Re: [hlds_linux] Re: [hlds] Now have 850 banned Steam ID's from crash cheat abusive players

2005-03-26 Thread Eric (Deacon)
In a bold display of creativity, Jay Carter wrote:
 It's a shame
Valve didn't license or attempt to hire a good anticheat
coder like the author of the original Cheating Death.
Agreed.  Especially since Steam is in place, now, meaning Valve has
real-time control over the game client, you'd think anti-cheat measures
would be much more effective and efficient now.  Basically just
integrate C-D into the servers and the clients, and you're good to go.
--
Eric (the Deacon remix)
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[hlds_linux] CS 1.6 crash on FreeBSD

2005-03-26 Thread pit
FreeBSD 4.11
linux_base-8
rc.conf - linux_enable=YES
Steam updated
(old 1.5 working without problems)

Segmentation fault (core dumped)
Deprecated bfd_read called at
/usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
line 2627 in elfstab_build_psymtabs
Deprecated bfd_read called at
/usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
line 933 in fill_symbuf
/lib/libNoVersion.so.1: No such file or directory.
debug.cmds:1: Error in sourced command file:
email debug.log to [EMAIL PROTECTED]


debug.log

--
CRASH: Tue Mar 22 20:07:00 CET 2005
Start Line: ./hlds_amd -game cstrike -debug +maxplayers 16 +map de_dust
-pidfile
Core was generated by `hlds_amd'.
Program terminated with signal 11, Segmentation fault.
#0  0x2815642f in ?? ()
#0  0x2815642f in ?? ()
#1  0x2828f097 in ?? ()
#2  0x967cdec9 in ?? ()
Cannot access memory at address 0x47962ba3.
End of crash report
--

When secure 0 in liblist.gam then server works fine until:

changelevel de_aztec

Segmentation fault (core dumped)
Deprecated bfd_read called at
/usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
line 2627 in elfstab_build_psymtabs
Deprecated bfd_read called at
/usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
line 933 in fill_symbuf
/lib/libNoVersion.so.1: No such file or directory.
debug.cmds:1: Error in sourced command file:
email debug.log to [EMAIL PROTECTED]
Wed Mar 23 12:16:43 CET 2005: Server restart in 10 seconds

Please help me

P.


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[hlds_linux] Ban list getting wiped

2005-03-26 Thread aXeR
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi guys,

Im not sure how long this is been going on but on ever map change my ban list 
is getting wiped :(
In my server.cfg I have the following entries:

writeid
exec banned_user.cfg

When I checked banned_user.cfg after a map change its once again empty!
I had this problem before and managed to fix it, but I cant remember what I did!

Kind Regards
-
AdreneLAN Networks Staff
http://www.adrenelan.com
#adrenelan on QuakeNET

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Re: [hlds_linux] CS 1.6 crash on FreeBSD

2005-03-26 Thread kama

test with hlds_i686 and see if it works... You also need the SSE option in
the kernel to make _i686 and (probably) _amd too work. otherwise use _486.

btw, I use linux_base-9 on my servers now to get newer versions of all the
libs...

/Bjorn

On Sat, 26 Mar 2005 [EMAIL PROTECTED] wrote:

 FreeBSD 4.11
 linux_base-8
 rc.conf - linux_enable=YES
 Steam updated
 (old 1.5 working without problems)

 Segmentation fault (core dumped)
 Deprecated bfd_read called at
 /usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
 line 2627 in elfstab_build_psymtabs
 Deprecated bfd_read called at
 /usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
 line 933 in fill_symbuf
 /lib/libNoVersion.so.1: No such file or directory.
 debug.cmds:1: Error in sourced command file:
 email debug.log to [EMAIL PROTECTED]


 debug.log

 --
 CRASH: Tue Mar 22 20:07:00 CET 2005
 Start Line: ./hlds_amd -game cstrike -debug +maxplayers 16 +map de_dust
 -pidfile
 Core was generated by `hlds_amd'.
 Program terminated with signal 11, Segmentation fault.
 #0  0x2815642f in ?? ()
 #0  0x2815642f in ?? ()
 #1  0x2828f097 in ?? ()
 #2  0x967cdec9 in ?? ()
 Cannot access memory at address 0x47962ba3.
 End of crash report
 --

 When secure 0 in liblist.gam then server works fine until:

 changelevel de_aztec

 Segmentation fault (core dumped)
 Deprecated bfd_read called at
 /usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
 line 2627 in elfstab_build_psymtabs
 Deprecated bfd_read called at
 /usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
 line 933 in fill_symbuf
 /lib/libNoVersion.so.1: No such file or directory.
 debug.cmds:1: Error in sourced command file:
 email debug.log to [EMAIL PROTECTED]
 Wed Mar 23 12:16:43 CET 2005: Server restart in 10 seconds

 Please help me

 P.


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Re: [hlds_linux] Ban list getting wiped

2005-03-26 Thread kama

you cant have writeid and then exec banned_user.cfg... because you just
write down the memory banlist (which is empty at mapchange) to
banned_user.cfg and then load it.

I made a script that gathers all bans and save them to a seperate file.
This file is then exec'ed on all my servers to get a global ban. So I
dont care anymore about the banned_user.cfg getting empty. The only
problem is when I want to unban a user...

/Bjorn

On Sat, 26 Mar 2005, aXeR wrote:

 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 Hi guys,

 Im not sure how long this is been going on but on ever map change my ban list 
 is getting wiped :(
 In my server.cfg I have the following entries:

 writeid
 exec banned_user.cfg

 When I checked banned_user.cfg after a map change its once again empty!
 I had this problem before and managed to fix it, but I cant remember what I 
 did!

 Kind Regards
 -
 AdreneLAN Networks Staff
 http://www.adrenelan.com
 #adrenelan on QuakeNET
 
 --


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Re: [hlds_linux] CS 1.6 crash on FreeBSD

2005-03-26 Thread pit
I have SSE option enabled. Tried with -binary ./hlds_i486.
Do you have linux_base-9 from ports ?


 test with hlds_i686 and see if it works... You also need the SSE option in
 the kernel to make _i686 and (probably) _amd too work. otherwise use _486.

 btw, I use linux_base-9 on my servers now to get newer versions of all the
 libs...

 /Bjorn



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Re: [hlds_linux] Ban list getting wiped

2005-03-26 Thread aXeR
Hmm thats starnge, it used to work fine, obviously it doesnt anymore though
:P
would you mind sharing the script that you've made?
Kind Regards, Jon
- Original Message -
From: kama [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 10:35 AM
Subject: Re: [hlds_linux] Ban list getting wiped

you cant have writeid and then exec banned_user.cfg... because you just
write down the memory banlist (which is empty at mapchange) to
banned_user.cfg and then load it.
I made a script that gathers all bans and save them to a seperate file.
This file is then exec'ed on all my servers to get a global ban. So I
dont care anymore about the banned_user.cfg getting empty. The only
problem is when I want to unban a user...
/Bjorn
On Sat, 26 Mar 2005, aXeR wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi guys,
Im not sure how long this is been going on but on ever map change my ban
list is getting wiped :(
In my server.cfg I have the following entries:
writeid
exec banned_user.cfg
When I checked banned_user.cfg after a map change its once again empty!
I had this problem before and managed to fix it, but I cant remember what
I did!
Kind Regards
-
AdreneLAN Networks Staff
http://www.adrenelan.com
#adrenelan on QuakeNET

--
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Re: [hlds_linux] CS 1.6 crash on FreeBSD

2005-03-26 Thread kama
On Sat, 26 Mar 2005 [EMAIL PROTECTED] wrote:

 I have SSE option enabled. Tried with -binary ./hlds_i486.
 Do you have linux_base-9 from ports ?


Yes.

/Bjorn

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Re: [hlds_linux] Ban list getting wiped

2005-03-26 Thread Chris Jones
Just put it once in autoexec.cfg, that is all you need..  It does not
need to be loaded on every mapchange.


Original message from aXeR:

 Hmm thats starnge, it used to work fine, obviously it doesnt anymore though
 :P
 would you mind sharing the script that you've made?

 Kind Regards, Jon

 - Original Message -
 From: kama [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Sent: Saturday, March 26, 2005 10:35 AM
 Subject: Re: [hlds_linux] Ban list getting wiped


 
 you cant have writeid and then exec banned_user.cfg... because you just
 write down the memory banlist (which is empty at mapchange) to
 banned_user.cfg and then load it.
 
 I made a script that gathers all bans and save them to a seperate file.
 This file is then exec'ed on all my servers to get a global ban. So I
 dont care anymore about the banned_user.cfg getting empty. The only
 problem is when I want to unban a user...
 
 /Bjorn
 
 On Sat, 26 Mar 2005, aXeR wrote:
 
 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 Hi guys,
 
 Im not sure how long this is been going on but on ever map change my ban
 list is getting wiped :(
 In my server.cfg I have the following entries:
 
 writeid
 exec banned_user.cfg
 
 When I checked banned_user.cfg after a map change its once again empty!
 I had this problem before and managed to fix it, but I cant remember what
 I did!
 
 Kind Regards
 -
 AdreneLAN Networks Staff
 http://www.adrenelan.com
 #adrenelan on QuakeNET
 
 --
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 --
 
 It makes it all the more worthwhile when you see people giving you
 the look. You know, the stupid face that says, I don't get it.
 
 
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Re: [hlds_linux] Ban list getting wiped

2005-03-26 Thread aXeR
How do you mean?
WriteID in server.cfg and banned_usr.cfg in autoexec?
- Original Message -
From: Chris Jones [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 11:25 AM
Subject: Re: [hlds_linux] Ban list getting wiped

Just put it once in autoexec.cfg, that is all you need..  It does not
need to be loaded on every mapchange.
Original message from aXeR:
Hmm thats starnge, it used to work fine, obviously it doesnt anymore
though
:P
would you mind sharing the script that you've made?
Kind Regards, Jon
- Original Message -
From: kama [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 10:35 AM
Subject: Re: [hlds_linux] Ban list getting wiped

you cant have writeid and then exec banned_user.cfg... because you just
write down the memory banlist (which is empty at mapchange) to
banned_user.cfg and then load it.

I made a script that gathers all bans and save them to a seperate file.
This file is then exec'ed on all my servers to get a global ban. So I
dont care anymore about the banned_user.cfg getting empty. The only
problem is when I want to unban a user...

/Bjorn

On Sat, 26 Mar 2005, aXeR wrote:

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi guys,

Im not sure how long this is been going on but on ever map change my
ban
list is getting wiped :(
In my server.cfg I have the following entries:

writeid
exec banned_user.cfg

When I checked banned_user.cfg after a map change its once again empty!
I had this problem before and managed to fix it, but I cant remember
what
I did!

Kind Regards
-
AdreneLAN Networks Staff
http://www.adrenelan.com
#adrenelan on QuakeNET

--


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Re: [hlds_linux] Ban list getting wiped

2005-03-26 Thread Chris Jones
Original message from aXeR:

 How do you mean?
 WriteID in server.cfg and banned_usr.cfg in autoexec?

I'm not sure why you would want writeid at all.  If you are using a mod,
it should execute this after adding a ban to memory.

If you put exec banned_user.cfg in cstrike/cfg/autoexec.cfg, it will
load the banlist when the server starts and those bans will stay in
memory until the server quits, hence no need to put it in server.cfg
(which is executed after each mapchange).

If you ever execute writeid when there are no bans in memory, it will
overwrite the banned_user.cfg file with an empty one, which sounds like
what you are experiencing.




 - Original Message -
 From: Chris Jones [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Sent: Saturday, March 26, 2005 11:25 AM
 Subject: Re: [hlds_linux] Ban list getting wiped


 Just put it once in autoexec.cfg, that is all you need..  It does not
 need to be loaded on every mapchange.
 
 
 Original message from aXeR:
 
 Hmm thats starnge, it used to work fine, obviously it doesnt anymore
 though
 :P
 would you mind sharing the script that you've made?
 
 Kind Regards, Jon
 
 - Original Message -
 From: kama [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Sent: Saturday, March 26, 2005 10:35 AM
 Subject: Re: [hlds_linux] Ban list getting wiped
 
 
 
 you cant have writeid and then exec banned_user.cfg... because you just
 write down the memory banlist (which is empty at mapchange) to
 banned_user.cfg and then load it.
 
 I made a script that gathers all bans and save them to a seperate file.
 This file is then exec'ed on all my servers to get a global ban. So I
 dont care anymore about the banned_user.cfg getting empty. The only
 problem is when I want to unban a user...
 
 /Bjorn
 
 On Sat, 26 Mar 2005, aXeR wrote:
 
 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 Hi guys,
 
 Im not sure how long this is been going on but on ever map change my
 ban
 list is getting wiped :(
 In my server.cfg I have the following entries:
 
 writeid
 exec banned_user.cfg
 
 When I checked banned_user.cfg after a map change its once again empty!
 I had this problem before and managed to fix it, but I cant remember
 what
 I did!
 
 Kind Regards
 -
 AdreneLAN Networks Staff
 http://www.adrenelan.com
 #adrenelan on QuakeNET
 
 --
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 --
 
 It makes it all the more worthwhile when you see people giving you
 the look. You know, the stupid face that says, I don't get it.
 
 
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[hlds_linux] Dual Opteron server operators

2005-03-26 Thread Renzo Rosales
This post has been cross-listed on hlds and hlds_linux. Im going to
build and colocate a dual(core) Opteron machine running Gentoo Linux
with a vanilla 2.6 kernel but I'd like to know a few things:

1) What are the hardware specs on the machine(s) you run, such as CPU
speed and amount of RAM?
2) How many servers do you run and what's the CPU and memory load when
your servers are +75% full?
3) Linux Admins: Are there any kernel-specific options you enable to
optimize the
kernel to increase response time (such as config_hz or a specific
scheduler)?
4) Linux Admins: Do you run your Linux system in a 32-bit or 64-bit environment
(with 32-bit emulation/chroot)?

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RE: [hlds_linux] Ban list getting wiped

2005-03-26 Thread Sabotage!
Remove writeid and make sure you only have this in your server.cfg.

exec mani_server.cfg
exec banned_user.cfg
exec banned_ip.cfg

That will work. Cheers

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of aXeR
Sent: Saturday, March 26, 2005 5:46 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Ban list getting wiped

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi guys,

Im not sure how long this is been going on but on ever map change my ban
list is getting wiped :(
In my server.cfg I have the following entries:

writeid
exec banned_user.cfg

When I checked banned_user.cfg after a map change its once again empty!
I had this problem before and managed to fix it, but I cant remember what I
did!

Kind Regards
-
AdreneLAN Networks Staff
http://www.adrenelan.com
#adrenelan on QuakeNET

--


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--
No virus found in this incoming message.
Checked by AVG Anti-Virus.
Version: 7.0.308 / Virus Database: 266.8.3 - Release Date: 3/25/2005


--
No virus found in this outgoing message.
Checked by AVG Anti-Virus.
Version: 7.0.308 / Virus Database: 266.8.3 - Release Date: 3/25/2005



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[hlds_linux] SERVER FPS questions

2005-03-26 Thread kt
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I'm having a problem:

Running linux, running 2.6.x kernel, set -tickrate to 100 with ./srcds_run and 
even set +fps_max to 300

rcon stats when the server is empty, 99-100fps. As the server gets more 
populated (going from 0/12 to 5/12, to 10/12, to 12/12) the fps goes down and 
down.. down to 10fps. CPU usage goes up to 96% when it gets down to 10fps

Does anyone know why this is happening and how I can keep it at 100fps?

On 2.4.x kernels, if i set -tickrate 100 and +fps_max to 300, the fps doesn't 
go past 50.

Secondly,  Alfred,

Is there any we can lock the FPS the server run at? You see, on 2.6.x kernels, 
if you put fps_max [number] the server will run at that number

so if you put fps_max 100 it'll run at 100 and you can change it on the fly.

on 2.4.x kernels, setting -tickrate to 100, or any number, does not increase 
the fps. On 2.4.x kernels, setting -tickrate to any number AND using fps_max to 
any number higher than 33, doesn't budge the server fps

- How can we raise the server fps on 2.4.x kernels? I tried -tickrate 100 and 
fps_max 100, it says 100,but as soon as someone joins it becomes 50, and even 
lower.

- I've found that I don't need to set -tickrate to raise the server fps on 
2.6.x kernels, just fps_max - ?

Either way, alfred, how can we set it up so we can lock the fps?

I tried running the startup file with +fps_max 100 or whatever, but they can 
always change it later.

Could it be possible to make it so the fps_max AND -tickrate can ONLY be set 
with ./srcds_run and cannot be changed later until the server restarts and 
./srcds_run re-runs?

-node
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Re: [hlds_linux] SERVER FPS questions

2005-03-26 Thread Sebastian
i think you need to use +sys_tickrate

- Original Message -
From: kt [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 2:15 PM
Subject: [hlds_linux] SERVER FPS questions


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I'm having a problem:

Running linux, running 2.6.x kernel, set -tickrate to 100 with ./srcds_run
and even set +fps_max to 300

rcon stats when the server is empty, 99-100fps. As the server gets more
populated (going from 0/12 to 5/12, to 10/12, to 12/12) the fps goes down
and down.. down to 10fps. CPU usage goes up to 96% when it gets down to
10fps

Does anyone know why this is happening and how I can keep it at 100fps?

On 2.4.x kernels, if i set -tickrate 100 and +fps_max to 300, the fps
doesn't go past 50.

Secondly,  Alfred,

Is there any we can lock the FPS the server run at? You see, on 2.6.x
kernels, if you put fps_max [number] the server will run at that number

so if you put fps_max 100 it'll run at 100 and you can change it on the fly.

on 2.4.x kernels, setting -tickrate to 100, or any number, does not increase
the fps. On 2.4.x kernels, setting -tickrate to any number AND using fps_max
to any number higher than 33, doesn't budge the server fps

- How can we raise the server fps on 2.4.x kernels? I tried -tickrate 100
and fps_max 100, it says 100,but as soon as someone joins it becomes 50, and
even lower.

- I've found that I don't need to set -tickrate to raise the server fps on
2.6.x kernels, just fps_max - ?

Either way, alfred, how can we set it up so we can lock the fps?

I tried running the startup file with +fps_max 100 or whatever, but they can
always change it later.

Could it be possible to make it so the fps_max AND -tickrate can ONLY be set
with ./srcds_run and cannot be changed later until the server restarts and
./srcds_run re-runs?

-node
--


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[hlds_linux] Master and Update Server IPs/Hostnames

2005-03-26 Thread Blake Tyra
Hello All!
I'm attempting to lock my server down, I installed the firewall software
apf. I opened the two official dedicated server ports (27015 and 27020) on
the inbound and outbound interfaces.
The server is able to start (with the -nomaster parameter) and clients can
connect to an extent (until the -nomaster causes their Steam IDs to be
rejected). The steam update tool will not run with the firewall enabled
either.
Running a netstat with the firewall enabled shows the update tool as
trying to go outbound on a randomly number port. I have been unable to
determine the behavior of the master server connections yet.
Is there an IP range or hostname which I can just place in the
allow_hosts.rules file in order to run the firewall and allow the game
server to function normally?
Thanks!

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Re: [hlds_linux] SERVER FPS questions

2005-03-26 Thread ranger
Hi,
i am using gentoo with a 2.6.111 Kernel on a XP 2800+ Athlon
The Serverfps i alway between 60 and 150, set the tickrate to 66 and the
CPU Usage is max. at 40%. Use also the mani Plugin.
- Original Message -
From: kt [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 8:15 PM
Subject: [hlds_linux] SERVER FPS questions
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I'm having a problem:
Running linux, running 2.6.x kernel, set -tickrate to 100 with ./srcds_run
and even set +fps_max to 300
rcon stats when the server is empty, 99-100fps. As the server gets more
populated (going from 0/12 to 5/12, to 10/12, to 12/12) the fps goes down
and down.. down to 10fps. CPU usage goes up to 96% when it gets down to
10fps
Does anyone know why this is happening and how I can keep it at 100fps?
On 2.4.x kernels, if i set -tickrate 100 and +fps_max to 300, the fps
doesn't go past 50.
Secondly,  Alfred,
Is there any we can lock the FPS the server run at? You see, on 2.6.x
kernels, if you put fps_max [number] the server will run at that number
so if you put fps_max 100 it'll run at 100 and you can change it on the fly.
on 2.4.x kernels, setting -tickrate to 100, or any number, does not increase
the fps. On 2.4.x kernels, setting -tickrate to any number AND using fps_max
to any number higher than 33, doesn't budge the server fps
- How can we raise the server fps on 2.4.x kernels? I tried -tickrate 100
and fps_max 100, it says 100,but as soon as someone joins it becomes 50, and
even lower.
- I've found that I don't need to set -tickrate to raise the server fps on
2.6.x kernels, just fps_max - ?
Either way, alfred, how can we set it up so we can lock the fps?
I tried running the startup file with +fps_max 100 or whatever, but they can
always change it later.
Could it be possible to make it so the fps_max AND -tickrate can ONLY be set
with ./srcds_run and cannot be changed later until the server restarts and
./srcds_run re-runs?
-node
--
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Re: [hlds_linux] SERVER FPS questions

2005-03-26 Thread Sebastian
oops, sorry i mis-read your question.
you wont be able to stay at 100fps all the time... what you should do it
set -tickrate above 100 (say 500 or 1000) and it will usually stay above
100.

- Original Message -
From: Sebastian [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 2:36 PM
Subject: Re: [hlds_linux] SERVER FPS questions


 i think you need to use +sys_tickrate

 - Original Message -
 From: kt [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Sent: Saturday, March 26, 2005 2:15 PM
 Subject: [hlds_linux] SERVER FPS questions


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 I'm having a problem:

 Running linux, running 2.6.x kernel, set -tickrate to 100 with ./srcds_run
 and even set +fps_max to 300

 rcon stats when the server is empty, 99-100fps. As the server gets more
 populated (going from 0/12 to 5/12, to 10/12, to 12/12) the fps goes down
 and down.. down to 10fps. CPU usage goes up to 96% when it gets down to
 10fps

 Does anyone know why this is happening and how I can keep it at 100fps?

 On 2.4.x kernels, if i set -tickrate 100 and +fps_max to 300, the fps
 doesn't go past 50.

 Secondly,  Alfred,

 Is there any we can lock the FPS the server run at? You see, on 2.6.x
 kernels, if you put fps_max [number] the server will run at that number

 so if you put fps_max 100 it'll run at 100 and you can change it on the
fly.

 on 2.4.x kernels, setting -tickrate to 100, or any number, does not
increase
 the fps. On 2.4.x kernels, setting -tickrate to any number AND using
fps_max
 to any number higher than 33, doesn't budge the server fps

 - How can we raise the server fps on 2.4.x kernels? I tried -tickrate 100
 and fps_max 100, it says 100,but as soon as someone joins it becomes 50,
and
 even lower.

 - I've found that I don't need to set -tickrate to raise the server fps on
 2.6.x kernels, just fps_max - ?

 Either way, alfred, how can we set it up so we can lock the fps?

 I tried running the startup file with +fps_max 100 or whatever, but they
can
 always change it later.

 Could it be possible to make it so the fps_max AND -tickrate can ONLY be
set
 with ./srcds_run and cannot be changed later until the server restarts and
 ./srcds_run re-runs?

 -node
 --



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RE: [hlds_linux] Dual Opteron server operators

2005-03-26 Thread Brian J. holmes
This post has been cross-listed on hlds and hlds_linux. Im going to
build and colocate a dual(core) Opteron machine running Gentoo Linux
with a vanilla 2.6 kernel but I'd like to know a few things:

1) What are the hardware specs on the machine(s) you run, such as CPU
speed and amount of RAM?

Dual opty 248's 4GB ram

2) How many servers do you run and what's the CPU and memory load when
your servers are +75% full?

eight 20 player public source servers (tickrate 33)
one 20 player public 1.6 server
one private 12 player source match server (tickrate 66)
one private 12 player 1.6 match server
one private HLTV proxy for 1.6 match server

with around 110-120 players on the server I'm running about 65-75% cpu
util and around 2.2GB mem used (based on active stat in /proc/meminfo)

This is on FC2

3) Linux Admins: Are there any kernel-specific options you enable to
optimize the
kernel to increase response time (such as config_hz or a specific
scheduler)?

I use a stock FC2 kernel

4) Linux Admins: Do you run your Linux system in a 32-bit or 64-bit
environment
(with 32-bit emulation/chroot)?

64bit with 32-bit emulation



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[hlds_linux] LAN server questions

2005-03-26 Thread LHT
Hi everyone,
I make servers for LAN parties. Until now we tried many configurations (AMD,
Intel, AMD64, kernel 2.4.x, kernel 2.6.x, FreeBSD 4, FreeBSD 5, Win32). I'd
like to know how can I make my server do the best. It seems for us that
there are many events which makes choke _on_ _the_ _client_ (for example
when there are 7-10 smoke grenades at a place) and the server is running
well with hundreds of fps (as stat sais).
What do you think about kernel preemption, realtime priorities, etc.
How can I minimize the choke (my favourite test is when 10 players go to one
place all of them drops a smoke and then they fires everywhere - I didn't
found anything for this situation I always get a lot of choke :).
I welcome any ideas.
Thanks,
Balint Laszlo BILLER (Voodooman)
http://www.gpslan.com/

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Re: [hlds_linux] log parsing reveals myg0t addys steamid's plus hax users

2005-03-26 Thread ScratchMonkey
--On Friday, March 25, 2005 2:56 PM -0800 Chris Jones
[EMAIL PROTECTED] wrote:
I recommend running srcds in screen and the script command.  Script will
log all output to a text file for later analysis.  The logfiles that
srcds keep don't get everything, especially when there is a server
crash and it hasn't dumped the buffered output.
Great advice. I hadn't heard of the script command before. Gotta change my
server scripts now

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[hlds_linux] hlds_announce versus Steam popup announcements

2005-03-26 Thread ScratchMonkey
Any chance you could copy the Steam announcements to hlds_announce? I
wanted to go back and look at the VAC2 announcement from the popup but I
don't see it in Steam News http://www.steampowered.com/?area=news nor in
my hlds_announce folder.
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Re: [hlds_linux] hlds_announce versus Steam popup announcements

2005-03-26 Thread Sebastian
http://www.steampowered.com/Steam/Marketing/Mar25.2005/?l=english

- Original Message -
From: ScratchMonkey [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 5:23 PM
Subject: [hlds_linux] hlds_announce versus Steam popup announcements


 Any chance you could copy the Steam announcements to hlds_announce? I
 wanted to go back and look at the VAC2 announcement from the popup but I
 don't see it in Steam News http://www.steampowered.com/?area=news nor in
 my hlds_announce folder.


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Re: [hlds_linux] hlds_announce versus Steam popup announcements

2005-03-26 Thread Britt Priddy \(PZ\)
Does this effect us on TFC right now or just Source folks?


- Original Message -
From: Sebastian [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 5:33 PM
Subject: Re: [hlds_linux] hlds_announce versus Steam popup announcements

http://www.steampowered.com/Steam/Marketing/Mar25.2005/?l=english
- Original Message -
From: ScratchMonkey [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 5:23 PM
Subject: [hlds_linux] hlds_announce versus Steam popup announcements

Any chance you could copy the Steam announcements to hlds_announce? I
wanted to go back and look at the VAC2 announcement from the popup but I
don't see it in Steam News http://www.steampowered.com/?area=news nor
in
my hlds_announce folder.

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Re: [hlds_linux] hlds_announce versus Steam popup announcements

2005-03-26 Thread InspectorGifts
restart steam and itll pop up also
- Original Message -
From: ScratchMonkey [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Saturday, March 26, 2005 3:57 PM
Subject: Re: [hlds_linux] hlds_announce versus Steam popup announcements

--On Saturday, March 26, 2005 6:33 PM -0500 Sebastian
[EMAIL PROTECTED] wrote:
http://www.steampowered.com/Steam/Marketing/Mar25.2005/?l=english
Why doesn't that show up on the regular news page?

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