Re: [hlds_linux] Fistful-of-Frags (FoF), player black-list, etc.
Just clarified with the developer, the new Fistful-of-Frags on Steam does NOT attempt to do any global player black-list of it's own (unlike the old version 3.9 mod for OrangeBox). I *assume* putting the server into VAC secure-mode will enforces blocking VAC-banned players. Seems to me that is more low-level than whatever the game/mod-developers get to control anyway. Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)! Weasels Lair Sun, 11 May 2014 19:07:25 -0700 I am not sure that game/mod-specific ban system is still in place in the new Steam version. But, I will double-check with the developer (R_Yell) on that. PS: I didn't like that much either, and was able to block it by just preventing that domain name from resolving on my server with a hosts file. But again, I do not think that is necessary any more. On Sun, May 11, 2014 at 7:03 PM, Jesse Molina je...@opendreams.net wrote: I really don't know a lot about the history behind this mod, but I immediately noticed that it has a built-in hard-coded global ban system which can't be disabled by the local admin. Very disturbing. http://www.fistful-of-frags.com/bbs/viewtopic.php?f=19t=1471 Other things I've read on their forum and elsewhere lead me to believe some of the devs on this mod are rather juvenile. It seems likely they have attracted some amount of negative publicity. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!
PS: Regarding HLStatsX:CE, I also had to update the teams for the new FoF - since there are potentially four teams now: Vigilantes = Blue in hud messages, etc. Desperados = Red in hud messages, etc. Bandidos = Yellow in hud messages, etc. Rangers = Green in hud messages, etc. Here's what I am using (Team Code, Team Name, Color Code, BG Color Code): VIGILANTES, Vigilantes, #FF, #AF DESPERADOS, Desperados, #B2, #FFB6C1 BANDIDOS, Bandidos, #00, #00 RANGERS, Rangers, #006400, #ADFF2F Obviously, you may want to use choose your own colors, I just tossed those in really quickly. On Mon, May 12, 2014 at 11:44 AM, Weasels Lair wea...@weaselslair.comwrote: Actually, yes. I have been messing around with that. None of the objective stuff is there anymore. So, I think I just ripped-out that stuff. Otherwise, I the weapons are the same I though. I am having an issue with a few weapons not showing-up in the stats at the moment. For example the Schofield pistol, I didn't think that was new - but I don't see any stats for that showing. I haven't had any time to dig any further into it than that. I do have both the old and new FoF on my HLStasX:CE system. The old mod/ver3.9 stuff I moved over to fistful_of_frags ID, and use fof as the ID for the new FoF for Steam - to match what their game folders are. But, that was really just so I wouldn't confuse the two. On Mon, May 12, 2014 at 11:21 AM, Bjorn Wielens uniac...@yahoo.ca wrote: Anyone know if the old FoF settings/game in HLStats still work with this new version? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fistful-of-Frags (FoF), player black-list, etc.
PS: I have this SourceMod plug-in loaded on my servers: vacbans ... https://forums.alliedmods.net/showthread.php?t=80942 On Mon, May 12, 2014 at 12:00 PM, Weasels Lair wea...@weaselslair.comwrote: Just clarified with the developer, the new Fistful-of-Frags on Steam does NOT attempt to do any global player black-list of it's own (unlike the old version 3.9 mod for OrangeBox). I *assume* putting the server into VAC secure-mode will enforces blocking VAC-banned players. Seems to me that is more low-level than whatever the game/mod-developers get to control anyway. Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)! Weasels Lair Sun, 11 May 2014 19:07:25 -0700 I am not sure that game/mod-specific ban system is still in place in the new Steam version. But, I will double-check with the developer (R_Yell) on that. PS: I didn't like that much either, and was able to block it by just preventing that domain name from resolving on my server with a hosts file. But again, I do not think that is necessary any more. On Sun, May 11, 2014 at 7:03 PM, Jesse Molina je...@opendreams.net wrote: I really don't know a lot about the history behind this mod, but I immediately noticed that it has a built-in hard-coded global ban system which can't be disabled by the local admin. Very disturbing. http://www.fistful-of-frags.com/bbs/viewtopic.php?f=19t=1471 Other things I've read on their forum and elsewhere lead me to believe some of the devs on this mod are rather juvenile. It seems likely they have attracted some amount of negative publicity. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] FoF status command not working
Hello, It seems I'm not able to register for the FoF forums, so I'm posting this here in hopes that someone knows the answer. I set up an FoF dedicated server on Debian 7 64-bit. The server starts, but for some reason I can't run the status command on the console. Other commands work fine, but status simply does nothing. Any ideas? Here's an example: maps * - PENDING: (fs) fof_desperados.bsp PENDING: (fs) fof_fistful.bsp PENDING: (fs) fof_revenge.bsp PENDING: (fs) fof_robertlee.bsp status net_status Net status for host 72.237.4.36: - Config: Multiplayer, dedicated, 0 connections - Ports: Client 27005, Server 27015, HLTV 27020, Matchmaking 0, Systemlink 0 status stats CPUIn (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects 0.00 0.00 0.000 -1 66.6700 status Unknown command quit Mon May 12 15:26:32 EDT 2014: Server restart in 10 seconds ^CMon May 12 15:26:33 EDT 2014: Server Quit Note that every status command did nothing, although it's accepted as a valid command (there's no unknown command error). I'm also not sure why the uptime is -1 in that stats output, although I had literally just started this server, so perhaps that's what it says when 1 full minute has not passed yet. Thanks, Dave -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] FoF status command not working
That is really weird. I am on 64-bit Debian 8/Jessie with multi-arch enabled and not seeing anything like that. Is this dedicated server installed through SteamCMD (command-line), or from the Steam tools menu? Here my status output: pre statushostname: Weasels FoF #2: Custom music, Dual-Factions version : 1/24 0 secure udp/ip : 192.30.161.61:6313 (public ip: 192.30.161.61) steamid : [A-1:3372337152(4302)] (90090472869054464) map : fof_robertlee at: 0 x, 0 y, 0 z players : 19 humans, 0 bots (20 max) # userid nameuniqueidconnected ping loss state adr # 98 OVERLORDZETTA STEAM_0:1:15076872 29:46 1040 active 70.53.162.176:27005 # 89 SoupCan STEAM_0:0:36581218 35:00 2270 active 109.60.47.85:27005 #112 Snipahz McLeodSTEAM_0:0:42418442 16:15 930 active 76.178.207.238:27005 #118 The Redstoner STEAM_0:1:51580923 11:58 1020 active 68.9.140.242:27005 # 88 17ThCenturyDemo STEAM_0:1:25061822 38:14 990 active 76.178.192.29:27005 #136 datcrazycat STEAM_0:0:62592350 01:00 1010 active 71.82.182.253:60564 # 71 twitch.tv/grandmastercookies STEAM_0:1:44493423 44:54 1140 active 69.127.106.4:47811 #119 The Panic LimeSTEAM_0:0:33917439 10:48 1780 active 50.32.54.61:27005 #121 awloh STEAM_0:1:84721928 01:48 940 active 68.192.124.112:27005 # 72 ╨╨╨á╨╨╨ ╨╨ sun asshole STEAM_0:1:23681752 32:13 1020 active 71.72.60.55:27005 #120 MF DOOM ft. Gucci Mane STEAM_0:0:57504655 10:15 1190 active 67.240.3.182:27005 /pre On Mon, May 12, 2014 at 12:32 PM, David Parker dpar...@utica.edu wrote: Hello, It seems I'm not able to register for the FoF forums, so I'm posting this here in hopes that someone knows the answer. I set up an FoF dedicated server on Debian 7 64-bit. The server starts, but for some reason I can't run the status command on the console. Other commands work fine, but status simply does nothing. Any ideas? Here's an example: maps * - PENDING: (fs) fof_desperados.bsp PENDING: (fs) fof_fistful.bsp PENDING: (fs) fof_revenge.bsp PENDING: (fs) fof_robertlee.bsp status net_status Net status for host 72.237.4.36: - Config: Multiplayer, dedicated, 0 connections - Ports: Client 27005, Server 27015, HLTV 27020, Matchmaking 0, Systemlink 0 status stats CPUIn (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects 0.00 0.00 0.000 -1 66.6700 status Unknown command quit Mon May 12 15:26:32 EDT 2014: Server restart in 10 seconds ^CMon May 12 15:26:33 EDT 2014: Server Quit Note that every status command did nothing, although it's accepted as a valid command (there's no unknown command error). I'm also not sure why the uptime is -1 in that stats output, although I had literally just started this server, so perhaps that's what it says when 1 full minute has not passed yet. Thanks, Dave -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] FoF status command not working
It's installed via SteamCMD on a box which is successfully running other SRCDS servers (TF2, CS:GO, L4D2) without any issues. On my first attempt to start the FoF server, I ran into an error about not having GLIBC_2.15 but I solved it by installing the libm.so.6 library as mentioned in the documentation for a different game: http://wiki.nomoreroominhell.com/wiki/Dedicated_Server_Setup#GLIBC_2.15_error Now the server starts, and everything looks normal, but there are actually two issues: 1. The status command does not work. 2. The server.cfg is apparently not getting loaded. Options which I have specified on the command line (ip, port, maxplayers, etc.) are correctly set when the server starts. However, options which are specified in the server.cfg file (hostname, motdfile, sv_contact, etc.) are not set. This seems odd to me, because I just edited a few items in the stock server.cfg delivered with the dedicated server. Any idea if that library mismatch could be causing these issues? Thanks, Dave On Mon, May 12, 2014 at 3:36 PM, Weasels Lair wea...@weaselslair.comwrote: That is really weird. I am on 64-bit Debian 8/Jessie with multi-arch enabled and not seeing anything like that. Is this dedicated server installed through SteamCMD (command-line), or from the Steam tools menu? Here my status output: pre statushostname: Weasels FoF #2: Custom music, Dual-Factions version : 1/24 0 secure udp/ip : 192.30.161.61:6313 (public ip: 192.30.161.61) steamid : [A-1:3372337152(4302)] (90090472869054464) map : fof_robertlee at: 0 x, 0 y, 0 z players : 19 humans, 0 bots (20 max) # userid nameuniqueidconnected ping loss state adr # 98 OVERLORDZETTA STEAM_0:1:15076872 29:46 1040 active 70.53.162.176:27005 # 89 SoupCan STEAM_0:0:36581218 35:00 2270 active 109.60.47.85:27005 #112 Snipahz McLeodSTEAM_0:0:42418442 16:15 930 active 76.178.207.238:27005 #118 The Redstoner STEAM_0:1:51580923 11:58 1020 active 68.9.140.242:27005 # 88 17ThCenturyDemo STEAM_0:1:25061822 38:14 990 active 76.178.192.29:27005 #136 datcrazycat STEAM_0:0:62592350 01:00 1010 active 71.82.182.253:60564 # 71 twitch.tv/grandmastercookies STEAM_0:1:44493423 44:54 1140 active 69.127.106.4:47811 #119 The Panic LimeSTEAM_0:0:33917439 10:48 1780 active 50.32.54.61:27005 #121 awloh STEAM_0:1:84721928 01:48 940 active 68.192.124.112:27005 # 72 ╨╨╨á╨╨╨ ╨╨ sun asshole STEAM_0:1:23681752 32:13 1020 active 71.72.60.55:27005 #120 MF DOOM ft. Gucci Mane STEAM_0:0:57504655 10:15 1190 active 67.240.3.182:27005 /pre On Mon, May 12, 2014 at 12:32 PM, David Parker dpar...@utica.edu wrote: Hello, It seems I'm not able to register for the FoF forums, so I'm posting this here in hopes that someone knows the answer. I set up an FoF dedicated server on Debian 7 64-bit. The server starts, but for some reason I can't run the status command on the console. Other commands work fine, but status simply does nothing. Any ideas? Here's an example: maps * - PENDING: (fs) fof_desperados.bsp PENDING: (fs) fof_fistful.bsp PENDING: (fs) fof_revenge.bsp PENDING: (fs) fof_robertlee.bsp status net_status Net status for host 72.237.4.36: - Config: Multiplayer, dedicated, 0 connections - Ports: Client 27005, Server 27015, HLTV 27020, Matchmaking 0, Systemlink 0 status stats CPUIn (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects 0.00 0.00 0.000 -1 66.6700 status Unknown command quit Mon May 12 15:26:32 EDT 2014: Server restart in 10 seconds ^CMon May 12 15:26:33 EDT 2014: Server Quit Note that every status command did nothing, although it's accepted as a valid command (there's no unknown command error). I'm also not sure why the uptime is -1 in that stats output, although I had literally just started this server, so perhaps that's what it says when 1 full minute has not passed yet. Thanks, Dave -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177
[hlds_linux] Update regarding Fistful-of-Frags (FoF) on Steam, servers, etc.
First of all, just wanted to thank the community of server operators/admins for responding; and bringing-up additional servers for the players trying to get into the game. The player response to the release was overwhelming. Who would have thought that a free Steam game, that is basically a stripped-down reboot of an older OrangeBox mod would be as popular as it was. It is kind of assume that player-interest will fade some over the coming week's - but who really can tell. At any given time, there seem to be between 800 and 1,700 players in-game (according to the Steam community hub page). Just on my own FoF servers alone, I have seen almost 7,000 unique SteamID's connect/play (based-on HLStatsX:CE tracking). Currently, there seem to be plenty of servers on-line for FoF. Although, anybody is willing to bring one up of course - ESPECIALLY if you actually play the game. At this point, what I would like to encourage everyone to take all the FoF-related discussions *OFF* the HLDS and HLDS_Linux distribution lists. I am sure everybody NOT interested in FoF is tired of all the FoF-related chatter. Thanks also to them also for putting-up with the extraneous chatter. I have not seem any negative feedback on that - but let's not outstay our welcome. The official FoF links are: Official Steam Game Group Page (links to everything else): http://steamcommunity.com/games/fof Steam Store Page (where to send people to get the client): http://store.steampowered.com/app/265630 Steam Game Hub/Community Page: http://steamcommunity.com/app/265630 Specifically, the Discussions part of the game-hub: http://steamcommunity.com/app/265630/discussions *** Most importantly ***, the Server Administration discussion area (where we should probably be taking these conversations): http://steamcommunity.com/app/265630/discussions/6/ PS: I am not the developer of FoF or anything remotely like that. Just another server operator who's been at this a while like everybody else here - and just happened to be a fan of the game (old and new). The developer has granted me some access to clean-up the discussions area of the community hub - which has (appropriately?) been like the wild-west - in terms of people going WAYoff-topic, duplicate discussions or just posting in the wrong areas.. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux