I'm now getting this error when the servers try to run the auto update: Updating server using Steam. Checking bootstrapper version ...
AssertPreCondition Name: NonNullFilePath Expr: !sFile.empty() Line: 334 File: ../../../Common/Misc/FileUtil.cpp /gameservers/servers/dustx1/srcds_run: line 297: 9860 Aborted $CMD -game "$GAME" Wed Dec 21 01:05:19 CST 2005: Steam Update failed, ignoring. Come on Valve... Where's your support? Joel -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of sYs^ Sent: Wednesday, 21 December 2005 4:29 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Crashes Same here on debian etch. GJ VALVE :D Joel Dickson wrote: >Console initialized. >Attempted to create unknown entity type event_queue_saveload_proxy! >Game.dll loaded for "Counter-Strike: Source" >/gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation >fault $HL_CMD >Add "-debug" to the /gameservers/servers/dustx1/srcds_run command line >to generate a debug.log to help with solving this problem >Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds > >I'm on RHE 4 > >Started happening straight after the update. > >Any clues yet guys? > >Thanks, >Joel > >-----Original Message----- >From: [EMAIL PROTECTED] >[mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye >Sent: Wednesday, 21 December 2005 11:56 AM >To: hlds_linux@list.valvesoftware.com >Subject: Re: [hlds_linux] Crashes > >Wonderful. I've got one of my servers updating right now. I'll >include a backtrace if I get a core dump... > >On 12/20/05, Ed Simson <[EMAIL PROTECTED]> wrote: > > >>Yes, Same deal here: >> >>Console initialized. >>Attempted to create unknown entity type event_queue_saveload_proxy! >>Game.dll loaded for "Counter-Strike: Source" >>./srcds_run: line 344: 8727 Segmentation fault $HL_CMD >>Add "-debug" to the ./srcds_run command line to generate a debug.log >>to help with solving this problem >>Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds >> >>Fedora Core 4 on Dual 3.2 Xeons running 64 bit >> >>Ed >> >> >>On 12/20/05, Scott Pettit <[EMAIL PROTECTED]> wrote: >> >> >>>-- >>>[ Picked text/plain from multipart/alternative ] >>>Okay so suddenly all my source servers just died and went into a >>> >>> >crash > > >>>loop: >>> >>>Attempted to create unknown entity type event_queue_saveload_proxy! >>>Game.dll loaded for "Counter-Strike: Source" >>>./srcds_run: line 344: 25043 Segmentation fault $HL_CMD >>>Add "-debug" to the ./srcds_run command line to generate a debug.log >>> >>> >to > > >>>help with solving this problem >>>Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds >>> >>>They vary from AMD64's running Ubuntu 64bit to P4 3.06's running >>> >>> >Fedora > > >>>Core 4. >>> >>>Anyone else seeing this? >>> >>>-Scott >>>-- >>> >>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list >>> >>> >archives, please visit: > > >>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >> >> >please visit: > > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux