[hlds_linux] [OT] DMCA notification for sharing the Half-Life patch?

2003-09-25 Thread Tyler \[TASF]Overkill\ Schwend
I would REALLY like a response from Valve on this one.

I have been attempting to showcase the perfectly legal and still vastly
beneficial uses for Peer to Peer networks... and now it turns out that
someone out there has a problem with me mirroring the following files:

Enemy Territory Client - (Free multiplayer game) -
http://www.fileplanet.com/files/12/124800.shtml
Half-Life 1.1.1.0 Full Patch - (Free patch for Half-Life)
http://www.fileplanet.com/files/5/57317.shtml
Doom III Legacy Interview (Free documentary/advertisement for Doom 3)
http://www.fileplanet.com/files/8/88436.shtml
Half-Life 2 Bugbait Video - (Free gameplay video released by Valve to
showcase HL2)
http://www.fileplanet.com/files/12/128555.shtml

[EMAIL PROTECTED] sent me a DMCA notification about these files, which are all
mirrored at a dozen websites around the world. I'd really like to think that
theESA has decided that P2P is ONLY used for illegal purposes, and just did
a generic search for doom, halflife and wolfenstein.


So the question is, Valve, do YOU have a problem with this? Did you really
give every major website that is mirroring your patch express permission to
redistribute it?

And to everyone else... WTF?


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


[hlds_linux] anyone know what this patch is for? Just wondering.... preempt-kernel?

2003-09-25 Thread admin
Blankhttp://www.kernel.org/pub/linux/kernel/people/rml/preempt-kernel/v2.4/




___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Money Bug

2003-09-25 Thread Daniel Stroven
I just show you screenshots or record a demo, or play cs and watch yourself.
Lets say the first round or two your team loses, and you have low money..you
start going minus 250 or minus 450 on the scoreboard for showing money.
Neither hostage or TK to cause it.

Ill take some screenshots when I get back from fishing, and put them on a
server and post the links.
- Original Message -
From: Eric Smith [EMAIL PROTECTED]
To: Half-Life Dedicated Linux Server Mailing List
[EMAIL PROTECTED]
Sent: Thursday, September 25, 2003 4:17 PM
Subject: RE: [hlds_linux] Money Bug


 I haven't heard anything about this.  Do you have the steps to reproduce
the
 problem?

 -Eric

 -Original Message-
 From: Daniel Stroven [mailto:[EMAIL PROTECTED]
 Sent: Thursday, September 25, 2003 12:20 PM
 To: [EMAIL PROTECTED]
 Subject: [hlds_linux] Money Bug


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 When is this issue going to be fixed?  I do not see that on the list of
 fixes for CS?

 Players die during a round and can end up without killing hostages or
 teammates with -250 or -450 money during normal play..then spawn with
around
 $1200 only.  This has been reported by many and if not before to Alfred or
 Eric, I can supply screenshots showing negative money.
 --



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux




___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Money Bug

2003-09-25 Thread Daniel Stroven
Ive done that for a long time, I never understood why there are alive
afk's.  When following the method below you can go afk, and not cause any
problems and get paid to do so.
- Original Message -
From: dual_bereta_r0x [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, September 25, 2003 4:22 PM
Subject: Re: [hlds_linux] Money Bug


 Daniel Stroven wrote:
  Players die during a round and can end up without killing hostages or
teammates with -250 or -450 money during normal play..then spawn with around
$1200 only.  This has been reported by many and if not before to Alfred or
Eric, I can supply screenshots showing negative money.

 Try a different approach: choose your team, but not your skin, and enjoy
   getting money after each round, even didn't playing. You don't
 lose/gain frags -- you aren't playing --, but 2 of them can supply all
 your team with colt/ak's when select their skins.

 --
 dual_bereta_r0x -- Alexandre Hautequest
 ArenaNetwork Lan House  Cyber -- www.arenanetwork.com.br


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux




___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] [OT] DMCA notification for sharing the Half-Life patch?

2003-09-25 Thread Alastair Grant
I'll happily save my bandwidth if Valve don't want me mirroring the few
gigs of bug fixes they have released.
Tyler [TASF]Overkill Schwend wrote:
I would REALLY like a response from Valve on this one.

I have been attempting to showcase the perfectly legal and still vastly
beneficial uses for Peer to Peer networks... and now it turns out that
someone out there has a problem with me mirroring the following files:
Enemy Territory Client - (Free multiplayer game) -
http://www.fileplanet.com/files/12/124800.shtml
Half-Life 1.1.1.0 Full Patch - (Free patch for Half-Life)
http://www.fileplanet.com/files/5/57317.shtml
Doom III Legacy Interview (Free documentary/advertisement for Doom 3)
http://www.fileplanet.com/files/8/88436.shtml
Half-Life 2 Bugbait Video - (Free gameplay video released by Valve to
showcase HL2)
http://www.fileplanet.com/files/12/128555.shtml
[EMAIL PROTECTED] sent me a DMCA notification about these files, which are all
mirrored at a dozen websites around the world. I'd really like to think that
theESA has decided that P2P is ONLY used for illegal purposes, and just did
a generic search for doom, halflife and wolfenstein.
So the question is, Valve, do YOU have a problem with this? Did you really
give every major website that is mirroring your patch express permission to
redistribute it?
And to everyone else... WTF?

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

--
Wireplay Official
http://www.wireplay.co.uk/
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] Money Bug

2003-09-25 Thread Elminst
On ,
 [EMAIL PROTECTED] spoke forth;
 Subject: Re: [hlds_linux] Money Bug
 Try a different approach: choose your team, but not your skin, and
   enjoy getting money after each round, even didn't playing. You don't
 lose/gain frags -- you aren't playing --, but 2 of them can supply all
 your team with colt/ak's when select their skins.

This has always been possible. As long as you are recorded as being part of
the team, you get $$.


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] [OT] DMCA notification for sharing the Half-Life patch?

2003-09-25 Thread Elminst
On ,
 [EMAIL PROTECTED] spoke forth;
 I'd really
 like to think that theESA has decided that P2P is ONLY used for
 illegal purposes, and just did a generic search for doom,
 halflife and wolfenstein.

This is probably the case. They've done this many times. If the filename
even contains letters that happen to randomly match whatever they're looking
for, they throw you a CD letter/email. It's all a robot, they don't even
have people check the files first. I remember reading a story about a
professor who got hassled because a research paper name contained 4 letters
that happened to match the name of some band.


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] [OT] DMCA notification for sharing the Half-Life patch?

2003-09-25 Thread Adam 'Starblazer' Romberg
 So the question is, Valve, do YOU have a problem with this? Did you really
 give every major website that is mirroring your patch express permission to
 redistribute it?


Welcome to the wonderful world of Blizzar.. err.. Sierra aka Vivendeti...

Not speaking on behalf of VALVe, but I think it's big brother publisher
being completly P2P IS WRONG!!!.  Personally, I think VALVe should
find a different publisher, someone who doesn't have a track record of
Sue First, process reality check later.. but then that's also my two
cents.

Thanks
-a-



Adam 'Starblazer' Romberg Appleton: 920-738-9032
System Administrator
ExtremePC LLC-=-  http://www.extremepcgaming.net


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] [OT] DMCA notification for sharing the Half-Life patch?

2003-09-25 Thread Timothy Lynn
: So the question is, Valve, do YOU have a problem with this? Did you
: really give every major website that is mirroring your patch express
: permission to redistribute it?
:
: And to everyone else... WTF?

I don't have the files you mention with me, but I do have the EULA from
the HLDSUpdateTool.exe recently released. It states quite clearly that
as long as you're distributing the software in its entirety without any
modifications, you're fine:

  1.(...)
(b) reproduce and distribute exact copies of the Program without
charge, in the same form and with all associated files that
the Program is received by Licensee pursuant to this Agreement,
provided that Licensee will: (1) distribute copies of the
Program only in object code format; (2) only distribute copies
of the Program with this Agreement included and subject to the
receiving party agreeing to the terms of this Agreement; and (3)

preserve in all copies of the Program all copyright and legal
notices that are attached to the copy of the Program received
by Licensee pursuant to this Agreement.

--
Tim


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


[hlds_linux] Phsycostats and STEAM ID's

2003-09-25 Thread James Clark

Stormtrooper wrote:
The main problem I have with making a 1.9.2 release is not knowing the
format of the STEAM ID. I can't find any explaination as to what X
is in STEAM_0:X:123456

If I knew what X stood for I could more easily make an offical patch to
support the STEAM ID's.

Can someone from Valve answer this?

--
James.


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] Re: WonID System and CS 1.5

2003-09-25 Thread Kevin J. Anderson
sure, as the demand at this moment in time is probably pretty low, as there
are no major updates, and more than likely everyone who wanted to convert
already has...

When *everyone* is forced to update, or they offer HL2 on steam, that will
be a completely different story unless they get a lot more serious
distributed content servers up and running than they did on the steam/1.6
release.

Then again, they very well might already have the bandwidth they forsee they
will need, who knows.

kev

--Original Message-
-From: [EMAIL PROTECTED]
-[mailto:[EMAIL PROTECTED] Behalf Of Stone, Ken
-Sent: Thursday, September 25, 2003 12:04 PM
-To: '[EMAIL PROTECTED]'
-Subject: RE: [hlds_linux] Re: WonID System and CS 1.5
-
-
-Ive been actually getting great performance from the content servers for
-about the last 5 days.
-
-
--Original Message-
-From: Kevin J. Anderson [mailto:[EMAIL PROTECTED]
-Sent: Thursday, September 25, 2003 12:11 PM
-To: [EMAIL PROTECTED]
-Subject: RE: [hlds_linux] Re: WonID System and CS 1.5
-
-
-
-
---Original Message-
--From: [EMAIL PROTECTED]
--[mailto:[EMAIL PROTECTED] Behalf Of Simon
--Garner
--Sent: Thursday, September 25, 2003 8:05 AM
--To: [EMAIL PROTECTED]
--Subject: Re: [hlds_linux] Re: WonID System and CS 1.5
--
--
--On Thursday, September 25, 2003 9:12 PM [GMT+1200=NZT],
--tremens [EMAIL PROTECTED] wrote:
--
-- And VALVe should cater to The World Cyber Games Grand Final why ??
--
-- When VALVe has FORCED all the other major Half-Life leagues to go
-- ahead and switch to STEAM, and has also forced them to rewrite their
-- database that tracks Wonids (now SteamIDs)
--
--
--Because it's big and it's a one-off and it's less than three weeks away.
--And it's a major international event, not your neighborhood online
--league.
--
--This has nothing to do with changing to Steam, the games will go ahead
--with 1.5 regardless of whatever Valve does. The question is only whether
--the world will be able to watch the games with HLTV or not.
--
--
--
-- I wish they go ahead and use one or the other, but not both. The
-- longer they draw this out, the harder it's going to be for everyone.
--
--
--Why? What difference does it make to you?
--
--Certainly the changeover has to happen at some point, but I can't see
--any reason to rush it. I'm just suggesting that if no set, arbitrary
--date has been determined yet, here is something to consider when the
--date is decided.
-
-I wouldnt worry about it tooo much.  With all the problems they have been
-having, not least of which having the bandwidth/content providers, I doubt
-they will force the switch any time soon.  IE kill won/1.5
-
-Remember, they also have already pushed back hl2, and I'm sure
-one of those
-reasons is that they are not confident in distributing it over steam quite
-yet.
-
-my .02
-
-kev
-
-
-___
-To unsubscribe, edit your list preferences, or view the list archives,
-please visit:
-http://list.valvesoftware.com/mailman/listinfo/hlds_linux
-
-___
-To unsubscribe, edit your list preferences, or view the list
-archives, please visit:
-http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] HyperThreading Or No

2003-09-25 Thread Kevin J. Anderson
renice the server to -1 or somethign, maybe that will help, if other
services are running.

kev

--Original Message-
-From: [EMAIL PROTECTED]
-[mailto:[EMAIL PROTECTED] Behalf Of Jason
-Isenhart
-Sent: Thursday, September 25, 2003 12:41 PM
-To: [EMAIL PROTECTED]
-Subject: Re: [hlds_linux] HyperThreading Or No
-
-
-Hmm. Thats wierd then. I just cannot figure out why this box only
-lags with
-1 server full.
-
-Thanks though
--- Jason
-
-- Original Message -
-From: Troy Davisson [EMAIL PROTECTED]
-To: [EMAIL PROTECTED]
-Sent: Wednesday, September 24, 2003 11:50 PM
-Subject: RE: [hlds_linux] HyperThreading Or No
-
-
- I would guess something else.  I've never heard of Hyperthreading having
- negative progress.  If anything, it just doesn't increase performance
- when compared to a non-hyperthreaded system (so they would perform the
- same).
-
-
-
-
- -Original Message-
- From: [EMAIL PROTECTED]
- [mailto:[EMAIL PROTECTED] On Behalf Of Jason
- Isenhart
- Sent: Thursday, September 25, 2003 1:32 AM
- To: [EMAIL PROTECTED]
- Subject: [hlds_linux] HyperThreading Or No
-
- Please help me on this. We have a p4 box that has hyperthreading on. Now
- we
- have another box that has it off. The box with it on causes strange lag
- in
- which this is only with 20 people TOTAL. Is hyperthreading causing this
- or
- could it be something else. Please let me know.
-
- -- Jason
-
- ___
- To unsubscribe, edit your list preferences, or view the list archives,
- please visit:
- http://list.valvesoftware.com/mailman/listinfo/hlds_linux
-
-
- ---
- Outgoing mail is certified Virus Free.
- Checked by AVG anti-virus system (http://www.grisoft.com).
- Version: 6.0.521 / Virus Database: 319 - Release Date: 9/23/2003
-
-
-
- ___
- To unsubscribe, edit your list preferences, or view the list archives,
-please visit:
- http://list.valvesoftware.com/mailman/listinfo/hlds_linux
-
-
-___
-To unsubscribe, edit your list preferences, or view the list
-archives, please visit:
-http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] [OT] DMCA notification for sharing the Half-Life patch?

2003-09-25 Thread Kevin J. Anderson


--Original Message-
-From: [EMAIL PROTECTED]
-[mailto:[EMAIL PROTECTED] Behalf Of Elminst
-Sent: Thursday, September 25, 2003 6:16 PM
-To: [EMAIL PROTECTED]
-Subject: RE: [hlds_linux] [OT] DMCA notification for sharing the
-Half-Life patch?
-
-
-On ,
- [EMAIL PROTECTED] spoke forth;
- I'd really
- like to think that theESA has decided that P2P is ONLY used for
- illegal purposes, and just did a generic search for doom,
- halflife and wolfenstein.
-
-This is probably the case. They've done this many times. If the filename
-even contains letters that happen to randomly match whatever
-they're looking
-for, they throw you a CD letter/email. It's all a robot, they don't even
-have people check the files first. I remember reading a story about a
-professor who got hassled because a research paper name contained
-4 letters
-that happened to match the name of some band.

rgr, that almost assuredly is what the issue is.   Although I dont see why
valve feels the need to become apart of these tactics.  Then again, it could
be vivendi/sierra...  I am all for valve protecting their buisness, trying
to keep people from stealing/hacking their games, but these riaa style
tactics wont make them any friends... ;/

kev


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] Anyone had any joy downloading new steam update?

2003-09-25 Thread Kevin J. Anderson


--Original Message-
-From: [EMAIL PROTECTED]
-[mailto:[EMAIL PROTECTED] Behalf Of Steven
-Hartland
-Sent: Thursday, September 25, 2003 5:23 PM
-To: [EMAIL PROTECTED]
-Subject: [hlds_linux] Anyone had any joy downloading new steam update?
-
-
-Anyone had any joy downloading new steam?
-If so fancy posting a real server download? Steam is being its
-usual self and not serving any content again.

So far, I only think its been an update to the steam binary itself, and not
any content...

kev


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] [OT] DMCA notification for sharing the Half-Life patch?

2003-09-25 Thread Erik Johnson
If you're ever getting harassed about sharing around any of our files that
are clearly meant for public mirroring, just forward them to me and I'll
take care of it.

-Original Message-
From: Timothy Lynn [mailto:[EMAIL PROTECTED]
Sent: Thursday, September 25, 2003 3:36 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] [OT] DMCA notification for sharing the
Half-Life patch?


: So the question is, Valve, do YOU have a problem with this? Did you
: really give every major website that is mirroring your patch express
: permission to redistribute it?
:
: And to everyone else... WTF?

I don't have the files you mention with me, but I do have the EULA from
the HLDSUpdateTool.exe recently released. It states quite clearly that
as long as you're distributing the software in its entirety without any
modifications, you're fine:

  1.(...)
(b) reproduce and distribute exact copies of the Program without
charge, in the same form and with all associated files that
the Program is received by Licensee pursuant to this Agreement,
provided that Licensee will: (1) distribute copies of the
Program only in object code format; (2) only distribute copies
of the Program with this Agreement included and subject to the
receiving party agreeing to the terms of this Agreement; and (3)

preserve in all copies of the Program all copyright and legal
notices that are attached to the copy of the Program received
by Licensee pursuant to this Agreement.

--
Tim


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] cpu performance

2003-09-25 Thread Sindre
I haven't tried windows on the new box, but my old thunderbird 1400 ran a 32
player server with 4.1.1.1d with better fps than a mp2800 in linux with
3.1.1.1d
Using a motherboard with amd-chipset btw, dual with 2 gig ram.

- Sindre

= Original Message From Russell Sobin [EMAIL PROTECTED] =
--
[ Picked text/plain from multipart/alternative ]

How many servers do you find you can run on these boxes and how much better

is the windows then linux,  also there is a big price just to the 2800 what
mb do you run.

is the opteron out of the question or the new athlon 64 price/performance

Have a dual MP2800+ myself, with linux, unless valve get their act together,
I suggest you use windows. CPU-use in linux is sick.- Sindre= Original
Message From Russell Sobin [EMAIL PROTECTED] =--[ Picked
text/plain from multipart/alternative ]  I was trying to decide what hardware
to buy for building a new half life dedicated server box.  I was considering a
dual mp 2400 box.  Dual intel processors aren't out of the question either
though.  Any how many cs servers you can run on these 12 man privates. also
how does teh cache impact the performance i konw the 2400 only had the 256 L2
why you can pay extra and get an mp 2800 with the 512.



-
Do you Yahoo!?
Yahoo! SiteBuilder - Free, easy-to-use web site design software
--

___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] cpu performance

2003-09-25 Thread Sindre
I haven't tried windows on the new box, but my old thunderbird 1400 ran a 32
player server with 4.1.1.1d with better fps than a mp2800 in linux with
3.1.1.1d
Using a motherboard with amd-chipset btw, dual with 2 gig ram.

- Sindre

= Original Message From Russell Sobin [EMAIL PROTECTED] =
--
[ Picked text/plain from multipart/alternative ]

How many servers do you find you can run on these boxes and how much better

is the windows then linux,  also there is a big price just to the 2800 what
mb do you run.

is the opteron out of the question or the new athlon 64 price/performance

Have a dual MP2800+ myself, with linux, unless valve get their act together,
I suggest you use windows. CPU-use in linux is sick.- Sindre= Original
Message From Russell Sobin [EMAIL PROTECTED] =--[ Picked
text/plain from multipart/alternative ]  I was trying to decide what hardware
to buy for building a new half life dedicated server box.  I was considering a
dual mp 2400 box.  Dual intel processors aren't out of the question either
though.  Any how many cs servers you can run on these 12 man privates. also
how does teh cache impact the performance i konw the 2400 only had the 256 L2
why you can pay extra and get an mp 2800 with the 512.



-
Do you Yahoo!?
Yahoo! SiteBuilder - Free, easy-to-use web site design software
--

___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] Phsycostats and STEAM ID's

2003-09-25 Thread hondaman
Please?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James Clark
Sent: Thursday, September 25, 2003 5:37 PM
To: HLDS Linux List
Subject: [hlds_linux] Phsycostats and STEAM ID's



Stormtrooper wrote:
The main problem I have with making a 1.9.2 release is not knowing the
format of the STEAM ID. I can't find any explaination as to what X is
in STEAM_0:X:123456

If I knew what X stood for I could more easily make an offical patch to
support the STEAM ID's.

Can someone from Valve answer this?

--
James.


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux




___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] Phsycostats and STEAM ID's

2003-09-25 Thread Alfred Reynolds
Check the archives, an explanation on the format has been posted about 5
times in the last week.

hondaman wrote:
 Please?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of James
 Clark Sent: Thursday, September 25, 2003 5:37 PM
 To: HLDS Linux List
 Subject: [hlds_linux] Phsycostats and STEAM ID's



 Stormtrooper wrote:
 The main problem I have with making a 1.9.2 release is not knowing
 the format of the STEAM ID. I can't find any explaination as to what
 X is in STEAM_0:X:123456

 If I knew what X stood for I could more easily make an offical patch
 to support the STEAM ID's.

 Can someone from Valve answer this?


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux




___
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] [OT] DMCA notification for sharing the Half-Life patch?

2003-09-25 Thread Marius
 I have been attempting to showcase the perfectly legal and still vastly
 beneficial uses for Peer to Peer networks... and now it turns out that
 someone out there has a problem with me mirroring the following files:

 Enemy Territory Client - (Free multiplayer game) -
   http://www.fileplanet.com/files/12/124800.shtml

IRCC Timothee Besset at id did set up some torrents for the distribution of
ET.

---
m


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Phsycostats and STEAM ID's

2003-09-25 Thread Kevin Gerry
If you read past threads... ...you'll find this one:

--
 Valve Software explains how the new SteamID is used.

 Sequential order...
 0:0:x - 0:0:xx, then
 0:1:x - 0:1:xx, then
 0:2:x - etc..
 quote:
 Alfred Reynolds from Valve Software explains:

 The middle digit corresponds to the steam server that created the
 account (we have a distributed system for account creation to handle
 high loads), the last set of numbers is a sequentially increasing
 number (per server).
--

- Original Message -
From: hondaman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, September 25, 2003 17:01
Subject: RE: [hlds_linux] Phsycostats and STEAM ID's


 Please?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of James Clark
 Sent: Thursday, September 25, 2003 5:37 PM
 To: HLDS Linux List
 Subject: [hlds_linux] Phsycostats and STEAM ID's



 Stormtrooper wrote:
 The main problem I have with making a 1.9.2 release is not knowing the
 format of the STEAM ID. I can't find any explaination as to what X is
 in STEAM_0:X:123456
 
 If I knew what X stood for I could more easily make an offical patch to
 support the STEAM ID's.

 Can someone from Valve answer this?

 --
 James.


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


[hlds_linux] Steam CSTRIKE update

2003-09-25 Thread Alfred Reynolds
We have release an update for Counter-Strike that fixes the shield crash
exploit. As this update is not mandatory you will need to manually run the
update tool to get this update. If you have specified -autoupdate on the
command line the next time you run your server it will update itself.

How to update
---

From the directory you installed HLDS into simply type:
./steam -update cstrike . username password
and the update will be downloaded. For example:
./steam -update cstrike . [EMAIL PROTECTED] myPass

You should see output similar to this as the updated is downloaded:

Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Linux Server Engine' version 0

Checking/Installing 'HL base content' version 0

Checking/Installing 'cstrike content' version 0

HLDS installation up to date




If you have used the Y command line option in the past all you need to
type is:
./steam -update cstrike
as the other values have been saved by the tool.

- Alfred

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux