Re: [hlds_linux] VAC and HLDM

2002-12-19 Thread HoundDawg
I've been following the GameSpy stats as well.  From what I can tell, there
is definately an over-saturation of servers per player.  I mean, HL at best
has like an overall 3.5 players per server.  UT, Q3, UT2K, Wolfenstein...
they all still manage a 1-2 players per server.  So, I doubt the players are
headed there.

Now, the only one doing better at the Player:Server ratio is America's Army.
They typically always hold a 4-6 players per server ratio.  I've even seen
it go to 7-9.

Needless to say, there are still too many servers for the amount of players.
Anyway, those are the stats I've been watching.  Especially, when I'm
approached by others that are thinking about renting servers out.  IMO,
they'd be better off making money with those servers by hosting something
other than a game server.

HoundDawg

United Admins - Game Server Admin Association
http://www.unitedadmins.com

- Original Message -
From: "Rich Carrillo" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 19, 2002 1:08 PM
Subject: Re: [hlds_linux] VAC and HLDM


> How do those numbers speak for themselves? "Massive exodus"? I've been
> roughly following the Gamespy statistics for well over a year, and there
is
> no evidence of any such massive exodus to Wolfenstein (overlooking the
fact
> that the Gamespy numbers don't track any sort of "exodus" from players of
> one game to another).
>
> In fact, instead of losing numbers, I would argue that Counter-Strike has
> gained players. I just looked at the statistics right now at 12:45PM PST
on
> a Thursday, and they told me that CS alone has over 106,000 players right
> now. That would compare favorably with last year, when in the middle of
> summer CS had 60,000 players at noon on a weekday. That's an increase of
> over 45,000 players during a comparable weekday last year. And it isn't
even
> peak hours right now.
>
> I think it's important to remember that just because people who have been
> playing CS since Beta 1 decide that they want a change, that doesn't
> necessarily mean that the people who picked up the game recently are ready
> to put it down any time soon.
>
>
> ___
>
> TorchedN00dle
> http://csnation.counter-strike.net/
> [EMAIL PROTECTED]
>
>
>
> - Original Message -
> From: "Eric (Deacon)" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, December 19, 2002 5:26 AM
> Subject: RE: [hlds_linux] VAC and HLDM
>
>
> > > I really think it just a myth that CS is loosing players by the
> > > billions... it sounds good, but no one has any actual proof.
> >
> > http://www.gamespy.com/stats/
> >
> > http://www.gamespy.com/stats/mods.asp?id=15&s=1
> >
> > Those numbers speak for themselves.  There's been a massive exodus away
> > from HL-based mods to Wolfenstein3D mods.
> >
> > --
> > Eric (the Deacon remix)
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] Next VAC-update?

2002-12-19 Thread James Clark
On Thu, Dec 19, 2002 at 04:03:09PM -0600, Jay Carter wrote:
> what's it going to take to get some action from you guys?

Silence doesn't have to mean there is no action.  It's the time of year
when people take time off work gets a bit lax etc.  No news is good news -
lets hope like hell!

Unfortunately VAC hasn't caught anyone on my servers in a fair while and
every time I play there are more and more non-regular who just happen
to have that occasional awesome game every friggin round.  Cheaters
are running riot at the moment.  I've given most of my trusted admins
the ability to ban, they are free to ban who they want for any reason
at all which is hardly as accurate as VAC could be / was.

Bans are local only and automatically cleared so innocent victims can
come back.  Hopefully cheaters will get tired of it and go somewhere else.

--
James.

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] Back up to speed

2002-12-19 Thread Jeremy Jackson
Thanks, I shall look for this latest beta.  I shall have to check the
firewall logs to see what is being trapped and make the proper
adjustments.

I would not run the server as root unless it wasn't connected to the net.

Regards,

LeJer[GWD]

Capriotti wrote:

If I am not worng, there are one or two updates to the server you are
running. The latest beta (rev C)

I might be wrong, but I think I got this insecure/yellow sign warning when
running the server as root also.

And, yes, the list was down for the poast 3 days. Valve was moving
locations.


At 07:45 PM 12/17/2002, you wrote:


>  >hostname:  
>  >version :  46/3.1.1.0 2056 insecure



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux




___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] Next VAC-update?

2002-12-19 Thread Jay Carter
At Thursday 08:42 PM 12/19/2002 +0100, you wrote:

I rather waste a bit of my energy in trying to tell Valve they have to
speed up, than trying to guess who's cheating on my servers.

/Douglas





I totally agree. In the last 14 days, VAC has caught 1 player on my server.
That's pathetic. It's hard for me to believe that out of the 20,000+
connections I have had in the last 14 days that only 1 of them was cheating.

It's time for VAC to step it up. It's been too long without a substantial
update. Yea, yea, the wallhack block was great and all but as has been
stated before, it still allows wallhacks to work well enough for them to be
an unfair advantage. If things don't improve in the very near future with
Valve and VAC, my servers will be going down. I don't see any need to keep
paying what Im paying every month for a cheater's paradise. I think some of
you other server ops should think about this also. WE are the ones
supporting Valve and they are totally hosing us. Without servers, lets see
how long the popularity of their game/mods continues.

Erik/Leon, whoever from Valve.. how about a heads up? Just throw us
something. If you cant block/detect these OpenGL  based cheats then just
say so. If it's going to take us waiting until 1.6 to do anything about
them, then just say so. I'd rather you keep us in the loop than have
everyone sitting here knowing nothing. I'm not trying to be harsh but
what's it going to take to get some action from you guys?


Jay

Jay Carter
[EMAIL PROTECTED]
[EMAIL PROTECTED]

www.MeanKidsRacing.com

Gary Coleman has a posse


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] VAC and HLDM

2002-12-19 Thread Rich Carrillo
Oops, sorry my bad. I deleted the reply where he said that.

It's still addressed to all the freaks who claim that CS is hemorrhaging
players, though. There's still plenty of them out there.


___

TorchedN00dle
http://csnation.counter-strike.net/
[EMAIL PROTECTED]



- Original Message -
From: "Sebastian" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 19, 2002 1:17 PM
Subject: Re: [hlds_linux] VAC and HLDM


> --
> [ Picked text/plain from multipart/alternative ]
> Hi n00dle,
>
> maybe you should have read Eric's reply:
> Actually I said "Wolfenstein3D", not "RTCW".  And yes, I was employing
> the cryptic tactic known as "sarcasm". :)
> --
> Eric (the Deacon remix)
> ;)
>
> Sebastian
>
> At 13:08 19.12.2002 -0800, you wrote:
> >How do those numbers speak for themselves? "Massive exodus"? I've been
> >roughly following the Gamespy statistics for well over a year, and there
is
> >no evidence of any such massive exodus to Wolfenstein (overlooking the
fact
> >that the Gamespy numbers don't track any sort of "exodus" from players of
> >one game to another).
> >
> >In fact, instead of losing numbers, I would argue that Counter-Strike has
> >gained players. I just looked at the statistics right now at 12:45PM PST
on
> >a Thursday, and they told me that CS alone has over 106,000 players right
> >now. That would compare favorably with last year, when in the middle of
> >summer CS had 60,000 players at noon on a weekday. That's an increase of
> >over 45,000 players during a comparable weekday last year. And it isn't
even
> >peak hours right now.
> >
> >I think it's important to remember that just because people who have been
> >playing CS since Beta 1 decide that they want a change, that doesn't
> >necessarily mean that the people who picked up the game recently are
ready
> >to put it down any time soon.
> >
> >
> >___
> >
> >TorchedN00dle
> >http://csnation.counter-strike.net/
> >[EMAIL PROTECTED]
> >
> >
> >
> >- Original Message -
> >From: "Eric (Deacon)" <[EMAIL PROTECTED]>
> >To: <[EMAIL PROTECTED]>
> >Sent: Thursday, December 19, 2002 5:26 AM
> >Subject: RE: [hlds_linux] VAC and HLDM
> >
> >
> > > > I really think it just a myth that CS is loosing players by the
> > > > billions... it sounds good, but no one has any actual proof.
> > >
> > > http://www.gamespy.com/stats/
> > >
> > > http://www.gamespy.com/stats/mods.asp?id=15&s=1
> > >
> > > Those numbers speak for themselves.  There's been a massive exodus
away
> > > from HL-based mods to Wolfenstein3D mods.
> > >
> > > --
> > > Eric (the Deacon remix)
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> >please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >___
> >To unsubscribe, edit your list preferences, or view the list archives,
> >please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> --
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] VAC and HLDM

2002-12-19 Thread Tyler \"Overkill\" Schwend
Let me quote the wise and powerful Deacon...

"Actually I said "Wolfenstein3D", not "RTCW".  And yes, I was
employing
the cryptic tactic known as "sarcasm". :)"

He was being sarcastic. CS is not losing players. We know.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Rich
Carrillo
Sent: Thursday, December 19, 2002 4:09 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] VAC and HLDM


How do those numbers speak for themselves? "Massive exodus"? I've
been
roughly following the Gamespy statistics for well over a year,
and there is
no evidence of any such massive exodus to Wolfenstein
(overlooking the fact
that the Gamespy numbers don't track any sort of "exodus" from
players of
one game to another).

In fact, instead of losing numbers, I would argue that
Counter-Strike has
gained players. I just looked at the statistics right now at
12:45PM PST on
a Thursday, and they told me that CS alone has over 106,000
players right
now. That would compare favorably with last year, when in the
middle of
summer CS had 60,000 players at noon on a weekday. That's an
increase of
over 45,000 players during a comparable weekday last year. And it
isn't even
peak hours right now.

I think it's important to remember that just because people who
have been
playing CS since Beta 1 decide that they want a change, that
doesn't
necessarily mean that the people who picked up the game recently
are ready
to put it down any time soon.


___

TorchedN00dle
http://csnation.counter-strike.net/
[EMAIL PROTECTED]



- Original Message -
From: "Eric (Deacon)" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 19, 2002 5:26 AM
Subject: RE: [hlds_linux] VAC and HLDM


> > I really think it just a myth that CS is loosing players by
the
> > billions... it sounds good, but no one has any actual proof.
>
> http://www.gamespy.com/stats/
>
> http://www.gamespy.com/stats/mods.asp?id=15&s=1
>
> Those numbers speak for themselves.  There's been a massive
exodus away
> from HL-based mods to Wolfenstein3D mods.
>
> --
> Eric (the Deacon remix)
>
> ___
> To unsubscribe, edit your list preferences, or view the list
archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list
archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] VAC and HLDM

2002-12-19 Thread Sebastian
--
[ Picked text/plain from multipart/alternative ]
Hi n00dle,

maybe you should have read Eric's reply:
Actually I said "Wolfenstein3D", not "RTCW".  And yes, I was employing
the cryptic tactic known as "sarcasm". :)
--
Eric (the Deacon remix)
;)

Sebastian

At 13:08 19.12.2002 -0800, you wrote:
>How do those numbers speak for themselves? "Massive exodus"? I've been
>roughly following the Gamespy statistics for well over a year, and there is
>no evidence of any such massive exodus to Wolfenstein (overlooking the fact
>that the Gamespy numbers don't track any sort of "exodus" from players of
>one game to another).
>
>In fact, instead of losing numbers, I would argue that Counter-Strike has
>gained players. I just looked at the statistics right now at 12:45PM PST on
>a Thursday, and they told me that CS alone has over 106,000 players right
>now. That would compare favorably with last year, when in the middle of
>summer CS had 60,000 players at noon on a weekday. That's an increase of
>over 45,000 players during a comparable weekday last year. And it isn't even
>peak hours right now.
>
>I think it's important to remember that just because people who have been
>playing CS since Beta 1 decide that they want a change, that doesn't
>necessarily mean that the people who picked up the game recently are ready
>to put it down any time soon.
>
>
>___
>
>TorchedN00dle
>http://csnation.counter-strike.net/
>[EMAIL PROTECTED]
>
>
>
>- Original Message -
>From: "Eric (Deacon)" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Thursday, December 19, 2002 5:26 AM
>Subject: RE: [hlds_linux] VAC and HLDM
>
>
> > > I really think it just a myth that CS is loosing players by the
> > > billions... it sounds good, but no one has any actual proof.
> >
> > http://www.gamespy.com/stats/
> >
> > http://www.gamespy.com/stats/mods.asp?id=15&s=1
> >
> > Those numbers speak for themselves.  There's been a massive exodus away
> > from HL-based mods to Wolfenstein3D mods.
> >
> > --
> > Eric (the Deacon remix)
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>___
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
--


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] VAC and HLDM

2002-12-19 Thread Rich Carrillo
How do those numbers speak for themselves? "Massive exodus"? I've been
roughly following the Gamespy statistics for well over a year, and there is
no evidence of any such massive exodus to Wolfenstein (overlooking the fact
that the Gamespy numbers don't track any sort of "exodus" from players of
one game to another).

In fact, instead of losing numbers, I would argue that Counter-Strike has
gained players. I just looked at the statistics right now at 12:45PM PST on
a Thursday, and they told me that CS alone has over 106,000 players right
now. That would compare favorably with last year, when in the middle of
summer CS had 60,000 players at noon on a weekday. That's an increase of
over 45,000 players during a comparable weekday last year. And it isn't even
peak hours right now.

I think it's important to remember that just because people who have been
playing CS since Beta 1 decide that they want a change, that doesn't
necessarily mean that the people who picked up the game recently are ready
to put it down any time soon.


___

TorchedN00dle
http://csnation.counter-strike.net/
[EMAIL PROTECTED]



- Original Message -
From: "Eric (Deacon)" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 19, 2002 5:26 AM
Subject: RE: [hlds_linux] VAC and HLDM


> > I really think it just a myth that CS is loosing players by the
> > billions... it sounds good, but no one has any actual proof.
>
> http://www.gamespy.com/stats/
>
> http://www.gamespy.com/stats/mods.asp?id=15&s=1
>
> Those numbers speak for themselves.  There's been a massive exodus away
> from HL-based mods to Wolfenstein3D mods.
>
> --
> Eric (the Deacon remix)
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] VAC and HLDM

2002-12-19 Thread Tyler \"Overkill\" Schwend
Yeah n00b! (Of course, I'm just being a dumbass.)
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] Next VAC-update?

2002-12-19 Thread Jeremy Brooking
On Fri, 2002-12-20 at 08:42, Douglas Nilsson wrote:
> I rather waste a bit of my energy in trying to tell Valve they have to
> speed up, than trying to guess who's cheating on my servers.
>

Touche!

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] Next VAC-update?

2002-12-19 Thread Douglas Nilsson
I rather waste a bit of my energy in trying to tell Valve they have to
speed up, than trying to guess who's cheating on my servers.

/Douglas

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of m0gely
Sent: den 19 december 2002 20:34
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Next VAC-update?


I think there is alot of wasted engery going on here.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] Next VAC-update?

2002-12-19 Thread m0gely
I think there is alot of wasted engery going on here.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] Next VAC-update?

2002-12-19 Thread Tzafrir Rehan
No they don't!

HLGuard is server side, and can only prevent information from being sent to
the client, while CDeath was server side and hooked into openGL, and had
complete control on the client (theoretically, of course :>).

Correct me if i'm wrong, but CDeath also prevented hooking?

--
  MoD,

Always @ your service.



> you realize that CD and HLG had the same exact limitations...


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] VAC and HLDM

2002-12-19 Thread Eric (Deacon)
Actually I said "Wolfenstein3D", not "RTCW".  And yes, I was employing
the cryptic tactic known as "sarcasm". :)

--
Eric (the Deacon remix)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Matt
Sent: Thursday, December 19, 2002 12:10 PM
To: hlds
Subject: RE: [hlds_linux] VAC and HLDM


?  He is talking about The Return to Castle Wolfenstein which
is sorta new, newer than CS anyway.

http://www.idsoftware.com/index.php?flash=true&version=5

On Thu, 2002-12-19 at 10:50, Tyler "Overkill" Schwend wrote:
> Haha Wolfenstein 3d? Freakin' classics never die!
> ___
> To unsubscribe, edit your list preferences, or view the list
archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>


___
To unsubscribe, edit your list preferences, or view the list
archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] VAC and HLDM

2002-12-19 Thread Matt
?  He is talking about The Return to Castle Wolfenstein which is sorta
new, newer than CS anyway.

http://www.idsoftware.com/index.php?flash=true&version=5

On Thu, 2002-12-19 at 10:50, Tyler "Overkill" Schwend wrote:
> Haha Wolfenstein 3d? Freakin' classics never die!
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] VAC and HLDM

2002-12-19 Thread THC_Vaporizer
Perhaps he was employing sarcasm, which is always dangerous on this list.

~vap

- Original Message -
From: "m0gely" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 19, 2002 10:43 AM
Subject: Re: [hlds_linux] VAC and HLDM


> Eric (Deacon) wrote:
> >>I really think it just a myth that CS is loosing players by the
> >>billions... it sounds good, but no one has any actual proof.
> >
> >
> > http://www.gamespy.com/stats/
> >
> > http://www.gamespy.com/stats/mods.asp?id=15&s=1
> >
> > Those numbers speak for themselves.  There's been a massive exodus away
> > from HL-based mods to Wolfenstein3D mods.
> >
> > --
> > Eric (the Deacon remix)
>
> Did I miss something here?  The links you posted, don't support
> your statement.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] maps counting tool

2002-12-19 Thread Tyler \"Overkill\" Schwend
Take away my scripting fun!
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] maps counting tool

2002-12-19 Thread Mad Scientist
On Thursday 19 December 2002 07:56 am, Tyler \"Overkill\" Schwend wrote:
> Come to think of it, I could easily write a map counter too

What exactly is trying to be counted?

The number of maps played? It already tells that to the client when you
connect as "Server #x" <-- x is the number of maps played.

Or are you counting the number of maps installed on the server? Then try

ls maps | grep bsp | wc -l

did I miss something?

-Mad

--
Madness is soil in which creativity grows

 - Chris Bielek
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] maps counting tool

2002-12-19 Thread Tyler \"Overkill\" Schwend
Come to think of it, I could easily write a map counter too
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] maps counting tool

2002-12-19 Thread Tyler \"Overkill\" Schwend
I have a mapcycle creation tool..

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Tom
Sent: Thursday, December 19, 2002 3:53 AM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] maps counting tool


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I remember someone posted a link about such a tool a while back.
I downloaded it and found it very useful. Now i had an unexpected
hardware crash and lost my harddrives on that box. It would be
nice if someone who knows what im talking about could post that
link again.

Thanks

Tom
--

___
To unsubscribe, edit your list preferences, or view the list
archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux