I'm now getting this error when the servers try to run the auto update:

Updating server using Steam.
Checking bootstrapper version ...

AssertPreCondition
Name: NonNullFilePath
Expr: !sFile.empty()
Line: 334
File: ../../../Common/Misc/FileUtil.cpp
/gameservers/servers/dustx1/srcds_run: line 297:  9860 Aborted
$CMD -game "$GAME"
Wed Dec 21 01:05:19 CST 2005: Steam Update failed, ignoring.


Come on Valve... Where's your support?

Joel

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of sYs^
Sent: Wednesday, 21 December 2005 4:29 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Same here on debian etch. GJ VALVE :D

Joel Dickson wrote:

>Console initialized.
>Attempted to create unknown entity type event_queue_saveload_proxy!
>Game.dll loaded for "Counter-Strike: Source"
>/gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation
>fault      $HL_CMD
>Add "-debug" to the /gameservers/servers/dustx1/srcds_run command line
>to generate a debug.log to help with solving this problem
>Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds
>
>I'm on RHE 4
>
>Started happening straight after the update.
>
>Any clues yet guys?
>
>Thanks,
>Joel
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye
>Sent: Wednesday, 21 December 2005 11:56 AM
>To: hlds_linux@list.valvesoftware.com
>Subject: Re: [hlds_linux] Crashes
>
>Wonderful.  I've got one of my servers updating right now.  I'll
>include a backtrace if I get a core dump...
>
>On 12/20/05, Ed Simson <[EMAIL PROTECTED]> wrote:
>
>
>>Yes, Same deal here:
>>
>>Console initialized.
>>Attempted to create unknown entity type event_queue_saveload_proxy!
>>Game.dll loaded for "Counter-Strike: Source"
>>./srcds_run: line 344:  8727 Segmentation fault      $HL_CMD
>>Add "-debug" to the ./srcds_run command line to generate a debug.log
>>to help with solving this problem
>>Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds
>>
>>Fedora Core 4 on Dual 3.2 Xeons running 64 bit
>>
>>Ed
>>
>>
>>On 12/20/05, Scott Pettit <[EMAIL PROTECTED]> wrote:
>>
>>
>>>--
>>>[ Picked text/plain from multipart/alternative ]
>>>Okay so suddenly all my source servers just died and went into a
>>>
>>>
>crash
>
>
>>>loop:
>>>
>>>Attempted to create unknown entity type event_queue_saveload_proxy!
>>>Game.dll loaded for "Counter-Strike: Source"
>>>./srcds_run: line 344: 25043 Segmentation fault      $HL_CMD
>>>Add "-debug" to the ./srcds_run command line to generate a debug.log
>>>
>>>
>to
>
>
>>>help with solving this problem
>>>Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
>>>
>>>They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
>>>
>>>
>Fedora
>
>
>>>Core 4.
>>>
>>>Anyone else seeing this?
>>>
>>>-Scott
>>>--
>>>
>>>
>>>_______________________________________________
>>>To unsubscribe, edit your list preferences, or view the list
>>>
>>>
>archives, please visit:
>
>
>>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>>
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list archives,
>>
>>
>please visit:
>
>
>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to