr 29 18:33:27 pussy sshd[28201]: > Failed password for rpc from> > 200.111.157.187 port 35017 ssh2> > Apr 29 > 18:33:29 pussy sshd[28207]: Invalid user gopher from > > 200.111.157.187> > >> >> > Quoting voogru <[EMAIL PROTECTED]>:> >> Well, that sure makes me > accusing you of being a pirate a lot easier.> >>> >> But I found your server > anyway. It appears that this server, also has a> >> member who happens to be > named "Kaspars".> >>> >> IP: 193.46.236.246:27015> >>> >>> > > http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo> > >> rtress_2__tf2.gign.lv-Variables.html> >>> >> The sv_contact is > [EMAIL PROTECTED]> >>> >> And your name just so happens to be Kaspars > ([EMAIL PROTECTED])> >>> >> To show that this server, is a cracked server, > this is a output of the> >> status command on the server:> >>> >> hostname: > GIGN Team Fortress 2 | tf2.gign.lv> >> version : 1.0.2.3/14 3434 secure> > >> udp/ip : 193.46.236.246:27015> >> map : tc_hydro at: 0 x, 0 y, 0 z> >> > players : 31 (32 max)> >>> >> # userid name uniqueid connected ping los
Re: [hlds] New server exploit (not nuking)
Get some brain. > > STOP SPAM ME > From: [EMAIL PROTECTED]> To: > hlds@list.valvesoftware.com> Date: Tue, 29 Apr 2008 16:07:44 -0400> > Subject: Re: [hlds] New server exploit (not nuking)> > Can I get a link to > fix that exploit?> - Original Message - > From: "voogru" > <[EMAIL PROTECTED]>> To: "'Half-Life dedicated Win32 server mailing list'" > > > Sent: 2008-04-29 12:01 PM> Subject: Re: > [hlds] New server exploit (not nuking)> > > > Sorry mate, that's not me.> > >> > I live in the United States, Not Chile.> >> > -Original > Message-> > From: [EMAIL PROTECTED]> > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars> > Sent: > Tuesday, April 29, 2008 11:56 AM> > To: Half-Life dedicated Win32 server > mailing list> > Subject: Re: [hlds] New server exploit (not nuking)> >> > > looks like you are really desperate my friend :D> >> > Apr 29 18:33:10 > pussy sshd[28148]: Invalid user nfsnobody from> > 200.111.157.187> > Apr > 29 18:33:10 pussy sshd[28148]: Failed password for invalid user> > > nfsnobody from 200.111.157.187 port 57265 ssh2> > Apr 29 18:33:12 pussy > sshd[28155]: Invalid user aptproxy from> > 200.111.157.187> > Apr 29 > 18:33:12 pussy sshd[28155]: Failed password for invalid user > > aptproxy> > > from 200.111.157.187 port 32977 ssh2> > Apr 29 18:33:12 pussy > sshd[28158]: Invalid user rpcuser from > > 200.111.157.187> > Apr 29 > 18:33:12 pussy sshd[28158]: Failed password for invalid user > > rpcuser> > > from 200.111.157.187 port 57525 ssh2> > Apr 29 18:33:14 pussy > sshd[28168]: Failed password for rpc from> > 200.111.157.187 port 57890 > ssh2> > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from > > > 200.111.157.187> > Apr 29 18:33:15 pussy sshd[28165]: Failed password for > invalid user > > desktop> > from 200.111.157.187 port 8 ssh2> > Apr 29 > 18:33:16 pussy sshd[28174]: Invalid user gopher from > > 200.111.157.187> > > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user > gopher> > from 200.111.157.187 port 58160 ssh2> > Apr 29 18:33:17 pussy > sshd[28178]: Invalid user workshop from> > 200.111.157.187> > Apr 29 > 18:33:17 pussy sshd[28178]: Failed password for invalid user > > workshop> > > from 200.111.157.187 port 33734 ssh2> > Apr 29 18:33:20 pussy > sshd[28183]: Invalid user mailnull from> > 200.111.157.187> > Apr 29 > 18:33:20 pussy sshd[28183]: Failed password for invalid user > > mailnull> > > from 200.111.157.187 port 34115 ssh2> > Apr 29 18:33:22 pussy > sshd[28189]: Invalid user nfsnobody from> > 200.111.157.187> > Apr 29 > 18:33:22 pussy sshd[28189]: Failed password for invalid user> > nfsnobody > from 200.111.157.187 port 34375 ssh2> > Apr 29 18:33:24 pussy sshd[28195]: > Invalid user rpcuser from > > 200.111.157.187> > Apr 29 18:33:24 pussy > sshd[28195]: Failed password for invalid user > > rpcuser> > from > 200.111.157.187 port 34711 ssh2> > Apr 29 18:33:27 pussy sshd[28201]: > Failed password for rpc from> > 200.111.157.187 port 35017 ssh2> > Apr 29 > 18:33:29 pussy sshd[28207]: Invalid user gopher from > > 200.111.157.187> > >> >> > Quoting voogru <[EMAIL PROTECTED]>:> >> Well, that sure makes me > accusing you of being a pirate a lot easier.> >>> >> But I found your > server anyway. It appears that this server, also has a> >> member who > happens to be named "Kaspars".> >>> >> IP: 193.46.236.246:27015> >>> >>> > > http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo> > >> rtress_2__tf2.gign.lv-Variables.html> >>> >> The sv_contact is > [EMAIL PROTECTED]> >>> >> And your name just so happens to be Kaspars > ([EMAIL PROTECTED])> >>> >> To show that this server, is a cracked server, > this is a output of the> >> status command on the server:> >>> >> > hostname: GIGN Team Fortress 2 | tf2.gign.lv> >> version : 1.0.2.3/14 3434 > secure> >> udp/ip : 193.46.236.246:27015> >> map : tc_hydro at: 0 x, 0 y, > 0 z> >> players : 31 (32 max)> >>> >> # userid name uniqueid connected > ping loss state> >> # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 > spawning
Re: [hlds] New server exploit (not nuking)
STOP SPAM ME > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Date: Tue, 29 Apr 2008 16:07:44 -0400> Subject: Re: [hlds] New server exploit (not nuking)> > Can I get a link to fix that exploit?> - Original Message - > From: "voogru" <[EMAIL PROTECTED]>> To: "'Half-Life dedicated Win32 server mailing list'" > > Sent: 2008-04-29 12:01 PM> Subject: Re: [hlds] New server exploit (not nuking)> > > > Sorry mate, that's not me.> >> > I live in the United States, Not Chile.> >> > -Original Message-> > From: [EMAIL PROTECTED]> > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars> > Sent: Tuesday, April 29, 2008 11:56 AM> > To: Half-Life dedicated Win32 server mailing list> > Subject: Re: [hlds] New server exploit (not nuking)> >> > looks like you are really desperate my friend :D> >> > Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from> > 200.111.157.187> > Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user> > nfsnobody from 200.111.157.187 port 57265 ssh2> > Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from> > 200.111.157.187> > Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user > > aptproxy> > from 200.111.157.187 port 32977 ssh2> > Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from > > 200.111.157.187> > Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user > > rpcuser> > from 200.111.157.187 port 57525 ssh2> > Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from> > 200.111.157.187 port 57890 ssh2> > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from > > 200.111.157.187> > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user > > desktop> > from 200.111.157.187 port 8 ssh2> > Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from > > 200.111.157.187> > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher> > from 200.111.157.187 port 58160 ssh2> > Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from> > 200.111.157.187> > Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user > > workshop> > from 200.111.157.187 port 33734 ssh2> > Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from> > 200.111.157.187> > Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user > > mailnull> > from 200.111.157.187 port 34115 ssh2> > Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from> > 200.111.157.187> > Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user> > nfsnobody from 200.111.157.187 port 34375 ssh2> > Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from > > 200.111.157.187> > Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user > > rpcuser> > from 200.111.157.187 port 34711 ssh2> > Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from> > 200.111.157.187 port 35017 ssh2> > Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from > > 200.111.157.187> >> >> > Quoting voogru <[EMAIL PROTECTED]>:> >> Well, that sure makes me accusing you of being a pirate a lot easier.> >>> >> But I found your server anyway. It appears that this server, also has a> >> member who happens to be named "Kaspars".> >>> >> IP: 193.46.236.246:27015> >>> >>> > http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo> >> rtress_2__tf2.gign.lv-Variables.html> >>> >> The sv_contact is [EMAIL PROTECTED]> >>> >> And your name just so happens to be Kaspars ([EMAIL PROTECTED])> >>> >> To show that this server, is a cracked server, this is a output of the> >> status command on the server:> >>> >> hostname: GIGN Team Fortress 2 | tf2.gign.lv> >> version : 1.0.2.3/14 3434 secure> >> udp/ip : 193.46.236.246:27015> >> map : tc_hydro at: 0 x, 0 y, 0 z> >> players : 31 (32 max)> >>> >> # userid name uniqueid connected ping loss state> >> # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning> >> # 117 "FroZen" STEAM_666:88_666 2:43:07 190 0 active> >> # 244 "HyDE" STEAM_0:0:4411810 1:27:48 180 0 active> >> # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0> >> active> >> # 305 "Grenade" STEAM_666:88_666 49:01 444
Re: [hlds] New server exploit (not nuking)
Can I get a link to fix that exploit? - Original Message - From: "voogru" <[EMAIL PROTECTED]> To: "'Half-Life dedicated Win32 server mailing list'" Sent: 2008-04-29 12:01 PM Subject: Re: [hlds] New server exploit (not nuking) > Sorry mate, that's not me. > > I live in the United States, Not Chile. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 11:56 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > looks like you are really desperate my friend :D > > Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from > 200.111.157.187 > Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user > nfsnobody from 200.111.157.187 port 57265 ssh2 > Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from > 200.111.157.187 > Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user > aptproxy > from 200.111.157.187 port 32977 ssh2 > Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from > 200.111.157.187 > Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user > rpcuser > from 200.111.157.187 port 57525 ssh2 > Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from > 200.111.157.187 port 57890 ssh2 > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from > 200.111.157.187 > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user > desktop > from 200.111.157.187 port 8 ssh2 > Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from > 200.111.157.187 > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher > from 200.111.157.187 port 58160 ssh2 > Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from > 200.111.157.187 > Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user > workshop > from 200.111.157.187 port 33734 ssh2 > Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from > 200.111.157.187 > Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user > mailnull > from 200.111.157.187 port 34115 ssh2 > Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from > 200.111.157.187 > Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user > nfsnobody from 200.111.157.187 port 34375 ssh2 > Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from > 200.111.157.187 > Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user > rpcuser > from 200.111.157.187 port 34711 ssh2 > Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from > 200.111.157.187 port 35017 ssh2 > Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from > 200.111.157.187 > > > Quoting voogru <[EMAIL PROTECTED]>: >> Well, that sure makes me accusing you of being a pirate a lot easier. >> >> But I found your server anyway. It appears that this server, also has a >> member who happens to be named "Kaspars". >> >> IP: 193.46.236.246:27015 >> >> > http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo >> rtress_2__tf2.gign.lv-Variables.html >> >> The sv_contact is [EMAIL PROTECTED] >> >> And your name just so happens to be Kaspars ([EMAIL PROTECTED]) >> >> To show that this server, is a cracked server, this is a output of the >> status command on the server: >> >> hostname: GIGN Team Fortress 2 | tf2.gign.lv >> version : 1.0.2.3/14 3434 secure >> udp/ip : 193.46.236.246:27015 >> map : tc_hydro at: 0 x, 0 y, 0 z >> players : 31 (32 max) >> >> # userid name uniqueid connected ping loss state >> # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning >> # 117 "FroZen" STEAM_666:88_666 2:43:07 190 0 active >> # 244 "HyDE" STEAM_0:0:4411810 1:27:48 180 0 active >> # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0 >> active >> # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active >> # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active >> # 265 "[BEBRI] BulleT" STEAM_0:1:1365 1:06:26 44 0 active >> # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active >> # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active >> # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active >> # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active >> # 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active >> # 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active >> # 273 "mara_s
Re: [hlds] New server exploit (not nuking)
Internet fight! Anyway, let Valve deal with it. I'm sure they're watching these lists. If they deem it's necessary to take action I'm sure they will. Let them deal with it and stop flooding the board with this back and forth stuff, please. Rodge Stumbaugh wrote: > And you also host non-steam patches for download,right? I have to tell you, > I've seen voogru on this list a lot and he does help several people. You > though, are a waste of space. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 1:05 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Sorry to spam this list again, I just wanted to state that I own a legit > copy of tf2 because I really think it is a great value for the money > > Quoting voogru <[EMAIL PROTECTED]>: > >> I'm not doing anything to your server, I gone through a few short lengths >> > to > >> see if you're a pirate and left it at that. >> >> I found it quite ironic you were whining about your poor server when you >> don't even pay for the damned game. >> >> I mean, valve can't win can they? Even the people who STEAL the game find >> stuff to whine about. "Oh my god! This game that I stole isn't working >> properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING >> > FAST > >> ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME" >> >> I help the public with problems, I don't help freeloaders and people who >> steal the game, and that means you. >> >> Now go crawl back into your little hole. >> >> - voogru. >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars >> Sent: Tuesday, April 29, 2008 12:19 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] New server exploit (not nuking) >> >> Right... and if you somehow would get into my server and launch from me >> > an > >> attach somewhere else, you wouldn't live in Latvia... >> >> I wonder... what is your purpose here? To help general public with >> bugs/problems or to frame nosteam users? Your hacking toy arsenal tells >> about you enough... >> >> Quoting voogru <[EMAIL PROTECTED]>: >> > Sorry mate, that's not me. >> > >> > I live in the United States, Not Chile. >> > >> > -Original Message- >> > From: [EMAIL PROTECTED] >> > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars >> > Sent: Tuesday, April 29, 2008 11:56 AM >> > To: Half-Life dedicated Win32 server mailing list >> > Subject: Re: [hlds] New server exploit (not nuking) >> > >> > looks like you are really desperate my friend :D >> > >> > Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from >> > 200.111.157.187 >> > Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user >> > nfsnobody from 200.111.157.187 port 57265 ssh2 >> > Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from >> > 200.111.157.187 >> > Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user >> aptproxy >> > from 200.111.157.187 port 32977 ssh2 >> > Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from >> 200.111.157.187 >> > Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user >> rpcuser >> > from 200.111.157.187 port 57525 ssh2 >> > Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from >> > 200.111.157.187 port 57890 ssh2 >> > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from >> 200.111.157.187 >> > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user >> desktop >> > from 200.111.157.187 port 8 ssh2 >> > Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from >> 200.111.157.187 >> > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user >> gopher >> > from 200.111.157.187 port 58160 ssh2 >> > Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from >> > 200.111.157.187 >> > Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user >> workshop >> > from 200.111.157.187 port 33734 ssh2 >> > Apr 29 18:33:20 p
Re: [hlds] New server exploit (not nuking)
i know pretty much everyone here are now using some plugin or other to protect against the benchmark exploit and i know valve have said they are releasing along with the update a fix (i am assuming its for this) but i thought you might like to know that I missed one of our servers and just caught someone trying to do it..kicked and banned STEAM_0:0:8083158 just thought you all might like to know the player id.. for reference obviously ;) voogru wrote: > I'm not doing anything to your server, I gone through a few short lengths to > see if you're a pirate and left it at that. > > I found it quite ironic you were whining about your poor server when you > don't even pay for the damned game. > > I mean, valve can't win can they? Even the people who STEAL the game find > stuff to whine about. "Oh my god! This game that I stole isn't working > properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING FAST > ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME" > > I help the public with problems, I don't help freeloaders and people who > steal the game, and that means you. > > Now go crawl back into your little hole. > > - voogru. > > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
And you also host non-steam patches for download,right? I have to tell you, I've seen voogru on this list a lot and he does help several people. You though, are a waste of space. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars Sent: Tuesday, April 29, 2008 1:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Sorry to spam this list again, I just wanted to state that I own a legit copy of tf2 because I really think it is a great value for the money Quoting voogru <[EMAIL PROTECTED]>: > I'm not doing anything to your server, I gone through a few short lengths to > see if you're a pirate and left it at that. > > I found it quite ironic you were whining about your poor server when you > don't even pay for the damned game. > > I mean, valve can't win can they? Even the people who STEAL the game find > stuff to whine about. "Oh my god! This game that I stole isn't working > properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING FAST > ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME" > > I help the public with problems, I don't help freeloaders and people who > steal the game, and that means you. > > Now go crawl back into your little hole. > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 12:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Right... and if you somehow would get into my server and launch from me an > attach somewhere else, you wouldn't live in Latvia... > > I wonder... what is your purpose here? To help general public with > bugs/problems or to frame nosteam users? Your hacking toy arsenal tells > about you enough... > > Quoting voogru <[EMAIL PROTECTED]>: > > Sorry mate, that's not me. > > > > I live in the United States, Not Chile. > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > > Sent: Tuesday, April 29, 2008 11:56 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New server exploit (not nuking) > > > > looks like you are really desperate my friend :D > > > > Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from > > 200.111.157.187 > > Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user > > nfsnobody from 200.111.157.187 port 57265 ssh2 > > Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from > > 200.111.157.187 > > Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user > aptproxy > > from 200.111.157.187 port 32977 ssh2 > > Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from > 200.111.157.187 > > Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user > rpcuser > > from 200.111.157.187 port 57525 ssh2 > > Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from > > 200.111.157.187 port 57890 ssh2 > > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from > 200.111.157.187 > > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user > desktop > > from 200.111.157.187 port 8 ssh2 > > Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from > 200.111.157.187 > > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user > gopher > > from 200.111.157.187 port 58160 ssh2 > > Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from > > 200.111.157.187 > > Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user > workshop > > from 200.111.157.187 port 33734 ssh2 > > Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from > > 200.111.157.187 > > Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user > mailnull > > from 200.111.157.187 port 34115 ssh2 > > Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from > > 200.111.157.187 > > Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user > > nfsnobody from 200.111.157.187 port 34375 ssh2 > > Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from > 200.111.157.187 > > Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user > rpcuser > > from 200.111.157.187 port 34711 ssh2 > > Apr 29 18:33:27 pussy sshd[28201]: Failed password for
Re: [hlds] New server exploit (not nuking)
Sorry to spam this list again, I just wanted to state that I own a legit copy of tf2 because I really think it is a great value for the money Quoting voogru <[EMAIL PROTECTED]>: > I'm not doing anything to your server, I gone through a few short lengths to > see if you're a pirate and left it at that. > > I found it quite ironic you were whining about your poor server when you > don't even pay for the damned game. > > I mean, valve can't win can they? Even the people who STEAL the game find > stuff to whine about. "Oh my god! This game that I stole isn't working > properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING FAST > ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME" > > I help the public with problems, I don't help freeloaders and people who > steal the game, and that means you. > > Now go crawl back into your little hole. > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 12:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Right... and if you somehow would get into my server and launch from me an > attach somewhere else, you wouldn't live in Latvia... > > I wonder... what is your purpose here? To help general public with > bugs/problems or to frame nosteam users? Your hacking toy arsenal tells > about you enough... > > Quoting voogru <[EMAIL PROTECTED]>: > > Sorry mate, that's not me. > > > > I live in the United States, Not Chile. > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > > Sent: Tuesday, April 29, 2008 11:56 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New server exploit (not nuking) > > > > looks like you are really desperate my friend :D > > > > Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from > > 200.111.157.187 > > Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user > > nfsnobody from 200.111.157.187 port 57265 ssh2 > > Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from > > 200.111.157.187 > > Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user > aptproxy > > from 200.111.157.187 port 32977 ssh2 > > Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from > 200.111.157.187 > > Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user > rpcuser > > from 200.111.157.187 port 57525 ssh2 > > Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from > > 200.111.157.187 port 57890 ssh2 > > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from > 200.111.157.187 > > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user > desktop > > from 200.111.157.187 port 8 ssh2 > > Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from > 200.111.157.187 > > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user > gopher > > from 200.111.157.187 port 58160 ssh2 > > Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from > > 200.111.157.187 > > Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user > workshop > > from 200.111.157.187 port 33734 ssh2 > > Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from > > 200.111.157.187 > > Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user > mailnull > > from 200.111.157.187 port 34115 ssh2 > > Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from > > 200.111.157.187 > > Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user > > nfsnobody from 200.111.157.187 port 34375 ssh2 > > Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from > 200.111.157.187 > > Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user > rpcuser > > from 200.111.157.187 port 34711 ssh2 > > Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from > > 200.111.157.187 port 35017 ssh2 > > Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from > 200.111.157.187 > > > > > > Quoting voogru <[EMAIL PROTECTED]>: > > > Well, that sure makes me accusing you of being a pirate a lot easier. > > > > > > But I found your server anyway. It appears that this server, also has a >
Re: [hlds] New server exploit (not nuking)
Seriously, if this kaspar guy is stealing tf2, can't we remove him from this list? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, April 29, 2008 12:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Seriously stop filling my inbox with this junk -Original Message- From: "Thomas Morton" <[EMAIL PROTECTED]> Date: Tue, 29 Apr 2008 17:28:16 To:"Half-Life dedicated Win32 server mailing list" Subject: Re: [hlds] New server exploit (not nuking) Oh quit fighting both of you -- From: "Kaspars" <[EMAIL PROTECTED]> Sent: Tuesday, April 29, 2008 5:19 PM To: "Half-Life dedicated Win32 server mailing list" Subject: Re: [hlds] New server exploit (not nuking) > Right... and if you somehow would get into my server and launch from me an > attach somewhere else, you wouldn't live in Latvia... > > I wonder... what is your purpose here? To help general public with > bugs/problems or to frame nosteam users? Your hacking toy arsenal tells > about you enough... --- Snip --- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
I'm not doing anything to your server, I gone through a few short lengths to see if you're a pirate and left it at that. I found it quite ironic you were whining about your poor server when you don't even pay for the damned game. I mean, valve can't win can they? Even the people who STEAL the game find stuff to whine about. "Oh my god! This game that I stole isn't working properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING FAST ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME" I help the public with problems, I don't help freeloaders and people who steal the game, and that means you. Now go crawl back into your little hole. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars Sent: Tuesday, April 29, 2008 12:19 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Right... and if you somehow would get into my server and launch from me an attach somewhere else, you wouldn't live in Latvia... I wonder... what is your purpose here? To help general public with bugs/problems or to frame nosteam users? Your hacking toy arsenal tells about you enough... Quoting voogru <[EMAIL PROTECTED]>: > Sorry mate, that's not me. > > I live in the United States, Not Chile. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 11:56 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > looks like you are really desperate my friend :D > > Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from > 200.111.157.187 > Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user > nfsnobody from 200.111.157.187 port 57265 ssh2 > Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from > 200.111.157.187 > Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user aptproxy > from 200.111.157.187 port 32977 ssh2 > Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from 200.111.157.187 > Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user rpcuser > from 200.111.157.187 port 57525 ssh2 > Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from > 200.111.157.187 port 57890 ssh2 > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from 200.111.157.187 > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user desktop > from 200.111.157.187 port 8 ssh2 > Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from 200.111.157.187 > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher > from 200.111.157.187 port 58160 ssh2 > Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from > 200.111.157.187 > Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user workshop > from 200.111.157.187 port 33734 ssh2 > Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from > 200.111.157.187 > Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user mailnull > from 200.111.157.187 port 34115 ssh2 > Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from > 200.111.157.187 > Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user > nfsnobody from 200.111.157.187 port 34375 ssh2 > Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from 200.111.157.187 > Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user rpcuser > from 200.111.157.187 port 34711 ssh2 > Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from > 200.111.157.187 port 35017 ssh2 > Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from 200.111.157.187 > > > Quoting voogru <[EMAIL PROTECTED]>: > > Well, that sure makes me accusing you of being a pirate a lot easier. > > > > But I found your server anyway. It appears that this server, also has a > > member who happens to be named "Kaspars". > > > > IP: 193.46.236.246:27015 > > > > > http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo > > rtress_2__tf2.gign.lv-Variables.html > > > > The sv_contact is [EMAIL PROTECTED] > > > > And your name just so happens to be Kaspars ([EMAIL PROTECTED]) > > > > To show that this server, is a cracked server, this is a output of the > > status command on the server: > > > > hostname: GIGN Team Fortress 2 | tf2.gign.lv > > version : 1.0.2.3/14 3434 secure > > udp/ip : 193.46.236.246:27015 > > map : tc_hydro at: 0 x, 0 y, 0 z > > players : 31 (32 max) > > >
Re: [hlds] New server exploit (not nuking)
Seriously stop filling my inbox with this junk -Original Message- From: "Thomas Morton" <[EMAIL PROTECTED]> Date: Tue, 29 Apr 2008 17:28:16 To:"Half-Life dedicated Win32 server mailing list" Subject: Re: [hlds] New server exploit (not nuking) Oh quit fighting both of you -- From: "Kaspars" <[EMAIL PROTECTED]> Sent: Tuesday, April 29, 2008 5:19 PM To: "Half-Life dedicated Win32 server mailing list" Subject: Re: [hlds] New server exploit (not nuking) > Right... and if you somehow would get into my server and launch from me an > attach somewhere else, you wouldn't live in Latvia... > > I wonder... what is your purpose here? To help general public with > bugs/problems or to frame nosteam users? Your hacking toy arsenal tells > about you enough... --- Snip --- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Oh quit fighting both of you -- From: "Kaspars" <[EMAIL PROTECTED]> Sent: Tuesday, April 29, 2008 5:19 PM To: "Half-Life dedicated Win32 server mailing list" Subject: Re: [hlds] New server exploit (not nuking) > Right... and if you somehow would get into my server and launch from me an > attach somewhere else, you wouldn't live in Latvia... > > I wonder... what is your purpose here? To help general public with > bugs/problems or to frame nosteam users? Your hacking toy arsenal tells > about you enough... --- Snip --- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Right... and if you somehow would get into my server and launch from me an attach somewhere else, you wouldn't live in Latvia... I wonder... what is your purpose here? To help general public with bugs/problems or to frame nosteam users? Your hacking toy arsenal tells about you enough... Quoting voogru <[EMAIL PROTECTED]>: > Sorry mate, that's not me. > > I live in the United States, Not Chile. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 11:56 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > looks like you are really desperate my friend :D > > Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from > 200.111.157.187 > Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user > nfsnobody from 200.111.157.187 port 57265 ssh2 > Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from > 200.111.157.187 > Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user aptproxy > from 200.111.157.187 port 32977 ssh2 > Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from 200.111.157.187 > Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user rpcuser > from 200.111.157.187 port 57525 ssh2 > Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from > 200.111.157.187 port 57890 ssh2 > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from 200.111.157.187 > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user desktop > from 200.111.157.187 port 8 ssh2 > Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from 200.111.157.187 > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher > from 200.111.157.187 port 58160 ssh2 > Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from > 200.111.157.187 > Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user workshop > from 200.111.157.187 port 33734 ssh2 > Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from > 200.111.157.187 > Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user mailnull > from 200.111.157.187 port 34115 ssh2 > Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from > 200.111.157.187 > Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user > nfsnobody from 200.111.157.187 port 34375 ssh2 > Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from 200.111.157.187 > Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user rpcuser > from 200.111.157.187 port 34711 ssh2 > Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from > 200.111.157.187 port 35017 ssh2 > Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from 200.111.157.187 > > > Quoting voogru <[EMAIL PROTECTED]>: > > Well, that sure makes me accusing you of being a pirate a lot easier. > > > > But I found your server anyway. It appears that this server, also has a > > member who happens to be named "Kaspars". > > > > IP: 193.46.236.246:27015 > > > > > http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo > > rtress_2__tf2.gign.lv-Variables.html > > > > The sv_contact is [EMAIL PROTECTED] > > > > And your name just so happens to be Kaspars ([EMAIL PROTECTED]) > > > > To show that this server, is a cracked server, this is a output of the > > status command on the server: > > > > hostname: GIGN Team Fortress 2 | tf2.gign.lv > > version : 1.0.2.3/14 3434 secure > > udp/ip : 193.46.236.246:27015 > > map : tc_hydro at: 0 x, 0 y, 0 z > > players : 31 (32 max) > > > > # userid name uniqueid connected ping loss state > > # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning > > # 117 "FroZen" STEAM_666:88_666 2:43:07 190 0 active > > # 244 "HyDE" STEAM_0:0:4411810 1:27:48 180 0 active > > # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0 > > active > > # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active > > # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active > > # 265 "[BEBRI] BulleT" STEAM_0:1:1365 1:06:26 44 0 active > > # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active > > # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active > > # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active > > # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active > > # 382 "Thief -V-&
Re: [hlds] New server exploit (not nuking)
Sorry mate, that's not me. I live in the United States, Not Chile. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars Sent: Tuesday, April 29, 2008 11:56 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) looks like you are really desperate my friend :D Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from 200.111.157.187 Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user nfsnobody from 200.111.157.187 port 57265 ssh2 Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from 200.111.157.187 Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user aptproxy from 200.111.157.187 port 32977 ssh2 Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from 200.111.157.187 Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user rpcuser from 200.111.157.187 port 57525 ssh2 Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from 200.111.157.187 port 57890 ssh2 Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from 200.111.157.187 Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user desktop from 200.111.157.187 port 8 ssh2 Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from 200.111.157.187 Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher from 200.111.157.187 port 58160 ssh2 Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from 200.111.157.187 Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user workshop from 200.111.157.187 port 33734 ssh2 Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from 200.111.157.187 Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user mailnull from 200.111.157.187 port 34115 ssh2 Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from 200.111.157.187 Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user nfsnobody from 200.111.157.187 port 34375 ssh2 Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from 200.111.157.187 Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user rpcuser from 200.111.157.187 port 34711 ssh2 Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from 200.111.157.187 port 35017 ssh2 Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from 200.111.157.187 Quoting voogru <[EMAIL PROTECTED]>: > Well, that sure makes me accusing you of being a pirate a lot easier. > > But I found your server anyway. It appears that this server, also has a > member who happens to be named "Kaspars". > > IP: 193.46.236.246:27015 > > http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo > rtress_2__tf2.gign.lv-Variables.html > > The sv_contact is [EMAIL PROTECTED] > > And your name just so happens to be Kaspars ([EMAIL PROTECTED]) > > To show that this server, is a cracked server, this is a output of the > status command on the server: > > hostname: GIGN Team Fortress 2 | tf2.gign.lv > version : 1.0.2.3/14 3434 secure > udp/ip : 193.46.236.246:27015 > map : tc_hydro at: 0 x, 0 y, 0 z > players : 31 (32 max) > > # userid name uniqueid connected ping loss state > # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning > # 117 "FroZen" STEAM_666:88_666 2:43:07 190 0 active > # 244 "HyDE" STEAM_0:0:4411810 1:27:48 180 0 active > # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0 > active > # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active > # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active > # 265 "[BEBRI] BulleT" STEAM_0:1:1365 1:06:26 44 0 active > # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active > # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active > # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active > # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active > # 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active > # 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active > # 273 "mara_spb" STEAM_0:1:18877348 59:35 142 0 active > # 364 "Drept" STEAM_666:88_666 13:44 140 0 active > # 338 "yang257" STEAM_0:1:16620122 33:34 442 0 active > # 324 "unnamed" STEAM_666:88_666 42:05 110 0 active > # 354 "Dojacek" STEAM_0:1:4573064 23:48 134 0 active > # 378 "[Merc]Kato" STEAM_0:1:17449079 02:51 102 0 active > # 331 "Karuse" STEAM_0:1:16652263 37:40 54 0 active > # 346 "Scratch" STEAM_0:1:18647825 28:32 163 0 active > # 330 "RIkkY" STEAM_666:88_666 38:17 53 0 active > # 380 "[RTFM] naziic" STEAM_666:88_666 01:44 49 0 active > # 339 "Sharingan" STEAM_666:88_666 32:41 35 0 active > # 285 "Lazze D
Re: [hlds] New server exploit (not nuking)
6:88_666 07:28 157 0 active > # 355 "ReaLisTic" STEAM_666:88_666 22:05 108 0 active > # 381 "-=CaNtThInKoFaNaMe=-" STEAM_0:1:14115974 01:39 162 0 > active > > At 10:35 AM EST, there are 11 players on this server with the steamid > STEAM_666:88_666. Interesting! > > Or people can simply connect to the server, run status, and see it for > yourself. > > Somehow, running a hacked tf2 server, you pretty much deserve whatever > is > coming to you with regards to your hacked server. > > I don't think you deserve to benefit from information on these lists > when > you didn't even pay for the game, and I don't think you have any room to > talk about whining about your hacked server, getting hacked. > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 10:25 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Maybe thats because of people in this damn country doesn't give a sh** > in > supporting the developers and buying the game? Probably you just won't > understand it anyway... > > Quoting voogru <[EMAIL PROTECTED]>: > > Uhm, no. > > > > The reason why I am asking is I have not seen a .lv server that was > not > > a > > cracked/pirated TF2 server. > > > > - voogru. > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > > Sent: Tuesday, April 29, 2008 10:02 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New server exploit (not nuking) > > > > Does it matter? Let me guess, you're gonna crashtest my server and > in > > case u > > succeed, you will welcome everyone to your server, right? It's not > gonna > > happen, puppy! > > > > Quoting voogru <[EMAIL PROTECTED]>: > > > What's your server IP? > > > > > > - voogru. > > > > > > -Original Message- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of > Kaspars > > > Sent: Tuesday, April 29, 2008 8:56 AM > > > To: Half-Life dedicated Win32 server mailing list > > > Subject: Re: [hlds] New server exploit (not nuking) > > > > > > I already did so... > > > > > > dunno about the command, maybe it works in some > > > specific situations, however it crashed my server every > > > time. The command is executed from client console when > > > I haven't joined any team, the server output before > > > crash is following: > > > > > > --- SERVER SOUNDSCAPES --- > > > - 6: 2fort.Indoor > > > - 5: 2fort.OutdoorFort > > > - 4: 2fort.OutdoorPond > > > - 2: 2fort.Underground > > > - 3: 2fort.Underground2 > > > - 12: Badlands.Inside > > > - 13: Badlands.Outside > > > - 14: Badlands.OutsideInterior > > > - 8: Dustbowl.Indoors > > > - 7: Dustbowl.Outdoors > > > - 20: Granary.Inside > > > - 19: Granary.Outside > > > - 16: GravelPit.Inside > > > - 15: GravelPit.Outside > > > - 18: Hydro.Inside > > > - 17: Hydro.Outside > > > - 1: tf2.general_ambient > > > - 0: tf2.respawn_room > > > - 9: Well.DeepInside > > > - 10: Well.Inside > > > - 11: Well.Outside > > > SOUNDSCAPE ENTITIES - > > > ./srcds_run: line 346: 20996 Illegal instruction > > > $HL_CMD > > > Add "-debug" to the ./srcds_run command line to > > > generate a debug.log to help with solving this problem > > > Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds > > > Tue Apr 29 15:44:57 EEST 2008: Server Quit > > > > > > Quoting "1nsane ." <[EMAIL PROTECTED]>: > > > > It didn't seem to crash my server but you can use > > > Neph's plugin to > > > > disable > > > > this one as well: > > > > "ncp sv_soundscape_printdebuginfo" should do > the > > trick > > > > > > > > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars > > > <[EMAIL PROTECTED]> wrote: > > > > > > > > > I have tested it only on TF2... if you are able to > > > test it on other > > > > games, > > > > > please share your results > > > &
Re: [hlds] New server exploit (not nuking)
el oh el, pwnd! - Original Message From: voogru <[EMAIL PROTECTED]> To: Half-Life dedicated Win32 server mailing list Sent: Tuesday, April 29, 2008 9:41:10 AM Subject: Re: [hlds] New server exploit (not nuking) Well, that sure makes me accusing you of being a pirate a lot easier. But I found your server anyway. It appears that this server, also has a member who happens to be named "Kaspars". IP: 193.46.236.246:27015 http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo rtress_2__tf2.gign.lv-Variables.html The sv_contact is [EMAIL PROTECTED] And your name just so happens to be Kaspars ([EMAIL PROTECTED]) To show that this server, is a cracked server, this is a output of the status command on the server: hostname: GIGN Team Fortress 2 | tf2.gign.lv version : 1.0.2.3/14 3434 secure udp/ip : 193.46.236.246:27015 map : tc_hydro at: 0 x, 0 y, 0 z players : 31 (32 max) # userid name uniqueid connected ping loss state # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning # 117 "FroZen" STEAM_666:88_666 2:43:07 190 0 active # 244 "HyDE" STEAM_0:0:4411810 1:27:48 180 0 active # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0 active # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active # 265 "[BEBRI] BulleT" STEAM_0:1:1365 1:06:26 44 0 active # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active # 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active # 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active # 273 "mara_spb" STEAM_0:1:18877348 59:35 142 0 active # 364 "Drept" STEAM_666:88_666 13:44 140 0 active # 338 "yang257" STEAM_0:1:16620122 33:34 442 0 active # 324 "unnamed" STEAM_666:88_666 42:05 110 0 active # 354 "Dojacek" STEAM_0:1:4573064 23:48 134 0 active # 378 "[Merc]Kato" STEAM_0:1:17449079 02:51 102 0 active # 331 "Karuse" STEAM_0:1:16652263 37:40 54 0 active # 346 "Scratch" STEAM_0:1:18647825 28:32 163 0 active # 330 "RIkkY" STEAM_666:88_666 38:17 53 0 active # 380 "[RTFM] naziic" STEAM_666:88_666 01:44 49 0 active # 339 "Sharingan" STEAM_666:88_666 32:41 35 0 active # 285 "Lazze De Luxe" STEAM_0:1:5044709 55:41 150 0 active # 361 "BonD*Tm | rePlaY" STEAM_666:88_666 16:51 46 0 active # 286 "Mighty_Fluff" STEAM_0:0:18990863 55:26 141 0 active # 340 "kiki" STEAM_666:88_666 32:37 73 0 active # 372 "Revenger" STEAM_666:88_666 07:28 157 0 active # 355 "ReaLisTic" STEAM_666:88_666 22:05 108 0 active # 381 "-=CaNtThInKoFaNaMe=-" STEAM_0:1:14115974 01:39 162 0 active At 10:35 AM EST, there are 11 players on this server with the steamid STEAM_666:88_666. Interesting! Or people can simply connect to the server, run status, and see it for yourself. Somehow, running a hacked tf2 server, you pretty much deserve whatever is coming to you with regards to your hacked server. I don't think you deserve to benefit from information on these lists when you didn't even pay for the game, and I don't think you have any room to talk about whining about your hacked server, getting hacked. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars Sent: Tuesday, April 29, 2008 10:25 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Maybe thats because of people in this damn country doesn't give a sh** in supporting the developers and buying the game? Probably you just won't understand it anyway... Quoting voogru <[EMAIL PROTECTED]>: > Uhm, no. > > The reason why I am asking is I have not seen a .lv server that was not > a > cracked/pirated TF2 server. > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 10:02 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Does it matter? Let me guess, you're gonna crashtest my server and in > case u > succeed, you will welcome everyone to your server, right? It's not gonna > happen, puppy! > > Quoting voogru <[EMAIL PROTECTED]>: > > What's your server IP? > > > > - voogru. > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > > Sent: Tuesday, April 29, 2008 8:56 AM > &
Re: [hlds] New server exploit (not nuking)
I'm not whining, I'm LMAO about you putting so much effort into crashing the server :) Quoting voogru <[EMAIL PROTECTED]>: > Well, that sure makes me accusing you of being a pirate a lot easier. > > But I found your server anyway. It appears that this server, also has a > member who happens to be named "Kaspars". > > IP: 193.46.236.246:27015 > > http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo > rtress_2__tf2.gign.lv-Variables.html > > The sv_contact is [EMAIL PROTECTED] > > And your name just so happens to be Kaspars ([EMAIL PROTECTED]) > > To show that this server, is a cracked server, this is a output of the > status command on the server: > > hostname: GIGN Team Fortress 2 | tf2.gign.lv > version : 1.0.2.3/14 3434 secure > udp/ip : 193.46.236.246:27015 > map : tc_hydro at: 0 x, 0 y, 0 z > players : 31 (32 max) > > # userid name uniqueid connected ping loss state > # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning > # 117 "FroZen" STEAM_666:88_666 2:43:07 190 0 active > # 244 "HyDE" STEAM_0:0:4411810 1:27:48 180 0 active > # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0 active > # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active > # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active > # 265 "[BEBRI] BulleT" STEAM_0:1:1365 1:06:26 44 0 active > # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active > # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active > # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active > # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active > # 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active > # 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active > # 273 "mara_spb" STEAM_0:1:18877348 59:35 142 0 active > # 364 "Drept" STEAM_666:88_666 13:44 140 0 active > # 338 "yang257" STEAM_0:1:16620122 33:34 442 0 active > # 324 "unnamed" STEAM_666:88_666 42:05 110 0 active > # 354 "Dojacek" STEAM_0:1:4573064 23:48 134 0 active > # 378 "[Merc]Kato" STEAM_0:1:17449079 02:51 102 0 active > # 331 "Karuse" STEAM_0:1:16652263 37:40 54 0 active > # 346 "Scratch" STEAM_0:1:18647825 28:32 163 0 active > # 330 "RIkkY" STEAM_666:88_666 38:17 53 0 active > # 380 "[RTFM] naziic" STEAM_666:88_666 01:44 49 0 active > # 339 "Sharingan" STEAM_666:88_666 32:41 35 0 active > # 285 "Lazze De Luxe" STEAM_0:1:5044709 55:41 150 0 active > # 361 "BonD*Tm | rePlaY" STEAM_666:88_666 16:51 46 0 active > # 286 "Mighty_Fluff" STEAM_0:0:18990863 55:26 141 0 active > # 340 "kiki" STEAM_666:88_666 32:37 73 0 active > # 372 "Revenger" STEAM_666:88_666 07:28 157 0 active > # 355 "ReaLisTic" STEAM_666:88_666 22:05 108 0 active > # 381 "-=CaNtThInKoFaNaMe=-" STEAM_0:1:14115974 01:39 162 0 active > > At 10:35 AM EST, there are 11 players on this server with the steamid > STEAM_666:88_666. Interesting! > > Or people can simply connect to the server, run status, and see it for > yourself. > > Somehow, running a hacked tf2 server, you pretty much deserve whatever > is > coming to you with regards to your hacked server. > > I don't think you deserve to benefit from information on these lists > when > you didn't even pay for the game, and I don't think you have any room to > talk about whining about your hacked server, getting hacked. > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 10:25 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Maybe thats because of people in this damn country doesn't give a sh** > in > supporting the developers and buying the game? Probably you just won't > understand it anyway... > > Quoting voogru <[EMAIL PROTECTED]>: > > Uhm, no. > > > > The reason why I am asking is I have not seen a .lv server that was > not > > a > > cracked/pirated TF2 server. > > > > - voogru. > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > > Sent: Tuesday, April 29, 2008 10:02 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New server exploit (not nuking) > > > > Does it matter? Let me guess, you're gonna crashtest my server and in > > case u &
Re: [hlds] New server exploit (not nuking)
Well, that sure makes me accusing you of being a pirate a lot easier. But I found your server anyway. It appears that this server, also has a member who happens to be named "Kaspars". IP: 193.46.236.246:27015 http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo rtress_2__tf2.gign.lv-Variables.html The sv_contact is [EMAIL PROTECTED] And your name just so happens to be Kaspars ([EMAIL PROTECTED]) To show that this server, is a cracked server, this is a output of the status command on the server: hostname: GIGN Team Fortress 2 | tf2.gign.lv version : 1.0.2.3/14 3434 secure udp/ip : 193.46.236.246:27015 map : tc_hydro at: 0 x, 0 y, 0 z players : 31 (32 max) # userid name uniqueid connected ping loss state # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning # 117 "FroZen" STEAM_666:88_666 2:43:07 190 0 active # 244 "HyDE" STEAM_0:0:4411810 1:27:48 180 0 active # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0 active # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active # 265 "[BEBRI] BulleT" STEAM_0:1:1365 1:06:26 44 0 active # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active # 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active # 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active # 273 "mara_spb" STEAM_0:1:18877348 59:35 142 0 active # 364 "Drept" STEAM_666:88_666 13:44 140 0 active # 338 "yang257" STEAM_0:1:16620122 33:34 442 0 active # 324 "unnamed" STEAM_666:88_666 42:05 110 0 active # 354 "Dojacek" STEAM_0:1:4573064 23:48 134 0 active # 378 "[Merc]Kato" STEAM_0:1:17449079 02:51 102 0 active # 331 "Karuse" STEAM_0:1:16652263 37:40 54 0 active # 346 "Scratch" STEAM_0:1:18647825 28:32 163 0 active # 330 "RIkkY" STEAM_666:88_666 38:17 53 0 active # 380 "[RTFM] naziic" STEAM_666:88_666 01:44 49 0 active # 339 "Sharingan" STEAM_666:88_666 32:41 35 0 active # 285 "Lazze De Luxe" STEAM_0:1:5044709 55:41 150 0 active # 361 "BonD*Tm | rePlaY" STEAM_666:88_666 16:51 46 0 active # 286 "Mighty_Fluff" STEAM_0:0:18990863 55:26 141 0 active # 340 "kiki" STEAM_666:88_666 32:37 73 0 active # 372 "Revenger" STEAM_666:88_666 07:28 157 0 active # 355 "ReaLisTic" STEAM_666:88_666 22:05 108 0 active # 381 "-=CaNtThInKoFaNaMe=-" STEAM_0:1:14115974 01:39 162 0 active At 10:35 AM EST, there are 11 players on this server with the steamid STEAM_666:88_666. Interesting! Or people can simply connect to the server, run status, and see it for yourself. Somehow, running a hacked tf2 server, you pretty much deserve whatever is coming to you with regards to your hacked server. I don't think you deserve to benefit from information on these lists when you didn't even pay for the game, and I don't think you have any room to talk about whining about your hacked server, getting hacked. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars Sent: Tuesday, April 29, 2008 10:25 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Maybe thats because of people in this damn country doesn't give a sh** in supporting the developers and buying the game? Probably you just won't understand it anyway... Quoting voogru <[EMAIL PROTECTED]>: > Uhm, no. > > The reason why I am asking is I have not seen a .lv server that was not > a > cracked/pirated TF2 server. > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 10:02 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Does it matter? Let me guess, you're gonna crashtest my server and in > case u > succeed, you will welcome everyone to your server, right? It's not gonna > happen, puppy! > > Quoting voogru <[EMAIL PROTECTED]>: > > What's your server IP? > > > > - voogru. > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > > Sent: Tuesday, April 29, 2008 8:56 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New server exploit (not nuking) > > > > I already did so... > > > > dunno about the command, maybe it works in some >
Re: [hlds] New server exploit (not nuking)
Maybe thats because of people in this damn country doesn't give a sh** in supporting the developers and buying the game? Probably you just won't understand it anyway... Quoting voogru <[EMAIL PROTECTED]>: > Uhm, no. > > The reason why I am asking is I have not seen a .lv server that was not > a > cracked/pirated TF2 server. > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 10:02 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Does it matter? Let me guess, you're gonna crashtest my server and in > case u > succeed, you will welcome everyone to your server, right? It's not gonna > happen, puppy! > > Quoting voogru <[EMAIL PROTECTED]>: > > What's your server IP? > > > > - voogru. > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > > Sent: Tuesday, April 29, 2008 8:56 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New server exploit (not nuking) > > > > I already did so... > > > > dunno about the command, maybe it works in some > > specific situations, however it crashed my server every > > time. The command is executed from client console when > > I haven't joined any team, the server output before > > crash is following: > > > > --- SERVER SOUNDSCAPES --- > > - 6: 2fort.Indoor > > - 5: 2fort.OutdoorFort > > - 4: 2fort.OutdoorPond > > - 2: 2fort.Underground > > - 3: 2fort.Underground2 > > - 12: Badlands.Inside > > - 13: Badlands.Outside > > - 14: Badlands.OutsideInterior > > - 8: Dustbowl.Indoors > > - 7: Dustbowl.Outdoors > > - 20: Granary.Inside > > - 19: Granary.Outside > > - 16: GravelPit.Inside > > - 15: GravelPit.Outside > > - 18: Hydro.Inside > > - 17: Hydro.Outside > > - 1: tf2.general_ambient > > - 0: tf2.respawn_room > > - 9: Well.DeepInside > > - 10: Well.Inside > > - 11: Well.Outside > > SOUNDSCAPE ENTITIES - > > ./srcds_run: line 346: 20996 Illegal instruction > > $HL_CMD > > Add "-debug" to the ./srcds_run command line to > > generate a debug.log to help with solving this problem > > Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds > > Tue Apr 29 15:44:57 EEST 2008: Server Quit > > > > Quoting "1nsane ." <[EMAIL PROTECTED]>: > > > It didn't seem to crash my server but you can use > > Neph's plugin to > > > disable > > > this one as well: > > > "ncp sv_soundscape_printdebuginfo" should do the > trick > > > > > > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars > > <[EMAIL PROTECTED]> wrote: > > > > > > > I have tested it only on TF2... if you are able to > > test it on other > > > games, > > > > please share your results > > > > > > > > Quoting Ronny Schedel <[EMAIL PROTECTED]>: > > > > > Does it affect only TF2 servers or all Source > > based games? > > > > > > > > > > > > > > > > > > > > > there is another command that crash the server > > and should be > > > blocked > > > > - > > > > > > sv_soundscape_printdebuginfo > > > > > > Quoting Nephyrin Zey : I already published a > > simple plugin to fix > > > > > > this. We made it public and > > > > > > resolved it :-P > > > > > > - Neph > > > > > > > ___ > > > > > > To unsubscribe, edit your list preferences, or > > view the list > > > > > > archives, please visit: > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > Links: > > > > > > -- > > > > > > [1] mailto:[EMAIL PROTECTED] > > > > > > > ___ > > > > > > To unsubscribe, edit your list preferences, or > > view the list > > > > archives, > > > > > > please visit: > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > >
Re: [hlds] New server exploit (not nuking)
Uhm, no. The reason why I am asking is I have not seen a .lv server that was not a cracked/pirated TF2 server. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars Sent: Tuesday, April 29, 2008 10:02 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Does it matter? Let me guess, you're gonna crashtest my server and in case u succeed, you will welcome everyone to your server, right? It's not gonna happen, puppy! Quoting voogru <[EMAIL PROTECTED]>: > What's your server IP? > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 8:56 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > I already did so... > > dunno about the command, maybe it works in some > specific situations, however it crashed my server every > time. The command is executed from client console when > I haven't joined any team, the server output before > crash is following: > > --- SERVER SOUNDSCAPES --- > - 6: 2fort.Indoor > - 5: 2fort.OutdoorFort > - 4: 2fort.OutdoorPond > - 2: 2fort.Underground > - 3: 2fort.Underground2 > - 12: Badlands.Inside > - 13: Badlands.Outside > - 14: Badlands.OutsideInterior > - 8: Dustbowl.Indoors > - 7: Dustbowl.Outdoors > - 20: Granary.Inside > - 19: Granary.Outside > - 16: GravelPit.Inside > - 15: GravelPit.Outside > - 18: Hydro.Inside > - 17: Hydro.Outside > - 1: tf2.general_ambient > - 0: tf2.respawn_room > - 9: Well.DeepInside > - 10: Well.Inside > - 11: Well.Outside > SOUNDSCAPE ENTITIES - > ./srcds_run: line 346: 20996 Illegal instruction > $HL_CMD > Add "-debug" to the ./srcds_run command line to > generate a debug.log to help with solving this problem > Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds > Tue Apr 29 15:44:57 EEST 2008: Server Quit > > Quoting "1nsane ." <[EMAIL PROTECTED]>: > > It didn't seem to crash my server but you can use > Neph's plugin to > > disable > > this one as well: > > "ncp sv_soundscape_printdebuginfo" should do the trick > > > > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars > <[EMAIL PROTECTED]> wrote: > > > > > I have tested it only on TF2... if you are able to > test it on other > > games, > > > please share your results > > > > > > Quoting Ronny Schedel <[EMAIL PROTECTED]>: > > > > Does it affect only TF2 servers or all Source > based games? > > > > > > > > > > > > > > > > > there is another command that crash the server > and should be > > blocked > > > - > > > > > sv_soundscape_printdebuginfo > > > > > Quoting Nephyrin Zey : I already published a > simple plugin to fix > > > > > this. We made it public and > > > > > resolved it :-P > > > > > - Neph > > > > > ___ > > > > > To unsubscribe, edit your list preferences, or > view the list > > > > > archives, please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > Links: > > > > > -- > > > > > [1] mailto:[EMAIL PROTECTED] > > > > > ___ > > > > > To unsubscribe, edit your list preferences, or > view the list > > > archives, > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > ___ > > > > To unsubscribe, edit your list preferences, or > view the list > > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view > the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > > To unsubscribe, edit your list preferences, or view > the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Does it matter? Let me guess, you're gonna crashtest my server and in case u succeed, you will welcome everyone to your server, right? It's not gonna happen, puppy! Quoting voogru <[EMAIL PROTECTED]>: > What's your server IP? > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars > Sent: Tuesday, April 29, 2008 8:56 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > I already did so... > > dunno about the command, maybe it works in some > specific situations, however it crashed my server every > time. The command is executed from client console when > I haven't joined any team, the server output before > crash is following: > > --- SERVER SOUNDSCAPES --- > - 6: 2fort.Indoor > - 5: 2fort.OutdoorFort > - 4: 2fort.OutdoorPond > - 2: 2fort.Underground > - 3: 2fort.Underground2 > - 12: Badlands.Inside > - 13: Badlands.Outside > - 14: Badlands.OutsideInterior > - 8: Dustbowl.Indoors > - 7: Dustbowl.Outdoors > - 20: Granary.Inside > - 19: Granary.Outside > - 16: GravelPit.Inside > - 15: GravelPit.Outside > - 18: Hydro.Inside > - 17: Hydro.Outside > - 1: tf2.general_ambient > - 0: tf2.respawn_room > - 9: Well.DeepInside > - 10: Well.Inside > - 11: Well.Outside > SOUNDSCAPE ENTITIES - > ./srcds_run: line 346: 20996 Illegal instruction > $HL_CMD > Add "-debug" to the ./srcds_run command line to > generate a debug.log to help with solving this problem > Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds > Tue Apr 29 15:44:57 EEST 2008: Server Quit > > Quoting "1nsane ." <[EMAIL PROTECTED]>: > > It didn't seem to crash my server but you can use > Neph's plugin to > > disable > > this one as well: > > "ncp sv_soundscape_printdebuginfo" should do the trick > > > > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars > <[EMAIL PROTECTED]> wrote: > > > > > I have tested it only on TF2... if you are able to > test it on other > > games, > > > please share your results > > > > > > Quoting Ronny Schedel <[EMAIL PROTECTED]>: > > > > Does it affect only TF2 servers or all Source > based games? > > > > > > > > > > > > > > > > > there is another command that crash the server > and should be > > blocked > > > - > > > > > sv_soundscape_printdebuginfo > > > > > Quoting Nephyrin Zey : I already published a > simple plugin to fix > > > > > this. We made it public and > > > > > resolved it :-P > > > > > - Neph > > > > > ___ > > > > > To unsubscribe, edit your list preferences, or > view the list > > > > > archives, please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > Links: > > > > > -- > > > > > [1] mailto:[EMAIL PROTECTED] > > > > > ___ > > > > > To unsubscribe, edit your list preferences, or > view the list > > > archives, > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > ___ > > > > To unsubscribe, edit your list preferences, or > view the list > > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view > the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > > To unsubscribe, edit your list preferences, or view > the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
What's your server IP? - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars Sent: Tuesday, April 29, 2008 8:56 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) I already did so... dunno about the command, maybe it works in some specific situations, however it crashed my server every time. The command is executed from client console when I haven't joined any team, the server output before crash is following: --- SERVER SOUNDSCAPES --- - 6: 2fort.Indoor - 5: 2fort.OutdoorFort - 4: 2fort.OutdoorPond - 2: 2fort.Underground - 3: 2fort.Underground2 - 12: Badlands.Inside - 13: Badlands.Outside - 14: Badlands.OutsideInterior - 8: Dustbowl.Indoors - 7: Dustbowl.Outdoors - 20: Granary.Inside - 19: Granary.Outside - 16: GravelPit.Inside - 15: GravelPit.Outside - 18: Hydro.Inside - 17: Hydro.Outside - 1: tf2.general_ambient - 0: tf2.respawn_room - 9: Well.DeepInside - 10: Well.Inside - 11: Well.Outside SOUNDSCAPE ENTITIES - ./srcds_run: line 346: 20996 Illegal instruction $HL_CMD Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds Tue Apr 29 15:44:57 EEST 2008: Server Quit Quoting "1nsane ." <[EMAIL PROTECTED]>: > It didn't seem to crash my server but you can use Neph's plugin to > disable > this one as well: > "ncp sv_soundscape_printdebuginfo" should do the trick > > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars <[EMAIL PROTECTED]> wrote: > > > I have tested it only on TF2... if you are able to test it on other > games, > > please share your results > > > > Quoting Ronny Schedel <[EMAIL PROTECTED]>: > > > Does it affect only TF2 servers or all Source based games? > > > > > > > > > > > > > there is another command that crash the server and should be > blocked > > - > > > > sv_soundscape_printdebuginfo > > > > Quoting Nephyrin Zey : I already published a simple plugin to fix > > > > this. We made it public and > > > > resolved it :-P > > > > - Neph > > > > ___ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > Links: > > > > -- > > > > [1] mailto:[EMAIL PROTECTED] > > > > ___ > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Yeah I got that output but it didn't crash my server. It's a Windows server though. Maybe that's why. On Tue, Apr 29, 2008 at 8:56 AM, Kaspars <[EMAIL PROTECTED]> wrote: > I already did so... > > dunno about the command, maybe it works in some > specific situations, however it crashed my server every > time. The command is executed from client console when > I haven't joined any team, the server output before > crash is following: > > --- SERVER SOUNDSCAPES --- > - 6: 2fort.Indoor > - 5: 2fort.OutdoorFort > - 4: 2fort.OutdoorPond > - 2: 2fort.Underground > - 3: 2fort.Underground2 > - 12: Badlands.Inside > - 13: Badlands.Outside > - 14: Badlands.OutsideInterior > - 8: Dustbowl.Indoors > - 7: Dustbowl.Outdoors > - 20: Granary.Inside > - 19: Granary.Outside > - 16: GravelPit.Inside > - 15: GravelPit.Outside > - 18: Hydro.Inside > - 17: Hydro.Outside > - 1: tf2.general_ambient > - 0: tf2.respawn_room > - 9: Well.DeepInside > - 10: Well.Inside > - 11: Well.Outside > SOUNDSCAPE ENTITIES - > ./srcds_run: line 346: 20996 Illegal instruction > $HL_CMD > Add "-debug" to the ./srcds_run command line to > generate a debug.log to help with solving this problem > Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds > Tue Apr 29 15:44:57 EEST 2008: Server Quit > > Quoting "1nsane ." <[EMAIL PROTECTED]>: > > It didn't seem to crash my server but you can use > Neph's plugin to > > disable > > this one as well: > > "ncp sv_soundscape_printdebuginfo" should do the trick > > > > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars > <[EMAIL PROTECTED]> wrote: > > > > > I have tested it only on TF2... if you are able to > test it on other > > games, > > > please share your results > > > > > > Quoting Ronny Schedel <[EMAIL PROTECTED]>: > > > > Does it affect only TF2 servers or all Source > based games? > > > > > > > > > > > > > > > > > there is another command that crash the server > and should be > > blocked > > > - > > > > > sv_soundscape_printdebuginfo > > > > > Quoting Nephyrin Zey : I already published a > simple plugin to fix > > > > > this. We made it public and > > > > > resolved it :-P > > > > > - Neph > > > > > ___ > > > > > To unsubscribe, edit your list preferences, or > view the list > > > > > archives, please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > Links: > > > > > -- > > > > > [1] mailto:[EMAIL PROTECTED] > > > > > ___ > > > > > To unsubscribe, edit your list preferences, or > view the list > > > archives, > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > ___ > > > > To unsubscribe, edit your list preferences, or > view the list > > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view > the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > > To unsubscribe, edit your list preferences, or view > the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
I already did so... dunno about the command, maybe it works in some specific situations, however it crashed my server every time. The command is executed from client console when I haven't joined any team, the server output before crash is following: --- SERVER SOUNDSCAPES --- - 6: 2fort.Indoor - 5: 2fort.OutdoorFort - 4: 2fort.OutdoorPond - 2: 2fort.Underground - 3: 2fort.Underground2 - 12: Badlands.Inside - 13: Badlands.Outside - 14: Badlands.OutsideInterior - 8: Dustbowl.Indoors - 7: Dustbowl.Outdoors - 20: Granary.Inside - 19: Granary.Outside - 16: GravelPit.Inside - 15: GravelPit.Outside - 18: Hydro.Inside - 17: Hydro.Outside - 1: tf2.general_ambient - 0: tf2.respawn_room - 9: Well.DeepInside - 10: Well.Inside - 11: Well.Outside SOUNDSCAPE ENTITIES - ./srcds_run: line 346: 20996 Illegal instruction $HL_CMD Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds Tue Apr 29 15:44:57 EEST 2008: Server Quit Quoting "1nsane ." <[EMAIL PROTECTED]>: > It didn't seem to crash my server but you can use Neph's plugin to > disable > this one as well: > "ncp sv_soundscape_printdebuginfo" should do the trick > > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars <[EMAIL PROTECTED]> wrote: > > > I have tested it only on TF2... if you are able to test it on other > games, > > please share your results > > > > Quoting Ronny Schedel <[EMAIL PROTECTED]>: > > > Does it affect only TF2 servers or all Source based games? > > > > > > > > > > > > > there is another command that crash the server and should be > blocked > > - > > > > sv_soundscape_printdebuginfo > > > > Quoting Nephyrin Zey : I already published a simple plugin to fix > > > > this. We made it public and > > > > resolved it :-P > > > > - Neph > > > > ___ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > Links: > > > > -- > > > > [1] mailto:[EMAIL PROTECTED] > > > > ___ > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
It didn't seem to crash my server but you can use Neph's plugin to disable this one as well: "ncp sv_soundscape_printdebuginfo" should do the trick On Tue, Apr 29, 2008 at 8:21 AM, Kaspars <[EMAIL PROTECTED]> wrote: > I have tested it only on TF2... if you are able to test it on other games, > please share your results > > Quoting Ronny Schedel <[EMAIL PROTECTED]>: > > Does it affect only TF2 servers or all Source based games? > > > > > > > > > there is another command that crash the server and should be blocked > - > > > sv_soundscape_printdebuginfo > > > Quoting Nephyrin Zey : I already published a simple plugin to fix > > > this. We made it public and > > > resolved it :-P > > > - Neph > > > ___ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > Links: > > > -- > > > [1] mailto:[EMAIL PROTECTED] > > > ___ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
I have tested it only on TF2... if you are able to test it on other games, please share your results Quoting Ronny Schedel <[EMAIL PROTECTED]>: > Does it affect only TF2 servers or all Source based games? > > > > > there is another command that crash the server and should be blocked - > > sv_soundscape_printdebuginfo > > Quoting Nephyrin Zey : I already published a simple plugin to fix > > this. We made it public and > > resolved it :-P > > - Neph > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > Links: > > -- > > [1] mailto:[EMAIL PROTECTED] > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Does it affect only TF2 servers or all Source based games? > there is another command that crash the server and should be blocked - > sv_soundscape_printdebuginfo > Quoting Nephyrin Zey : I already published a simple plugin to fix > this. We made it public and > resolved it :-P > - Neph > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > Links: > -- > [1] mailto:[EMAIL PROTECTED] > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
there is another command that crash the server and should be blocked - sv_soundscape_printdebuginfo Quoting Nephyrin Zey : I already published a simple plugin to fix this. We made it public and resolved it :-P - Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Links: -- [1] mailto:[EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Neph likes to work for free though... Don't ya Neph? *runs* On Tue, Apr 29, 2008 at 6:51 AM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: > On Tue, Apr 29, 2008 at 3:34 AM, Chad Austin <[EMAIL PROTECTED]> wrote: > > You should ask Valve to double your pay this week for working all night. > > > > > > That would be funny if it weren't so sad. > > -Neph "two times zero" Zey > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
On Tue, Apr 29, 2008 at 3:34 AM, Chad Austin <[EMAIL PROTECTED]> wrote: > You should ask Valve to double your pay this week for working all night. > > That would be funny if it weren't so sad. -Neph "two times zero" Zey ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Yeah i've noticed this one a while ago. But it wasn't happening too often. Thanks for the fix anyways. On Tue, Apr 29, 2008 at 6:28 AM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: > I already published a simple plugin to fix this. We made it public and > resolved it :-P > > - Neph > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
You should ask Valve to double your pay this week for working all night. Nephyrin Zey wrote: > I already published a simple plugin to fix this. We made it public and > resolved it :-P > > - Neph > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
I already published a simple plugin to fix this. We made it public and resolved it :-P - Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
yup.. mine are getting hammered also with the benchmark one.. although... thanks to this list and the people on it i have applied the fix from Neph.. Thanks Andrew A wrote: > yeah thanks for making this info public :/ my tf2 servers are getting > hammered , maybe there could be an invite only list for these sort of > topics > > On Tue, Apr 29, 2008 at 4:50 PM, Tony Paloma <[EMAIL PROTECTED]> > wrote: > > >> Sick burnnn >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of voogru >> Sent: Monday, April 28, 2008 11:41 PM >> To: 'Half-Life dedicated Win32 server mailing list' >> Subject: Re: [hlds] New server exploit (not nuking) >> >> Hi Andrius Pirus, >> >> I am going to call you out on this, the IP address you posted on this >> mailing list is mine. >> >> I went on a rampage of using this exploit on cracked servers, I joined >> suspect servers and looked for cracked steamids in the status. >> >> The only way you could have got my IP address is by running a cracked >> server. >> >> This is a status of what I believe to be your server. >> >> hostname: GIGN Team Fortress 2 | tf2.gign.lv >> version : 1.0.2.3/14 3434 secure >> udp/ip : 193.46.236.246:27015 >> map : cp_dustbowl at: 0 x, 0 y, 0 z >> players : 31 (32 max) >> >> # userid name uniqueid connected ping loss state >> # 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active >> # 14230 "RIM" STEAM_666:88_666 4:26:14 196 0 active >> # 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active >> # 14347 "JellyBean" STEAM_666:88_666 1:34:25 240 0 active >> >> Interesting steamids! >> >> You deny running this server, so I took your username from your email >> address and googled it, I found this: >> >> http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK) >> http://thepiratebay.org/user/izvrashenj/0/7 >> >> Interesting, someone with that weird name just so happens to pirate TF2. >> >> And then, your email, just so happens to be [EMAIL PROTECTED], >> coincidence? I think not! >> >> Andrius Pirus is actively pirating our beloved TF2. >> >> Go fuck yourself. >> >> - voogru. >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus >> Sent: Tuesday, April 29, 2008 2:24 AM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] New server exploit (not nuking) >> >> no. and i think we shouldnt make offtopic :) >> Quoting voogru : Do you run the tf2.gign.lv servers by any chance? >> - voogru. >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Andrius >> Pirus >> Sent: Tuesday, April 29, 2008 2:03 AM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] New server exploit (not nuking) >> So i think found out the hacker's who sent those bots in my server >> ip >> and steamid: >> from logfile: >> "The Spamminator" connected, address "65.13.45.43:50347" >> "The Spamminator" STEAM USERID validated >> "The Spamminator" joined team "Spectator" >> "Bot01" connected, address "0.0.0.0:0" >> "Bot01" entered the game >> "Bot01" joined team "Blue" >> "Bot01" changed role to "engineer" >> "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position >> "-3202 2784 -445") >> "Bot02" connected, address "0.0.0.0:0" >> "Bot02" entered the game >> and so on.. while the server became full of bots :( I hope this >> could >> someone find out the reason of this problem >> Quoting "P. Bhandal" : I'd really prefer it if they spent their time >> ensuring that the wonder that >> is the custom tab is successful rather than patching this security >> hole. >> Priorities people! >> On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> >> wrote: >> > Well, we still did the right thing. >> > >> > Whether they give us credit or not, no big deal. >> > >> > It would be neat though :D >> > >> > - voogru. >> > >> > -Original Message- >> > From: [EMAIL PROTECTED] >> > [mailto:[EM
Re: [hlds] New server exploit (not nuking)
2008/4/29 Andrew A <[EMAIL PROTECTED]>: > yeah thanks for making this info public :/ my tf2 servers are getting > hammered , maybe there could be an invite only list for these sort of > topics > > On Tue, Apr 29, 2008 at 4:50 PM, Tony Paloma <[EMAIL PROTECTED]> > > > wrote: > > > Sick burnnn > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of voogru > > Sent: Monday, April 28, 2008 11:41 PM > > To: 'Half-Life dedicated Win32 server mailing list' > > Subject: Re: [hlds] New server exploit (not nuking) > > > > Hi Andrius Pirus, > > > > I am going to call you out on this, the IP address you posted on this > > mailing list is mine. > > > > I went on a rampage of using this exploit on cracked servers, I joined > > suspect servers and looked for cracked steamids in the status. > > > > The only way you could have got my IP address is by running a cracked > > server. > > > > This is a status of what I believe to be your server. > > > > hostname: GIGN Team Fortress 2 | tf2.gign.lv > > version : 1.0.2.3/14 3434 secure > > udp/ip : 193.46.236.246:27015 > > map : cp_dustbowl at: 0 x, 0 y, 0 z > > players : 31 (32 max) > > > > # userid name uniqueid connected ping loss state > > # 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active > > # 14230 "RIM" STEAM_666:88_666 4:26:14 196 0 active > > # 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active > > # 14347 "JellyBean" STEAM_666:88_666 1:34:25 240 0 active > > > > Interesting steamids! > > > > You deny running this server, so I took your username from your email > > address and googled it, I found this: > > > > http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK) > > http://thepiratebay.org/user/izvrashenj/0/7 > > > > Interesting, someone with that weird name just so happens to pirate TF2. > > > > And then, your email, just so happens to be [EMAIL PROTECTED], > > coincidence? I think not! > > > > Andrius Pirus is actively pirating our beloved TF2. > > > > Go fuck yourself. > > > > - voogru. > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus > > Sent: Tuesday, April 29, 2008 2:24 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New server exploit (not nuking) > > > > no. and i think we shouldnt make offtopic :) > > Quoting voogru : Do you run the tf2.gign.lv servers by any chance? > > - voogru. > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Andrius > > Pirus > > Sent: Tuesday, April 29, 2008 2:03 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New server exploit (not nuking) > > So i think found out the hacker's who sent those bots in my server > > ip > > and steamid: > > from logfile: > > "The Spamminator" connected, address "65.13.45.43:50347" > > "The Spamminator" STEAM USERID validated > > "The Spamminator" joined team "Spectator" > > "Bot01" connected, address "0.0.0.0:0" > > "Bot01" entered the game > > "Bot01" joined team "Blue" > > "Bot01" changed role to "engineer" > > "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position > > "-3202 2784 -445") > > "Bot02" connected, address "0.0.0.0:0" > > "Bot02" entered the game > > and so on.. while the server became full of bots :( I hope this > > could > > someone find out the reason of this problem > > Quoting "P. Bhandal" : I'd really prefer it if they spent their time > > ensuring that the wonder that > > is the custom tab is successful rather than patching this security > > hole. > > Priorities people! > > On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> > > wrote: > > > Well, we still did the right thing. > > > > > > Whether they give us credit or not, no big deal. > > > > > > It would be neat though :D > > > > > > - voogru. > > > > > > -
Re: [hlds] New server exploit (not nuking)
yeah thanks for making this info public :/ my tf2 servers are getting hammered , maybe there could be an invite only list for these sort of topics On Tue, Apr 29, 2008 at 4:50 PM, Tony Paloma <[EMAIL PROTECTED]> wrote: > Sick burnnn > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of voogru > Sent: Monday, April 28, 2008 11:41 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Hi Andrius Pirus, > > I am going to call you out on this, the IP address you posted on this > mailing list is mine. > > I went on a rampage of using this exploit on cracked servers, I joined > suspect servers and looked for cracked steamids in the status. > > The only way you could have got my IP address is by running a cracked > server. > > This is a status of what I believe to be your server. > > hostname: GIGN Team Fortress 2 | tf2.gign.lv > version : 1.0.2.3/14 3434 secure > udp/ip : 193.46.236.246:27015 > map : cp_dustbowl at: 0 x, 0 y, 0 z > players : 31 (32 max) > > # userid name uniqueid connected ping loss state > # 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active > # 14230 "RIM" STEAM_666:88_666 4:26:14 196 0 active > # 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active > # 14347 "JellyBean" STEAM_666:88_666 1:34:25 240 0 active > > Interesting steamids! > > You deny running this server, so I took your username from your email > address and googled it, I found this: > > http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK) > http://thepiratebay.org/user/izvrashenj/0/7 > > Interesting, someone with that weird name just so happens to pirate TF2. > > And then, your email, just so happens to be [EMAIL PROTECTED], > coincidence? I think not! > > Andrius Pirus is actively pirating our beloved TF2. > > Go fuck yourself. > > - voogru. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus > Sent: Tuesday, April 29, 2008 2:24 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > no. and i think we shouldnt make offtopic :) > Quoting voogru : Do you run the tf2.gign.lv servers by any chance? > - voogru. > -----Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Andrius > Pirus > Sent: Tuesday, April 29, 2008 2:03 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > So i think found out the hacker's who sent those bots in my server > ip > and steamid: > from logfile: > "The Spamminator" connected, address "65.13.45.43:50347" > "The Spamminator" STEAM USERID validated > "The Spamminator" joined team "Spectator" > "Bot01" connected, address "0.0.0.0:0" > "Bot01" entered the game > "Bot01" joined team "Blue" > "Bot01" changed role to "engineer" > "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position > "-3202 2784 -445") > "Bot02" connected, address "0.0.0.0:0" > "Bot02" entered the game > and so on.. while the server became full of bots :( I hope this > could > someone find out the reason of this problem > Quoting "P. Bhandal" : I'd really prefer it if they spent their time > ensuring that the wonder that > is the custom tab is successful rather than patching this security > hole. > Priorities people! > On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> > wrote: > > Well, we still did the right thing. > > > > Whether they give us credit or not, no big deal. > > > > It would be neat though :D > > > > - voogru. > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Tony > Paloma > > Sent: Tuesday, April 29, 2008 12:54 AM > > To: 'Half-Life dedicated Win32 server mailing list' > > Subject: Re: [hlds] New server exploit (not nuking) > > > > One srcds exploit. I helped. That reminds me, didn't valve say > they'd give > > us a mention in a steam news update thing? > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of > voogru > > Sent: Monday, April 28, 2008 9:41 PM > > To: 'Half-Life dedicated Win3
Re: [hlds] New server exploit (not nuking)
Sick burnnn -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of voogru Sent: Monday, April 28, 2008 11:41 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] New server exploit (not nuking) Hi Andrius Pirus, I am going to call you out on this, the IP address you posted on this mailing list is mine. I went on a rampage of using this exploit on cracked servers, I joined suspect servers and looked for cracked steamids in the status. The only way you could have got my IP address is by running a cracked server. This is a status of what I believe to be your server. hostname: GIGN Team Fortress 2 | tf2.gign.lv version : 1.0.2.3/14 3434 secure udp/ip : 193.46.236.246:27015 map : cp_dustbowl at: 0 x, 0 y, 0 z players : 31 (32 max) # userid name uniqueid connected ping loss state # 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active # 14230 "RIM" STEAM_666:88_666 4:26:14 196 0 active # 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active # 14347 "JellyBean" STEAM_666:88_666 1:34:25 240 0 active Interesting steamids! You deny running this server, so I took your username from your email address and googled it, I found this: http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK) http://thepiratebay.org/user/izvrashenj/0/7 Interesting, someone with that weird name just so happens to pirate TF2. And then, your email, just so happens to be [EMAIL PROTECTED], coincidence? I think not! Andrius Pirus is actively pirating our beloved TF2. Go fuck yourself. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent: Tuesday, April 29, 2008 2:24 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) no. and i think we shouldnt make offtopic :) Quoting voogru : Do you run the tf2.gign.lv servers by any chance? - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent: Tuesday, April 29, 2008 2:03 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) So i think found out the hacker's who sent those bots in my server ip and steamid: from logfile: "The Spamminator" connected, address "65.13.45.43:50347" "The Spamminator" STEAM USERID validated "The Spamminator" joined team "Spectator" "Bot01" connected, address "0.0.0.0:0" "Bot01" entered the game "Bot01" joined team "Blue" "Bot01" changed role to "engineer" "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position "-3202 2784 -445") "Bot02" connected, address "0.0.0.0:0" "Bot02" entered the game and so on.. while the server became full of bots :( I hope this could someone find out the reason of this problem Quoting "P. Bhandal" : I'd really prefer it if they spent their time ensuring that the wonder that is the custom tab is successful rather than patching this security hole. Priorities people! On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> wrote: > Well, we still did the right thing. > > Whether they give us credit or not, no big deal. > > It would be neat though :D > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:54 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > One srcds exploit. I helped. That reminds me, didn't valve say they'd give > us a mention in a steam news update thing? > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of voogru > Sent: Monday, April 28, 2008 9:41 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > No. > > Me first. > > I probably found some of the coolest srcds exploits anyway (was recently > fixed :D) > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:24 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Uhm, me first. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Monday, April 28, 2008 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject:
Re: [hlds] New server exploit (not nuking)
Hi Andrius Pirus, I am going to call you out on this, the IP address you posted on this mailing list is mine. I went on a rampage of using this exploit on cracked servers, I joined suspect servers and looked for cracked steamids in the status. The only way you could have got my IP address is by running a cracked server. This is a status of what I believe to be your server. hostname: GIGN Team Fortress 2 | tf2.gign.lv version : 1.0.2.3/14 3434 secure udp/ip : 193.46.236.246:27015 map : cp_dustbowl at: 0 x, 0 y, 0 z players : 31 (32 max) # userid name uniqueid connected ping loss state # 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active # 14230 "RIM" STEAM_666:88_666 4:26:14 196 0 active # 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active # 14347 "JellyBean" STEAM_666:88_666 1:34:25 240 0 active Interesting steamids! You deny running this server, so I took your username from your email address and googled it, I found this: http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK) http://thepiratebay.org/user/izvrashenj/0/7 Interesting, someone with that weird name just so happens to pirate TF2. And then, your email, just so happens to be [EMAIL PROTECTED], coincidence? I think not! Andrius Pirus is actively pirating our beloved TF2. Go fuck yourself. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent: Tuesday, April 29, 2008 2:24 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) no. and i think we shouldnt make offtopic :) Quoting voogru : Do you run the tf2.gign.lv servers by any chance? - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent: Tuesday, April 29, 2008 2:03 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) So i think found out the hacker's who sent those bots in my server ip and steamid: from logfile: "The Spamminator" connected, address "65.13.45.43:50347" "The Spamminator" STEAM USERID validated "The Spamminator" joined team "Spectator" "Bot01" connected, address "0.0.0.0:0" "Bot01" entered the game "Bot01" joined team "Blue" "Bot01" changed role to "engineer" "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position "-3202 2784 -445") "Bot02" connected, address "0.0.0.0:0" "Bot02" entered the game and so on.. while the server became full of bots :( I hope this could someone find out the reason of this problem Quoting "P. Bhandal" : I'd really prefer it if they spent their time ensuring that the wonder that is the custom tab is successful rather than patching this security hole. Priorities people! On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> wrote: > Well, we still did the right thing. > > Whether they give us credit or not, no big deal. > > It would be neat though :D > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:54 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > One srcds exploit. I helped. That reminds me, didn't valve say they'd give > us a mention in a steam news update thing? > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of voogru > Sent: Monday, April 28, 2008 9:41 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > No. > > Me first. > > I probably found some of the coolest srcds exploits anyway (was recently > fixed :D) > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:24 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Uhm, me first. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Monday, April 28, 2008 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Dear Valve: > > God damn. > I just finished my damn iptables rule to fix your broken packethandling. > > In conclusion, give me a job. (please? I'll pretend to like wow around &g
Re: [hlds] New server exploit (not nuking)
What server do you run? I'm quite interested. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent: Tuesday, April 29, 2008 2:24 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) no. and i think we shouldnt make offtopic :) Quoting voogru : Do you run the tf2.gign.lv servers by any chance? - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent: Tuesday, April 29, 2008 2:03 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) So i think found out the hacker's who sent those bots in my server ip and steamid: from logfile: "The Spamminator" connected, address "65.13.45.43:50347" "The Spamminator" STEAM USERID validated "The Spamminator" joined team "Spectator" "Bot01" connected, address "0.0.0.0:0" "Bot01" entered the game "Bot01" joined team "Blue" "Bot01" changed role to "engineer" "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position "-3202 2784 -445") "Bot02" connected, address "0.0.0.0:0" "Bot02" entered the game and so on.. while the server became full of bots :( I hope this could someone find out the reason of this problem Quoting "P. Bhandal" : I'd really prefer it if they spent their time ensuring that the wonder that is the custom tab is successful rather than patching this security hole. Priorities people! On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> wrote: > Well, we still did the right thing. > > Whether they give us credit or not, no big deal. > > It would be neat though :D > > - voogru. > > -----Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:54 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > One srcds exploit. I helped. That reminds me, didn't valve say they'd give > us a mention in a steam news update thing? > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of voogru > Sent: Monday, April 28, 2008 9:41 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > No. > > Me first. > > I probably found some of the coolest srcds exploits anyway (was recently > fixed :D) > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:24 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Uhm, me first. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Monday, April 28, 2008 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Dear Valve: > > God damn. > I just finished my damn iptables rule to fix your broken packethandling. > > In conclusion, give me a job. (please? I'll pretend to like wow around > gabe!) > > - Neph > > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> > wrote: > > Found the problem > > > > "sv_benchmark_force_start" > > game > > - Force start the benchmark. This is only for debugging. It's better > to > set > > sv_benchmark to 1 and restart the level. > > > > Players can run this and make the server start the benchmark. Real bad > > k. > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > > Sent: Monday, April 28, 2008 9:06 PM > > To: Half-Life dedicated Win32 server mailing list > > > > > > Subject: Re: [hlds] New server exploit (not nuking) > > > > What map is running? > > > > Tony Paloma wrote: > > > Also, this is what shows up in the logs. No indication of any RCON > > commands > > > being executed. > > > > > > ... > > > L 04/28/2008 - 22:43:54: "Anona > mouse<12><STEAM_0:0:4512137><Unassigned>" > > > joined team &quo
Re: [hlds] New server exploit (not nuking)
no. and i think we shouldnt make offtopic :) Quoting voogru : Do you run the tf2.gign.lv servers by any chance? - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent: Tuesday, April 29, 2008 2:03 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) So i think found out the hacker's who sent those bots in my server ip and steamid: from logfile: "The Spamminator" connected, address "65.13.45.43:50347" "The Spamminator" STEAM USERID validated "The Spamminator" joined team "Spectator" "Bot01" connected, address "0.0.0.0:0" "Bot01" entered the game "Bot01" joined team "Blue" "Bot01" changed role to "engineer" "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position "-3202 2784 -445") "Bot02" connected, address "0.0.0.0:0" "Bot02" entered the game and so on.. while the server became full of bots :( I hope this could someone find out the reason of this problem Quoting "P. Bhandal" : I'd really prefer it if they spent their time ensuring that the wonder that is the custom tab is successful rather than patching this security hole. Priorities people! On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> wrote: > Well, we still did the right thing. > > Whether they give us credit or not, no big deal. > > It would be neat though :D > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:54 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > One srcds exploit. I helped. That reminds me, didn't valve say they'd give > us a mention in a steam news update thing? > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of voogru > Sent: Monday, April 28, 2008 9:41 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > No. > > Me first. > > I probably found some of the coolest srcds exploits anyway (was recently > fixed :D) > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:24 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Uhm, me first. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Monday, April 28, 2008 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Dear Valve: > > God damn. > I just finished my damn iptables rule to fix your broken packethandling. > > In conclusion, give me a job. (please? I'll pretend to like wow around > gabe!) > > - Neph > > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> > wrote: > > Found the problem > > > > "sv_benchmark_force_start" > > game > > - Force start the benchmark. This is only for debugging. It's better > to > set > > sv_benchmark to 1 and restart the level. > > > > Players can run this and make the server start the benchmark. Real bad > > k. > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > > Sent: Monday, April 28, 2008 9:06 PM > > To: Half-Life dedicated Win32 server mailing list > > > > > > Subject: Re: [hlds] New server exploit (not nuking) > > > > What map is running? > > > > Tony Paloma wrote: > > > Also, this is what shows up in the logs. No indication of any RCON > > commands > > > being executed. > > > > > > ... > > > L 04/28/2008 - 22:43:54: "Anona > mouse<12><STEAM_0:0:4512137><Unassigned>" > > > joined team "Red" > > > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > > > L 04/28/2008 - 22:43:54: "Thomas<2><STEAM_0:1:3471103><Red>" say > "hmmm" > > > L 04/28/2008 - 22:43:55: "Bot01<
Re: [hlds] New server exploit (not nuking)
Do you run the tf2.gign.lv servers by any chance? - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent: Tuesday, April 29, 2008 2:03 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) So i think found out the hacker's who sent those bots in my server ip and steamid: from logfile: "The Spamminator" connected, address "65.13.45.43:50347" "The Spamminator" STEAM USERID validated "The Spamminator" joined team "Spectator" "Bot01" connected, address "0.0.0.0:0" "Bot01" entered the game "Bot01" joined team "Blue" "Bot01" changed role to "engineer" "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position "-3202 2784 -445") "Bot02" connected, address "0.0.0.0:0" "Bot02" entered the game and so on.. while the server became full of bots :( I hope this could someone find out the reason of this problem Quoting "P. Bhandal" : I'd really prefer it if they spent their time ensuring that the wonder that is the custom tab is successful rather than patching this security hole. Priorities people! On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> wrote: > Well, we still did the right thing. > > Whether they give us credit or not, no big deal. > > It would be neat though :D > > - voogru. > > -----Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:54 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > One srcds exploit. I helped. That reminds me, didn't valve say they'd give > us a mention in a steam news update thing? > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of voogru > Sent: Monday, April 28, 2008 9:41 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > No. > > Me first. > > I probably found some of the coolest srcds exploits anyway (was recently > fixed :D) > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:24 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Uhm, me first. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Monday, April 28, 2008 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Dear Valve: > > God damn. > I just finished my damn iptables rule to fix your broken packethandling. > > In conclusion, give me a job. (please? I'll pretend to like wow around > gabe!) > > - Neph > > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> > wrote: > > Found the problem > > > > "sv_benchmark_force_start" > > game > > - Force start the benchmark. This is only for debugging. It's better > to > set > > sv_benchmark to 1 and restart the level. > > > > Players can run this and make the server start the benchmark. Real bad > > k. > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > > Sent: Monday, April 28, 2008 9:06 PM > > To: Half-Life dedicated Win32 server mailing list > > > > > > Subject: Re: [hlds] New server exploit (not nuking) > > > > What map is running? > > > > Tony Paloma wrote: > > > Also, this is what shows up in the logs. No indication of any RCON > > commands > > > being executed. > > > > > > ... > > > L 04/28/2008 - 22:43:54: "Anona > mouse<12><STEAM_0:0:4512137><Unassigned>" > > > joined team "Red" > > > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > > > L 04/28/2008 - 22:43:54: "Thomas<2><STEAM_0:1:3471103><Red>" say > "hmmm" > > > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><>" connected, address > "0.0.0.0:0" > > > L
Re: [hlds] New server exploit (not nuking)
So i think found out the hacker's who sent those bots in my server ip and steamid: from logfile: "The Spamminator" connected, address "65.13.45.43:50347" "The Spamminator" STEAM USERID validated "The Spamminator" joined team "Spectator" "Bot01" connected, address "0.0.0.0:0" "Bot01" entered the game "Bot01" joined team "Blue" "Bot01" changed role to "engineer" "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position "-3202 2784 -445") "Bot02" connected, address "0.0.0.0:0" "Bot02" entered the game and so on.. while the server became full of bots :( I hope this could someone find out the reason of this problem Quoting "P. Bhandal" : I'd really prefer it if they spent their time ensuring that the wonder that is the custom tab is successful rather than patching this security hole. Priorities people! On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> wrote: > Well, we still did the right thing. > > Whether they give us credit or not, no big deal. > > It would be neat though :D > > - voogru. > > -----Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:54 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > One srcds exploit. I helped. That reminds me, didn't valve say they'd give > us a mention in a steam news update thing? > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of voogru > Sent: Monday, April 28, 2008 9:41 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > No. > > Me first. > > I probably found some of the coolest srcds exploits anyway (was recently > fixed :D) > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:24 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Uhm, me first. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Monday, April 28, 2008 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Dear Valve: > > God damn. > I just finished my damn iptables rule to fix your broken packethandling. > > In conclusion, give me a job. (please? I'll pretend to like wow around > gabe!) > > - Neph > > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> > wrote: > > Found the problem > > > > "sv_benchmark_force_start" > > game > > - Force start the benchmark. This is only for debugging. It's better > to > set > > sv_benchmark to 1 and restart the level. > > > > Players can run this and make the server start the benchmark. Real bad > > k. > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > > Sent: Monday, April 28, 2008 9:06 PM > > To: Half-Life dedicated Win32 server mailing list > > > > > > Subject: Re: [hlds] New server exploit (not nuking) > > > > What map is running? > > > > Tony Paloma wrote: > > > Also, this is what shows up in the logs. No indication of any RCON > > commands > > > being executed. > > > > > > ... > > > L 04/28/2008 - 22:43:54: "Anona > mouse<12><STEAM_0:0:4512137><Unassigned>" > > > joined team "Red" > > > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > > > L 04/28/2008 - 22:43:54: "Thomas<2><STEAM_0:1:3471103><Red>" say > "hmmm" > > > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><>" connected, address > "0.0.0.0:0" > > > L 04/28/2008 - 22:43:55: "Bot01<17><BOT><>" entered the game > > > L 04/28/2008 - 22:43:55: "Voltaic<6><STEAM_0:0:851288><Blue>" changed > role > > > to "medic" > > > L 04/28/2008 -
Re: [hlds] New server exploit (not nuking)
I'd really prefer it if they spent their time ensuring that the wonder that is the custom tab is successful rather than patching this security hole. Priorities people! On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> wrote: > Well, we still did the right thing. > > Whether they give us credit or not, no big deal. > > It would be neat though :D > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:54 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > One srcds exploit. I helped. That reminds me, didn't valve say they'd give > us a mention in a steam news update thing? > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of voogru > Sent: Monday, April 28, 2008 9:41 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > No. > > Me first. > > I probably found some of the coolest srcds exploits anyway (was recently > fixed :D) > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:24 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Uhm, me first. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Monday, April 28, 2008 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Dear Valve: > > God damn. > I just finished my damn iptables rule to fix your broken packethandling. > > In conclusion, give me a job. (please? I'll pretend to like wow around > gabe!) > > - Neph > > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> > wrote: > > Found the problem > > > > "sv_benchmark_force_start" > > game > > - Force start the benchmark. This is only for debugging. It's better > to > set > > sv_benchmark to 1 and restart the level. > > > > Players can run this and make the server start the benchmark. Real bad > > k. > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > > Sent: Monday, April 28, 2008 9:06 PM > > To: Half-Life dedicated Win32 server mailing list > > > > > > Subject: Re: [hlds] New server exploit (not nuking) > > > > What map is running? > > > > Tony Paloma wrote: > > > Also, this is what shows up in the logs. No indication of any RCON > > commands > > > being executed. > > > > > > ... > > > L 04/28/2008 - 22:43:54: "Anona > mouse<12>" > > > joined team "Red" > > > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > > > L 04/28/2008 - 22:43:54: "Thomas<2>" say > "hmmm" > > > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address > "0.0.0.0:0" > > > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game > > > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed > role > > > to "medic" > > > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team > "Blue" > > > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to > "engineer" > > > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered > "builtobject" > > > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") > > > ... > > > > > > Again, another time: > > > .. > > > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" > > > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address > "0.0.0.0:0" > > > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game > > > ... > > > > > > -Original Message- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > > > Sent: Monday, April 28, 2008 8:52 PM > > > To: 'Half-Life dedicated Win32 server mailing list' > > > Sub
Re: [hlds] New server exploit (not nuking)
Well, we still did the right thing. Whether they give us credit or not, no big deal. It would be neat though :D - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Tuesday, April 29, 2008 12:54 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] New server exploit (not nuking) One srcds exploit. I helped. That reminds me, didn't valve say they'd give us a mention in a steam news update thing? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of voogru Sent: Monday, April 28, 2008 9:41 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] New server exploit (not nuking) No. Me first. I probably found some of the coolest srcds exploits anyway (was recently fixed :D) - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Tuesday, April 29, 2008 12:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] New server exploit (not nuking) Uhm, me first. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey Sent: Monday, April 28, 2008 9:19 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Dear Valve: God damn. I just finished my damn iptables rule to fix your broken packethandling. In conclusion, give me a job. (please? I'll pretend to like wow around gabe!) - Neph On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> wrote: > Found the problem > > "sv_benchmark_force_start" > game > - Force start the benchmark. This is only for debugging. It's better to set > sv_benchmark to 1 and restart the level. > > Players can run this and make the server start the benchmark. Real bad > k. > > > -Original Message- > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > Sent: Monday, April 28, 2008 9:06 PM > To: Half-Life dedicated Win32 server mailing list > > > Subject: Re: [hlds] New server exploit (not nuking) > > What map is running? > > Tony Paloma wrote: > > Also, this is what shows up in the logs. No indication of any RCON > commands > > being executed. > > > > ... > > L 04/28/2008 - 22:43:54: "Anona mouse<12>" > > joined team "Red" > > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game > > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role > > to "medic" > > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue" > > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer" > > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject" > > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") > > ... > > > > Again, another time: > > .. > > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game > > ... > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > > Sent: Monday, April 28, 2008 8:52 PM > > To: 'Half-Life dedicated Win32 server mailing list' > > Subject: [hlds] New server exploit (not nuking) > > > > So my servers are getting this in the console: > > > > > > > > Benchmark: 40% complete. > > > > Benchmark: 43% complete. > > > > (:: lmao > > > > Benchmark: 46% complete. > > > > Benchmark: 49% complete. > > > > Compressing fragments (552 -> 521 bytes > > > > Benchmark: 52% complete. > > > > Compressing fragments (691 -> 667 bytes > > > > Benchmark: 55% complete. > > > > > > > > People are claiming to see bots spawning and crazy stuff happening then > > "something to do with balance being turned to 0 then it crashes." > > > > > > > > Another report said, "it said team b
Re: [hlds] New server exploit (not nuking)
if u have high ping u get kicked usually by the HPK plugin of choice on the server, cause it would be no fun to play anyways. Tony Paloma wrote: > Are you serious? Get off my thread. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Gonzalo > Sent: Monday, April 28, 2008 9:49 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND > DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY! > > > Gonzalo > Next (99)811*1872 > > -- > From: "voogru" <[EMAIL PROTECTED]> > Sent: Monday, April 28, 2008 11:41 PM > To: "'Half-Life dedicated Win32 server mailing list'" > > Subject: Re: [hlds] New server exploit (not nuking) > > >> No. >> >> Me first. >> >> I probably found some of the coolest srcds exploits anyway (was recently >> fixed :D) >> >> - voogru. >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma >> Sent: Tuesday, April 29, 2008 12:24 AM >> To: 'Half-Life dedicated Win32 server mailing list' >> Subject: Re: [hlds] New server exploit (not nuking) >> >> Uhm, me first. >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey >> Sent: Monday, April 28, 2008 9:19 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] New server exploit (not nuking) >> >> Dear Valve: >> >> God damn. >> I just finished my damn iptables rule to fix your broken packethandling. >> >> In conclusion, give me a job. (please? I'll pretend to like wow around >> gabe!) >> >> - Neph >> >> On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> >> wrote: >> >>> Found the problem >>> >>> "sv_benchmark_force_start" >>> game >>> - Force start the benchmark. This is only for debugging. It's better to >>> >> set >> >>> sv_benchmark to 1 and restart the level. >>> >>> Players can run this and make the server start the benchmark. Real bad >>> k. >>> >>> >>> -Original Message- >>> From: [EMAIL PROTECTED] >>> >>> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer >>> Sent: Monday, April 28, 2008 9:06 PM >>> To: Half-Life dedicated Win32 server mailing list >>> >>> >>> Subject: Re: [hlds] New server exploit (not nuking) >>> >>> What map is running? >>> >>> Tony Paloma wrote: >>> > Also, this is what shows up in the logs. No indication of any RCON >>> commands >>> > being executed. >>> > >>> > ... >>> > L 04/28/2008 - 22:43:54: "Anona >>> >> mouse<12>" >> >>> > joined team "Red" >>> > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" >>> > L 04/28/2008 - 22:43:54: "Thomas<2>" say >>> "hmmm" >>> > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address >>> >> "0.0.0.0:0" >> >>> > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game >>> > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed >>> >> role >> >>> > to "medic" >>> > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team >>> >> "Blue" >> >>> > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to >>> >> "engineer" >> >>> > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered >>> "builtobject" >>> > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") >>> > ... >>> > >>> > Again, another time: >>> > .. >>> > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" >>> > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address >>> >> "0.0.0.0:0" >> >&g
Re: [hlds] New server exploit (not nuking)
Are you serious? Get off my thread. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gonzalo Sent: Monday, April 28, 2008 9:49 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY! Gonzalo Next (99)811*1872 -- From: "voogru" <[EMAIL PROTECTED]> Sent: Monday, April 28, 2008 11:41 PM To: "'Half-Life dedicated Win32 server mailing list'" Subject: Re: [hlds] New server exploit (not nuking) > No. > > Me first. > > I probably found some of the coolest srcds exploits anyway (was recently > fixed :D) > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:24 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Uhm, me first. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Monday, April 28, 2008 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Dear Valve: > > God damn. > I just finished my damn iptables rule to fix your broken packethandling. > > In conclusion, give me a job. (please? I'll pretend to like wow around > gabe!) > > - Neph > > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> > wrote: >> Found the problem >> >> "sv_benchmark_force_start" >> game >> - Force start the benchmark. This is only for debugging. It's better to > set >> sv_benchmark to 1 and restart the level. >> >> Players can run this and make the server start the benchmark. Real bad >> mmmmk. >> >> >> -----Original Message- >> From: [EMAIL PROTECTED] >> >> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer >> Sent: Monday, April 28, 2008 9:06 PM >> To: Half-Life dedicated Win32 server mailing list >> >> >> Subject: Re: [hlds] New server exploit (not nuking) >> >> What map is running? >> >> Tony Paloma wrote: >> > Also, this is what shows up in the logs. No indication of any RCON >> commands >> > being executed. >> > >> > ... >> > L 04/28/2008 - 22:43:54: "Anona > mouse<12>" >> > joined team "Red" >> > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" >> > L 04/28/2008 - 22:43:54: "Thomas<2>" say >> "hmmm" >> > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address > "0.0.0.0:0" >> > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game >> > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed > role >> > to "medic" >> > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team > "Blue" >> > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to > "engineer" >> > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered >> "builtobject" >> > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") >> > ... >> > >> > Again, another time: >> > .. >> > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" >> > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address > "0.0.0.0:0" >> > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game >> > ... >> > >> > -Original Message- >> > From: [EMAIL PROTECTED] >> > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma >> > Sent: Monday, April 28, 2008 8:52 PM >> > To: 'Half-Life dedicated Win32 server mailing list' >> > Subject: [hlds] New server exploit (not nuking) >> > >> > So my servers are getting this in the console: >> > >> > >> > >> > Benchmark: 40% complete. >> > >> > Benchmark: 43% complete. >> > >> > (:: lmao >> > >> > Benchmark: 46% complete. >> > >> > Benchmark: 49% complete. >> > >> > Compressing fragments (55
Re: [hlds] New server exploit (not nuking)
This is not the right place to get support for that. This is a list for the server admins > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Date: Mon, 28 Apr > 2008 23:48:49 -0500> Subject: Re: [hlds] New server exploit (not nuking)> > > STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND > > DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
One srcds exploit. I helped. That reminds me, didn't valve say they'd give us a mention in a steam news update thing? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of voogru Sent: Monday, April 28, 2008 9:41 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] New server exploit (not nuking) No. Me first. I probably found some of the coolest srcds exploits anyway (was recently fixed :D) - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Tuesday, April 29, 2008 12:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] New server exploit (not nuking) Uhm, me first. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey Sent: Monday, April 28, 2008 9:19 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Dear Valve: God damn. I just finished my damn iptables rule to fix your broken packethandling. In conclusion, give me a job. (please? I'll pretend to like wow around gabe!) - Neph On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> wrote: > Found the problem > > "sv_benchmark_force_start" > game > - Force start the benchmark. This is only for debugging. It's better to set > sv_benchmark to 1 and restart the level. > > Players can run this and make the server start the benchmark. Real bad > k. > > > -Original Message- > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > Sent: Monday, April 28, 2008 9:06 PM > To: Half-Life dedicated Win32 server mailing list > > > Subject: Re: [hlds] New server exploit (not nuking) > > What map is running? > > Tony Paloma wrote: > > Also, this is what shows up in the logs. No indication of any RCON > commands > > being executed. > > > > ... > > L 04/28/2008 - 22:43:54: "Anona mouse<12>" > > joined team "Red" > > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game > > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role > > to "medic" > > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue" > > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer" > > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject" > > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") > > ... > > > > Again, another time: > > .. > > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game > > ... > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > > Sent: Monday, April 28, 2008 8:52 PM > > To: 'Half-Life dedicated Win32 server mailing list' > > Subject: [hlds] New server exploit (not nuking) > > > > So my servers are getting this in the console: > > > > > > > > Benchmark: 40% complete. > > > > Benchmark: 43% complete. > > > > (:: lmao > > > > Benchmark: 46% complete. > > > > Benchmark: 49% complete. > > > > Compressing fragments (552 -> 521 bytes > > > > Benchmark: 52% complete. > > > > Compressing fragments (691 -> 667 bytes > > > > Benchmark: 55% complete. > > > > > > > > People are claiming to see bots spawning and crazy stuff happening then > > "something to do with balance being turned to 0 then it crashes." > > > > > > > > Another report said, "it said team balance set to 0 then it crashed." > > > > > > > > So I'm thinking either my RCON password was compromised or a new exploit > is > > going around. I checked real quick and didn't find anything to suggest it > > was my RCON password getting out. Anyone know what commands cause this > > Benchmark thing? > > >
Re: [hlds] New server exploit (not nuking)
STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY! Gonzalo Next (99)811*1872 -- From: "voogru" <[EMAIL PROTECTED]> Sent: Monday, April 28, 2008 11:41 PM To: "'Half-Life dedicated Win32 server mailing list'" Subject: Re: [hlds] New server exploit (not nuking) > No. > > Me first. > > I probably found some of the coolest srcds exploits anyway (was recently > fixed :D) > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Tuesday, April 29, 2008 12:24 AM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] New server exploit (not nuking) > > Uhm, me first. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Monday, April 28, 2008 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New server exploit (not nuking) > > Dear Valve: > > God damn. > I just finished my damn iptables rule to fix your broken packethandling. > > In conclusion, give me a job. (please? I'll pretend to like wow around > gabe!) > > - Neph > > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> > wrote: >> Found the problem >> >> "sv_benchmark_force_start" >> game >> - Force start the benchmark. This is only for debugging. It's better to > set >> sv_benchmark to 1 and restart the level. >> >> Players can run this and make the server start the benchmark. Real bad >> mmmmk. >> >> >> -----Original Message- >> From: [EMAIL PROTECTED] >> >> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer >> Sent: Monday, April 28, 2008 9:06 PM >> To: Half-Life dedicated Win32 server mailing list >> >> >> Subject: Re: [hlds] New server exploit (not nuking) >> >> What map is running? >> >> Tony Paloma wrote: >> > Also, this is what shows up in the logs. No indication of any RCON >> commands >> > being executed. >> > >> > ... >> > L 04/28/2008 - 22:43:54: "Anona > mouse<12>" >> > joined team "Red" >> > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" >> > L 04/28/2008 - 22:43:54: "Thomas<2>" say >> "hmmm" >> > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address > "0.0.0.0:0" >> > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game >> > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed > role >> > to "medic" >> > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team > "Blue" >> > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to > "engineer" >> > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered >> "builtobject" >> > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") >> > ... >> > >> > Again, another time: >> > .. >> > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" >> > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address > "0.0.0.0:0" >> > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game >> > ... >> > >> > -Original Message- >> > From: [EMAIL PROTECTED] >> > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma >> > Sent: Monday, April 28, 2008 8:52 PM >> > To: 'Half-Life dedicated Win32 server mailing list' >> > Subject: [hlds] New server exploit (not nuking) >> > >> > So my servers are getting this in the console: >> > >> > >> > >> > Benchmark: 40% complete. >> > >> > Benchmark: 43% complete. >> > >> > (:: lmao >> > >> > Benchmark: 46% complete. >> > >> > Benchmark: 49% complete. >> > >> > Compressing fragments (552 -> 521 bytes >> > >> > Benchmark: 52% complete. >> > >> > Compressing fragments (691 -> 667 bytes >> > >> > Benchmark: 55% complete. >> > >> > >> > >> > People are claiming
Re: [hlds] New server exploit (not nuking)
You fixed it? How? What is your IP address? I would like to see what happens when I nuke it. Nephyrin Zey wrote: > Dear Valve: > > God damn. > I just finished my damn iptables rule to fix your broken packethandling. > > In conclusion, give me a job. (please? I'll pretend to like wow around gabe!) > > - Neph > > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> wrote: > >> Found the problem >> >> "sv_benchmark_force_start" >> game >> - Force start the benchmark. This is only for debugging. It's better to set >> sv_benchmark to 1 and restart the level. >> >> Players can run this and make the server start the benchmark. Real bad >> k. >> >> >> -Original Message- >> From: [EMAIL PROTECTED] >> >> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer >> Sent: Monday, April 28, 2008 9:06 PM >> To: Half-Life dedicated Win32 server mailing list >> >> >> Subject: Re: [hlds] New server exploit (not nuking) >> >> What map is running? >> >> Tony Paloma wrote: >> > Also, this is what shows up in the logs. No indication of any RCON >> commands >> > being executed. >> > >> > ... >> > L 04/28/2008 - 22:43:54: "Anona mouse<12>" >> > joined team "Red" >> > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" >> > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm" >> > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0" >> > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game >> > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role >> > to "medic" >> > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue" >> > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer" >> > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject" >> > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") >> > ... >> > >> > Again, another time: >> > .. >> > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" >> > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0" >> > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game >> > ... >> > >> > -Original Message- >> > From: [EMAIL PROTECTED] >> > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma >> > Sent: Monday, April 28, 2008 8:52 PM >> > To: 'Half-Life dedicated Win32 server mailing list' >> > Subject: [hlds] New server exploit (not nuking) >> > >> > So my servers are getting this in the console: >> > >> > >> > >> > Benchmark: 40% complete. >> > >> > Benchmark: 43% complete. >> > >> > (:: lmao >> > >> > Benchmark: 46% complete. >> > >> > Benchmark: 49% complete. >> > >> > Compressing fragments (552 -> 521 bytes >> > >> > Benchmark: 52% complete. >> > >> > Compressing fragments (691 -> 667 bytes >> > >> > Benchmark: 55% complete. >> > >> > >> > >> > People are claiming to see bots spawning and crazy stuff happening then >> > "something to do with balance being turned to 0 then it crashes." >> > >> > >> > >> > Another report said, "it said team balance set to 0 then it crashed." >> > >> > >> > >> > So I'm thinking either my RCON password was compromised or a new exploit >> is >> > going around. I checked real quick and didn't find anything to suggest it >> > was my RCON password getting out. Anyone know what commands cause this >> > Benchmark thing? >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
No. Me first. I probably found some of the coolest srcds exploits anyway (was recently fixed :D) - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Tuesday, April 29, 2008 12:24 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] New server exploit (not nuking) Uhm, me first. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey Sent: Monday, April 28, 2008 9:19 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Dear Valve: God damn. I just finished my damn iptables rule to fix your broken packethandling. In conclusion, give me a job. (please? I'll pretend to like wow around gabe!) - Neph On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> wrote: > Found the problem > > "sv_benchmark_force_start" > game > - Force start the benchmark. This is only for debugging. It's better to set > sv_benchmark to 1 and restart the level. > > Players can run this and make the server start the benchmark. Real bad > k. > > > -Original Message- > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > Sent: Monday, April 28, 2008 9:06 PM > To: Half-Life dedicated Win32 server mailing list > > > Subject: Re: [hlds] New server exploit (not nuking) > > What map is running? > > Tony Paloma wrote: > > Also, this is what shows up in the logs. No indication of any RCON > commands > > being executed. > > > > ... > > L 04/28/2008 - 22:43:54: "Anona mouse<12>" > > joined team "Red" > > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game > > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role > > to "medic" > > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue" > > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer" > > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject" > > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") > > ... > > > > Again, another time: > > .. > > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game > > ... > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > > Sent: Monday, April 28, 2008 8:52 PM > > To: 'Half-Life dedicated Win32 server mailing list' > > Subject: [hlds] New server exploit (not nuking) > > > > So my servers are getting this in the console: > > > > > > > > Benchmark: 40% complete. > > > > Benchmark: 43% complete. > > > > (:: lmao > > > > Benchmark: 46% complete. > > > > Benchmark: 49% complete. > > > > Compressing fragments (552 -> 521 bytes > > > > Benchmark: 52% complete. > > > > Compressing fragments (691 -> 667 bytes > > > > Benchmark: 55% complete. > > > > > > > > People are claiming to see bots spawning and crazy stuff happening then > > "something to do with balance being turned to 0 then it crashes." > > > > > > > > Another report said, "it said team balance set to 0 then it crashed." > > > > > > > > So I'm thinking either my RCON password was compromised or a new exploit > is > > going around. I checked real quick and didn't find anything to suggest it > > was my RCON password getting out. Anyone know what commands cause this > > Benchmark thing? > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the
Re: [hlds] New server exploit (not nuking)
Uhm, me first. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey Sent: Monday, April 28, 2008 9:19 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) Dear Valve: God damn. I just finished my damn iptables rule to fix your broken packethandling. In conclusion, give me a job. (please? I'll pretend to like wow around gabe!) - Neph On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> wrote: > Found the problem > > "sv_benchmark_force_start" > game > - Force start the benchmark. This is only for debugging. It's better to set > sv_benchmark to 1 and restart the level. > > Players can run this and make the server start the benchmark. Real bad > k. > > > -Original Message- > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > Sent: Monday, April 28, 2008 9:06 PM > To: Half-Life dedicated Win32 server mailing list > > > Subject: Re: [hlds] New server exploit (not nuking) > > What map is running? > > Tony Paloma wrote: > > Also, this is what shows up in the logs. No indication of any RCON > commands > > being executed. > > > > ... > > L 04/28/2008 - 22:43:54: "Anona mouse<12>" > > joined team "Red" > > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game > > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role > > to "medic" > > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue" > > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer" > > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject" > > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") > > ... > > > > Again, another time: > > .. > > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game > > ... > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > > Sent: Monday, April 28, 2008 8:52 PM > > To: 'Half-Life dedicated Win32 server mailing list' > > Subject: [hlds] New server exploit (not nuking) > > > > So my servers are getting this in the console: > > > > > > > > Benchmark: 40% complete. > > > > Benchmark: 43% complete. > > > > (:: lmao > > > > Benchmark: 46% complete. > > > > Benchmark: 49% complete. > > > > Compressing fragments (552 -> 521 bytes > > > > Benchmark: 52% complete. > > > > Compressing fragments (691 -> 667 bytes > > > > Benchmark: 55% complete. > > > > > > > > People are claiming to see bots spawning and crazy stuff happening then > > "something to do with balance being turned to 0 then it crashes." > > > > > > > > Another report said, "it said team balance set to 0 then it crashed." > > > > > > > > So I'm thinking either my RCON password was compromised or a new exploit > is > > going around. I checked real quick and didn't find anything to suggest it > > was my RCON password getting out. Anyone know what commands cause this > > Benchmark thing? > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Dear Valve: God damn. I just finished my damn iptables rule to fix your broken packethandling. In conclusion, give me a job. (please? I'll pretend to like wow around gabe!) - Neph On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> wrote: > Found the problem > > "sv_benchmark_force_start" > game > - Force start the benchmark. This is only for debugging. It's better to set > sv_benchmark to 1 and restart the level. > > Players can run this and make the server start the benchmark. Real bad > k. > > > -Original Message- > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer > Sent: Monday, April 28, 2008 9:06 PM > To: Half-Life dedicated Win32 server mailing list > > > Subject: Re: [hlds] New server exploit (not nuking) > > What map is running? > > Tony Paloma wrote: > > Also, this is what shows up in the logs. No indication of any RCON > commands > > being executed. > > > > ... > > L 04/28/2008 - 22:43:54: "Anona mouse<12>" > > joined team "Red" > > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game > > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role > > to "medic" > > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue" > > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer" > > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject" > > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") > > ... > > > > Again, another time: > > .. > > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0" > > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game > > ... > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > > Sent: Monday, April 28, 2008 8:52 PM > > To: 'Half-Life dedicated Win32 server mailing list' > > Subject: [hlds] New server exploit (not nuking) > > > > So my servers are getting this in the console: > > > > > > > > Benchmark: 40% complete. > > > > Benchmark: 43% complete. > > > > (:: lmao > > > > Benchmark: 46% complete. > > > > Benchmark: 49% complete. > > > > Compressing fragments (552 -> 521 bytes > > > > Benchmark: 52% complete. > > > > Compressing fragments (691 -> 667 bytes > > > > Benchmark: 55% complete. > > > > > > > > People are claiming to see bots spawning and crazy stuff happening then > > "something to do with balance being turned to 0 then it crashes." > > > > > > > > Another report said, "it said team balance set to 0 then it crashed." > > > > > > > > So I'm thinking either my RCON password was compromised or a new exploit > is > > going around. I checked real quick and didn't find anything to suggest it > > was my RCON password getting out. Anyone know what commands cause this > > Benchmark thing? > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
You know I have also seen bots pop up in one of my servers. Everything looks fine then later on that day the server is almost full of bots ?!?! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Found the problem "sv_benchmark_force_start" game - Force start the benchmark. This is only for debugging. It's better to set sv_benchmark to 1 and restart the level. Players can run this and make the server start the benchmark. Real bad k. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer Sent: Monday, April 28, 2008 9:06 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New server exploit (not nuking) What map is running? Tony Paloma wrote: > Also, this is what shows up in the logs. No indication of any RCON commands > being executed. > > ... > L 04/28/2008 - 22:43:54: "Anona mouse<12>" > joined team "Red" > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm" > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0" > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role > to "medic" > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue" > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer" > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject" > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") > ... > > Again, another time: > .. > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0" > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game > ... > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Monday, April 28, 2008 8:52 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: [hlds] New server exploit (not nuking) > > So my servers are getting this in the console: > > > > Benchmark: 40% complete. > > Benchmark: 43% complete. > > (:: lmao > > Benchmark: 46% complete. > > Benchmark: 49% complete. > > Compressing fragments (552 -> 521 bytes > > Benchmark: 52% complete. > > Compressing fragments (691 -> 667 bytes > > Benchmark: 55% complete. > > > > People are claiming to see bots spawning and crazy stuff happening then > "something to do with balance being turned to 0 then it crashes." > > > > Another report said, "it said team balance set to 0 then it crashed." > > > > So I'm thinking either my RCON password was compromised or a new exploit is > going around. I checked real quick and didn't find anything to suggest it > was my RCON password getting out. Anyone know what commands cause this > Benchmark thing? > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
What map is running? Tony Paloma wrote: > Also, this is what shows up in the logs. No indication of any RCON commands > being executed. > > ... > L 04/28/2008 - 22:43:54: "Anona mouse<12>" > joined team "Red" > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm" > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0" > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role > to "medic" > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue" > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer" > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject" > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") > ... > > Again, another time: > .. > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0" > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game > ... > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Monday, April 28, 2008 8:52 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: [hlds] New server exploit (not nuking) > > So my servers are getting this in the console: > > > > Benchmark: 40% complete. > > Benchmark: 43% complete. > > (:: lmao > > Benchmark: 46% complete. > > Benchmark: 49% complete. > > Compressing fragments (552 -> 521 bytes > > Benchmark: 52% complete. > > Compressing fragments (691 -> 667 bytes > > Benchmark: 55% complete. > > > > People are claiming to see bots spawning and crazy stuff happening then > "something to do with balance being turned to 0 then it crashes." > > > > Another report said, "it said team balance set to 0 then it crashed." > > > > So I'm thinking either my RCON password was compromised or a new exploit is > going around. I checked real quick and didn't find anything to suggest it > was my RCON password getting out. Anyone know what commands cause this > Benchmark thing? > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Also, this is what shows up in the logs. No indication of any RCON commands being executed. ... L 04/28/2008 - 22:43:54: "Anona mouse<12>" joined team "Red" L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0" L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm" L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0" L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role to "medic" L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue" L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer" L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject" (object "OBJ_SENTRYGUN") (position "-3202 2574 -450") ... Again, another time: .. L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0" L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0" L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game ... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Monday, April 28, 2008 8:52 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: [hlds] New server exploit (not nuking) So my servers are getting this in the console: Benchmark: 40% complete. Benchmark: 43% complete. (:: lmao Benchmark: 46% complete. Benchmark: 49% complete. Compressing fragments (552 -> 521 bytes Benchmark: 52% complete. Compressing fragments (691 -> 667 bytes Benchmark: 55% complete. People are claiming to see bots spawning and crazy stuff happening then "something to do with balance being turned to 0 then it crashes." Another report said, "it said team balance set to 0 then it crashed." So I'm thinking either my RCON password was compromised or a new exploit is going around. I checked real quick and didn't find anything to suggest it was my RCON password getting out. Anyone know what commands cause this Benchmark thing? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New server exploit (not nuking)
Try to change your RCON PW > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Date: Mon, 28 Apr > 2008 20:51:34 -0700> Subject: [hlds] New server exploit (not nuking)> > So my > servers are getting this in the console:> > > > Benchmark: 40% complete.> > > Benchmark: 43% complete.> > (:: lmao> > Benchmark: 46% complete.> > > Benchmark: 49% complete.> > Compressing fragments (552 -> 521 bytes> > > Benchmark: 52% complete.> > Compressing fragments (691 -> 667 bytes> > > Benchmark: 55% complete.> > > > People are claiming to see bots spawning and > crazy stuff happening then> "something to do with balance being turned to 0 > then it crashes."> > > > Another report said, "it said team balance set to 0 > then it crashed."> > > > So I'm thinking either my RCON password was > compromised or a new exploit is> going around. I checked real quick and > didn't find anything to suggest it> was my RCON password getting out. Anyone > know what commands cause this> Benchmark thing?> > > ___> To unsubscribe, edit your > list preferences, or view the list archives, please visit:> > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds