AW: [hlds_linux] HLDS. User dropped
Hi, Ports are all open, no firewall... :) Reconnect don't solve the problem in this caseHave try it today several times, but no change Regards LuZi -- [ Picked text/plain from multipart/alternative ] Make sure you don't have a firewall blocking the necessary ports. There should be a port list on the site somewhere, I just can't remember where it was right now. -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von kama Gesendet: Dienstag, 15. August 2006 15:50 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] HLDS. User dropped Whenever I get that problem I just reconnect to steam. (client wise)You could try to restart the server. But my experiences is that its a client issue even though its not stated. Usually when I get that error I can connect to some but not all servers. reconnect fixes it for me. Allthough, I had some other problem that made me reinstall hlds from scratch for it to work. /Bjorn On Tue, 15 Aug 2006, LuZiFeR wrote: > Hi, > > Since a few weeks, we have the problem, that a few users can't connect > to the server: > > --- > > Reason: Error verifying STEAM UserID Ticket(server was unable to > contact the authentication server). > > --- > > The users can connect to other servers, but not on my server > > Connections/Day are declined from >1000 to <200 > > Some Suggestions ? :) > > Regards LuZi > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] HLDS. User dropped
Hi, Since a few weeks, we have the problem, that a few users can't connect to the server: --- Reason: Error verifying STEAM UserID Ticket(server was unable to contact the authentication server). --- The users can connect to other servers, but not on my server Connections/Day are declined from >1000 to <200 Some Suggestions ? :) Regards LuZi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Wrong Spraypaint
Hi, we have made a Spraypaint for a member of our Clan... Now, if she sprays the picture, all other people see a wrong picture from a other player. Only she is seeing the right Spraypaint It appears in CZ and the file is tempdecal.wad... Some people say it is a server-issue... Some Suggestions ? :) regards LuZi P.S.: Sorry about my english :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] SV_DOWNLOAD_URL-Problem
I have tried this...But no change... Maybe there is a setting in IE7 to resolve this, but i don't try further :) Downloads are more important for me than Tabb-Browsing. :) Maybe i try the Final-Release again... Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Bart King Gesendet: Sonntag, 12. Februar 2006 18:11 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] SV_DOWNLOAD_URL-Problem LuZiFeR wrote: > InternetExplorer 7-Beta blocks this downloads !! Does it? I've not noticed this. I can also request files from my sv_downloadurl web server (running IIS 6) using IE7 Beta 2 Preview just fine as well, and I've had no reports from users to suggest otherwise. Did you try adding your web server's domain into trusted sites before uninstalling? Not that I have that here, just a thought. -- Bart King -- http://www.bart666.com -- +44 781 219 5654 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] SV_DOWNLOAD_URL-Problem
Hi, VERY IMPORTANT FOR PEOPLE WHO HAVING PROBLEM TO LOAD CONTENT FROM A SV_DOWNLOADURL-SERVER !!! Or Admins, that are swamped with player-requests :) I have solved the problem InternetExplorer 7-Beta blocks this downloads !! I must uninstall IE7 in Windows-Components AND the update-entry to this in the software-area... Now it works fine again :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Samstag, 11. Februar 2006 20:29 An: hlds_linux@list.valvesoftware.com Betreff: AW: [hlds_linux] SV_DOWNLOAD_URL-Problem After Deinstallation of IE7 the problem is still there Is there no log (client), that i can analyze ? Server shows no entry in logs Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Dienstag, 7. Februar 2006 18:15 An: hlds_linux@list.valvesoftware.com Betreff: AW: [hlds_linux] SV_DOWNLOAD_URL-Problem Hi, Now i have cleanly re-install my steam Same problem... Downloads from my own Content-Server brings the client to crash (close)... Very confusing...I'm the only one with this problem The Content-Server runs Apache (same version as the old ones that's running without problem)... I have no idea now... ButhmmmSince i have this problem i use IE7betaMaybe it blocks the downloads (security reason) ? Regards Luzi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von aprand Gesendet: Sonntag, 5. Februar 2006 13:40 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] SV_DOWNLOAD_URL-Problem Great link Mike. And Luzi, I assume then you also tryed the verification link that was on that thread? Checks your steam files for errors without re-installing. I def bookmarked that one, you never know! - Original Message ----- From: "LuZiFeR" <[EMAIL PROTECTED]> To: Sent: Saturday, February 04, 2006 6:56 PM Subject: AW: [hlds_linux] SV_DOWNLOAD_URL-Problem Hi... Thx...But reinstallation was never a option for me I will find the cause and eliminate it... :) At least some days of searching... :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Mike Beane Gesendet: Samstag, 4. Februar 2006 19:14 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] SV_DOWNLOAD_URL-Problem If no one else is having this problem with the same download server you are using, try the following: http://developer.valvesoftware.com/wiki/Cleanly_reinstalling_Steam I had something similar this week where my CS client would connect to the server fine if it had the local content, however any time it had to pull down content, it crashed to the desktop. I thought it was our new downloadserver, however I then noticed it extended to DoD when I played that and it connect to a different download server. I forget what I was searching for, however Google brought me to that page and it cured my client-side issue. Good luck, Mike LuZiFeR wrote: > Hi, > > > Everytime my client try to download a object (map, sound etc.) my > client is closing > > I think it is a client-issue (because all other players can connect > without problem), but i'm not sure... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] SV_DOWNLOAD_URL-Problem
After Deinstallation of IE7 the problem is still there Is there no log (client), that i can analyze ? Server shows no entry in logs Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Dienstag, 7. Februar 2006 18:15 An: hlds_linux@list.valvesoftware.com Betreff: AW: [hlds_linux] SV_DOWNLOAD_URL-Problem Hi, Now i have cleanly re-install my steam Same problem... Downloads from my own Content-Server brings the client to crash (close)... Very confusing...I'm the only one with this problem The Content-Server runs Apache (same version as the old ones that's running without problem)... I have no idea now... ButhmmmSince i have this problem i use IE7betaMaybe it blocks the downloads (security reason) ? Regards Luzi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von aprand Gesendet: Sonntag, 5. Februar 2006 13:40 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] SV_DOWNLOAD_URL-Problem Great link Mike. And Luzi, I assume then you also tryed the verification link that was on that thread? Checks your steam files for errors without re-installing. I def bookmarked that one, you never know! - Original Message ----- From: "LuZiFeR" <[EMAIL PROTECTED]> To: Sent: Saturday, February 04, 2006 6:56 PM Subject: AW: [hlds_linux] SV_DOWNLOAD_URL-Problem Hi... Thx...But reinstallation was never a option for me I will find the cause and eliminate it... :) At least some days of searching... :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Mike Beane Gesendet: Samstag, 4. Februar 2006 19:14 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] SV_DOWNLOAD_URL-Problem If no one else is having this problem with the same download server you are using, try the following: http://developer.valvesoftware.com/wiki/Cleanly_reinstalling_Steam I had something similar this week where my CS client would connect to the server fine if it had the local content, however any time it had to pull down content, it crashed to the desktop. I thought it was our new downloadserver, however I then noticed it extended to DoD when I played that and it connect to a different download server. I forget what I was searching for, however Google brought me to that page and it cured my client-side issue. Good luck, Mike LuZiFeR wrote: > Hi, > > > Everytime my client try to download a object (map, sound etc.) my > client is closing > > I think it is a client-issue (because all other players can connect > without problem), but i'm not sure... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Problem with secure-mode
Today the same Ca. 10% of the users beeing kicked with 'no steam login' Am i the only one with this problem ? I use the switchbeta, but on the servers without beta, i have the same problem Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Samstag, 11. Februar 2006 01:49 An: hlds_linux@list.valvesoftware.com Betreff: AW: [hlds_linux] Problem with secure-mode Thx for that tipp.. It helps to bypass the problem :) But in the end i don't want to run a unscured server... Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Janosch Fock Gesendet: Samstag, 11. Februar 2006 01:08 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Problem with secure-mode > Since several days, some players can't connect to my servers > Client-Message: no steam login Iirc, "no steam login" means that their ticket has expired. > When i switch secure to "0" in liblist.gam the server is going secure > anyhow Switching secure to 0 in liblist.gam is not doing anything anymore, you have to start the server with -insecure to switch VAC off. Regards ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Problem with secure-mode
Thx for that tipp.. It helps to bypass the problem :) But in the end i don't want to run a unscured server... Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Janosch Fock Gesendet: Samstag, 11. Februar 2006 01:08 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Problem with secure-mode > Since several days, some players can't connect to my servers > Client-Message: no steam login Iirc, "no steam login" means that their ticket has expired. > When i switch secure to "0" in liblist.gam the server is going secure > anyhow Switching secure to 0 in liblist.gam is not doing anything anymore, you have to start the server with -insecure to switch VAC off. Regards ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Problem with secure-mode
Hi, Since several days, some players can't connect to my servers Client-Message: no steam login But they have a steam-id And they can connect to unsecured servers... When i switch secure to "0" in liblist.gam the server is going secure anyhow Some suggestions ? Regards LuZi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] SV_DOWNLOAD_URL-Problem
Hi, Now i have cleanly re-install my steam Same problem... Downloads from my own Content-Server brings the client to crash (close)... Very confusing...I'm the only one with this problem The Content-Server runs Apache (same version as the old ones that's running without problem)... I have no idea now... ButhmmmSince i have this problem i use IE7betaMaybe it blocks the downloads (security reason) ? Regards Luzi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von aprand Gesendet: Sonntag, 5. Februar 2006 13:40 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] SV_DOWNLOAD_URL-Problem Great link Mike. And Luzi, I assume then you also tryed the verification link that was on that thread? Checks your steam files for errors without re-installing. I def bookmarked that one, you never know! - Original Message ----- From: "LuZiFeR" <[EMAIL PROTECTED]> To: Sent: Saturday, February 04, 2006 6:56 PM Subject: AW: [hlds_linux] SV_DOWNLOAD_URL-Problem Hi... Thx...But reinstallation was never a option for me I will find the cause and eliminate it... :) At least some days of searching... :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Mike Beane Gesendet: Samstag, 4. Februar 2006 19:14 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] SV_DOWNLOAD_URL-Problem If no one else is having this problem with the same download server you are using, try the following: http://developer.valvesoftware.com/wiki/Cleanly_reinstalling_Steam I had something similar this week where my CS client would connect to the server fine if it had the local content, however any time it had to pull down content, it crashed to the desktop. I thought it was our new downloadserver, however I then noticed it extended to DoD when I played that and it connect to a different download server. I forget what I was searching for, however Google brought me to that page and it cured my client-side issue. Good luck, Mike LuZiFeR wrote: > Hi, > > > Everytime my client try to download a object (map, sound etc.) my > client is closing > > I think it is a client-issue (because all other players can connect > without problem), but i'm not sure... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] SV_DOWNLOAD_URL-Problem
Hi... Thx...But reinstallation was never a option for me I will find the cause and eliminate it... :) At least some days of searching... :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Mike Beane Gesendet: Samstag, 4. Februar 2006 19:14 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] SV_DOWNLOAD_URL-Problem If no one else is having this problem with the same download server you are using, try the following: http://developer.valvesoftware.com/wiki/Cleanly_reinstalling_Steam I had something similar this week where my CS client would connect to the server fine if it had the local content, however any time it had to pull down content, it crashed to the desktop. I thought it was our new downloadserver, however I then noticed it extended to DoD when I played that and it connect to a different download server. I forget what I was searching for, however Google brought me to that page and it cured my client-side issue. Good luck, Mike LuZiFeR wrote: > Hi, > > > Everytime my client try to download a object (map, sound etc.) my > client is closing > > I think it is a client-issue (because all other players can connect > without problem), but i'm not sure... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] SV_DOWNLOAD_URL-Problem
Hi, Yes sv_downloadurl :) If i have the files on Client, i can connect... If i delete one, the Client 'crashes' If i deactivate sv_downloadurl on the server, i can connect too (it downloads than the normal way) Because, all other people can use the url-download without problem, it must be a thing between MY Client and the new Download-Location... Something must be different to the old Content-Location, because with the old, it runs without problem... Confusing :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von DEPRE Gaëtan Gesendet: Samstag, 4. Februar 2006 16:59 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] SV_DOWNLOAD_URL-Problem Do U mean 'sv_downloadurl' ? Ask all ur clients to delete to old files in order to re-download 'em (just to see if the problems really occurs while DLding..) -Message d'origine- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de LuZiFeR Envoyé : samedi 4 février 2006 15:58 À : hlds_linux@list.valvesoftware.com Objet : [hlds_linux] SV_DOWNLOAD_URL-Problem Hi, I have relocated my Server-Download-Content (sv_download_url) to a other location. After this, i can't connect to my servers Everytime my client try to download a object (map, sound etc.) my client is closing I think it is a client-issue (because all other players can connect without problem), but i'm not sure... Suggestions ? Regards LuZi :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] SV_DOWNLOAD_URL-Problem
Hi, I have relocated my Server-Download-Content (sv_download_url) to a other location. After this, i can't connect to my servers Everytime my client try to download a object (map, sound etc.) my client is closing I think it is a client-issue (because all other players can connect without problem), but i'm not sure... Suggestions ? Regards LuZi :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Source and HL1 dedicated server Beta available
Hi... Same here: Linux Suse 9.2 Linux 2.6.9-041221 #1 SMP Tue Dec 21 16:00:43 CET 2004 i686 i686 i386 GNU/Linux P4 2.8GHz Server drops the connection, hungs for a minute and came back without Restart (Same map is still running) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Kingsley Foreman Gesendet: Mittwoch, 1. Februar 2006 11:58 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Source and HL1 dedicated server Beta available Yep I just got it one of our servers also, it was idle at the time. Kingsley - Original Message - From: "W0kk3L" <[EMAIL PROTECTED]> To: Sent: Wednesday, February 01, 2006 9:21 PM Subject: Re: [hlds_linux] Source and HL1 dedicated server Beta available > Alfred, > > I also got the following error on the console... > pipes.cpp (298) : Assertion Failed: m_pInternalPipe->BWait( > k_nMillSecSanityTimeout ) > > A little console log: > > ... > L 02/01/2006 - 11:46:07: World triggered "Round_Start" > L 02/01/2006 - 11:46:27: "Crumbles^<4>" > triggered "Dropped_The_Bomb" > L 02/01/2006 - 11:46:27: "Crumbles^<4>" > disconnected > L 02/01/2006 - 11:46:27: World triggered "Round_Draw" (CT "2") (T "0") > L 02/01/2006 - 11:46:27: World triggered "Round_End" Dropped Crumbles^ > from server > Reason: Client sent 'drop' > L 02/01/2006 - 11:46:35: World triggered "Round_Start" pipes.cpp (298) > : Assertion Failed: m_pInternalPipe->BWait( k_nMillSecSanityTimeout ) > status > hostname: [ N e X u S ] CS - 02 - de_dust only > version : 47/1.1.2.5/Stdio 3382 insecure > tcp/ip : 137.224.240.7:27025 > map : de_dust at: 0 x, 0 y, 0 z > players : 0 active (16 max) > > # name userid uniqueid frag time ping loss adr > 0 users > status > hostname: [ N e X u S ] CS - 02 - de_dust only > version : 47/1.1.2.5/Stdio 3382 insecure > tcp/ip : 137.224.240.7:27025 > map : de_dust at: 0 x, 0 y, 0 z > players : 0 active (16 max) > > # name userid uniqueid frag time ping loss adr > 0 users > pipes.cpp (298) : Assertion Failed: m_pInternalPipe->BWait( > k_nMillSecSanityTimeout ) L 02/01/2006 - 11:51:34: Team "CT" triggered > "Target_Saved" (CT "3") (T > "0") > L 02/01/2006 - 11:51:34: World triggered "Round_End" > > Maybe it happens with the last user? Just a wild guess... > Let me know if you need more info.. > > -W0kk3L- > - Original Message - > From: "W0kk3L" <[EMAIL PROTECTED]> > To: > Sent: Wednesday, February 01, 2006 9:10 AM > Subject: Re: [hlds_linux] Source and HL1 dedicated server Beta > available > > >> Alfred, >> >> Is it correct that VAC doesn't work on beta releases? >> (and if so, would the releasetest be more reliable if VAC is >> running?) >> >> Running FreeBSD 4.11 stable. Booting without problems. Waiting for >> players >> :) >> I expect the server to be full later on day (it's a popular server) >> so more info >> coming soon >> >> -W0kk3L- >> (server running beta-release is 137.224.240.7:27025) >> >> - Original Message - >> From: "Alfred Reynolds" <[EMAIL PROTECTED]> >> To: ; >> >> Sent: Tuesday, January 31, 2006 7:41 AM >> Subject: [hlds_linux] Source and HL1 dedicated server Beta available >> >> >>> We have a beta release available for both the Source and HL1 engine. >>> This beta fixes the steam id swapping problem amongst other small >>> fixes. You can apply the beta by running the hldsupdatetool and >>> adding "-beta swapbeta" to the command line. >>> >>> A couple of users in an initial test reported a server hang and >>> associated assert (pipes.cpp line 298), if you see this please send >>> me your OS configuration and hardware. >>> >>> - Alfred >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] STEAM ID Bug
Hi... Good ideathx for the tip Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Evaldas Zilinskas Gesendet: Freitag, 20. Januar 2006 00:07 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] STEAM ID Bug Add user rights by nick and password. AMXX do support that and you'll have no problems, while VALVE will fix this. - Original Message - From: "LuZiFeR" <[EMAIL PROTECTED]> To: Sent: Friday, January 20, 2006 12:11 AM Subject: AW: [hlds_linux] STEAM ID Bug Hi, Today all Ids are mixed completly on all our servers (CZ)after a map-change 4 foreign players are getting Admin-Rights (AMXX)...Stats are brokenetc. PLEASE PLEASE fix this fast !!! If you need more logs, i can send them. (I think you have a bunch of logs already)... Very very very annoying A frustrated LuZi :( -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Dienstag, 17. Januar 2006 21:31 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] STEAM ID Bug Steam a SteamID? I am not sure what that is but it sounds fun ;) - Alfred Kevin Ottalini wrote: > Alfred already answered this on the Win32 HLDS list: > > - Original Message - > From: "Alfred Reynolds" > To: > Sent: Thursday, December 15, 2005 4:51 PM > Subject: RE: [hlds] Console Crashing Hacks > > >> There is a logging bug in the game server right now where steam id's >> for players very occasionally get mixed up, we are looking into it. >> However, this mixup CANNOT cause you to be banned, the game server >> has nothing to do with cheat banning. It is also not possible to >> Steam a SteamID, you need the Steam account name and password to get >> access to a Steam ID (with the exception of the above logging bug, >> but that does not effect ANY other steam services). >> >> - Alfred > > > - Original Message - > From: "Matt Judge" <[EMAIL PROTECTED]> > To: > Sent: Tuesday, January 17, 2006 11:03 AM > Subject: Re: [hlds_linux] STEAM ID Bug > > >> Just a thought. Has anyone thought about the implications of someone >> being banned by VAC because someone has been assigned the wrong STEAM >> ID? >> >> Matt Judge randomly typed the following on 01/17/2006 07:46 PM: >>> Hi Eric, >>> >>> I know this has been reported elsewhere, but this is the first time >>> I have seen this bug on my servers. Admittedly, I hadn't updated my >>> servers since August last year until last week. >>> >>> Here are the logs: >>> >>> L 01/17/2006 - 18:57:53: "[TAG] Alfredo<340><>" >>> connected, address "82.155.xxx.xxx:27005" L 01/17/2006 - 18:58:11: >>> ClientPutInServer([TAG] Alfredo) (#8) L 01/17/2006 - 18:58:11: >>> "[TAG] Alfredo<340><>" entered the game L >>> 01/17/2006 - 18:58:16: "[TAG] Alfredo<340><>" >>> joined team "TERRORIST" L 01/17/2006 - 18:58:20: "[TAG] >>> Alfredo<340><>" >>> STEAM USERID validated >>> >>> I did a check with logs from August last year to check how many >>> occurences there were of a player joining a team whilst their ID was >>> still "STEAM_ID_PENDING". For the whole of Augusts logs, there were >>> just 15 times this happened. Compare this with todays log so far >>> being 26. Is there a chance that there is a connection? >>> >>> Cheers, >>> >>> Matt. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] STEAM ID Bug
Hi, I know, but we have 3Connection/Month and it had take much time to popularise the server to this point.. I don't want to annoy all players with restarts every day Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Peter Kirby Gesendet: Donnerstag, 19. Januar 2006 23:55 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] STEAM ID Bug On 19/01/06, LuZiFeR <[EMAIL PROTECTED]> wrote: > Hi, > > Today all Ids are mixed completly on all our servers (CZ)after a > map-change 4 foreign players are getting Admin-Rights > (AMXX)...Stats are brokenetc. > > PLEASE PLEASE fix this fast !!! > > If you need more logs, i can send them. (I think you have a bunch of > logs already)... > > Very very very annoying > > A frustrated LuZi :( Yeah as soon as you see it happen, just reboot the offending server. Once it starts it will go on and on at least for that map. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] STEAM ID Bug
Hi, Today all Ids are mixed completly on all our servers (CZ)after a map-change 4 foreign players are getting Admin-Rights (AMXX)...Stats are brokenetc. PLEASE PLEASE fix this fast !!! If you need more logs, i can send them. (I think you have a bunch of logs already)... Very very very annoying A frustrated LuZi :( -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Dienstag, 17. Januar 2006 21:31 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] STEAM ID Bug Steam a SteamID? I am not sure what that is but it sounds fun ;) - Alfred Kevin Ottalini wrote: > Alfred already answered this on the Win32 HLDS list: > > - Original Message - > From: "Alfred Reynolds" > To: > Sent: Thursday, December 15, 2005 4:51 PM > Subject: RE: [hlds] Console Crashing Hacks > > >> There is a logging bug in the game server right now where steam id's >> for players very occasionally get mixed up, we are looking into it. >> However, this mixup CANNOT cause you to be banned, the game server >> has nothing to do with cheat banning. It is also not possible to >> Steam a SteamID, you need the Steam account name and password to get >> access to a Steam ID (with the exception of the above logging bug, >> but that does not effect ANY other steam services). >> >> - Alfred > > > - Original Message - > From: "Matt Judge" <[EMAIL PROTECTED]> > To: > Sent: Tuesday, January 17, 2006 11:03 AM > Subject: Re: [hlds_linux] STEAM ID Bug > > >> Just a thought. Has anyone thought about the implications of someone >> being banned by VAC because someone has been assigned the wrong STEAM >> ID? >> >> Matt Judge randomly typed the following on 01/17/2006 07:46 PM: >>> Hi Eric, >>> >>> I know this has been reported elsewhere, but this is the first time >>> I have seen this bug on my servers. Admittedly, I hadn't updated my >>> servers since August last year until last week. >>> >>> Here are the logs: >>> >>> L 01/17/2006 - 18:57:53: "[TAG] Alfredo<340><>" >>> connected, address "82.155.xxx.xxx:27005" L 01/17/2006 - 18:58:11: >>> ClientPutInServer([TAG] Alfredo) (#8) L 01/17/2006 - 18:58:11: >>> "[TAG] Alfredo<340><>" entered the game L >>> 01/17/2006 - 18:58:16: "[TAG] Alfredo<340><>" >>> joined team "TERRORIST" L 01/17/2006 - 18:58:20: "[TAG] >>> Alfredo<340><>" >>> STEAM USERID validated >>> >>> I did a check with logs from August last year to check how many >>> occurences there were of a player joining a team whilst their ID was >>> still "STEAM_ID_PENDING". For the whole of Augusts logs, there were >>> just 15 times this happened. Compare this with todays log so far >>> being 26. Is there a chance that there is a connection? >>> >>> Cheers, >>> >>> Matt. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Content-Hosting-Banner for DOWNLOAD_URL
Thx for this I have make a signatur... :) regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Ben Kennish Gesendet: Donnerstag, 29. Dezember 2005 19:58 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Content-Hosting-Banner for DOWNLOAD_URL Hi all, Pedro Salicrup wrote: > that sucks :( I agree that this truly is extremely sucky and so have created a petition to try to encourage Valve to re-implement this feature... http://www.petitiononline.com/valveban/petition.html Please sign the petition if you agree with me and I will present it to Valve if it gains enough support. Thank you, -- Ben ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Content-Hosting-Banner for DOWNLOAD_URL
Hi, Since a few weeks, the Banner for my Download-Content is not displayed while Downloading (only a black box)... Is there a change to this with one of the Updates ? The banner.gif is in the gfx-folder of the DOWNLOAD_URL-Area Regards LuZi :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Confused Steam-IDs
Hi, After some days of testing the beta-version against ID-confusing, the error show up again... Same problem.i.e. Players became Ids from admins Something new about this ? Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Sonntag, 27. November 2005 21:54 An: hlds_linux@list.valvesoftware.com Betreff: AW: [hlds_linux] Confused Steam-IDs Hi, I've mailed you a log-file with some of the cases :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Sonntag, 27. November 2005 21:20 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Confused Steam-IDs This just looks like jkl reconnecting after crashing/lagging out (note the 7 minute delay between the first and second connection). If you have more examples of this (especially different users from different addresses getting the same ID) then please email me the excerpts with all the log details offlist (don't email users IP's or steam id's to this list please). - Alfred LuZiFeR wrote: > Hi, > > Yes...the Steam-Ids are wrong in the status-screen too... > > How can i post a example ? The only thing i can post is a piece of the > log-files: > > > L 11/27/2005 - 14:10:41: "-=]DT[=- jkl! <3<1953><>" > entered the game L 11/27/2005 - 14:17:26: > "unnamed<1966><>" entered the > game > > > -=]DT[=- jkl! <3 now was kicked by console with 'steamid already' > > > L 11/27/2005 - 14:17:56: "unnamed<1966><>" STEAM > USERID validated L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! > <3<1967>" triggered "time" (time > "0:01") > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! > <3<1967>" triggered "latency" (ping > "0") > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" > disconnected > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" > entered the game > L 11/27/2005 - 14:18:43: "-=]DT[=- jkl! > <3<1969>" > > > Now JKL became a wrong SteamIDAnd it will not be validated by > Steam-Net > > > > This is only a little piece of the chaosthis happens to 75% of the > players... > > It is a big problem for us, because of the stats, bans and so on, but > the BIGGEST PROBLEM is, that players can became Ids from Admins, and > with AMXMOD they can now mess up the whole server > > Very annoying... > > Regards LuZi > > > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Erling > K. Sæterdal > Gesendet: Sonntag, 27. November 2005 15:18 > An: hlds_linux@list.valvesoftware.com > Betreff: Re: [hlds_linux] Confused Steam-IDs > > > Are the steamids wrong if you type "status" in console to ? And could > you post a example so i can look out for this to. > - Original Message - > From: "Saint K." <[EMAIL PROTECTED]> > To: > Sent: Sunday, November 27, 2005 3:01 PM > Subject: Re: [hlds_linux] Confused Steam-IDs > > >> I have been noticing this behavoir too. I thought the error lay >> somewere in our systems. >> >> Saint K. >> - Original Message - >> From: "LuZiFeR" <[EMAIL PROTECTED]> >> To: >> Sent: Sunday, November 27, 2005 2:33 PM >> Subject: [hlds_linux] Confused Steam-IDs >> >> >>> Hi, >>> >>> Since the last update of the HL1-Engine (maybe relate to this), The >>> Steam_Ids of the players are appearing double... >>> >>> The problem with this is, that the players became errors like >>> 'steam-id already in use' or the wrong players are kicked and >>> banned >>> >>> After retry, the player became a totally changed ID (from a >>> different player playing before on the server)... >>> >>> All our Stats, Banlists, and ID-Databases are wrong now >>> >>> PLEASE !!! Suggestions ? It's very urgent >>> >>> We have 3Connections/Month and it will messed up the whole >>> Server-Community ! >>> >>> Regards LuZi >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> -- >>> No virus found in this incom
AW: [hlds_linux] Source and Half-Life 1 Linux dedicated server Beta update
Thx for this info :) Now it runs without crash since 7. of dec. :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Mittwoch, 7. Dezember 2005 21:54 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Source and Half-Life 1 Linux dedicated server Beta update Run the update tool with "-verify_all" on the command line. Also add an explicit +ip parameter incase your system is misconfigured ("hostname -i" should return your public IP address, not loopback). - Alfred LuZiFeR wrote: > Hi, > > After Updating to version 29beta, the server is crashing again like > the last days... > > No message in the logs... > > Debug.log: > > -- > CRASH: Wed Dec 7 20:42:48 CET 2005 > Start Line: ./hlds_i686 -console -game czero -debug -noipx > +maxplayers 21 -pingboost 3 +sys_ticrate 5000 +map de_dust_cz -port > 27035 -pidfile > hlds.30062.pid > Using host libthread_db library "/lib/libthread_db.so.1". Core was > generated by `./hlds_i686 -console -game czero -debug -noipx > +maxplayers 21 -pingboost 3 +sys'. > Program terminated with signal 11, Segmentation fault. > #0 0x400fb4b1 in ?? () > #0 0x400fb4b1 in ?? () > End of crash report > -- > > Suse Linux 9.2 > Linux xxx 2.6.9-041221 #1 SMP Tue Dec 21 16:00:43 CET 2004 i686 > i686 i386 GNU/Linux > 2.6 GHz, 2GB Ram > Only one HL1-server, no other applications > > Regards LuZi > > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred > Reynolds > Gesendet: Mittwoch, 7. Dezember 2005 06:51 > An: hlds_linux@list.valvesoftware.com > Betreff: [hlds_linux] Source and Half-Life 1 Linux dedicated server > Beta update > > > We have released a beta update for the Source and Half-Life 1 Linux > dedicated server. Run the hldsupdatetool with the "-beta linux" option > to get this update. > > The update fixes the crash on startup on some Linux kernel versions. > > Please apply this update even if you don't experience the crash to > ensure that when it is released publicly it doesn't cause you a > problem. > > - Alfred > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Source and Half-Life 1 Linux dedicated server Beta update
Hi, After Updating to version 29beta, the server is crashing again like the last days... No message in the logs... Debug.log: -- CRASH: Wed Dec 7 20:42:48 CET 2005 Start Line: ./hlds_i686 -console -game czero -debug -noipx +maxplayers 21 -pingboost 3 +sys_ticrate 5000 +map de_dust_cz -port 27035 -pidfile hlds.30062.pid Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./hlds_i686 -console -game czero -debug -noipx +maxplayers 21 -pingboost 3 +sys'. Program terminated with signal 11, Segmentation fault. #0 0x400fb4b1 in ?? () #0 0x400fb4b1 in ?? () End of crash report -- Suse Linux 9.2 Linux xxx 2.6.9-041221 #1 SMP Tue Dec 21 16:00:43 CET 2004 i686 i686 i386 GNU/Linux 2.6 GHz, 2GB Ram Only one HL1-server, no other applications Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Mittwoch, 7. Dezember 2005 06:51 An: hlds_linux@list.valvesoftware.com Betreff: [hlds_linux] Source and Half-Life 1 Linux dedicated server Beta update We have released a beta update for the Source and Half-Life 1 Linux dedicated server. Run the hldsupdatetool with the "-beta linux" option to get this update. The update fixes the crash on startup on some Linux kernel versions. Please apply this update even if you don't experience the crash to ensure that when it is released publicly it doesn't cause you a problem. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Counter-Strike: Source update released
You are right, when you find fault on valve with their Test-Equipment (Kernel-Tests on Update)... But i have never seen a Distributor, that is so close (and fast) to his important customers (server administrators) Where on earth you have so quick reactions on problems ? I think nowhere Critism is good, but don't overdo it :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von [EMAIL PROTECTED] Gesendet: Samstag, 3. Dezember 2005 00:37 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Counter-Strike: Source update released Recently, Valve Inc has hit an all-time LOW on software releases, poorly tested, no release notes, no support apart from 'alfred' who kinda knows what hes doing when people report the problems HIS company should have spotted COME ON VALVE wake up and smell the coffee, this has been far from acceptable in recent weeks. To 'Alfred' when are you going to release FULL and INSTRUCTIVE information on your server software so that we dont have to rely on rumour and hearsay. T ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Confused Steam-IDs
Hi, I've mailed you a log-file with some of the cases :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Sonntag, 27. November 2005 21:20 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Confused Steam-IDs This just looks like jkl reconnecting after crashing/lagging out (note the 7 minute delay between the first and second connection). If you have more examples of this (especially different users from different addresses getting the same ID) then please email me the excerpts with all the log details offlist (don't email users IP's or steam id's to this list please). - Alfred LuZiFeR wrote: > Hi, > > Yes...the Steam-Ids are wrong in the status-screen too... > > How can i post a example ? The only thing i can post is a piece of the > log-files: > > > L 11/27/2005 - 14:10:41: "-=]DT[=- jkl! <3<1953><>" > entered the game > L 11/27/2005 - 14:17:26: "unnamed<1966><>" entered > the > game > > > -=]DT[=- jkl! <3 now was kicked by console with 'steamid already' > > > L 11/27/2005 - 14:17:56: "unnamed<1966><>" STEAM > USERID validated > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! > <3<1967>" triggered "time" (time > "0:01") > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! > <3<1967>" triggered "latency" (ping > "0") > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" > disconnected > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" > entered the game > L 11/27/2005 - 14:18:43: "-=]DT[=- jkl! > <3<1969>" > > > Now JKL became a wrong SteamIDAnd it will not be validated by > Steam-Net > > > > This is only a little piece of the chaosthis happens to 75% of the > players... > > It is a big problem for us, because of the stats, bans and so on, but > the BIGGEST PROBLEM is, that players can became Ids from Admins, and > with AMXMOD they can now mess up the whole server > > Very annoying... > > Regards LuZi > > > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Erling > K. Sæterdal > Gesendet: Sonntag, 27. November 2005 15:18 > An: hlds_linux@list.valvesoftware.com > Betreff: Re: [hlds_linux] Confused Steam-IDs > > > Are the steamids wrong if you type "status" in console to ? And could > you post a example so i can look out for this to. > - Original Message - > From: "Saint K." <[EMAIL PROTECTED]> > To: > Sent: Sunday, November 27, 2005 3:01 PM > Subject: Re: [hlds_linux] Confused Steam-IDs > > >> I have been noticing this behavoir too. I thought the error lay >> somewere in our systems. >> >> Saint K. >> - Original Message - >> From: "LuZiFeR" <[EMAIL PROTECTED]> >> To: >> Sent: Sunday, November 27, 2005 2:33 PM >> Subject: [hlds_linux] Confused Steam-IDs >> >> >>> Hi, >>> >>> Since the last update of the HL1-Engine (maybe relate to this), The >>> Steam_Ids of the players are appearing double... >>> >>> The problem with this is, that the players became errors like >>> 'steam-id already in use' or the wrong players are kicked and >>> banned >>> >>> After retry, the player became a totally changed ID (from a >>> different player playing before on the server)... >>> >>> All our Stats, Banlists, and ID-Databases are wrong now >>> >>> PLEASE !!! Suggestions ? It's very urgent >>> >>> We have 3Connections/Month and it will messed up the whole >>> Server-Community ! >>> >>> Regards LuZi >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> -- >>> No virus found in this incoming message. >>> Checked by AVG Free Edition. >>> Version: 7.1.362 / Virus Database: 267.13.8/183 - Release Date: >>> 11/25/2005 >>> >>> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: AW: [hlds_linux] Confused Steam-IDs
Hi, Sometimes, when it happens in the game: > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" > disconnected When it happens while connecting, no message Regards -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von kama Gesendet: Sonntag, 27. November 2005 21:13 An: hlds_linux@list.valvesoftware.com Betreff: Re: AW: [hlds_linux] Confused Steam-IDs Can you specify what the kickmessage that are recorded in the logs? /Bjorn On Sun, 27 Nov 2005, LuZiFeR wrote: > Hi, > > Yes...the Steam-Ids are wrong in the status-screen too... > > How can i post a example ? The only thing i can post is a piece of the > log-files: > > > L 11/27/2005 - 14:10:41: "-=]DT[=- jkl! <3<1953><>" > entered the game L 11/27/2005 - 14:17:26: > "unnamed<1966><>" entered the game > > > -=]DT[=- jkl! <3 now was kicked by console with 'steamid already' > > > L 11/27/2005 - 14:17:56: "unnamed<1966><>" STEAM > USERID validated L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! > <3<1967>" triggered "time" (time "0:01") > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! > <3<1967>" triggered "latency" (ping "0") > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" > disconnected > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" > entered the game > L 11/27/2005 - 14:18:43: "-=]DT[=- jkl! > <3<1969>" > > > Now JKL became a wrong SteamIDAnd it will not be validated by > Steam-Net > > > > This is only a little piece of the chaosthis happens to 75% of the > players... > > It is a big problem for us, because of the stats, bans and so on, but > the BIGGEST PROBLEM is, that players can became Ids from Admins, and > with AMXMOD they can now mess up the whole server > > Very annoying... > > Regards LuZi > > > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Erling > K. Sæterdal > Gesendet: Sonntag, 27. November 2005 15:18 > An: hlds_linux@list.valvesoftware.com > Betreff: Re: [hlds_linux] Confused Steam-IDs > > > Are the steamids wrong if you type "status" in console to ? And could > you post a example so i can look out for this to. > - Original Message - > From: "Saint K." <[EMAIL PROTECTED]> > To: > Sent: Sunday, November 27, 2005 3:01 PM > Subject: Re: [hlds_linux] Confused Steam-IDs > > > >I have been noticing this behavoir too. I thought the error lay > >somewere in our systems. > > > > Saint K. > > - Original Message - > > From: "LuZiFeR" <[EMAIL PROTECTED]> > > To: > > Sent: Sunday, November 27, 2005 2:33 PM > > Subject: [hlds_linux] Confused Steam-IDs > > > > > >> Hi, > >> > >> Since the last update of the HL1-Engine (maybe relate to this), The > >> Steam_Ids of the players are appearing double... > >> > >> The problem with this is, that the players became errors like > >> 'steam-id already in use' or the wrong players are kicked and > >> banned > >> > >> After retry, the player became a totally changed ID (from a > >> different player playing before on the server)... > >> > >> All our Stats, Banlists, and ID-Databases are wrong now > >> > >> PLEASE !!! Suggestions ? It's very urgent > >> > >> We have 3Connections/Month and it will messed up the whole > >> Server-Community ! > >> > >> Regards LuZi > >> > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> -- > >> No virus found in this incoming message. > >> Checked by AVG Free Edition. > >> Version: 7.1.362 / Virus Database: 267.13.8/183 - Release Date: > >> 11/25/2005 > >> > >> > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: AW: [hlds_linux] Confused Steam-IDs
Hi, I have a ID-Database (and Names) with over 5000 Players (from our server), And so i can control this very good... In much of the cases, that i have checked, they became a known ID, And the players that owns this ID, can't connect And 2 hours ago, a foreign player became a Admin-ID... Regards LuZi P.S.: Sorry about my english :) -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von kama Gesendet: Sonntag, 27. November 2005 17:12 An: hlds_linux@list.valvesoftware.com Betreff: Re: AW: [hlds_linux] Confused Steam-IDs On Sun, 27 Nov 2005, LuZiFeR wrote: > Hi, > > Yes...the Steam-Ids are wrong in the status-screen too... > > How can i post a example ? The only thing i can post is a piece of the > log-files: > > > L 11/27/2005 - 14:10:41: "-=]DT[=- jkl! <3<1953><>" > entered the game L 11/27/2005 - 14:17:26: > "unnamed<1966><>" entered the game > > > -=]DT[=- jkl! <3 now was kicked by console with 'steamid already' > > > L 11/27/2005 - 14:17:56: "unnamed<1966><>" STEAM > USERID validated L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! > <3<1967>" triggered "time" (time "0:01") > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! > <3<1967>" triggered "latency" (ping "0") > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" > disconnected > L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" > entered the game > L 11/27/2005 - 14:18:43: "-=]DT[=- jkl! > <3<1969>" > > > Now JKL became a wrong SteamIDAnd it will not be validated by > Steam-Net > > > > This is only a little piece of the chaosthis happens to 75% of the > players... > > It is a big problem for us, because of the stats, bans and so on, but > the BIGGEST PROBLEM is, that players can became Ids from Admins, and > with AMXMOD they can now mess up the whole server > Hmm.. Are you shure they get an steamid allready known? According to your logs the steamid is extremely high. Feels more that its a new steamid. Its still a bug, but can you verify that it can have a known steamid? If its only generating new steamid's you dont have to worry about the adminpart. /Bjorn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Confused Steam-IDs
Hi, Yes...the Steam-Ids are wrong in the status-screen too... How can i post a example ? The only thing i can post is a piece of the log-files: L 11/27/2005 - 14:10:41: "-=]DT[=- jkl! <3<1953><>" entered the game L 11/27/2005 - 14:17:26: "unnamed<1966><>" entered the game -=]DT[=- jkl! <3 now was kicked by console with 'steamid already' L 11/27/2005 - 14:17:56: "unnamed<1966><>" STEAM USERID validated L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967>" triggered "time" (time "0:01") L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967>" triggered "latency" (ping "0") L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" disconnected L 11/27/2005 - 14:18:02: "-=]DT[=- jkl! <3<1967><>" entered the game L 11/27/2005 - 14:18:43: "-=]DT[=- jkl! <3<1969>" Now JKL became a wrong SteamIDAnd it will not be validated by Steam-Net This is only a little piece of the chaosthis happens to 75% of the players... It is a big problem for us, because of the stats, bans and so on, but the BIGGEST PROBLEM is, that players can became Ids from Admins, and with AMXMOD they can now mess up the whole server Very annoying... Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Erling K. Sæterdal Gesendet: Sonntag, 27. November 2005 15:18 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Confused Steam-IDs Are the steamids wrong if you type "status" in console to ? And could you post a example so i can look out for this to. - Original Message - From: "Saint K." <[EMAIL PROTECTED]> To: Sent: Sunday, November 27, 2005 3:01 PM Subject: Re: [hlds_linux] Confused Steam-IDs >I have been noticing this behavoir too. I thought the error lay >somewere in our systems. > > Saint K. > - Original Message - > From: "LuZiFeR" <[EMAIL PROTECTED]> > To: > Sent: Sunday, November 27, 2005 2:33 PM > Subject: [hlds_linux] Confused Steam-IDs > > >> Hi, >> >> Since the last update of the HL1-Engine (maybe relate to this), The >> Steam_Ids of the players are appearing double... >> >> The problem with this is, that the players became errors like >> 'steam-id already in use' or the wrong players are kicked and >> banned >> >> After retry, the player became a totally changed ID (from a different >> player playing before on the server)... >> >> All our Stats, Banlists, and ID-Databases are wrong now >> >> PLEASE !!! Suggestions ? It's very urgent >> >> We have 3Connections/Month and it will messed up the whole >> Server-Community ! >> >> Regards LuZi >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> -- >> No virus found in this incoming message. >> Checked by AVG Free Edition. >> Version: 7.1.362 / Virus Database: 267.13.8/183 - Release Date: >> 11/25/2005 >> >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Confused Steam-IDs
Hi, Since the last update of the HL1-Engine (maybe relate to this), The Steam_Ids of the players are appearing double... The problem with this is, that the players became errors like 'steam-id already in use' or the wrong players are kicked and banned After retry, the player became a totally changed ID (from a different player playing before on the server)... All our Stats, Banlists, and ID-Databases are wrong now PLEASE !!! Suggestions ? It's very urgent We have 3Connections/Month and it will messed up the whole Server-Community ! Regards LuZi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: AW: [hlds_linux] Half-Life 1 Engine update
Thx But now i use the older version to run the servers... The players will kill me, when i annoy them with to many restarts (3Connections/Month) :D Regards LuZi P.S.: It would be nice anyway, if Valve fix this issue (if it's a bug) :) -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von William Warren Gesendet: Dienstag, 22. November 2005 17:15 An: hlds_linux@list.valvesoftware.com Betreff: Re: AW: [hlds_linux] Half-Life 1 Engine update try using the i486 module. I have found in past times when updates bork things the 486 one is usually stable until the issues pass. LuZiFeR wrote: > Hi again... > > Now after install of gdb, the following message appears: > > > -- > CRASH: Tue Nov 22 16:43:41 CET 2005 > Start Line: ./hlds_i686 -console -game czero -debug -noipx +maxplayers > 22 -pingboost 3 +sys_ticrate 5000 +map de_dust_cz -port 27045 -pidfile > hlds.27053.pid Using host libthread_db library > "/lib/libthread_db.so.1". Core was generated by `./hlds_i686 -console > -game czero -debug -noipx > +maxplayers 22 -pingboost 3 +sys'. > Program terminated with signal 11, Segmentation fault. > #0 0x40023150 in ?? () > #0 0x40023150 in ?? () > End of crash report > -- > > > Regards LuZi > > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von > LuZiFeR > Gesendet: Dienstag, 22. November 2005 16:37 > An: hlds_linux@list.valvesoftware.com > Betreff: AW: [hlds_linux] Half-Life 1 Engine update > > > Hi, > > After this update, the server don't start again... > > > > ./hlds_run: line 424: 26604 Segmentation fault (core dumped) $HL_CMD > Add "-debug" to the ./hlds_run command line to generate a debug.log to > help with solving this problem > > > > Enabling debug mode > ./hlds_run: line 1: gdb: command not found > Please install gdb first. > goto http://www.gnu.org/software/gdb/ > > > > Some suggestions ? :) > > Regards LuZi > > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred > Reynolds > Gesendet: Dienstag, 22. November 2005 02:51 > An: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com > Betreff: [hlds_linux] Half-Life 1 Engine update > > > We have released an update to the Half-Life 1 Engine. If you run any > mod that uses the Half-Life 1 Engine you should get this update. To > get the update run the hldsupdatetool. > > This update fixes the "-sport" parameter and makes Steam use the same > IP as your server (for multi-homed machines). > > This update also increases the minimum OS requirements for Linux users > to GLIBC 2.3.2 (to match the current requirement for the Source > Engine). The hldsupdatetool will verify your OS version and tell you > if there is a problem. > > For more details on the release go here: > http://steampowered.com/index.php?area=news&id=481 > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- My "Foundation" verse: Isa 54:17 No weapon that is formed against thee shall prosper; and every tongue that shall rise against thee in judgment thou shalt condemn. This is the heritage of the servants of the LORD, and their righteousness is of me, saith the LORD. -- carpe ductum -- "Grab the tape" CDTT (Certified Duct Tape Technician) Linux user #322099 Machines: 206822 256638 276825 http://counter.li.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: AW: [hlds_linux] Half-Life 1 Engine update
It is Suse Linux 9.2... Linux xx 2.6.9-041221 #1 SMP Tue Dec 21 16:00:43 CET 2004 i686 i686 i386 GNU/Linux regards -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von William Warren Gesendet: Dienstag, 22. November 2005 16:50 An: hlds_linux@list.valvesoftware.com Betreff: Re: AW: [hlds_linux] Half-Life 1 Engine update which linux distro? LuZiFeR wrote: > Hi, > > After this update, the server don't start again... > > > > ./hlds_run: line 424: 26604 Segmentation fault (core dumped) $HL_CMD > Add "-debug" to the ./hlds_run command line to generate a debug.log to > help with solving this problem > > > > Enabling debug mode > ./hlds_run: line 1: gdb: command not found > Please install gdb first. > goto http://www.gnu.org/software/gdb/ > > > > Some suggestions ? :) > > Regards LuZi > > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred > Reynolds > Gesendet: Dienstag, 22. November 2005 02:51 > An: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com > Betreff: [hlds_linux] Half-Life 1 Engine update > > > We have released an update to the Half-Life 1 Engine. If you run any > mod that uses the Half-Life 1 Engine you should get this update. To > get the update run the hldsupdatetool. > > This update fixes the "-sport" parameter and makes Steam use the same > IP as your server (for multi-homed machines). > > This update also increases the minimum OS requirements for Linux users > to GLIBC 2.3.2 (to match the current requirement for the Source > Engine). The hldsupdatetool will verify your OS version and tell you > if there is a problem. > > For more details on the release go here: > http://steampowered.com/index.php?area=news&id=481 > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- My "Foundation" verse: Isa 54:17 No weapon that is formed against thee shall prosper; and every tongue that shall rise against thee in judgment thou shalt condemn. This is the heritage of the servants of the LORD, and their righteousness is of me, saith the LORD. -- carpe ductum -- "Grab the tape" CDTT (Certified Duct Tape Technician) Linux user #322099 Machines: 206822 256638 276825 http://counter.li.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Half-Life 1 Engine update
Hi again... Now after install of gdb, the following message appears: -- CRASH: Tue Nov 22 16:43:41 CET 2005 Start Line: ./hlds_i686 -console -game czero -debug -noipx +maxplayers 22 -pingboost 3 +sys_ticrate 5000 +map de_dust_cz -port 27045 -pidfile hlds.27053.pid Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./hlds_i686 -console -game czero -debug -noipx +maxplayers 22 -pingboost 3 +sys'. Program terminated with signal 11, Segmentation fault. #0 0x40023150 in ?? () #0 0x40023150 in ?? () End of crash report -- Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Dienstag, 22. November 2005 16:37 An: hlds_linux@list.valvesoftware.com Betreff: AW: [hlds_linux] Half-Life 1 Engine update Hi, After this update, the server don't start again... ./hlds_run: line 424: 26604 Segmentation fault (core dumped) $HL_CMD Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem Enabling debug mode ./hlds_run: line 1: gdb: command not found Please install gdb first. goto http://www.gnu.org/software/gdb/ Some suggestions ? :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Dienstag, 22. November 2005 02:51 An: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Betreff: [hlds_linux] Half-Life 1 Engine update We have released an update to the Half-Life 1 Engine. If you run any mod that uses the Half-Life 1 Engine you should get this update. To get the update run the hldsupdatetool. This update fixes the "-sport" parameter and makes Steam use the same IP as your server (for multi-homed machines). This update also increases the minimum OS requirements for Linux users to GLIBC 2.3.2 (to match the current requirement for the Source Engine). The hldsupdatetool will verify your OS version and tell you if there is a problem. For more details on the release go here: http://steampowered.com/index.php?area=news&id=481 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Half-Life 1 Engine update
Hi, After this update, the server don't start again... ./hlds_run: line 424: 26604 Segmentation fault (core dumped) $HL_CMD Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem Enabling debug mode ./hlds_run: line 1: gdb: command not found Please install gdb first. goto http://www.gnu.org/software/gdb/ Some suggestions ? :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Dienstag, 22. November 2005 02:51 An: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Betreff: [hlds_linux] Half-Life 1 Engine update We have released an update to the Half-Life 1 Engine. If you run any mod that uses the Half-Life 1 Engine you should get this update. To get the update run the hldsupdatetool. This update fixes the "-sport" parameter and makes Steam use the same IP as your server (for multi-homed machines). This update also increases the minimum OS requirements for Linux users to GLIBC 2.3.2 (to match the current requirement for the Source Engine). The hldsupdatetool will verify your OS version and tell you if there is a problem. For more details on the release go here: http://steampowered.com/index.php?area=news&id=481 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Problem connecting to VAC2 secured server with CS1.6
Hi, After the update to VAC2, my Clients don't have to download a Security-Modul... Are you sure, that the Server running on the right version ? Regards Luzi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Jordan Barker Gesendet: Freitag, 19. August 2005 08:09 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Problem connecting to VAC2 secured server with CS1.6 I have a rather unique network setup (multi-homed nic+an outgoing PPPoE DSL connection), and I get this occasionally ... what seems to work is bringing up the console and typing "ip my.outgoing.dsl.ipaddress" (e.g. primary gateway), and then I'll be able to connect fine. I wouldn't rule out that being a fluke, but it's possible VAC2 has some clientside problems with complex/broken network setups such as mine. If you have something similar going on (nic+other wan connection), it might be worth checking. devin812 wrote: > Hello, > > So after the last update or 2 (not sure exactly when) it seems there > is a problem with people connecting to my VAC2 secured server.. I can > replicate the problem thusly.. > > Once steam is started i click servers, double click my server and it > launches CS1.6, i then see it downloading the security module, but it > seems to hang while loading and then i get the error "Server > verification failed!" > > I click quit and i go back ot the CS1.6 game screen (with the CS > background, and you can choose options and such) if i open the server > browser again and double click again on my server from within the game > screen , the VAC module downloads and processes just fine and I can > get into the game. > > If I completely quit CS1.6 and start the process over again it is > reproducable about 50% of the time. > > If I click play games and start CS1.6 first, and then try and connect > this problem does not happen. > > It seems to be related to rebooting my system, as it happens once a > day but once i am able to get into the server the problem seems to go > away...until the next day which it happens again. > > IF the server is not VAC enabled this does not happen... this has > happened to other regular players on the server also... > > Has anyone seen this before or know of a possible fix? > > I hadn't had any problems in the past, just recently.. i'd say within > the last steam updates. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Half-Life 1: Engine update release
Yes...and why the -debug function don't bring a debug.log file... :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Marcel Gesendet: Freitag, 12. August 2005 02:15 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Half-Life 1: Engine update release Alfred: Can you confirm the segfault problem? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Half-Life 1: Engine update release
Thx :) I have restore the engine- and steamclient-files... Now it works againI'll be waiting :) Best regards...LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Marcel Gesendet: Freitag, 12. August 2005 01:46 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Half-Life 1: Engine update release Just restore and wait until Alfred fixed it :-) | -Original Message- | From: [EMAIL PROTECTED] [mailto:hlds_linux- | [EMAIL PROTECTED] On Behalf Of LuZiFeR | Sent: Friday, August 12, 2005 1:37 AM | To: hlds_linux@list.valvesoftware.com | Subject: AW: [hlds_linux] Half-Life 1: Engine update release | | I don't have | | Hope, that they find a solution !. :) | | HmmmI have a backup at my old servers, but this could not be the | right way :) | | Regards LuZi | | -Ursprüngliche Nachricht- | Von: [EMAIL PROTECTED] | [mailto:[EMAIL PROTECTED] Im Auftrag von Marcel | Gesendet: Freitag, 12. August 2005 01:31 | An: hlds_linux@list.valvesoftware.com | Betreff: RE: [hlds_linux] Half-Life 1: Engine update release | | | Hi, | | I replaced the updated files with the old ones and it works. Luckily I | had a backup :-) | | - Marcel | | | -Original Message- | | From: [EMAIL PROTECTED] [mailto:hlds_linux- | | [EMAIL PROTECTED] On Behalf Of LuZiFeR | | Sent: Friday, August 12, 2005 1:23 AM | | To: hlds_linux@list.valvesoftware.com | | Subject: AW: [hlds_linux] Half-Life 1: Engine update release | | | | Same here ! | | | | ./hlds_run: line 424: 29851 Segmentation fault $HL_CMD | | | | Suggestions ? | | | | Regards LuZi | | | | -Ursprüngliche Nachricht- | | Von: [EMAIL PROTECTED] | | [mailto:[EMAIL PROTECTED] Im Auftrag von sYs | | Gesendet: Freitag, 12. August 2005 00:54 | | An: hlds_linux@list.valvesoftware.com | | Betreff: Re: [hlds_linux] Half-Life 1: Engine update release | | | | | | Alfred Reynolds wrote: | | | | >We have released an update to the Half-Life 1: Engine. Run the | | >hldsupdatetool to get it. | | > | | >This update fixes VAC2 connection problems for people with multiple | | >network interfaces, fixes the "-sport" command line parameter and | | >adds a CVAR querying API for 3rd party tools. More details can be | | >found | | >here: http://www.steampowered.com/index.php?area=news&id=434 | | > | | > | | >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) | | >you should get this update. | | > | | >- Alfred | | > | | >___ | | >To unsubscribe, edit your list preferences, or view the list | | >archives, please visit: | | >http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | > | | > | | > | | Since the last update: | | | | Auto detecting CPU | | Using Pentium II Optimised binary. | | Enabling debug mode | | Auto-restarting the server on crash | | Updating server using Steam. | | Checking bootstrapper version ... | | Updating Installation | | Checking/Installing 'Counter-Strike Base Content' version 16 | | | | Checking/Installing 'Linux Server Engine' version 19 | | | | Checking/Installing 'Half-Life Base Content' version 8 | | | | HLDS installation up to date | | | | Console initialized. | | scandir failed:/x/./valve/SAVE | | scandir failed:/x/./platform/SAVE | | Protocol version 47 | | Exe version 1.1.2.5/Stdio (cstrike) | | Exe build: 00:51:04 Aug 11 2005 (3213) | | STEAM Auth Server | | couldn't exec language.cfg | | Server IP address 62.112.194.28:27018 | | scandir failed:/x/./valve/SAVE | | scandir failed:/x/./platform/SAVE | | ./hlds_run: line 342: 10659 Segmentation fault (core dumped) | $HL_CMD | | debug.cmds:1: Error in sourced command file: | | Cannot access memory at address 0xbe355304 | | email debug.log to [EMAIL PROTECTED] | | Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds | | | | I run the server with this script: | | | | #!/bin/sh | | | | bdir=x | | export LD_LIBRARY_PATH=$bdir/hlds | | cd $bdir/hlds | | ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2 | | -autoupdate -debug | | | | I'm using Debian Linux, on P4 3ghz with 2x512MB ram. | | | | -Regards , sYs^ | | [EMAIL PROTECTED] | | | | ___ | | To unsubscribe, edit your list preferences, or view the list | | archives, please visit: | | http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | | | | | ___ | | To unsubscribe, edit your list preferences, or view the list | | archives, please visit: | | http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | | ___ | To unsubscribe, edit your list preferences, or view the list archives, | please visit: | http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | | | __
AW: [hlds_linux] Half-Life 1: Engine update release
I don't have Hope, that they find a solution !. :) HmmmI have a backup at my old servers, but this could not be the right way :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Marcel Gesendet: Freitag, 12. August 2005 01:31 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Half-Life 1: Engine update release Hi, I replaced the updated files with the old ones and it works. Luckily I had a backup :-) - Marcel | -Original Message- | From: [EMAIL PROTECTED] [mailto:hlds_linux- | [EMAIL PROTECTED] On Behalf Of LuZiFeR | Sent: Friday, August 12, 2005 1:23 AM | To: hlds_linux@list.valvesoftware.com | Subject: AW: [hlds_linux] Half-Life 1: Engine update release | | Same here ! | | ./hlds_run: line 424: 29851 Segmentation fault $HL_CMD | | Suggestions ? | | Regards LuZi | | -Ursprüngliche Nachricht- | Von: [EMAIL PROTECTED] | [mailto:[EMAIL PROTECTED] Im Auftrag von sYs | Gesendet: Freitag, 12. August 2005 00:54 | An: hlds_linux@list.valvesoftware.com | Betreff: Re: [hlds_linux] Half-Life 1: Engine update release | | | Alfred Reynolds wrote: | | >We have released an update to the Half-Life 1: Engine. Run the | >hldsupdatetool to get it. | > | >This update fixes VAC2 connection problems for people with multiple | >network interfaces, fixes the "-sport" command line parameter and | >adds a CVAR querying API for 3rd party tools. More details can be | >found | >here: http://www.steampowered.com/index.php?area=news&id=434 | > | > | >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) | >you should get this update. | > | >- Alfred | > | >___ | >To unsubscribe, edit your list preferences, or view the list | >archives, please visit: | >http://list.valvesoftware.com/mailman/listinfo/hlds_linux | > | > | > | Since the last update: | | Auto detecting CPU | Using Pentium II Optimised binary. | Enabling debug mode | Auto-restarting the server on crash | Updating server using Steam. | Checking bootstrapper version ... | Updating Installation | Checking/Installing 'Counter-Strike Base Content' version 16 | | Checking/Installing 'Linux Server Engine' version 19 | | Checking/Installing 'Half-Life Base Content' version 8 | | HLDS installation up to date | | Console initialized. | scandir failed:/x/./valve/SAVE | scandir failed:/x/./platform/SAVE | Protocol version 47 | Exe version 1.1.2.5/Stdio (cstrike) | Exe build: 00:51:04 Aug 11 2005 (3213) | STEAM Auth Server | couldn't exec language.cfg | Server IP address 62.112.194.28:27018 | scandir failed:/x/./valve/SAVE | scandir failed:/x/./platform/SAVE | ./hlds_run: line 342: 10659 Segmentation fault (core dumped) $HL_CMD | debug.cmds:1: Error in sourced command file: | Cannot access memory at address 0xbe355304 | email debug.log to [EMAIL PROTECTED] | Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds | | I run the server with this script: | | #!/bin/sh | | bdir=x | export LD_LIBRARY_PATH=$bdir/hlds | cd $bdir/hlds | ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2 | -autoupdate -debug | | I'm using Debian Linux, on P4 3ghz with 2x512MB ram. | | -Regards , sYs^ | [EMAIL PROTECTED] | | ___ | To unsubscribe, edit your list preferences, or view the list archives, | please visit: | http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | | ___ | To unsubscribe, edit your list preferences, or view the list archives, | please visit: | http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Half-Life 1: Engine update release
Strange Files are appearing... -rw-r--r-- 1 root root 1417435 Aug 12 01:20 steamclient_i486.so -rw-r--r-- 1 root root 356079 Aug 12 01:20 tier0_s_i486.so :) Arghhh.20 Users are killing me at 1.32 a clock Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Freitag, 12. August 2005 01:23 An: hlds_linux@list.valvesoftware.com Betreff: AW: [hlds_linux] Half-Life 1: Engine update release Same here ! ./hlds_run: line 424: 29851 Segmentation fault $HL_CMD Suggestions ? Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von sYs Gesendet: Freitag, 12. August 2005 00:54 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Half-Life 1: Engine update release Alfred Reynolds wrote: >We have released an update to the Half-Life 1: Engine. Run the >hldsupdatetool to get it. > >This update fixes VAC2 connection problems for people with multiple >network interfaces, fixes the "-sport" command line parameter and adds >a CVAR querying API for 3rd party tools. More details can be found >here: http://www.steampowered.com/index.php?area=news&id=434 > > >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) you >should get this update. > >- Alfred > >___ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > Since the last update: Auto detecting CPU Using Pentium II Optimised binary. Enabling debug mode Auto-restarting the server on crash Updating server using Steam. Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Base Content' version 16 Checking/Installing 'Linux Server Engine' version 19 Checking/Installing 'Half-Life Base Content' version 8 HLDS installation up to date Console initialized. scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 00:51:04 Aug 11 2005 (3213) STEAM Auth Server couldn't exec language.cfg Server IP address 62.112.194.28:27018 scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE ./hlds_run: line 342: 10659 Segmentation fault (core dumped) $HL_CMD debug.cmds:1: Error in sourced command file: Cannot access memory at address 0xbe355304 email debug.log to [EMAIL PROTECTED] Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds I run the server with this script: #!/bin/sh bdir=x export LD_LIBRARY_PATH=$bdir/hlds cd $bdir/hlds ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2 -autoupdate -debug I'm using Debian Linux, on P4 3ghz with 2x512MB ram. -Regards , sYs^ [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Half-Life 1: Engine update release
Same here ! ./hlds_run: line 424: 29851 Segmentation fault $HL_CMD Suggestions ? Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von sYs Gesendet: Freitag, 12. August 2005 00:54 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Half-Life 1: Engine update release Alfred Reynolds wrote: >We have released an update to the Half-Life 1: Engine. Run the >hldsupdatetool to get it. > >This update fixes VAC2 connection problems for people with multiple >network interfaces, fixes the "-sport" command line parameter and adds >a CVAR querying API for 3rd party tools. More details can be found >here: http://www.steampowered.com/index.php?area=news&id=434 > > >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) you >should get this update. > >- Alfred > >___ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > Since the last update: Auto detecting CPU Using Pentium II Optimised binary. Enabling debug mode Auto-restarting the server on crash Updating server using Steam. Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Base Content' version 16 Checking/Installing 'Linux Server Engine' version 19 Checking/Installing 'Half-Life Base Content' version 8 HLDS installation up to date Console initialized. scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 00:51:04 Aug 11 2005 (3213) STEAM Auth Server couldn't exec language.cfg Server IP address 62.112.194.28:27018 scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE ./hlds_run: line 342: 10659 Segmentation fault (core dumped) $HL_CMD debug.cmds:1: Error in sourced command file: Cannot access memory at address 0xbe355304 email debug.log to [EMAIL PROTECTED] Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds I run the server with this script: #!/bin/sh bdir=x export LD_LIBRARY_PATH=$bdir/hlds cd $bdir/hlds ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2 -autoupdate -debug I'm using Debian Linux, on P4 3ghz with 2x512MB ram. -Regards , sYs^ [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] CS-Server 'Connection Problem'
Hi, No ideas ? No suggestions ? Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Donnerstag, 5. Mai 2005 17:22 An: hlds_linux@list.valvesoftware.com Betreff: [hlds_linux] CS-Server 'Connection Problem' Hi, Since i have new Hardware, : - Intel P4 3.0GHz 2GB Ram Linux-Kernel 2.6.9-041221 - top - 17:14:04 up 11 days, 2:26, 1 user, load average: 0.13, 0.31, 0.41 Tasks: 101 total, 1 running, 100 sleeping, 0 stopped, 0 zombie Cpu(s): 4.5% us, 0.2% sy, 0.0% ni, 95.0% id, 0.0% wa, 0.2% hi, 0.2% si Mem: 2074488k total, 853584k used, 1220904k free,13676k buffers Swap: 2048276k total,0k used, 2048276k free, 908472k cached PID USER PR NI VIRT RES SHR S %CPU %MEMTIME+ COMMAND 22780 csadm 15 0 809m 799m 9896 S 9.3 39.5 1373:32 hlds_i686 22781 csadm 16 0 809m 799m 9896 S 0.0 39.5 0:00.01 hlds_i686 22782 csadm 16 0 809m 799m 9896 S 0.0 39.5 0:00.03 hlds_i686 - the server brings 'Connection Problem' for 10 or 20 seconds 20-30 times a day. Mostly after Mapchange...In the first 3-4 Minutes of the map... The ping from my client to the server command-prompt is faultless while this happens. - Antwort von 212.227.76.66: Bytes=32 Zeit=20ms TTL=56 Antwort von 212.227.76.66: Bytes=32 Zeit=21ms TTL=56 Antwort von 212.227.76.66: Bytes=32 Zeit=20ms TTL=56 Antwort von 212.227.76.66: Bytes=32 Zeit=19ms TTL=56 - Someone have any suggestions ?? Regards LuZi :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CS-Server 'Connection Problem'
Hi, Since i have new Hardware, : - Intel P4 3.0GHz 2GB Ram Linux-Kernel 2.6.9-041221 - top - 17:14:04 up 11 days, 2:26, 1 user, load average: 0.13, 0.31, 0.41 Tasks: 101 total, 1 running, 100 sleeping, 0 stopped, 0 zombie Cpu(s): 4.5% us, 0.2% sy, 0.0% ni, 95.0% id, 0.0% wa, 0.2% hi, 0.2% si Mem: 2074488k total, 853584k used, 1220904k free,13676k buffers Swap: 2048276k total,0k used, 2048276k free, 908472k cached PID USER PR NI VIRT RES SHR S %CPU %MEMTIME+ COMMAND 22780 csadm 15 0 809m 799m 9896 S 9.3 39.5 1373:32 hlds_i686 22781 csadm 16 0 809m 799m 9896 S 0.0 39.5 0:00.01 hlds_i686 22782 csadm 16 0 809m 799m 9896 S 0.0 39.5 0:00.03 hlds_i686 - the server brings 'Connection Problem' for 10 or 20 seconds 20-30 times a day. Mostly after Mapchange...In the first 3-4 Minutes of the map... The ping from my client to the server command-prompt is faultless while this happens. - Antwort von 212.227.76.66: Bytes=32 Zeit=20ms TTL=56 Antwort von 212.227.76.66: Bytes=32 Zeit=21ms TTL=56 Antwort von 212.227.76.66: Bytes=32 Zeit=20ms TTL=56 Antwort von 212.227.76.66: Bytes=32 Zeit=19ms TTL=56 - Someone have any suggestions ?? Regards LuZi :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: AW: [hlds_linux] 3 Prozesses of hlds since yesterday
Hi.. Thx for that InfoI've changed the Hardware now and hlds takes 4 Prozesses now...It grows and grows... :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von DaiTengu Gesendet: Dienstag, 26. April 2005 20:34 An: hlds_linux@list.valvesoftware.com Betreff: Re: AW: [hlds_linux] 3 Prozesses of hlds since yesterday LuZiFeR wrote: > I have only installed HLGUARD and the kernel is 2.6.9-041221 > > CPU is Intel P4-3GHZ > > :) This is HLGuard related, the team over at TheZProject is looking into it, last I heard. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] 3 Prozesses of hlds since yesterday
I have only installed HLGUARD and the kernel is 2.6.9-041221 CPU is Intel P4-3GHZ :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von m0gely Gesendet: Montag, 25. April 2005 22:44 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] 3 Prozesses of hlds since yesterday LuZiFeR wrote: > Hi, > > Since yesterday our server is catching 3 processes at one time: > > 3747 root 18 0 85152 83m 6308 R 56.1 16.8 26:40.66 hlds_i686 > 3748 root 9 0 85152 83m 6308 S 0.0 16.8 0:00.00 hlds_i686 > 3749 root 9 0 85152 83m 6308 S 0.0 16.8 0:00.00 hlds_i686 > > And it's lagging like hell... Did you install webmod or some other plugin recently? -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] 3 Prozesses of hlds since yesterday
Hi, Since yesterday our server is catching 3 processes at one time: 3747 root 18 0 85152 83m 6308 R 56.1 16.8 26:40.66 hlds_i686 3748 root 9 0 85152 83m 6308 S 0.0 16.8 0:00.00 hlds_i686 3749 root 9 0 85152 83m 6308 S 0.0 16.8 0:00.00 hlds_i686 And it's lagging like hell... Someone know, what this could be ? Linux, 1GB, 1CPU 2.4GHz Regards LuZi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] WAD-File with sv_downloadurl
Hi, i've got the problem, that when a Map comes with a WAD-File, it couldnt be loaded on the clients...with or without sv_downloadurl... The Wad-File is normaly in the cstrike-directoryAll files that are deeper in the directory-structure (maps, sound etc.) are working correctly How can i force the clients to download the wad-file with sv_downloadurl ? regards LuZi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Ping-Probs with CSS
Hi, The pings on my CSS-Server are >100 Regardless how much players are on it... But the CS1.6 on the same Server-Hardware got 10-30... The memory and the prozessors are not overloaded (around 50%), when both servers are rumming... Is there a way to optimize the pings in CSS ? Regards LuZi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] VAC on Source
OooohhhYES... Finally. CS without VAC wasn't a success (a look to my other servers) Hope and pray, that the VAC-Release will cover all Versions (CS, CZ too) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Samstag, 18. Dezember 2004 02:36 An: [EMAIL PROTECTED]; [EMAIL PROTECTED] Betreff: [hlds_linux] VAC on Source VAC is coming to Source, and it will be an updated VAC with additional anti-cheat functionality. We're working on this now. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] CS:s servers laggin cs1.6 servers
Hi, Same problem here I must shutdown the CSS-Server to play Wars on the CS1.6-Server. Intel P4 3.2, 2GB Ram, Linuxcpu-load max. 30%. Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von wouter v/d Bergh Gesendet: Mittwoch, 24. November 2004 21:59 An: [EMAIL PROTECTED] Betreff: Re: [hlds_linux] CS:s servers laggin cs1.6 servers Its an AMD 2600 + with 1gb mem >From: "List Keeper" <[EMAIL PROTECTED]> >Reply-To: [EMAIL PROTECTED] >To: <[EMAIL PROTECTED]> >Subject: Re: [hlds_linux] CS:s servers laggin cs1.6 servers >Date: Wed, 24 Nov 2004 14:54:22 -0600 > >What CPU is it, Intel, AMD, P4, Athlon, Xeon, Opteron or dare a Celeron >or Duron? > >- Original Message - >From: "wouter v/d Bergh" <[EMAIL PROTECTED]> >To: <[EMAIL PROTECTED]> >Sent: Wednesday, November 24, 2004 02:40 PM >Subject: [hlds_linux] CS:s servers laggin cs1.6 servers > > > >I run a couple of cs:s servers besides our cs1.6 servers on same > >boxes (1 cs1,6+ 1 cs:s per box). The cpu load tops 80 max, so it > >aint a CPU load issue. But for some reson when ever people play at > >the cs:s server, the >1.6 > > server is giving 200+ pings, then drops back to nomal, then 200 etc > > etc >etc. > > > > But there is absolutely no CPU load issue. > > > > Has any 1 els been experiancing this problems? > > > > Saint K. >___ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Ontvang Hotmail & Messenger op je mobiele telefoon http://mobile.msn.com/?lc=nl-nl ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
WG: [hlds_linux] Problem with CSS-Server Installation on Linux
O.K. Resolved... After i delete my InstallRecord.blob, my old Version of CSS is ready to update. Thx to Adrien for trying to help me... :) Best regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Sonntag, 21. November 2004 00:44 An: [EMAIL PROTECTED] Betreff: WG: [hlds_linux] Problem with CSS-Server Installation on Linux Hi, Now i have try to use my old CSS-Server-Installation, But now, when i try to update, the login is working, but i became the next error: --- No CS online with App 242 Ver 13 --- Never ending story ? :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Sonntag, 21. November 2004 00:32 An: [EMAIL PROTECTED] Betreff: AW: [hlds_linux] Problem with CSS-Server Installation on Linux Hi and thx, But it doesnt work... :( Some more suggestions ? :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Adrien Gesendet: Samstag, 20. November 2004 13:01 An: [EMAIL PROTECTED] Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on Linux On Sat, Nov 20, 2004 at 02:31:45AM +0100, LuZiFeR wrote: > Hi, > > Have try this.No luck :) > > Could it be, that my Username is the problem in css ? > It is an e-mail adress, because the account is very old...from cs1.5 > steam-beta...long ago :) Hum, I don't know but you can create another account simply : ./steam -command create -username -email -password -question -answer Adrien. > Regards... > > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Adrien > Gesendet: Samstag, 20. November 2004 01:30 > An: [EMAIL PROTECTED] > Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on > Linux > > > Try these : > ./steam -command update -game "Counter-Strike Source" -dir > . -username USER -password PASSWORD -remember_password > > > On Sat, Nov 20, 2004 at 01:10:39AM +0100, LuZiFeR wrote: > > Hi and thx, > > > > But with or without Y...It makes no difference :( > > > > Regards LuZi > > > > Von: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Im Auftrag von > > Adrien > > Gesendet: Samstag, 20. November 2004 00:58 > > An: [EMAIL PROTECTED] > > Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on > > Linux > > > > > > On Sat, Nov 20, 2004 at 12:25:03AM +0100, LuZiFeR wrote: > > > Hi, > > > > > > I've tried to install a new CSS-Server on Linux, but it won't > > > work. > > > > > > > > > The following errors accours: > > > Login failed. This account does not exist, or the password is > > > incorrect. But the account works fine on all my other servers. > > > > > > > > > When i create a new account, the error looks like this: Connection > > > Closed by Peer > > > > > > Until last week, there was running a css-beta server on this > > > machine without problems. > > > > > > It's a dedicated server with no router, firewall etc. > > > > > > The command i've used is: ./steam -update "Counter-Strike Source" > > > /home/xxx//hlds_l xxx Y > > > > I think you need to remove the Y at end of line. > > > > I have an other problem. > > I have a RedHat 7.2 and the server can't be loaded. > > > > ./srcds_run -console -pingboost 1 -game cstrike +map de_dust > > +maxplayers 32 > > +hostport 27015 Auto detecting CPU Using default binary. Enabling > > +debug mode > > Auto-restarting the server on crash sam nov 20 00:56:55 CET 2004: > > Server Quit > > > > The same configuration on a debian works fine. > > I have that it can be a glibc version problem. > > I have install the 2.2.5 but it's the same problem. > > > > Do you have an idea ? > > > > Thanks, > > Adrien. > > > > > I've replaced the hldsupdatetool and unpack it, but no change > > > > > > > > > Any suggestions ? :) > > > > > > Regards LuZi > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > >
WG: [hlds_linux] Problem with CSS-Server Installation on Linux
Hi, Now i have try to use my old CSS-Server-Installation, But now, when i try to update, the login is working, but i became the next error: --- No CS online with App 242 Ver 13 --- Never ending story ? :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Sonntag, 21. November 2004 00:32 An: [EMAIL PROTECTED] Betreff: AW: [hlds_linux] Problem with CSS-Server Installation on Linux Hi and thx, But it doesnt work... :( Some more suggestions ? :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Adrien Gesendet: Samstag, 20. November 2004 13:01 An: [EMAIL PROTECTED] Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on Linux On Sat, Nov 20, 2004 at 02:31:45AM +0100, LuZiFeR wrote: > Hi, > > Have try this.No luck :) > > Could it be, that my Username is the problem in css ? > It is an e-mail adress, because the account is very old...from cs1.5 > steam-beta...long ago :) Hum, I don't know but you can create another account simply : ./steam -command create -username -email -password -question -answer Adrien. > Regards... > > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Adrien > Gesendet: Samstag, 20. November 2004 01:30 > An: [EMAIL PROTECTED] > Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on > Linux > > > Try these : > ./steam -command update -game "Counter-Strike Source" -dir > . -username USER -password PASSWORD -remember_password > > > On Sat, Nov 20, 2004 at 01:10:39AM +0100, LuZiFeR wrote: > > Hi and thx, > > > > But with or without Y...It makes no difference :( > > > > Regards LuZi > > > > Von: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Im Auftrag von > > Adrien > > Gesendet: Samstag, 20. November 2004 00:58 > > An: [EMAIL PROTECTED] > > Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on > > Linux > > > > > > On Sat, Nov 20, 2004 at 12:25:03AM +0100, LuZiFeR wrote: > > > Hi, > > > > > > I've tried to install a new CSS-Server on Linux, but it won't > > > work. > > > > > > > > > The following errors accours: > > > Login failed. This account does not exist, or the password is > > > incorrect. But the account works fine on all my other servers. > > > > > > > > > When i create a new account, the error looks like this: Connection > > > Closed by Peer > > > > > > Until last week, there was running a css-beta server on this > > > machine without problems. > > > > > > It's a dedicated server with no router, firewall etc. > > > > > > The command i've used is: ./steam -update "Counter-Strike Source" > > > /home/xxx//hlds_l xxx Y > > > > I think you need to remove the Y at end of line. > > > > I have an other problem. > > I have a RedHat 7.2 and the server can't be loaded. > > > > ./srcds_run -console -pingboost 1 -game cstrike +map de_dust > > +maxplayers 32 > > +hostport 27015 Auto detecting CPU Using default binary. Enabling > > +debug mode > > Auto-restarting the server on crash sam nov 20 00:56:55 CET 2004: > > Server Quit > > > > The same configuration on a debian works fine. > > I have that it can be a glibc version problem. > > I have install the 2.2.5 but it's the same problem. > > > > Do you have an idea ? > > > > Thanks, > > Adrien. > > > > > I've replaced the hldsupdatetool and unpack it, but no change > > > > > > > > > Any suggestions ? :) > > > > > > Regards LuZi > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ > To
AW: [hlds_linux] Problem with CSS-Server Installation on Linux
Hi and thx, But it doesnt work... :( Some more suggestions ? :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Adrien Gesendet: Samstag, 20. November 2004 13:01 An: [EMAIL PROTECTED] Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on Linux On Sat, Nov 20, 2004 at 02:31:45AM +0100, LuZiFeR wrote: > Hi, > > Have try this.No luck :) > > Could it be, that my Username is the problem in css ? > It is an e-mail adress, because the account is very old...from cs1.5 > steam-beta...long ago :) Hum, I don't know but you can create another account simply : ./steam -command create -username -email -password -question -answer Adrien. > Regards... > > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Adrien > Gesendet: Samstag, 20. November 2004 01:30 > An: [EMAIL PROTECTED] > Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on > Linux > > > Try these : > ./steam -command update -game "Counter-Strike Source" -dir > . -username USER -password PASSWORD -remember_password > > > On Sat, Nov 20, 2004 at 01:10:39AM +0100, LuZiFeR wrote: > > Hi and thx, > > > > But with or without Y...It makes no difference :( > > > > Regards LuZi > > > > Von: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Im Auftrag von > > Adrien > > Gesendet: Samstag, 20. November 2004 00:58 > > An: [EMAIL PROTECTED] > > Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on > > Linux > > > > > > On Sat, Nov 20, 2004 at 12:25:03AM +0100, LuZiFeR wrote: > > > Hi, > > > > > > I've tried to install a new CSS-Server on Linux, but it won't > > > work. > > > > > > > > > The following errors accours: > > > Login failed. This account does not exist, or the password is > > > incorrect. But the account works fine on all my other servers. > > > > > > > > > When i create a new account, the error looks like this: Connection > > > Closed by Peer > > > > > > Until last week, there was running a css-beta server on this > > > machine without problems. > > > > > > It's a dedicated server with no router, firewall etc. > > > > > > The command i've used is: ./steam -update "Counter-Strike Source" > > > /home/xxx//hlds_l xxx Y > > > > I think you need to remove the Y at end of line. > > > > I have an other problem. > > I have a RedHat 7.2 and the server can't be loaded. > > > > ./srcds_run -console -pingboost 1 -game cstrike +map de_dust > > +maxplayers 32 > > +hostport 27015 Auto detecting CPU Using default binary. Enabling > > +debug mode > > Auto-restarting the server on crash sam nov 20 00:56:55 CET 2004: > > Server Quit > > > > The same configuration on a debian works fine. > > I have that it can be a glibc version problem. > > I have install the 2.2.5 but it's the same problem. > > > > Do you have an idea ? > > > > Thanks, > > Adrien. > > > > > I've replaced the hldsupdatetool and unpack it, but no change > > > > > > > > > Any suggestions ? :) > > > > > > Regards LuZi > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Problem with CSS-Server Installation on Linux
Hi, Have try this.No luck :) Could it be, that my Username is the problem in css ? It is an e-mail adress, because the account is very old...from cs1.5 steam-beta...long ago :) Regards... -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Adrien Gesendet: Samstag, 20. November 2004 01:30 An: [EMAIL PROTECTED] Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on Linux Try these : ./steam -command update -game "Counter-Strike Source" -dir . -username USER -password PASSWORD -remember_password On Sat, Nov 20, 2004 at 01:10:39AM +0100, LuZiFeR wrote: > Hi and thx, > > But with or without Y...It makes no difference :( > > Regards LuZi > > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Adrien > Gesendet: Samstag, 20. November 2004 00:58 > An: [EMAIL PROTECTED] > Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on > Linux > > > On Sat, Nov 20, 2004 at 12:25:03AM +0100, LuZiFeR wrote: > > Hi, > > > > I've tried to install a new CSS-Server on Linux, but it won't work. > > > > > > The following errors accours: > > Login failed. This account does not exist, or the password is > > incorrect. But the account works fine on all my other servers. > > > > > > When i create a new account, the error looks like this: Connection > > Closed by Peer > > > > Until last week, there was running a css-beta server on this machine > > without problems. > > > > It's a dedicated server with no router, firewall etc. > > > > The command i've used is: ./steam -update "Counter-Strike Source" > > /home/xxx//hlds_l xxx Y > > I think you need to remove the Y at end of line. > > I have an other problem. > I have a RedHat 7.2 and the server can't be loaded. > > ./srcds_run -console -pingboost 1 -game cstrike +map de_dust > +maxplayers 32 > +hostport 27015 Auto detecting CPU Using default binary. Enabling > +debug mode > Auto-restarting the server on crash sam nov 20 00:56:55 CET 2004: > Server Quit > > The same configuration on a debian works fine. > I have that it can be a glibc version problem. > I have install the 2.2.5 but it's the same problem. > > Do you have an idea ? > > Thanks, > Adrien. > > > I've replaced the hldsupdatetool and unpack it, but no change > > > > > > Any suggestions ? :) > > > > Regards LuZi > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Problem with CSS-Server Installation on Linux
Hi and thx, But with or without Y...It makes no difference :( Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Adrien Gesendet: Samstag, 20. November 2004 00:58 An: [EMAIL PROTECTED] Betreff: Re: [hlds_linux] Problem with CSS-Server Installation on Linux On Sat, Nov 20, 2004 at 12:25:03AM +0100, LuZiFeR wrote: > Hi, > > I've tried to install a new CSS-Server on Linux, but it won't work. > > > The following errors accours: > Login failed. This account does not exist, or the password is > incorrect. But the account works fine on all my other servers. > > > When i create a new account, the error looks like this: Connection > Closed by Peer > > Until last week, there was running a css-beta server on this machine > without problems. > > It's a dedicated server with no router, firewall etc. > > The command i've used is: ./steam -update "Counter-Strike Source" > /home/xxx//hlds_l xxx Y I think you need to remove the Y at end of line. I have an other problem. I have a RedHat 7.2 and the server can't be loaded. ./srcds_run -console -pingboost 1 -game cstrike +map de_dust +maxplayers 32 +hostport 27015 Auto detecting CPU Using default binary. Enabling debug mode Auto-restarting the server on crash sam nov 20 00:56:55 CET 2004: Server Quit The same configuration on a debian works fine. I have that it can be a glibc version problem. I have install the 2.2.5 but it's the same problem. Do you have an idea ? Thanks, Adrien. > I've replaced the hldsupdatetool and unpack it, but no change > > > Any suggestions ? :) > > Regards LuZi > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Problem with CSS-Server Installation on Linux
Hi, I've tried to install a new CSS-Server on Linux, but it won't work. The following errors accours: Login failed. This account does not exist, or the password is incorrect. But the account works fine on all my other servers. When i create a new account, the error looks like this: Connection Closed by Peer Until last week, there was running a css-beta server on this machine without problems. It's a dedicated server with no router, firewall etc. The command i've used is: ./steam -update "Counter-Strike Source" /home/xxx//hlds_l xxx Y I've replaced the hldsupdatetool and unpack it, but no change Any suggestions ? :) Regards LuZi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] hey
Holdrio, Yes...i get it everytime when i started a local Server before I must restart my Steam to connect to public Server again... Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von InspectorGifts Gesendet: Sonntag, 17. Oktober 2004 22:12 An: [EMAIL PROTECTED] Betreff: [hlds_linux] hey This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] when trying to connect to my source server for the last few days I get a "Connecting to 64.27.9.193:27015... The server requires that you be running STEAM Connecting to 64.27.9.193:27015... The server requires that you be running STEAM Connecting to 64.27.9.193:27015... The server requires that you be running STEAM Connecting to 64.27.9.193:27015... The server requires that you be running STEAM" I am running steam Whats this?? Anyone getting it?? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] MOTD, Commandmenu and CVARS in CSS !?
Holdrio, Thx for that Tipps, but i've tried to put the motd (text-only) in ctrike, and nothing happens Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Meister Jaeg0r Gesendet: Samstag, 9. Oktober 2004 01:15 An: [EMAIL PROTECTED] Betreff: AW: [hlds_linux] MOTD, Commandmenu and CVARS in CSS !? - cstrike/motd.txt - sorry, dont know - http://noob-strike.net/cvar.txt -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Samstag, 9. Oktober 2004 00:38 An: [EMAIL PROTECTED] Betreff: [hlds_linux] MOTD, Commandmenu and CVARS in CSS !? Hi, - Where must i place my motd.txt, that CSS shows it ? - The command 'Commandmenu' is not working anymore. Is there a new possibilty to build my own menu ? (for serversettings, warsettings, etc.) - Did someone have a link to a full cvar-list of CSS ? Regards LuZi :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Virus checked by G DATA AntiVirusKit Version: AVK 15.0.319 from 06.10.2004 Virus news: www.antiviruslab.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] MOTD, Commandmenu and CVARS in CSS !?
Hi, - Where must i place my motd.txt, that CSS shows it ? - The command 'Commandmenu' is not working anymore. Is there a new possibilty to build my own menu ? (for serversettings, warsettings, etc.) - Did someone have a link to a full cvar-list of CSS ? Regards LuZi :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Referer for sv_downloadurl
Same Problem here Traffic increases from 100GB/month to 250GB/month. And my Server-Statistic says, that the map-download is the reason... Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von so.Suddenly Gesendet: Freitag, 17. September 2004 10:29 An: [EMAIL PROTECTED] Betreff: AW: [hlds_linux] Referer for sv_downloadurl > von Ronny Schedel > Gesendet: Mittwoch, 15. September 2004 18:01 > An: [EMAIL PROTECTED] > Betreff: Re: [hlds_linux] Referer for sv_downloadurl > > It doesnt work, coz the referrer is only set in 1% of all downloads > correctly. Same here. I really hoped, Alfred or someone else from Valve would give a statement about this issue. Hey guys, what's the status? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CZ-Server needs more ressources than all other servers
Hi, I run 3 Servers on one Hardware (CZ,CSS,CS) and the CZ-Server needs most of my HW-Ressources: PID USER PR NI VIRT RES SHR S %CPU %MEMTIME+ COMMAND 8523 16 0 139m 124m 4140 R 71.5 25.2 169:06.25 hlds_i686 2617 9 0 67464 61m 53m R 3.3 12.4 63:14.17 hlds_i686 2533 9 0 49380 27m 20m S 0.7 5.5 21:24.84 srcds_i686 And sometimes, the pings of the CZ-Server increases up to 200(every several minutes for 10-15 Seconds) Between this, the pings are at 10-30 If i stop the other Servers, the problem persists HW: 2x2.6GHz P4, 2 GB Ram. Some suggestions ? :) Regards LuZi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] CSS kicking, banning, grrrrr.
Hi, HLSW does not support CSS right now. The Developer says 'coming soon'... Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von [EMAIL PROTECTED] Gesendet: Donnerstag, 19. August 2004 22:20 An: [EMAIL PROTECTED] Betreff: Re: [hlds_linux] CSS kicking, banning, gr. Try out www.hlsw.net - Original Message - From: "hondaman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, August 19, 2004 3:03 PM Subject: [hlds_linux] CSS kicking, banning, gr. > Can someone please tell me every step I need to do to get a player ID > and kick/ban him? I am a console newb, as I usually do all my stuff > with amxx > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: AW: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source
Hi and thx, but I've tried this, but the only files i can find are my own (in cstrike and cstrike/cfg)... And they don't appear...only the default-text... Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von [EMAIL PROTECTED] Gesendet: Donnerstag, 19. August 2004 21:33 An: [EMAIL PROTECTED] Betreff: Re: AW: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source Hey all. What I did to find my motd.txt was to use slocate. the motd.txt file resides in: /home/$user/cs2src/cstrike (this is my preference) If you have troubles finding your motd.txt do the following: updatedb slocate motd.txt This should find you an accurate location of where motd.txt is in your server. Good luck Quoting LuZiFeR <[EMAIL PROTECTED]>: > Hi, > > I've tried it now with plained text...but no change... > > Where should i place it ? > > I've tried it in cstrike and in cstrike/cfg > > Regards LuZi > > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred > Reynolds > Gesendet: Donnerstag, 19. August 2004 20:17 > An: [EMAIL PROTECTED] > Cc: [EMAIL PROTECTED] > Betreff: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source > > > The MOTD only supports plaintext at the moment. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of John > Sent: Thursday, August 19, 2004 8:43 AM > To: [EMAIL PROTECTED] > Subject: [hlds] Reguarding the MOTD in Source > > Yeah I know there are more pressing issues but I hate not knowing. I set > our MOTD to redirect to the html file we use but yet the server is > still displaying the default "Welcome to...". I assume the motd > feature has not been implemented yet because I completely removed the > stock greeting? > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CSS-Server Mapchange
Hi, I've set my mp_timelimit to 30, to ensure, that my logs are'nt crowing too much (for stats). Now, when the map ends, the loadingprocess starts with no advance notice (mp_chattime 10). How can i ensure, that the server shows the score at the mapend ? Or is it impossible right now ? Regards LuZi :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CSS-Server teamkill/teamattack
Hi, Is there a possibilty (cvar), that the server shows messages like ' attacked teammate' ? Like in CS1.6 ! Does the new cvar 'mp_spawnprotectiontime' works on dedi CSS-Server allready? Or will it work ? Regards LuZi P.S.: A little Client-Question: My config.cfg will not be executed at start...I must exec this by hand. Any suggestions ? :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source
Hi, I've tried it now with plained text...but no change... Where should i place it ? I've tried it in cstrike and in cstrike/cfg Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Donnerstag, 19. August 2004 20:17 An: [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Betreff: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source The MOTD only supports plaintext at the moment. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Sent: Thursday, August 19, 2004 8:43 AM To: [EMAIL PROTECTED] Subject: [hlds] Reguarding the MOTD in Source Yeah I know there are more pressing issues but I hate not knowing. I set our MOTD to redirect to the html file we use but yet the server is still displaying the default "Welcome to...". I assume the motd feature has not been implemented yet because I completely removed the stock greeting? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Counter-Strike: Source Beta server available
Woohoo.. !!! How start this server ? Download has finished ! Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Donnerstag, 12. August 2004 00:22 An: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Betreff: [hlds_linux] Counter-Strike: Source Beta server available The Counter-Strike: Source Beta dedicated server (SRCDS) is now available to both win32 and linux server operators. This should give server administrators enough time to have enough servers up and running before the release to Condition Zero and ATI coupon customers next week. You can download the update tool from < http://www.steampowered.com/index.php?area=getsteamnow > or copy your existing hldsupdate binary into a clean directory. To get your server up and running, use this syntax: -command update -game "Counter-Strike Source" -dir . -username -password For example: Hldsupdatetool.exe -command update -game "Counter-Strike Source" -dir . -username valve -password valve The quotes around "Counter-Strike Source" are important. Do not install the SRCDS into an existing installation, the two will interfere with each other. This beta release designed to allow us determine any technical problems in the product and to allow dedicated server operators to evaluate the program. The beta release of the SRCDS (and only the SRCDS) is freely available to any steam user via the update tool (you do not need to be an CZ or ATI user). As part of the beta process please report any bug and suggestions to this list. During the beta we will be continually updating a page on http://www.steampowered.com/ with the current list of known issues (I will pass on the URL for it later today). - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CS-Source Server Installation
Hi, Is there a possibilty, to install CS-Source-Server already ? Or when will it be ? :) Regards LuZi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Spectator BUG / main leagues closed Counterstrike la dders
-Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von InspectorGifts Gesendet: Dienstag, 27. Juli 2004 22:09 An: [EMAIL PROTECTED] Betreff: Re: [hlds_linux] Spectator BUG / main leagues closed Counterstrike la dders God since yesterday I havent been able to play. This is my last day off and no cs for me :(. - Original Message - From: "Soeren Todt" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, July 27, 2004 12:58 PM Subject: Re: [hlds_linux] Spectator BUG / main leagues closed Counterstrike la dders > Hello, > > On Tuesday 27 July 2004 18:11, [EMAIL PROTECTED] wrote: > > > > VALVE - when will it be done? > > never. > They are working on the next single point of failure like auth > servers. :/ > > > The community is waiting... > > was ... > > > http://www.esl-europe.net/de/cs/5on5/mr12/ladder/news/7178/ > > http://www.esl-europe.net/de/cs/5on5/mr12/ladder/news/7198/ > > Specfix is your friend. http://www.tng-clan.de/index.php?page=tools > > Soeren > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] ESL preferred CD until tomorrow ! What about VAC ?
Hi, Hmmm I don't have the feeling, that Valve ignore the customers/playersThey do much, especially in the last months, but just VAC is one of the important things on this platform, and i wish, that they attach more importance to thatLike some months ago Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Z Teknology HLDS Email Gesendet: Mittwoch, 9. Juni 2004 02:45 An: [EMAIL PROTECTED] Betreff: RE: [hlds_linux] ESL preferred CD until tomorrow ! What about VAC ? Kinda sad when they don't answer you. You would think that this looks bad for the company. Im studying stocks right now in school and after seeing how valve seems to blatently ignore what people are saying about things, I wouldn't even fathom buying valve stock (if its public I haven't checked ^^). I can't even begin to talk about the enormous amount of crappy players that suddenly get very good after a week or so without a VAC update...its really sad. Zack Sloane http://zteknology.com We Put Personal Back in Personal Computer! You Dream it, We Build It! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of LuZiFeR Sent: Tuesday, June 08, 2004 5:28 PM To: [EMAIL PROTECTED] Subject: AW: [hlds_linux] ESL preferred CD until tomorrow ! What about VAC ? Hi, No news about VAC ? Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Sonntag, 6. Juni 2004 03:09 An: [EMAIL PROTECTED] Betreff: [hlds_linux] ESL preferred CD until tomorrow ! What about VAC ? This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, Effective from tomorrow ESL will change their rules...CD will be duty... When will VAC be updated next ? Hope soon ! I don't want to change my server every week/month... :-) Regards LuZi -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] ESL preferred CD until tomorrow ! What about VAC ?
Hi, No news about VAC ? Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Sonntag, 6. Juni 2004 03:09 An: [EMAIL PROTECTED] Betreff: [hlds_linux] ESL preferred CD until tomorrow ! What about VAC ? This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, Effective from tomorrow ESL will change their rules...CD will be duty... When will VAC be updated next ? Hope soon ! I don't want to change my server every week/month... :-) Regards LuZi -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] [OT] Black Lists
WHAT ? What's this ? Why am i on this List ? Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von James Clark Gesendet: Mittwoch, 3. März 2004 22:38 An: [EMAIL PROTECTED] Betreff: [hlds_linux] [OT] Black Lists The number of people on this list that have their IP listed in some sort of black-list is depressing, here are a couple of examples from the last two hours or so. Enjoy. James. From: "LuZiFeR" <[EMAIL PROTECTED]> pts rule name description -- -- 3.0 RCVD_IN_SORBS RBL: SORBS: sender is listed in SORBS [80.128.163.171 listed in dnsbl.sorbs.net] 4.0 RCVD_IN_NJABL RBL: Received via a relay in dnsbl.njabl.org [80.128.163.171 listed in dnsbl.njabl.org] From: "Sebastian" <[EMAIL PROTECTED]> pts rule name description -- -- 3.0 RCVD_IN_SORBS RBL: SORBS: sender is listed in SORBS [68.63.161.119 listed in dnsbl.sorbs.net] 2.0 RCVD_IN_RFCI RBL: Sent via a relay in ipwhois.rfc-ignorant.org [Inaccurate or missing WHOIS data] From: Nelson Marques <[EMAIL PROTECTED]> pts rule name description -- -- 3.0 RCVD_IN_SORBS RBL: SORBS: sender is listed in SORBS [217.129.24.251 listed in dnsbl.sorbs.net] 2.0 RCVD_IN_RFCI RBL: Sent via a relay in ipwhois.rfc-ignorant.org [Inaccurate or missing WHOIS data] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] What's the meaning of the pingboost-values ?
Thx... I have test it, and my fps are changing between 200 and 30... Unfortunatly the pings are higher than in 'normal' mode with udpsoft too... The CPU (2.8GHz P4) increases the Usage only to 10% on pingboost 3...(normally 5 %) So, i will go back to the non-boost mode Maybe the linux-version is the reason for the poor Pings, because On my oldest server (Celeron700) the pings are 50% better. :) very confusing regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Gavin Rodgers Gesendet: Sonntag, 22. Februar 2004 11:21 An: [EMAIL PROTECTED] Betreff: Re: [hlds_linux] What's the meaning of the pingboost-values ? This info i found on http://server.counter-strike.net/forums/ All the pingboot modes attempt to reduce the latency caused by the server. The default implementation adds around 20msec to each players ping (underlinux). Mode "1" reduces this by using a different wait method (a select() call). This method reduces the latency to 10msec. Mode "2" uses a similar but slightly different method (and alarm() type call). Again, the result it 10msec worth of latency being added. NOTE that this method has the potential to hang a server in certain (terminal) situations. If anyone has used this mode recently (not the first test we did!) and it hangs please speak up :) Mode "3" minimises the latency to the minimum possible level by processing a frame EVERY time a packet arrives. This causes the lowest possible latency, but can also cause extreme CPU usages (it does a complete frame for every packet, with each player sending lots of packets per second and 30 players this adds up to insane amounts of frames). Use this mode at your own risk, it will consume all available CPU, don't complain that cstrike uses too muc h CPU if you use this mode :-) In a future release this mode will be tweaked to let the admin balance latencies agains CPU usage (by processing a frame every N packets). Hope that helps :) Gavin Rodgers (BlueHawk^4u) www.4u-servers.co.uk www.4u-servers.net (forums) www.4u-mobile.co.uk (logos ringtones etc) www.everglide.co.uk (LAN sponsors) - Original Message - From: "LuZiFeR" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, February 21, 2004 3:37 PM Subject: [hlds_linux] What's the meaning of the pingboost-values ? > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Hi, > > i had try some pingboost-values on my cs-servers (from 1 to 4), but i > don't see any difference in fps or ping > > How high can i go with the value, and what's the difference between high > and low ? > > My servers are strong enough, so they don't have problems with pingboost > ON... > > But whatever i do, my fps is 'only' 50 ( regardless how much players are > playing)... > > Regards LuZi > -- > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] HLTV?
Some Bugs are reported here, but here are the probs from me: - TGA-Picture generates a Error-Message, but not at everyonealthough i use the right size and type - One of my HLTV increases his memory-size to 800-1000MB, don't know why, it's only one out of 7 (they identical, because copied) - And a bunch of little bugs (chear don't work sometimes, some of the commands from the HELP don't work...) regards Christoph -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von [EMAIL PROTECTED] Gesendet: Montag, 9. Februar 2004 21:05 An: [EMAIL PROTECTED] Betreff: RE: [hlds_linux] HLTV? > > Hi, > > > > i use 7 HLTV-Servers on 1.6 without problems (one or two little bugs)... > > > > Regards... LuZi > > can u share those "little bugs" with others, if there is any bugs in hltv? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] CS5.2 Server - Won-Server
Really no ideas ? -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Sonntag, 1. Februar 2004 22:32 An: [EMAIL PROTECTED] Betreff: [hlds_linux] CS5.2 Server - Won-Server This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hello, I have 2 CS 5.2beta - Server running. The 5.2 Players are using the Old-School-Browser from langames.net. The page and the Won-Server (that is in the browser-config) are down since a couple of days Is there a possibility, to set up my own Won-Server, like langames.net do ? There are only 5-6 Servers on, for 5.2, but a handfull of players have fun to play this version (among 1.6). Any suggestions ? Regards LuZi www.wbof.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] HLTV-Banner-Problem
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, I have used a 24bit TGA-Banner and it works fine before, but not since the last dedi-update After some size-changes on the banner, some people can connect to the HLTV, some cannot They are becoming the same error as before, with the message that the Type of TGA is wrong. Some suggestions ? Regards Christoph -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux