Re: [hlds_linux] Fistful-of-Frags (FoF), player black-list, etc.

2014-05-12 Thread Weasels Lair
Just clarified with the developer, the new Fistful-of-Frags on Steam does
NOT attempt to do any global player black-list of it's own (unlike the old
version 3.9 mod for OrangeBox).

I *assume* putting the server into VAC secure-mode will enforces blocking
VAC-banned players.  Seems to me that is more low-level than whatever the
game/mod-developers get to control anyway.



Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!
Weasels Lair Sun, 11 May 2014 19:07:25 -0700

I am not sure that game/mod-specific ban system is still in place in the
new Steam version.  But, I will double-check with the developer (R_Yell) on
that.

PS: I didn't like that much either, and was able to block it by just
preventing that domain name from resolving on my server with a hosts file.
 But again, I do not think that is necessary any more.

On Sun, May 11, 2014 at 7:03 PM, Jesse Molina je...@opendreams.net wrote:


 I really don't know a lot about the history behind this mod, but I
 immediately noticed that it has a built-in hard-coded global ban system
 which can't be disabled by the local admin.  Very disturbing.

 http://www.fistful-of-frags.com/bbs/viewtopic.php?f=19t=1471

 Other things I've read on their forum and elsewhere lead me to believe
 some of the devs on this mod are rather juvenile. It seems likely they
have
 attracted some amount of negative publicity.


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Re: [hlds_linux] [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-12 Thread Weasels Lair
PS: Regarding HLStatsX:CE, I also had to update the teams for the new FoF
- since there are potentially four teams now:

Vigilantes = Blue in hud messages, etc.
Desperados = Red in hud messages, etc.
Bandidos = Yellow in hud messages, etc.
Rangers = Green in hud messages, etc.

Here's what I am using (Team Code, Team Name, Color Code, BG Color Code):

VIGILANTES, Vigilantes, #FF, #AF
DESPERADOS, Desperados, #B2, #FFB6C1
BANDIDOS, Bandidos, #00, #00
RANGERS, Rangers, #006400, #ADFF2F

Obviously, you may want to use choose your own colors, I just tossed those
in really quickly.


On Mon, May 12, 2014 at 11:44 AM, Weasels Lair wea...@weaselslair.comwrote:

 Actually, yes.  I have been messing around with that.  None of the
 objective stuff is there anymore.  So, I think I just ripped-out that
 stuff.  Otherwise, I the weapons are the same I though.  I am having an
 issue with a few weapons not showing-up in the stats at the moment.  For
 example the Schofield pistol, I didn't think that was new - but I don't see
 any stats for that showing.  I haven't had any time to dig any further into
 it than that.

 I do have both the old and new FoF on my HLStasX:CE system.  The old
 mod/ver3.9 stuff I moved over to fistful_of_frags ID, and use fof as
 the ID for the new FoF for Steam - to match what their game folders are.
  But, that was really just so I wouldn't confuse the two.



 On Mon, May 12, 2014 at 11:21 AM, Bjorn Wielens uniac...@yahoo.ca wrote:

 Anyone know if the old FoF settings/game in HLStats still work with
 this new version?


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Re: [hlds_linux] Fistful-of-Frags (FoF), player black-list, etc.

2014-05-12 Thread Weasels Lair
PS: I have this SourceMod plug-in loaded on my servers: vacbans ...
https://forums.alliedmods.net/showthread.php?t=80942


On Mon, May 12, 2014 at 12:00 PM, Weasels Lair wea...@weaselslair.comwrote:

 Just clarified with the developer, the new Fistful-of-Frags on Steam does
 NOT attempt to do any global player black-list of it's own (unlike the old
 version 3.9 mod for OrangeBox).

 I *assume* putting the server into VAC secure-mode will enforces
 blocking VAC-banned players.  Seems to me that is more low-level than
 whatever the game/mod-developers get to control anyway.

 

 Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!
 Weasels Lair Sun, 11 May 2014 19:07:25 -0700

 I am not sure that game/mod-specific ban system is still in place in the
 new Steam version.  But, I will double-check with the developer (R_Yell) on
 that.

 PS: I didn't like that much either, and was able to block it by just
 preventing that domain name from resolving on my server with a hosts file.
  But again, I do not think that is necessary any more.

 On Sun, May 11, 2014 at 7:03 PM, Jesse Molina je...@opendreams.net
 wrote:

 
  I really don't know a lot about the history behind this mod, but I
  immediately noticed that it has a built-in hard-coded global ban system
  which can't be disabled by the local admin.  Very disturbing.
 
  http://www.fistful-of-frags.com/bbs/viewtopic.php?f=19t=1471
 
  Other things I've read on their forum and elsewhere lead me to believe
  some of the devs on this mod are rather juvenile. It seems likely they
 have
  attracted some amount of negative publicity.
 
 

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[hlds_linux] FoF status command not working

2014-05-12 Thread David Parker
Hello,

It seems I'm not able to register for the FoF forums, so I'm posting this
here in hopes that someone knows the answer.  I set up an FoF dedicated
server on Debian 7 64-bit.  The server starts, but for some reason I can't
run the status command on the console.  Other commands work fine, but
status simply does nothing.  Any ideas?  Here's an example:

maps *
-
PENDING:   (fs) fof_desperados.bsp
PENDING:   (fs) fof_fistful.bsp
PENDING:   (fs) fof_revenge.bsp
PENDING:   (fs) fof_robertlee.bsp
status
net_status
Net status for host 72.237.4.36:
- Config: Multiplayer, dedicated, 0 connections
- Ports: Client 27005, Server 27015, HLTV 27020, Matchmaking 0, Systemlink 0
status
stats
CPUIn (KB/s)  Out (KB/s)  Uptime  Map changes  FPS  Players
 Connects
0.00   0.00   0.000   -1   66.6700

status

Unknown command 
quit
Mon May 12 15:26:32 EDT 2014: Server restart in 10 seconds
^CMon May 12 15:26:33 EDT 2014: Server Quit

Note that every status command did nothing, although it's accepted as a
valid command (there's no unknown command error).  I'm also not sure why
the uptime is -1 in that stats output, although I had literally just
started this server, so perhaps that's what it says when 1 full minute has
not passed yet.

Thanks,
Dave

-- 
Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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Re: [hlds_linux] FoF status command not working

2014-05-12 Thread Weasels Lair
That is really weird.  I am on 64-bit Debian 8/Jessie with multi-arch
enabled and not seeing anything like that.

Is this dedicated server installed through SteamCMD (command-line), or
from the Steam tools menu?

Here my status output:
pre
statushostname: Weasels FoF #2: Custom music, Dual-Factions
version : 1/24 0 secure
udp/ip  : 192.30.161.61:6313  (public ip: 192.30.161.61)
steamid : [A-1:3372337152(4302)] (90090472869054464)
map : fof_robertlee at: 0 x, 0 y, 0 z
players : 19 humans, 0 bots (20 max)
# userid nameuniqueidconnected ping loss state
 adr
# 98 OVERLORDZETTA STEAM_0:1:15076872  29:46  1040 active
70.53.162.176:27005
# 89 SoupCan   STEAM_0:0:36581218  35:00  2270 active
109.60.47.85:27005
#112 Snipahz McLeodSTEAM_0:0:42418442  16:15   930 active
76.178.207.238:27005
#118 The Redstoner STEAM_0:1:51580923  11:58  1020 active
68.9.140.242:27005
# 88 17ThCenturyDemo   STEAM_0:1:25061822  38:14   990 active
76.178.192.29:27005
#136 datcrazycat   STEAM_0:0:62592350  01:00  1010 active
71.82.182.253:60564
# 71 twitch.tv/grandmastercookies STEAM_0:1:44493423 44:54  1140
active 69.127.106.4:47811
#119 The Panic LimeSTEAM_0:0:33917439  10:48  1780 active
50.32.54.61:27005
#121 awloh STEAM_0:1:84721928  01:48   940 active
68.192.124.112:27005
# 72 ╨╨╨á╨╨╨ ╨╨ sun asshole STEAM_0:1:23681752 32:13  1020 active
71.72.60.55:27005
#120 MF DOOM ft. Gucci Mane STEAM_0:0:57504655 10:15  1190 active
67.240.3.182:27005
/pre


On Mon, May 12, 2014 at 12:32 PM, David Parker dpar...@utica.edu wrote:

 Hello,

 It seems I'm not able to register for the FoF forums, so I'm posting this
 here in hopes that someone knows the answer.  I set up an FoF dedicated
 server on Debian 7 64-bit.  The server starts, but for some reason I can't
 run the status command on the console.  Other commands work fine, but
 status simply does nothing.  Any ideas?  Here's an example:

 maps *
 -
 PENDING:   (fs) fof_desperados.bsp
 PENDING:   (fs) fof_fistful.bsp
 PENDING:   (fs) fof_revenge.bsp
 PENDING:   (fs) fof_robertlee.bsp
 status
 net_status
 Net status for host 72.237.4.36:
 - Config: Multiplayer, dedicated, 0 connections
 - Ports: Client 27005, Server 27015, HLTV 27020, Matchmaking 0, Systemlink
 0
 status
 stats
 CPUIn (KB/s)  Out (KB/s)  Uptime  Map changes  FPS  Players
  Connects
 0.00   0.00   0.000   -1   66.6700

 status
 
 Unknown command 
 quit
 Mon May 12 15:26:32 EDT 2014: Server restart in 10 seconds
 ^CMon May 12 15:26:33 EDT 2014: Server Quit

 Note that every status command did nothing, although it's accepted as a
 valid command (there's no unknown command error).  I'm also not sure why
 the uptime is -1 in that stats output, although I had literally just
 started this server, so perhaps that's what it says when 1 full minute has
 not passed yet.

 Thanks,
 Dave

 --
 Dave Parker
 Systems Administrator
 Utica College
 Integrated Information Technology Services
 (315) 792-3229
 Registered Linux User #408177
 ___
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Re: [hlds_linux] FoF status command not working

2014-05-12 Thread David Parker
It's installed via SteamCMD on a box which is successfully running other
SRCDS servers (TF2, CS:GO, L4D2) without any issues.  On my first attempt
to start the FoF server, I ran into an error about not having GLIBC_2.15
but I solved it by installing the libm.so.6 library as mentioned in the
documentation for a different game:

http://wiki.nomoreroominhell.com/wiki/Dedicated_Server_Setup#GLIBC_2.15_error

Now the server starts, and everything looks normal, but there are actually
two issues:

1.  The status command does not work.

2.  The server.cfg is apparently not getting loaded.

Options which I have specified on the command line (ip, port, maxplayers,
etc.) are correctly set when the server starts.  However, options which are
specified in the server.cfg file (hostname, motdfile, sv_contact, etc.) are
not set.  This seems odd to me, because I just edited a few items in the
stock server.cfg delivered with the dedicated server.

Any idea if that library mismatch could be causing these issues?

Thanks,
Dave


On Mon, May 12, 2014 at 3:36 PM, Weasels Lair wea...@weaselslair.comwrote:

 That is really weird.  I am on 64-bit Debian 8/Jessie with multi-arch
 enabled and not seeing anything like that.

 Is this dedicated server installed through SteamCMD (command-line), or
 from the Steam tools menu?

 Here my status output:
 pre
 statushostname: Weasels FoF #2: Custom music, Dual-Factions
 version : 1/24 0 secure
 udp/ip  : 192.30.161.61:6313  (public ip: 192.30.161.61)
 steamid : [A-1:3372337152(4302)] (90090472869054464)
 map : fof_robertlee at: 0 x, 0 y, 0 z
 players : 19 humans, 0 bots (20 max)
 # userid nameuniqueidconnected ping loss state
  adr
 # 98 OVERLORDZETTA STEAM_0:1:15076872  29:46  1040 active
 70.53.162.176:27005
 # 89 SoupCan   STEAM_0:0:36581218 35:00  2270 active
 109.60.47.85:27005
 #112 Snipahz McLeodSTEAM_0:0:42418442  16:15   930 active
 76.178.207.238:27005
 #118 The Redstoner STEAM_0:1:51580923 11:58  1020 active
 68.9.140.242:27005
 # 88 17ThCenturyDemo   STEAM_0:1:25061822 38:14   990 active
 76.178.192.29:27005
 #136 datcrazycat   STEAM_0:0:62592350  01:00  1010 active
 71.82.182.253:60564
 # 71 twitch.tv/grandmastercookies STEAM_0:1:44493423 44:54  1140
 active 69.127.106.4:47811
 #119 The Panic LimeSTEAM_0:0:33917439  10:48  1780 active
 50.32.54.61:27005
 #121 awloh STEAM_0:1:84721928 01:48   940 active
 68.192.124.112:27005
 # 72 ╨╨╨á╨╨╨ ╨╨ sun asshole STEAM_0:1:23681752 32:13  1020
 active
 71.72.60.55:27005
 #120 MF DOOM ft. Gucci Mane STEAM_0:0:57504655 10:15  1190 active
 67.240.3.182:27005
 /pre


 On Mon, May 12, 2014 at 12:32 PM, David Parker dpar...@utica.edu wrote:

  Hello,
 
  It seems I'm not able to register for the FoF forums, so I'm posting this
  here in hopes that someone knows the answer.  I set up an FoF dedicated
  server on Debian 7 64-bit.  The server starts, but for some reason I
 can't
  run the status command on the console.  Other commands work fine, but
  status simply does nothing.  Any ideas?  Here's an example:
 
  maps *
  -
  PENDING:   (fs) fof_desperados.bsp
  PENDING:   (fs) fof_fistful.bsp
  PENDING:   (fs) fof_revenge.bsp
  PENDING:   (fs) fof_robertlee.bsp
  status
  net_status
  Net status for host 72.237.4.36:
  - Config: Multiplayer, dedicated, 0 connections
  - Ports: Client 27005, Server 27015, HLTV 27020, Matchmaking 0,
 Systemlink
  0
  status
  stats
  CPUIn (KB/s)  Out (KB/s)  Uptime  Map changes  FPS  Players
   Connects
  0.00   0.00   0.000   -1   66.6700
 
  status
  
  Unknown command 
  quit
  Mon May 12 15:26:32 EDT 2014: Server restart in 10 seconds
  ^CMon May 12 15:26:33 EDT 2014: Server Quit
 
  Note that every status command did nothing, although it's accepted as a
  valid command (there's no unknown command error).  I'm also not sure
 why
  the uptime is -1 in that stats output, although I had literally just
  started this server, so perhaps that's what it says when 1 full minute
 has
  not passed yet.
 
  Thanks,
  Dave
 
  --
  Dave Parker
  Systems Administrator
  Utica College
  Integrated Information Technology Services
  (315) 792-3229
  Registered Linux User #408177
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  please visit:
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-- 
Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

[hlds_linux] Update regarding Fistful-of-Frags (FoF) on Steam, servers, etc.

2014-05-12 Thread Weasels Lair
First of all, just wanted to thank the community of server operators/admins
for responding; and bringing-up additional servers for the players trying
to get into the game.

The player response to the release was overwhelming. Who would have thought
that a free Steam game, that is basically a stripped-down reboot of an
older OrangeBox mod would be as popular as it was.  It is kind of assume
that player-interest will fade some over the coming week's - but who really
can tell.

At any given time, there seem to be between 800 and 1,700 players in-game
(according to the Steam community hub page).  Just on my own FoF servers
alone, I have seen almost 7,000 unique SteamID's connect/play (based-on
HLStatsX:CE tracking).

Currently, there seem to be plenty of servers on-line for FoF. Although,
anybody is willing to bring one up of course - ESPECIALLY if you actually
play the game.

At this point, what I would like to encourage everyone to take all the
FoF-related discussions *OFF* the HLDS and HLDS_Linux distribution lists.
 I am sure everybody NOT interested in FoF is tired of all the FoF-related
chatter.  Thanks also to them also for putting-up with the extraneous
chatter. I have not seem any negative feedback on that - but let's not
outstay our welcome.

The official FoF links are:

Official Steam Game Group Page (links to everything else):
http://steamcommunity.com/games/fof

Steam Store Page (where to send people to get the client):
http://store.steampowered.com/app/265630

Steam Game Hub/Community Page:
http://steamcommunity.com/app/265630

Specifically, the Discussions part of the game-hub:
http://steamcommunity.com/app/265630/discussions

*** Most importantly ***, the Server Administration discussion area
(where we should probably be taking these conversations):
http://steamcommunity.com/app/265630/discussions/6/

PS: I am not the developer of FoF or anything remotely like that.  Just
another server operator who's been at this a while like everybody else here
- and just happened to be a fan of the game (old and new).  The developer
has granted me some access to clean-up the discussions area of the
community hub - which has (appropriately?) been like the wild-west - in
terms of people going WAYoff-topic, duplicate discussions or just posting
in the wrong areas..
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