Re: [hlds_linux] Client timed out
There are two separate messages. The one that says " timed out" is because they are no longer responding to game traffic (ex: they crashed). The one that says "Client timed out" (literally that) is due to a Steam connection problem usually on the client end but can occur en masse occasionally when Steam goes down. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Sunday, April 17, 2011 9:32 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Client timed out The clients do not time out due to connection loss, they actually crashed their game and thus timed out for that reason. I suspect that the culprit relies in the 1st update, specifically in dynamic model loading that isn't just quite complete because this looks more of the same thing as the multicore system back in the days when it wasn't running just quite stable. -ics 17.4.2011 18:46, Brian Simon kirjoitti: > I've noticed that a lot of clients keep crashing and the server > displays " has timed out." Steam seems to be the culprit. Is this > just the major screwup of Friday's update, or is a malicious attack by steam? > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Client timed out
I've had my own CS:S client crash during map changes. Send Valve mdmps and they'll be able to fix it. On Sun, Apr 17, 2011 at 11:32 AM, ics wrote: > The clients do not time out due to connection loss, they actually crashed > their game and thus timed out for that reason. > > I suspect that the culprit relies in the 1st update, specifically in dynamic > model loading that isn't just quite complete because this looks more of the > same thing as the multicore system back in the days when it wasn't running > just quite stable. > > -ics > > 17.4.2011 18:46, Brian Simon kirjoitti: >> >> I've noticed that a lot of clients keep crashing and the server displays >> " has timed out." Steam seems to be the culprit. Is this just the >> major >> screwup of Friday's update, or is a malicious attack by steam? >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Client timed out
The clients do not time out due to connection loss, they actually crashed their game and thus timed out for that reason. I suspect that the culprit relies in the 1st update, specifically in dynamic model loading that isn't just quite complete because this looks more of the same thing as the multicore system back in the days when it wasn't running just quite stable. -ics 17.4.2011 18:46, Brian Simon kirjoitti: I've noticed that a lot of clients keep crashing and the server displays " has timed out." Steam seems to be the culprit. Is this just the major screwup of Friday's update, or is a malicious attack by steam? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Client timed out
I've noticed that a lot of clients keep crashing and the server displays " has timed out." Steam seems to be the culprit. Is this just the major screwup of Friday's update, or is a malicious attack by steam? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Client timed out problems on tf2 server
Yeah. I have seen some odd timeouts and players are also thinking why did they suddenly disconnect but did not drop from irc or from thr internet but only from the tf2 server. It might be related to kigen ac as i have that too.perhaps not but it is a possibility. Just like to say at the end that this does not occur on connect but suddenly during the game. It's like no steam logon error. - Alkuperäinen viesti - > Anyone else getting "Client timed out" problems lately on their tf2 > servers? Im not sure if its client related or server related, but a > every map which lasts about 30 minutes about 15-20 players randomly gets > "timed out". In server logs i see only "player has disconnected. reason: > timed out". Im pretty sure it started since engineer update or after few > engine updates just after engineer update. Btw server is 30 maxplayers, > running latest metamod source and sourcemod, kigenac etc.. I am sure > that its not one of plugins (tried running server also without plugins), > but some bug in engine (or might me some steam authentification servers > problems).. Thats also not some server's connection problem, connection > is stable and everything was fine before.. > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Client timed out problems on tf2 server
Anyone else getting "Client timed out" problems lately on their tf2 servers? Im not sure if its client related or server related, but a every map which lasts about 30 minutes about 15-20 players randomly gets "timed out". In server logs i see only "player has disconnected. reason: timed out". Im pretty sure it started since engineer update or after few engine updates just after engineer update. Btw server is 30 maxplayers, running latest metamod source and sourcemod, kigenac etc.. I am sure that its not one of plugins (tried running server also without plugins), but some bug in engine (or might me some steam authentification servers problems).. Thats also not some server's connection problem, connection is stable and everything was fine before.. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Client timed out while answering challenge
Hi there, A customer gets the message "Client timed out while answering challenge" in CS 1.6. As I can see it on a screenshot it's after a sv_restartround. I cannot explain what this is, because it's the first time I hear about such a problem. Does someone has information about this? Server Infos: hlds_i686 version : 47/1.1.2.5/Stdio 3421 secure tcp/ip : 82.96.113.3:27040 Intel(R) Pentium(R) 4 CPU 3.00GHz HT enabled Fedora Core 4 Kernel 2.6.15.4 (vanilla) Multihomed (3 IPs) Please let me know if you need further information. Cheers, Marcel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Client timed out
I can't tell you a definite reason that it's happening, but I can give you an idea. Seeing as I'm on a satellite connection, when I SSH to my server and reattach to my screen session, my satellite sometimes will stop receiving data for about 30 seconds or so from my server. What this does to the process inside the screen session is basically cause it to wait to send more of what it prints out to the console to my SSH session. In essence, the srcds process is waiting on my client to catch up and has nowhere to send the data. I'm not the best at explaining things in simple terms, so forgive any part of that which may be an inaccurate representation. Anyways, usually if my satellite lags for too long, it will drop most of the clients on the server not long after my terminal catches up. Perhaps there is something constantly attached to the screen on the server that is causing it to hang and wait to output more data. If you're constantly leaving a SSH session attached to the screen, perhaps you should consider only doing so when you need to view the console. A program like HLDS would also be a great alternative to monitoring from the actual server console. If this is not related to what's happening on your servers, just disregard this message. Now that I read it back over, it barely makes sense to me, but I hope it's of some help to you. I'm too tired to edit this. On 2/6/06, Gamer <[EMAIL PROTECTED]> wrote: > grep on our main servers logs and came up with > 160 Client timed out in logs from 1/20 to 2/06 > 29 of them today > > something is going on, I am glad to see it's not just our servers though. > so many damn bugs including VAC not loading more then half the time on > server restarts > > > >> Subject: [hlds_linux] Client timed out > >> > >> > >>> Hi all, > >>> > >>> Apologises if this has been discussed before, but hey. > >>> > >>> Recently I've noticed a lot of clients randomly disconnecting from the > >>> server with the reason "Client timed out", even though they were running > >>> along, guns blazing before getting dropped. > >>> > >>> Counter-Strike: Source, 40 players, UK server on a 100mbit port - it > >>> hasn't actually happened to me, but it seems to happen to a few people. > >>> > >>> The drop reason seems a bit vague - is it related to the Steam client or > >>> VAC, rather than the game or the server itself? > >>> > >>> Cheers, > >>> -- > >>> Bart King -- > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Client timed out
grep on our main servers logs and came up with 160 Client timed out in logs from 1/20 to 2/06 29 of them today something is going on, I am glad to see it's not just our servers though. so many damn bugs including VAC not loading more then half the time on server restarts Subject: [hlds_linux] Client timed out Hi all, Apologises if this has been discussed before, but hey. Recently I've noticed a lot of clients randomly disconnecting from the server with the reason "Client timed out", even though they were running along, guns blazing before getting dropped. Counter-Strike: Source, 40 players, UK server on a 100mbit port - it hasn't actually happened to me, but it seems to happen to a few people. The drop reason seems a bit vague - is it related to the Steam client or VAC, rather than the game or the server itself? Cheers, -- Bart King -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Client timed out
I've heard a few mentioning of strange goings on this evening too but didn't think anything of it until, well, now :P Are many people being affected by this? I had this on my server and almost everyone timed out at some point even after a server restart :(. BoN - Original Message - From: "Saint K." <[EMAIL PROTECTED]> To: Sent: Monday, February 06, 2006 8:37 PM Subject: Re: [hlds_linux] Client timed out IS this related to this message i keep hearing about from our players? You have been Dissconnected from the server. reason : Client timed out while answering challenge. Saint K. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Monday, February 06, 2006 8:46 PM Subject: Re: [hlds_linux] Client timed out I've also noticed this on many cs 1.6 servers. Jon Dawson Londinivm Productions www.londinivm.com - Original Message - From: "Bart King" <[EMAIL PROTECTED]> To: Sent: Monday, February 06, 2006 7:08 PM Subject: [hlds_linux] Client timed out Hi all, Apologises if this has been discussed before, but hey. Recently I've noticed a lot of clients randomly disconnecting from the server with the reason "Client timed out", even though they were running along, guns blazing before getting dropped. Counter-Strike: Source, 40 players, UK server on a 100mbit port - it hasn't actually happened to me, but it seems to happen to a few people. The drop reason seems a bit vague - is it related to the Steam client or VAC, rather than the game or the server itself? Cheers, -- Bart King -- http://www.bart666.com -- +44 781 219 5654 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.15.2/251 - Release Date: 2/4/2006 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Client timed out
I've heard a few mentioning of strange goings on this evening too but didn't think anything of it until, well, now :P Are many people being affected by this? - Original Message - From: "Saint K." <[EMAIL PROTECTED]> To: Sent: Monday, February 06, 2006 8:37 PM Subject: Re: [hlds_linux] Client timed out IS this related to this message i keep hearing about from our players? You have been Dissconnected from the server. reason : Client timed out while answering challenge. Saint K. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Monday, February 06, 2006 8:46 PM Subject: Re: [hlds_linux] Client timed out I've also noticed this on many cs 1.6 servers. Jon Dawson Londinivm Productions www.londinivm.com - Original Message - From: "Bart King" <[EMAIL PROTECTED]> To: Sent: Monday, February 06, 2006 7:08 PM Subject: [hlds_linux] Client timed out Hi all, Apologises if this has been discussed before, but hey. Recently I've noticed a lot of clients randomly disconnecting from the server with the reason "Client timed out", even though they were running along, guns blazing before getting dropped. Counter-Strike: Source, 40 players, UK server on a 100mbit port - it hasn't actually happened to me, but it seems to happen to a few people. The drop reason seems a bit vague - is it related to the Steam client or VAC, rather than the game or the server itself? Cheers, -- Bart King -- http://www.bart666.com -- +44 781 219 5654 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.15.2/251 - Release Date: 2/4/2006 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Client timed out
IS this related to this message i keep hearing about from our players? You have been Dissconnected from the server. reason : Client timed out while answering challenge. Saint K. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Monday, February 06, 2006 8:46 PM Subject: Re: [hlds_linux] Client timed out I've also noticed this on many cs 1.6 servers. Jon Dawson Londinivm Productions www.londinivm.com - Original Message - From: "Bart King" <[EMAIL PROTECTED]> To: Sent: Monday, February 06, 2006 7:08 PM Subject: [hlds_linux] Client timed out Hi all, Apologises if this has been discussed before, but hey. Recently I've noticed a lot of clients randomly disconnecting from the server with the reason "Client timed out", even though they were running along, guns blazing before getting dropped. Counter-Strike: Source, 40 players, UK server on a 100mbit port - it hasn't actually happened to me, but it seems to happen to a few people. The drop reason seems a bit vague - is it related to the Steam client or VAC, rather than the game or the server itself? Cheers, -- Bart King -- http://www.bart666.com -- +44 781 219 5654 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.15.2/251 - Release Date: 2/4/2006 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Client timed out
I've also noticed this on many cs 1.6 servers. Jon Dawson Londinivm Productions www.londinivm.com - Original Message - From: "Bart King" <[EMAIL PROTECTED]> To: Sent: Monday, February 06, 2006 7:08 PM Subject: [hlds_linux] Client timed out Hi all, Apologises if this has been discussed before, but hey. Recently I've noticed a lot of clients randomly disconnecting from the server with the reason "Client timed out", even though they were running along, guns blazing before getting dropped. Counter-Strike: Source, 40 players, UK server on a 100mbit port - it hasn't actually happened to me, but it seems to happen to a few people. The drop reason seems a bit vague - is it related to the Steam client or VAC, rather than the game or the server itself? Cheers, -- Bart King -- http://www.bart666.com -- +44 781 219 5654 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Client timed out
Hi all, Apologises if this has been discussed before, but hey. Recently I've noticed a lot of clients randomly disconnecting from the server with the reason "Client timed out", even though they were running along, guns blazing before getting dropped. Counter-Strike: Source, 40 players, UK server on a 100mbit port - it hasn't actually happened to me, but it seems to happen to a few people. The drop reason seems a bit vague - is it related to the Steam client or VAC, rather than the game or the server itself? Cheers, -- Bart King -- http://www.bart666.com -- +44 781 219 5654 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux