Re: [hlds_linux] Lots of (newcomer) questions
On 25.09.2005 at 22:47 Ben Kennish [EMAIL PROTECTED] wrote: Hi Ruwen, Is amxmodx compatible with a Source server? It seems to be HL1 compatible only although I might be mistaken. Cheers, -- Ben www.benkennish.co.uk No it isn't. Sorry, I did not read that you a searching a source plugin :( -- ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Lots of (newcomer) questions
On 25.09.2005 at 14:52 Ben Kennish [EMAIL PROTECTED] wrote: Hi all, I'm new to the list so howdy all :) Hi :) * 1. Is it possible to setup the server in some way so that any player with rcon access can burst the maxplayers value. To clarify, I have maxplayers currently set at 8 but I would quite like to be able to join the game myself even if 8 people are playing on the server. Any ideas? Failing that, is there a way to kick a player and give them a message similar to 'Sorry but the server admin wants to play' :) Some Metamodplugins like amxmodx have slot reservation plugins. For example: http://www.amxmodx.org/forums/viewtopic.php?p=8208 There are several similar plugins. Google will find one for you with best suits your needs. -- Ben (Combatter) www.benkennish.co.uk -- ruwen www.ruwen.org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: Adding bots
On 13.09.2005 at 17:36 Thomas N. Stefanidis [EMAIL PROTECTED] wrote: Sorry James, i forgot to say that i was talking about CS 1.6 Servers... Every project i found was too old or it's no longer updated... Any ideas? Thanks. Podbot_MM: http://podbotmm.bots-united.com/pbmmreadme.html MfG ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cold Ice Source?
On 14.06.2005 at 20:26 Ook [EMAIL PROTECTED] wrote: I have the dubious distinction of having the Internet's last remaining Cold Ice server still running. ip? :) Does anyone have any idea what happend to the mod makers, and maybe where the source can be found? The mod team fell apart and everyone went their own ways and we all lost touch with each other. I've given serious thought to making a HL2 version of Cold Ice. The homepage http://www.planethalflife.com/coldice/ is down :( I found in the readme.txt of the 1.75 Version this emailaddress: [EMAIL PROTECTED] Maybe there are more information in the readme.txt of the 2.5 Version but I don't have it. ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] HL1 Engine update
Maybe this thread can help you: http://forums.steampowered.com/forums/showthread.php?s=threadid=239824 On 08.06.2005 at 12:06 Simon Garner [EMAIL PROTECTED] wrote: On 8/06/2005 11:13 a.m., Alfred Reynolds wrote: 2) Under Linux you now need at least GLIBC 2.3.2 (i.e what the Source engine requires) to run the new VAC code. If your distribution is too old you will see something like this in the console: Doh, looks like I'll be retiring this old machine now then... # rpm -q glibc glibc-2.2.4-33 # cat /etc/redhat-release Red Hat Linux release 7.1 (Seawolf) Still, 5 years is a pretty good run I guess :) -Simon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] steam version @ steampowered.com
Most people on this list know how to set up a server. I think there are even some who wrote tutorials like you. But for a newbie it is very confusing. And updating the Servertool at the SteamHP everytime the syntax changes shouldn't be difficult :) - ruwen On 23.03.2005 at 18:54 Kevin Ottalini [EMAIL PROTECTED] wrote: There is a detailed Server Help FAQ with the latest version of the Win32 tool and pre-made batch files on the Steam Support website: How do I install and update a stand-alone Dedicated Server for Windows? http://steampowered.custhelp.com/cgi-bin/steampowered.cfg/php/enduser/std_a dp.php?p_faqid=181 and some other useful information about servers: How do I get the most from my Dedicated Server? http://steampowered.custhelp.com/cgi-bin/steampowered.cfg/php/enduser/std_a dp.php?p_faqid=108 I don't have a copy of the latest linux binary but I'll attach one on the linux server FAQ page when I get it. Linux Dedicated Server http://steampowered.custhelp.com/cgi-bin/steampowered.cfg/php/enduser/std_a dp.php?p_faqid=84 It really isn't that hard to just run the tool by itself to get the latest version, and it displays all the help and syntax too. - Original Message - From: David Hamilton To: hlds_linux@list.valvesoftware.com Sent: Wednesday, March 23, 2005 12:36 PM Subject: Re: [hlds_linux] steam version @ steampowered.com Search on this list and on web forums, you will find tons of people who have had this issue. It's confusing and does not have to be. Please update the binary AT LEAST ONCE with the changed syntax. Alfred Reynolds said: The tool autoupdates itself, just run it once to get the update. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ruwen Sent: Wednesday, March 16, 2005 3:43 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] steam version @ steampowered.com Hi! When I download Linux HLDS Update Tool from steampowered.com I get a REALLY old version. It is still using the old syntax etc. How about updating this file? It is not necessary to update this file everytime but if there are some significant changes - ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Redhat 7.2
http://forums.steampowered.com/forums/showthread.php?s=threadid=239824 Maybe it helps :) - ruwen On 21.03.2005 at 15:43 dual_bereta_r0x [EMAIL PROTECTED] wrote: Isn't srcds linked against glibc2.3? You should get an official word about this, and then ask your server admin to update this machine. David Fencik wrote: Put some more ram in that Celeron machine and you should be good to go. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andres Martinez Belzunce Sent: Monday, March 21, 2005 11:57 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Redhat 7.2 got my self a colo its running redhat 7.2 i don't know if it has been updated but i know its on [EMAIL PROTECTED] srcds_1]$ uname -m i686 [EMAIL PROTECTED] srcds_1]$ [EMAIL PROTECTED] srcds_1]$ ldd --version ldd (GNU libc) 2.2.4 when i start the i486 binary with the -binary ./srcds_i486 function it just shutdown and never comes back down on restart. doen't even create a core file and nothing in the debug file. like i meen not even a peep as to why it just shutdown. but when i launch it with -binary ./srcds_i686 i get a partial core file and a dump and this is what came up in the debug file -- CRASH: Tue Mar 8 10:34:04 PST 2005 Start Line: ./srcds_i686 -binary ./srcds_i686 -game cstrike -port 27015 +map de_dust2 +maxplayers 11 -steamuser x -steampass x -debug Core was generated by `./srcds_i686 -binary ./srcds_i686 -game cstrike -port 27015 +map de_dust2 +maxp'. Program terminated with signal 4, Illegal instruction. #0 0x4019f950 in MathLib_Init(float, float, float, int, bool, bool, bool, bool) () from bin/dedicated_i686.so #0 0x4019f950 in MathLib_Init(float, float, float, int, bool, bool, bool, bool) () from bin/dedicated_i686.so #1 0x400cafe0 in strcat () from /lib/i686/libc.so.6 #2 0x0804903d in main () #3 0x40061657 in __libc_start_main (main=0x8048f80 main, argc=16, ubp_av=0xb704, init=0x8052d70 __libc_csu_init, fini=0x8052da0 __libc_csu_fini, rtld_fini=0x4000dc54 _dl_fini, stack_end=0xb6fc) at ../sysdeps/generic/libc-start.c:129 No symbol table info available. FromTo Syms Read Shared Object Library 0x400228d0 0x4003b360 Yes /lib/i686/libm.so.6 0x400421c0 0x40042fb0 Yes /lib/libdl.so.2 0x40061480 0x40161d50 Yes /lib/i686/libc.so.6 0x40001e80 0x40013000 Yes /lib/ld-linux.so.2 0x401974b0 0x401c23a0 Yes bin/dedicated_i686.so 0x401e9390 0x401fd550 Yes bin/tier0_i486.so 0x40211ff0 0x4021b7a0 Yes bin/vstdlib_i486.so Stack level 0, frame at 0xbfffd658: eip = 0x4019f950 in MathLib_Init(float, float, float, int, bool, bool, bool, bool); saved eip 0x804903d (FRAMELESS), called by frame at 0xbfffd658 Arglist at 0xbfffd658, args: Locals at 0xbfffd658, Previous frame's sp is 0x0 Saved registers: ebp at 0xbfffd658, eip at 0xbfffd65c -- now i tryed asking the owner of the box to update glibc but he defends its secure and doesn't want to update to anything insecure. so what are my option other than building my own server. p.s i have a freebsd 5.3 box running smothly on a celeron 1.6 with 256ram for a dev server i have setup lags big time if i have over 10 people tho :) any info would help greatly ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- dual_bereta_r0x -- Alexandre Hautequest ArenaNetwork Lan House Cyber -- www.arenanetwork.com.br Três anéis para os Reis Élficos sob este céu, Sete para os Senhores-Anões em seus rochosos corredores, Nove para Homens Mortais, fadados ao eternos sono, Um para o Senhor do Escuro em seu escuro trono Na Terra de Mordor onde as Sombras se deitam. Um Anel para a todos governar, Um Anel para encontrá-los, Um Anel para a todos trazer e na escuridão aprisioná-los Na Terra de Mordor onde as Sombras se deitam. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] steam version @ steampowered.com
Hi! When I download Linux HLDS Update Tool from steampowered.com I get a REALLY old version. It is still using the old syntax etc. How about updating this file? It is not necessary to update this file everytime but if there are some significant changes - ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CS1.6 Moneybug???
The guys from stonehenge1.de had the time :) Can you reproduce the bug? On the Windows box it was quite easy (metamod enabled) but on my Linux box (metamod disabled) we could reproduce the bug only sometimes. I dont have the resources for testing the bug on several servers but maybe some of you guys can help :) ruwen On 04.03.2005 at 16:57 Justin McCarter [EMAIL PROTECTED] wrote: Wow, whoever figured that one out must have a heck of a lot of time on their hands... On Sat, 05 Mar 2005 00:34:41 +0100, ruwen [EMAIL PROTECTED] wrote: Hi! Is it normal that you can win in the first round $ 14000 as a T? I tested it on dust2 and de_aztec. You need two Terrors. Both Terrors go to Bombspot B. Then Terror 1 ducks down (and never stop ducking until the round is over) and Terror 2 jumps on his head and plants the bomb on his teammate (Terror 2 musts stand). After the bomb detonates all terrorist start the next round with + $ 14000. It is not always reproducable. It works on Linux and Windows, but I had more success on Windows. I tried it without using any plugins (I disabled metamod). Here you can find a german movie which shows the bug on de_aztec: http://www.daddeln.de/index.php?section=filebaseaction=detailsfile_id=269 6 1 ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CS1.6 Moneybug???
Hi! Is it normal that you can win in the first round $ 14000 as a T? I tested it on dust2 and de_aztec. You need two Terrors. Both Terrors go to Bombspot B. Then Terror 1 ducks down (and never stop ducking until the round is over) and Terror 2 jumps on his head and plants the bomb on his teammate (Terror 2 musts stand). After the bomb detonates all terrorist start the next round with + $ 14000. It is not always reproducable. It works on Linux and Windows, but I had more success on Windows. I tried it without using any plugins (I disabled metamod). Here you can find a german movie which shows the bug on de_aztec: http://www.daddeln.de/index.php?section=filebaseaction=detailsfile_id=2696 1 ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] ROFL, nice bug!
http://daddeln.de/index.php?section=filebaseaction=detailsfile_id=8847 On 24.02.2005 at 08:49 McCormack, Chris [EMAIL PROTECTED] wrote: Can you up it somewhere ? I wouldnt mind checking it out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Matt Donnon Sent: 24 February 2005 06:09 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] ROFL, nice bug! lol, I've still got the original release of CS floating around here somewhere all 8mb of it ;-) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] DoD Source is really out?
Hmm... I found this on a Features List of a Demoplayer: DoD:S wird fortan unterstützt! (Danke Trineas und basTi!) Translation: From now on, DoD:S is supported hmmm... strange - ruwen Source: http://cs-expert.de/schowdl.php?by=2005-02-17%2009:50:51 On 18.02.2005 at 23:09 The Fool [EMAIL PROTECTED] wrote: You know, reading these replies something comes in my mind. And this thing is, how useless the developing company (Steam...). No Steam guys answering, no news that this is a fake photo, no news on when DoD:S will be ready, so we should know it's fake, etc, etc. Very pathetic. And sad... I'm sorry to say that. I'm getting sick with CS:S with all the bugs and silence from Steam's side. Has anyone ever tried to call them? A nightmare... I'm afraid they don't respect the customers at all. I'm really sorry to say that... but that's the truth. judging by the red x through the steam shortcut, its fake. dual_bereta_r0x wrote: http://web.onda.com.br/hquest/dod_s.jpg can anyone confirm this, or is just some photoshop artwork trying to impress friends? -- dual_bereta_r0x -- Alexandre Hautequest ArenaNetwork Lan House Cyber -- www.arenanetwork.com.br Três anéis para os Reis Élficos sob este céu, Sete para os Senhores-Anões em seus rochosos corredores, Nove para Homens Mortais, fadados ao eternos sono, Um para o Senhor do Escuro em seu escuro trono Na Terra de Mordor onde as Sombras se deitam. Um Anel para a todos governar, Um Anel para encontrá-los, Um Anel para a todos trazer e na escuridão aprisioná-los Na Terra de Mordor onde as Sombras se deitam. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] CSS Client server lookup on a LAN..Alfred?
If you find a solution, could you be so kind and post it here? Something like a steamproxy (which has all the content data and direct only the logindata to the realsteamserver) would be great. For the clients a little which you can use to enter one or more content server ips (the proxy ips). That would save a lot of bandwith on LAN Partys. ruwen On 09.02.2005 at 21:47 Alfred Reynolds [EMAIL PROTECTED] wrote: You can always contact me directly via the reply email address on this message. I will forward this email to our LAN gaming crew. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kennycom Sent: Wednesday, February 09, 2005 9:41 PM To: hlds_linux@list.valvesoftware.com Cc: [EMAIL PROTECTED] Subject: Re: [hlds_linux] CSS Client server lookup on a LAN..Alfred? Alfred is there some way to talk to you in private or can you direct me to someone at valve/steam about how we can get something like an internal master server setup at the next 2 400man LAN's we will be running this year? With the problems of having a solid internet connection and steam having their own auth. problems at our first event we might be foregoing having one at the next 2 events. If we can come to some kind of agreement/setup then I think that valve/steam would come out looking good in the eyes of the 400 some odd gamers at the events. If anyone wants to see a write-up on our event you can check out the one THG did on it http://www.tomshardware.com/game/200502051/index.html SP_Kenny - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Cc: [EMAIL PROTECTED] Sent: Monday, February 07, 2005 8:01 PM Subject: RE: [hlds_linux] CSS Client server lookup on a LAN..Alfred? The LAN tab uses broadcast Ethernet packets to discover servers using ports 27015 through 27020. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kennycom Sent: Monday, February 07, 2005 7:04 PM To: hlds_linux@list.valvesoftware.com Cc: [EMAIL PROTECTED] Subject: Re: [hlds_linux] CSS Client server lookup on a LAN..Alfred? Does anyone have any comments on this? - Original Message - From: Kennycom [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Cc: [EMAIL PROTECTED] Sent: Friday, February 04, 2005 1:02 AM Subject: [hlds_linux] CSS Client server lookup on a LAN Hey folks, Let me start off with what our situation is... This past weekend we were part of the network/server team at a 400man LAN event. One of the small problems we had was not everyone could see all of the CSS servers that were being hosted. There were 14 CSS official servers, 10 of which were tourney. Source was not the only game to give us this problem.. But since CSS was one of the more played games we are starting with it. sv_lan was set at 1 We were running a 350+ node private network using the 10.x.x.x range with 255.255.0.0 mask We are working on streamlining the network a bit We have 2 more of these events to host this year and we would like to get a better feel for what the client/server interaction is for network lookup/announce. Does setting the sv_lan 1 not only remove the server/client auth but make it so that the above network setup is out of the question? Would using sv_lan 0 with the auth ports for the server blocked work? We have limited internet bandwidth for these events, and unfortunately steam was having issues on the weekend of our last event and left a lot of gamers unhappy about not being able to log into their account, while others could. We did have the client steam auth ports open. Thanks, SP_Kenny ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Iptables
On 26.12.2004 at 19:28 Brubaker [EMAIL PROTECTED] wrote: I only know that one from the webmin www.webmin.org http://www.fwbuilder.org/ is just another one :) with best regards, ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CSS in a libc6 2.3 chroot on a libc6 2.2 sys?
Hi! It the following thing possible? Create on a libc6 2.2 system a dir. Then copy from a 2.3 system the necessary files in that dir, chroot it and start CSS. I never tried to chroot a Gameserver so i did not try this. But maybe somebody with experience can try this. with best regards ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] (no subject)
On 22.11.2004 at 01:31 [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Hi i have some strange problem with starting up steam i have other cs16 server on that some box but this one want start, update or fresh install for some reason. now i'm stuck on fresh install :( do any body have idea what can be wrong? Error: [EMAIL PROTECTED] cs16]# ./steam -command update -game cstrike -username xx -password xx -verify_all Checking bootstrapper version ... Getting version 11 of Steam HLDS Update Tool CMultiFieldBlob(pSerialized): Bad field - extends past end of blob [EMAIL PROTECTED] cs16]# server spec: OS Fedora Core 2 kernel 2.6.9-13.FC2 Ram 1GB BornAgainst This message was sent using IMP, the Internet Messaging Program. Must be a plain stupid program, coz it sends the emails twice :) hm... delete ~/.steam and try again best regards ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Best distro ?
On 20.11.2004 at 12:17 Rodolphe [EMAIL PROTECTED] wrote: Hi, Wich distro is best for both counter-strike 1.6 and counter-strike : source ? Between Debian 3, RedHat 7.2, Fedora 1 Cobalt, Fedora 1.0, Fedora 2.0, Fedora 3.0 and Mandrake 10.0 ? Thx Rod A good admin makes every distro to the best :) I use debian stable (yes i cant start CS:S, but i dont care:)) greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] sv_gravity won't stay set
Do you start your server with +mapchangecfgfile server.cfg? I think its necessary in CS1.6 greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Remote Control servers
On 04.10.2004 at 23:07 Jacen Andrews [EMAIL PROTECTED] wrote: I read in the documentation how to set RCON passwords and such for the servers, but when I'm in the console during gameplay, I enter the password but cannot command jack. I can only control stuff remotely via AMX, but I want to use the rcon stuff valve released with the server software. You know, be able to restart the server edit my ban list and such how can this be done? How do I add admins that the HLDS software will recognize and let do any of this stuff? and where do I find the proper comamnds...or do I add rcon_command for everything? Valve keeps stating how to set the rcon_password but never specifies how to admin, or what commands are available. In your server.cfg you set a rcon password with 'rcon_password urpassword' Then connect to your server, type in the console: rcon_password urpassword Then you can use with rcon command every command which is directly avaible from the server console. greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] OFF TOPIC: Content Servers
delete the clientregistry.blobb :) btw: deleting the clientregistry.blobb is TEH solution in 99% of cases :) greetings ruwen On 24.09.2004 at 18:27 Zak Haque [EMAIL PROTECTED] wrote: Due to the update my gcf files got corrupt from cs: source disappearing etc. now the only content server I connect to is valve server 13 ... which is in North America, im in Europe and .. it goes at MAX 15-20 kb/s which is frankly pathetic, im not going to download 500mb + all over again on 20kb/s HOW can one change the content server one connects to. Thanks. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: 24 September 2004 04:20 To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds_linux] Counter-Strike: Source Beta Release We have released an update to Counter-Strike: Source Beta. You need to run hldsupdatetool to update your server, this is a required update. This version fixes several server exploits, full details can be read at: http://www.steampowered.com/index.php?area=newsid=322 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] New Spec Bug in CS 1.6
On 26.08.2004 at 21:38 Traxer [EMAIL PROTECTED] wrote: hey, that's a good argument, but why do german companies have american employs? Philip Lorenz wrote: btw: doesnt have valve anyone that can speak german? greetings ruwen Why should they it's an American company? Philip They have also spanish and french speaking employs :) btw: I translated my newspost :) greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CS16: No auth servers parsed
Hi! I got this problem with my CS 1.6 Server: No auth servers parsed Disabling Valve Authentication. I already deleted the clientregistry.blobb and checked if I have the latest version. Here is the full log: Console initialized. scandir failed:/home/gameserver/steam/./valve/SAVE scandir failed:/home/gameserver/steam/./platform/SAVE Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 02:38:45 Jul 7 2004 (2738) STEAM Auth Server couldn't exec language.cfg Server IP address 213.202.216.45:27015 Downloading Security Module from Speakeasy.net ... Completed downloading Security Module from Speakeasy.net Server is in Secure Mode. scandir failed:/home/gameserver/steam/./valve/SAVE scandir failed:/home/gameserver/steam/./platform/SAVE couldn't exec listip.cfg couldn't exec banned.cfg No auth servers parsed Disabling Valve Authentication. Adding master server 207.173.177.11:27010 Adding master server 207.173.177.12:27010 Any Idea? greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Spectator BUG / main leagues closed Counterstri ke ladders
On 11.08.2004 at 15:40 Matt Burke [EMAIL PROTECTED] wrote: [EMAIL PROTECTED] wrote: Hi, Is there something going forward with the spec bug? Since 3 weeks the leagues are closed... There's a workaround metamod plugin here (contains both linux and win binaries): http://www.tng-clan.de/index.php?page=toolsdownload=Specfix.zip I wish Valve would respond quicker to massive bugs like this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Forget it, it doesnt work :( Greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Spectator BUG / main leagues closed Counterstri ke ladders
On 11.08.2004 at 19:45 Thomas Ackermann [EMAIL PROTECTED] wrote: What about using Cheating-Death with mp_forcecamera and mp_forcechasecam both at 2? It seems to work - at least for me ,-) All cvars are useless against that bug, dunno what CD can do, but I think nothing. greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [Full-Disclosure] Remote crash of Half-Life servers and clients (versions before the 07 July 2004) (fwd)
[ 13.07.2004 04:45 ] Dominic wrote: I'll try to put a clean version of this fix out tomorrow (CEST), but it would be nice if someone who followed the 3.1.1.x stream more closely could tell me what versions of hlds_l include fixes against what vulnerabilities (some 3.1.1.1x fix the buffer-overflow, ...), as I stayed away from the topic for too long. Maybe this helps you: http://mirror.ruwen.org/hlserver_readme.txt Kind regards, Dominic A working fix for 3.1.1.1 would be great :) greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Steam Updated Tool Speed
[ 14.07.2004 15:20 ] Killer Creation Services wrote: Then they must add more content servers or a fatter pipe, or even add a queue system.. so we got some sort of ETA how long it going to be Regards, MerK We need Custom Content Server which will forward Login Stuff to Real Content Servers. GSPs and Clans with a root server would have their own content server so lots of steam clients will never reach the Real Content Servers for downloading. Such a Custom Content Server could be used at Lanpartys, too. THAT would be great. But I should stop dreaming. greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Your server needs to be restarted in order to receive the latest update - Linux
[ 03.07.2004 16:45 ] Micheal Patterson wrote: Noob? If you're running your hlds on a production server and you have the mentality to just run a command to see what it does you're in for a world of hurt my friend. People that do that, will also do that under root, and that's how boxes die. -- Micheal Patterson No testing Servers? hmm... thats bad :). greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] MasterRequestRestart
Hi! At my old CS 1.5 Server (HLDS 3.1.1.1) I sometimes get this: MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Does this say that there is a new hlds 3.1.1.1 Version or that I have to change so steam? greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Steam don't want to update
Checking bootstrapper version ... Updating Installation Logging in as 'ruwen' Checking/Installing 'Linux Server Engine' version 11 Checking/Installing 'HL base content' version 7 Failed to get valid content ticket :( I tried it several times. Any ideas? greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] OS opinions please
Eric (Deacon) wrote: I am interesting in less disk space because I have only small HDDs. I am struggling to understand why you would have and use a ~650MB hard drive. http://www.newegg.com/app/manufact.asp?catalog=14DEPA=1 -- Eric (the Deacon remix) I am only a private server admin and I don't want to spend my less money in things I don't need. I can get sometimes HDDs 1 GB for free. So I have to use them. greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] OS opinions please
Matthew Donnon wrote: I'm curious, is that HDD more or less megs than system ram? - Original Message - From: ruwen [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, May 20, 2004 8:28 PM Subject: Re: [hlds_linux] OS opinions please I am interesting in less disk space because I have only small HDDs. csserver1:/home/ruwen# df -h FilesystemSize Used Avail Use% Mounted on /dev/sda1 667M 469M 197M 71% / Does FreeBSD use less diskspace? greetings ruwen Duron 750 Mhz, 512 MB Ram, Scsi HDD :) greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] OS opinions please
Sindre wrote: although not optimal, it works just fine for most small scale purposes. - Sindre = Original Message From Jason Arden [EMAIL PROTECTED] = LOL this guy made his Linux installation one big partition... good game. -Jason ruwen wrote: William H. \ Du Chene wrote: You could simply put the server on FreeBSD. If you were to install FreeBSD 5.2 and the linux binary compatibility layer, you may well find that ( on the very same hardware ) the linux server will run faster and your users do not exprience nearly as much lag than on even a linux installation. Additionally, FreeBSD is very stable, consumes far less space than a comperable RedHat installation and - IMHO - far easier to work with. I am interesting in less disk space because I have only small HDDs. csserver1:/home/ruwen# df -h FilesystemSize Used Avail Use% Mounted on /dev/sda1 667M 469M 197M 71% / Does FreeBSD use less diskspace? greetings ruwen One BIG partition? I don't think so :) But making partitions for such a small HDD isn't usefull imho because u need every MB :) greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] OS opinions please
William H. \ Du Chene wrote: You could simply put the server on FreeBSD. If you were to install FreeBSD 5.2 and the linux binary compatibility layer, you may well find that ( on the very same hardware ) the linux server will run faster and your users do not exprience nearly as much lag than on even a linux installation. Additionally, FreeBSD is very stable, consumes far less space than a comperable RedHat installation and - IMHO - far easier to work with. I am interesting in less disk space because I have only small HDDs. csserver1:/home/ruwen# df -h FilesystemSize Used Avail Use% Mounted on /dev/sda1 667M 469M 197M 71% / Does FreeBSD use less diskspace? greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CS BETA 5.2 Server
[MUPPETS] Gonzo wrote: ruwen wrote: Hi! I want to know if the hlds which I need for a cs beta 5.2 server and the cs beta 5.2 server contains any bugs? greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Wir, die Muppets, haben einen Beta 5.2 Server am Laufen. Wenn Du magst, probiere einfach aus, ob z.B. der sv_download Bug funktioniert. Gruss, Gonzo 80.69.33.130:4 [MUPPETS] CS BETA 5.2 server (http://muppets.cc) for all nongerman speaker: his clan onws a beta 5.2 server. if a want to i could test, if the sv_download bugs works. now my statement: I dont know how to try and maybe there are some other bugs which i dont know. But if u arent in troube with ur server I hope am not, too. my question again: Are there any security bugs in the x.0.1.6 hlds server version? I don't care about gameplay and cheats. I am only interesting in security issues. greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] CS BETA 5.2 Server
McCormack, Chris wrote: I am not sure but sv_downloadurl is a recent feature to hlds isnt it ? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ruwen Sent: 13 May 2004 13:15 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] CS BETA 5.2 Server [MUPPETS] Gonzo wrote: ruwen wrote: Hi! I want to know if the hlds which I need for a cs beta 5.2 server and the cs beta 5.2 server contains any bugs? greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Wir, die Muppets, haben einen Beta 5.2 Server am Laufen. Wenn Du magst, probiere einfach aus, ob z.B. der sv_download Bug funktioniert. Gruss, Gonzo 80.69.33.130:4 [MUPPETS] CS BETA 5.2 server (http://muppets.cc) for all nongerman speaker: his clan onws a beta 5.2 server. if a want to i could test, if the sv_download bugs works. now my statement: I dont know how to try and maybe there are some other bugs which i dont know. But if u arent in troube with ur server I hope am not, too. my question again: Are there any security bugs in the x.0.1.6 hlds server version? I don't care about gameplay and cheats. I am only interesting in security issues. greetings ruwen Ups, i mean sv_download ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CS BETA 5.2 Server
Hi! I want to know if the hlds which I need for a cs beta 5.2 server and the cs beta 5.2 server contains any bugs? greetings ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] OT: VAC rocks :)
One full page of my console from my cs 1.5 server which uses vac. great job valve! Dropped wc007 from server Reason: Client sent 'drop' §~§ The sEnTiNeLs F|I|G|H|T|C|L|U|B pUbLic laming serVeR §~§ TS Server Config file has been executed Executing Admin Mod config file Dropped F u c k Gorilla from server Reason: Timed out Dropped K11 from server Reason: Banned because of past cheating violations Dropped yy from server Reason: Banned because of past cheating violations §~§ The sEnTiNeLs F|I|G|H|T|C|L|U|B pUbLic laming serVeR §~§ TS Server Config file has been executed Executing Admin Mod config file Ignoring custom decal from LgZ | choufleur Dropped LgZ | choufleur from server Reason: Client sent 'drop' Dropped PaPaLa from server Reason: Banned because of past cheating violations Dropped [NOCL] C from server Reason: Timed out Dropped from server Reason: Client sent 'drop' Ignoring custom decal from beziers en force Dropped beziers en force from server Reason: Client sent 'drop' §~§ The sEnTiNeLs F|I|G|H|T|C|L|U|B pUbLic laming serVeR §~§ TS Server Config file has been executed Executing Admin Mod config file Dropped beziers en force from server Reason: Client sent 'drop' Dropped GM from server Reason: Client sent 'drop' Dropped naki-saki from server Reason: Client sent 'drop' §~§ The sEnTiNeLs F|I|G|H|T|C|L|U|B pUbLic laming serVeR §~§ TS Server Config file has been executed Executing Admin Mod config file Dropped ENP from server Reason: Banned because of past cheating violations ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CHROOT for germans
Hi! I found a german HOWTO. http://www.linuxwiki.de/chroot May be this can help some of you. ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] VAC Disclaimer
KnowHow The NetCrawler wrote: [EFR]The HEAD wrote: Hi, I don't see a problem for you. I mean - Valve bans the people from their network. They are responsible for this - not you as a server provider. If your customer can't play any longer because of his key beeing banned from the Steam Network it is his problem, not yours... I don't know about your contracts, but the ones I have seen here in germany are about a server beeing provided for the game. Not one of these contracts said that I could actually play on this servers... And as long as you do your part (providing a gameserver) you are not responsible that your customer, who was banned by Valve can't play on his (your) server. Let it be Valve's problem not yours :-) Did you know that Blizzard bans keys forever, if they are caught cheating ? Besides, you're not really banned from online play, just all VAC enabled servers. I fully agree that cheaters should get banned but how you can be sure people are cheating? If somebody uses linux + wine and a new vac update detects wine as a cheat. So he gets banned. This is not ok. Some people had that problem when they were using cheating death. I think valve can only ban people if they are 100% sure about that they are cheating. ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Quote from http://www.cs-conditionzero.com/overview.html
Mad Scientist wrote: According to the great words of Sirius F. Crackhoe: You know, it's always the same tired old argument: Well if it weren't for us who run the servers, online multiplaying would not exist.. Give me a break. Look how many servers are out there right now? Do you think the few of you who are in here pissing and moaning are really going to be the end-all of online gaming. The sad thing is that there are a lot of servers out there - no doubt the number is increasing daily. However, the bulk of them are kiddie servers running on daddy's PC and a cable modem connection offering 32 player slots and lagging above 8. The quality servers are run by the professionals who do things like participate in this list and complain when things are bad. Why complain? Because they care about the quality of the experience people have on their servers. What we are seeing here is all the people who care are leaving the game. What will be left are thousands of crap servers. Then we'll see if the game remains so popular... -Mad I think as long as people enjoy playing cs there will be enough servers because all those cs guys have a clan (or more) and together they can easily rent a server without any knowledge. And why should the server companies say no? It is quite simple: If a game server takes too much cpu time, they increase their prices. Valve spend a lot of money in a system which makes online gaming easy for everybody. Some of the guys who used the old system say that it is waste of time but valve has to earn money and so they tested steam with cs for using it with cs:cz/hl2 etc. Maybe Valve takes all his(or their? sry my english is worse) knowledge from the hlds and will make a great hl2 server. OT: please behave like those admins you want to have when you are playing on server (which include being polite) ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Linux Steam Server Installer
hondaman wrote: Where do I download it? All I want is the small version, not the full 700 meg version. You can only download the full client version, not the full server version afaik. MfG ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] [OT] steam linux client :)
Mad Scientist wrote: According to the great words of James Sykes: As a business decision it is very simple. How much money will it take to develop an application on Linux and how much money will it make. Develop? No, port. 95% of the code is already portable. All the game logic and all the OpenGL code. The only Windows code that would need to change would be the start-up UI... which, by the way, was mostly re-written for steam... hmmm... on second thought, forget about it. The only things that are still working are the parts Valve hasn't touched. -Mad I would use a linux client. Atm I am using windows but I tried linux some years ago but I had too many problems with wine. ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLDS Memory Leak
wouter v/d Bergh wrote: here too, my server has been shut down by the provider where i host it because of the HLDS memory leak! Server runs good for about a few day's but starts eating more and more memory untill it uses everything availible and the server totally locks up. First time happend was 2 and half weeks ago. Please fix this ASAP because my server cannot come online untill fixed! Greetings From: Husayn ibn al-Samarqandi [EMAIL PROTECTED] On Sun, 14 Mar 2004, Moses Tang wrote: Is there a HLDS memory leak?? For me, running a DoD 1.1 server, there is. I've gone to rebooting the server once a day or I'm sure to crash every 2 or 3 days. Insane Husayn ServerOp I don't know a fix but I can my be help you. Choose a time when your server is empty. Then create some cronjobs(as user root): killall hlds_run killall hlds_amd killall hlds_(all the other names) Then create a cronjob (as normal user) which starts 5 mins after the cronjob which kills your hlds. This is not a great solution, but may be it works. (skip this step if you have a script which checks if your hlds is running) btw: I dont have a memory leak(hlds_amd, cstrike 1.6 and cstrike 1.5). ruwen btw: sry 4 my bad english ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Thank you for contacting Gizzmos.NET :: Support Department [OT]
But how should I quote? (I am sure I am doing NOW something wrong :)). ruwen *** REPLY SEPARATOR *** On 12.03.2004 at 07:43 David Harrison wrote: Huh? They do strip HTML and attachments. Its one of the few lists that I'm on that does. Digest quoting is a (relatively infrequent) user problem, as is stupidly configured autoresponders. -- david Original Message From: Timothy Lynn [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, March 12, 2004 4:27 AM Subject: RE: [hlds_linux] Thank you for contacting Gizzmos.NET :: Support Department Matt Judge wrote: can we ban him for being clueless? What'd be even better is if Valve would actually attempt to take some administrative steps to clean their damn mailing lists (html, attachments, quoting entire digests, etc.). -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] AMX Mod Docs
Very nice... WOW *** REPLY SEPARATOR *** On 11.03.2004 at 22:00 melvana wrote: Nice job :) - Original Message - From: m0gely [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, March 11, 2004 9:30 PM Subject: [hlds_linux] AMX Mod Docs Heya guys, I just wanted to let out the info that I made some docs up for AMX Mod. These are not official, but they have most of what anyone will need. http://quake2.telestream.com/amx -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] (no subject)
There is a PodBot Version which was modified for using it with steam and metamod. I am using this Version since 2 days and I like it. http://forums.bots-united.com/showthread.php?t=833 Für alle Leute die Deutsch sprechen, habe ich hier eine kleine Übersetzung gemacht: http://foren.daddeln.de/showthread.php?s=postid=47229t=1179 MfG ruwen *** REPLY SEPARATOR *** On 09.03.2004 at 22:50 dual_bereta_r0x wrote: Citando Todd Hakala [EMAIL PROTECTED]: What is the best bot program for Linux? eggdrop :-D Actually I dunno, the best one i've saw was the steam's beta one. Hope they back again. I am running Debian with CS 1.6 on a 933MHz PIII. Todd -- dual_bereta_r0x -- Alexandre Hautequest ArenaNetwork Lan House Cyber -- www.arenanetwork.com.br ICQ 126063524 Mensagem Enviada utilizando o Onda Mail. http://www.onda.com.br Onda Provedor de Servicos S/A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Steam Release
Take the user who updates the write access :) *** REPLY SEPARATOR *** On 10.03.2004 at 14:19 Byron Carceller wrote: Hi How can I stop my hlds_run from being overwritten? It's becoming really annoying now, Thanks. Regards Byron Carceller [EMAIL PROTECTED] - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent: Wednesday, March 10, 2004 1:55 PM Subject: [hlds_linux] Steam Release We are releasing an update for servers this evening. The changelog for this update is: -Changed HTTP download behavior to retry connections using old trickle download method if it can't download all files. -Fixed a crash bug when connecting to a dedicated server with an empty mapcycle. -Fixed a bug where MP3 volume wasn't working properly. -Fixed STEAM UserID X is already in use on this server message when connecting to LAN servers in offline mode. -Fixed memory leak in HLTV. You will need to manually run the hldsupdatetool (win32) or the steam binary (linux) to get this update. You can also download the changed files via bittorrent: Linux Server Package: http://www.steampowered.com/HLserver/mar9/linux_hlserver_3092004.tgz.to rrent Windows Server Package: http://www.steampowered.com/HLserver/mar9/win32_hlserver_3092004.zip.to rrent - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] VAC Update
If somebody has fps problems with cd, then he should try cd_fps 3 MfG ruwen *** REPLY SEPARATOR *** On 09.03.2004 at 16:43 Frank Stollar wrote: S. Zimmermann wrote: C-D is no solution, because of fps drops and lags... so please, please, please do smth! Could not confirm this. Nobody I know has problems with C-D. No lags nor fps drops. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] new steamserver client
Hi! When I am downloading the steam dedicated Server thing, do I have the old steam server thing and have to use the old syntax or can i use the new syntax(because I have the new one)? ruwen sry for my bad english ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Steam hlds: sv_downloadurl ?
Am I too stupid or did it not work under cs 1.5? ruwen *** REPLY SEPARATOR *** On 12.02.2004 at 20:20 m0gely wrote: Alfred Reynolds wrote: Its an experimental feature (the lack of documentation reflects the lack of testing). You can put an image of your game server on a web server and point clients to that rather than downloading via the game server. So give us poor souls some quicky type documentation here. :) Whats the root folder of the web server? sv_downloadurl http://www.???.com/hlds_l; - this would mean this?: http://www.???.com/hlds_l/$mod/ And is this function working? Also, are there rate limits involved here, at least anything we can control? Can we put the .ztmp files on the web server so downloads are compressed? -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: SV: [hlds_linux] what is hz?
Where can i set up the hz setting? best regards, ruwen *** REPLY SEPARATOR *** On 10.02.2004 at 19:46 Kallesoee, Morten wrote: try 100, if it works, try 200. if it works, try 300. higher value bigger pressuar on the cpu = lowping/more fps. -Morten -Oprindelig meddelelse- Fra: ruwen [mailto:[EMAIL PROTECTED] Sendt: 10. februar 2004 19:11 Til: [EMAIL PROTECTED] Emne: Re: [hlds_linux] what is hz? I am using the 1.3 Version without mod perl. But ok, i wont touch hz on this machine. But i have another machine: duron 750 2x256mb ram old scsi hdd I want to run 4x 4 slot cs 1.5 server (or more, but i dont believe that it would work). Which hz setting should i use? best regards, ruwen *** REPLY SEPARATOR *** On 10.02.2004 at 15:21 Nelson Marques wrote: Apache is relevant, specially if it is a 2.0.x with mod perl in usage ;) VERY RELEVANT nmarques ruwen wrote: Thx for the info. If i understood Mike Frysinger right, i should use a low latency. I have some other stuff on the server (eggdrop,psybnc,apache). This is not relevant, right? best regards, ruwen *** REPLY SEPARATOR *** On 10.02.2004 at 00:44 raoul bhatia wrote: as i replied on another mail, there are plenty of emails on this subject. even replies from my side. in this context, we mean a kernel patch for linux 2.4.x, or a setting in the 2.6 kernel series to increase the amount of times the schedule gets called per second. best regards, raoul bhatia ruwen wrote: Hi! Everybody talks about hz=1000 or hz=200. What is hz? How can i set up it? MfG ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- raoul bhatia email.[EMAIL PROTECTED] - ipax.tk - web.http://www.ipax.tk chief technician, support irc. #ipax (quakenet) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] what is hz?
Thx for the info. If i understood Mike Frysinger right, i should use a low latency. I have some other stuff on the server (eggdrop,psybnc,apache). This is not relevant, right? best regards, ruwen *** REPLY SEPARATOR *** On 10.02.2004 at 00:44 raoul bhatia wrote: as i replied on another mail, there are plenty of emails on this subject. even replies from my side. in this context, we mean a kernel patch for linux 2.4.x, or a setting in the 2.6 kernel series to increase the amount of times the schedule gets called per second. best regards, raoul bhatia ruwen wrote: Hi! Everybody talks about hz=1000 or hz=200. What is hz? How can i set up it? MfG ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- raoul bhatia email.[EMAIL PROTECTED] - ipax.tk - web.http://www.ipax.tk chief technician, support irc. #ipax (quakenet) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Multiple servers
First: Hi all :) Whats the meaning of -tos? Did the two server run at the same time on the same machine? If yes, then you should try different ports. MfG ruwen *** REPLY SEPARATOR *** On 09.02.2004 at 20:49 [EMAIL PROTECTED] wrote: hi! i have linux box with 2 lnxded servers running. one server is clanwars server (12 players max), and another one is 32 maxplayers (in the rest of text: public server). both servers are working in lan. to avoid confusion, i will say that if cw server is in use, not many players are playing on public server (up to 5-6 players). ping on cw server never goes over 20ms, but at the same time, other server have ping times over 25ms and incerasing with more players playing on public server. when cw server is not in use (but still running in background) ping times on public server are just like in cw server. my linux box is running gentoo linux 1.4, gaming-sources kernel compiled (for non-gentoo users: gaming-sources is kernel package optimized for linux gamers; it includes some patches, etc..). hardware is as follows: amd athlon xp 1700+, 512mb ddr, nforce chipset. cw server cfg file is as specified by cpl rules. so, sv_maxrate is 25000, and sv_maxupdaterate is 101. but public server runs using sv_maxrate 2 and sv_maxupdaterate 30. when i look at procesor usage when clanwars server is full, cw server process uses about 37% of cpu, and public server with 5-6 players (at the same time) takes 0-1% of cpu power (?!). if cw server is empty, and if there is about 10-12 players playing on public server, that process uses about 20-21% of cpu power (guess that is because of different server.cfg variables). server startup cmds: /hlds_run -game cstrike -maxplayers 32 +map de_nuke -port 27015 -nomaster -insecure +sv_lan 1 -pingboost 1 -tos /hlds_run -game cstrike -maxplayers 12 +map de_nuke -port 27015 -nomaster -insecure +sv_lan 1 -pingboost 1 -tos please help! tbh, everything is working fine, except great ping in public server during clanwars. p.s. sorry for my bad english :/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] what is hz?
Hi! Everybody talks about hz=1000 or hz=200. What is hz? How can i set up it? MfG ruwen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux