Re: [hlds_linux] Server update
On Friday, November 14, 2003 10:06 AM NZT, DLinkOZ <[EMAIL PROTECTED]> wrote: > Does this content originate from some distinguishable location? As a > GSP, > I'd rather block the ads all-together (via iptables, etc) than > potentially advertise a competitor on my own servers. > Yes, but the client would have to do that, not you. -Simon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update
Does this content originate from some distinguishable location? As a GSP, I'd rather block the ads all-together (via iptables, etc) than potentially advertise a competitor on my own servers. - Original Message - From: "Alastair Grant" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, November 13, 2003 2:30 PM Subject: Re: [hlds_linux] Server update > It's even more fun if you are a content provider as well as a GSP and > see other banners on your servers. One reason why I haven't setup a > content server; amoungst other reasons. > > Brian A. Stumm wrote: > > > I have no problem with banner adverts in the steam app but once someone > > starts connecting to the game server there should be no more advertising. > > I don't allow advertising on my game server including "check out > > http://clanx.com"; type gamer say messages. I don't allow people to post > > about their online beef jerky business (latest deleted advert on my > > forums) and I certainly don't appreciate my bandwidth being used for > > CONTEXT DOWNLOADS that state CONTENT PROVIDED BY (insert advertiser that > > is NOT me here). > > > > And my game community is non-profit. I'd be REALLY upset if I ran a GISP > > and was seeing COMPETITORX GISP adverts when connecting to and downloading > > content from my own servers... > -- > Wireplay Official > http://www.wireplay.co.uk/ > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update
It's even more fun if you are a content provider as well as a GSP and see other banners on your servers. One reason why I haven't setup a content server; amoungst other reasons. Brian A. Stumm wrote: I have no problem with banner adverts in the steam app but once someone starts connecting to the game server there should be no more advertising. I don't allow advertising on my game server including "check out http://clanx.com"; type gamer say messages. I don't allow people to post about their online beef jerky business (latest deleted advert on my forums) and I certainly don't appreciate my bandwidth being used for CONTEXT DOWNLOADS that state CONTENT PROVIDED BY (insert advertiser that is NOT me here). And my game community is non-profit. I'd be REALLY upset if I ran a GISP and was seeing COMPETITORX GISP adverts when connecting to and downloading content from my own servers... -- Wireplay Official http://www.wireplay.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Server update
With the previous system there was a limit to the bandwidth clients could download from us, is there anyway we can uncap this so they can download the maps as fast as possible as it is now? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds Sent: 13 November 2003 18:46 To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] Server update The CPU hit will be near zero as data is rarely compressed (only reliable packets above a threshold are compressed). If you want to try and quantitatively measure the difference, monitor CPU usage during client signon as that is when the majority of packet compression will occur. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > dual_bereta_r0x > Sent: Thursday, November 13, 2003 9:39 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlds_linux] Server update > > Alfred Reynolds wrote: > > This is for all large data reliable data transfers, so yes, > maps will be > > included. The options are 1/0, with 1 being the default > (and there being > > no good reason to turn it off). > > Quick question: What are the CPU impact using these additional > compression? You know, some of us still having casualities with cpu > usage, and now we are provided with another cpu "eater" function... > > What are the estimated compression ratio and cpu usage increase we > should get? > > > > > - Alfred > > -- > dual_bereta_r0x -- Alexandre Hautequest > ArenaNetwork Lan House & Cyber -- www.arenanetwork.com.br > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update
I want to know when they will solve the age old: Checking bootstrapper version ... Updating Installation Updating 'Linux Server Engine' from version 1 to version 2 Downloading: .\core_i386.so Downloading: .\engine_amd.so Connection Reset Every time an update comes out. They say the network will support it, but it never does. Perhaps you have to live in America. Although with a direct connection to WorldCom and Level 3 I would have thought it would be okish. Mad Scientist wrote: Great update :roll: I see the following improvements: - When a user is downloading maps and other CONTENT from my server, they are now mislead to believe another company is providing that CONTENT. Meanwhile, I pay for the bandwidth and somebody else is making money off of the marketing. I'm sure glad you fixed that banner slot. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Server update
I have some good data from a group of beta testers I have been working with. Unfortunately I was called away to clean up after this recent cracker attack and so I haven't had the free time to look into this. It is still on my TODO list, I have been talking with INTEL about how to optimize the code for their CPUs. - Alfred > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: Thursday, November 13, 2003 1:01 AM > To: [EMAIL PROTECTED]; > [EMAIL PROTECTED] > Subject: RE: [hlds_linux] Server update > > Hi Alfred Renyolds, > > Are there any eta on a update there are optimised for dual > exeon cpu?s and > saupports pentium 4 cpus ? > > We are getting better hlserver performance on the linux > binaries on a amd > chip. > Plz see other posts on this list. > > I have testet with a amd 2600, p4 2.8, exeon 2.4 singel and > dual, with redhat > 9.0, debian and suse, both with stabel kernls and with the > 1000mhz kernls > and with and with out plugins, the amd binaries are using > less cpu usages > than the intel p4/exeon(singel and dual) binaries. > > on this mailing list and a ton of forums on the net about > valve and hlserver > for linux there are triel and error tweaks there more or less > usefull for > getting a hlds to run smooth on a p4/exeon system with more > than one hdls > on. > > Plz put some energi in optimising the hdls engien for Intel > cpu?s P4/exeon > singel and dual configuration systems. > > best regards > Christian Ingholt > > >-- Original Message -- > >From: "Alfred Reynolds" <[EMAIL PROTECTED]> > >To: <[EMAIL PROTECTED]> > >Subject: [hlds_linux] Server update > >Reply-To: [EMAIL PROTECTED] > >Date: Wed, 12 Nov 2003 16:58:35 -0800 > > > > > >We will be releasing an update at 7pm PST (as part of our regular > Wednesday update timeslot). > > This release will require everyone to restart their servers. > > If you have "-autoupdate" specified on the command line of your server > you do not need to > >do anything, it will automatically update on level > change. > > This release fixes the "Invalid User ID Ticket" error amongst other > things (this is currently a problem only for windows dedicated servers > run from the steam games list). > > For the compl > >te list of changes go to: > http://www.steampowered.com/index.php?area=news&id=106868410653199800 > > - Alfred > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please > visit: > http: > >/list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] internet cafe solution?
you sign up for their internet cafe program i guess. ->-Original Message- ->From: [EMAIL PROTECTED] ->[mailto:[EMAIL PROTECTED] Behalf Of Christopher ->Luk ->Sent: Thursday, November 13, 2003 1:24 PM ->To: [EMAIL PROTECTED] ->Subject: [hlds_linux] internet cafe solution? -> -> ->how do you guys operate internet cafe with reborn card for each ->workstation due with current steam updates? -> ->chris -> -> ->___ ->To unsubscribe, edit your list preferences, or view the list ->archives, please visit: ->http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Server update
you guys might want to change the subject, so that valve actually knows what you guys are complaining about? ->-Original Message- ->From: [EMAIL PROTECTED] ->[mailto:[EMAIL PROTECTED] Behalf Of Matt Judge ->Sent: Thursday, November 13, 2003 1:27 PM ->To: [EMAIL PROTECTED] ->Subject: Re: [hlds_linux] Server update -> -> ->I currently pay for my servers out of my own pocket. -> ->Surely, if people are downloading content from my server, using the ->bandwidth I am paying for, then I should be recieving money for any ->advertising that is being displayed. -> ->Alternatively, you could allow us to display our own banner to advertise ->our own companies and websites. -> ->My tuppence worth. -> ->Matt. -> ->Christopher Luk wrote: -> ->> the banner slot is a problem. VALVE develope the software, every one ->> knew for sure. but its not the current banner ad provider host the ->> server, or even paid for the server. one of my investors ask me an funny ->> question immediately after seeing that banner. "is your company being ->> sold to somebody else?", they also blame us for banner ad being sold to ->> others without acknowledgement, of course they don't know the details, ->> also none of them know about this list. we may need to withdrawn from ->> the HL business because of this issues, not even from the technical ->> point of view. investors doesn't knew many things, thats for sure, just ->> found it doesn't make sense why the server they paid for becoming the ->> marketing platform of others (may be potential competitors) and we have ->> no control of. ->> ->> VALVE people please help us reflect the situations. if HL2 continous ->> show this problem, we may have to keep out of it. ->> ->> i m sure its doesn't matter while banner ad shown for downloading steam ->> content from its own content server. but it shouldn't show up (or at ->> least let us have some control on) while people downloading maps or ->> resources from the servers we paid for something. we are also woking on ->> bf1942 recently even though we host CS since beta5. ->> ->> chris ->> ->> Mad Scientist wrote: ->> ->>> Great update :roll: ->>> ->>> I see the following improvements: ->>> ->>> - When a user is downloading maps and other CONTENT from my server, ->>> they are now mislead to believe another company is providing that ->>> CONTENT. Meanwhile, I pay for the bandwidth and somebody else is making ->>> money off of the marketing. I'm sure glad you fixed that banner slot. ->>> ->>> - Flaginfo still DOES NOT WORK in TFC. It's not like flaginfo is very ->>> important - it's only the main objective of the game. ->>> ->>> I'm too tired to test the other TFC bugs since I assume none of them ->>> were fixed. ->>> ->>> In other news, after being an exclusive HL server shop for four years, ->>> we know have UT2K3 and ET servers in test. They should provide a nice ->>> change. ->>> ->>> -Mad ->>> ->>> -- ->>> "A proof is a proof. What kind of a proof? It's a proof. A proof is a ->>> proof. And when you have a good proof, it's because it's proven." ->>> ->>>– Prime Minister Jean Chrétien ->>> ->>> ->>> ->>> ___ ->>> To unsubscribe, edit your list preferences, or view the list ->>> archives, please visit: ->>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux ->>> ->>> ->>> ->> ->> ->> ->> ___ ->> To unsubscribe, edit your list preferences, or view the list archives, ->> please visit: ->> http://list.valvesoftware.com/mailman/listinfo/hlds_linux ->> ->> -> -> -> ->___ ->To unsubscribe, edit your list preferences, or view the list ->archives, please visit: ->http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Server update
The CPU hit will be near zero as data is rarely compressed (only reliable packets above a threshold are compressed). If you want to try and quantitatively measure the difference, monitor CPU usage during client signon as that is when the majority of packet compression will occur. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > dual_bereta_r0x > Sent: Thursday, November 13, 2003 9:39 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlds_linux] Server update > > Alfred Reynolds wrote: > > This is for all large data reliable data transfers, so yes, > maps will be > > included. The options are 1/0, with 1 being the default > (and there being > > no good reason to turn it off). > > Quick question: What are the CPU impact using these additional > compression? You know, some of us still having casualities with cpu > usage, and now we are provided with another cpu "eater" function... > > What are the estimated compression ratio and cpu usage increase we > should get? > > > > > - Alfred > > -- > dual_bereta_r0x -- Alexandre Hautequest > ArenaNetwork Lan House & Cyber -- www.arenanetwork.com.br > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Server update
There will be a TFC release later this week or early next week with this fix. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Mad Scientist > Sent: Thursday, November 13, 2003 8:34 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlds_linux] Server update > > Great update :roll: > > I see the following improvements: > > - When a user is downloading maps and other CONTENT from my server, > they are now mislead to believe another company is providing that > CONTENT. Meanwhile, I pay for the bandwidth and somebody else > is making > money off of the marketing. I'm sure glad you fixed that banner slot. > > - Flaginfo still DOES NOT WORK in TFC. It's not like flaginfo is very > important - it's only the main objective of the game. > > I'm too tired to test the other TFC bugs since I assume none of them > were fixed. > > In other news, after being an exclusive HL server shop for four years, > we know have UT2K3 and ET servers in test. They should provide a nice > change. > > -Mad > > -- > "A proof is a proof. What kind of a proof? It's a proof. A proof is a > proof. And when you have a good proof, it's because it's proven." > > - Prime Minister Jean Chrétien > > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] internet cafe solution?
how do you guys operate internet cafe with reborn card for each workstation due with current steam updates? chris ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update
I currently pay for my servers out of my own pocket. Surely, if people are downloading content from my server, using the bandwidth I am paying for, then I should be recieving money for any advertising that is being displayed. Alternatively, you could allow us to display our own banner to advertise our own companies and websites. My tuppence worth. Matt. Christopher Luk wrote: the banner slot is a problem. VALVE develope the software, every one knew for sure. but its not the current banner ad provider host the server, or even paid for the server. one of my investors ask me an funny question immediately after seeing that banner. "is your company being sold to somebody else?", they also blame us for banner ad being sold to others without acknowledgement, of course they don't know the details, also none of them know about this list. we may need to withdrawn from the HL business because of this issues, not even from the technical point of view. investors doesn't knew many things, thats for sure, just found it doesn't make sense why the server they paid for becoming the marketing platform of others (may be potential competitors) and we have no control of. VALVE people please help us reflect the situations. if HL2 continous show this problem, we may have to keep out of it. i m sure its doesn't matter while banner ad shown for downloading steam content from its own content server. but it shouldn't show up (or at least let us have some control on) while people downloading maps or resources from the servers we paid for something. we are also woking on bf1942 recently even though we host CS since beta5. chris Mad Scientist wrote: Great update :roll: I see the following improvements: - When a user is downloading maps and other CONTENT from my server, they are now mislead to believe another company is providing that CONTENT. Meanwhile, I pay for the bandwidth and somebody else is making money off of the marketing. I'm sure glad you fixed that banner slot. - Flaginfo still DOES NOT WORK in TFC. It's not like flaginfo is very important - it's only the main objective of the game. I'm too tired to test the other TFC bugs since I assume none of them were fixed. In other news, after being an exclusive HL server shop for four years, we know have UT2K3 and ET servers in test. They should provide a nice change. -Mad -- "A proof is a proof. What kind of a proof? It's a proof. A proof is a proof. And when you have a good proof, it's because it's proven." – Prime Minister Jean Chrétien ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update
the banner slot is a problem. VALVE develope the software, every one knew for sure. but its not the current banner ad provider host the server, or even paid for the server. one of my investors ask me an funny question immediately after seeing that banner. "is your company being sold to somebody else?", they also blame us for banner ad being sold to others without acknowledgement, of course they don't know the details, also none of them know about this list. we may need to withdrawn from the HL business because of this issues, not even from the technical point of view. investors doesn't knew many things, thats for sure, just found it doesn't make sense why the server they paid for becoming the marketing platform of others (may be potential competitors) and we have no control of. VALVE people please help us reflect the situations. if HL2 continous show this problem, we may have to keep out of it. i m sure its doesn't matter while banner ad shown for downloading steam content from its own content server. but it shouldn't show up (or at least let us have some control on) while people downloading maps or resources from the servers we paid for something. we are also woking on bf1942 recently even though we host CS since beta5. chris Mad Scientist wrote: Great update :roll: I see the following improvements: - When a user is downloading maps and other CONTENT from my server, they are now mislead to believe another company is providing that CONTENT. Meanwhile, I pay for the bandwidth and somebody else is making money off of the marketing. I'm sure glad you fixed that banner slot. - Flaginfo still DOES NOT WORK in TFC. It's not like flaginfo is very important - it's only the main objective of the game. I'm too tired to test the other TFC bugs since I assume none of them were fixed. In other news, after being an exclusive HL server shop for four years, we know have UT2K3 and ET servers in test. They should provide a nice change. -Mad -- "A proof is a proof. What kind of a proof? It's a proof. A proof is a proof. And when you have a good proof, it's because it's proven." – Prime Minister Jean Chrétien ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update
Alfred Reynolds wrote: This is for all large data reliable data transfers, so yes, maps will be included. The options are 1/0, with 1 being the default (and there being no good reason to turn it off). Quick question: What are the CPU impact using these additional compression? You know, some of us still having casualities with cpu usage, and now we are provided with another cpu "eater" function... What are the estimated compression ratio and cpu usage increase we should get? - Alfred -- dual_bereta_r0x -- Alexandre Hautequest ArenaNetwork Lan House & Cyber -- www.arenanetwork.com.br ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Kernel hz patch
slackware 9.1 default with 2.4.22 kernel wow. i hv several servers rebuilt with slackware 9.1 base with minimal drivers and 2.6.0-test9. it performs better than 2.4.22 + 1000hz + preempt. you can try it out. 2x24 cs1.6 de_dust / de_aztec, full slots >80% cpu loading. 300k more bandwidth handled compare with 2.4.22 which indicate much effective cpu utilization. hope this help. chris Jakob andreen wrote: Hello, got a question for the hz patch. I'm using Slackware 9.1 with the 2.4.21 kernel and I would like to apply the 1000hz kernel patch. I don't know how to do it or where to download the patch(searched on ftp.kernel.org but didn't find it) so if I could get a URL and what to do when you've downloaded it please? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Steam Update Deleting all files !
microsoft doesn't mean dumb. but such an practice need to be changed. Frank Stollar wrote: gault wrote: > i'm sure that you just hire microsoft engeneers ! VALVe was founded by people from Microsoft... SCNR ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re[2]: [hlds_linux] Kernel hz patch
Witam, Thursday, November 13, 2003, 5:31:20 PM, you wrote: Ja> Ok, tested but nothing happened. [EMAIL PROTECTED]:/usr/src/linux# patch -p1 /root/variable-hz-rml-2.4.20-pre10-ac2-1.patch Ja> That's what I did but nothing happens, just was that way for 5 mins then I terminated it. Ja> Oh well, guess I'll just install 2.6* soon instead. bad: patch -p1 /root/variable-hz-rml-2.4.20-pre10-ac2-1.patch good: patch -p1 < /root/variable-hz-rml-2.4.20-pre10-ac2-1.patch -- Pozdrawiam, Dariusz 'Officerrr' Kolasinski [Linux Administrator] [gg: 516354] [uin: 83041742] "Silent my voice, I've got no choice..." ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update
Great update :roll: I see the following improvements: - When a user is downloading maps and other CONTENT from my server, they are now mislead to believe another company is providing that CONTENT. Meanwhile, I pay for the bandwidth and somebody else is making money off of the marketing. I'm sure glad you fixed that banner slot. - Flaginfo still DOES NOT WORK in TFC. It's not like flaginfo is very important - it's only the main objective of the game. I'm too tired to test the other TFC bugs since I assume none of them were fixed. In other news, after being an exclusive HL server shop for four years, we know have UT2K3 and ET servers in test. They should provide a nice change. -Mad -- "A proof is a proof. What kind of a proof? It's a proof. A proof is a proof. And when you have a good proof, it's because it's proven." Prime Minister Jean Chrétien ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Kernel hz patch
Ok, tested but nothing happened. [EMAIL PROTECTED]:/usr/src/linux# patch -p1 /root/variable-hz-rml-2.4.20-pre10-ac2-1.patch That's what I did but nothing happens, just was that way for 5 mins then I terminated it. Oh well, guess I'll just install 2.6* soon instead. - Original Message - From: "Rodrigo.be" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, November 13, 2003 4:40 PM Subject: RE: [hlds_linux] Kernel hz patch http://www.kernel.org/pub/linux/kernel/people/rml/variable-HZ/v2.4/ go into your kernel source and do patch -p1 <../(directorytopatch)/(patchname) If you see any rejects then you will have to manually patch the patch in. ( ie go line by line and add in the code ) (explenation by Matt H.) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jakob andreen Sent: donderdag 13 november 2003 16:22 To: [EMAIL PROTECTED] Subject: [hlds_linux] Kernel hz patch Hello, got a question for the hz patch. I'm using Slackware 9.1 with the 2.4.21 kernel and I would like to apply the 1000hz kernel patch. I don't know how to do it or where to download the patch(searched on ftp.kernel.org but didn't find it) so if I could get a URL and what to do when you've downloaded it please? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Steam
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, Do i need one steam account per logical server (process hlds) to get -autoupdate working ??? is it a joke or is it me going in the wrong way ? Cheers. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Kernel hz patch
http://www.kernel.org/pub/linux/kernel/people/rml/variable-HZ/v2.4/ go into your kernel source and do patch -p1 <../(directorytopatch)/(patchname) If you see any rejects then you will have to manually patch the patch in. ( ie go line by line and add in the code ) (explenation by Matt H.) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jakob andreen Sent: donderdag 13 november 2003 16:22 To: [EMAIL PROTECTED] Subject: [hlds_linux] Kernel hz patch Hello, got a question for the hz patch. I'm using Slackware 9.1 with the 2.4.21 kernel and I would like to apply the 1000hz kernel patch. I don't know how to do it or where to download the patch(searched on ftp.kernel.org but didn't find it) so if I could get a URL and what to do when you've downloaded it please? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Kernel hz patch
Hello, got a question for the hz patch. I'm using Slackware 9.1 with the 2.4.21 kernel and I would like to apply the 1000hz kernel patch. I don't know how to do it or where to download the patch(searched on ftp.kernel.org but didn't find it) so if I could get a URL and what to do when you've downloaded it please? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux