RE: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Alfred Reynolds
HL1DM:S currently only supports servers created by the in-game UI
currently, I am not sure how you are running one with the SRCDS tool (so
I suspect this is a hell of your own making :)

I will see if we can have the in-Steam SRCDS program offer HL1DM to
people that own the game.

- Alfred

Ook wrote:
 Why is it everytime Valve releases an update I go through update hell?
 SoI start my hl1mp source server, and I get:

 ?MasterRequestRestart
 Your server is out of date.  Please update and restart.

 So, I started over. Deleted everything. Created a new install of
 hl2mp.
 Overwrote stuff from the following GCFs:

 half-life deathmatch source gcf
 half-life source deathmatch client gcf
 half-life source gcf

 Updated my cfgs as needed. Start server. Same thing. This always
 worked in
 the past. My next step is to delete my GCFs, and let steam download
 them
 again to make sure they really current. I see hl1mp servers with
 players in
 them, so...what am I missing?

 status
 hostname:  Ooks Steaming Pile of Crap
 version : 1.0.0.0/7 3048 secure
 udp/ip  :  10.0.0.2:27015
 map :  dms_snug at: 0 x, 0 y, 0 z
 players :  0 (12 max)


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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ðåñ Offord
--
[ Picked text/plain from multipart/alternative ]
Ook wouldn't it be quicker/easier to just do
hldsupdatetool -command update -game hl2mp -dir path\.

Rather than just deleting everything and starting again?

On 15/03/07, Ook [EMAIL PROTECTED] wrote:

 Why is it everytime Valve releases an update I go through update hell?
 SoI start my hl1mp source server, and I get:

 ?MasterRequestRestart
 Your server is out of date.  Please update and restart.

 So, I started over. Deleted everything. Created a new install of hl2mp.
 Overwrote stuff from the following GCFs:

 half-life deathmatch source gcf
 half-life source deathmatch client gcf
 half-life source gcf

 Updated my cfgs as needed. Start server. Same thing. This always worked in
 the past. My next step is to delete my GCFs, and let steam download them
 again to make sure they really current. I see hl1mp servers with players
 in
 them, so...what am I missing?

 status
 hostname:  Ooks Steaming Pile of Crap
 version : 1.0.0.0/7 3048 secure
 udp/ip  :  10.0.0.2:27015
 map :  dms_snug at: 0 x, 0 y, 0 z
 players :  0 (12 max)


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 please visit:
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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ook

It's more reliable to delete everything and start over, rather then to
update an existing install.

- Original Message -
From: Ðåñ Offord [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:54 PM
Subject: Re: [hlds] hl1mp out of date, please restart server. Now what?



--
[ Picked text/plain from multipart/alternative ]
Ook wouldn't it be quicker/easier to just do
hldsupdatetool -command update -game hl2mp -dir path\.

Rather than just deleting everything and starting again?

On 15/03/07, Ook [EMAIL PROTECTED] wrote:


Why is it everytime Valve releases an update I go through update hell?
SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of hl2mp.
Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always worked
in
the past. My next step is to delete my GCFs, and let steam download them
again to make sure they really current. I see hl1mp servers with players
in
them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)


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.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your not the
intended recipient, please delete this email :.
--

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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ook

Alfred, I would be very surprised indeed if Valve was not aware that several
of use are running hl1mp source *dedicated* servers, and not from the
in-game UI (you did know this, didn't you). It's not that difficult -
first you use hldsupdatetool to install hl2mp. Anyone can do this, you don't
even need a steam account. Then you do as I've outlined below and copy the
stuff from the GCF files I've listed. One can only do this if they actually
own the game. Then you start the server:

srcds -game hl1mp

I've been doing this for a while now, as have others. It works very well. We
do this because the hldsupdatetool does not support hl1mp, and who here
actually uses the in-steam dedicated server? Also, using the listen server
option from the game itself is extremely unreliable.

So, what would it take to get hldsupdatetool to support -game hl1mp? Will
you accept bribes? Our undying gratitude? My first born son?


- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:57 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now what?



HL1DM:S currently only supports servers created by the in-game UI
currently, I am not sure how you are running one with the SRCDS tool (so
I suspect this is a hell of your own making :)

I will see if we can have the in-Steam SRCDS program offer HL1DM to
people that own the game.

- Alfred

Ook wrote:

Why is it everytime Valve releases an update I go through update hell?
SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of
hl2mp.
Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always
worked in
the past. My next step is to delete my GCFs, and let steam download
them
again to make sure they really current. I see hl1mp servers with
players in
them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)


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RE: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Alfred Reynolds
You need to do whatever magic you did the first time to get the updated
hl1mp content we released this last week, that is why you are out of
date. Certain design choices with HL1MP preclude it from ever working
with the hldsupdatetool unfortunately :(

- Alfred

Ook wrote:
 Alfred, I would be very surprised indeed if Valve was not aware that
 several
 of use are running hl1mp source *dedicated* servers, and not from the
 in-game UI (you did know this, didn't you). It's not that
 difficult -
 first you use hldsupdatetool to install hl2mp. Anyone can do this,
 you don't
 even need a steam account. Then you do as I've outlined below and
 copy the
 stuff from the GCF files I've listed. One can only do this if they
 actually
 own the game. Then you start the server:

 srcds -game hl1mp

 I've been doing this for a while now, as have others. It works very
 well. We
 do this because the hldsupdatetool does not support hl1mp, and who
 here
 actually uses the in-steam dedicated server? Also, using the listen
 server
 option from the game itself is extremely unreliable.

 So, what would it take to get hldsupdatetool to support -game hl1mp?
 Will
 you accept bribes? Our undying gratitude? My first born son?


 - Original Message -
 From: Alfred Reynolds [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Thursday, March 15, 2007 1:57 PM
 Subject: RE: [hlds] hl1mp out of date, please restart server. Now
 what?


 HL1DM:S currently only supports servers created by the in-game UI
 currently, I am not sure how you are running one with the SRCDS tool
 (so I suspect this is a hell of your own making :)

 I will see if we can have the in-Steam SRCDS program offer HL1DM to
 people that own the game.

 - Alfred

 Ook wrote:
 Why is it everytime Valve releases an update I go through update
 hell? SoI start my hl1mp source server, and I get:

 ?MasterRequestRestart
 Your server is out of date.  Please update and restart.

 So, I started over. Deleted everything. Created a new install of
 hl2mp. Overwrote stuff from the following GCFs:

 half-life deathmatch source gcf
 half-life source deathmatch client gcf
 half-life source gcf

 Updated my cfgs as needed. Start server. Same thing. This always
 worked in the past. My next step is to delete my GCFs, and let
 steam download them again to make sure they really current. I see
 hl1mp servers with players in them, so...what am I missing?

 status
 hostname:  Ooks Steaming Pile of Crap
 version : 1.0.0.0/7 3048 secure
 udp/ip  :  10.0.0.2:27015
 map :  dms_snug at: 0 x, 0 y, 0 z
 players :  0 (12 max)


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 archives, please visit:
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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ook

I can't believe there is any technical reason why it can't be made available
via hldsupdatetool. If I and others can assemble a fileset that works, so
can hldsupdatetool. I can, however, believe that internal politics or
policies at Valve will prevent it.

But then, I don't really know exactly how the update process works. Why
can't it ever work with hldsupdatetool?


- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 2:29 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now what?



You need to do whatever magic you did the first time to get the updated
hl1mp content we released this last week, that is why you are out of
date. Certain design choices with HL1MP preclude it from ever working
with the hldsupdatetool unfortunately :(

- Alfred

Ook wrote:

Alfred, I would be very surprised indeed if Valve was not aware that
several
of use are running hl1mp source *dedicated* servers, and not from the
in-game UI (you did know this, didn't you). It's not that
difficult -
first you use hldsupdatetool to install hl2mp. Anyone can do this,
you don't
even need a steam account. Then you do as I've outlined below and
copy the
stuff from the GCF files I've listed. One can only do this if they
actually
own the game. Then you start the server:

srcds -game hl1mp

I've been doing this for a while now, as have others. It works very
well. We
do this because the hldsupdatetool does not support hl1mp, and who
here
actually uses the in-steam dedicated server? Also, using the listen
server
option from the game itself is extremely unreliable.

So, what would it take to get hldsupdatetool to support -game hl1mp?
Will
you accept bribes? Our undying gratitude? My first born son?


- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:57 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now
what?



HL1DM:S currently only supports servers created by the in-game UI
currently, I am not sure how you are running one with the SRCDS tool
(so I suspect this is a hell of your own making :)

I will see if we can have the in-Steam SRCDS program offer HL1DM to
people that own the game.

- Alfred

Ook wrote:

Why is it everytime Valve releases an update I go through update
hell? SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of
hl2mp. Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always
worked in the past. My next step is to delete my GCFs, and let
steam download them again to make sure they really current. I see
hl1mp servers with players in them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)


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archives, please visit:
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RE: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Alfred Reynolds
Because is would mean giving away Half-Life 1: Source for free,
something we aren't interested in doing at this time for the reason of
allowing hldsupdatetool to work with it.

- Alfred

Ook wrote:
 I can't believe there is any technical reason why it can't be made
 available
 via hldsupdatetool. If I and others can assemble a fileset that
 works, so
 can hldsupdatetool. I can, however, believe that internal politics or
 policies at Valve will prevent it.

 But then, I don't really know exactly how the update process works.
 Why
 can't it ever work with hldsupdatetool?


 - Original Message -
 From: Alfred Reynolds [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Thursday, March 15, 2007 2:29 PM
 Subject: RE: [hlds] hl1mp out of date, please restart server. Now
 what?


 You need to do whatever magic you did the first time to get the
 updated hl1mp content we released this last week, that is why you
 are out of date. Certain design choices with HL1MP preclude it from
 ever working with the hldsupdatetool unfortunately :(

 - Alfred

 Ook wrote:
 Alfred, I would be very surprised indeed if Valve was not aware
 that several of use are running hl1mp source *dedicated* servers,
 and not from the in-game UI (you did know this, didn't you).
 It's not that difficult - first you use hldsupdatetool to install
 hl2mp. Anyone can do this, you don't even need a steam account.
 Then you do as I've outlined below and copy the stuff from the GCF
 files I've listed. One can only do this if they actually own the
 game. Then you start the server:

 srcds -game hl1mp

 I've been doing this for a while now, as have others. It works very
 well. We do this because the hldsupdatetool does not support hl1mp,
 and who here actually uses the in-steam dedicated server? Also,
 using the listen server option from the game itself is extremely
 unreliable.

 So, what would it take to get hldsupdatetool to support -game
 hl1mp? Will you accept bribes? Our undying gratitude? My first born
 son?


 - Original Message -
 From: Alfred Reynolds [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Thursday, March 15, 2007 1:57 PM
 Subject: RE: [hlds] hl1mp out of date, please restart server. Now
 what?


 HL1DM:S currently only supports servers created by the in-game UI
 currently, I am not sure how you are running one with the SRCDS
 tool (so I suspect this is a hell of your own making :)

 I will see if we can have the in-Steam SRCDS program offer HL1DM
 to people that own the game.

 - Alfred

 Ook wrote:
 Why is it everytime Valve releases an update I go through update
 hell? SoI start my hl1mp source server, and I get:

 ?MasterRequestRestart
 Your server is out of date.  Please update and restart.

 So, I started over. Deleted everything. Created a new install of
 hl2mp. Overwrote stuff from the following GCFs:

 half-life deathmatch source gcf
 half-life source deathmatch client gcf
 half-life source gcf

 Updated my cfgs as needed. Start server. Same thing. This always
 worked in the past. My next step is to delete my GCFs, and let
 steam download them again to make sure they really current. I see
 hl1mp servers with players in them, so...what am I missing?

 status
 hostname:  Ooks Steaming Pile of Crap
 version : 1.0.0.0/7 3048 secure
 udp/ip  :  10.0.0.2:27015
 map :  dms_snug at: 0 x, 0 y, 0 z
 players :  0 (12 max)


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 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ook

That is what I thought. And I'm not disagreeing with you, either. How hard
would it be to allow hldsupdatetool to download hl1mp if the person
downloading it supplied a steam account id/password that owned Half-Life
Source Deathmatch?

- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 5:48 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now what?



Because is would mean giving away Half-Life 1: Source for free,
something we aren't interested in doing at this time for the reason of
allowing hldsupdatetool to work with it.

- Alfred

Ook wrote:

I can't believe there is any technical reason why it can't be made
available
via hldsupdatetool. If I and others can assemble a fileset that
works, so
can hldsupdatetool. I can, however, believe that internal politics or
policies at Valve will prevent it.

But then, I don't really know exactly how the update process works.
Why
can't it ever work with hldsupdatetool?


- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 2:29 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now
what?



You need to do whatever magic you did the first time to get the
updated hl1mp content we released this last week, that is why you
are out of date. Certain design choices with HL1MP preclude it from
ever working with the hldsupdatetool unfortunately :(

- Alfred

Ook wrote:

Alfred, I would be very surprised indeed if Valve was not aware
that several of use are running hl1mp source *dedicated* servers,
and not from the in-game UI (you did know this, didn't you).
It's not that difficult - first you use hldsupdatetool to install
hl2mp. Anyone can do this, you don't even need a steam account.
Then you do as I've outlined below and copy the stuff from the GCF
files I've listed. One can only do this if they actually own the
game. Then you start the server:

srcds -game hl1mp

I've been doing this for a while now, as have others. It works very
well. We do this because the hldsupdatetool does not support hl1mp,
and who here actually uses the in-steam dedicated server? Also,
using the listen server option from the game itself is extremely
unreliable.

So, what would it take to get hldsupdatetool to support -game
hl1mp? Will you accept bribes? Our undying gratitude? My first born
son?


- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:57 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now
what?



HL1DM:S currently only supports servers created by the in-game UI
currently, I am not sure how you are running one with the SRCDS
tool (so I suspect this is a hell of your own making :)

I will see if we can have the in-Steam SRCDS program offer HL1DM
to people that own the game.

- Alfred

Ook wrote:

Why is it everytime Valve releases an update I go through update
hell? SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of
hl2mp. Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always
worked in the past. My next step is to delete my GCFs, and let
steam download them again to make sure they really current. I see
hl1mp servers with players in them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)


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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ook

Problem solved. I deleted the GCFs from my steam directory and restarted
Steam. Steam re-downloaded the GCFs. I extracted their content, and my
server is back online.

a) The GCFs were not current, and deleting/downloading them fixed it.
b) I did something stupid the first time around and the GCFs were good all
along.

Toss a coinpersonally, based on how this day has gone, I vote for b :-(

Woo...EIDos games now available on Steam. That was one sweet addition
:-)

- Original Message -
From: Ook [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:46 PM
Subject: [hlds] hl1mp out of date, please restart server. Now what?



Why is it everytime Valve releases an update I go through update hell?
SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of hl2mp.
Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always worked in
the past. My next step is to delete my GCFs, and let steam download them
again to make sure they really current. I see hl1mp servers with players
in
them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)


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RE: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Alfred Reynolds
It is hard enough given that I would like to get EP2 released soon :)

- Alfred

Ook wrote:
 That is what I thought. And I'm not disagreeing with you, either. How
 hard
 would it be to allow hldsupdatetool to download hl1mp if the person
 downloading it supplied a steam account id/password that owned
 Half-Life
 Source Deathmatch?

 - Original Message -
 From: Alfred Reynolds [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Thursday, March 15, 2007 5:48 PM
 Subject: RE: [hlds] hl1mp out of date, please restart server. Now
 what?


 Because is would mean giving away Half-Life 1: Source for free,
 something we aren't interested in doing at this time for the reason
 of allowing hldsupdatetool to work with it.

 - Alfred

 Ook wrote:
 I can't believe there is any technical reason why it can't be made
 available via hldsupdatetool. If I and others can assemble a
 fileset that works, so can hldsupdatetool. I can, however, believe
 that internal politics or policies at Valve will prevent it.

 But then, I don't really know exactly how the update process works.
 Why can't it ever work with hldsupdatetool?


 - Original Message -
 From: Alfred Reynolds [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Thursday, March 15, 2007 2:29 PM
 Subject: RE: [hlds] hl1mp out of date, please restart server. Now
 what?


 You need to do whatever magic you did the first time to get the
 updated hl1mp content we released this last week, that is why you
 are out of date. Certain design choices with HL1MP preclude it from
 ever working with the hldsupdatetool unfortunately :(

 - Alfred

 Ook wrote:
 Alfred, I would be very surprised indeed if Valve was not aware
 that several of use are running hl1mp source *dedicated* servers,
 and not from the in-game UI (you did know this, didn't you).
 It's not that difficult - first you use hldsupdatetool to install
 hl2mp. Anyone can do this, you don't even need a steam account.
 Then you do as I've outlined below and copy the stuff from the GCF
 files I've listed. One can only do this if they actually own the
 game. Then you start the server:

 srcds -game hl1mp

 I've been doing this for a while now, as have others. It works
 very well. We do this because the hldsupdatetool does not support
 hl1mp, and who here actually uses the in-steam dedicated server?
 Also, using the listen server option from the game itself is
 extremely unreliable.

 So, what would it take to get hldsupdatetool to support -game
 hl1mp? Will you accept bribes? Our undying gratitude? My first
 born son?


 - Original Message -
 From: Alfred Reynolds [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Thursday, March 15, 2007 1:57 PM
 Subject: RE: [hlds] hl1mp out of date, please restart server. Now
 what?


 HL1DM:S currently only supports servers created by the in-game UI
 currently, I am not sure how you are running one with the SRCDS
 tool (so I suspect this is a hell of your own making :)

 I will see if we can have the in-Steam SRCDS program offer HL1DM
 to people that own the game.

 - Alfred

 Ook wrote:
 Why is it everytime Valve releases an update I go through update
 hell? SoI start my hl1mp source server, and I get:

 ?MasterRequestRestart
 Your server is out of date.  Please update and restart.

 So, I started over. Deleted everything. Created a new install of
 hl2mp. Overwrote stuff from the following GCFs:

 half-life deathmatch source gcf
 half-life source deathmatch client gcf
 half-life source gcf

 Updated my cfgs as needed. Start server. Same thing. This always
 worked in the past. My next step is to delete my GCFs, and let
 steam download them again to make sure they really current. I
 see hl1mp servers with players in them, so...what am I missing?

 status
 hostname:  Ooks Steaming Pile of Crap
 version : 1.0.0.0/7 3048 secure
 udp/ip  :  10.0.0.2:27015
 map :  dms_snug at: 0 x, 0 y, 0 z
 players :  0 (12 max)


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 archives, please visit:
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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Whisper
--
[ Picked text/plain from multipart/alternative ]
Running a verify on the gcf's did nothing?

Sorry if you already stated that you had done this.

Cheers

On 3/16/07, Ook [EMAIL PROTECTED] wrote:

 Problem solved. I deleted the GCFs from my steam directory and restarted
 Steam. Steam re-downloaded the GCFs. I extracted their content, and my
 server is back online.

 a) The GCFs were not current, and deleting/downloading them fixed it.
 b) I did something stupid the first time around and the GCFs were good all
 along.

 Toss a coinpersonally, based on how this day has gone, I vote for b
 :-(

 Woo...EIDos games now available on Steam. That was one sweet addition
 :-)

 - Original Message -
 From: Ook [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Thursday, March 15, 2007 1:46 PM
 Subject: [hlds] hl1mp out of date, please restart server. Now what?


  Why is it everytime Valve releases an update I go through update hell?
  SoI start my hl1mp source server, and I get:
 
  ?MasterRequestRestart
  Your server is out of date.  Please update and restart.
 
  So, I started over. Deleted everything. Created a new install of hl2mp.
  Overwrote stuff from the following GCFs:
 
  half-life deathmatch source gcf
  half-life source deathmatch client gcf
  half-life source gcf
 
  Updated my cfgs as needed. Start server. Same thing. This always worked
 in
  the past. My next step is to delete my GCFs, and let steam download them
  again to make sure they really current. I see hl1mp servers with players
  in
  them, so...what am I missing?
 
  status
  hostname:  Ooks Steaming Pile of Crap
  version : 1.0.0.0/7 3048 secure
  udp/ip  :  10.0.0.2:27015
  map :  dms_snug at: 0 x, 0 y, 0 z
  players :  0 (12 max)
 
 
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  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Whisper
--
[ Picked text/plain from multipart/alternative ]
Yeah, stopping bugging the man :p

On 3/16/07, Alfred Reynolds [EMAIL PROTECTED] wrote:

 It is hard enough given that I would like to get EP2 released soon :)

 - Alfred

 Ook wrote:
  That is what I thought. And I'm not disagreeing with you, either. How
  hard
  would it be to allow hldsupdatetool to download hl1mp if the person
  downloading it supplied a steam account id/password that owned
  Half-Life
  Source Deathmatch?
 
  - Original Message -
  From: Alfred Reynolds [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Thursday, March 15, 2007 5:48 PM
  Subject: RE: [hlds] hl1mp out of date, please restart server. Now
  what?
 
 
  Because is would mean giving away Half-Life 1: Source for free,
  something we aren't interested in doing at this time for the reason
  of allowing hldsupdatetool to work with it.
 
  - Alfred
 
  Ook wrote:
  I can't believe there is any technical reason why it can't be made
  available via hldsupdatetool. If I and others can assemble a
  fileset that works, so can hldsupdatetool. I can, however, believe
  that internal politics or policies at Valve will prevent it.
 
  But then, I don't really know exactly how the update process works.
  Why can't it ever work with hldsupdatetool?
 
 
  - Original Message -
  From: Alfred Reynolds [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Thursday, March 15, 2007 2:29 PM
  Subject: RE: [hlds] hl1mp out of date, please restart server. Now
  what?
 
 
  You need to do whatever magic you did the first time to get the
  updated hl1mp content we released this last week, that is why you
  are out of date. Certain design choices with HL1MP preclude it from
  ever working with the hldsupdatetool unfortunately :(
 
  - Alfred
 
  Ook wrote:
  Alfred, I would be very surprised indeed if Valve was not aware
  that several of use are running hl1mp source *dedicated* servers,
  and not from the in-game UI (you did know this, didn't you).
  It's not that difficult - first you use hldsupdatetool to install
  hl2mp. Anyone can do this, you don't even need a steam account.
  Then you do as I've outlined below and copy the stuff from the GCF
  files I've listed. One can only do this if they actually own the
  game. Then you start the server:
 
  srcds -game hl1mp
 
  I've been doing this for a while now, as have others. It works
  very well. We do this because the hldsupdatetool does not support
  hl1mp, and who here actually uses the in-steam dedicated server?
  Also, using the listen server option from the game itself is
  extremely unreliable.
 
  So, what would it take to get hldsupdatetool to support -game
  hl1mp? Will you accept bribes? Our undying gratitude? My first
  born son?
 
 
  - Original Message -
  From: Alfred Reynolds [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Thursday, March 15, 2007 1:57 PM
  Subject: RE: [hlds] hl1mp out of date, please restart server. Now
  what?
 
 
  HL1DM:S currently only supports servers created by the in-game UI
  currently, I am not sure how you are running one with the SRCDS
  tool (so I suspect this is a hell of your own making :)
 
  I will see if we can have the in-Steam SRCDS program offer HL1DM
  to people that own the game.
 
  - Alfred
 
  Ook wrote:
  Why is it everytime Valve releases an update I go through update
  hell? SoI start my hl1mp source server, and I get:
 
  ?MasterRequestRestart
  Your server is out of date.  Please update and restart.
 
  So, I started over. Deleted everything. Created a new install of
  hl2mp. Overwrote stuff from the following GCFs:
 
  half-life deathmatch source gcf
  half-life source deathmatch client gcf
  half-life source gcf
 
  Updated my cfgs as needed. Start server. Same thing. This always
  worked in the past. My next step is to delete my GCFs, and let
  steam download them again to make sure they really current. I
  see hl1mp servers with players in them, so...what am I missing?
 
  status
  hostname:  Ooks Steaming Pile of Crap
  version : 1.0.0.0/7 3048 secure
  udp/ip  :  10.0.0.2:27015
  map :  dms_snug at: 0 x, 0 y, 0 z
  players :  0 (12 max)
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ook

I didn't bother. I just deleted and restarted Steam, I figured that
more-or-less guaranteed current GCFs.

- Original Message -


Running a verify on the gcf's did nothing?

Sorry if you already stated that you had done this.

Cheers




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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ook

Bring me in as a contractor, I'll fix up hldsupdatetool for you :-)

I vote for EP2. Go Alfred, go Alfred!




It is hard enough given that I would like to get EP2 released soon :)

- Alfred




Ook wrote:

That is what I thought. And I'm not disagreeing with you, either. How
hard
would it be to allow hldsupdatetool to download hl1mp if the person
downloading it supplied a steam account id/password that owned
Half-Life
Source Deathmatch?

- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 5:48 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now
what?



Because is would mean giving away Half-Life 1: Source for free,
something we aren't interested in doing at this time for the reason
of allowing hldsupdatetool to work with it.

- Alfred

Ook wrote:

I can't believe there is any technical reason why it can't be made
available via hldsupdatetool. If I and others can assemble a
fileset that works, so can hldsupdatetool. I can, however, believe
that internal politics or policies at Valve will prevent it.

But then, I don't really know exactly how the update process works.
Why can't it ever work with hldsupdatetool?


- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 2:29 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now
what?



You need to do whatever magic you did the first time to get the
updated hl1mp content we released this last week, that is why you
are out of date. Certain design choices with HL1MP preclude it from
ever working with the hldsupdatetool unfortunately :(

- Alfred

Ook wrote:

Alfred, I would be very surprised indeed if Valve was not aware
that several of use are running hl1mp source *dedicated* servers,
and not from the in-game UI (you did know this, didn't you).
It's not that difficult - first you use hldsupdatetool to install
hl2mp. Anyone can do this, you don't even need a steam account.
Then you do as I've outlined below and copy the stuff from the GCF
files I've listed. One can only do this if they actually own the
game. Then you start the server:

srcds -game hl1mp

I've been doing this for a while now, as have others. It works
very well. We do this because the hldsupdatetool does not support
hl1mp, and who here actually uses the in-steam dedicated server?
Also, using the listen server option from the game itself is
extremely unreliable.

So, what would it take to get hldsupdatetool to support -game
hl1mp? Will you accept bribes? Our undying gratitude? My first
born son?


- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:57 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now
what?



HL1DM:S currently only supports servers created by the in-game UI
currently, I am not sure how you are running one with the SRCDS
tool (so I suspect this is a hell of your own making :)

I will see if we can have the in-Steam SRCDS program offer HL1DM
to people that own the game.

- Alfred

Ook wrote:

Why is it everytime Valve releases an update I go through update
hell? SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of
hl2mp. Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always
worked in the past. My next step is to delete my GCFs, and let
steam download them again to make sure they really current. I
see hl1mp servers with players in them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)


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archives, please visit:
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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Steven Hartland

Alfred Reynolds wrote:

It is hard enough given that I would like to get EP2 released soon :)


My vote is with release EP2 :) I just hope that your credit card system
has been fixed this time and I dont have to wait days for tech support
to fix my order like every other game I've puchased off steam :(

   Steve



This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it.

In the event of misdirection, illegible or incomplete transmission please 
telephone +44 845 868 1337
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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Kevin Ottalini

This method (ouch) works Ooks:

http://qsextreme.com/hl1mp/hldms_install.htm

It would be very nice if hldsupdatetool would at least update the binaries
for this mod.

quick

- Original Message -
From: Ook
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:46 PM
Subject: [hlds] hl1mp out of date, please restart server. Now what?



Why is it everytime Valve releases an update I go through update hell?
SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of hl2mp.
Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always worked in
the past. My next step is to delete my GCFs, and let steam download them
again to make sure they really current. I see hl1mp servers with players
in
them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)



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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
I'm still waiting for tf2!

  get in line.. I'm literally getting old waitng..

  http://chaoticllama.waits.for.tf2.com/

Ook [EMAIL PROTECTED] wrote:
  Bring me in as a contractor, I'll fix up hldsupdatetool for you :-)

I vote for EP2. Go Alfred, go Alfred!



 It is hard enough given that I would like to get EP2 released soon :)

 - Alfred


 Ook wrote:
 That is what I thought. And I'm not disagreeing with you, either. How
 hard
 would it be to allow hldsupdatetool to download hl1mp if the person
 downloading it supplied a steam account id/password that owned
 Half-Life
 Source Deathmatch?

 - Original Message -
 From: Alfred Reynolds
 To:
 Sent: Thursday, March 15, 2007 5:48 PM
 Subject: RE: [hlds] hl1mp out of date, please restart server. Now
 what?


 Because is would mean giving away Half-Life 1: Source for free,
 something we aren't interested in doing at this time for the reason
 of allowing hldsupdatetool to work with it.

 - Alfred

 Ook wrote:
 I can't believe there is any technical reason why it can't be made
 available via hldsupdatetool. If I and others can assemble a
 fileset that works, so can hldsupdatetool. I can, however, believe
 that internal politics or policies at Valve will prevent it.

 But then, I don't really know exactly how the update process works.
 Why can't it ever work with hldsupdatetool?


 - Original Message -
 From: Alfred Reynolds
 To:
 Sent: Thursday, March 15, 2007 2:29 PM
 Subject: RE: [hlds] hl1mp out of date, please restart server. Now
 what?


 You need to do whatever magic you did the first time to get the
 updated hl1mp content we released this last week, that is why you
 are out of date. Certain design choices with HL1MP preclude it from
 ever working with the hldsupdatetool unfortunately :(

 - Alfred

 Ook wrote:
 Alfred, I would be very surprised indeed if Valve was not aware
 that several of use are running hl1mp source *dedicated* servers,
 and not from the in-game UI (you did know this, didn't you).
 It's not that difficult - first you use hldsupdatetool to install
 hl2mp. Anyone can do this, you don't even need a steam account.
 Then you do as I've outlined below and copy the stuff from the GCF
 files I've listed. One can only do this if they actually own the
 game. Then you start the server:

 srcds -game hl1mp

 I've been doing this for a while now, as have others. It works
 very well. We do this because the hldsupdatetool does not support
 hl1mp, and who here actually uses the in-steam dedicated server?
 Also, using the listen server option from the game itself is
 extremely unreliable.

 So, what would it take to get hldsupdatetool to support -game
 hl1mp? Will you accept bribes? Our undying gratitude? My first
 born son?


 - Original Message -
 From: Alfred Reynolds
 To:
 Sent: Thursday, March 15, 2007 1:57 PM
 Subject: RE: [hlds] hl1mp out of date, please restart server. Now
 what?


 HL1DM:S currently only supports servers created by the in-game UI
 currently, I am not sure how you are running one with the SRCDS
 tool (so I suspect this is a hell of your own making :)

 I will see if we can have the in-Steam SRCDS program offer HL1DM
 to people that own the game.

 - Alfred

 Ook wrote:
 Why is it everytime Valve releases an update I go through update
 hell? SoI start my hl1mp source server, and I get:

 ?MasterRequestRestart
 Your server is out of date. Please update and restart.

 So, I started over. Deleted everything. Created a new install of
 hl2mp. Overwrote stuff from the following GCFs:

 half-life deathmatch source gcf
 half-life source deathmatch client gcf
 half-life source gcf

 Updated my cfgs as needed. Start server. Same thing. This always
 worked in the past. My next step is to delete my GCFs, and let
 steam download them again to make sure they really current. I
 see hl1mp servers with players in them, so...what am I missing?

 status
 hostname: Ooks Steaming Pile of Crap
 version : 1.0.0.0/7 3048 secure
 udp/ip : 10.0.0.2:27015
 map : dms_snug at: 0 x, 0 y, 0 z
 players : 0 (12 max)


 ___
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 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ook

I don't copy anything from base source engine 2.gcf or half-life source
deathmatch client.gcf, nor have I ever had to copy the stuff from
steamapps\account\half-life deathmatch source folder\. What I've always
done is simply:

1) Install hl2mp using hldsupdatetool (hl2 and hl2mp files, etc.)
2) Copy all files from half-life deathmatch source.gcf (hl1mp files)
3) Copy all files from half-life source.gcf (hl1 and reslists)
4) Copy any custom maps, and edit .cfg files to taste.

IIRC you don't even need the hl2mp files (your website mentions that also),
but I think if the hl2 files are missing it won't work, or at least gives an
odd error message. I think that this time (like last time) I wasn't paying
attention and did something stupid. Like before, the second time around it
worked :-P


- Original Message -
From: Kevin Ottalini [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 7:27 PM
Subject: Re: [hlds] hl1mp out of date, please restart server. Now what?



This method (ouch) works Ooks:

http://qsextreme.com/hl1mp/hldms_install.htm

It would be very nice if hldsupdatetool would at least update the binaries
for this mod.

quick

- Original Message -
From: Ook
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:46 PM
Subject: [hlds] hl1mp out of date, please restart server. Now what?



Why is it everytime Valve releases an update I go through update hell?
SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of hl2mp.
Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always worked
in
the past. My next step is to delete my GCFs, and let steam download them
again to make sure they really current. I see hl1mp servers with players
in
them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)



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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Kevin Ottalini

I have some extra steps in there on purpose and indeed there are some
unnecessary folders but it works and the same installation will run either
an hl2dm or an hl1mp server.

Still, if the hldsupdatetool would check / update just the executables and
minimal changes for HL1MP (none of the materials / models / sounds) that
would be a huge improvement and it would avoid giving the game away for
free.




- Original Message -
From: Ook
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 9:30 PM
Subject: Re: [hlds] hl1mp out of date, please restart server. Now what?



I don't copy anything from base source engine 2.gcf or half-life source
deathmatch client.gcf, nor have I ever had to copy the stuff from
steamapps\account\half-life deathmatch source folder\. What I've always
done is simply:

1) Install hl2mp using hldsupdatetool (hl2 and hl2mp files, etc.)
2) Copy all files from half-life deathmatch source.gcf (hl1mp files)
3) Copy all files from half-life source.gcf (hl1 and reslists)
4) Copy any custom maps, and edit .cfg files to taste.

IIRC you don't even need the hl2mp files (your website mentions that
also),
but I think if the hl2 files are missing it won't work, or at least gives
an
odd error message. I think that this time (like last time) I wasn't paying
attention and did something stupid. Like before, the second time around it
worked :-P


- Original Message -
From: Kevin Ottalini
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 7:27 PM
Subject: Re: [hlds] hl1mp out of date, please restart server. Now what?



This method (ouch) works Ooks:

http://qsextreme.com/hl1mp/hldms_install.htm

It would be very nice if hldsupdatetool would at least update the
binaries
for this mod.

quick

- Original Message -
From: Ook
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:46 PM
Subject: [hlds] hl1mp out of date, please restart server. Now what?



Why is it everytime Valve releases an update I go through update hell?
SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of hl2mp.
Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always worked
in
the past. My next step is to delete my GCFs, and let steam download them
again to make sure they really current. I see hl1mp servers with players
in
them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)





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visit:
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Re: [hlds] hl1mp out of date, please restart server. Now what?

2007-03-15 Thread Ook

Maybe I should try your extra steps, it might get rid of the many missing
this-or-that resource messages I see in the console. I figured since HL1MP
was beta anyhow, that these were messages we could ignore.

- Original Message -
From: Kevin Ottalini [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 9:50 PM
Subject: Re: [hlds] hl1mp out of date, please restart server. Now what?



I have some extra steps in there on purpose and indeed there are some
unnecessary folders but it works and the same installation will run either
an hl2dm or an hl1mp server.

Still, if the hldsupdatetool would check / update just the executables and
minimal changes for HL1MP (none of the materials / models / sounds) that
would be a huge improvement and it would avoid giving the game away for
free.




- Original Message -
From: Ook
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 9:30 PM
Subject: Re: [hlds] hl1mp out of date, please restart server. Now what?



I don't copy anything from base source engine 2.gcf or half-life source
deathmatch client.gcf, nor have I ever had to copy the stuff from
steamapps\account\half-life deathmatch source folder\. What I've always
done is simply:

1) Install hl2mp using hldsupdatetool (hl2 and hl2mp files, etc.)
2) Copy all files from half-life deathmatch source.gcf (hl1mp files)
3) Copy all files from half-life source.gcf (hl1 and reslists)
4) Copy any custom maps, and edit .cfg files to taste.

IIRC you don't even need the hl2mp files (your website mentions that
also),
but I think if the hl2 files are missing it won't work, or at least gives
an
odd error message. I think that this time (like last time) I wasn't
paying
attention and did something stupid. Like before, the second time around
it
worked :-P


- Original Message -
From: Kevin Ottalini
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 7:27 PM
Subject: Re: [hlds] hl1mp out of date, please restart server. Now what?



This method (ouch) works Ooks:

http://qsextreme.com/hl1mp/hldms_install.htm

It would be very nice if hldsupdatetool would at least update the
binaries
for this mod.

quick

- Original Message -
From: Ook
To: hlds@list.valvesoftware.com
Sent: Thursday, March 15, 2007 1:46 PM
Subject: [hlds] hl1mp out of date, please restart server. Now what?



Why is it everytime Valve releases an update I go through update hell?
SoI start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of hl2mp.
Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always worked
in
the past. My next step is to delete my GCFs, and let steam download
them
again to make sure they really current. I see hl1mp servers with
players
in
them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)





___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
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