[hlds_linux] New strange crash message.
L 12/20/2005 - 11:39:05: FATAL ERROR (shutting down): User Msg 'FlashBat': 1 bytes written, expected 0 FATAL ERROR (shutting down): User Msg 'FlashBat': 1 bytes written, expected 0 /Bjorn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] RE: FAO: Alfred 'Wrong Steam ID assigned to players'
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Haven't noticed this on 195.224.41.44:27015, 195.224.41.44:27016, 195.224.41.5:27015 or 195.224.41.9:27015. Is it only limited to HLDS and not SRCDS? [EMAIL PROTECTED] wrote: Send hlds_linux mailing list submissions to hlds_linux@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds_linux or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds_linux digest... Today's Topics: 1. FAO: Alfred 'Wrong Steam ID assigned to players' (Steve Pemberton) 2. Crash in CClientPipe::WaitResult(unsigned) (dackz) 3. New strange crash message. (kama) Subject: [hlds_linux] FAO: Alfred 'Wrong Steam ID assigned to players' From: Steve Pemberton [EMAIL PROTECTED] Date: Mon, 19 Dec 2005 17:03:26 - To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Submitting the below in hope that it assists you in getting rid of this bug. Server was on build 29 at the time (I think): 195.224.41.17:27015 The following I have logged as common for involved players: STEAM_0:0:711103 Lavo 80.188.217.x since 19th Jan 2005 STEAM_0:0:2838579 EngineeringSquirrel68.x.x.x since 12th Mar 2005 STEAM_0:0:2208417 : DiGitaL RevolutiOn : 80.103.x.x since before 21st Oct 2005 Engineering Squirrel was playing on the server 21:40:50 until 22:27:00 Player Joined at 23:48:49 (Can't say 100% it's definitely EngineeringSquirrel) : DiGitaL RevolutiOn : joins straight afterwards at 23:49:02, 1 second afterwards it assigns his steamed to Player Lavo Connects at 23:49:23, 2 seconds later : DiGitaL RevolutiOn : is given Lavo's Steam ID Lavo eventually gets STEAM_0:0:2838579 which belongs to EngineeringSquirrel, who may/may not be on the server. I never actually see anything for 3892 after 23:49:03 so no idea. Extracts from logs: L 12/17/2005 - 21:40:50: EngineeringSquirrel3693STEAM_ID_PENDING connected, address 68.161.67.133:40101 L 12/17/2005 - 21:40:51: EngineeringSquirrel3693STEAM_0:0:2838579 STEAM USERID validated L 12/17/2005 - 21:41:01: EngineeringSquirrel3693STEAM_0:0:2838579 entered the game L 12/17/2005 - 21:41:01: EngineeringSquirrel3693STEAM_0:0:2838579 joined team SPECTATOR L 12/17/2005 - 21:41:03: EngineeringSquirrel3693STEAM_0:0:2838579SPECTATOR joined team #Dustbowl_team1 L 12/17/2005 - 22:27:00: EngineeringSquirrel3693STEAM_0:0:2838579#Dustbowl_team2 disconnected L 12/17/2005 - 23:48:49: Player3892STEAM_ID_PENDING connected, address 68.254.162.123:61966 L 12/17/2005 - 23:49:02: : DiGitaL RevolutiOn :3893STEAM_ID_PENDING connected, address 80.103.97.48:10052 L 12/17/2005 - 23:49:03: Player3892STEAM_0:0:2208417 STEAM USERID validated L 12/17/2005 - 23:49:23: : DiGitaL RevolutiOn :3893STEAM_ID_PENDING entered the game L 12/17/2005 - 23:49:23: : DiGitaL RevolutiOn :3893STEAM_ID_PENDING joined team SPECTATOR L 12/17/2005 - 23:49:23: : DiGitaL RevolutiOn :3893STEAM_ID_PENDINGSPECTATOR joined team #Dustbowl_team2 L 12/17/2005 - 23:49:23: Lavo3894STEAM_ID_PENDING connected, address 80.188.217.139:39184 L 12/17/2005 - 23:49:25: : DiGitaL RevolutiOn :3893STEAM_0:0:711103 STEAM USERID validated L 12/17/2005 - 23:49:37: Lavo3894STEAM_ID_PENDING entered the game L 12/17/2005 - 23:49:37: Lavo3894STEAM_ID_PENDING joined team SPECTATOR L 12/17/2005 - 23:49:37: Lavo3894STEAM_ID_PENDINGSPECTATOR joined team #Dustbowl_team1 L 12/17/2005 - 23:49:59: Lavo3894STEAM_ID_PENDING#Dustbowl_team1 changed role to Spy L 12/17/2005 - 23:49:59: Lavo3894STEAM_ID_PENDING#Dustbowl_team1 triggered info_player_teamspawn L 12/17/2005 - 23:49:59: Lavo3894STEAM_ID_PENDING#Dustbowl_team1 triggered Blue team spawn stuff L 12/17/2005 - 23:50:06: Lavo3894STEAM_0:0:2838579 STEAM USERID validated L 12/17/2005 - 23:50:14: Lavo3894STEAM_0:0:2838579#Dustbowl_team1 killed [WU-TANG]GZA3748STEAM_0:1:8281357#Dustbowl_team2 with normalgrenade L 12/17/2005 - 23:50:19: Lavo3894STEAM_0:0:2838579#Dustbowl_team1 disconnected Hopefully the above might be of some assistance. Regards SteveP -- Subject: [hlds_linux] Crash in CClientPipe::WaitResult(unsigned) From: dackz [EMAIL PROTECTED] Date: Tue, 20 Dec 2005 01:07:02 -0500 To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Well, I've never seen this
[hlds_linux] Crashes
-- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Fatal error starting server after new update
This is what I now get after the latest update: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 21309 Segmentation fault $HL_CMD The update went thru successfully, saw the css shared content update from ver 42 to 43, saw all the new model files download. It now goes thru the update self-check successfully, then spits out the above error. Help ;) - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of kama Sent: Tuesday, December 20, 2005 2:28 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] New strange crash message. L 12/20/2005 - 11:39:05: FATAL ERROR (shutting down): User Msg 'FlashBat': 1 bytes written, expected 0 FATAL ERROR (shutting down): User Msg 'FlashBat': 1 bytes written, expected 0 /Bjorn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
Yes, as of about an hour ago.. servers going down, one by one.. Was there just another update? - Alex -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
Yes, Same deal here: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 8727 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds Fedora Core 4 on Dual 3.2 Xeons running 64 bit Ed On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
I second this problem. I appears a bad update was released. We received the exact same error when we attempted to update client servers. Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source Segmentation fault What makes it worse is the clients are getting a new Source update with steam and can't play on thier servers. Matt On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Crashes
Yup... My email should pop up real soon ;) FYI - all plugins are disabled. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Pettit Sent: Tuesday, December 20, 2005 3:27 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Crashes -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
Wonderful. I've got one of my servers updating right now. I'll include a backtrace if I get a core dump... On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote: Yes, Same deal here: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 8727 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds Fedora Core 4 on Dual 3.2 Xeons running 64 bit Ed On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
-- [ Picked text/plain from multipart/alternative ] yepp same here on two servers, 2 FC4 machines. On 12/20/05, Neil Lathwood [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Were seeeing it on ours. New steam update has broken it by the looks of things :( -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
There was a update released, but no announcement to be found. I will be watching this closely all night as I will have a large group of angry clients waiting to play on their servers. Matt On 12/20/05, Alex Bergin [EMAIL PROTECTED] wrote: Yes, as of about an hour ago.. servers going down, one by one.. Was there just another update? - Alex -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
I have also attempted with all plugins disabled, nothing either way. On 12/20/05, Alex Bergin [EMAIL PROTECTED] wrote: Yes, as of about an hour ago.. servers going down, one by one.. Was there just another update? - Alex -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] looping crash after update
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Checking/Installing 'Base Source Shared Models' version 3 Checking/Installing 'Base Source Shared Sounds' version 3 Checking/Installing 'Base Source Shared Materials' version 7 Checking/Installing 'Source Dedicated Server Linux' version 50 HLDS installation up to date Unable to open tty(/dev/tty) for output Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 21773 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 20:48:27 EST 2005: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation Tue Dec 20 20:48:42 EST 2005: Server Quit Happy Holidays from Valve -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Crashes
-- CRASH: Fri Sep 23 14:18:39 CDT 2005 Start Line: ./srcds_i686 -game cstrike -port 27017 +maxplayers 32 +map trs_aim_sicily -debug Core was generated by `srcds_i686'. Program terminated with signal 11, Segmentation fault. #0 0x280d46cf in ?? () #0 0x280d46cf in ?? () #1 0x280f31ea in ?? () #2 0x2828e5ec in ?? () #3 0x2820d412 in ?? () #4 0x2dd8acb7 in ?? () No symbol table info available. Stack level 0, frame at 0xbfbfa6c8: eip = 0x280d46cf; saved eip 0x280f31ea called by frame at 0xbfbfa7e8 Arglist at 0xbfbfa6c8, args: Locals at 0xbfbfa6c8, Previous frame's sp is 0x0 Saved registers: ebp at 0xbfbfa6c8, eip at 0xbfbfa6cc End of Source crash report -- -Original Message- From: Ed Simson [mailto:[EMAIL PROTECTED] Sent: Tuesday, December 20, 2005 5:55 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes I have also attempted with all plugins disabled, nothing either way. On 12/20/05, Alex Bergin [EMAIL PROTECTED] wrote: Yes, as of about an hour ago.. servers going down, one by one.. Was there just another update? - Alex -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Crashes
Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source /gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation fault $HL_CMD Add -debug to the /gameservers/servers/dustx1/srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds I'm on RHE 4 Started happening straight after the update. Any clues yet guys? Thanks, Joel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye Sent: Wednesday, 21 December 2005 11:56 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Wonderful. I've got one of my servers updating right now. I'll include a backtrace if I get a core dump... On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote: Yes, Same deal here: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 8727 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds Fedora Core 4 on Dual 3.2 Xeons running 64 bit Ed On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Crashes
Servers running linux have been down and out for over 2 hrs now Valve... A fix sometime this year would be nice. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joel Dickson Sent: Tuesday, December 20, 2005 4:23 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Crashes Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source /gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation fault $HL_CMD Add -debug to the /gameservers/servers/dustx1/srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds I'm on RHE 4 Started happening straight after the update. Any clues yet guys? Thanks, Joel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye Sent: Wednesday, 21 December 2005 11:56 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Wonderful. I've got one of my servers updating right now. I'll include a backtrace if I get a core dump... On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote: Yes, Same deal here: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 8727 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds Fedora Core 4 on Dual 3.2 Xeons running 64 bit Ed On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Crashes
Come on Valve... can't you guys just rollback the last update for your end? It's obviously rooted. *strikes Dramatic pose shaking fist* Damn you Valve... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K2 Sent: Wednesday, 21 December 2005 1:39 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Crashes Servers running linux have been down and out for over 2 hrs now Valve... A fix sometime this year would be nice. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joel Dickson Sent: Tuesday, December 20, 2005 4:23 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Crashes Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source /gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation fault $HL_CMD Add -debug to the /gameservers/servers/dustx1/srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds I'm on RHE 4 Started happening straight after the update. Any clues yet guys? Thanks, Joel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye Sent: Wednesday, 21 December 2005 11:56 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Wonderful. I've got one of my servers updating right now. I'll include a backtrace if I get a core dump... On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote: Yes, Same deal here: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 8727 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds Fedora Core 4 on Dual 3.2 Xeons running 64 bit Ed On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Crashes
BTW, someone claimed using the previous server_i486.so solved the problem. I tried this and although it allowed the servers to start clients then got this error: Host_Error: Server is enforcing file consistency for models/weapons/w_pist_elite_single.mdl gg -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joel Dickson Sent: Tuesday, December 20, 2005 9:50 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Crashes Come on Valve... can't you guys just rollback the last update for your end? It's obviously rooted. *strikes Dramatic pose shaking fist* Damn you Valve... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K2 Sent: Wednesday, 21 December 2005 1:39 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Crashes Servers running linux have been down and out for over 2 hrs now Valve... A fix sometime this year would be nice. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joel Dickson Sent: Tuesday, December 20, 2005 4:23 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Crashes Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source /gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation fault $HL_CMD Add -debug to the /gameservers/servers/dustx1/srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds I'm on RHE 4 Started happening straight after the update. Any clues yet guys? Thanks, Joel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye Sent: Wednesday, 21 December 2005 11:56 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Wonderful. I've got one of my servers updating right now. I'll include a backtrace if I get a core dump... On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote: Yes, Same deal here: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 8727 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds Fedora Core 4 on Dual 3.2 Xeons running 64 bit Ed On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
Same here on debian etch. GJ VALVE :D Joel Dickson wrote: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source /gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation fault $HL_CMD Add -debug to the /gameservers/servers/dustx1/srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds I'm on RHE 4 Started happening straight after the update. Any clues yet guys? Thanks, Joel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye Sent: Wednesday, 21 December 2005 11:56 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Wonderful. I've got one of my servers updating right now. I'll include a backtrace if I get a core dump... On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote: Yes, Same deal here: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 8727 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds Fedora Core 4 on Dual 3.2 Xeons running 64 bit Ed On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
What is it that valve has agains Linux? First they release an update that causes choke and loss, now it does nothing but crashes. Xavier Same here on debian etch. GJ VALVE :D Joel Dickson wrote: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source /gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation fault $HL_CMD Add -debug to the /gameservers/servers/dustx1/srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds I'm on RHE 4 Started happening straight after the update. Any clues yet guys? Thanks, Joel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye Sent: Wednesday, 21 December 2005 11:56 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Wonderful. I've got one of my servers updating right now. I'll include a backtrace if I get a core dump... On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote: Yes, Same deal here: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 8727 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds Fedora Core 4 on Dual 3.2 Xeons running 64 bit Ed On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Crashes
I'm now getting this error when the servers try to run the auto update: Updating server using Steam. Checking bootstrapper version ... AssertPreCondition Name: NonNullFilePath Expr: !sFile.empty() Line: 334 File: ../../../Common/Misc/FileUtil.cpp /gameservers/servers/dustx1/srcds_run: line 297: 9860 Aborted $CMD -game $GAME Wed Dec 21 01:05:19 CST 2005: Steam Update failed, ignoring. Come on Valve... Where's your support? Joel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of sYs^ Sent: Wednesday, 21 December 2005 4:29 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Same here on debian etch. GJ VALVE :D Joel Dickson wrote: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source /gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation fault $HL_CMD Add -debug to the /gameservers/servers/dustx1/srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds I'm on RHE 4 Started happening straight after the update. Any clues yet guys? Thanks, Joel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye Sent: Wednesday, 21 December 2005 11:56 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Wonderful. I've got one of my servers updating right now. I'll include a backtrace if I get a core dump... On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote: Yes, Same deal here: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 8727 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds Fedora Core 4 on Dual 3.2 Xeons running 64 bit Ed On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
Same here: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 7749 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem All css server down... :-( Jens Scott Pettit wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- [EMAIL PROTECTED] 0531 349 2007 0179 546 4887 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Crashes after the new update
Good Morning, after the update he server crashes with this error Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 426: 24828 Speicherzugriffsfehler (core dumped) $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Mi Dez 21 08:16:48 CET 2005: Server restart in 10 seconds Please fix this, as fast as you can ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
Looks like we just wait this one out, not to flame anyone or sound like an ass but I must ask. Was this patch tested? This seems like a show stopper which should have shown up early on. Ed On 12/21/05, Jens Werner [EMAIL PROTECTED] wrote: Same here: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 7749 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem All css server down... :-( Jens Scott Pettit wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- [EMAIL PROTECTED] 0531 349 2007 0179 546 4887 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crashes
My server just came back up. Hosting is with Clanservers.com so dont know if its something they did or Valve. Dagok - Original Message - From: Ed Simson [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Tuesday, December 20, 2005 11:37 PM Subject: Re: [hlds_linux] Crashes Looks like we just wait this one out, not to flame anyone or sound like an ass but I must ask. Was this patch tested? This seems like a show stopper which should have shown up early on. Ed On 12/21/05, Jens Werner [EMAIL PROTECTED] wrote: Same here: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 7749 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem All css server down... :-( Jens Scott Pettit wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- [EMAIL PROTECTED] 0531 349 2007 0179 546 4887 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Crashes
I'm imagining a group of dorky programmers getting drunk at the valve office Xmass party and compiling the wrong build and releasing it :P Merry Christmas to you too Valve :( Joel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ed Simson Sent: Wednesday, 21 December 2005 5:37 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Looks like we just wait this one out, not to flame anyone or sound like an ass but I must ask. Was this patch tested? This seems like a show stopper which should have shown up early on. Ed On 12/21/05, Jens Werner [EMAIL PROTECTED] wrote: Same here: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 7749 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem All css server down... :-( Jens Scott Pettit wrote: -- [ Picked text/plain from multipart/alternative ] Okay so suddenly all my source servers just died and went into a crash loop: Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for Counter-Strike: Source ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core 4. Anyone else seeing this? -Scott -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- [EMAIL PROTECTED] 0531 349 2007 0179 546 4887 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux