Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Andrew DeMerse
IIRC, autoexec.cfg only runs on server startup, and server.cfg runs on every 
map change.



> From: [EMAIL PROTECTED]
> To: hlds@list.valvesoftware.com
> Date: Tue, 29 Apr 2008 19:41:30 -0500
> Subject: Re: [hlds] New server exploit (not nuking)
> 
> Maybe put it in your autoexec.cfg
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Mike Stiehm
Maybe put it in your autoexec.cfg
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Nephyrin Zey
Wait, people are still running this command on map change? Or are you
talking about the Nuker? The plugin only fixes the benchmark thing..
-Neph

On Tue, Apr 29, 2008 at 5:32 PM, Fudgstu <[EMAIL PROTECTED]> wrote:
> It has also affected our 2 servers today4 times I had to restart
>  themkeeping fingers crossed the update will fix it.  I ran Neph's
>  plugin...seems to help except when it changes map.
>
>  On Tue, Apr 29, 2008 at 7:13 PM, Tom Leighton <[EMAIL PROTECTED]>
>  wrote:
>
>
>
>  > I was on a couple of servers earlier, nearly all of them crashed (Timed
>  > out).
>  >
>  > Surely VALVe can rollout a hotfix for the rcon bug and those two cheat
>  > commands pretty darn quick... Their game is getting owned by 2 commands
>  > that should be FCVAR_CHEAT and an rcon bug...
>  >
>  >
>  > Nephyrin Zey wrote:
>  > > It might be more productive to just setup your firewall ;-P
>  > >
>  > > On Tue, Apr 29, 2008 at 4:49 PM, Mike Stiehm <[EMAIL PROTECTED]> wrote:
>  > >
>  > >> I plan to post the names and IPs of everyone found hacking my
>  > >>  server with the Nuke attack so here we go.
>  > >>
>  > >>  FrontHoe
>  > >>  171.65.103.231
>  > >>
>  > >>
>  > >> ___
>  > >>  To unsubscribe, edit your list preferences, or view the list archives,
>  > please visit:
>  > >>  http://list.valvesoftware.com/mailman/listinfo/hlds
>  > >>
>  > >>
>  > >
>  > > ___
>  > > To unsubscribe, edit your list preferences, or view the list archives,
>  > please visit:
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>  > >
>  > >
>  >
>  >
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Fudgstu
It has also affected our 2 servers today4 times I had to restart
themkeeping fingers crossed the update will fix it.  I ran Neph's
plugin...seems to help except when it changes map.

On Tue, Apr 29, 2008 at 7:13 PM, Tom Leighton <[EMAIL PROTECTED]>
wrote:

> I was on a couple of servers earlier, nearly all of them crashed (Timed
> out).
>
> Surely VALVe can rollout a hotfix for the rcon bug and those two cheat
> commands pretty darn quick... Their game is getting owned by 2 commands
> that should be FCVAR_CHEAT and an rcon bug...
>
>
> Nephyrin Zey wrote:
> > It might be more productive to just setup your firewall ;-P
> >
> > On Tue, Apr 29, 2008 at 4:49 PM, Mike Stiehm <[EMAIL PROTECTED]> wrote:
> >
> >> I plan to post the names and IPs of everyone found hacking my
> >>  server with the Nuke attack so here we go.
> >>
> >>  FrontHoe
> >>  171.65.103.231
> >>
> >>
> >> ___
> >>  To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>  http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >
> > ___
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> >
> >
>
>
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Tom Leighton
I was on a couple of servers earlier, nearly all of them crashed (Timed 
out).

Surely VALVe can rollout a hotfix for the rcon bug and those two cheat 
commands pretty darn quick... Their game is getting owned by 2 commands 
that should be FCVAR_CHEAT and an rcon bug...


Nephyrin Zey wrote:
> It might be more productive to just setup your firewall ;-P
>
> On Tue, Apr 29, 2008 at 4:49 PM, Mike Stiehm <[EMAIL PROTECTED]> wrote:
>   
>> I plan to post the names and IPs of everyone found hacking my
>>  server with the Nuke attack so here we go.
>>
>>  FrontHoe
>>  171.65.103.231
>>
>>
>> ___
>>  To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
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>>
>> 
>
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>   


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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Nephyrin Zey
It might be more productive to just setup your firewall ;-P

On Tue, Apr 29, 2008 at 4:49 PM, Mike Stiehm <[EMAIL PROTECTED]> wrote:
> I plan to post the names and IPs of everyone found hacking my
>  server with the Nuke attack so here we go.
>
>  FrontHoe
>  171.65.103.231
>
>
> ___
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> please visit:
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Mike Stiehm
I plan to post the names and IPs of everyone found hacking my 
server with the Nuke attack so here we go.
 
FrontHoe
171.65.103.231
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
Sorry, but I don't host any patches or cracked games...
and I'm not anyway related to the torrent links
previously posted. I do respect game developers and if
people find cracked tf2 and patches somewhere, thats
not my responsibility
 
  Quoting Rodge Stumbaugh <[EMAIL PROTECTED]>:
>  And you also host non-steam patches for
download,right? I have to tell you,
>  I've seen voogru on this list a lot and he does help
several people. You
>  though, are a waste of space.
>  
>  -Original Message-
>  From: [EMAIL PROTECTED]
>  [mailto:[EMAIL PROTECTED] On
Behalf Of Kaspars
>  Sent: Tuesday, April 29, 2008 1:05 PM
>  To: Half-Life dedicated Win32 server mailing list
>  Subject: Re: [hlds] New server exploit (not nuking)
>  
>  Sorry to spam this list again, I just wanted to
state that I own a legit
>  copy of tf2 because I really think it is a great
value for the money
>  
>  Quoting voogru <[EMAIL PROTECTED]>:
>  >  I'm not doing anything to your server, I gone
through a few short lengths
>  to
>  >  see if you're a pirate and left it at that.
>  >  
>  >  I found it quite ironic you were whining about
your poor server when you
>  >  don't even pay for the damned game.
>  >  
>  >  I mean, valve can't win can they? Even the people
who STEAL the game find
>  >  stuff to whine about. "Oh my god! This game that
I stole isn't working
>  >  properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U
SUCK URE NOT WORKING
>  FAST
>  >  ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I
STOLE THEIR GAME"
>  >  
>  >  I help the public with problems, I don't help
freeloaders and people who
>  >  steal the game, and that means you.
>  >  
>  >  Now go crawl back into your little hole.
>  >  
>  >  - voogru.
>  >  
>  >  -----Original Message-----
>  >  From: [EMAIL PROTECTED]
>  >  [mailto:[EMAIL PROTECTED] On
Behalf Of Kaspars
>  >  Sent: Tuesday, April 29, 2008 12:19 PM
>  >  To: Half-Life dedicated Win32 server mailing list
>  >  Subject: Re: [hlds] New server exploit (not nuking)
>  >  
>  >  Right... and if you somehow would get into my
server and launch from me
>  an
>  >  attach somewhere else, you wouldn't live in Latvia...
>  >  
>  >  I wonder... what is your purpose here? To help
general public with
>  >  bugs/problems or to frame nosteam users? Your
hacking toy arsenal tells
>  >  about you enough...
>  >  
>  >  Quoting voogru <[EMAIL PROTECTED]>:
>  >  >  Sorry mate, that's not me. 
>  >  >  
>  >  >  I live in the United States, Not Chile.
>  >  >  
>  >  >  -Original Message-
>  >  >  From: [EMAIL PROTECTED]
>  >  >  [mailto:[EMAIL PROTECTED]
On Behalf Of Kaspars
>  >  >  Sent: Tuesday, April 29, 2008 11:56 AM
>  >  >  To: Half-Life dedicated Win32 server mailing list
>  >  >  Subject: Re: [hlds] New server exploit (not
nuking)
>  >  >  
>  >  >  looks like you are really desperate my friend :D
>  >  >  
>  >  >  Apr 29 18:33:10 pussy sshd[28148]: Invalid
user nfsnobody from
>  >  >  200.111.157.187
>  >  >  Apr 29 18:33:10 pussy sshd[28148]: Failed
password for invalid user
>  >  >  nfsnobody from 200.111.157.187 port 57265 ssh2
>  >  >  Apr 29 18:33:12 pussy sshd[28155]: Invalid
user aptproxy from
>  >  >  200.111.157.187
>  >  >  Apr 29 18:33:12 pussy sshd[28155]: Failed
password for invalid user
>  >  aptproxy
>  >  >  from 200.111.157.187 port 32977 ssh2
>  >  >  Apr 29 18:33:12 pussy sshd[28158]: Invalid
user rpcuser from
>  >  200.111.157.187
>  >  >  Apr 29 18:33:12 pussy sshd[28158]: Failed
password for invalid user
>  >  rpcuser
>  >  >  from 200.111.157.187 port 57525 ssh2
>  >  >  Apr 29 18:33:14 pussy sshd[28168]: Failed
password for rpc from
>  >  >  200.111.157.187 port 57890 ssh2
>  >  >  Apr 29 18:33:15 pussy sshd[28165]: Invalid
user desktop from
>  >  200.111.157.187
>  >  >  Apr 29 18:33:15 pussy sshd[28165]: Failed
password for invalid user
>  >  desktop
>  >  >  from 200.111.157.187 port 8 ssh2
>  >  >  Apr 29 18:33:16 pussy sshd[28174]: Invalid
user gopher from
>  >  200.111.157.187
>  >  >  Apr 29 18:33:16 pussy sshd[28174]: Failed
password for invalid user
>  >  gopher
>  >  >  from 200.111.157.187 port 58160 ssh2
>  >  >  Apr 29 18:33:17 pussy sshd[28178]: Invalid
user workshop from
>  >  >  200.111.157.187
>  >  >  Apr 29 18:33:17 pussy sshd[28178]: Failed
password for invalid user
&

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread 1nsane .
You are the one spamming us. We were never spamming you.

On Tue, Apr 29, 2008 at 4:18 PM, Sebastian Hilding <[EMAIL PROTECTED]>
wrote:

>
> STOP SPAM ME > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com>
> Date: Tue, 29 Apr 2008 16:07:44 -0400> Subject: Re: [hlds] New server
> exploit (not nuking)> > Can I get a link to fix that exploit?> -
> Original Message - > From: "voogru" <[EMAIL PROTECTED]>> To:
> "'Half-Life dedicated Win32 server mailing list'" > <
> hlds@list.valvesoftware.com>> Sent: 2008-04-29 12:01 PM> Subject: Re:
> [hlds] New server exploit (not nuking)> > > > Sorry mate, that's not me.> >>
> > I live in the United States, Not Chile.> >> > -Original Message->
> > From: [EMAIL PROTECTED]> > [mailto:
> [EMAIL PROTECTED] On Behalf Of Kaspars> > Sent:
> Tuesday, April 29, 2008 11:56 AM> > To: Half-Life dedicated Win32 server
> mailing list> > Subject: Re: [hlds] New server exploit (not nuking)> >> >
> looks like you are really desperate my friend :D> >> > Apr 29 18:33:10 pussy
> sshd[28148]: Invalid user nfsnobody from> > 200.111.157.187> > Apr 29
> 18:33:10 pussy sshd[28148]: Failed password for invalid user> > nfsnobody
> from 200.111.157.187 port 57265 ssh2> > Apr 29 18:33:12 pussy sshd[28155]:
> Invalid user aptproxy from> > 200.111.157.187> > Apr 29 18:33:12 pussy
> sshd[28155]: Failed password for invalid user > > aptproxy> > from
> 200.111.157.187 port 32977 ssh2> > Apr 29 18:33:12 pussy sshd[28158]:
> Invalid user rpcuser from > > 200.111.157.187> > Apr 29 18:33:12 pussy
> sshd[28158]: Failed password for invalid user > > rpcuser> > from
> 200.111.157.187 port 57525 ssh2> > Apr 29 18:33:14 pussy sshd[28168]:
> Failed password for rpc from> > 200.111.157.187 port 57890 ssh2> > Apr 29
> 18:33:15 pussy sshd[28165]: Invalid user desktop from > > 200.111.157.187>
> > Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user > >
> desktop> > from 200.111.157.187 port 8 ssh2> > Apr 29 18:33:16 pussy
> sshd[28174]: Invalid user gopher from > > 200.111.157.187> > Apr 29
> 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher> > from
> 200.111.157.187 port 58160 ssh2> > Apr 29 18:33:17 pussy sshd[28178]:
> Invalid user workshop from> > 200.111.157.187> > Apr 29 18:33:17 pussy
> sshd[28178]: Failed password for invalid user > > workshop> > from
> 200.111.157.187 port 33734 ssh2> > Apr 29 18:33:20 pussy sshd[28183]:
> Invalid user mailnull from> > 200.111.157.187> > Apr 29 18:33:20 pussy
> sshd[28183]: Failed password for invalid user > > mailnull> > from
> 200.111.157.187 port 34115 ssh2> > Apr 29 18:33:22 pussy sshd[28189]:
> Invalid user nfsnobody from> > 200.111.157.187> > Apr 29 18:33:22 pussy
> sshd[28189]: Failed password for invalid user> > nfsnobody from
> 200.111.157.187 port 34375 ssh2> > Apr 29 18:33:24 pussy sshd[28195]:
> Invalid user rpcuser from > > 200.111.157.187> > Apr 29 18:33:24 pussy
> sshd[28195]: Failed password for invalid user > > rpcuser> > from
> 200.111.157.187 port 34711 ssh2> > Apr 29 18:33:27 pussy sshd[28201]:
> Failed password for rpc from> > 200.111.157.187 port 35017 ssh2> > Apr 29
> 18:33:29 pussy sshd[28207]: Invalid user gopher from > > 200.111.157.187>
> >> >> > Quoting voogru <[EMAIL PROTECTED]>:> >> Well, that sure makes me
> accusing you of being a pirate a lot easier.> >>> >> But I found your server
> anyway. It appears that this server, also has a> >> member who happens to be
> named "Kaspars".> >>> >> IP: 193.46.236.246:27015> >>> >>> >
> http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo>
> >> rtress_2__tf2.gign.lv-Variables.html> >>> >> The sv_contact is
> [EMAIL PROTECTED]> >>> >> And your name just so happens to be Kaspars
> ([EMAIL PROTECTED])> >>> >> To show that this server, is a cracked server,
> this is a output of the> >> status command on the server:> >>> >> hostname:
> GIGN Team Fortress 2 | tf2.gign.lv> >> version : 1.0.2.3/14 3434 secure>
> >> udp/ip : 193.46.236.246:27015> >> map : tc_hydro at: 0 x, 0 y, 0 z> >>
> players : 31 (32 max)> >>> >> # userid name uniqueid connected ping los

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Ronny Schedel

Get some brain.


>
> STOP SPAM ME > From: [EMAIL PROTECTED]> To: 
> hlds@list.valvesoftware.com> Date: Tue, 29 Apr 2008 16:07:44 -0400> 
> Subject: Re: [hlds] New server exploit (not nuking)> > Can I get a link to 
> fix that exploit?> - Original Message - > From: "voogru" 
> <[EMAIL PROTECTED]>> To: "'Half-Life dedicated Win32 server mailing list'" 
>  > > Sent: 2008-04-29 12:01 PM> Subject: Re: 
> [hlds] New server exploit (not nuking)> > > > Sorry mate, that's not me.> 
>  >> > I live in the United States, Not Chile.> >> > -Original 
> Message-> > From: [EMAIL PROTECTED]> > 
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars> > Sent: 
> Tuesday, April 29, 2008 11:56 AM> > To: Half-Life dedicated Win32 server 
> mailing list> > Subject: Re: [hlds] New server exploit (not nuking)> >> > 
> looks like you are really desperate my friend :D> >> > Apr 29 18:33:10 
> pussy sshd[28148]: Invalid user nfsnobody from> > 200.111.157.187> > Apr 
> 29 18:33:10 pussy sshd[28148]: Failed password for invalid user> > 
> nfsnobody from 200.111.157.187 port 57265 ssh2> > Apr 29 18:33:12 pussy 
> sshd[28155]: Invalid user aptproxy from> > 200.111.157.187> > Apr 29 
> 18:33:12 pussy sshd[28155]: Failed password for invalid user > > aptproxy> 
>  > from 200.111.157.187 port 32977 ssh2> > Apr 29 18:33:12 pussy 
> sshd[28158]: Invalid user rpcuser from > > 200.111.157.187> > Apr 29 
> 18:33:12 pussy sshd[28158]: Failed password for invalid user > > rpcuser> 
>  > from 200.111.157.187 port 57525 ssh2> > Apr 29 18:33:14 pussy 
> sshd[28168]: Failed password for rpc from> > 200.111.157.187 port 57890 
> ssh2> > Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from > > 
> 200.111.157.187> > Apr 29 18:33:15 pussy sshd[28165]: Failed password for 
> invalid user > > desktop> > from 200.111.157.187 port 8 ssh2> > Apr 29 
> 18:33:16 pussy sshd[28174]: Invalid user gopher from > > 200.111.157.187> 
>  > Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user 
> gopher> > from 200.111.157.187 port 58160 ssh2> > Apr 29 18:33:17 pussy 
> sshd[28178]: Invalid user workshop from> > 200.111.157.187> > Apr 29 
> 18:33:17 pussy sshd[28178]: Failed password for invalid user > > workshop> 
>  > from 200.111.157.187 port 33734 ssh2> > Apr 29 18:33:20 pussy 
> sshd[28183]: Invalid user mailnull from> > 200.111.157.187> > Apr 29 
> 18:33:20 pussy sshd[28183]: Failed password for invalid user > > mailnull> 
>  > from 200.111.157.187 port 34115 ssh2> > Apr 29 18:33:22 pussy 
> sshd[28189]: Invalid user nfsnobody from> > 200.111.157.187> > Apr 29 
> 18:33:22 pussy sshd[28189]: Failed password for invalid user> > nfsnobody 
> from 200.111.157.187 port 34375 ssh2> > Apr 29 18:33:24 pussy sshd[28195]: 
> Invalid user rpcuser from > > 200.111.157.187> > Apr 29 18:33:24 pussy 
> sshd[28195]: Failed password for invalid user > > rpcuser> > from 
> 200.111.157.187 port 34711 ssh2> > Apr 29 18:33:27 pussy sshd[28201]: 
> Failed password for rpc from> > 200.111.157.187 port 35017 ssh2> > Apr 29 
> 18:33:29 pussy sshd[28207]: Invalid user gopher from > > 200.111.157.187> 
>  >> >> > Quoting voogru <[EMAIL PROTECTED]>:> >> Well, that sure makes me 
> accusing you of being a pirate a lot easier.> >>> >> But I found your 
> server anyway. It appears that this server, also has a> >> member who 
> happens to be named "Kaspars".> >>> >> IP: 193.46.236.246:27015> >>> >>> > 
> http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo> 
>  >> rtress_2__tf2.gign.lv-Variables.html> >>> >> The sv_contact is 
> [EMAIL PROTECTED]> >>> >> And your name just so happens to be Kaspars 
> ([EMAIL PROTECTED])> >>> >> To show that this server, is a cracked server, 
> this is a output of the> >> status command on the server:> >>> >> 
> hostname: GIGN Team Fortress 2 | tf2.gign.lv> >> version : 1.0.2.3/14 3434 
> secure> >> udp/ip : 193.46.236.246:27015> >> map : tc_hydro at: 0 x, 0 y, 
> 0 z> >> players : 31 (32 max)> >>> >> # userid name uniqueid connected 
> ping loss state> >> # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 
> spawning

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Sebastian Hilding

STOP SPAM ME > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> 
Date: Tue, 29 Apr 2008 16:07:44 -0400> Subject: Re: [hlds] New server exploit 
(not nuking)> > Can I get a link to fix that exploit?> - Original Message 
- > From: "voogru" <[EMAIL PROTECTED]>> To: "'Half-Life dedicated Win32 
server mailing list'" > > Sent: 2008-04-29 12:01 
PM> Subject: Re: [hlds] New server exploit (not nuking)> > > > Sorry mate, 
that's not me.> >> > I live in the United States, Not Chile.> >> > 
-Original Message-> > From: [EMAIL PROTECTED]> > [mailto:[EMAIL 
PROTECTED] On Behalf Of Kaspars> > Sent: Tuesday, April 29, 2008 11:56 AM> > 
To: Half-Life dedicated Win32 server mailing list> > Subject: Re: [hlds] New 
server exploit (not nuking)> >> > looks like you are really desperate my friend 
:D> >> > Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from> > 
200.111.157.187> > Apr 29 18:33:10 pussy sshd[28148]: Failed password for 
invalid user> > nfsnobody from 200.111.157.187 port 57265 ssh2> > Apr 29 
18:33:12 pussy sshd[28155]: Invalid user aptproxy from> > 200.111.157.187> > 
Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user > > 
aptproxy> > from 200.111.157.187 port 32977 ssh2> > Apr 29 18:33:12 pussy 
sshd[28158]: Invalid user rpcuser from > > 200.111.157.187> > Apr 29 18:33:12 
pussy sshd[28158]: Failed password for invalid user > > rpcuser> > from 
200.111.157.187 port 57525 ssh2> > Apr 29 18:33:14 pussy sshd[28168]: Failed 
password for rpc from> > 200.111.157.187 port 57890 ssh2> > Apr 29 18:33:15 
pussy sshd[28165]: Invalid user desktop from > > 200.111.157.187> > Apr 29 
18:33:15 pussy sshd[28165]: Failed password for invalid user > > desktop> > 
from 200.111.157.187 port 8 ssh2> > Apr 29 18:33:16 pussy sshd[28174]: 
Invalid user gopher from > > 200.111.157.187> > Apr 29 18:33:16 pussy 
sshd[28174]: Failed password for invalid user gopher> > from 200.111.157.187 
port 58160 ssh2> > Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop 
from> > 200.111.157.187> > Apr 29 18:33:17 pussy sshd[28178]: Failed password 
for invalid user > > workshop> > from 200.111.157.187 port 33734 ssh2> > Apr 29 
18:33:20 pussy sshd[28183]: Invalid user mailnull from> > 200.111.157.187> > 
Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user > > 
mailnull> > from 200.111.157.187 port 34115 ssh2> > Apr 29 18:33:22 pussy 
sshd[28189]: Invalid user nfsnobody from> > 200.111.157.187> > Apr 29 18:33:22 
pussy sshd[28189]: Failed password for invalid user> > nfsnobody from 
200.111.157.187 port 34375 ssh2> > Apr 29 18:33:24 pussy sshd[28195]: Invalid 
user rpcuser from > > 200.111.157.187> > Apr 29 18:33:24 pussy sshd[28195]: 
Failed password for invalid user > > rpcuser> > from 200.111.157.187 port 34711 
ssh2> > Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from> > 
200.111.157.187 port 35017 ssh2> > Apr 29 18:33:29 pussy sshd[28207]: Invalid 
user gopher from > > 200.111.157.187> >> >> > Quoting voogru <[EMAIL 
PROTECTED]>:> >> Well, that sure makes me accusing you of being a pirate a lot 
easier.> >>> >> But I found your server anyway. It appears that this server, 
also has a> >> member who happens to be named "Kaspars".> >>> >> IP: 
193.46.236.246:27015> >>> >>> > 
http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo> 
>> rtress_2__tf2.gign.lv-Variables.html> >>> >> The sv_contact is [EMAIL 
PROTECTED]> >>> >> And your name just so happens to be Kaspars ([EMAIL 
PROTECTED])> >>> >> To show that this server, is a cracked server, this is a 
output of the> >> status command on the server:> >>> >> hostname: GIGN Team 
Fortress 2 | tf2.gign.lv> >> version : 1.0.2.3/14 3434 secure> >> udp/ip : 
193.46.236.246:27015> >> map : tc_hydro at: 0 x, 0 y, 0 z> >> players : 31 (32 
max)> >>> >> # userid name uniqueid connected ping loss state> >> # 385 
"russman087" STEAM_0:0:7896881 00:14 231 73 spawning> >> # 117 "FroZen" 
STEAM_666:88_666 2:43:07 190 0 active> >> # 244 "HyDE" STEAM_0:0:4411810 
1:27:48 180 0 active> >> # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 
199 0> >> active> >> # 305 "Grenade" STEAM_666:88_666 49:01 444

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Don Williams
Can I get a link to fix that exploit?
- Original Message - 
From: "voogru" <[EMAIL PROTECTED]>
To: "'Half-Life dedicated Win32 server mailing list'" 

Sent: 2008-04-29 12:01 PM
Subject: Re: [hlds] New server exploit (not nuking)


> Sorry mate, that's not me.
>
> I live in the United States, Not Chile.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 11:56 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
>
> looks like you are really desperate my friend :D
>
> Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from
> 200.111.157.187
> Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user
> nfsnobody from 200.111.157.187 port 57265 ssh2
> Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from
> 200.111.157.187
> Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user 
> aptproxy
> from 200.111.157.187 port 32977 ssh2
> Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from 
> 200.111.157.187
> Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user 
> rpcuser
> from 200.111.157.187 port 57525 ssh2
> Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from
> 200.111.157.187 port 57890 ssh2
> Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from 
> 200.111.157.187
> Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user 
> desktop
> from 200.111.157.187 port 8 ssh2
> Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from 
> 200.111.157.187
> Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher
> from 200.111.157.187 port 58160 ssh2
> Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from
> 200.111.157.187
> Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user 
> workshop
> from 200.111.157.187 port 33734 ssh2
> Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from
> 200.111.157.187
> Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user 
> mailnull
> from 200.111.157.187 port 34115 ssh2
> Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from
> 200.111.157.187
> Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user
> nfsnobody from 200.111.157.187 port 34375 ssh2
> Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from 
> 200.111.157.187
> Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user 
> rpcuser
> from 200.111.157.187 port 34711 ssh2
> Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from
> 200.111.157.187 port 35017 ssh2
> Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from 
> 200.111.157.187
>
>
> Quoting voogru <[EMAIL PROTECTED]>:
>> Well, that sure makes me accusing you of being a pirate a lot easier.
>>
>> But I found your server anyway. It appears that this server, also has a
>> member who happens to be named "Kaspars".
>>
>> IP: 193.46.236.246:27015
>>
>>
> http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo
>> rtress_2__tf2.gign.lv-Variables.html
>>
>> The sv_contact is [EMAIL PROTECTED]
>>
>> And your name just so happens to be Kaspars ([EMAIL PROTECTED])
>>
>> To show that this server, is a cracked server, this is a output of the
>> status command on the server:
>>
>> hostname: GIGN Team Fortress 2 | tf2.gign.lv
>> version : 1.0.2.3/14 3434 secure
>> udp/ip  :  193.46.236.246:27015
>> map : tc_hydro at: 0 x, 0 y, 0 z
>> players : 31 (32 max)
>>
>> # userid name uniqueid connected ping loss state
>> # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning
>> # 117 "FroZen" STEAM_666:88_666  2:43:07 190 0 active
>> # 244 "HyDE" STEAM_0:0:4411810  1:27:48 180 0 active
>> # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0
>> active
>> # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active
>> # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active
>> # 265 "[BEBRI] BulleT" STEAM_0:1:1365  1:06:26 44 0 active
>> # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active
>> # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active
>> # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active
>> # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active
>> # 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active
>> # 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active
>> # 273 "mara_s

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Cc2iscooL
Internet fight!

Anyway, let Valve deal with it. I'm sure they're watching these lists. 
If they deem it's necessary to take action I'm sure they will. Let them 
deal with it and stop flooding the board with this back and forth stuff, 
please.

Rodge Stumbaugh wrote:
> And you also host non-steam patches for download,right? I have to tell you,
> I've seen voogru on this list a lot and he does help several people. You
> though, are a waste of space.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 1:05 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Sorry to spam this list again, I just wanted to state that I own a legit
> copy of tf2 because I really think it is a great value for the money
>  
>   Quoting voogru <[EMAIL PROTECTED]>:
>   
>>  I'm not doing anything to your server, I gone through a few short lengths
>> 
> to
>   
>>  see if you're a pirate and left it at that.
>>  
>>  I found it quite ironic you were whining about your poor server when you
>>  don't even pay for the damned game.
>>  
>>  I mean, valve can't win can they? Even the people who STEAL the game find
>>  stuff to whine about. "Oh my god! This game that I stole isn't working
>>  properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING
>> 
> FAST
>   
>>  ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME"
>>  
>>  I help the public with problems, I don't help freeloaders and people who
>>  steal the game, and that means you.
>>  
>>  Now go crawl back into your little hole.
>>  
>>  - voogru.
>>  
>>  -Original Message-
>>  From: [EMAIL PROTECTED]
>>  [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
>>  Sent: Tuesday, April 29, 2008 12:19 PM
>>  To: Half-Life dedicated Win32 server mailing list
>>  Subject: Re: [hlds] New server exploit (not nuking)
>>  
>>  Right... and if you somehow would get into my server and launch from me
>> 
> an
>   
>>  attach somewhere else, you wouldn't live in Latvia...
>>  
>>  I wonder... what is your purpose here? To help general public with
>>  bugs/problems or to frame nosteam users? Your hacking toy arsenal tells
>>  about you enough...
>>  
>>  Quoting voogru <[EMAIL PROTECTED]>:
>>  >  Sorry mate, that's not me. 
>>  >  
>>  >  I live in the United States, Not Chile.
>>  >  
>>  >  -Original Message-
>>  >  From: [EMAIL PROTECTED]
>>  >  [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
>>  >  Sent: Tuesday, April 29, 2008 11:56 AM
>>  >  To: Half-Life dedicated Win32 server mailing list
>>  >  Subject: Re: [hlds] New server exploit (not nuking)
>>  >  
>>  >  looks like you are really desperate my friend :D
>>  >  
>>  >  Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from
>>  >  200.111.157.187
>>  >  Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user
>>  >  nfsnobody from 200.111.157.187 port 57265 ssh2
>>  >  Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from
>>  >  200.111.157.187
>>  >  Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user
>>  aptproxy
>>  >  from 200.111.157.187 port 32977 ssh2
>>  >  Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from
>>  200.111.157.187
>>  >  Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user
>>  rpcuser
>>  >  from 200.111.157.187 port 57525 ssh2
>>  >  Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from
>>  >  200.111.157.187 port 57890 ssh2
>>  >  Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from
>>  200.111.157.187
>>  >  Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user
>>  desktop
>>  >  from 200.111.157.187 port 8 ssh2
>>  >  Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from
>>  200.111.157.187
>>  >  Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user
>>  gopher
>>  >  from 200.111.157.187 port 58160 ssh2
>>  >  Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from
>>  >  200.111.157.187
>>  >  Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user
>>  workshop
>>  >  from 200.111.157.187 port 33734 ssh2
>>  >  Apr 29 18:33:20 p

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread steve grout
i know pretty much everyone here are now using some plugin or other to 
protect against the benchmark exploit and i know valve have said they 
are releasing along with the update a fix (i am assuming its for this) 
but i thought you might like to know that I missed one of our servers 
and just caught someone trying to do it..kicked and banned

STEAM_0:0:8083158

just thought you all might like to know the player id.. for reference 
obviously ;)




voogru wrote:
> I'm not doing anything to your server, I gone through a few short lengths to
> see if you're a pirate and left it at that.
>
> I found it quite ironic you were whining about your poor server when you
> don't even pay for the damned game.
>
> I mean, valve can't win can they? Even the people who STEAL the game find
> stuff to whine about. "Oh my god! This game that I stole isn't working
> properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING FAST
> ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME"
>
> I help the public with problems, I don't help freeloaders and people who
> steal the game, and that means you.
>
> Now go crawl back into your little hole.
>
> - voogru.
>
>   
>   

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Rodge Stumbaugh
And you also host non-steam patches for download,right? I have to tell you,
I've seen voogru on this list a lot and he does help several people. You
though, are a waste of space.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
Sent: Tuesday, April 29, 2008 1:05 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Sorry to spam this list again, I just wanted to state that I own a legit
copy of tf2 because I really think it is a great value for the money
 
  Quoting voogru <[EMAIL PROTECTED]>:
>  I'm not doing anything to your server, I gone through a few short lengths
to
>  see if you're a pirate and left it at that.
>  
>  I found it quite ironic you were whining about your poor server when you
>  don't even pay for the damned game.
>  
>  I mean, valve can't win can they? Even the people who STEAL the game find
>  stuff to whine about. "Oh my god! This game that I stole isn't working
>  properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING
FAST
>  ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME"
>  
>  I help the public with problems, I don't help freeloaders and people who
>  steal the game, and that means you.
>  
>  Now go crawl back into your little hole.
>  
>  - voogru.
>  
>  -Original Message-
>  From: [EMAIL PROTECTED]
>  [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
>  Sent: Tuesday, April 29, 2008 12:19 PM
>  To: Half-Life dedicated Win32 server mailing list
>  Subject: Re: [hlds] New server exploit (not nuking)
>  
>  Right... and if you somehow would get into my server and launch from me
an
>  attach somewhere else, you wouldn't live in Latvia...
>  
>  I wonder... what is your purpose here? To help general public with
>  bugs/problems or to frame nosteam users? Your hacking toy arsenal tells
>  about you enough...
>  
>  Quoting voogru <[EMAIL PROTECTED]>:
>  >  Sorry mate, that's not me. 
>  >  
>  >  I live in the United States, Not Chile.
>  >  
>  >  -Original Message-
>  >  From: [EMAIL PROTECTED]
>  >  [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
>  >  Sent: Tuesday, April 29, 2008 11:56 AM
>  >  To: Half-Life dedicated Win32 server mailing list
>  >  Subject: Re: [hlds] New server exploit (not nuking)
>  >  
>  >  looks like you are really desperate my friend :D
>  >  
>  >  Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from
>  >  200.111.157.187
>  >  Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user
>  >  nfsnobody from 200.111.157.187 port 57265 ssh2
>  >  Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from
>  >  200.111.157.187
>  >  Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user
>  aptproxy
>  >  from 200.111.157.187 port 32977 ssh2
>  >  Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from
>  200.111.157.187
>  >  Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user
>  rpcuser
>  >  from 200.111.157.187 port 57525 ssh2
>  >  Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from
>  >  200.111.157.187 port 57890 ssh2
>  >  Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from
>  200.111.157.187
>  >  Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user
>  desktop
>  >  from 200.111.157.187 port 8 ssh2
>  >  Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from
>  200.111.157.187
>  >  Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user
>  gopher
>  >  from 200.111.157.187 port 58160 ssh2
>  >  Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from
>  >  200.111.157.187
>  >  Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user
>  workshop
>  >  from 200.111.157.187 port 33734 ssh2
>  >  Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from
>  >  200.111.157.187
>  >  Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user
>  mailnull
>  >  from 200.111.157.187 port 34115 ssh2
>  >  Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from
>  >  200.111.157.187
>  >  Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user
>  >  nfsnobody from 200.111.157.187 port 34375 ssh2
>  >  Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from
>  200.111.157.187
>  >  Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user
>  rpcuser
>  >  from 200.111.157.187 port 34711 ssh2
>  >  Apr 29 18:33:27 pussy sshd[28201]: Failed password for

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
Sorry to spam this list again, I just wanted to state that I own a legit copy 
of tf2 because I really think it is a great value for the money
 
  Quoting voogru <[EMAIL PROTECTED]>:
>  I'm not doing anything to your server, I gone through a few short lengths to
>  see if you're a pirate and left it at that.
>  
>  I found it quite ironic you were whining about your poor server when you
>  don't even pay for the damned game.
>  
>  I mean, valve can't win can they? Even the people who STEAL the game find
>  stuff to whine about. "Oh my god! This game that I stole isn't working
>  properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING FAST
>  ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME"
>  
>  I help the public with problems, I don't help freeloaders and people who
>  steal the game, and that means you.
>  
>  Now go crawl back into your little hole.
>  
>  - voogru.
>  
>  -Original Message-
>  From: [EMAIL PROTECTED]
>  [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
>  Sent: Tuesday, April 29, 2008 12:19 PM
>  To: Half-Life dedicated Win32 server mailing list
>  Subject: Re: [hlds] New server exploit (not nuking)
>  
>  Right... and if you somehow would get into my server and launch from me an
>  attach somewhere else, you wouldn't live in Latvia...
>  
>  I wonder... what is your purpose here? To help general public with
>  bugs/problems or to frame nosteam users? Your hacking toy arsenal tells
>  about you enough...
>  
>  Quoting voogru <[EMAIL PROTECTED]>:
>  >  Sorry mate, that's not me. 
>  >  
>  >  I live in the United States, Not Chile.
>  >  
>  >  -Original Message-
>  >  From: [EMAIL PROTECTED]
>  >  [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
>  >  Sent: Tuesday, April 29, 2008 11:56 AM
>  >  To: Half-Life dedicated Win32 server mailing list
>  >  Subject: Re: [hlds] New server exploit (not nuking)
>  >  
>  >  looks like you are really desperate my friend :D
>  >  
>  >  Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from
>  >  200.111.157.187
>  >  Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user
>  >  nfsnobody from 200.111.157.187 port 57265 ssh2
>  >  Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from
>  >  200.111.157.187
>  >  Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user
>  aptproxy
>  >  from 200.111.157.187 port 32977 ssh2
>  >  Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from
>  200.111.157.187
>  >  Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user
>  rpcuser
>  >  from 200.111.157.187 port 57525 ssh2
>  >  Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from
>  >  200.111.157.187 port 57890 ssh2
>  >  Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from
>  200.111.157.187
>  >  Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user
>  desktop
>  >  from 200.111.157.187 port 8 ssh2
>  >  Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from
>  200.111.157.187
>  >  Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user
>  gopher
>  >  from 200.111.157.187 port 58160 ssh2
>  >  Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from
>  >  200.111.157.187
>  >  Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user
>  workshop
>  >  from 200.111.157.187 port 33734 ssh2
>  >  Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from
>  >  200.111.157.187
>  >  Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user
>  mailnull
>  >  from 200.111.157.187 port 34115 ssh2
>  >  Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from
>  >  200.111.157.187
>  >  Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user
>  >  nfsnobody from 200.111.157.187 port 34375 ssh2
>  >  Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from
>  200.111.157.187
>  >  Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user
>  rpcuser
>  >  from 200.111.157.187 port 34711 ssh2
>  >  Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from
>  >  200.111.157.187 port 35017 ssh2
>  >  Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from
>  200.111.157.187
>  >  
>  >  
>  >  Quoting voogru <[EMAIL PROTECTED]>:
>  >  > Well, that sure makes me accusing you of being a pirate a lot easier.
>  >  > 
>  >  > But I found your server anyway. It appears that this server, also has a
>

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Rodge Stumbaugh
Seriously, if this kaspar guy is stealing tf2, can't we remove him from this
list?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Tuesday, April 29, 2008 12:40 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Seriously stop filling my inbox with this junk
-Original Message-
From: "Thomas Morton" <[EMAIL PROTECTED]>

Date: Tue, 29 Apr 2008 17:28:16 
To:"Half-Life dedicated Win32 server mailing
list"
Subject: Re: [hlds] New server exploit (not nuking)


Oh quit fighting both of you

--
From: "Kaspars" <[EMAIL PROTECTED]>
Sent: Tuesday, April 29, 2008 5:19 PM
To: "Half-Life dedicated Win32 server mailing list" 

Subject: Re: [hlds] New server exploit (not nuking)

> Right... and if you somehow would get into my server and launch from me an

> attach somewhere else, you wouldn't live in Latvia...
>
> I wonder... what is your purpose here? To help general public with 
> bugs/problems or to frame nosteam users? Your hacking toy arsenal tells 
> about you enough...

--- Snip ---  


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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread voogru
I'm not doing anything to your server, I gone through a few short lengths to
see if you're a pirate and left it at that.

I found it quite ironic you were whining about your poor server when you
don't even pay for the damned game.

I mean, valve can't win can they? Even the people who STEAL the game find
stuff to whine about. "Oh my god! This game that I stole isn't working
properly! OMG SOMEONE PLZ FIX NOW NOW VALVE WTF U SUCK URE NOT WORKING FAST
ENOUGH WTF I DESERVE SUPER SUPPORT EVEN THOUGH I STOLE THEIR GAME"

I help the public with problems, I don't help freeloaders and people who
steal the game, and that means you.

Now go crawl back into your little hole.

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
Sent: Tuesday, April 29, 2008 12:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Right... and if you somehow would get into my server and launch from me an
attach somewhere else, you wouldn't live in Latvia...

I wonder... what is your purpose here? To help general public with
bugs/problems or to frame nosteam users? Your hacking toy arsenal tells
about you enough...

  Quoting voogru <[EMAIL PROTECTED]>:
>  Sorry mate, that's not me. 
>  
>  I live in the United States, Not Chile.
>  
>  -Original Message-
>  From: [EMAIL PROTECTED]
>  [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
>  Sent: Tuesday, April 29, 2008 11:56 AM
>  To: Half-Life dedicated Win32 server mailing list
>  Subject: Re: [hlds] New server exploit (not nuking)
>  
>  looks like you are really desperate my friend :D
>  
>  Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from
>  200.111.157.187
>  Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user
>  nfsnobody from 200.111.157.187 port 57265 ssh2
>  Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from
>  200.111.157.187
>  Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user
aptproxy
>  from 200.111.157.187 port 32977 ssh2
>  Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from
200.111.157.187
>  Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user
rpcuser
>  from 200.111.157.187 port 57525 ssh2
>  Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from
>  200.111.157.187 port 57890 ssh2
>  Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from
200.111.157.187
>  Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user
desktop
>  from 200.111.157.187 port 8 ssh2
>  Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from
200.111.157.187
>  Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user
gopher
>  from 200.111.157.187 port 58160 ssh2
>  Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from
>  200.111.157.187
>  Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user
workshop
>  from 200.111.157.187 port 33734 ssh2
>  Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from
>  200.111.157.187
>  Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user
mailnull
>  from 200.111.157.187 port 34115 ssh2
>  Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from
>  200.111.157.187
>  Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user
>  nfsnobody from 200.111.157.187 port 34375 ssh2
>  Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from
200.111.157.187
>  Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user
rpcuser
>  from 200.111.157.187 port 34711 ssh2
>  Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from
>  200.111.157.187 port 35017 ssh2
>  Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from
200.111.157.187
>  
>  
>  Quoting voogru <[EMAIL PROTECTED]>:
>  > Well, that sure makes me accusing you of being a pirate a lot easier.
>  > 
>  > But I found your server anyway. It appears that this server, also has a
>  > member who happens to be named "Kaspars".
>  > 
>  > IP: 193.46.236.246:27015
>  > 
>  >
>
http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo
>  > rtress_2__tf2.gign.lv-Variables.html
>  > 
>  > The sv_contact is [EMAIL PROTECTED]
>  > 
>  > And your name just so happens to be Kaspars ([EMAIL PROTECTED])
>  > 
>  > To show that this server, is a cracked server, this is a output of the
>  > status command on the server:
>  > 
>  > hostname: GIGN Team Fortress 2 | tf2.gign.lv
>  > version : 1.0.2.3/14 3434 secure 
>  > udp/ip  :  193.46.236.246:27015
>  > map : tc_hydro at: 0 x, 0 y, 0 z
>  > players : 31 (32 max)
>  > 
> 

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread bigboomer223
Seriously stop filling my inbox with this junk
-Original Message-
From: "Thomas Morton" <[EMAIL PROTECTED]>

Date: Tue, 29 Apr 2008 17:28:16 
To:"Half-Life dedicated Win32 server mailing list"
Subject: Re: [hlds] New server exploit (not nuking)


Oh quit fighting both of you

--
From: "Kaspars" <[EMAIL PROTECTED]>
Sent: Tuesday, April 29, 2008 5:19 PM
To: "Half-Life dedicated Win32 server mailing list" 

Subject: Re: [hlds] New server exploit (not nuking)

> Right... and if you somehow would get into my server and launch from me an 
> attach somewhere else, you wouldn't live in Latvia...
>
> I wonder... what is your purpose here? To help general public with 
> bugs/problems or to frame nosteam users? Your hacking toy arsenal tells 
> about you enough...

--- Snip ---  


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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Thomas Morton
Oh quit fighting both of you

--
From: "Kaspars" <[EMAIL PROTECTED]>
Sent: Tuesday, April 29, 2008 5:19 PM
To: "Half-Life dedicated Win32 server mailing list" 

Subject: Re: [hlds] New server exploit (not nuking)

> Right... and if you somehow would get into my server and launch from me an 
> attach somewhere else, you wouldn't live in Latvia...
>
> I wonder... what is your purpose here? To help general public with 
> bugs/problems or to frame nosteam users? Your hacking toy arsenal tells 
> about you enough...

--- Snip ---  


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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
Right... and if you somehow would get into my server and launch from me an 
attach somewhere else, you wouldn't live in Latvia...

I wonder... what is your purpose here? To help general public with 
bugs/problems or to frame nosteam users? Your hacking toy arsenal tells about 
you enough...

  Quoting voogru <[EMAIL PROTECTED]>:
>  Sorry mate, that's not me. 
>  
>  I live in the United States, Not Chile.
>  
>  -Original Message-
>  From: [EMAIL PROTECTED]
>  [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
>  Sent: Tuesday, April 29, 2008 11:56 AM
>  To: Half-Life dedicated Win32 server mailing list
>  Subject: Re: [hlds] New server exploit (not nuking)
>  
>  looks like you are really desperate my friend :D
>  
>  Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from
>  200.111.157.187
>  Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user
>  nfsnobody from 200.111.157.187 port 57265 ssh2
>  Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from
>  200.111.157.187
>  Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user aptproxy
>  from 200.111.157.187 port 32977 ssh2
>  Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from 200.111.157.187
>  Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user rpcuser
>  from 200.111.157.187 port 57525 ssh2
>  Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from
>  200.111.157.187 port 57890 ssh2
>  Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from 200.111.157.187
>  Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user desktop
>  from 200.111.157.187 port 8 ssh2
>  Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from 200.111.157.187
>  Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher
>  from 200.111.157.187 port 58160 ssh2
>  Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from
>  200.111.157.187
>  Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user workshop
>  from 200.111.157.187 port 33734 ssh2
>  Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from
>  200.111.157.187
>  Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user mailnull
>  from 200.111.157.187 port 34115 ssh2
>  Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from
>  200.111.157.187
>  Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user
>  nfsnobody from 200.111.157.187 port 34375 ssh2
>  Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from 200.111.157.187
>  Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user rpcuser
>  from 200.111.157.187 port 34711 ssh2
>  Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from
>  200.111.157.187 port 35017 ssh2
>  Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from 200.111.157.187
>  
>  
>  Quoting voogru <[EMAIL PROTECTED]>:
>  > Well, that sure makes me accusing you of being a pirate a lot easier.
>  > 
>  > But I found your server anyway. It appears that this server, also has a
>  > member who happens to be named "Kaspars".
>  > 
>  > IP: 193.46.236.246:27015
>  > 
>  >
>  http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo
>  > rtress_2__tf2.gign.lv-Variables.html
>  > 
>  > The sv_contact is [EMAIL PROTECTED]
>  > 
>  > And your name just so happens to be Kaspars ([EMAIL PROTECTED])
>  > 
>  > To show that this server, is a cracked server, this is a output of the
>  > status command on the server:
>  > 
>  > hostname: GIGN Team Fortress 2 | tf2.gign.lv
>  > version : 1.0.2.3/14 3434 secure 
>  > udp/ip  :  193.46.236.246:27015
>  > map : tc_hydro at: 0 x, 0 y, 0 z
>  > players : 31 (32 max)
>  > 
>  > # userid name uniqueid connected ping loss state
>  > # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning
>  > # 117 "FroZen" STEAM_666:88_666  2:43:07 190 0 active
>  > # 244 "HyDE" STEAM_0:0:4411810  1:27:48 180 0 active
>  > # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0
>  > active
>  > # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active
>  > # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active
>  > # 265 "[BEBRI] BulleT" STEAM_0:1:1365  1:06:26 44 0 active
>  > # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active
>  > # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active
>  > # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active
>  > # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active
>  > # 382 "Thief -V-&

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread voogru
Sorry mate, that's not me. 

I live in the United States, Not Chile.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
Sent: Tuesday, April 29, 2008 11:56 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

looks like you are really desperate my friend :D

Apr 29 18:33:10 pussy sshd[28148]: Invalid user nfsnobody from
200.111.157.187
Apr 29 18:33:10 pussy sshd[28148]: Failed password for invalid user
nfsnobody from 200.111.157.187 port 57265 ssh2
Apr 29 18:33:12 pussy sshd[28155]: Invalid user aptproxy from
200.111.157.187
Apr 29 18:33:12 pussy sshd[28155]: Failed password for invalid user aptproxy
from 200.111.157.187 port 32977 ssh2
Apr 29 18:33:12 pussy sshd[28158]: Invalid user rpcuser from 200.111.157.187
Apr 29 18:33:12 pussy sshd[28158]: Failed password for invalid user rpcuser
from 200.111.157.187 port 57525 ssh2
Apr 29 18:33:14 pussy sshd[28168]: Failed password for rpc from
200.111.157.187 port 57890 ssh2
Apr 29 18:33:15 pussy sshd[28165]: Invalid user desktop from 200.111.157.187
Apr 29 18:33:15 pussy sshd[28165]: Failed password for invalid user desktop
from 200.111.157.187 port 8 ssh2
Apr 29 18:33:16 pussy sshd[28174]: Invalid user gopher from 200.111.157.187
Apr 29 18:33:16 pussy sshd[28174]: Failed password for invalid user gopher
from 200.111.157.187 port 58160 ssh2
Apr 29 18:33:17 pussy sshd[28178]: Invalid user workshop from
200.111.157.187
Apr 29 18:33:17 pussy sshd[28178]: Failed password for invalid user workshop
from 200.111.157.187 port 33734 ssh2
Apr 29 18:33:20 pussy sshd[28183]: Invalid user mailnull from
200.111.157.187
Apr 29 18:33:20 pussy sshd[28183]: Failed password for invalid user mailnull
from 200.111.157.187 port 34115 ssh2
Apr 29 18:33:22 pussy sshd[28189]: Invalid user nfsnobody from
200.111.157.187
Apr 29 18:33:22 pussy sshd[28189]: Failed password for invalid user
nfsnobody from 200.111.157.187 port 34375 ssh2
Apr 29 18:33:24 pussy sshd[28195]: Invalid user rpcuser from 200.111.157.187
Apr 29 18:33:24 pussy sshd[28195]: Failed password for invalid user rpcuser
from 200.111.157.187 port 34711 ssh2
Apr 29 18:33:27 pussy sshd[28201]: Failed password for rpc from
200.111.157.187 port 35017 ssh2
Apr 29 18:33:29 pussy sshd[28207]: Invalid user gopher from 200.111.157.187


Quoting voogru <[EMAIL PROTECTED]>:
> Well, that sure makes me accusing you of being a pirate a lot easier.
> 
> But I found your server anyway. It appears that this server, also has a
> member who happens to be named "Kaspars".
> 
> IP: 193.46.236.246:27015
> 
>
http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo
> rtress_2__tf2.gign.lv-Variables.html
> 
> The sv_contact is [EMAIL PROTECTED]
> 
> And your name just so happens to be Kaspars ([EMAIL PROTECTED])
> 
> To show that this server, is a cracked server, this is a output of the
> status command on the server:
> 
> hostname: GIGN Team Fortress 2 | tf2.gign.lv
> version : 1.0.2.3/14 3434 secure 
> udp/ip  :  193.46.236.246:27015
> map : tc_hydro at: 0 x, 0 y, 0 z
> players : 31 (32 max)
> 
> # userid name uniqueid connected ping loss state
> # 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning
> # 117 "FroZen" STEAM_666:88_666  2:43:07 190 0 active
> # 244 "HyDE" STEAM_0:0:4411810  1:27:48 180 0 active
> # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0
> active
> # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active
> # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active
> # 265 "[BEBRI] BulleT" STEAM_0:1:1365  1:06:26 44 0 active
> # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active
> # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active
> # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active
> # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active
> # 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active
> # 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active
> # 273 "mara_spb" STEAM_0:1:18877348 59:35 142 0 active
> # 364 "Drept" STEAM_666:88_666 13:44 140 0 active
> # 338 "yang257" STEAM_0:1:16620122 33:34 442 0 active
> # 324 "unnamed" STEAM_666:88_666 42:05 110 0 active
> # 354 "Dojacek" STEAM_0:1:4573064 23:48 134 0 active
> # 378 "[Merc]Kato" STEAM_0:1:17449079 02:51 102 0 active
> # 331 "Karuse" STEAM_0:1:16652263 37:40 54 0 active
> # 346 "Scratch" STEAM_0:1:18647825 28:32 163 0 active
> # 330 "RIkkY" STEAM_666:88_666 38:17 53 0 active
> # 380 "[RTFM] naziic" STEAM_666:88_666 01:44 49 0 active
> # 339 "Sharingan" STEAM_666:88_666 32:41 35 0 active
> # 285 "Lazze D

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
6:88_666 07:28 157 0 active
> # 355 "ReaLisTic" STEAM_666:88_666 22:05 108 0 active
> # 381 "-=CaNtThInKoFaNaMe=-" STEAM_0:1:14115974 01:39 162 0
> active
> 
> At 10:35 AM EST, there are 11 players on this server with the steamid
> STEAM_666:88_666. Interesting!
> 
> Or people can simply connect to the server, run status, and see it for
> yourself.
> 
> Somehow, running a hacked tf2 server, you pretty much deserve whatever
> is
> coming to you with regards to your hacked server.
> 
> I don't think you deserve to benefit from information on these lists
> when
> you didn't even pay for the game, and I don't think you have any room to
> talk about whining about your hacked server, getting hacked.
> 
> - voogru.
> 
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 10:25 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
> 
> Maybe thats because of people in this damn country doesn't give a sh**
> in
> supporting the developers and buying the game? Probably you just won't
> understand it anyway...
> 
> Quoting voogru <[EMAIL PROTECTED]>:
> > Uhm, no.
> > 
> > The reason why I am asking is I have not seen a .lv server that was
> not
> > a
> > cracked/pirated TF2 server.
> > 
> > - voogru.
> > 
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> > Sent: Tuesday, April 29, 2008 10:02 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] New server exploit (not nuking)
> > 
> > Does it matter? Let me guess, you're gonna crashtest my server and
> in
> > case u
> > succeed, you will welcome everyone to your server, right? It's not
> gonna
> > happen, puppy!
> > 
> > Quoting voogru <[EMAIL PROTECTED]>:
> > > What's your server IP?
> > > 
> > > - voogru.
> > > 
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of
> Kaspars
> > > Sent: Tuesday, April 29, 2008 8:56 AM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] New server exploit (not nuking)
> > > 
> > > I already did so...
> > > 
> > > dunno about the command, maybe it works in some
> > > specific situations, however it crashed my server every
> > > time. The command is executed from client console when
> > > I haven't joined any team, the server output before
> > > crash is following:
> > > 
> > > --- SERVER SOUNDSCAPES ---
> > > - 6: 2fort.Indoor
> > > - 5: 2fort.OutdoorFort
> > > - 4: 2fort.OutdoorPond
> > > - 2: 2fort.Underground
> > > - 3: 2fort.Underground2
> > > - 12: Badlands.Inside
> > > - 13: Badlands.Outside
> > > - 14: Badlands.OutsideInterior
> > > - 8: Dustbowl.Indoors
> > > - 7: Dustbowl.Outdoors
> > > - 20: Granary.Inside
> > > - 19: Granary.Outside
> > > - 16: GravelPit.Inside
> > > - 15: GravelPit.Outside
> > > - 18: Hydro.Inside
> > > - 17: Hydro.Outside
> > > - 1: tf2.general_ambient
> > > - 0: tf2.respawn_room
> > > - 9: Well.DeepInside
> > > - 10: Well.Inside
> > > - 11: Well.Outside
> > >  SOUNDSCAPE ENTITIES -
> > > ./srcds_run: line 346: 20996 Illegal instruction
> > > $HL_CMD
> > > Add "-debug" to the ./srcds_run command line to
> > > generate a debug.log to help with solving this problem
> > > Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds
> > > Tue Apr 29 15:44:57 EEST 2008: Server Quit
> > > 
> > > Quoting "1nsane ." <[EMAIL PROTECTED]>:
> > > > It didn't seem to crash my server but you can use
> > > Neph's plugin to
> > > > disable
> > > > this one as well:
> > > > "ncp sv_soundscape_printdebuginfo" should do
> the
> > trick
> > > > 
> > > > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars
> > > <[EMAIL PROTECTED]> wrote:
> > > > 
> > > > > I have tested it only on TF2... if you are able to
> > > test it on other
> > > > games,
> > > > > please share your results
> > > &

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Robert Whelan
el oh el, pwnd!


- Original Message 
From: voogru <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list 
Sent: Tuesday, April 29, 2008 9:41:10 AM
Subject: Re: [hlds] New server exploit (not nuking)

Well, that sure makes me accusing you of being a pirate a lot easier.

But I found your server anyway. It appears that this server, also has a
member who happens to be named "Kaspars".

IP: 193.46.236.246:27015

http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo
rtress_2__tf2.gign.lv-Variables.html

The sv_contact is [EMAIL PROTECTED]

And your name just so happens to be Kaspars ([EMAIL PROTECTED])

To show that this server, is a cracked server, this is a output of the
status command on the server:

hostname: GIGN Team Fortress 2 | tf2.gign.lv
version : 1.0.2.3/14 3434 secure 
udp/ip  :  193.46.236.246:27015
map    : tc_hydro at: 0 x, 0 y, 0 z
players : 31 (32 max)

# userid name uniqueid connected ping loss state
# 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning
# 117 "FroZen" STEAM_666:88_666  2:43:07 190 0 active
# 244 "HyDE" STEAM_0:0:4411810  1:27:48 180 0 active
# 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0 active
# 305 "Grenade" STEAM_666:88_666 49:01 444 0 active
# 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active
# 265 "[BEBRI] BulleT" STEAM_0:1:1365  1:06:26 44 0 active
# 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active
# 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active
# 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active
# 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active
# 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active
# 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active
# 273 "mara_spb" STEAM_0:1:18877348 59:35 142 0 active
# 364 "Drept" STEAM_666:88_666 13:44 140 0 active
# 338 "yang257" STEAM_0:1:16620122 33:34 442 0 active
# 324 "unnamed" STEAM_666:88_666 42:05 110 0 active
# 354 "Dojacek" STEAM_0:1:4573064 23:48 134 0 active
# 378 "[Merc]Kato" STEAM_0:1:17449079 02:51 102 0 active
# 331 "Karuse" STEAM_0:1:16652263 37:40 54 0 active
# 346 "Scratch" STEAM_0:1:18647825 28:32 163 0 active
# 330 "RIkkY" STEAM_666:88_666 38:17 53 0 active
# 380 "[RTFM] naziic" STEAM_666:88_666 01:44 49 0 active
# 339 "Sharingan" STEAM_666:88_666 32:41 35 0 active
# 285 "Lazze De Luxe" STEAM_0:1:5044709 55:41 150 0 active
# 361 "BonD*Tm | rePlaY" STEAM_666:88_666 16:51 46 0 active
# 286 "Mighty_Fluff" STEAM_0:0:18990863 55:26 141 0 active
# 340 "kiki" STEAM_666:88_666 32:37 73 0 active
# 372 "Revenger" STEAM_666:88_666 07:28 157 0 active
# 355 "ReaLisTic" STEAM_666:88_666 22:05 108 0 active
# 381 "-=CaNtThInKoFaNaMe=-" STEAM_0:1:14115974 01:39 162 0 active

At 10:35 AM EST, there are 11 players on this server with the steamid
STEAM_666:88_666. Interesting!

Or people can simply connect to the server, run status, and see it for
yourself.

Somehow, running a hacked tf2 server, you pretty much deserve whatever is
coming to you with regards to your hacked server.

I don't think you deserve to benefit from information on these lists when
you didn't even pay for the game, and I don't think you have any room to
talk about whining about your hacked server, getting hacked.

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
Sent: Tuesday, April 29, 2008 10:25 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Maybe thats because of people in this damn country doesn't give a sh** in
supporting the developers and buying the game? Probably you just won't
understand it anyway...

Quoting voogru <[EMAIL PROTECTED]>:
> Uhm, no.
> 
> The reason why I am asking is I have not seen a .lv server that was not
> a
> cracked/pirated TF2 server.
> 
> - voogru.
> 
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 10:02 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
> 
> Does it matter? Let me guess, you're gonna crashtest my server and in
> case u
> succeed, you will welcome everyone to your server, right? It's not gonna
> happen, puppy!
> 
> Quoting voogru <[EMAIL PROTECTED]>:
> > What's your server IP?
> > 
> > - voogru.
> > 
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> > Sent: Tuesday, April 29, 2008 8:56 AM
> &

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
I'm not whining, I'm LMAO about you putting so much
effort into crashing the server :)

Quoting voogru <[EMAIL PROTECTED]>:
> Well, that sure makes me accusing you of being a
pirate a lot easier.
> 
> But I found your server anyway. It appears that this
server, also has a
> member who happens to be named "Kaspars".
> 
> IP: 193.46.236.246:27015
> 
>
http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo
> rtress_2__tf2.gign.lv-Variables.html
> 
> The sv_contact is [EMAIL PROTECTED]
> 
> And your name just so happens to be Kaspars
([EMAIL PROTECTED])
> 
> To show that this server, is a cracked server, this
is a output of the
> status command on the server:
> 
> hostname: GIGN Team Fortress 2 | tf2.gign.lv
> version : 1.0.2.3/14 3434 secure 
> udp/ip  :  193.46.236.246:27015
> map : tc_hydro at: 0 x, 0 y, 0 z
> players : 31 (32 max)
> 
> # userid name uniqueid connected ping loss state
> # 385 "russman087" STEAM_0:0:7896881 00:14 231 73
spawning
> # 117 "FroZen" STEAM_666:88_666  2:43:07 190 0 active
> # 244 "HyDE" STEAM_0:0:4411810  1:27:48 180 0 active
> # 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44
199 0 active
> # 305 "Grenade" STEAM_666:88_666 49:01 444 0 active
> # 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active
> # 265 "[BEBRI] BulleT" STEAM_0:1:1365  1:06:26 44
0 active
> # 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active
> # 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691
32 active
> # 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0
active
> # 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active
> # 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active
> # 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active
> # 273 "mara_spb" STEAM_0:1:18877348 59:35 142 0 active
> # 364 "Drept" STEAM_666:88_666 13:44 140 0 active
> # 338 "yang257" STEAM_0:1:16620122 33:34 442 0 active
> # 324 "unnamed" STEAM_666:88_666 42:05 110 0 active
> # 354 "Dojacek" STEAM_0:1:4573064 23:48 134 0 active
> # 378 "[Merc]Kato" STEAM_0:1:17449079 02:51 102 0 active
> # 331 "Karuse" STEAM_0:1:16652263 37:40 54 0 active
> # 346 "Scratch" STEAM_0:1:18647825 28:32 163 0 active
> # 330 "RIkkY" STEAM_666:88_666 38:17 53 0 active
> # 380 "[RTFM] naziic" STEAM_666:88_666 01:44 49 0 active
> # 339 "Sharingan" STEAM_666:88_666 32:41 35 0 active
> # 285 "Lazze De Luxe" STEAM_0:1:5044709 55:41 150 0
active
> # 361 "BonD*Tm | rePlaY" STEAM_666:88_666 16:51 46 0
active
> # 286 "Mighty_Fluff" STEAM_0:0:18990863 55:26 141 0
active
> # 340 "kiki" STEAM_666:88_666 32:37 73 0 active
> # 372 "Revenger" STEAM_666:88_666 07:28 157 0 active
> # 355 "ReaLisTic" STEAM_666:88_666 22:05 108 0 active
> # 381 "-=CaNtThInKoFaNaMe=-" STEAM_0:1:14115974 01:39
162 0 active
> 
> At 10:35 AM EST, there are 11 players on this server
with the steamid
> STEAM_666:88_666. Interesting!
> 
> Or people can simply connect to the server, run
status, and see it for
> yourself.
> 
> Somehow, running a hacked tf2 server, you pretty much
deserve whatever
> is
> coming to you with regards to your hacked server.
> 
> I don't think you deserve to benefit from information
on these lists
> when
> you didn't even pay for the game, and I don't think
you have any room to
> talk about whining about your hacked server, getting
hacked.
> 
> - voogru.
> 
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On
Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 10:25 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
> 
> Maybe thats because of people in this damn country
doesn't give a sh**
> in
> supporting the developers and buying the game?
Probably you just won't
> understand it anyway...
> 
> Quoting voogru <[EMAIL PROTECTED]>:
> > Uhm, no.
> > 
> > The reason why I am asking is I have not seen a .lv
server that was
> not
> > a
> > cracked/pirated TF2 server.
> > 
> > - voogru.
> > 
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On
Behalf Of Kaspars
> > Sent: Tuesday, April 29, 2008 10:02 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] New server exploit (not nuking)
> > 
> > Does it matter? Let me guess, you're gonna
crashtest my server and in
> > case u
&

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread voogru
Well, that sure makes me accusing you of being a pirate a lot easier.

But I found your server anyway. It appears that this server, also has a
member who happens to be named "Kaspars".

IP: 193.46.236.246:27015

http://www.game-monitor.com/tf2_GameServer/193.46.236.246:27015/GIGN_Team_Fo
rtress_2__tf2.gign.lv-Variables.html

The sv_contact is [EMAIL PROTECTED]

And your name just so happens to be Kaspars ([EMAIL PROTECTED])

To show that this server, is a cracked server, this is a output of the
status command on the server:

hostname: GIGN Team Fortress 2 | tf2.gign.lv
version : 1.0.2.3/14 3434 secure 
udp/ip  :  193.46.236.246:27015
map : tc_hydro at: 0 x, 0 y, 0 z
players : 31 (32 max)

# userid name uniqueid connected ping loss state
# 385 "russman087" STEAM_0:0:7896881 00:14 231 73 spawning
# 117 "FroZen" STEAM_666:88_666  2:43:07 190 0 active
# 244 "HyDE" STEAM_0:0:4411810  1:27:48 180 0 active
# 367 "[GGP] tenochtitlan" STEAM_0:0:17337278 11:44 199 0 active
# 305 "Grenade" STEAM_666:88_666 49:01 444 0 active
# 374 "Unicefs" STEAM_0:0:18971438 04:43 61 0 active
# 265 "[BEBRI] BulleT" STEAM_0:1:1365  1:06:26 44 0 active
# 337 "Farnsworth" STEAM_0:1:16598480 33:39 280 0 active
# 384 "Archeoptrix -V-" STEAM_0:1:8149645 00:29 691 32 active
# 288 "[BEBRI] LongMan" STEAM_0:0:18860784 55:02 63 0 active
# 386 "Steses" STEAM_0:0:16557404 00:13 148 76 active
# 382 "Thief -V-" STEAM_0:1:223130 01:09 205 0 active
# 376 "eBatas" STEAM_0:0:18646857 03:14 153 0 active
# 273 "mara_spb" STEAM_0:1:18877348 59:35 142 0 active
# 364 "Drept" STEAM_666:88_666 13:44 140 0 active
# 338 "yang257" STEAM_0:1:16620122 33:34 442 0 active
# 324 "unnamed" STEAM_666:88_666 42:05 110 0 active
# 354 "Dojacek" STEAM_0:1:4573064 23:48 134 0 active
# 378 "[Merc]Kato" STEAM_0:1:17449079 02:51 102 0 active
# 331 "Karuse" STEAM_0:1:16652263 37:40 54 0 active
# 346 "Scratch" STEAM_0:1:18647825 28:32 163 0 active
# 330 "RIkkY" STEAM_666:88_666 38:17 53 0 active
# 380 "[RTFM] naziic" STEAM_666:88_666 01:44 49 0 active
# 339 "Sharingan" STEAM_666:88_666 32:41 35 0 active
# 285 "Lazze De Luxe" STEAM_0:1:5044709 55:41 150 0 active
# 361 "BonD*Tm | rePlaY" STEAM_666:88_666 16:51 46 0 active
# 286 "Mighty_Fluff" STEAM_0:0:18990863 55:26 141 0 active
# 340 "kiki" STEAM_666:88_666 32:37 73 0 active
# 372 "Revenger" STEAM_666:88_666 07:28 157 0 active
# 355 "ReaLisTic" STEAM_666:88_666 22:05 108 0 active
# 381 "-=CaNtThInKoFaNaMe=-" STEAM_0:1:14115974 01:39 162 0 active

At 10:35 AM EST, there are 11 players on this server with the steamid
STEAM_666:88_666. Interesting!

Or people can simply connect to the server, run status, and see it for
yourself.

Somehow, running a hacked tf2 server, you pretty much deserve whatever is
coming to you with regards to your hacked server.

I don't think you deserve to benefit from information on these lists when
you didn't even pay for the game, and I don't think you have any room to
talk about whining about your hacked server, getting hacked.

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
Sent: Tuesday, April 29, 2008 10:25 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Maybe thats because of people in this damn country doesn't give a sh** in
supporting the developers and buying the game? Probably you just won't
understand it anyway...

Quoting voogru <[EMAIL PROTECTED]>:
> Uhm, no.
> 
> The reason why I am asking is I have not seen a .lv server that was not
> a
> cracked/pirated TF2 server.
> 
> - voogru.
> 
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 10:02 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
> 
> Does it matter? Let me guess, you're gonna crashtest my server and in
> case u
> succeed, you will welcome everyone to your server, right? It's not gonna
> happen, puppy!
> 
> Quoting voogru <[EMAIL PROTECTED]>:
> > What's your server IP?
> > 
> > - voogru.
> > 
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> > Sent: Tuesday, April 29, 2008 8:56 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] New server exploit (not nuking)
> > 
> > I already did so...
> > 
> > dunno about the command, maybe it works in some
>

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
Maybe thats because of people in this damn country doesn't give a sh** in 
supporting the developers and buying the game? Probably you just won't 
understand it anyway...

Quoting voogru <[EMAIL PROTECTED]>:
> Uhm, no.
> 
> The reason why I am asking is I have not seen a .lv server that was not
> a
> cracked/pirated TF2 server.
> 
> - voogru.
> 
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 10:02 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
> 
> Does it matter? Let me guess, you're gonna crashtest my server and in
> case u
> succeed, you will welcome everyone to your server, right? It's not gonna
> happen, puppy!
> 
> Quoting voogru <[EMAIL PROTECTED]>:
> > What's your server IP?
> > 
> > - voogru.
> > 
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> > Sent: Tuesday, April 29, 2008 8:56 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] New server exploit (not nuking)
> > 
> > I already did so...
> > 
> > dunno about the command, maybe it works in some
> > specific situations, however it crashed my server every
> > time. The command is executed from client console when
> > I haven't joined any team, the server output before
> > crash is following:
> > 
> > --- SERVER SOUNDSCAPES ---
> > - 6: 2fort.Indoor
> > - 5: 2fort.OutdoorFort
> > - 4: 2fort.OutdoorPond
> > - 2: 2fort.Underground
> > - 3: 2fort.Underground2
> > - 12: Badlands.Inside
> > - 13: Badlands.Outside
> > - 14: Badlands.OutsideInterior
> > - 8: Dustbowl.Indoors
> > - 7: Dustbowl.Outdoors
> > - 20: Granary.Inside
> > - 19: Granary.Outside
> > - 16: GravelPit.Inside
> > - 15: GravelPit.Outside
> > - 18: Hydro.Inside
> > - 17: Hydro.Outside
> > - 1: tf2.general_ambient
> > - 0: tf2.respawn_room
> > - 9: Well.DeepInside
> > - 10: Well.Inside
> > - 11: Well.Outside
> >  SOUNDSCAPE ENTITIES -
> > ./srcds_run: line 346: 20996 Illegal instruction
> > $HL_CMD
> > Add "-debug" to the ./srcds_run command line to
> > generate a debug.log to help with solving this problem
> > Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds
> > Tue Apr 29 15:44:57 EEST 2008: Server Quit
> > 
> > Quoting "1nsane ." <[EMAIL PROTECTED]>:
> > > It didn't seem to crash my server but you can use
> > Neph's plugin to
> > > disable
> > > this one as well:
> > > "ncp sv_soundscape_printdebuginfo" should do the
> trick
> > > 
> > > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars
> > <[EMAIL PROTECTED]> wrote:
> > > 
> > > > I have tested it only on TF2... if you are able to
> > test it on other
> > > games,
> > > > please share your results
> > > >
> > > >  Quoting Ronny Schedel <[EMAIL PROTECTED]>:
> > > > >  Does it affect only TF2 servers or all Source
> > based games?
> > > > >
> > > > >
> > > > >
> > > > >  > there is another command that crash the server
> > and should be
> > > blocked
> > > > -
> > > > >  > sv_soundscape_printdebuginfo
> > > > >  > Quoting Nephyrin Zey : I already published a
> > simple plugin to fix
> > > > >  > this. We made it public and
> > > > >  > resolved it :-P
> > > > >  > - Neph
> > > > >  >
> ___
> > > > >  > To unsubscribe, edit your list preferences, or
> > view the list
> > > > >  > archives, please visit:
> > > > >  >
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >  >
> > > > >  >
> > > > >  > Links:
> > > > >  > --
> > > > >  > [1] mailto:[EMAIL PROTECTED]
> > > > >  >
> ___
> > > > >  > To unsubscribe, edit your list preferences, or
> > view the list
> > > > archives,
> > > > >  > please visit:
> > > > >  >
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread voogru
Uhm, no.

The reason why I am asking is I have not seen a .lv server that was not a
cracked/pirated TF2 server.

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
Sent: Tuesday, April 29, 2008 10:02 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Does it matter? Let me guess, you're gonna crashtest my server and in case u
succeed, you will welcome everyone to your server, right? It's not gonna
happen, puppy!

Quoting voogru <[EMAIL PROTECTED]>:
> What's your server IP?
> 
> - voogru.
> 
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 8:56 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
> 
> I already did so...
> 
> dunno about the command, maybe it works in some
> specific situations, however it crashed my server every
> time. The command is executed from client console when
> I haven't joined any team, the server output before
> crash is following:
> 
> --- SERVER SOUNDSCAPES ---
> - 6: 2fort.Indoor
> - 5: 2fort.OutdoorFort
> - 4: 2fort.OutdoorPond
> - 2: 2fort.Underground
> - 3: 2fort.Underground2
> - 12: Badlands.Inside
> - 13: Badlands.Outside
> - 14: Badlands.OutsideInterior
> - 8: Dustbowl.Indoors
> - 7: Dustbowl.Outdoors
> - 20: Granary.Inside
> - 19: Granary.Outside
> - 16: GravelPit.Inside
> - 15: GravelPit.Outside
> - 18: Hydro.Inside
> - 17: Hydro.Outside
> - 1: tf2.general_ambient
> - 0: tf2.respawn_room
> - 9: Well.DeepInside
> - 10: Well.Inside
> - 11: Well.Outside
>  SOUNDSCAPE ENTITIES -
> ./srcds_run: line 346: 20996 Illegal instruction
> $HL_CMD
> Add "-debug" to the ./srcds_run command line to
> generate a debug.log to help with solving this problem
> Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds
> Tue Apr 29 15:44:57 EEST 2008: Server Quit
> 
> Quoting "1nsane ." <[EMAIL PROTECTED]>:
> > It didn't seem to crash my server but you can use
> Neph's plugin to
> > disable
> > this one as well:
> > "ncp sv_soundscape_printdebuginfo" should do the trick
> > 
> > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars
> <[EMAIL PROTECTED]> wrote:
> > 
> > > I have tested it only on TF2... if you are able to
> test it on other
> > games,
> > > please share your results
> > >
> > >  Quoting Ronny Schedel <[EMAIL PROTECTED]>:
> > > >  Does it affect only TF2 servers or all Source
> based games?
> > > >
> > > >
> > > >
> > > >  > there is another command that crash the server
> and should be
> > blocked
> > > -
> > > >  > sv_soundscape_printdebuginfo
> > > >  > Quoting Nephyrin Zey : I already published a
> simple plugin to fix
> > > >  > this. We made it public and
> > > >  > resolved it :-P
> > > >  > - Neph
> > > >  > ___
> > > >  > To unsubscribe, edit your list preferences, or
> view the list
> > > >  > archives, please visit:
> > > >  >
> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >  >
> > > >  >
> > > >  > Links:
> > > >  > --
> > > >  > [1] mailto:[EMAIL PROTECTED]
> > > >  > ___
> > > >  > To unsubscribe, edit your list preferences, or
> view the list
> > > archives,
> > > >  > please visit:
> > > >  >
> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >  >
> > > >
> > > >
> > > >  ___
> > > >  To unsubscribe, edit your list preferences, or
> view the list
> > archives,
> > > please visit:
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
Does it matter? Let me guess, you're gonna crashtest my server and in case u 
succeed, you will welcome everyone to your server, right? It's not gonna 
happen, puppy!

Quoting voogru <[EMAIL PROTECTED]>:
> What's your server IP?
> 
> - voogru.
> 
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 8:56 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
> 
> I already did so...
> 
> dunno about the command, maybe it works in some
> specific situations, however it crashed my server every
> time. The command is executed from client console when
> I haven't joined any team, the server output before
> crash is following:
> 
> --- SERVER SOUNDSCAPES ---
> - 6: 2fort.Indoor
> - 5: 2fort.OutdoorFort
> - 4: 2fort.OutdoorPond
> - 2: 2fort.Underground
> - 3: 2fort.Underground2
> - 12: Badlands.Inside
> - 13: Badlands.Outside
> - 14: Badlands.OutsideInterior
> - 8: Dustbowl.Indoors
> - 7: Dustbowl.Outdoors
> - 20: Granary.Inside
> - 19: Granary.Outside
> - 16: GravelPit.Inside
> - 15: GravelPit.Outside
> - 18: Hydro.Inside
> - 17: Hydro.Outside
> - 1: tf2.general_ambient
> - 0: tf2.respawn_room
> - 9: Well.DeepInside
> - 10: Well.Inside
> - 11: Well.Outside
>  SOUNDSCAPE ENTITIES -
> ./srcds_run: line 346: 20996 Illegal instruction
> $HL_CMD
> Add "-debug" to the ./srcds_run command line to
> generate a debug.log to help with solving this problem
> Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds
> Tue Apr 29 15:44:57 EEST 2008: Server Quit
> 
> Quoting "1nsane ." <[EMAIL PROTECTED]>:
> > It didn't seem to crash my server but you can use
> Neph's plugin to
> > disable
> > this one as well:
> > "ncp sv_soundscape_printdebuginfo" should do the trick
> > 
> > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars
> <[EMAIL PROTECTED]> wrote:
> > 
> > > I have tested it only on TF2... if you are able to
> test it on other
> > games,
> > > please share your results
> > >
> > >  Quoting Ronny Schedel <[EMAIL PROTECTED]>:
> > > >  Does it affect only TF2 servers or all Source
> based games?
> > > >
> > > >
> > > >
> > > >  > there is another command that crash the server
> and should be
> > blocked
> > > -
> > > >  > sv_soundscape_printdebuginfo
> > > >  > Quoting Nephyrin Zey : I already published a
> simple plugin to fix
> > > >  > this. We made it public and
> > > >  > resolved it :-P
> > > >  > - Neph
> > > >  > ___
> > > >  > To unsubscribe, edit your list preferences, or
> view the list
> > > >  > archives, please visit:
> > > >  >
> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >  >
> > > >  >
> > > >  > Links:
> > > >  > --
> > > >  > [1] mailto:[EMAIL PROTECTED]
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread voogru
What's your server IP?

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
Sent: Tuesday, April 29, 2008 8:56 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

I already did so...

dunno about the command, maybe it works in some
specific situations, however it crashed my server every
time. The command is executed from client console when
I haven't joined any team, the server output before
crash is following:

--- SERVER SOUNDSCAPES ---
- 6: 2fort.Indoor
- 5: 2fort.OutdoorFort
- 4: 2fort.OutdoorPond
- 2: 2fort.Underground
- 3: 2fort.Underground2
- 12: Badlands.Inside
- 13: Badlands.Outside
- 14: Badlands.OutsideInterior
- 8: Dustbowl.Indoors
- 7: Dustbowl.Outdoors
- 20: Granary.Inside
- 19: Granary.Outside
- 16: GravelPit.Inside
- 15: GravelPit.Outside
- 18: Hydro.Inside
- 17: Hydro.Outside
- 1: tf2.general_ambient
- 0: tf2.respawn_room
- 9: Well.DeepInside
- 10: Well.Inside
- 11: Well.Outside
 SOUNDSCAPE ENTITIES -
./srcds_run: line 346: 20996 Illegal instruction
$HL_CMD
Add "-debug" to the ./srcds_run command line to
generate a debug.log to help with solving this problem
Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds
Tue Apr 29 15:44:57 EEST 2008: Server Quit

Quoting "1nsane ." <[EMAIL PROTECTED]>:
> It didn't seem to crash my server but you can use
Neph's plugin to
> disable
> this one as well:
> "ncp sv_soundscape_printdebuginfo" should do the trick
> 
> On Tue, Apr 29, 2008 at 8:21 AM, Kaspars
<[EMAIL PROTECTED]> wrote:
> 
> > I have tested it only on TF2... if you are able to
test it on other
> games,
> > please share your results
> >
> >  Quoting Ronny Schedel <[EMAIL PROTECTED]>:
> > >  Does it affect only TF2 servers or all Source
based games?
> > >
> > >
> > >
> > >  > there is another command that crash the server
and should be
> blocked
> > -
> > >  > sv_soundscape_printdebuginfo
> > >  > Quoting Nephyrin Zey : I already published a
simple plugin to fix
> > >  > this. We made it public and
> > >  > resolved it :-P
> > >  > - Neph
> > >  > ___
> > >  > To unsubscribe, edit your list preferences, or
view the list
> > >  > archives, please visit:
> > >  >
http://list.valvesoftware.com/mailman/listinfo/hlds
> > >  >
> > >  >
> > >  > Links:
> > >  > --
> > >  > [1] mailto:[EMAIL PROTECTED]
> > >  > ___
> > >  > To unsubscribe, edit your list preferences, or
view the list
> > archives,
> > >  > please visit:
> > >  >
http://list.valvesoftware.com/mailman/listinfo/hlds
> > >  >
> > >
> > >
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view the list
> archives,
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread 1nsane .
Yeah I got that output but it didn't crash my server. It's a Windows server
though. Maybe that's why.

On Tue, Apr 29, 2008 at 8:56 AM, Kaspars <[EMAIL PROTECTED]> wrote:

> I already did so...
>
> dunno about the command, maybe it works in some
> specific situations, however it crashed my server every
> time. The command is executed from client console when
> I haven't joined any team, the server output before
> crash is following:
>
> --- SERVER SOUNDSCAPES ---
> - 6: 2fort.Indoor
> - 5: 2fort.OutdoorFort
> - 4: 2fort.OutdoorPond
> - 2: 2fort.Underground
> - 3: 2fort.Underground2
> - 12: Badlands.Inside
> - 13: Badlands.Outside
> - 14: Badlands.OutsideInterior
> - 8: Dustbowl.Indoors
> - 7: Dustbowl.Outdoors
> - 20: Granary.Inside
> - 19: Granary.Outside
> - 16: GravelPit.Inside
> - 15: GravelPit.Outside
> - 18: Hydro.Inside
> - 17: Hydro.Outside
> - 1: tf2.general_ambient
> - 0: tf2.respawn_room
> - 9: Well.DeepInside
> - 10: Well.Inside
> - 11: Well.Outside
>  SOUNDSCAPE ENTITIES -
> ./srcds_run: line 346: 20996 Illegal instruction
> $HL_CMD
> Add "-debug" to the ./srcds_run command line to
> generate a debug.log to help with solving this problem
> Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds
> Tue Apr 29 15:44:57 EEST 2008: Server Quit
>
> Quoting "1nsane ." <[EMAIL PROTECTED]>:
> > It didn't seem to crash my server but you can use
> Neph's plugin to
> > disable
> > this one as well:
> > "ncp sv_soundscape_printdebuginfo" should do the trick
> >
> > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars
> <[EMAIL PROTECTED]> wrote:
> >
> > > I have tested it only on TF2... if you are able to
> test it on other
> > games,
> > > please share your results
> > >
> > >  Quoting Ronny Schedel <[EMAIL PROTECTED]>:
> > > >  Does it affect only TF2 servers or all Source
> based games?
> > > >
> > > >
> > > >
> > > >  > there is another command that crash the server
> and should be
> > blocked
> > > -
> > > >  > sv_soundscape_printdebuginfo
> > > >  > Quoting Nephyrin Zey : I already published a
> simple plugin to fix
> > > >  > this. We made it public and
> > > >  > resolved it :-P
> > > >  > - Neph
> > > >  > ___
> > > >  > To unsubscribe, edit your list preferences, or
> view the list
> > > >  > archives, please visit:
> > > >  >
> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >  >
> > > >  >
> > > >  > Links:
> > > >  > --
> > > >  > [1] mailto:[EMAIL PROTECTED]
> > > >  > ___
> > > >  > To unsubscribe, edit your list preferences, or
> view the list
> > > archives,
> > > >  > please visit:
> > > >  >
> http://list.valvesoftware.com/mailman/listinfo/hlds
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
I already did so...

dunno about the command, maybe it works in some
specific situations, however it crashed my server every
time. The command is executed from client console when
I haven't joined any team, the server output before
crash is following:

--- SERVER SOUNDSCAPES ---
- 6: 2fort.Indoor
- 5: 2fort.OutdoorFort
- 4: 2fort.OutdoorPond
- 2: 2fort.Underground
- 3: 2fort.Underground2
- 12: Badlands.Inside
- 13: Badlands.Outside
- 14: Badlands.OutsideInterior
- 8: Dustbowl.Indoors
- 7: Dustbowl.Outdoors
- 20: Granary.Inside
- 19: Granary.Outside
- 16: GravelPit.Inside
- 15: GravelPit.Outside
- 18: Hydro.Inside
- 17: Hydro.Outside
- 1: tf2.general_ambient
- 0: tf2.respawn_room
- 9: Well.DeepInside
- 10: Well.Inside
- 11: Well.Outside
 SOUNDSCAPE ENTITIES -
./srcds_run: line 346: 20996 Illegal instruction
$HL_CMD
Add "-debug" to the ./srcds_run command line to
generate a debug.log to help with solving this problem
Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds
Tue Apr 29 15:44:57 EEST 2008: Server Quit

Quoting "1nsane ." <[EMAIL PROTECTED]>:
> It didn't seem to crash my server but you can use
Neph's plugin to
> disable
> this one as well:
> "ncp sv_soundscape_printdebuginfo" should do the trick
> 
> On Tue, Apr 29, 2008 at 8:21 AM, Kaspars
<[EMAIL PROTECTED]> wrote:
> 
> > I have tested it only on TF2... if you are able to
test it on other
> games,
> > please share your results
> >
> >  Quoting Ronny Schedel <[EMAIL PROTECTED]>:
> > >  Does it affect only TF2 servers or all Source
based games?
> > >
> > >
> > >
> > >  > there is another command that crash the server
and should be
> blocked
> > -
> > >  > sv_soundscape_printdebuginfo
> > >  > Quoting Nephyrin Zey : I already published a
simple plugin to fix
> > >  > this. We made it public and
> > >  > resolved it :-P
> > >  > - Neph
> > >  > ___
> > >  > To unsubscribe, edit your list preferences, or
view the list
> > >  > archives, please visit:
> > >  >
http://list.valvesoftware.com/mailman/listinfo/hlds
> > >  >
> > >  >
> > >  > Links:
> > >  > --
> > >  > [1] mailto:[EMAIL PROTECTED]
> > >  > ___
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view the list
> > archives,
> > >  > please visit:
> > >  >
http://list.valvesoftware.com/mailman/listinfo/hlds
> > >  >
> > >
> > >
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread 1nsane .
It didn't seem to crash my server but you can use Neph's plugin to disable
this one as well:
"ncp sv_soundscape_printdebuginfo" should do the trick

On Tue, Apr 29, 2008 at 8:21 AM, Kaspars <[EMAIL PROTECTED]> wrote:

> I have tested it only on TF2... if you are able to test it on other games,
> please share your results
>
>  Quoting Ronny Schedel <[EMAIL PROTECTED]>:
> >  Does it affect only TF2 servers or all Source based games?
> >
> >
> >
> >  > there is another command that crash the server and should be blocked
> -
> >  > sv_soundscape_printdebuginfo
> >  > Quoting Nephyrin Zey : I already published a simple plugin to fix
> >  > this. We made it public and
> >  > resolved it :-P
> >  > - Neph
> >  > ___
> >  > To unsubscribe, edit your list preferences, or view the list
> >  > archives, please visit:
> >  > http://list.valvesoftware.com/mailman/listinfo/hlds
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> >  > Links:
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> archives,
> >  > please visit:
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> >
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
I have tested it only on TF2... if you are able to test it on other games, 
please share your results
 
  Quoting Ronny Schedel <[EMAIL PROTECTED]>:
>  Does it affect only TF2 servers or all Source based games?
>  
>  
>  
>  > there is another command that crash the server and should be blocked -
>  > sv_soundscape_printdebuginfo
>  > Quoting Nephyrin Zey : I already published a simple plugin to fix
>  > this. We made it public and
>  > resolved it :-P
>  > - Neph
>  > ___
>  > To unsubscribe, edit your list preferences, or view the list
>  > archives, please visit:
>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>  >
>  >
>  > Links:
>  > --
>  > [1] mailto:[EMAIL PROTECTED]
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>  > please visit:
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>  > 
>  
>  
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Ronny Schedel

Does it affect only TF2 servers or all Source based games?



> there is another command that crash the server and should be blocked -
> sv_soundscape_printdebuginfo
> Quoting Nephyrin Zey : I already published a simple plugin to fix
> this. We made it public and
> resolved it :-P
> - Neph
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> Links:
> --
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Kaspars
there is another command that crash the server and should be blocked -
sv_soundscape_printdebuginfo
 Quoting Nephyrin Zey : I already published a simple plugin to fix
this. We made it public and
 resolved it :-P
 - Neph
 ___
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Links:
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread 1nsane .
Neph likes to work for free though... Don't ya Neph? *runs*

On Tue, Apr 29, 2008 at 6:51 AM, Nephyrin Zey <[EMAIL PROTECTED]> wrote:

> On Tue, Apr 29, 2008 at 3:34 AM, Chad Austin <[EMAIL PROTECTED]> wrote:
> > You should ask Valve to double your pay this week for working all night.
> >
> >
>
> That would be funny if it weren't so sad.
>
> -Neph "two times zero" Zey
>
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Nephyrin Zey
On Tue, Apr 29, 2008 at 3:34 AM, Chad Austin <[EMAIL PROTECTED]> wrote:
> You should ask Valve to double your pay this week for working all night.
>
>

That would be funny if it weren't so sad.

-Neph "two times zero" Zey

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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread 1nsane .
Yeah i've noticed this one a while ago. But it wasn't happening too often.
Thanks for the fix anyways.

On Tue, Apr 29, 2008 at 6:28 AM, Nephyrin Zey <[EMAIL PROTECTED]> wrote:

> I already published a simple plugin to fix this. We made it public and
> resolved it :-P
>
> - Neph
>
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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Chad Austin
You should ask Valve to double your pay this week for working all night.

Nephyrin Zey wrote:
> I already published a simple plugin to fix this. We made it public and
> resolved it :-P
>
> - Neph
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   


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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Nephyrin Zey
I already published a simple plugin to fix this. We made it public and
resolved it :-P

- Neph

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Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread steve grout
yup.. mine are getting hammered also with the benchmark one..

although... thanks to this list and the people on it i have applied the 
fix from Neph..

Thanks

Andrew A wrote:
> yeah thanks for making this info public :/ my tf2 servers are getting
> hammered , maybe there could be an invite only list for these sort of
> topics
>
> On Tue, Apr 29, 2008 at 4:50 PM, Tony Paloma <[EMAIL PROTECTED]>
> wrote:
>
>   
>> Sick burnnn
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>>  [mailto:[EMAIL PROTECTED] On Behalf Of voogru
>> Sent: Monday, April 28, 2008 11:41 PM
>> To: 'Half-Life dedicated Win32 server mailing list'
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>> Hi Andrius Pirus,
>>
>> I am going to call you out on this, the IP address you posted on this
>> mailing list is mine.
>>
>> I went on a rampage of using this exploit on cracked servers, I joined
>> suspect servers and looked for cracked steamids in the status.
>>
>> The only way you could have got my IP address is by running a cracked
>> server.
>>
>> This is a status of what I believe to be your server.
>>
>> hostname: GIGN Team Fortress 2 | tf2.gign.lv
>> version : 1.0.2.3/14 3434 secure
>> udp/ip  :  193.46.236.246:27015
>> map : cp_dustbowl at: 0 x, 0 y, 0 z
>> players : 31 (32 max)
>>
>> # userid name uniqueid connected ping loss state
>> # 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active
>> # 14230 "RIM" STEAM_666:88_666  4:26:14 196 0 active
>> # 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active
>> # 14347 "JellyBean" STEAM_666:88_666  1:34:25 240 0 active
>>
>> Interesting steamids!
>>
>> You deny running this server, so I took your username from your email
>> address and googled it, I found this:
>>
>> http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK)
>> http://thepiratebay.org/user/izvrashenj/0/7
>>
>> Interesting, someone with that weird name just so happens to pirate TF2.
>>
>> And then, your email, just so happens to be [EMAIL PROTECTED],
>> coincidence? I think not!
>>
>> Andrius Pirus is actively pirating our beloved TF2.
>>
>> Go fuck yourself.
>>
>> - voogru.
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus
>> Sent: Tuesday, April 29, 2008 2:24 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>> no. and i think we shouldnt make offtopic :)
>>  Quoting voogru : Do you run the tf2.gign.lv servers by any chance?
>>  - voogru.
>>  -Original Message-
>>  From: [EMAIL PROTECTED]
>>  [mailto:[EMAIL PROTECTED] On Behalf Of Andrius
>> Pirus
>>  Sent: Tuesday, April 29, 2008 2:03 AM
>>  To: Half-Life dedicated Win32 server mailing list
>>  Subject: Re: [hlds] New server exploit (not nuking)
>>  So i think found out the hacker's who sent those bots in my server
>> ip
>>  and steamid:
>>  from logfile:
>>  "The Spamminator" connected, address "65.13.45.43:50347"
>>  "The Spamminator" STEAM USERID validated
>>  "The Spamminator" joined team "Spectator"
>>  "Bot01" connected, address "0.0.0.0:0"
>>  "Bot01" entered the game
>>  "Bot01" joined team "Blue"
>>  "Bot01" changed role to "engineer"
>>  "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position
>>  "-3202 2784 -445")
>>  "Bot02" connected, address "0.0.0.0:0"
>>  "Bot02" entered the game
>>  and so on.. while the server became full of bots :( I hope this
>> could
>>  someone find out the reason of this problem
>>  Quoting "P. Bhandal" : I'd really prefer it if they spent their time
>>  ensuring that the wonder that
>>  is the custom tab is successful rather than patching this security
>>  hole.
>>  Priorities people!
>>  On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]>
>>  wrote:
>>  > Well, we still did the right thing.
>>  >
>>  > Whether they give us credit or not, no big deal.
>>  >
>>  > It would be neat though :D
>>  >
>>  > - voogru.
>>  >
>>  > -Original Message-
>>  > From: [EMAIL PROTECTED]
>>  > [mailto:[EM

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Ferenc Kovacs
2008/4/29 Andrew A <[EMAIL PROTECTED]>:
> yeah thanks for making this info public :/ my tf2 servers are getting
>  hammered , maybe there could be an invite only list for these sort of
>  topics
>
>  On Tue, Apr 29, 2008 at 4:50 PM, Tony Paloma <[EMAIL PROTECTED]>
>
>
> wrote:
>
>  > Sick burnnn
>  >
>  > -Original Message-
>  > From: [EMAIL PROTECTED]
>  >  [mailto:[EMAIL PROTECTED] On Behalf Of voogru
>  > Sent: Monday, April 28, 2008 11:41 PM
>  > To: 'Half-Life dedicated Win32 server mailing list'
>  > Subject: Re: [hlds] New server exploit (not nuking)
>  >
>  > Hi Andrius Pirus,
>  >
>  > I am going to call you out on this, the IP address you posted on this
>  > mailing list is mine.
>  >
>  > I went on a rampage of using this exploit on cracked servers, I joined
>  > suspect servers and looked for cracked steamids in the status.
>  >
>  > The only way you could have got my IP address is by running a cracked
>  > server.
>  >
>  > This is a status of what I believe to be your server.
>  >
>  > hostname: GIGN Team Fortress 2 | tf2.gign.lv
>  > version : 1.0.2.3/14 3434 secure
>  > udp/ip  :  193.46.236.246:27015
>  > map : cp_dustbowl at: 0 x, 0 y, 0 z
>  > players : 31 (32 max)
>  >
>  > # userid name uniqueid connected ping loss state
>  > # 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active
>  > # 14230 "RIM" STEAM_666:88_666  4:26:14 196 0 active
>  > # 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active
>  > # 14347 "JellyBean" STEAM_666:88_666  1:34:25 240 0 active
>  >
>  > Interesting steamids!
>  >
>  > You deny running this server, so I took your username from your email
>  > address and googled it, I found this:
>  >
>  > http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK)
>  > http://thepiratebay.org/user/izvrashenj/0/7
>  >
>  > Interesting, someone with that weird name just so happens to pirate TF2.
>  >
>  > And then, your email, just so happens to be [EMAIL PROTECTED],
>  > coincidence? I think not!
>  >
>  > Andrius Pirus is actively pirating our beloved TF2.
>  >
>  > Go fuck yourself.
>  >
>  > - voogru.
>  >
>  > -Original Message-
>  > From: [EMAIL PROTECTED]
>  > [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus
>  > Sent: Tuesday, April 29, 2008 2:24 AM
>  > To: Half-Life dedicated Win32 server mailing list
>  > Subject: Re: [hlds] New server exploit (not nuking)
>  >
>  > no. and i think we shouldnt make offtopic :)
>  >  Quoting voogru : Do you run the tf2.gign.lv servers by any chance?
>  >  - voogru.
>  >  -Original Message-
>  >  From: [EMAIL PROTECTED]
>  >  [mailto:[EMAIL PROTECTED] On Behalf Of Andrius
>  > Pirus
>  >  Sent: Tuesday, April 29, 2008 2:03 AM
>  >  To: Half-Life dedicated Win32 server mailing list
>  >  Subject: Re: [hlds] New server exploit (not nuking)
>  >  So i think found out the hacker's who sent those bots in my server
>  > ip
>  >  and steamid:
>  >  from logfile:
>  >  "The Spamminator" connected, address "65.13.45.43:50347"
>  >  "The Spamminator" STEAM USERID validated
>  >  "The Spamminator" joined team "Spectator"
>  >  "Bot01" connected, address "0.0.0.0:0"
>  >  "Bot01" entered the game
>  >  "Bot01" joined team "Blue"
>  >  "Bot01" changed role to "engineer"
>  >  "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position
>  >  "-3202 2784 -445")
>  >  "Bot02" connected, address "0.0.0.0:0"
>  >  "Bot02" entered the game
>  >  and so on.. while the server became full of bots :( I hope this
>  > could
>  >  someone find out the reason of this problem
>  >  Quoting "P. Bhandal" : I'd really prefer it if they spent their time
>  >  ensuring that the wonder that
>  >  is the custom tab is successful rather than patching this security
>  >  hole.
>  >  Priorities people!
>  >  On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]>
>  >  wrote:
>  >  > Well, we still did the right thing.
>  >  >
>  >  > Whether they give us credit or not, no big deal.
>  >  >
>  >  > It would be neat though :D
>  >  >
>  >  > - voogru.
>  >  >
>  >  > -

Re: [hlds] New server exploit (not nuking)

2008-04-29 Thread Andrew A
yeah thanks for making this info public :/ my tf2 servers are getting
hammered , maybe there could be an invite only list for these sort of
topics

On Tue, Apr 29, 2008 at 4:50 PM, Tony Paloma <[EMAIL PROTECTED]>
wrote:

> Sick burnnn
>
> -Original Message-
> From: [EMAIL PROTECTED]
>  [mailto:[EMAIL PROTECTED] On Behalf Of voogru
> Sent: Monday, April 28, 2008 11:41 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Hi Andrius Pirus,
>
> I am going to call you out on this, the IP address you posted on this
> mailing list is mine.
>
> I went on a rampage of using this exploit on cracked servers, I joined
> suspect servers and looked for cracked steamids in the status.
>
> The only way you could have got my IP address is by running a cracked
> server.
>
> This is a status of what I believe to be your server.
>
> hostname: GIGN Team Fortress 2 | tf2.gign.lv
> version : 1.0.2.3/14 3434 secure
> udp/ip  :  193.46.236.246:27015
> map : cp_dustbowl at: 0 x, 0 y, 0 z
> players : 31 (32 max)
>
> # userid name uniqueid connected ping loss state
> # 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active
> # 14230 "RIM" STEAM_666:88_666  4:26:14 196 0 active
> # 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active
> # 14347 "JellyBean" STEAM_666:88_666  1:34:25 240 0 active
>
> Interesting steamids!
>
> You deny running this server, so I took your username from your email
> address and googled it, I found this:
>
> http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK)
> http://thepiratebay.org/user/izvrashenj/0/7
>
> Interesting, someone with that weird name just so happens to pirate TF2.
>
> And then, your email, just so happens to be [EMAIL PROTECTED],
> coincidence? I think not!
>
> Andrius Pirus is actively pirating our beloved TF2.
>
> Go fuck yourself.
>
> - voogru.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus
> Sent: Tuesday, April 29, 2008 2:24 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
>
> no. and i think we shouldnt make offtopic :)
>  Quoting voogru : Do you run the tf2.gign.lv servers by any chance?
>  - voogru.
>  -----Original Message-
>  From: [EMAIL PROTECTED]
>  [mailto:[EMAIL PROTECTED] On Behalf Of Andrius
> Pirus
>  Sent: Tuesday, April 29, 2008 2:03 AM
>  To: Half-Life dedicated Win32 server mailing list
>  Subject: Re: [hlds] New server exploit (not nuking)
>  So i think found out the hacker's who sent those bots in my server
> ip
>  and steamid:
>  from logfile:
>  "The Spamminator" connected, address "65.13.45.43:50347"
>  "The Spamminator" STEAM USERID validated
>  "The Spamminator" joined team "Spectator"
>  "Bot01" connected, address "0.0.0.0:0"
>  "Bot01" entered the game
>  "Bot01" joined team "Blue"
>  "Bot01" changed role to "engineer"
>  "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position
>  "-3202 2784 -445")
>  "Bot02" connected, address "0.0.0.0:0"
>  "Bot02" entered the game
>  and so on.. while the server became full of bots :( I hope this
> could
>  someone find out the reason of this problem
>  Quoting "P. Bhandal" : I'd really prefer it if they spent their time
>  ensuring that the wonder that
>  is the custom tab is successful rather than patching this security
>  hole.
>  Priorities people!
>  On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]>
>  wrote:
>  > Well, we still did the right thing.
>  >
>  > Whether they give us credit or not, no big deal.
>  >
>  > It would be neat though :D
>  >
>  > - voogru.
>  >
>  > -Original Message-
>  > From: [EMAIL PROTECTED]
>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
>  Paloma
>  > Sent: Tuesday, April 29, 2008 12:54 AM
>  > To: 'Half-Life dedicated Win32 server mailing list'
>  > Subject: Re: [hlds] New server exploit (not nuking)
>  >
>  > One srcds exploit. I helped. That reminds me, didn't valve say
>  they'd give
>  > us a mention in a steam news update thing?
>  >
>  > -Original Message-
>  > From: [EMAIL PROTECTED]
>  > [mailto:[EMAIL PROTECTED] On Behalf Of
>  voogru
>  > Sent: Monday, April 28, 2008 9:41 PM
>  > To: 'Half-Life dedicated Win3

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Tony Paloma
Sick burnnn

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of voogru
Sent: Monday, April 28, 2008 11:41 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] New server exploit (not nuking)

Hi Andrius Pirus,

I am going to call you out on this, the IP address you posted on this
mailing list is mine.

I went on a rampage of using this exploit on cracked servers, I joined
suspect servers and looked for cracked steamids in the status.

The only way you could have got my IP address is by running a cracked
server.

This is a status of what I believe to be your server.

hostname: GIGN Team Fortress 2 | tf2.gign.lv
version : 1.0.2.3/14 3434 secure 
udp/ip  :  193.46.236.246:27015
map : cp_dustbowl at: 0 x, 0 y, 0 z
players : 31 (32 max)

# userid name uniqueid connected ping loss state
# 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active
# 14230 "RIM" STEAM_666:88_666  4:26:14 196 0 active
# 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active
# 14347 "JellyBean" STEAM_666:88_666  1:34:25 240 0 active

Interesting steamids!

You deny running this server, so I took your username from your email
address and googled it, I found this:

http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK)
http://thepiratebay.org/user/izvrashenj/0/7 

Interesting, someone with that weird name just so happens to pirate TF2.

And then, your email, just so happens to be [EMAIL PROTECTED],
coincidence? I think not! 

Andrius Pirus is actively pirating our beloved TF2.

Go fuck yourself.

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus
Sent: Tuesday, April 29, 2008 2:24 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

no. and i think we shouldnt make offtopic :)
  Quoting voogru : Do you run the tf2.gign.lv servers by any chance?
 - voogru.
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Andrius
Pirus
 Sent: Tuesday, April 29, 2008 2:03 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] New server exploit (not nuking)
 So i think found out the hacker's who sent those bots in my server
ip
 and steamid:
 from logfile:
 "The Spamminator" connected, address "65.13.45.43:50347"
 "The Spamminator" STEAM USERID validated
 "The Spamminator" joined team "Spectator"
 "Bot01" connected, address "0.0.0.0:0"
 "Bot01" entered the game
 "Bot01" joined team "Blue"
 "Bot01" changed role to "engineer"
 "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position
 "-3202 2784 -445")
 "Bot02" connected, address "0.0.0.0:0"
 "Bot02" entered the game
 and so on.. while the server became full of bots :( I hope this
could
 someone find out the reason of this problem
 Quoting "P. Bhandal" : I'd really prefer it if they spent their time
 ensuring that the wonder that
 is the custom tab is successful rather than patching this security
 hole.
 Priorities people!
 On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]>
 wrote:
 > Well, we still did the right thing.
 >
 > Whether they give us credit or not, no big deal.
 >
 > It would be neat though :D
 >
 > - voogru.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
 Paloma
 > Sent: Tuesday, April 29, 2008 12:54 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > One srcds exploit. I helped. That reminds me, didn't valve say
 they'd give
 > us a mention in a steam news update thing?
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
 voogru
 > Sent: Monday, April 28, 2008 9:41 PM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > No.
 >
 > Me first.
 >
 > I probably found some of the coolest srcds exploits anyway (was
 recently
 > fixed :D)
 >
 > - voogru.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
 Paloma
 > Sent: Tuesday, April 29, 2008 12:24 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Uhm, me first.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
 Nephyrin Zey
 > Sent: Monday, April 28, 2008 9:19 PM
 > To: Half-Life dedicated Win32 server mailing list
 > Subject: 

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread voogru
Hi Andrius Pirus,

I am going to call you out on this, the IP address you posted on this
mailing list is mine.

I went on a rampage of using this exploit on cracked servers, I joined
suspect servers and looked for cracked steamids in the status.

The only way you could have got my IP address is by running a cracked
server.

This is a status of what I believe to be your server.

hostname: GIGN Team Fortress 2 | tf2.gign.lv
version : 1.0.2.3/14 3434 secure 
udp/ip  :  193.46.236.246:27015
map : cp_dustbowl at: 0 x, 0 y, 0 z
players : 31 (32 max)

# userid name uniqueid connected ping loss state
# 14394 "unnamed" STEAM_666:88_666 42:55 335 0 active
# 14230 "RIM" STEAM_666:88_666  4:26:14 196 0 active
# 14420 "HitmanForMoney" STEAM_666:88_666 13:26 72 0 active
# 14347 "JellyBean" STEAM_666:88_666  1:34:25 240 0 active

Interesting steamids!

You deny running this server, so I took your username from your email
address and googled it, I found this:

http://www.btmon.com/uploader/izvrashenj (NOT SAFE FOR WORK)
http://thepiratebay.org/user/izvrashenj/0/7 

Interesting, someone with that weird name just so happens to pirate TF2.

And then, your email, just so happens to be [EMAIL PROTECTED],
coincidence? I think not! 

Andrius Pirus is actively pirating our beloved TF2.

Go fuck yourself.

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus
Sent: Tuesday, April 29, 2008 2:24 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

no. and i think we shouldnt make offtopic :)
  Quoting voogru : Do you run the tf2.gign.lv servers by any chance?
 - voogru.
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Andrius
Pirus
 Sent: Tuesday, April 29, 2008 2:03 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] New server exploit (not nuking)
 So i think found out the hacker's who sent those bots in my server
ip
 and steamid:
 from logfile:
 "The Spamminator" connected, address "65.13.45.43:50347"
 "The Spamminator" STEAM USERID validated
 "The Spamminator" joined team "Spectator"
 "Bot01" connected, address "0.0.0.0:0"
 "Bot01" entered the game
 "Bot01" joined team "Blue"
 "Bot01" changed role to "engineer"
 "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position
 "-3202 2784 -445")
 "Bot02" connected, address "0.0.0.0:0"
 "Bot02" entered the game
 and so on.. while the server became full of bots :( I hope this
could
 someone find out the reason of this problem
 Quoting "P. Bhandal" : I'd really prefer it if they spent their time
 ensuring that the wonder that
 is the custom tab is successful rather than patching this security
 hole.
 Priorities people!
 On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]>
 wrote:
 > Well, we still did the right thing.
 >
 > Whether they give us credit or not, no big deal.
 >
 > It would be neat though :D
 >
 > - voogru.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
 Paloma
 > Sent: Tuesday, April 29, 2008 12:54 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > One srcds exploit. I helped. That reminds me, didn't valve say
 they'd give
 > us a mention in a steam news update thing?
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
 voogru
 > Sent: Monday, April 28, 2008 9:41 PM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > No.
 >
 > Me first.
 >
 > I probably found some of the coolest srcds exploits anyway (was
 recently
 > fixed :D)
 >
 > - voogru.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
 Paloma
 > Sent: Tuesday, April 29, 2008 12:24 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Uhm, me first.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
 Nephyrin Zey
 > Sent: Monday, April 28, 2008 9:19 PM
 > To: Half-Life dedicated Win32 server mailing list
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Dear Valve:
 >
 > God damn.
 > I just finished my damn iptables rule to fix your broken
 packethandling.
 >
 > In conclusion, give me a job. (please? I'll pretend to like wow
 around
 &g

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread voogru
What server do you run? I'm quite interested.

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus
Sent: Tuesday, April 29, 2008 2:24 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

no. and i think we shouldnt make offtopic :)
  Quoting voogru : Do you run the tf2.gign.lv servers by any chance?
 - voogru.
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Andrius
Pirus
 Sent: Tuesday, April 29, 2008 2:03 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] New server exploit (not nuking)
 So i think found out the hacker's who sent those bots in my server
ip
 and steamid:
 from logfile:
 "The Spamminator" connected, address "65.13.45.43:50347"
 "The Spamminator" STEAM USERID validated
 "The Spamminator" joined team "Spectator"
 "Bot01" connected, address "0.0.0.0:0"
 "Bot01" entered the game
 "Bot01" joined team "Blue"
 "Bot01" changed role to "engineer"
 "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position
 "-3202 2784 -445")
 "Bot02" connected, address "0.0.0.0:0"
 "Bot02" entered the game
 and so on.. while the server became full of bots :( I hope this
could
 someone find out the reason of this problem
 Quoting "P. Bhandal" : I'd really prefer it if they spent their time
 ensuring that the wonder that
 is the custom tab is successful rather than patching this security
 hole.
 Priorities people!
 On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]>
 wrote:
 > Well, we still did the right thing.
 >
 > Whether they give us credit or not, no big deal.
 >
 > It would be neat though :D
 >
 > - voogru.
 >
 > -----Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
 Paloma
 > Sent: Tuesday, April 29, 2008 12:54 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > One srcds exploit. I helped. That reminds me, didn't valve say
 they'd give
 > us a mention in a steam news update thing?
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
 voogru
 > Sent: Monday, April 28, 2008 9:41 PM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > No.
 >
 > Me first.
 >
 > I probably found some of the coolest srcds exploits anyway (was
 recently
 > fixed :D)
 >
 > - voogru.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
 Paloma
 > Sent: Tuesday, April 29, 2008 12:24 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Uhm, me first.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
 Nephyrin Zey
 > Sent: Monday, April 28, 2008 9:19 PM
 > To: Half-Life dedicated Win32 server mailing list
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Dear Valve:
 >
 > God damn.
 > I just finished my damn iptables rule to fix your broken
 packethandling.
 >
 > In conclusion, give me a job. (please? I'll pretend to like wow
 around
 > gabe!)
 >
 > - Neph
 >
 > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma
 <[EMAIL PROTECTED]>
 > wrote:
 > > Found the problem
 > >
 > >  "sv_benchmark_force_start"
 > >   game
 > >   - Force start the benchmark. This is only for debugging.
 It's better
 > to
 > set
 > >  sv_benchmark to 1 and restart the level.
 > >
 > >  Players can run this and make the server start the
 benchmark. Real bad
 > >  k.
 > >
 > >
 > >  -Original Message-
 > >  From: [EMAIL PROTECTED]
 > >
 > > [mailto:[EMAIL PROTECTED] On Behalf Of
 Ian Shaffer
 > >  Sent: Monday, April 28, 2008 9:06 PM
 > >  To: Half-Life dedicated Win32 server mailing list
 > >
 > >
 > > Subject: Re: [hlds] New server exploit (not nuking)
 > >
 > >  What map is running?
 > >
 > >  Tony Paloma wrote:
 > >  > Also, this is what shows up in the logs. No
 indication of any RCON
 > >  commands
 > >  > being executed.
 > >  >
 > >  > ...
 > >  > L 04/28/2008 - 22:43:54: "Anona
 >
 mouse<12><STEAM_0:0:4512137><Unassigned>"
 > >  > joined team &quo

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Andrius Pirus
no. and i think we shouldnt make offtopic :)
  Quoting voogru : Do you run the tf2.gign.lv servers by any chance?
 - voogru.
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Andrius
Pirus
 Sent: Tuesday, April 29, 2008 2:03 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] New server exploit (not nuking)
 So i think found out the hacker's who sent those bots in my server
ip
 and steamid:
 from logfile:
 "The Spamminator" connected, address "65.13.45.43:50347"
 "The Spamminator" STEAM USERID validated
 "The Spamminator" joined team "Spectator"
 "Bot01" connected, address "0.0.0.0:0"
 "Bot01" entered the game
 "Bot01" joined team "Blue"
 "Bot01" changed role to "engineer"
 "Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position
 "-3202 2784 -445")
 "Bot02" connected, address "0.0.0.0:0"
 "Bot02" entered the game
 and so on.. while the server became full of bots :( I hope this
could
 someone find out the reason of this problem
 Quoting "P. Bhandal" : I'd really prefer it if they spent their time
 ensuring that the wonder that
 is the custom tab is successful rather than patching this security
 hole.
 Priorities people!
 On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]>
 wrote:
 > Well, we still did the right thing.
 >
 > Whether they give us credit or not, no big deal.
 >
 > It would be neat though :D
 >
 > - voogru.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
 Paloma
 > Sent: Tuesday, April 29, 2008 12:54 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > One srcds exploit. I helped. That reminds me, didn't valve say
 they'd give
 > us a mention in a steam news update thing?
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
 voogru
 > Sent: Monday, April 28, 2008 9:41 PM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > No.
 >
 > Me first.
 >
 > I probably found some of the coolest srcds exploits anyway (was
 recently
 > fixed :D)
 >
 > - voogru.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
 Paloma
 > Sent: Tuesday, April 29, 2008 12:24 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Uhm, me first.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
 Nephyrin Zey
 > Sent: Monday, April 28, 2008 9:19 PM
 > To: Half-Life dedicated Win32 server mailing list
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Dear Valve:
 >
 > God damn.
 > I just finished my damn iptables rule to fix your broken
 packethandling.
 >
 > In conclusion, give me a job. (please? I'll pretend to like wow
 around
 > gabe!)
 >
 > - Neph
 >
 > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma
 <[EMAIL PROTECTED]>
 > wrote:
 > > Found the problem
 > >
 > >  "sv_benchmark_force_start"
 > >   game
 > >   - Force start the benchmark. This is only for debugging.
 It's better
 > to
 > set
 > >  sv_benchmark to 1 and restart the level.
 > >
 > >  Players can run this and make the server start the
 benchmark. Real bad
 > >  k.
 > >
 > >
 > >  -Original Message-
 > >  From: [EMAIL PROTECTED]
 > >
 > > [mailto:[EMAIL PROTECTED] On Behalf Of
 Ian Shaffer
 > >  Sent: Monday, April 28, 2008 9:06 PM
 > >  To: Half-Life dedicated Win32 server mailing list
 > >
 > >
 > > Subject: Re: [hlds] New server exploit (not nuking)
 > >
 > >  What map is running?
 > >
 > >  Tony Paloma wrote:
 > >  > Also, this is what shows up in the logs. No
 indication of any RCON
 > >  commands
 > >  > being executed.
 > >  >
 > >  > ...
 > >  > L 04/28/2008 - 22:43:54: "Anona
 >
 mouse<12><STEAM_0:0:4512137><Unassigned>"
 > >  > joined team "Red"
 > >  > L 04/28/2008 - 22:43:54: server_cvar:
 "mp_teams_unbalance_limit" "0"
 > >  > L 04/28/2008 - 22:43:54:
 "Thomas<2><STEAM_0:1:3471103><Red>" say
 > "hmmm"
 > >  > L 04/28/2008 - 22:43:55:
 "Bot01<

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread voogru
Do you run the tf2.gign.lv servers by any chance?

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus
Sent: Tuesday, April 29, 2008 2:03 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

So i think found out the hacker's who sent those bots in my server ip
and steamid:
from logfile:

"The Spamminator" connected, address "65.13.45.43:50347"
"The Spamminator" STEAM USERID validated
"The Spamminator" joined team "Spectator"
"Bot01" connected, address "0.0.0.0:0"
"Bot01" entered the game
"Bot01" joined team "Blue"
"Bot01" changed role to "engineer"
"Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position
"-3202 2784 -445")
"Bot02" connected, address "0.0.0.0:0"
"Bot02" entered the game

and so on.. while the server became full of bots :( I hope this could
someone find out the reason of this problem
 Quoting "P. Bhandal" : I'd really prefer it if they spent their time
ensuring that the wonder that
 is the custom tab is successful rather than patching this security
hole.
 Priorities people!
 On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]>
wrote:
 > Well, we still did the right thing.
 >
 > Whether they give us credit or not, no big deal.
 >
 > It would be neat though :D
 >
 > - voogru.
 >
 > -----Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
Paloma
 > Sent: Tuesday, April 29, 2008 12:54 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > One srcds exploit. I helped. That reminds me, didn't valve say
they'd give
 > us a mention in a steam news update thing?
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
voogru
 > Sent: Monday, April 28, 2008 9:41 PM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > No.
 >
 > Me first.
 >
 > I probably found some of the coolest srcds exploits anyway (was
recently
 > fixed :D)
 >
 > - voogru.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
Paloma
 > Sent: Tuesday, April 29, 2008 12:24 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Uhm, me first.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
Nephyrin Zey
 > Sent: Monday, April 28, 2008 9:19 PM
 > To: Half-Life dedicated Win32 server mailing list
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Dear Valve:
 >
 > God damn.
 > I just finished my damn iptables rule to fix your broken
packethandling.
 >
 > In conclusion, give me a job. (please? I'll pretend to like wow
around
 > gabe!)
 >
 > - Neph
 >
 > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma
<[EMAIL PROTECTED]>
 > wrote:
 > > Found the problem
 > >
 > >  "sv_benchmark_force_start"
 > >   game
 > >   - Force start the benchmark. This is only for debugging.
It's better
 > to
 > set
 > >  sv_benchmark to 1 and restart the level.
 > >
 > >  Players can run this and make the server start the
benchmark. Real bad
 > >  k.
 > >
 > >
 > >  -Original Message-
 > >  From: [EMAIL PROTECTED]
 > >
 > > [mailto:[EMAIL PROTECTED] On Behalf Of
Ian Shaffer
 > >  Sent: Monday, April 28, 2008 9:06 PM
 > >  To: Half-Life dedicated Win32 server mailing list
 > >
 > >
 > > Subject: Re: [hlds] New server exploit (not nuking)
 > >
 > >  What map is running?
 > >
 > >  Tony Paloma wrote:
 > >  > Also, this is what shows up in the logs. No
indication of any RCON
 > >  commands
 > >  > being executed.
 > >  >
 > >  > ...
 > >  > L 04/28/2008 - 22:43:54: "Anona
 >
mouse<12><STEAM_0:0:4512137><Unassigned>"
 > >  > joined team "Red"
 > >  > L 04/28/2008 - 22:43:54: server_cvar:
"mp_teams_unbalance_limit" "0"
 > >  > L 04/28/2008 - 22:43:54:
"Thomas<2><STEAM_0:1:3471103><Red>" say
 > "hmmm"
 > >  > L 04/28/2008 - 22:43:55:
"Bot01<17><BOT><>" connected, address
 > "0.0.0.0:0"
 > >  > L

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Andrius Pirus
So i think found out the hacker's who sent those bots in my server ip
and steamid:
from logfile:

"The Spamminator" connected, address "65.13.45.43:50347"
"The Spamminator" STEAM USERID validated
"The Spamminator" joined team "Spectator"
"Bot01" connected, address "0.0.0.0:0"
"Bot01" entered the game
"Bot01" joined team "Blue"
"Bot01" changed role to "engineer"
"Bot01" triggered "builtobject" (object "OBJ_SENTRYGUN") (position
"-3202 2784 -445")
"Bot02" connected, address "0.0.0.0:0"
"Bot02" entered the game

and so on.. while the server became full of bots :( I hope this could
someone find out the reason of this problem
 Quoting "P. Bhandal" : I'd really prefer it if they spent their time
ensuring that the wonder that
 is the custom tab is successful rather than patching this security
hole.
 Priorities people!
 On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]>
wrote:
 > Well, we still did the right thing.
 >
 > Whether they give us credit or not, no big deal.
 >
 > It would be neat though :D
 >
 > - voogru.
 >
 > -----Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
Paloma
 > Sent: Tuesday, April 29, 2008 12:54 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > One srcds exploit. I helped. That reminds me, didn't valve say
they'd give
 > us a mention in a steam news update thing?
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
voogru
 > Sent: Monday, April 28, 2008 9:41 PM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > No.
 >
 > Me first.
 >
 > I probably found some of the coolest srcds exploits anyway (was
recently
 > fixed :D)
 >
 > - voogru.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of Tony
Paloma
 > Sent: Tuesday, April 29, 2008 12:24 AM
 > To: 'Half-Life dedicated Win32 server mailing list'
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Uhm, me first.
 >
 > -Original Message-
 > From: [EMAIL PROTECTED]
 > [mailto:[EMAIL PROTECTED] On Behalf Of
Nephyrin Zey
 > Sent: Monday, April 28, 2008 9:19 PM
 > To: Half-Life dedicated Win32 server mailing list
 > Subject: Re: [hlds] New server exploit (not nuking)
 >
 > Dear Valve:
 >
 > God damn.
 > I just finished my damn iptables rule to fix your broken
packethandling.
 >
 > In conclusion, give me a job. (please? I'll pretend to like wow
around
 > gabe!)
 >
 > - Neph
 >
 > On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma
<[EMAIL PROTECTED]>
 > wrote:
 > > Found the problem
 > >
 > >  "sv_benchmark_force_start"
 > >   game
 > >   - Force start the benchmark. This is only for debugging.
It's better
 > to
 > set
 > >  sv_benchmark to 1 and restart the level.
 > >
 > >  Players can run this and make the server start the
benchmark. Real bad
 > >  k.
 > >
 > >
 > >  -Original Message-
 > >  From: [EMAIL PROTECTED]
 > >
 > > [mailto:[EMAIL PROTECTED] On Behalf Of
Ian Shaffer
 > >  Sent: Monday, April 28, 2008 9:06 PM
 > >  To: Half-Life dedicated Win32 server mailing list
 > >
 > >
 > > Subject: Re: [hlds] New server exploit (not nuking)
 > >
 > >  What map is running?
 > >
 > >  Tony Paloma wrote:
 > >  > Also, this is what shows up in the logs. No
indication of any RCON
 > >  commands
 > >  > being executed.
 > >  >
 > >  > ...
 > >  > L 04/28/2008 - 22:43:54: "Anona
 >
mouse<12><STEAM_0:0:4512137><Unassigned>"
 > >  > joined team "Red"
 > >  > L 04/28/2008 - 22:43:54: server_cvar:
"mp_teams_unbalance_limit" "0"
 > >  > L 04/28/2008 - 22:43:54:
"Thomas<2><STEAM_0:1:3471103><Red>" say
 > "hmmm"
 > >  > L 04/28/2008 - 22:43:55:
"Bot01<17><BOT><>" connected, address
 > "0.0.0.0:0"
 > >  > L 04/28/2008 - 22:43:55:
"Bot01<17><BOT><>" entered the game
 > >  > L 04/28/2008 - 22:43:55:
"Voltaic<6><STEAM_0:0:851288><Blue>"
changed
 > role
 > >  > to "medic"
 > >  > L 04/28/2008 -

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread P. Bhandal
I'd really prefer it if they spent their time ensuring that the wonder that
is the custom tab is successful rather than patching this security hole.
Priorities people!

On Mon, Apr 28, 2008 at 10:02 PM, voogru <[EMAIL PROTECTED]> wrote:

> Well, we still did the right thing.
>
> Whether they give us credit or not, no big deal.
>
> It would be neat though :D
>
> - voogru.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
> Sent: Tuesday, April 29, 2008 12:54 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] New server exploit (not nuking)
>
> One srcds exploit. I helped. That reminds me, didn't valve say they'd give
> us a mention in a steam news update thing?
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of voogru
> Sent: Monday, April 28, 2008 9:41 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] New server exploit (not nuking)
>
> No.
>
> Me first.
>
> I probably found some of the coolest srcds exploits anyway (was recently
> fixed :D)
>
> - voogru.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
> Sent: Tuesday, April 29, 2008 12:24 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Uhm, me first.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
> Sent: Monday, April 28, 2008 9:19 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Dear Valve:
>
> God damn.
> I just finished my damn iptables rule to fix your broken packethandling.
>
> In conclusion, give me a job. (please? I'll pretend to like wow around
> gabe!)
>
> - Neph
>
> On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
> wrote:
> > Found the problem
> >
> >  "sv_benchmark_force_start"
> >   game
> >   - Force start the benchmark. This is only for debugging. It's better
> to
> set
> >  sv_benchmark to 1 and restart the level.
> >
> >  Players can run this and make the server start the benchmark. Real bad
> >  k.
> >
> >
> >  -Original Message-
> >  From: [EMAIL PROTECTED]
> >
> > [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
> >  Sent: Monday, April 28, 2008 9:06 PM
> >  To: Half-Life dedicated Win32 server mailing list
> >
> >
> > Subject: Re: [hlds] New server exploit (not nuking)
> >
> >  What map is running?
> >
> >  Tony Paloma wrote:
> >  > Also, this is what shows up in the logs. No indication of any RCON
> >  commands
> >  > being executed.
> >  >
> >  > ...
> >  > L 04/28/2008 - 22:43:54: "Anona
> mouse<12>"
> >  > joined team "Red"
> >  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
> >  > L 04/28/2008 - 22:43:54: "Thomas<2>" say
> "hmmm"
> >  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address
> "0.0.0.0:0"
> >  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
> >  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed
> role
> >  > to "medic"
> >  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team
> "Blue"
> >  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to
> "engineer"
> >  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered
> "builtobject"
> >  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
> >  > ...
> >  >
> >  > Again, another time:
> >  > ..
> >  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
> >  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address
> "0.0.0.0:0"
> >  > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
> >  > ...
> >  >
> >  > -Original Message-
> >  > From: [EMAIL PROTECTED]
> >  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
> >  > Sent: Monday, April 28, 2008 8:52 PM
> >  > To: 'Half-Life dedicated Win32 server mailing list'
> >  > Sub

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread voogru
Well, we still did the right thing.

Whether they give us credit or not, no big deal.

It would be neat though :D

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: Tuesday, April 29, 2008 12:54 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] New server exploit (not nuking)

One srcds exploit. I helped. That reminds me, didn't valve say they'd give
us a mention in a steam news update thing?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of voogru
Sent: Monday, April 28, 2008 9:41 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] New server exploit (not nuking)

No.

Me first.

I probably found some of the coolest srcds exploits anyway (was recently
fixed :D)

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: Tuesday, April 29, 2008 12:24 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] New server exploit (not nuking)

Uhm, me first.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
Sent: Monday, April 28, 2008 9:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Dear Valve:

God damn.
I just finished my damn iptables rule to fix your broken packethandling.

In conclusion, give me a job. (please? I'll pretend to like wow around
gabe!)

- Neph

On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
wrote:
> Found the problem
>
>  "sv_benchmark_force_start"
>   game
>   - Force start the benchmark. This is only for debugging. It's better to
set
>  sv_benchmark to 1 and restart the level.
>
>  Players can run this and make the server start the benchmark. Real bad
>  k.
>
>
>  -Original Message-
>  From: [EMAIL PROTECTED]
>
> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>  Sent: Monday, April 28, 2008 9:06 PM
>  To: Half-Life dedicated Win32 server mailing list
>
>
> Subject: Re: [hlds] New server exploit (not nuking)
>
>  What map is running?
>
>  Tony Paloma wrote:
>  > Also, this is what shows up in the logs. No indication of any RCON
>  commands
>  > being executed.
>  >
>  > ...
>  > L 04/28/2008 - 22:43:54: "Anona
mouse<12>"
>  > joined team "Red"
>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
>  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed
role
>  > to "medic"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team
"Blue"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to
"engineer"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject"
>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>  > ...
>  >
>  > Again, another time:
>  > ..
>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
>  > ...
>  >
>  > -Original Message-
>  > From: [EMAIL PROTECTED]
>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>  > Sent: Monday, April 28, 2008 8:52 PM
>  > To: 'Half-Life dedicated Win32 server mailing list'
>  > Subject: [hlds] New server exploit (not nuking)
>  >
>  > So my servers are getting this in the console:
>  >
>  >
>  >
>  > Benchmark: 40% complete.
>  >
>  > Benchmark: 43% complete.
>  >
>  > (:: lmao
>  >
>  > Benchmark: 46% complete.
>  >
>  > Benchmark: 49% complete.
>  >
>  > Compressing fragments (552 -> 521 bytes
>  >
>  > Benchmark: 52% complete.
>  >
>  > Compressing fragments (691 -> 667 bytes
>  >
>  > Benchmark: 55% complete.
>  >
>  >
>  >
>  > People are claiming to see bots spawning and crazy stuff happening then
>  > "something to do with balance being turned to 0 then it crashes."
>  >
>  >
>  >
>  > Another report said, "it said team b

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Chad Austin
if u have high ping u get kicked usually by the HPK plugin of choice on 
the server, cause it would be no fun to play anyways.

Tony Paloma wrote:
> Are you serious? Get off my thread.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Gonzalo
> Sent: Monday, April 28, 2008 9:49 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
>
> STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND 
> DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY!
>
>
> Gonzalo
> Next (99)811*1872
>
> --
> From: "voogru" <[EMAIL PROTECTED]>
> Sent: Monday, April 28, 2008 11:41 PM
> To: "'Half-Life dedicated Win32 server mailing list'" 
> 
> Subject: Re: [hlds] New server exploit (not nuking)
>
>   
>> No.
>>
>> Me first.
>>
>> I probably found some of the coolest srcds exploits anyway (was recently
>> fixed :D)
>>
>> - voogru.
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>> Sent: Tuesday, April 29, 2008 12:24 AM
>> To: 'Half-Life dedicated Win32 server mailing list'
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>> Uhm, me first.
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
>> Sent: Monday, April 28, 2008 9:19 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>> Dear Valve:
>>
>> God damn.
>> I just finished my damn iptables rule to fix your broken packethandling.
>>
>> In conclusion, give me a job. (please? I'll pretend to like wow around
>> gabe!)
>>
>> - Neph
>>
>> On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
>> wrote:
>> 
>>> Found the problem
>>>
>>>  "sv_benchmark_force_start"
>>>   game
>>>   - Force start the benchmark. This is only for debugging. It's better to
>>>   
>> set
>> 
>>>  sv_benchmark to 1 and restart the level.
>>>
>>>  Players can run this and make the server start the benchmark. Real bad
>>>  k.
>>>
>>>
>>>  -Original Message-
>>>  From: [EMAIL PROTECTED]
>>>
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>>>  Sent: Monday, April 28, 2008 9:06 PM
>>>  To: Half-Life dedicated Win32 server mailing list
>>>
>>>
>>> Subject: Re: [hlds] New server exploit (not nuking)
>>>
>>>  What map is running?
>>>
>>>  Tony Paloma wrote:
>>>  > Also, this is what shows up in the logs. No indication of any RCON
>>>  commands
>>>  > being executed.
>>>  >
>>>  > ...
>>>  > L 04/28/2008 - 22:43:54: "Anona
>>>   
>> mouse<12>"
>> 
>>>  > joined team "Red"
>>>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>>>  > L 04/28/2008 - 22:43:54: "Thomas<2>" say 
>>> "hmmm"
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address
>>>   
>> "0.0.0.0:0"
>> 
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
>>>  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed
>>>   
>> role
>> 
>>>  > to "medic"
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team
>>>   
>> "Blue"
>> 
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to
>>>   
>> "engineer"
>> 
>>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered 
>>> "builtobject"
>>>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>>>  > ...
>>>  >
>>>  > Again, another time:
>>>  > ..
>>>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>>>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address
>>>   
>> "0.0.0.0:0"
>> 
>&g

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Tony Paloma
Are you serious? Get off my thread.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gonzalo
Sent: Monday, April 28, 2008 9:49 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND 
DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY!


Gonzalo
Next (99)811*1872

--
From: "voogru" <[EMAIL PROTECTED]>
Sent: Monday, April 28, 2008 11:41 PM
To: "'Half-Life dedicated Win32 server mailing list'" 

Subject: Re: [hlds] New server exploit (not nuking)

> No.
>
> Me first.
>
> I probably found some of the coolest srcds exploits anyway (was recently
> fixed :D)
>
> - voogru.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
> Sent: Tuesday, April 29, 2008 12:24 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Uhm, me first.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
> Sent: Monday, April 28, 2008 9:19 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Dear Valve:
>
> God damn.
> I just finished my damn iptables rule to fix your broken packethandling.
>
> In conclusion, give me a job. (please? I'll pretend to like wow around
> gabe!)
>
> - Neph
>
> On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
> wrote:
>> Found the problem
>>
>>  "sv_benchmark_force_start"
>>   game
>>   - Force start the benchmark. This is only for debugging. It's better to
> set
>>  sv_benchmark to 1 and restart the level.
>>
>>  Players can run this and make the server start the benchmark. Real bad
>>  mmmmk.
>>
>>
>>  -----Original Message-
>>  From: [EMAIL PROTECTED]
>>
>> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>>  Sent: Monday, April 28, 2008 9:06 PM
>>  To: Half-Life dedicated Win32 server mailing list
>>
>>
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>>  What map is running?
>>
>>  Tony Paloma wrote:
>>  > Also, this is what shows up in the logs. No indication of any RCON
>>  commands
>>  > being executed.
>>  >
>>  > ...
>>  > L 04/28/2008 - 22:43:54: "Anona
> mouse<12>"
>>  > joined team "Red"
>>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>>  > L 04/28/2008 - 22:43:54: "Thomas<2>" say 
>> "hmmm"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address
> "0.0.0.0:0"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
>>  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed
> role
>>  > to "medic"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team
> "Blue"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to
> "engineer"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered 
>> "builtobject"
>>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>>  > ...
>>  >
>>  > Again, another time:
>>  > ..
>>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address
> "0.0.0.0:0"
>>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
>>  > ...
>>  >
>>  > -Original Message-
>>  > From: [EMAIL PROTECTED]
>>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>>  > Sent: Monday, April 28, 2008 8:52 PM
>>  > To: 'Half-Life dedicated Win32 server mailing list'
>>  > Subject: [hlds] New server exploit (not nuking)
>>  >
>>  > So my servers are getting this in the console:
>>  >
>>  >
>>  >
>>  > Benchmark: 40% complete.
>>  >
>>  > Benchmark: 43% complete.
>>  >
>>  > (:: lmao
>>  >
>>  > Benchmark: 46% complete.
>>  >
>>  > Benchmark: 49% complete.
>>  >
>>  > Compressing fragments (55

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Mike Stiehm
This is not the right place to get support for that.
This is a list for the server admins



> From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Date: Mon, 28 Apr 
> 2008 23:48:49 -0500> Subject: Re: [hlds] New server exploit (not nuking)> > 
> STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND > 
> DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY!
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Tony Paloma
One srcds exploit. I helped. That reminds me, didn't valve say they'd give
us a mention in a steam news update thing?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of voogru
Sent: Monday, April 28, 2008 9:41 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] New server exploit (not nuking)

No.

Me first.

I probably found some of the coolest srcds exploits anyway (was recently
fixed :D)

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: Tuesday, April 29, 2008 12:24 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] New server exploit (not nuking)

Uhm, me first.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
Sent: Monday, April 28, 2008 9:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Dear Valve:

God damn.
I just finished my damn iptables rule to fix your broken packethandling.

In conclusion, give me a job. (please? I'll pretend to like wow around
gabe!)

- Neph

On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
wrote:
> Found the problem
>
>  "sv_benchmark_force_start"
>   game
>   - Force start the benchmark. This is only for debugging. It's better to
set
>  sv_benchmark to 1 and restart the level.
>
>  Players can run this and make the server start the benchmark. Real bad
>  k.
>
>
>  -Original Message-
>  From: [EMAIL PROTECTED]
>
> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>  Sent: Monday, April 28, 2008 9:06 PM
>  To: Half-Life dedicated Win32 server mailing list
>
>
> Subject: Re: [hlds] New server exploit (not nuking)
>
>  What map is running?
>
>  Tony Paloma wrote:
>  > Also, this is what shows up in the logs. No indication of any RCON
>  commands
>  > being executed.
>  >
>  > ...
>  > L 04/28/2008 - 22:43:54: "Anona
mouse<12>"
>  > joined team "Red"
>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
>  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed
role
>  > to "medic"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team
"Blue"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to
"engineer"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject"
>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>  > ...
>  >
>  > Again, another time:
>  > ..
>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
>  > ...
>  >
>  > -Original Message-
>  > From: [EMAIL PROTECTED]
>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>  > Sent: Monday, April 28, 2008 8:52 PM
>  > To: 'Half-Life dedicated Win32 server mailing list'
>  > Subject: [hlds] New server exploit (not nuking)
>  >
>  > So my servers are getting this in the console:
>  >
>  >
>  >
>  > Benchmark: 40% complete.
>  >
>  > Benchmark: 43% complete.
>  >
>  > (:: lmao
>  >
>  > Benchmark: 46% complete.
>  >
>  > Benchmark: 49% complete.
>  >
>  > Compressing fragments (552 -> 521 bytes
>  >
>  > Benchmark: 52% complete.
>  >
>  > Compressing fragments (691 -> 667 bytes
>  >
>  > Benchmark: 55% complete.
>  >
>  >
>  >
>  > People are claiming to see bots spawning and crazy stuff happening then
>  > "something to do with balance being turned to 0 then it crashes."
>  >
>  >
>  >
>  > Another report said, "it said team balance set to 0 then it crashed."
>  >
>  >
>  >
>  > So I'm thinking either my RCON password was compromised or a new
exploit
>  is
>  > going around. I checked real quick and didn't find anything to suggest
it
>  > was my RCON password getting out. Anyone know what commands cause this
>  > Benchmark thing?
>  >
>

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Gonzalo
STEAM AND CS 1.6 KEEP KICKING ME WHEN I LOG INTO A SERVER..IM FROM PERU AND 
DON'T KNOW WHAT ELSE TO DOO!!! IM GOING CRAZY!


Gonzalo
Next (99)811*1872

--
From: "voogru" <[EMAIL PROTECTED]>
Sent: Monday, April 28, 2008 11:41 PM
To: "'Half-Life dedicated Win32 server mailing list'" 

Subject: Re: [hlds] New server exploit (not nuking)

> No.
>
> Me first.
>
> I probably found some of the coolest srcds exploits anyway (was recently
> fixed :D)
>
> - voogru.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
> Sent: Tuesday, April 29, 2008 12:24 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Uhm, me first.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
> Sent: Monday, April 28, 2008 9:19 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
>
> Dear Valve:
>
> God damn.
> I just finished my damn iptables rule to fix your broken packethandling.
>
> In conclusion, give me a job. (please? I'll pretend to like wow around
> gabe!)
>
> - Neph
>
> On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
> wrote:
>> Found the problem
>>
>>  "sv_benchmark_force_start"
>>   game
>>   - Force start the benchmark. This is only for debugging. It's better to
> set
>>  sv_benchmark to 1 and restart the level.
>>
>>  Players can run this and make the server start the benchmark. Real bad
>>  mmmmk.
>>
>>
>>  -----Original Message-
>>  From: [EMAIL PROTECTED]
>>
>> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>>  Sent: Monday, April 28, 2008 9:06 PM
>>  To: Half-Life dedicated Win32 server mailing list
>>
>>
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>>  What map is running?
>>
>>  Tony Paloma wrote:
>>  > Also, this is what shows up in the logs. No indication of any RCON
>>  commands
>>  > being executed.
>>  >
>>  > ...
>>  > L 04/28/2008 - 22:43:54: "Anona
> mouse<12>"
>>  > joined team "Red"
>>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>>  > L 04/28/2008 - 22:43:54: "Thomas<2>" say 
>> "hmmm"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address
> "0.0.0.0:0"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
>>  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed
> role
>>  > to "medic"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team
> "Blue"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to
> "engineer"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered 
>> "builtobject"
>>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>>  > ...
>>  >
>>  > Again, another time:
>>  > ..
>>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address
> "0.0.0.0:0"
>>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
>>  > ...
>>  >
>>  > -Original Message-
>>  > From: [EMAIL PROTECTED]
>>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>>  > Sent: Monday, April 28, 2008 8:52 PM
>>  > To: 'Half-Life dedicated Win32 server mailing list'
>>  > Subject: [hlds] New server exploit (not nuking)
>>  >
>>  > So my servers are getting this in the console:
>>  >
>>  >
>>  >
>>  > Benchmark: 40% complete.
>>  >
>>  > Benchmark: 43% complete.
>>  >
>>  > (:: lmao
>>  >
>>  > Benchmark: 46% complete.
>>  >
>>  > Benchmark: 49% complete.
>>  >
>>  > Compressing fragments (552 -> 521 bytes
>>  >
>>  > Benchmark: 52% complete.
>>  >
>>  > Compressing fragments (691 -> 667 bytes
>>  >
>>  > Benchmark: 55% complete.
>>  >
>>  >
>>  >
>>  > People are claiming 

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Ian Shaffer
You fixed it? How? What is your IP address? I would like to see what 
happens when I nuke it.

Nephyrin Zey wrote:
> Dear Valve:
>
> God damn.
> I just finished my damn iptables rule to fix your broken packethandling.
>
> In conclusion, give me a job. (please? I'll pretend to like wow around gabe!)
>
> - Neph
>
> On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> wrote:
>   
>> Found the problem
>>
>>  "sv_benchmark_force_start"
>>   game
>>   - Force start the benchmark. This is only for debugging. It's better to set
>>  sv_benchmark to 1 and restart the level.
>>
>>  Players can run this and make the server start the benchmark. Real bad
>>  k.
>>
>>
>>  -Original Message-
>>  From: [EMAIL PROTECTED]
>>
>> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>>  Sent: Monday, April 28, 2008 9:06 PM
>>  To: Half-Life dedicated Win32 server mailing list
>>
>>
>> Subject: Re: [hlds] New server exploit (not nuking)
>>
>>  What map is running?
>>
>>  Tony Paloma wrote:
>>  > Also, this is what shows up in the logs. No indication of any RCON
>>  commands
>>  > being executed.
>>  >
>>  > ...
>>  > L 04/28/2008 - 22:43:54: "Anona mouse<12>"
>>  > joined team "Red"
>>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>>  > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
>>  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role
>>  > to "medic"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer"
>>  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject"
>>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>>  > ...
>>  >
>>  > Again, another time:
>>  > ..
>>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0"
>>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
>>  > ...
>>  >
>>  > -Original Message-
>>  > From: [EMAIL PROTECTED]
>>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>>  > Sent: Monday, April 28, 2008 8:52 PM
>>  > To: 'Half-Life dedicated Win32 server mailing list'
>>  > Subject: [hlds] New server exploit (not nuking)
>>  >
>>  > So my servers are getting this in the console:
>>  >
>>  >
>>  >
>>  > Benchmark: 40% complete.
>>  >
>>  > Benchmark: 43% complete.
>>  >
>>  > (:: lmao
>>  >
>>  > Benchmark: 46% complete.
>>  >
>>  > Benchmark: 49% complete.
>>  >
>>  > Compressing fragments (552 -> 521 bytes
>>  >
>>  > Benchmark: 52% complete.
>>  >
>>  > Compressing fragments (691 -> 667 bytes
>>  >
>>  > Benchmark: 55% complete.
>>  >
>>  >
>>  >
>>  > People are claiming to see bots spawning and crazy stuff happening then
>>  > "something to do with balance being turned to 0 then it crashes."
>>  >
>>  >
>>  >
>>  > Another report said, "it said team balance set to 0 then it crashed."
>>  >
>>  >
>>  >
>>  > So I'm thinking either my RCON password was compromised or a new exploit
>>  is
>>  > going around. I checked real quick and didn't find anything to suggest it
>>  > was my RCON password getting out. Anyone know what commands cause this
>>  > Benchmark thing?
>>  >
>>  > ___
>>  > To unsubscribe, edit your list preferences, or view the list archives,
>>  > please visit:
>>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>>  >
>>  >
>>  > ___
>>  > To unsubscribe, edit your list preferences, or view the list archives,
>>  please visit:
>>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>>  >
>>  >
>>
>>  ___
>>  To unsubscribe, edit your list preferences, or view the list archives,
>>  please visit:
>>  http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>  ___
>>  To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>>  http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>> 
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   

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Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread voogru
No.

Me first.

I probably found some of the coolest srcds exploits anyway (was recently
fixed :D)

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: Tuesday, April 29, 2008 12:24 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] New server exploit (not nuking)

Uhm, me first.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
Sent: Monday, April 28, 2008 9:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Dear Valve:

God damn.
I just finished my damn iptables rule to fix your broken packethandling.

In conclusion, give me a job. (please? I'll pretend to like wow around
gabe!)

- Neph

On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
wrote:
> Found the problem
>
>  "sv_benchmark_force_start"
>   game
>   - Force start the benchmark. This is only for debugging. It's better to
set
>  sv_benchmark to 1 and restart the level.
>
>  Players can run this and make the server start the benchmark. Real bad
>  k.
>
>
>  -Original Message-
>  From: [EMAIL PROTECTED]
>
> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>  Sent: Monday, April 28, 2008 9:06 PM
>  To: Half-Life dedicated Win32 server mailing list
>
>
> Subject: Re: [hlds] New server exploit (not nuking)
>
>  What map is running?
>
>  Tony Paloma wrote:
>  > Also, this is what shows up in the logs. No indication of any RCON
>  commands
>  > being executed.
>  >
>  > ...
>  > L 04/28/2008 - 22:43:54: "Anona
mouse<12>"
>  > joined team "Red"
>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
>  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed
role
>  > to "medic"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team
"Blue"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to
"engineer"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject"
>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>  > ...
>  >
>  > Again, another time:
>  > ..
>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
>  > ...
>  >
>  > -Original Message-
>  > From: [EMAIL PROTECTED]
>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>  > Sent: Monday, April 28, 2008 8:52 PM
>  > To: 'Half-Life dedicated Win32 server mailing list'
>  > Subject: [hlds] New server exploit (not nuking)
>  >
>  > So my servers are getting this in the console:
>  >
>  >
>  >
>  > Benchmark: 40% complete.
>  >
>  > Benchmark: 43% complete.
>  >
>  > (:: lmao
>  >
>  > Benchmark: 46% complete.
>  >
>  > Benchmark: 49% complete.
>  >
>  > Compressing fragments (552 -> 521 bytes
>  >
>  > Benchmark: 52% complete.
>  >
>  > Compressing fragments (691 -> 667 bytes
>  >
>  > Benchmark: 55% complete.
>  >
>  >
>  >
>  > People are claiming to see bots spawning and crazy stuff happening then
>  > "something to do with balance being turned to 0 then it crashes."
>  >
>  >
>  >
>  > Another report said, "it said team balance set to 0 then it crashed."
>  >
>  >
>  >
>  > So I'm thinking either my RCON password was compromised or a new
exploit
>  is
>  > going around. I checked real quick and didn't find anything to suggest
it
>  > was my RCON password getting out. Anyone know what commands cause this
>  > Benchmark thing?
>  >
>  > ___
>  > To unsubscribe, edit your list preferences, or view the list archives,
>  > please visit:
>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>  >
>  >
>  > ___
>  > To unsubscribe, edit your list preferences, or view the

Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Tony Paloma
Uhm, me first.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
Sent: Monday, April 28, 2008 9:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Dear Valve:

God damn.
I just finished my damn iptables rule to fix your broken packethandling.

In conclusion, give me a job. (please? I'll pretend to like wow around
gabe!)

- Neph

On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]>
wrote:
> Found the problem
>
>  "sv_benchmark_force_start"
>   game
>   - Force start the benchmark. This is only for debugging. It's better to
set
>  sv_benchmark to 1 and restart the level.
>
>  Players can run this and make the server start the benchmark. Real bad
>  k.
>
>
>  -Original Message-
>  From: [EMAIL PROTECTED]
>
> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>  Sent: Monday, April 28, 2008 9:06 PM
>  To: Half-Life dedicated Win32 server mailing list
>
>
> Subject: Re: [hlds] New server exploit (not nuking)
>
>  What map is running?
>
>  Tony Paloma wrote:
>  > Also, this is what shows up in the logs. No indication of any RCON
>  commands
>  > being executed.
>  >
>  > ...
>  > L 04/28/2008 - 22:43:54: "Anona
mouse<12>"
>  > joined team "Red"
>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
>  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed
role
>  > to "medic"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team
"Blue"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to
"engineer"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject"
>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>  > ...
>  >
>  > Again, another time:
>  > ..
>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address
"0.0.0.0:0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
>  > ...
>  >
>  > -Original Message-
>  > From: [EMAIL PROTECTED]
>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>  > Sent: Monday, April 28, 2008 8:52 PM
>  > To: 'Half-Life dedicated Win32 server mailing list'
>  > Subject: [hlds] New server exploit (not nuking)
>  >
>  > So my servers are getting this in the console:
>  >
>  >
>  >
>  > Benchmark: 40% complete.
>  >
>  > Benchmark: 43% complete.
>  >
>  > (:: lmao
>  >
>  > Benchmark: 46% complete.
>  >
>  > Benchmark: 49% complete.
>  >
>  > Compressing fragments (552 -> 521 bytes
>  >
>  > Benchmark: 52% complete.
>  >
>  > Compressing fragments (691 -> 667 bytes
>  >
>  > Benchmark: 55% complete.
>  >
>  >
>  >
>  > People are claiming to see bots spawning and crazy stuff happening then
>  > "something to do with balance being turned to 0 then it crashes."
>  >
>  >
>  >
>  > Another report said, "it said team balance set to 0 then it crashed."
>  >
>  >
>  >
>  > So I'm thinking either my RCON password was compromised or a new
exploit
>  is
>  > going around. I checked real quick and didn't find anything to suggest
it
>  > was my RCON password getting out. Anyone know what commands cause this
>  > Benchmark thing?
>  >
>  > ___
>  > To unsubscribe, edit your list preferences, or view the list archives,
>  > please visit:
>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>  >
>  >
>  > ___
>  > To unsubscribe, edit your list preferences, or view the list archives,
>  please visit:
>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>  >
>  >
>
>  ___
>  To unsubscribe, edit your list preferences, or view the list archives,
>  please visit:
>  http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>  ___
>  To unsubscribe, edit your list preferences, or view the list archives,
please visit:
>  http://list.valvesoftware.com/mailman/listinfo/hlds
>

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please visit:
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Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Nephyrin Zey
Dear Valve:

God damn.
I just finished my damn iptables rule to fix your broken packethandling.

In conclusion, give me a job. (please? I'll pretend to like wow around gabe!)

- Neph

On Mon, Apr 28, 2008 at 9:12 PM, Tony Paloma <[EMAIL PROTECTED]> wrote:
> Found the problem
>
>  "sv_benchmark_force_start"
>   game
>   - Force start the benchmark. This is only for debugging. It's better to set
>  sv_benchmark to 1 and restart the level.
>
>  Players can run this and make the server start the benchmark. Real bad
>  k.
>
>
>  -Original Message-
>  From: [EMAIL PROTECTED]
>
> [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
>  Sent: Monday, April 28, 2008 9:06 PM
>  To: Half-Life dedicated Win32 server mailing list
>
>
> Subject: Re: [hlds] New server exploit (not nuking)
>
>  What map is running?
>
>  Tony Paloma wrote:
>  > Also, this is what shows up in the logs. No indication of any RCON
>  commands
>  > being executed.
>  >
>  > ...
>  > L 04/28/2008 - 22:43:54: "Anona mouse<12>"
>  > joined team "Red"
>  > L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0"
>  > L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
>  > L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role
>  > to "medic"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer"
>  > L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject"
>  > (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
>  > ...
>  >
>  > Again, another time:
>  > ..
>  > L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0"
>  > L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
>  > ...
>  >
>  > -Original Message-
>  > From: [EMAIL PROTECTED]
>  > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
>  > Sent: Monday, April 28, 2008 8:52 PM
>  > To: 'Half-Life dedicated Win32 server mailing list'
>  > Subject: [hlds] New server exploit (not nuking)
>  >
>  > So my servers are getting this in the console:
>  >
>  >
>  >
>  > Benchmark: 40% complete.
>  >
>  > Benchmark: 43% complete.
>  >
>  > (:: lmao
>  >
>  > Benchmark: 46% complete.
>  >
>  > Benchmark: 49% complete.
>  >
>  > Compressing fragments (552 -> 521 bytes
>  >
>  > Benchmark: 52% complete.
>  >
>  > Compressing fragments (691 -> 667 bytes
>  >
>  > Benchmark: 55% complete.
>  >
>  >
>  >
>  > People are claiming to see bots spawning and crazy stuff happening then
>  > "something to do with balance being turned to 0 then it crashes."
>  >
>  >
>  >
>  > Another report said, "it said team balance set to 0 then it crashed."
>  >
>  >
>  >
>  > So I'm thinking either my RCON password was compromised or a new exploit
>  is
>  > going around. I checked real quick and didn't find anything to suggest it
>  > was my RCON password getting out. Anyone know what commands cause this
>  > Benchmark thing?
>  >
>  > ___
>  > To unsubscribe, edit your list preferences, or view the list archives,
>  > please visit:
>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>  >
>  >
>  > ___
>  > To unsubscribe, edit your list preferences, or view the list archives,
>  please visit:
>  > http://list.valvesoftware.com/mailman/listinfo/hlds
>  >
>  >
>
>  ___
>  To unsubscribe, edit your list preferences, or view the list archives,
>  please visit:
>  http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>  ___
>  To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
>  http://list.valvesoftware.com/mailman/listinfo/hlds
>

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Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Mike Stiehm
You know I have also seen bots pop up in one of my servers. 
Everything looks fine then later on that day the server is almost full of bots 
?!?!
 
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Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Tony Paloma
Found the problem

"sv_benchmark_force_start"
 game
 - Force start the benchmark. This is only for debugging. It's better to set
sv_benchmark to 1 and restart the level.

Players can run this and make the server start the benchmark. Real bad
k.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaffer
Sent: Monday, April 28, 2008 9:06 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

What map is running?

Tony Paloma wrote:
> Also, this is what shows up in the logs. No indication of any RCON
commands
> being executed.
>
> ...
> L 04/28/2008 - 22:43:54: "Anona mouse<12>"
> joined team "Red"
> L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
> L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm"
> L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0"
> L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
> L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role
> to "medic"
> L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue"
> L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer"
> L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject"
> (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
> ...
>
> Again, another time:
> ..
> L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
> L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0"
> L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
> ...
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
> Sent: Monday, April 28, 2008 8:52 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: [hlds] New server exploit (not nuking)
>
> So my servers are getting this in the console:
>
>  
>
> Benchmark: 40% complete.
>
> Benchmark: 43% complete.
>
> (:: lmao
>
> Benchmark: 46% complete.
>
> Benchmark: 49% complete.
>
> Compressing fragments (552 -> 521 bytes
>
> Benchmark: 52% complete.
>
> Compressing fragments (691 -> 667 bytes
>
> Benchmark: 55% complete.
>
>  
>
> People are claiming to see bots spawning and crazy stuff happening then
> "something to do with balance being turned to 0 then it crashes."
>
>  
>
> Another report said, "it said team balance set to 0 then it crashed."
>
>  
>
> So I'm thinking either my RCON password was compromised or a new exploit
is
> going around. I checked real quick and didn't find anything to suggest it
> was my RCON password getting out. Anyone know what commands cause this
> Benchmark thing?
>
> ___
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> please visit:
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>
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>   

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Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Ian Shaffer
What map is running?

Tony Paloma wrote:
> Also, this is what shows up in the logs. No indication of any RCON commands
> being executed.
>
> ...
> L 04/28/2008 - 22:43:54: "Anona mouse<12>"
> joined team "Red"
> L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
> L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm"
> L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0"
> L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
> L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role
> to "medic"
> L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue"
> L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer"
> L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject"
> (object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
> ...
>
> Again, another time:
> ..
> L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
> L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0"
> L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
> ...
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
> Sent: Monday, April 28, 2008 8:52 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: [hlds] New server exploit (not nuking)
>
> So my servers are getting this in the console:
>
>  
>
> Benchmark: 40% complete.
>
> Benchmark: 43% complete.
>
> (:: lmao
>
> Benchmark: 46% complete.
>
> Benchmark: 49% complete.
>
> Compressing fragments (552 -> 521 bytes
>
> Benchmark: 52% complete.
>
> Compressing fragments (691 -> 667 bytes
>
> Benchmark: 55% complete.
>
>  
>
> People are claiming to see bots spawning and crazy stuff happening then
> "something to do with balance being turned to 0 then it crashes."
>
>  
>
> Another report said, "it said team balance set to 0 then it crashed."
>
>  
>
> So I'm thinking either my RCON password was compromised or a new exploit is
> going around. I checked real quick and didn't find anything to suggest it
> was my RCON password getting out. Anyone know what commands cause this
> Benchmark thing?
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   

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Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Tony Paloma
Also, this is what shows up in the logs. No indication of any RCON commands
being executed.

...
L 04/28/2008 - 22:43:54: "Anona mouse<12>"
joined team "Red"
L 04/28/2008 - 22:43:54: server_cvar: "mp_teams_unbalance_limit" "0"
L 04/28/2008 - 22:43:54: "Thomas<2>" say "hmmm"
L 04/28/2008 - 22:43:55: "Bot01<17><>" connected, address "0.0.0.0:0"
L 04/28/2008 - 22:43:55: "Bot01<17><>" entered the game
L 04/28/2008 - 22:43:55: "Voltaic<6>" changed role
to "medic"
L 04/28/2008 - 22:43:55: "Bot01<17>" joined team "Blue"
L 04/28/2008 - 22:43:55: "Bot01<17>" changed role to "engineer"
L 04/28/2008 - 22:43:55: "Bot01<17>" triggered "builtobject"
(object "OBJ_SENTRYGUN") (position "-3202 2574 -450")
...

Again, another time:
..
L 04/28/2008 - 22:42:49: server_cvar: "mp_teams_unbalance_limit" "0"
L 04/28/2008 - 22:42:50: "Bot01<22><>" connected, address "0.0.0.0:0"
L 04/28/2008 - 22:42:50: "Bot01<22><>" entered the game
...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: Monday, April 28, 2008 8:52 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: [hlds] New server exploit (not nuking)

So my servers are getting this in the console:

 

Benchmark: 40% complete.

Benchmark: 43% complete.

(:: lmao

Benchmark: 46% complete.

Benchmark: 49% complete.

Compressing fragments (552 -> 521 bytes

Benchmark: 52% complete.

Compressing fragments (691 -> 667 bytes

Benchmark: 55% complete.

 

People are claiming to see bots spawning and crazy stuff happening then
"something to do with balance being turned to 0 then it crashes."

 

Another report said, "it said team balance set to 0 then it crashed."

 

So I'm thinking either my RCON password was compromised or a new exploit is
going around. I checked real quick and didn't find anything to suggest it
was my RCON password getting out. Anyone know what commands cause this
Benchmark thing?

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Re: [hlds] New server exploit (not nuking)

2008-04-28 Thread Mike Stiehm
Try to change your RCON PW

> From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Date: Mon, 28 Apr 
> 2008 20:51:34 -0700> Subject: [hlds] New server exploit (not nuking)> > So my 
> servers are getting this in the console:> > > > Benchmark: 40% complete.> > 
> Benchmark: 43% complete.> > (:: lmao> > Benchmark: 46% complete.> > 
> Benchmark: 49% complete.> > Compressing fragments (552 -> 521 bytes> > 
> Benchmark: 52% complete.> > Compressing fragments (691 -> 667 bytes> > 
> Benchmark: 55% complete.> > > > People are claiming to see bots spawning and 
> crazy stuff happening then> "something to do with balance being turned to 0 
> then it crashes."> > > > Another report said, "it said team balance set to 0 
> then it crashed."> > > > So I'm thinking either my RCON password was 
> compromised or a new exploit is> going around. I checked real quick and 
> didn't find anything to suggest it> was my RCON password getting out. Anyone 
> know what commands cause this> Benchmark thing?> > 
> ___> To unsubscribe, edit your 
> list preferences, or view the list archives, please visit:> 
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