[hlds_linux] New strange crash message.

2005-12-20 Thread kama

L 12/20/2005 - 11:39:05: FATAL ERROR (shutting down): User Msg 'FlashBat':
1 bytes written, expected 0
FATAL ERROR (shutting down): User Msg 'FlashBat': 1 bytes written,
expected 0

/Bjorn

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[hlds_linux] RE: FAO: Alfred 'Wrong Steam ID assigned to players'

2005-12-20 Thread David A S Carter
This is a multi-part message in MIME format.
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Haven't noticed this on 195.224.41.44:27015, 195.224.41.44:27016,
195.224.41.5:27015 or 195.224.41.9:27015. Is it only limited to HLDS and
not SRCDS?

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Today's Topics:

   1. FAO: Alfred 'Wrong Steam ID assigned to players' (Steve Pemberton)
   2. Crash in CClientPipe::WaitResult(unsigned) (dackz)
   3. New strange crash message. (kama)



 

 Subject:
 [hlds_linux] FAO: Alfred 'Wrong Steam ID assigned to players'
 From:
 Steve Pemberton [EMAIL PROTECTED]
 Date:
 Mon, 19 Dec 2005 17:03:26 -
 To:
 hlds_linux@list.valvesoftware.com

 To:
 hlds_linux@list.valvesoftware.com


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Submitting the below in hope that it assists you in getting rid of this bug.



Server was on build 29 at the time (I think): 195.224.41.17:27015



The following I have logged as common for involved players:



STEAM_0:0:711103   Lavo  80.188.217.x since
19th Jan 2005

STEAM_0:0:2838579 EngineeringSquirrel68.x.x.x since 12th Mar
2005

STEAM_0:0:2208417 : DiGitaL RevolutiOn : 80.103.x.x since before
21st Oct 2005



Engineering Squirrel was playing on the server 21:40:50 until 22:27:00

Player Joined at 23:48:49 (Can't say 100% it's definitely
EngineeringSquirrel)

: DiGitaL RevolutiOn : joins straight afterwards at 23:49:02, 1 second
afterwards it assigns his steamed to Player

Lavo Connects at 23:49:23, 2 seconds later : DiGitaL RevolutiOn : is given
Lavo's Steam ID

Lavo eventually gets STEAM_0:0:2838579 which belongs to EngineeringSquirrel,
who may/may not be on the server.  I never actually see anything for 3892
after 23:49:03 so no idea.



Extracts from logs:



L 12/17/2005 - 21:40:50: EngineeringSquirrel3693STEAM_ID_PENDING
connected, address 68.161.67.133:40101

L 12/17/2005 - 21:40:51: EngineeringSquirrel3693STEAM_0:0:2838579
STEAM USERID validated

L 12/17/2005 - 21:41:01: EngineeringSquirrel3693STEAM_0:0:2838579
entered the game

L 12/17/2005 - 21:41:01: EngineeringSquirrel3693STEAM_0:0:2838579
joined team SPECTATOR

L 12/17/2005 - 21:41:03:
EngineeringSquirrel3693STEAM_0:0:2838579SPECTATOR joined team
#Dustbowl_team1

L 12/17/2005 - 22:27:00:
EngineeringSquirrel3693STEAM_0:0:2838579#Dustbowl_team2 disconnected





L 12/17/2005 - 23:48:49: Player3892STEAM_ID_PENDING connected,
address 68.254.162.123:61966

L 12/17/2005 - 23:49:02: : DiGitaL RevolutiOn :3893STEAM_ID_PENDING
connected, address 80.103.97.48:10052

L 12/17/2005 - 23:49:03: Player3892STEAM_0:0:2208417 STEAM USERID
validated

L 12/17/2005 - 23:49:23: : DiGitaL RevolutiOn :3893STEAM_ID_PENDING
entered the game

L 12/17/2005 - 23:49:23: : DiGitaL RevolutiOn :3893STEAM_ID_PENDING
joined team SPECTATOR

L 12/17/2005 - 23:49:23: : DiGitaL RevolutiOn
:3893STEAM_ID_PENDINGSPECTATOR joined team #Dustbowl_team2

L 12/17/2005 - 23:49:23: Lavo3894STEAM_ID_PENDING connected, address
80.188.217.139:39184

L 12/17/2005 - 23:49:25: : DiGitaL RevolutiOn :3893STEAM_0:0:711103
STEAM USERID validated

L 12/17/2005 - 23:49:37: Lavo3894STEAM_ID_PENDING entered the game

L 12/17/2005 - 23:49:37: Lavo3894STEAM_ID_PENDING joined team
SPECTATOR

L 12/17/2005 - 23:49:37: Lavo3894STEAM_ID_PENDINGSPECTATOR joined
team #Dustbowl_team1

L 12/17/2005 - 23:49:59: Lavo3894STEAM_ID_PENDING#Dustbowl_team1
changed role to Spy

L 12/17/2005 - 23:49:59: Lavo3894STEAM_ID_PENDING#Dustbowl_team1
triggered info_player_teamspawn

L 12/17/2005 - 23:49:59: Lavo3894STEAM_ID_PENDING#Dustbowl_team1
triggered Blue team spawn stuff

L 12/17/2005 - 23:50:06: Lavo3894STEAM_0:0:2838579 STEAM USERID
validated

L 12/17/2005 - 23:50:14: Lavo3894STEAM_0:0:2838579#Dustbowl_team1
killed

[WU-TANG]GZA3748STEAM_0:1:8281357#Dustbowl_team2 with
normalgrenade

L 12/17/2005 - 23:50:19: Lavo3894STEAM_0:0:2838579#Dustbowl_team1
disconnected



Hopefully the above might be of some assistance.



Regards



SteveP

--





 

 Subject:
 [hlds_linux] Crash in CClientPipe::WaitResult(unsigned)
 From:
 dackz [EMAIL PROTECTED]
 Date:
 Tue, 20 Dec 2005 01:07:02 -0500
 To:
 hlds_linux@list.valvesoftware.com

 To:
 hlds_linux@list.valvesoftware.com


 Well, I've never seen this 

[hlds_linux] Crashes

2005-12-20 Thread Scott Pettit
--
[ Picked text/plain from multipart/alternative ]
Okay so suddenly all my source servers just died and went into a crash
loop:

Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log to
help with solving this problem
Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
Core 4.

Anyone else seeing this?

-Scott
--


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[hlds_linux] Fatal error starting server after new update

2005-12-20 Thread K2

This is what I now get after the latest update:

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344: 21309 Segmentation fault  $HL_CMD

The update went thru successfully, saw the css shared content update from
ver 42 to 43, saw all the new model files download. It now goes thru the
update self-check successfully, then spits out the above error.

Help ;)

- K2

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of kama
Sent: Tuesday, December 20, 2005 2:28 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] New strange crash message.


L 12/20/2005 - 11:39:05: FATAL ERROR (shutting down): User Msg 'FlashBat':
1 bytes written, expected 0
FATAL ERROR (shutting down): User Msg 'FlashBat': 1 bytes written, expected
0

/Bjorn

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Re: [hlds_linux] Crashes

2005-12-20 Thread Alex Bergin
Yes, as of about an hour ago.. servers going down, one by one..

Was there just another update?

- Alex

 --
 [ Picked text/plain from multipart/alternative ]
 Okay so suddenly all my source servers just died and went into a crash
 loop:

 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem
 Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

 They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
 Core 4.

 Anyone else seeing this?

 -Scott
 --


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Re: [hlds_linux] Crashes

2005-12-20 Thread Ed Simson
Yes, Same deal here:

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log
to help with solving this problem
Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds

Fedora Core 4 on Dual 3.2 Xeons running 64 bit

Ed


On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 Okay so suddenly all my source servers just died and went into a crash
 loop:

 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem
 Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

 They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
 Core 4.

 Anyone else seeing this?

 -Scott
 --


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Re: [hlds_linux] Crashes

2005-12-20 Thread Matthew Lehner
I second this problem. I appears a bad update was released. We
received the exact same error when we attempted to update client
servers.

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
Segmentation fault

What makes it worse is the clients are getting a new Source update
with steam and can't play on thier servers.

Matt

On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 Okay so suddenly all my source servers just died and went into a crash
 loop:

 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem
 Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

 They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
 Core 4.

 Anyone else seeing this?

 -Scott
 --


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 visit:
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RE: [hlds_linux] Crashes

2005-12-20 Thread K2
Yup... My email should pop up real soon ;)

FYI - all plugins are disabled.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Pettit
Sent: Tuesday, December 20, 2005 3:27 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Crashes

--
[ Picked text/plain from multipart/alternative ] Okay so suddenly all my
source servers just died and went into a crash
loop:

Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log to help
with solving this problem Wed Dec 21 14:50:31 NZDT 2005: Server restart in
10 seconds

They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora Core
4.

Anyone else seeing this?

-Scott
--


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Re: [hlds_linux] Crashes

2005-12-20 Thread Alex Haye
Wonderful.  I've got one of my servers updating right now.  I'll
include a backtrace if I get a core dump...

On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote:
 Yes, Same deal here:

 Console initialized.
 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log
 to help with solving this problem
 Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds

 Fedora Core 4 on Dual 3.2 Xeons running 64 bit

 Ed


 On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Okay so suddenly all my source servers just died and went into a crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
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Re: [hlds_linux] Crashes

2005-12-20 Thread KingPin Servers
--
[ Picked text/plain from multipart/alternative ]
yepp same here on two servers, 2 FC4 machines.

On 12/20/05, Neil Lathwood [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 Were seeeing it on ours. New steam update has broken it by the looks of
 things :(
 --

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Re: [hlds_linux] Crashes

2005-12-20 Thread Matthew Lehner
There was a update released, but no announcement to be found. I will
be watching this closely all night as I will have a large group of
angry clients waiting to play on their servers.

Matt

On 12/20/05, Alex Bergin [EMAIL PROTECTED] wrote:
 Yes, as of about an hour ago.. servers going down, one by one..

 Was there just another update?

 - Alex

  --
  [ Picked text/plain from multipart/alternative ]
  Okay so suddenly all my source servers just died and went into a crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
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  please visit:
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Re: [hlds_linux] Crashes

2005-12-20 Thread Ed Simson
I have also attempted with all plugins disabled, nothing either way.

On 12/20/05, Alex Bergin [EMAIL PROTECTED] wrote:
 Yes, as of about an hour ago.. servers going down, one by one..

 Was there just another update?

 - Alex

  --
  [ Picked text/plain from multipart/alternative ]
  Okay so suddenly all my source servers just died and went into a crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
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[hlds_linux] looping crash after update

2005-12-20 Thread Gamer
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Checking/Installing 'Base Source Shared Models' version 3

Checking/Installing 'Base Source Shared Sounds' version 3

Checking/Installing 'Base Source Shared Materials' version 7

Checking/Installing 'Source Dedicated Server Linux' version 50

HLDS installation up to date
Unable to open tty(/dev/tty) for output

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344: 21773 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log to help 
with solving this problem
Tue Dec 20 20:48:27 EST 2005: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Tue Dec 20 20:48:42 EST 2005: Server Quit

Happy Holidays from Valve
--



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RE: [hlds_linux] Crashes

2005-12-20 Thread Owen T. Soroke
--
CRASH: Fri Sep 23 14:18:39 CDT 2005
Start Line: ./srcds_i686 -game cstrike -port 27017 +maxplayers 32 +map
trs_aim_sicily -debug
Core was generated by `srcds_i686'.
Program terminated with signal 11, Segmentation fault.
#0  0x280d46cf in ?? ()
#0  0x280d46cf in ?? ()
#1  0x280f31ea in ?? ()
#2  0x2828e5ec in ?? ()
#3  0x2820d412 in ?? ()
#4  0x2dd8acb7 in ?? ()
No symbol table info available.
Stack level 0, frame at 0xbfbfa6c8:
 eip = 0x280d46cf; saved eip 0x280f31ea
 called by frame at 0xbfbfa7e8
 Arglist at 0xbfbfa6c8, args:
 Locals at 0xbfbfa6c8, Previous frame's sp is 0x0
 Saved registers:
  ebp at 0xbfbfa6c8, eip at 0xbfbfa6cc
End of Source crash report
--

-Original Message-
From: Ed Simson [mailto:[EMAIL PROTECTED]
Sent: Tuesday, December 20, 2005 5:55 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

I have also attempted with all plugins disabled, nothing either way.

On 12/20/05, Alex Bergin [EMAIL PROTECTED] wrote:
 Yes, as of about an hour ago.. servers going down, one by one..

 Was there just another update?

 - Alex

  --
  [ Picked text/plain from multipart/alternative ]
  Okay so suddenly all my source servers just died and went into a
crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log
to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
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  To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 



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RE: [hlds_linux] Crashes

2005-12-20 Thread Joel Dickson

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
/gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation
fault  $HL_CMD
Add -debug to the /gameservers/servers/dustx1/srcds_run command line
to generate a debug.log to help with solving this problem
Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds

I'm on RHE 4

Started happening straight after the update.

Any clues yet guys?

Thanks,
Joel

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye
Sent: Wednesday, 21 December 2005 11:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Wonderful.  I've got one of my servers updating right now.  I'll
include a backtrace if I get a core dump...

On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote:
 Yes, Same deal here:

 Console initialized.
 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log
 to help with solving this problem
 Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds

 Fedora Core 4 on Dual 3.2 Xeons running 64 bit

 Ed


 On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Okay so suddenly all my source servers just died and went into a
crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log
to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 

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RE: [hlds_linux] Crashes

2005-12-20 Thread K2
Servers running linux have been down and out for over 2 hrs now Valve... A
fix sometime this year would be nice.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joel Dickson
Sent: Tuesday, December 20, 2005 4:23 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Crashes


Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
/gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation
fault  $HL_CMD
Add -debug to the /gameservers/servers/dustx1/srcds_run command line to
generate a debug.log to help with solving this problem Tue Dec 20 20:33:27
CST 2005: Server restart in 10 seconds

I'm on RHE 4

Started happening straight after the update.

Any clues yet guys?

Thanks,
Joel

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye
Sent: Wednesday, 21 December 2005 11:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Wonderful.  I've got one of my servers updating right now.  I'll include a
backtrace if I get a core dump...

On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote:
 Yes, Same deal here:

 Console initialized.
 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log
 to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server
 restart in 10 seconds

 Fedora Core 4 on Dual 3.2 Xeons running 64 bit

 Ed


 On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ] Okay so suddenly
  all my source servers just died and went into a
crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log
to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
  ___
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  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 

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RE: [hlds_linux] Crashes

2005-12-20 Thread Joel Dickson
Come on Valve... can't you guys just rollback the last update for your
end?

It's obviously rooted.

*strikes Dramatic pose shaking fist* Damn you Valve...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of K2
Sent: Wednesday, 21 December 2005 1:39 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Crashes

Servers running linux have been down and out for over 2 hrs now Valve...
A
fix sometime this year would be nice.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joel
Dickson
Sent: Tuesday, December 20, 2005 4:23 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Crashes


Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
/gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation
fault  $HL_CMD
Add -debug to the /gameservers/servers/dustx1/srcds_run command line
to
generate a debug.log to help with solving this problem Tue Dec 20
20:33:27
CST 2005: Server restart in 10 seconds

I'm on RHE 4

Started happening straight after the update.

Any clues yet guys?

Thanks,
Joel

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye
Sent: Wednesday, 21 December 2005 11:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Wonderful.  I've got one of my servers updating right now.  I'll include
a
backtrace if I get a core dump...

On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote:
 Yes, Same deal here:

 Console initialized.
 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log
 to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server
 restart in 10 seconds

 Fedora Core 4 on Dual 3.2 Xeons running 64 bit

 Ed


 On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ] Okay so suddenly
  all my source servers just died and went into a
crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log
to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 

 ___
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RE: [hlds_linux] Crashes

2005-12-20 Thread Brian \Duck\ Holmes
BTW, someone claimed using the previous server_i486.so solved the
problem.  I tried this and although it allowed the servers to start
clients then got this error:

Host_Error: Server is enforcing file consistency for
models/weapons/w_pist_elite_single.mdl

gg

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joel
Dickson
Sent: Tuesday, December 20, 2005 9:50 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Crashes

Come on Valve... can't you guys just rollback the last update for your
end?

It's obviously rooted.

*strikes Dramatic pose shaking fist* Damn you Valve...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of K2
Sent: Wednesday, 21 December 2005 1:39 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Crashes

Servers running linux have been down and out for over 2 hrs now Valve...
A
fix sometime this year would be nice.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joel
Dickson
Sent: Tuesday, December 20, 2005 4:23 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Crashes


Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
/gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation
fault  $HL_CMD
Add -debug to the /gameservers/servers/dustx1/srcds_run command line
to
generate a debug.log to help with solving this problem Tue Dec 20
20:33:27
CST 2005: Server restart in 10 seconds

I'm on RHE 4

Started happening straight after the update.

Any clues yet guys?

Thanks,
Joel

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye
Sent: Wednesday, 21 December 2005 11:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Wonderful.  I've got one of my servers updating right now.  I'll include
a
backtrace if I get a core dump...

On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote:
 Yes, Same deal here:

 Console initialized.
 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log
 to help with solving this problem Tue Dec 20 19:48:45 CST 2005: Server
 restart in 10 seconds

 Fedora Core 4 on Dual 3.2 Xeons running 64 bit

 Ed


 On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ] Okay so suddenly
  all my source servers just died and went into a
crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log
to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
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Re: [hlds_linux] Crashes

2005-12-20 Thread sYs^

Same here on debian etch. GJ VALVE :D

Joel Dickson wrote:


Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
/gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation
fault  $HL_CMD
Add -debug to the /gameservers/servers/dustx1/srcds_run command line
to generate a debug.log to help with solving this problem
Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds

I'm on RHE 4

Started happening straight after the update.

Any clues yet guys?

Thanks,
Joel

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye
Sent: Wednesday, 21 December 2005 11:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Wonderful.  I've got one of my servers updating right now.  I'll
include a backtrace if I get a core dump...

On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote:



Yes, Same deal here:

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log
to help with solving this problem
Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds

Fedora Core 4 on Dual 3.2 Xeons running 64 bit

Ed


On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:



--
[ Picked text/plain from multipart/alternative ]
Okay so suddenly all my source servers just died and went into a



crash



loop:

Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log



to



help with solving this problem
Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

They vary from AMD64's running Ubuntu 64bit to P4 3.06's running



Fedora



Core 4.

Anyone else seeing this?

-Scott
--


___
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archives, please visit:



http://list.valvesoftware.com/mailman/listinfo/hlds_linux




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Re: [hlds_linux] Crashes

2005-12-20 Thread Xavier Kerestesy
What is it that valve has agains Linux?  First they release an update
that causes choke and loss, now it does nothing but crashes.

Xavier




 Same here on debian etch. GJ VALVE :D

 Joel Dickson wrote:

 Console initialized.
 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 /gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation
 fault  $HL_CMD
 Add -debug to the /gameservers/servers/dustx1/srcds_run command line
 to generate a debug.log to help with solving this problem
 Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds
 
 I'm on RHE 4
 
 Started happening straight after the update.
 
 Any clues yet guys?
 
 Thanks,
 Joel
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye
 Sent: Wednesday, 21 December 2005 11:56 AM
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Crashes
 
 Wonderful.  I've got one of my servers updating right now.  I'll
 include a backtrace if I get a core dump...
 
 On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote:
 
 
 Yes, Same deal here:
 
 Console initialized.
 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log
 to help with solving this problem
 Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds
 
 Fedora Core 4 on Dual 3.2 Xeons running 64 bit
 
 Ed
 
 
 On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:
 
 
 --
 [ Picked text/plain from multipart/alternative ]
 Okay so suddenly all my source servers just died and went into a
 
 
 crash
 
 
 loop:
 
 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log
 
 
 to
 
 
 help with solving this problem
 Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
 They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
 
 
 Fedora
 
 
 Core 4.
 
 Anyone else seeing this?
 
 -Scott
 --
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list
 
 
 archives, please visit:
 
 
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 
 
 please visit:
 
 
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
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 To unsubscribe, edit your list preferences, or view the list
archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 

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--


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RE: [hlds_linux] Crashes

2005-12-20 Thread Joel Dickson
I'm now getting this error when the servers try to run the auto update:

Updating server using Steam.
Checking bootstrapper version ...

AssertPreCondition
Name: NonNullFilePath
Expr: !sFile.empty()
Line: 334
File: ../../../Common/Misc/FileUtil.cpp
/gameservers/servers/dustx1/srcds_run: line 297:  9860 Aborted
$CMD -game $GAME
Wed Dec 21 01:05:19 CST 2005: Steam Update failed, ignoring.


Come on Valve... Where's your support?

Joel

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of sYs^
Sent: Wednesday, 21 December 2005 4:29 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Same here on debian etch. GJ VALVE :D

Joel Dickson wrote:

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
/gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation
fault  $HL_CMD
Add -debug to the /gameservers/servers/dustx1/srcds_run command line
to generate a debug.log to help with solving this problem
Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds

I'm on RHE 4

Started happening straight after the update.

Any clues yet guys?

Thanks,
Joel

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye
Sent: Wednesday, 21 December 2005 11:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Wonderful.  I've got one of my servers updating right now.  I'll
include a backtrace if I get a core dump...

On 12/20/05, Ed Simson [EMAIL PROTECTED] wrote:


Yes, Same deal here:

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log
to help with solving this problem
Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds

Fedora Core 4 on Dual 3.2 Xeons running 64 bit

Ed


On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:


--
[ Picked text/plain from multipart/alternative ]
Okay so suddenly all my source servers just died and went into a


crash


loop:

Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log


to


help with solving this problem
Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

They vary from AMD64's running Ubuntu 64bit to P4 3.06's running


Fedora


Core 4.

Anyone else seeing this?

-Scott
--


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Re: [hlds_linux] Crashes

2005-12-20 Thread Jens Werner

Same here:

Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344:  7749 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log to
help with solving this problem

All css server down... :-(

Jens

Scott Pettit wrote:

--
[ Picked text/plain from multipart/alternative ]
Okay so suddenly all my source servers just died and went into a crash
loop:

Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log to
help with solving this problem
Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
Core 4.

Anyone else seeing this?

-Scott
--


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--
[EMAIL PROTECTED]
0531 349 2007
0179 546 4887

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[hlds_linux] Crashes after the new update

2005-12-20 Thread spinat

Good Morning,

after the update he server crashes with this error

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 426: 24828 Speicherzugriffsfehler  (core dumped) $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log to help
with solving this problem
Mi Dez 21 08:16:48 CET 2005: Server restart in 10 seconds

Please fix this, as fast as you can


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Re: [hlds_linux] Crashes

2005-12-20 Thread Ed Simson
Looks like we just wait this one out, not to flame anyone or sound
like an ass but I must ask.  Was this patch tested?  This seems like a
show stopper which should have shown up early on.

Ed

On 12/21/05, Jens Werner [EMAIL PROTECTED] wrote:
 Same here:

 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344:  7749 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem

 All css server down... :-(

 Jens

 Scott Pettit wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Okay so suddenly all my source servers just died and went into a crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
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Re: [hlds_linux] Crashes

2005-12-20 Thread Dagok

My server just came back up.  Hosting is with Clanservers.com so dont know
if its something they did or Valve.

Dagok



- Original Message -
From: Ed Simson [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, December 20, 2005 11:37 PM
Subject: Re: [hlds_linux] Crashes



Looks like we just wait this one out, not to flame anyone or sound
like an ass but I must ask.  Was this patch tested?  This seems like a
show stopper which should have shown up early on.

Ed

On 12/21/05, Jens Werner [EMAIL PROTECTED] wrote:

Same here:

Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344:  7749 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log to
help with solving this problem

All css server down... :-(

Jens

Scott Pettit wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 Okay so suddenly all my source servers just died and went into a crash
 loop:

 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem
 Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

 They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
 Core 4.

 Anyone else seeing this?

 -Scott
 --


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RE: [hlds_linux] Crashes

2005-12-20 Thread Joel Dickson
I'm imagining a group of dorky programmers getting drunk at the valve
office Xmass party and compiling the wrong build and releasing it :P

Merry Christmas to you too Valve :(


Joel

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ed Simson
Sent: Wednesday, 21 December 2005 5:37 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Looks like we just wait this one out, not to flame anyone or sound
like an ass but I must ask.  Was this patch tested?  This seems like a
show stopper which should have shown up early on.

Ed

On 12/21/05, Jens Werner [EMAIL PROTECTED] wrote:
 Same here:

 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344:  7749 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log
to
 help with solving this problem

 All css server down... :-(

 Jens

 Scott Pettit wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Okay so suddenly all my source servers just died and went into a
crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log
to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
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