Re: [hlds_linux] hlds crashes

2006-09-03 Thread Jonathan
Right, i test-ran the system for a few days without the -autoupdate
option, but servers still crash a lot, and i have no idea how or why.

Is there any other method you could recommend for an online server booking
service, than the one i use? I need to save resources and not have hlds
instances running if they shouldn't be.

>
> Skip -autoupdate and test. since "Checking bootstrapper version ..." is
> from steam and not hlds.
>
> /bjorn
>
> On Fri, 1 Sep 2006, Jonathan wrote:
>
>> A little update, some servers seem to crash instantly just after this:
>>
>> Auto detecting CPU
>> Using AMD Optimised binary.
>> Auto-restarting the server on crash
>> Updating server using Steam.
>> Checking bootstrapper version ...
>>
>> It doesn't get further than that.
>>
>> > I'm not sure, and i'm also not sure what the issue is exactly. People
>> > claim that servers go down just like that when they're playing on
>> them,
>> > but i can't find anything in any of the logs or so, so it's hard for
>> me to
>> > trace the problem.
>> >
>> >> ok, does the issue still occur if the servers do not auto update?
>> >>
>> >>
>> >> Jonathan wrote:
>> >>> Yes, the nodes share images. However, i gave the nodes their own
>> >>> ~/.steam
>> >>> directory, so it's always the same machine that writes the
>> >>> clientregistry.blob file. Sure, i could remove it each time a server
>> is
>> >>> fired up, but it feels like a very ugly hack. :/
>> >>>
>> >>> The .so files i have in the image directories are:
>> >>>
>> >>> core_i386.so
>> >>> engine_amd.so
>> >>> engine_amd64.so
>> >>> engine_i486.so
>> >>> engine_i686.so
>> >>> filesystem_stdio_amd64.so
>> >>> filesystem_stdio_i386.so
>> >>> libSteamValidateUserIDTickets_amd64.so
>> >>> libSteamValidateUserIDTickets_i386.so
>> >>> proxy_i386.so
>> >>> steam_api_i486.so
>> >>> steamclient_i486.so
>> >>> test1.so
>> >>> test2.so
>> >>> test3.so
>> >>> tier0_s_i486.so
>> >>> vstdlib_s_i486.so
>> >>>
>> >>> I have no idea what those test*.so files are and if they're supposed
>> to
>> >>> be
>> >>> there or not.
>> >>>
>> >>>
>>  Suns grid software. Is there a seperate server image to be run on
>> each
>>  node? or does it share the images and deliver them to whichever
>> node
>>  requires them, as such perhaps running the same image on different
>>  nodes
>>  with different ips or hardware ids could be causing the glitch, it
>> is
>>  likely that there is some unique identifier contained in the
>>  clientregistry.blob.
>> 
>>  hows about a dirty hack to get it working temporarily?
>>  add a line to your server initiating script to remove
>>  clientregistry.blob before the server starts ;).
>> 
>>  As to server crashes, bad maps and plugins often cause hlds to
>> crash
>>  unexpectedly and i have not run into any issues when restarting the
>>  server, either scripted or manually, however i have no experience
>>  running the same server image on different boxes.
>> 
>>  Jonathan wrote:
>> 
>> > AFAIK they are all clean halflife installations with only cs
>> running
>> > (this
>> > is not hl2 with cs source)
>> >
>> > The strange thing is that it all works fine for a few times if i
>> > delete
>> > the clientregistry.blob file, but then after a while the crashes
>> > start
>> > appearing again..
>> >
>> > The way my system works is that a user on my web site "books" a
>> > server
>> > for
>> > a certain period of time. When that is done, a column is added to
>> an
>> > sql
>> > database. A cron script on the master cluster server reads that
>> sql
>> > table,
>> > and if there is a new booking to be made, launches a server on one
>> of
>> > the
>> > nodes as a job submitted to the cluster. If the booking time for
>> the
>> > server has went out, the server is shut down by the master server,
>> > ie,
>> > it
>> > terminates the submitted job. Does the hlds server need to quit
>> > gracefully
>> > in order for it to work properly the next time it's started? I
>> mean,
>> > does
>> > hlds recover badly from crashes?
>> >
>> > I don't know how sun grid engine works internally.. if it kills
>> hlds
>> > properly or not (i think it does).
>> >
>> > I also have a script that updates everything to the latest
>> versions,
>> > which
>> > i run regularly. Still, i want it to work properly the normal way.
>> >
>> >
>> >
>> >> Im no expert but it sounds like a bad plugin, what addons do you
>> >> have
>> >> on
>> >> that server?
>> >>
>> >> Jonathan wrote:
>> >>
>> >>
>> >>> Right, that got rid of the errors ... for a couple of minutes :(
>> >>>
>> >>> I still get crashes, but instead of abort traps i get:
>> >>>
>> >>> ./hlds_run: line 303:  7169 Segmentation fault  (core
>> dumped)
>> >>> $CMD
>> >>>
>> >>> What can be ca

Re: [hlds_linux] hlds crashes

2006-09-01 Thread kama

Skip -autoupdate and test. since "Checking bootstrapper version ..." is
from steam and not hlds.

/bjorn

On Fri, 1 Sep 2006, Jonathan wrote:

> A little update, some servers seem to crash instantly just after this:
>
> Auto detecting CPU
> Using AMD Optimised binary.
> Auto-restarting the server on crash
> Updating server using Steam.
> Checking bootstrapper version ...
>
> It doesn't get further than that.
>
> > I'm not sure, and i'm also not sure what the issue is exactly. People
> > claim that servers go down just like that when they're playing on them,
> > but i can't find anything in any of the logs or so, so it's hard for me to
> > trace the problem.
> >
> >> ok, does the issue still occur if the servers do not auto update?
> >>
> >>
> >> Jonathan wrote:
> >>> Yes, the nodes share images. However, i gave the nodes their own
> >>> ~/.steam
> >>> directory, so it's always the same machine that writes the
> >>> clientregistry.blob file. Sure, i could remove it each time a server is
> >>> fired up, but it feels like a very ugly hack. :/
> >>>
> >>> The .so files i have in the image directories are:
> >>>
> >>> core_i386.so
> >>> engine_amd.so
> >>> engine_amd64.so
> >>> engine_i486.so
> >>> engine_i686.so
> >>> filesystem_stdio_amd64.so
> >>> filesystem_stdio_i386.so
> >>> libSteamValidateUserIDTickets_amd64.so
> >>> libSteamValidateUserIDTickets_i386.so
> >>> proxy_i386.so
> >>> steam_api_i486.so
> >>> steamclient_i486.so
> >>> test1.so
> >>> test2.so
> >>> test3.so
> >>> tier0_s_i486.so
> >>> vstdlib_s_i486.so
> >>>
> >>> I have no idea what those test*.so files are and if they're supposed to
> >>> be
> >>> there or not.
> >>>
> >>>
>  Suns grid software. Is there a seperate server image to be run on each
>  node? or does it share the images and deliver them to whichever node
>  requires them, as such perhaps running the same image on different
>  nodes
>  with different ips or hardware ids could be causing the glitch, it is
>  likely that there is some unique identifier contained in the
>  clientregistry.blob.
> 
>  hows about a dirty hack to get it working temporarily?
>  add a line to your server initiating script to remove
>  clientregistry.blob before the server starts ;).
> 
>  As to server crashes, bad maps and plugins often cause hlds to crash
>  unexpectedly and i have not run into any issues when restarting the
>  server, either scripted or manually, however i have no experience
>  running the same server image on different boxes.
> 
>  Jonathan wrote:
> 
> > AFAIK they are all clean halflife installations with only cs running
> > (this
> > is not hl2 with cs source)
> >
> > The strange thing is that it all works fine for a few times if i
> > delete
> > the clientregistry.blob file, but then after a while the crashes
> > start
> > appearing again..
> >
> > The way my system works is that a user on my web site "books" a
> > server
> > for
> > a certain period of time. When that is done, a column is added to an
> > sql
> > database. A cron script on the master cluster server reads that sql
> > table,
> > and if there is a new booking to be made, launches a server on one of
> > the
> > nodes as a job submitted to the cluster. If the booking time for the
> > server has went out, the server is shut down by the master server,
> > ie,
> > it
> > terminates the submitted job. Does the hlds server need to quit
> > gracefully
> > in order for it to work properly the next time it's started? I mean,
> > does
> > hlds recover badly from crashes?
> >
> > I don't know how sun grid engine works internally.. if it kills hlds
> > properly or not (i think it does).
> >
> > I also have a script that updates everything to the latest versions,
> > which
> > i run regularly. Still, i want it to work properly the normal way.
> >
> >
> >
> >> Im no expert but it sounds like a bad plugin, what addons do you
> >> have
> >> on
> >> that server?
> >>
> >> Jonathan wrote:
> >>
> >>
> >>> Right, that got rid of the errors ... for a couple of minutes :(
> >>>
> >>> I still get crashes, but instead of abort traps i get:
> >>>
> >>> ./hlds_run: line 303:  7169 Segmentation fault  (core dumped)
> >>> $CMD
> >>>
> >>> What can be causing this? It still seems to be steam that's
> >>> crashing,
> >>> but
> >>> i really can't find out why. Does it have something to do with
> >>> running
> >>> multiple servers on the same box? Can i disable the automatic
> >>> update
> >>> and
> >>> instead schedule something as a cron job or such?
> >>>
> >>> The automatic update also takes some time to complete.
> >>>
> >>>
> >>>
> >>>
>  The problem was that the ~/.steam/ClientRegistry.blob

Re: [hlds_linux] hlds crashes

2006-09-01 Thread Jonathan
A little update, some servers seem to crash instantly just after this:

Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...

It doesn't get further than that.

> I'm not sure, and i'm also not sure what the issue is exactly. People
> claim that servers go down just like that when they're playing on them,
> but i can't find anything in any of the logs or so, so it's hard for me to
> trace the problem.
>
>> ok, does the issue still occur if the servers do not auto update?
>>
>>
>> Jonathan wrote:
>>> Yes, the nodes share images. However, i gave the nodes their own
>>> ~/.steam
>>> directory, so it's always the same machine that writes the
>>> clientregistry.blob file. Sure, i could remove it each time a server is
>>> fired up, but it feels like a very ugly hack. :/
>>>
>>> The .so files i have in the image directories are:
>>>
>>> core_i386.so
>>> engine_amd.so
>>> engine_amd64.so
>>> engine_i486.so
>>> engine_i686.so
>>> filesystem_stdio_amd64.so
>>> filesystem_stdio_i386.so
>>> libSteamValidateUserIDTickets_amd64.so
>>> libSteamValidateUserIDTickets_i386.so
>>> proxy_i386.so
>>> steam_api_i486.so
>>> steamclient_i486.so
>>> test1.so
>>> test2.so
>>> test3.so
>>> tier0_s_i486.so
>>> vstdlib_s_i486.so
>>>
>>> I have no idea what those test*.so files are and if they're supposed to
>>> be
>>> there or not.
>>>
>>>
 Suns grid software. Is there a seperate server image to be run on each
 node? or does it share the images and deliver them to whichever node
 requires them, as such perhaps running the same image on different
 nodes
 with different ips or hardware ids could be causing the glitch, it is
 likely that there is some unique identifier contained in the
 clientregistry.blob.

 hows about a dirty hack to get it working temporarily?
 add a line to your server initiating script to remove
 clientregistry.blob before the server starts ;).

 As to server crashes, bad maps and plugins often cause hlds to crash
 unexpectedly and i have not run into any issues when restarting the
 server, either scripted or manually, however i have no experience
 running the same server image on different boxes.

 Jonathan wrote:

> AFAIK they are all clean halflife installations with only cs running
> (this
> is not hl2 with cs source)
>
> The strange thing is that it all works fine for a few times if i
> delete
> the clientregistry.blob file, but then after a while the crashes
> start
> appearing again..
>
> The way my system works is that a user on my web site "books" a
> server
> for
> a certain period of time. When that is done, a column is added to an
> sql
> database. A cron script on the master cluster server reads that sql
> table,
> and if there is a new booking to be made, launches a server on one of
> the
> nodes as a job submitted to the cluster. If the booking time for the
> server has went out, the server is shut down by the master server,
> ie,
> it
> terminates the submitted job. Does the hlds server need to quit
> gracefully
> in order for it to work properly the next time it's started? I mean,
> does
> hlds recover badly from crashes?
>
> I don't know how sun grid engine works internally.. if it kills hlds
> properly or not (i think it does).
>
> I also have a script that updates everything to the latest versions,
> which
> i run regularly. Still, i want it to work properly the normal way.
>
>
>
>> Im no expert but it sounds like a bad plugin, what addons do you
>> have
>> on
>> that server?
>>
>> Jonathan wrote:
>>
>>
>>> Right, that got rid of the errors ... for a couple of minutes :(
>>>
>>> I still get crashes, but instead of abort traps i get:
>>>
>>> ./hlds_run: line 303:  7169 Segmentation fault  (core dumped)
>>> $CMD
>>>
>>> What can be causing this? It still seems to be steam that's
>>> crashing,
>>> but
>>> i really can't find out why. Does it have something to do with
>>> running
>>> multiple servers on the same box? Can i disable the automatic
>>> update
>>> and
>>> instead schedule something as a cron job or such?
>>>
>>> The automatic update also takes some time to complete.
>>>
>>>
>>>
>>>
 The problem was that the ~/.steam/ClientRegistry.blob needed to be
 deleted. I tried to delete it for the incorrect user a couple of
 times,
 but when i did it correctly i got rid of the annoying update
 crashes.




> Hello,
>
> I maintain a network of around 100 counterstrike servers with
> roughly
> half
> of them
> as bookable servers in a clus

Re: [hlds_linux] hlds crashes

2006-09-01 Thread Jonathan
I'm not sure, and i'm also not sure what the issue is exactly. People
claim that servers go down just like that when they're playing on them,
but i can't find anything in any of the logs or so, so it's hard for me to
trace the problem.

> ok, does the issue still occur if the servers do not auto update?
>
>
> Jonathan wrote:
>> Yes, the nodes share images. However, i gave the nodes their own
>> ~/.steam
>> directory, so it's always the same machine that writes the
>> clientregistry.blob file. Sure, i could remove it each time a server is
>> fired up, but it feels like a very ugly hack. :/
>>
>> The .so files i have in the image directories are:
>>
>> core_i386.so
>> engine_amd.so
>> engine_amd64.so
>> engine_i486.so
>> engine_i686.so
>> filesystem_stdio_amd64.so
>> filesystem_stdio_i386.so
>> libSteamValidateUserIDTickets_amd64.so
>> libSteamValidateUserIDTickets_i386.so
>> proxy_i386.so
>> steam_api_i486.so
>> steamclient_i486.so
>> test1.so
>> test2.so
>> test3.so
>> tier0_s_i486.so
>> vstdlib_s_i486.so
>>
>> I have no idea what those test*.so files are and if they're supposed to
>> be
>> there or not.
>>
>>
>>> Suns grid software. Is there a seperate server image to be run on each
>>> node? or does it share the images and deliver them to whichever node
>>> requires them, as such perhaps running the same image on different
>>> nodes
>>> with different ips or hardware ids could be causing the glitch, it is
>>> likely that there is some unique identifier contained in the
>>> clientregistry.blob.
>>>
>>> hows about a dirty hack to get it working temporarily?
>>> add a line to your server initiating script to remove
>>> clientregistry.blob before the server starts ;).
>>>
>>> As to server crashes, bad maps and plugins often cause hlds to crash
>>> unexpectedly and i have not run into any issues when restarting the
>>> server, either scripted or manually, however i have no experience
>>> running the same server image on different boxes.
>>>
>>> Jonathan wrote:
>>>
 AFAIK they are all clean halflife installations with only cs running
 (this
 is not hl2 with cs source)

 The strange thing is that it all works fine for a few times if i
 delete
 the clientregistry.blob file, but then after a while the crashes start
 appearing again..

 The way my system works is that a user on my web site "books" a server
 for
 a certain period of time. When that is done, a column is added to an
 sql
 database. A cron script on the master cluster server reads that sql
 table,
 and if there is a new booking to be made, launches a server on one of
 the
 nodes as a job submitted to the cluster. If the booking time for the
 server has went out, the server is shut down by the master server, ie,
 it
 terminates the submitted job. Does the hlds server need to quit
 gracefully
 in order for it to work properly the next time it's started? I mean,
 does
 hlds recover badly from crashes?

 I don't know how sun grid engine works internally.. if it kills hlds
 properly or not (i think it does).

 I also have a script that updates everything to the latest versions,
 which
 i run regularly. Still, i want it to work properly the normal way.



> Im no expert but it sounds like a bad plugin, what addons do you have
> on
> that server?
>
> Jonathan wrote:
>
>
>> Right, that got rid of the errors ... for a couple of minutes :(
>>
>> I still get crashes, but instead of abort traps i get:
>>
>> ./hlds_run: line 303:  7169 Segmentation fault  (core dumped)
>> $CMD
>>
>> What can be causing this? It still seems to be steam that's
>> crashing,
>> but
>> i really can't find out why. Does it have something to do with
>> running
>> multiple servers on the same box? Can i disable the automatic update
>> and
>> instead schedule something as a cron job or such?
>>
>> The automatic update also takes some time to complete.
>>
>>
>>
>>
>>> The problem was that the ~/.steam/ClientRegistry.blob needed to be
>>> deleted. I tried to delete it for the incorrect user a couple of
>>> times,
>>> but when i did it correctly i got rid of the annoying update
>>> crashes.
>>>
>>>
>>>
>>>
 Hello,

 I maintain a network of around 100 counterstrike servers with
 roughly
 half
 of them
 as bookable servers in a cluster, for a large cs community in
 Sweden.

 I run all of the servers on linux gentoo, some on i686 and some on
 amd64.

 The cluster software I use is sun grid engine 6, and all the
 server
 nodes
 are diskless clients.

 The ordinary servers run fine, but the bookable ones crash
 momentarily
 with the
 following er

Re: [hlds_linux] hlds crashes

2006-09-01 Thread fishy

ok, does the issue still occur if the servers do not auto update?


Jonathan wrote:

Yes, the nodes share images. However, i gave the nodes their own ~/.steam
directory, so it's always the same machine that writes the
clientregistry.blob file. Sure, i could remove it each time a server is
fired up, but it feels like a very ugly hack. :/

The .so files i have in the image directories are:

core_i386.so
engine_amd.so
engine_amd64.so
engine_i486.so
engine_i686.so
filesystem_stdio_amd64.so
filesystem_stdio_i386.so
libSteamValidateUserIDTickets_amd64.so
libSteamValidateUserIDTickets_i386.so
proxy_i386.so
steam_api_i486.so
steamclient_i486.so
test1.so
test2.so
test3.so
tier0_s_i486.so
vstdlib_s_i486.so

I have no idea what those test*.so files are and if they're supposed to be
there or not.



Suns grid software. Is there a seperate server image to be run on each
node? or does it share the images and deliver them to whichever node
requires them, as such perhaps running the same image on different nodes
with different ips or hardware ids could be causing the glitch, it is
likely that there is some unique identifier contained in the
clientregistry.blob.

hows about a dirty hack to get it working temporarily?
add a line to your server initiating script to remove
clientregistry.blob before the server starts ;).

As to server crashes, bad maps and plugins often cause hlds to crash
unexpectedly and i have not run into any issues when restarting the
server, either scripted or manually, however i have no experience
running the same server image on different boxes.

Jonathan wrote:


AFAIK they are all clean halflife installations with only cs running
(this
is not hl2 with cs source)

The strange thing is that it all works fine for a few times if i delete
the clientregistry.blob file, but then after a while the crashes start
appearing again..

The way my system works is that a user on my web site "books" a server
for
a certain period of time. When that is done, a column is added to an sql
database. A cron script on the master cluster server reads that sql
table,
and if there is a new booking to be made, launches a server on one of
the
nodes as a job submitted to the cluster. If the booking time for the
server has went out, the server is shut down by the master server, ie,
it
terminates the submitted job. Does the hlds server need to quit
gracefully
in order for it to work properly the next time it's started? I mean,
does
hlds recover badly from crashes?

I don't know how sun grid engine works internally.. if it kills hlds
properly or not (i think it does).

I also have a script that updates everything to the latest versions,
which
i run regularly. Still, i want it to work properly the normal way.




Im no expert but it sounds like a bad plugin, what addons do you have
on
that server?

Jonathan wrote:



Right, that got rid of the errors ... for a couple of minutes :(

I still get crashes, but instead of abort traps i get:

./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD

What can be causing this? It still seems to be steam that's crashing,
but
i really can't find out why. Does it have something to do with running
multiple servers on the same box? Can i disable the automatic update
and
instead schedule something as a cron job or such?

The automatic update also takes some time to complete.





The problem was that the ~/.steam/ClientRegistry.blob needed to be
deleted. I tried to delete it for the incorrect user a couple of
times,
but when i did it correctly i got rid of the annoying update crashes.





Hello,

I maintain a network of around 100 counterstrike servers with
roughly
half
of them
as bookable servers in a cluster, for a large cs community in
Sweden.

I run all of the servers on linux gentoo, some on i686 and some on
amd64.

The cluster software I use is sun grid engine 6, and all the server
nodes
are diskless clients.

The ordinary servers run fine, but the bookable ones crash
momentarily
with the
following error:

-
AssertPreCondition
Name: NonNullFilePath
Expr: !sFile.empty()
Line: 334
File: ../../../Common/Misc/FileUtil.cpp
./hlds_run: line 303:  8855 Aborted (core dumped)
$CMD
-

I browsed the forums and mailing list and found people with similar
problems from
late 2005 running FreeBSD 5.4. Their answer to the problem was to
update
cs using
the steam updater. I did that for all 60 cs installations I got on
the
bookable
servers, but they still crash with the error above. I tried to
examine
the
core
dumps and strace'ing the processes but I didn't find any useful
information.

Regards,
Jonathan Selander


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Re: [hlds_linux] hlds crashes

2006-09-01 Thread Jonathan
Yes, the nodes share images. However, i gave the nodes their own ~/.steam
directory, so it's always the same machine that writes the
clientregistry.blob file. Sure, i could remove it each time a server is
fired up, but it feels like a very ugly hack. :/

The .so files i have in the image directories are:

core_i386.so
engine_amd.so
engine_amd64.so
engine_i486.so
engine_i686.so
filesystem_stdio_amd64.so
filesystem_stdio_i386.so
libSteamValidateUserIDTickets_amd64.so
libSteamValidateUserIDTickets_i386.so
proxy_i386.so
steam_api_i486.so
steamclient_i486.so
test1.so
test2.so
test3.so
tier0_s_i486.so
vstdlib_s_i486.so

I have no idea what those test*.so files are and if they're supposed to be
there or not.

> Suns grid software. Is there a seperate server image to be run on each
> node? or does it share the images and deliver them to whichever node
> requires them, as such perhaps running the same image on different nodes
> with different ips or hardware ids could be causing the glitch, it is
> likely that there is some unique identifier contained in the
> clientregistry.blob.
>
> hows about a dirty hack to get it working temporarily?
> add a line to your server initiating script to remove
> clientregistry.blob before the server starts ;).
>
> As to server crashes, bad maps and plugins often cause hlds to crash
> unexpectedly and i have not run into any issues when restarting the
> server, either scripted or manually, however i have no experience
> running the same server image on different boxes.
>
> Jonathan wrote:
>> AFAIK they are all clean halflife installations with only cs running
>> (this
>> is not hl2 with cs source)
>>
>> The strange thing is that it all works fine for a few times if i delete
>> the clientregistry.blob file, but then after a while the crashes start
>> appearing again..
>>
>> The way my system works is that a user on my web site "books" a server
>> for
>> a certain period of time. When that is done, a column is added to an sql
>> database. A cron script on the master cluster server reads that sql
>> table,
>> and if there is a new booking to be made, launches a server on one of
>> the
>> nodes as a job submitted to the cluster. If the booking time for the
>> server has went out, the server is shut down by the master server, ie,
>> it
>> terminates the submitted job. Does the hlds server need to quit
>> gracefully
>> in order for it to work properly the next time it's started? I mean,
>> does
>> hlds recover badly from crashes?
>>
>> I don't know how sun grid engine works internally.. if it kills hlds
>> properly or not (i think it does).
>>
>> I also have a script that updates everything to the latest versions,
>> which
>> i run regularly. Still, i want it to work properly the normal way.
>>
>>
>>> Im no expert but it sounds like a bad plugin, what addons do you have
>>> on
>>> that server?
>>>
>>> Jonathan wrote:
>>>
 Right, that got rid of the errors ... for a couple of minutes :(

 I still get crashes, but instead of abort traps i get:

 ./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD

 What can be causing this? It still seems to be steam that's crashing,
 but
 i really can't find out why. Does it have something to do with running
 multiple servers on the same box? Can i disable the automatic update
 and
 instead schedule something as a cron job or such?

 The automatic update also takes some time to complete.



> The problem was that the ~/.steam/ClientRegistry.blob needed to be
> deleted. I tried to delete it for the incorrect user a couple of
> times,
> but when i did it correctly i got rid of the annoying update crashes.
>
>
>
>> Hello,
>>
>> I maintain a network of around 100 counterstrike servers with
>> roughly
>> half
>> of them
>> as bookable servers in a cluster, for a large cs community in
>> Sweden.
>>
>> I run all of the servers on linux gentoo, some on i686 and some on
>> amd64.
>>
>> The cluster software I use is sun grid engine 6, and all the server
>> nodes
>> are diskless clients.
>>
>> The ordinary servers run fine, but the bookable ones crash
>> momentarily
>> with the
>> following error:
>>
>> -
>> AssertPreCondition
>> Name: NonNullFilePath
>> Expr: !sFile.empty()
>> Line: 334
>> File: ../../../Common/Misc/FileUtil.cpp
>> ./hlds_run: line 303:  8855 Aborted (core dumped)
>> $CMD
>> -
>>
>> I browsed the forums and mailing list and found people with similar
>> problems from
>> late 2005 running FreeBSD 5.4. Their answer to the problem was to
>> update
>> cs using
>> the steam updater. I did that for all 60 cs installations I got on
>> the
>> bookable
>> servers, but they still crash with the error above. I tr

Re: [hlds_linux] hlds crashes

2006-09-01 Thread kama

I have noticed that in a few occations that (.so) files get corrupted and
I need to overwrite them with new ones. Thats even with a graceful
shutdown. 95%+ of the time its a .so in amxmod that gets corrupted, only a
few times its a binary from the hlds package.

I believe it has todo with that I share the .so's over a couple of servers
and that I shut them down at the same time. (my stop_all_servers.sh
script)

/Bjorn

On Thu, 31 Aug 2006, Jonathan wrote:

> AFAIK they are all clean halflife installations with only cs running (this
> is not hl2 with cs source)
>
> The strange thing is that it all works fine for a few times if i delete
> the clientregistry.blob file, but then after a while the crashes start
> appearing again..
>
> The way my system works is that a user on my web site "books" a server for
> a certain period of time. When that is done, a column is added to an sql
> database. A cron script on the master cluster server reads that sql table,
> and if there is a new booking to be made, launches a server on one of the
> nodes as a job submitted to the cluster. If the booking time for the
> server has went out, the server is shut down by the master server, ie, it
> terminates the submitted job. Does the hlds server need to quit gracefully
> in order for it to work properly the next time it's started? I mean, does
> hlds recover badly from crashes?
>
> I don't know how sun grid engine works internally.. if it kills hlds
> properly or not (i think it does).
>
> I also have a script that updates everything to the latest versions, which
> i run regularly. Still, i want it to work properly the normal way.
>
> > Im no expert but it sounds like a bad plugin, what addons do you have on
> > that server?
> >
> > Jonathan wrote:
> >> Right, that got rid of the errors ... for a couple of minutes :(
> >>
> >> I still get crashes, but instead of abort traps i get:
> >>
> >> ./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD
> >>
> >> What can be causing this? It still seems to be steam that's crashing,
> >> but
> >> i really can't find out why. Does it have something to do with running
> >> multiple servers on the same box? Can i disable the automatic update and
> >> instead schedule something as a cron job or such?
> >>
> >> The automatic update also takes some time to complete.
> >>
> >>
> >>> The problem was that the ~/.steam/ClientRegistry.blob needed to be
> >>> deleted. I tried to delete it for the incorrect user a couple of times,
> >>> but when i did it correctly i got rid of the annoying update crashes.
> >>>
> >>>
>  Hello,
> 
>  I maintain a network of around 100 counterstrike servers with roughly
>  half
>  of them
>  as bookable servers in a cluster, for a large cs community in Sweden.
> 
>  I run all of the servers on linux gentoo, some on i686 and some on
>  amd64.
> 
>  The cluster software I use is sun grid engine 6, and all the server
>  nodes
>  are diskless clients.
> 
>  The ordinary servers run fine, but the bookable ones crash momentarily
>  with the
>  following error:
> 
>  -
>  AssertPreCondition
>  Name: NonNullFilePath
>  Expr: !sFile.empty()
>  Line: 334
>  File: ../../../Common/Misc/FileUtil.cpp
>  ./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
>  -
> 
>  I browsed the forums and mailing list and found people with similar
>  problems from
>  late 2005 running FreeBSD 5.4. Their answer to the problem was to
>  update
>  cs using
>  the steam updater. I did that for all 60 cs installations I got on the
>  bookable
>  servers, but they still crash with the error above. I tried to examine
>  the
>  core
>  dumps and strace'ing the processes but I didn't find any useful
>  information.
> 
>  Regards,
>  Jonathan Selander
> 
> 
>  ___
>  To unsubscribe, edit your list preferences, or view the list archives,
>  please visit:
>  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
> ___
> To unsubscribe, edit your

Re: [hlds_linux] hlds crashes

2006-09-01 Thread fishy

Suns grid software. Is there a seperate server image to be run on each
node? or does it share the images and deliver them to whichever node
requires them, as such perhaps running the same image on different nodes
with different ips or hardware ids could be causing the glitch, it is
likely that there is some unique identifier contained in the
clientregistry.blob.

hows about a dirty hack to get it working temporarily?
add a line to your server initiating script to remove
clientregistry.blob before the server starts ;).

As to server crashes, bad maps and plugins often cause hlds to crash
unexpectedly and i have not run into any issues when restarting the
server, either scripted or manually, however i have no experience
running the same server image on different boxes.

Jonathan wrote:

AFAIK they are all clean halflife installations with only cs running (this
is not hl2 with cs source)

The strange thing is that it all works fine for a few times if i delete
the clientregistry.blob file, but then after a while the crashes start
appearing again..

The way my system works is that a user on my web site "books" a server for
a certain period of time. When that is done, a column is added to an sql
database. A cron script on the master cluster server reads that sql table,
and if there is a new booking to be made, launches a server on one of the
nodes as a job submitted to the cluster. If the booking time for the
server has went out, the server is shut down by the master server, ie, it
terminates the submitted job. Does the hlds server need to quit gracefully
in order for it to work properly the next time it's started? I mean, does
hlds recover badly from crashes?

I don't know how sun grid engine works internally.. if it kills hlds
properly or not (i think it does).

I also have a script that updates everything to the latest versions, which
i run regularly. Still, i want it to work properly the normal way.



Im no expert but it sounds like a bad plugin, what addons do you have on
that server?

Jonathan wrote:


Right, that got rid of the errors ... for a couple of minutes :(

I still get crashes, but instead of abort traps i get:

./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD

What can be causing this? It still seems to be steam that's crashing,
but
i really can't find out why. Does it have something to do with running
multiple servers on the same box? Can i disable the automatic update and
instead schedule something as a cron job or such?

The automatic update also takes some time to complete.




The problem was that the ~/.steam/ClientRegistry.blob needed to be
deleted. I tried to delete it for the incorrect user a couple of times,
but when i did it correctly i got rid of the annoying update crashes.




Hello,

I maintain a network of around 100 counterstrike servers with roughly
half
of them
as bookable servers in a cluster, for a large cs community in Sweden.

I run all of the servers on linux gentoo, some on i686 and some on
amd64.

The cluster software I use is sun grid engine 6, and all the server
nodes
are diskless clients.

The ordinary servers run fine, but the bookable ones crash momentarily
with the
following error:

-
AssertPreCondition
Name: NonNullFilePath
Expr: !sFile.empty()
Line: 334
File: ../../../Common/Misc/FileUtil.cpp
./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
-

I browsed the forums and mailing list and found people with similar
problems from
late 2005 running FreeBSD 5.4. Their answer to the problem was to
update
cs using
the steam updater. I did that for all 60 cs installations I got on the
bookable
servers, but they still crash with the error above. I tried to examine
the
core
dumps and strace'ing the processes but I didn't find any useful
information.

Regards,
Jonathan Selander


___
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please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux




___
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please visit:
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vi

Re: [hlds_linux] hlds crashes

2006-08-31 Thread Jonathan
AFAIK they are all clean halflife installations with only cs running (this
is not hl2 with cs source)

The strange thing is that it all works fine for a few times if i delete
the clientregistry.blob file, but then after a while the crashes start
appearing again..

The way my system works is that a user on my web site "books" a server for
a certain period of time. When that is done, a column is added to an sql
database. A cron script on the master cluster server reads that sql table,
and if there is a new booking to be made, launches a server on one of the
nodes as a job submitted to the cluster. If the booking time for the
server has went out, the server is shut down by the master server, ie, it
terminates the submitted job. Does the hlds server need to quit gracefully
in order for it to work properly the next time it's started? I mean, does
hlds recover badly from crashes?

I don't know how sun grid engine works internally.. if it kills hlds
properly or not (i think it does).

I also have a script that updates everything to the latest versions, which
i run regularly. Still, i want it to work properly the normal way.

> Im no expert but it sounds like a bad plugin, what addons do you have on
> that server?
>
> Jonathan wrote:
>> Right, that got rid of the errors ... for a couple of minutes :(
>>
>> I still get crashes, but instead of abort traps i get:
>>
>> ./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD
>>
>> What can be causing this? It still seems to be steam that's crashing,
>> but
>> i really can't find out why. Does it have something to do with running
>> multiple servers on the same box? Can i disable the automatic update and
>> instead schedule something as a cron job or such?
>>
>> The automatic update also takes some time to complete.
>>
>>
>>> The problem was that the ~/.steam/ClientRegistry.blob needed to be
>>> deleted. I tried to delete it for the incorrect user a couple of times,
>>> but when i did it correctly i got rid of the annoying update crashes.
>>>
>>>
 Hello,

 I maintain a network of around 100 counterstrike servers with roughly
 half
 of them
 as bookable servers in a cluster, for a large cs community in Sweden.

 I run all of the servers on linux gentoo, some on i686 and some on
 amd64.

 The cluster software I use is sun grid engine 6, and all the server
 nodes
 are diskless clients.

 The ordinary servers run fine, but the bookable ones crash momentarily
 with the
 following error:

 -
 AssertPreCondition
 Name: NonNullFilePath
 Expr: !sFile.empty()
 Line: 334
 File: ../../../Common/Misc/FileUtil.cpp
 ./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
 -

 I browsed the forums and mailing list and found people with similar
 problems from
 late 2005 running FreeBSD 5.4. Their answer to the problem was to
 update
 cs using
 the steam updater. I did that for all 60 cs installations I got on the
 bookable
 servers, but they still crash with the error above. I tried to examine
 the
 core
 dumps and strace'ing the processes but I didn't find any useful
 information.

 Regards,
 Jonathan Selander


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



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Re: [hlds_linux] hlds crashes

2006-08-31 Thread Ian mu
--
[ Picked text/plain from multipart/alternative ]
By the way, might also be worth looking into rsync for your script and
updates, might be a handy way you can utilise it saving you some work as it
can work with just updated files, archive, compress etc all in one command.

On 8/30/06, Cc2iscooL <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Guess not. Either way, any plugins should be removed to make sure that
> they're not causing the problem.
>
> I just used Mani as a reference anyway.
>
> On 8/30/06, Marcel <[EMAIL PROTECTED]> wrote:
> >
> > Can you read subjects?
> >
> > - Marcel
> >
> >
> > Cc2iscooL schrieb:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > http://list.valvesoftware.com/
> > >
> > > Do you see a SRCDS mailing list?
> > >
> > > On 8/30/06, kama <[EMAIL PROTECTED]> wrote:
> > >>
> > >>
> > >> mani on hlds? Thats a new one...
> > >>
> > >> /Bjorn
> > >>
> > >> On Wed, 30 Aug 2006, Cc2iscooL wrote:
> > >>
> > >> > --
> > >> > [ Picked text/plain from multipart/alternative ]
> > >> > Sounds like an un-updated plugin. One of my clients had a problem
> > where
> > >> his
> > >> > server would crash every so often after the most recent update. We
> > >> changed
> > >> > the name of the addons directory and now he has no problems with
> the
> > >> server
> > >> > crashing. I'm going to assume it's just because the plugin hasn't
> > been
> > >> > updated yet.
> > >> >
> > >> > By the way, the only plugin he had installed at the time was
> > Mani...so
> > >> try
> > >> > renaming the addons directory for that particular server and see if
> > it
> > >> still
> > >> > crashes. Alternatively you could update to the newest Mani version
> as
> > >> shown
> > >> > on their website (if it is in fact Mani causing the problems).
> > >> >
> > >> > On 8/30/06, Jonathan <[EMAIL PROTECTED]> wrote:
> > >> > >
> > >> > > Right, that got rid of the errors ... for a couple of minutes :(
> > >> > >
> > >> > > I still get crashes, but instead of abort traps i get:
> > >> > >
> > >> > > ./hlds_run: line 303:  7169 Segmentation fault  (core dumped)
> > $CMD
> > >> > >
> > >> > > What can be causing this? It still seems to be steam that's
> > crashing,
> > >> but
> > >> > > i really can't find out why. Does it have something to do with
> > running
> > >> > > multiple servers on the same box? Can i disable the automatic
> > update
> > >> and
> > >> > > instead schedule something as a cron job or such?
> > >> > >
> > >> > > The automatic update also takes some time to complete.
> > >> > >
> > >> > > > The problem was that the ~/.steam/ClientRegistry.blob needed to
> > be
> > >> > > > deleted. I tried to delete it for the incorrect user a couple
> of
> > >> times,
> > >> > > > but when i did it correctly i got rid of the annoying update
> > >> crashes.
> > >> > > >
> > >> > > >> Hello,
> > >> > > >>
> > >> > > >> I maintain a network of around 100 counterstrike servers with
> > >> roughly
> > >> > > >> half
> > >> > > >> of them
> > >> > > >> as bookable servers in a cluster, for a large cs community in
> > >> Sweden.
> > >> > > >>
> > >> > > >> I run all of the servers on linux gentoo, some on i686 and
> some
> > on
> > >> > > >> amd64.
> > >> > > >>
> > >> > > >> The cluster software I use is sun grid engine 6, and all the
> > server
> > >> > > >> nodes
> > >> > > >> are diskless clients.
> > >> > > >>
> > >> > > >> The ordinary servers run fine, but the bookable ones crash
> > >> momentarily
> > >> > > >> with the
> > >> > > >> following error:
> > >> > > >>
> > >> > > >> -
> > >> > > >> AssertPreCondition
> > >> > > >> Name: NonNullFilePath
> > >> > > >> Expr: !sFile.empty()
> > >> > > >> Line: 334
> > >> > > >> File: ../../../Common/Misc/FileUtil.cpp
> > >> > > >> ./hlds_run: line 303:  8855 Aborted (core
> > dumped)
> > >> $CMD
> > >> > > >> -
> > >> > > >>
> > >> > > >> I browsed the forums and mailing list and found people with
> > similar
> > >> > > >> problems from
> > >> > > >> late 2005 running FreeBSD 5.4. Their answer to the problem was
> > to
> > >> > > update
> > >> > > >> cs using
> > >> > > >> the steam updater. I did that for all 60 cs installations I
> got
> > on
> > >> the
> > >> > > >> bookable
> > >> > > >> servers, but they still crash with the error above. I tried to
> > >> examine
> > >> > > >> the
> > >> > > >> core
> > >> > > >> dumps and strace'ing the processes but I didn't find any
> useful
> > >> > > >> information.
> > >> > > >>
> > >> > > >> Regards,
> > >> > > >> Jonathan Selander
> > >> > > >>
> > >> > > >>
> > >> > > >> ___
> > >> > > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives,
> > >> > > >> please visit:
> > >> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >> > > >>
> > >> > > >
> > >> > > >
> > >> > > >
> > >> > > > ___

Re: [hlds_linux] hlds crashes

2006-08-30 Thread Cc2iscooL
--
[ Picked text/plain from multipart/alternative ]
Guess not. Either way, any plugins should be removed to make sure that
they're not causing the problem.

I just used Mani as a reference anyway.

On 8/30/06, Marcel <[EMAIL PROTECTED]> wrote:
>
> Can you read subjects?
>
> - Marcel
>
>
> Cc2iscooL schrieb:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > http://list.valvesoftware.com/
> >
> > Do you see a SRCDS mailing list?
> >
> > On 8/30/06, kama <[EMAIL PROTECTED]> wrote:
> >>
> >>
> >> mani on hlds? Thats a new one...
> >>
> >> /Bjorn
> >>
> >> On Wed, 30 Aug 2006, Cc2iscooL wrote:
> >>
> >> > --
> >> > [ Picked text/plain from multipart/alternative ]
> >> > Sounds like an un-updated plugin. One of my clients had a problem
> where
> >> his
> >> > server would crash every so often after the most recent update. We
> >> changed
> >> > the name of the addons directory and now he has no problems with the
> >> server
> >> > crashing. I'm going to assume it's just because the plugin hasn't
> been
> >> > updated yet.
> >> >
> >> > By the way, the only plugin he had installed at the time was
> Mani...so
> >> try
> >> > renaming the addons directory for that particular server and see if
> it
> >> still
> >> > crashes. Alternatively you could update to the newest Mani version as
> >> shown
> >> > on their website (if it is in fact Mani causing the problems).
> >> >
> >> > On 8/30/06, Jonathan <[EMAIL PROTECTED]> wrote:
> >> > >
> >> > > Right, that got rid of the errors ... for a couple of minutes :(
> >> > >
> >> > > I still get crashes, but instead of abort traps i get:
> >> > >
> >> > > ./hlds_run: line 303:  7169 Segmentation fault  (core dumped)
> $CMD
> >> > >
> >> > > What can be causing this? It still seems to be steam that's
> crashing,
> >> but
> >> > > i really can't find out why. Does it have something to do with
> running
> >> > > multiple servers on the same box? Can i disable the automatic
> update
> >> and
> >> > > instead schedule something as a cron job or such?
> >> > >
> >> > > The automatic update also takes some time to complete.
> >> > >
> >> > > > The problem was that the ~/.steam/ClientRegistry.blob needed to
> be
> >> > > > deleted. I tried to delete it for the incorrect user a couple of
> >> times,
> >> > > > but when i did it correctly i got rid of the annoying update
> >> crashes.
> >> > > >
> >> > > >> Hello,
> >> > > >>
> >> > > >> I maintain a network of around 100 counterstrike servers with
> >> roughly
> >> > > >> half
> >> > > >> of them
> >> > > >> as bookable servers in a cluster, for a large cs community in
> >> Sweden.
> >> > > >>
> >> > > >> I run all of the servers on linux gentoo, some on i686 and some
> on
> >> > > >> amd64.
> >> > > >>
> >> > > >> The cluster software I use is sun grid engine 6, and all the
> server
> >> > > >> nodes
> >> > > >> are diskless clients.
> >> > > >>
> >> > > >> The ordinary servers run fine, but the bookable ones crash
> >> momentarily
> >> > > >> with the
> >> > > >> following error:
> >> > > >>
> >> > > >> -
> >> > > >> AssertPreCondition
> >> > > >> Name: NonNullFilePath
> >> > > >> Expr: !sFile.empty()
> >> > > >> Line: 334
> >> > > >> File: ../../../Common/Misc/FileUtil.cpp
> >> > > >> ./hlds_run: line 303:  8855 Aborted (core
> dumped)
> >> $CMD
> >> > > >> -
> >> > > >>
> >> > > >> I browsed the forums and mailing list and found people with
> similar
> >> > > >> problems from
> >> > > >> late 2005 running FreeBSD 5.4. Their answer to the problem was
> to
> >> > > update
> >> > > >> cs using
> >> > > >> the steam updater. I did that for all 60 cs installations I got
> on
> >> the
> >> > > >> bookable
> >> > > >> servers, but they still crash with the error above. I tried to
> >> examine
> >> > > >> the
> >> > > >> core
> >> > > >> dumps and strace'ing the processes but I didn't find any useful
> >> > > >> information.
> >> > > >>
> >> > > >> Regards,
> >> > > >> Jonathan Selander
> >> > > >>
> >> > > >>
> >> > > >> ___
> >> > > >> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > > >> please visit:
> >> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> > > >>
> >> > > >
> >> > > >
> >> > > >
> >> > > > ___
> >> > > > To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > > > please visit:
> >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> > > >
> >> > >
> >> > >
> >> > >
> >> > > ___
> >> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> >> > > please visit:
> >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> > >
> >> > --
> >> >
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list
> arc

Re: [hlds_linux] hlds crashes

2006-08-30 Thread Marcel
Can you read subjects?

- Marcel


Cc2iscooL schrieb:
> --
> [ Picked text/plain from multipart/alternative ]
> http://list.valvesoftware.com/
>
> Do you see a SRCDS mailing list?
>
> On 8/30/06, kama <[EMAIL PROTECTED]> wrote:
>>
>>
>> mani on hlds? Thats a new one...
>>
>> /Bjorn
>>
>> On Wed, 30 Aug 2006, Cc2iscooL wrote:
>>
>> > --
>> > [ Picked text/plain from multipart/alternative ]
>> > Sounds like an un-updated plugin. One of my clients had a problem where
>> his
>> > server would crash every so often after the most recent update. We
>> changed
>> > the name of the addons directory and now he has no problems with the
>> server
>> > crashing. I'm going to assume it's just because the plugin hasn't been
>> > updated yet.
>> >
>> > By the way, the only plugin he had installed at the time was Mani...so
>> try
>> > renaming the addons directory for that particular server and see if it
>> still
>> > crashes. Alternatively you could update to the newest Mani version as
>> shown
>> > on their website (if it is in fact Mani causing the problems).
>> >
>> > On 8/30/06, Jonathan <[EMAIL PROTECTED]> wrote:
>> > >
>> > > Right, that got rid of the errors ... for a couple of minutes :(
>> > >
>> > > I still get crashes, but instead of abort traps i get:
>> > >
>> > > ./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD
>> > >
>> > > What can be causing this? It still seems to be steam that's crashing,
>> but
>> > > i really can't find out why. Does it have something to do with running
>> > > multiple servers on the same box? Can i disable the automatic update
>> and
>> > > instead schedule something as a cron job or such?
>> > >
>> > > The automatic update also takes some time to complete.
>> > >
>> > > > The problem was that the ~/.steam/ClientRegistry.blob needed to be
>> > > > deleted. I tried to delete it for the incorrect user a couple of
>> times,
>> > > > but when i did it correctly i got rid of the annoying update
>> crashes.
>> > > >
>> > > >> Hello,
>> > > >>
>> > > >> I maintain a network of around 100 counterstrike servers with
>> roughly
>> > > >> half
>> > > >> of them
>> > > >> as bookable servers in a cluster, for a large cs community in
>> Sweden.
>> > > >>
>> > > >> I run all of the servers on linux gentoo, some on i686 and some on
>> > > >> amd64.
>> > > >>
>> > > >> The cluster software I use is sun grid engine 6, and all the server
>> > > >> nodes
>> > > >> are diskless clients.
>> > > >>
>> > > >> The ordinary servers run fine, but the bookable ones crash
>> momentarily
>> > > >> with the
>> > > >> following error:
>> > > >>
>> > > >> -
>> > > >> AssertPreCondition
>> > > >> Name: NonNullFilePath
>> > > >> Expr: !sFile.empty()
>> > > >> Line: 334
>> > > >> File: ../../../Common/Misc/FileUtil.cpp
>> > > >> ./hlds_run: line 303:  8855 Aborted (core dumped)
>> $CMD
>> > > >> -
>> > > >>
>> > > >> I browsed the forums and mailing list and found people with similar
>> > > >> problems from
>> > > >> late 2005 running FreeBSD 5.4. Their answer to the problem was to
>> > > update
>> > > >> cs using
>> > > >> the steam updater. I did that for all 60 cs installations I got on
>> the
>> > > >> bookable
>> > > >> servers, but they still crash with the error above. I tried to
>> examine
>> > > >> the
>> > > >> core
>> > > >> dumps and strace'ing the processes but I didn't find any useful
>> > > >> information.
>> > > >>
>> > > >> Regards,
>> > > >> Jonathan Selander
>> > > >>
>> > > >>
>> > > >> ___
>> > > >> To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > > >> please visit:
>> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > > >>
>> > > >
>> > > >
>> > > >
>> > > > ___
>> > > > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > > > please visit:
>> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > > >
>> > >
>> > >
>> > >
>> > > ___
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >
>> > --
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>


Re: [hlds_linux] hlds crashes

2006-08-30 Thread Cc2iscooL
--
[ Picked text/plain from multipart/alternative ]
http://list.valvesoftware.com/

Do you see a SRCDS mailing list?

On 8/30/06, kama <[EMAIL PROTECTED]> wrote:
>
>
> mani on hlds? Thats a new one...
>
> /Bjorn
>
> On Wed, 30 Aug 2006, Cc2iscooL wrote:
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Sounds like an un-updated plugin. One of my clients had a problem where
> his
> > server would crash every so often after the most recent update. We
> changed
> > the name of the addons directory and now he has no problems with the
> server
> > crashing. I'm going to assume it's just because the plugin hasn't been
> > updated yet.
> >
> > By the way, the only plugin he had installed at the time was Mani...so
> try
> > renaming the addons directory for that particular server and see if it
> still
> > crashes. Alternatively you could update to the newest Mani version as
> shown
> > on their website (if it is in fact Mani causing the problems).
> >
> > On 8/30/06, Jonathan <[EMAIL PROTECTED]> wrote:
> > >
> > > Right, that got rid of the errors ... for a couple of minutes :(
> > >
> > > I still get crashes, but instead of abort traps i get:
> > >
> > > ./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD
> > >
> > > What can be causing this? It still seems to be steam that's crashing,
> but
> > > i really can't find out why. Does it have something to do with running
> > > multiple servers on the same box? Can i disable the automatic update
> and
> > > instead schedule something as a cron job or such?
> > >
> > > The automatic update also takes some time to complete.
> > >
> > > > The problem was that the ~/.steam/ClientRegistry.blob needed to be
> > > > deleted. I tried to delete it for the incorrect user a couple of
> times,
> > > > but when i did it correctly i got rid of the annoying update
> crashes.
> > > >
> > > >> Hello,
> > > >>
> > > >> I maintain a network of around 100 counterstrike servers with
> roughly
> > > >> half
> > > >> of them
> > > >> as bookable servers in a cluster, for a large cs community in
> Sweden.
> > > >>
> > > >> I run all of the servers on linux gentoo, some on i686 and some on
> > > >> amd64.
> > > >>
> > > >> The cluster software I use is sun grid engine 6, and all the server
> > > >> nodes
> > > >> are diskless clients.
> > > >>
> > > >> The ordinary servers run fine, but the bookable ones crash
> momentarily
> > > >> with the
> > > >> following error:
> > > >>
> > > >> -
> > > >> AssertPreCondition
> > > >> Name: NonNullFilePath
> > > >> Expr: !sFile.empty()
> > > >> Line: 334
> > > >> File: ../../../Common/Misc/FileUtil.cpp
> > > >> ./hlds_run: line 303:  8855 Aborted (core dumped)
> $CMD
> > > >> -
> > > >>
> > > >> I browsed the forums and mailing list and found people with similar
> > > >> problems from
> > > >> late 2005 running FreeBSD 5.4. Their answer to the problem was to
> > > update
> > > >> cs using
> > > >> the steam updater. I did that for all 60 cs installations I got on
> the
> > > >> bookable
> > > >> servers, but they still crash with the error above. I tried to
> examine
> > > >> the
> > > >> core
> > > >> dumps and strace'ing the processes but I didn't find any useful
> > > >> information.
> > > >>
> > > >> Regards,
> > > >> Jonathan Selander
> > > >>
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>
> > > >
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] hlds crashes

2006-08-30 Thread kama

mani on hlds? Thats a new one...

/Bjorn

On Wed, 30 Aug 2006, Cc2iscooL wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> Sounds like an un-updated plugin. One of my clients had a problem where his
> server would crash every so often after the most recent update. We changed
> the name of the addons directory and now he has no problems with the server
> crashing. I'm going to assume it's just because the plugin hasn't been
> updated yet.
>
> By the way, the only plugin he had installed at the time was Mani...so try
> renaming the addons directory for that particular server and see if it still
> crashes. Alternatively you could update to the newest Mani version as shown
> on their website (if it is in fact Mani causing the problems).
>
> On 8/30/06, Jonathan <[EMAIL PROTECTED]> wrote:
> >
> > Right, that got rid of the errors ... for a couple of minutes :(
> >
> > I still get crashes, but instead of abort traps i get:
> >
> > ./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD
> >
> > What can be causing this? It still seems to be steam that's crashing, but
> > i really can't find out why. Does it have something to do with running
> > multiple servers on the same box? Can i disable the automatic update and
> > instead schedule something as a cron job or such?
> >
> > The automatic update also takes some time to complete.
> >
> > > The problem was that the ~/.steam/ClientRegistry.blob needed to be
> > > deleted. I tried to delete it for the incorrect user a couple of times,
> > > but when i did it correctly i got rid of the annoying update crashes.
> > >
> > >> Hello,
> > >>
> > >> I maintain a network of around 100 counterstrike servers with roughly
> > >> half
> > >> of them
> > >> as bookable servers in a cluster, for a large cs community in Sweden.
> > >>
> > >> I run all of the servers on linux gentoo, some on i686 and some on
> > >> amd64.
> > >>
> > >> The cluster software I use is sun grid engine 6, and all the server
> > >> nodes
> > >> are diskless clients.
> > >>
> > >> The ordinary servers run fine, but the bookable ones crash momentarily
> > >> with the
> > >> following error:
> > >>
> > >> -
> > >> AssertPreCondition
> > >> Name: NonNullFilePath
> > >> Expr: !sFile.empty()
> > >> Line: 334
> > >> File: ../../../Common/Misc/FileUtil.cpp
> > >> ./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
> > >> -
> > >>
> > >> I browsed the forums and mailing list and found people with similar
> > >> problems from
> > >> late 2005 running FreeBSD 5.4. Their answer to the problem was to
> > update
> > >> cs using
> > >> the steam updater. I did that for all 60 cs installations I got on the
> > >> bookable
> > >> servers, but they still crash with the error above. I tried to examine
> > >> the
> > >> core
> > >> dumps and strace'ing the processes but I didn't find any useful
> > >> information.
> > >>
> > >> Regards,
> > >> Jonathan Selander
> > >>
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] hlds crashes

2006-08-30 Thread kama

I update all my server by a script, takes out the filename on all of the
updated files and tar them to a tgz file. currently I manually update the
servers by scp and unpacking. I only have 20 or so installed, so its not
that much work.

This way I have an option to go back to a previous version if the new one
crashes the server.

I have (more or less) every version on the hlds/cs release since the start
of steam laying around on disk. Every now and then I pack the whole
directory structure, so I dont have to unpack five million files to
install a server.

/Bjorn

On Wed, 30 Aug 2006, Jonathan wrote:

> Right, that got rid of the errors ... for a couple of minutes :(
>
> I still get crashes, but instead of abort traps i get:
>
> ./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD
>
> What can be causing this? It still seems to be steam that's crashing, but
> i really can't find out why. Does it have something to do with running
> multiple servers on the same box? Can i disable the automatic update and
> instead schedule something as a cron job or such?
>
> The automatic update also takes some time to complete.
>
> > The problem was that the ~/.steam/ClientRegistry.blob needed to be
> > deleted. I tried to delete it for the incorrect user a couple of times,
> > but when i did it correctly i got rid of the annoying update crashes.
> >
> >> Hello,
> >>
> >> I maintain a network of around 100 counterstrike servers with roughly
> >> half
> >> of them
> >> as bookable servers in a cluster, for a large cs community in Sweden.
> >>
> >> I run all of the servers on linux gentoo, some on i686 and some on
> >> amd64.
> >>
> >> The cluster software I use is sun grid engine 6, and all the server
> >> nodes
> >> are diskless clients.
> >>
> >> The ordinary servers run fine, but the bookable ones crash momentarily
> >> with the
> >> following error:
> >>
> >> -
> >> AssertPreCondition
> >> Name: NonNullFilePath
> >> Expr: !sFile.empty()
> >> Line: 334
> >> File: ../../../Common/Misc/FileUtil.cpp
> >> ./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
> >> -
> >>
> >> I browsed the forums and mailing list and found people with similar
> >> problems from
> >> late 2005 running FreeBSD 5.4. Their answer to the problem was to update
> >> cs using
> >> the steam updater. I did that for all 60 cs installations I got on the
> >> bookable
> >> servers, but they still crash with the error above. I tried to examine
> >> the
> >> core
> >> dumps and strace'ing the processes but I didn't find any useful
> >> information.
> >>
> >> Regards,
> >> Jonathan Selander
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] hlds crashes

2006-08-30 Thread Cc2iscooL
--
[ Picked text/plain from multipart/alternative ]
Sounds like an un-updated plugin. One of my clients had a problem where his
server would crash every so often after the most recent update. We changed
the name of the addons directory and now he has no problems with the server
crashing. I'm going to assume it's just because the plugin hasn't been
updated yet.

By the way, the only plugin he had installed at the time was Mani...so try
renaming the addons directory for that particular server and see if it still
crashes. Alternatively you could update to the newest Mani version as shown
on their website (if it is in fact Mani causing the problems).

On 8/30/06, Jonathan <[EMAIL PROTECTED]> wrote:
>
> Right, that got rid of the errors ... for a couple of minutes :(
>
> I still get crashes, but instead of abort traps i get:
>
> ./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD
>
> What can be causing this? It still seems to be steam that's crashing, but
> i really can't find out why. Does it have something to do with running
> multiple servers on the same box? Can i disable the automatic update and
> instead schedule something as a cron job or such?
>
> The automatic update also takes some time to complete.
>
> > The problem was that the ~/.steam/ClientRegistry.blob needed to be
> > deleted. I tried to delete it for the incorrect user a couple of times,
> > but when i did it correctly i got rid of the annoying update crashes.
> >
> >> Hello,
> >>
> >> I maintain a network of around 100 counterstrike servers with roughly
> >> half
> >> of them
> >> as bookable servers in a cluster, for a large cs community in Sweden.
> >>
> >> I run all of the servers on linux gentoo, some on i686 and some on
> >> amd64.
> >>
> >> The cluster software I use is sun grid engine 6, and all the server
> >> nodes
> >> are diskless clients.
> >>
> >> The ordinary servers run fine, but the bookable ones crash momentarily
> >> with the
> >> following error:
> >>
> >> -
> >> AssertPreCondition
> >> Name: NonNullFilePath
> >> Expr: !sFile.empty()
> >> Line: 334
> >> File: ../../../Common/Misc/FileUtil.cpp
> >> ./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
> >> -
> >>
> >> I browsed the forums and mailing list and found people with similar
> >> problems from
> >> late 2005 running FreeBSD 5.4. Their answer to the problem was to
> update
> >> cs using
> >> the steam updater. I did that for all 60 cs installations I got on the
> >> bookable
> >> servers, but they still crash with the error above. I tried to examine
> >> the
> >> core
> >> dumps and strace'ing the processes but I didn't find any useful
> >> information.
> >>
> >> Regards,
> >> Jonathan Selander
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] hlds crashes

2006-08-30 Thread fishy

Im no expert but it sounds like a bad plugin, what addons do you have on
that server?

Jonathan wrote:

Right, that got rid of the errors ... for a couple of minutes :(

I still get crashes, but instead of abort traps i get:

./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD

What can be causing this? It still seems to be steam that's crashing, but
i really can't find out why. Does it have something to do with running
multiple servers on the same box? Can i disable the automatic update and
instead schedule something as a cron job or such?

The automatic update also takes some time to complete.



The problem was that the ~/.steam/ClientRegistry.blob needed to be
deleted. I tried to delete it for the incorrect user a couple of times,
but when i did it correctly i got rid of the annoying update crashes.



Hello,

I maintain a network of around 100 counterstrike servers with roughly
half
of them
as bookable servers in a cluster, for a large cs community in Sweden.

I run all of the servers on linux gentoo, some on i686 and some on
amd64.

The cluster software I use is sun grid engine 6, and all the server
nodes
are diskless clients.

The ordinary servers run fine, but the bookable ones crash momentarily
with the
following error:

-
AssertPreCondition
Name: NonNullFilePath
Expr: !sFile.empty()
Line: 334
File: ../../../Common/Misc/FileUtil.cpp
./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
-

I browsed the forums and mailing list and found people with similar
problems from
late 2005 running FreeBSD 5.4. Their answer to the problem was to update
cs using
the steam updater. I did that for all 60 cs installations I got on the
bookable
servers, but they still crash with the error above. I tried to examine
the
core
dumps and strace'ing the processes but I didn't find any useful
information.

Regards,
Jonathan Selander


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Re: [hlds_linux] hlds crashes

2006-08-30 Thread Jonathan
Right, that got rid of the errors ... for a couple of minutes :(

I still get crashes, but instead of abort traps i get:

./hlds_run: line 303:  7169 Segmentation fault  (core dumped) $CMD

What can be causing this? It still seems to be steam that's crashing, but
i really can't find out why. Does it have something to do with running
multiple servers on the same box? Can i disable the automatic update and
instead schedule something as a cron job or such?

The automatic update also takes some time to complete.

> The problem was that the ~/.steam/ClientRegistry.blob needed to be
> deleted. I tried to delete it for the incorrect user a couple of times,
> but when i did it correctly i got rid of the annoying update crashes.
>
>> Hello,
>>
>> I maintain a network of around 100 counterstrike servers with roughly
>> half
>> of them
>> as bookable servers in a cluster, for a large cs community in Sweden.
>>
>> I run all of the servers on linux gentoo, some on i686 and some on
>> amd64.
>>
>> The cluster software I use is sun grid engine 6, and all the server
>> nodes
>> are diskless clients.
>>
>> The ordinary servers run fine, but the bookable ones crash momentarily
>> with the
>> following error:
>>
>> -
>> AssertPreCondition
>> Name: NonNullFilePath
>> Expr: !sFile.empty()
>> Line: 334
>> File: ../../../Common/Misc/FileUtil.cpp
>> ./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
>> -
>>
>> I browsed the forums and mailing list and found people with similar
>> problems from
>> late 2005 running FreeBSD 5.4. Their answer to the problem was to update
>> cs using
>> the steam updater. I did that for all 60 cs installations I got on the
>> bookable
>> servers, but they still crash with the error above. I tried to examine
>> the
>> core
>> dumps and strace'ing the processes but I didn't find any useful
>> information.
>>
>> Regards,
>> Jonathan Selander
>>
>>
>> ___
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>> please visit:
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>>
>
>
>
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Re: [hlds_linux] hlds crashes

2006-08-28 Thread Jonathan
The problem was that the ~/.steam/ClientRegistry.blob needed to be
deleted. I tried to delete it for the incorrect user a couple of times,
but when i did it correctly i got rid of the annoying update crashes.

> Hello,
>
> I maintain a network of around 100 counterstrike servers with roughly half
> of them
> as bookable servers in a cluster, for a large cs community in Sweden.
>
> I run all of the servers on linux gentoo, some on i686 and some on amd64.
>
> The cluster software I use is sun grid engine 6, and all the server nodes
> are diskless clients.
>
> The ordinary servers run fine, but the bookable ones crash momentarily
> with the
> following error:
>
> -
> AssertPreCondition
> Name: NonNullFilePath
> Expr: !sFile.empty()
> Line: 334
> File: ../../../Common/Misc/FileUtil.cpp
> ./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
> -
>
> I browsed the forums and mailing list and found people with similar
> problems from
> late 2005 running FreeBSD 5.4. Their answer to the problem was to update
> cs using
> the steam updater. I did that for all 60 cs installations I got on the
> bookable
> servers, but they still crash with the error above. I tried to examine the
> core
> dumps and strace'ing the processes but I didn't find any useful
> information.
>
> Regards,
> Jonathan Selander
>
>
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[hlds_linux] hlds crashes

2006-08-26 Thread jonathan
Hello,

I maintain a network of around 100 counterstrike servers with roughly half
of them
as bookable servers in a cluster, for a large cs community in Sweden.

I run all of the servers on linux gentoo, some on i686 and some on amd64.

The cluster software I use is sun grid engine 6, and all the server nodes
are diskless clients.

The ordinary servers run fine, but the bookable ones crash momentarily
with the
following error:

-
AssertPreCondition
Name: NonNullFilePath
Expr: !sFile.empty()
Line: 334
File: ../../../Common/Misc/FileUtil.cpp
./hlds_run: line 303:  8855 Aborted (core dumped) $CMD
-

I browsed the forums and mailing list and found people with similar
problems from
late 2005 running FreeBSD 5.4. Their answer to the problem was to update
cs using
the steam updater. I did that for all 60 cs installations I got on the
bookable
servers, but they still crash with the error above. I tried to examine the
core
dumps and strace'ing the processes but I didn't find any useful information.

Regards,
Jonathan Selander


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SV: [hlds_linux] HLDS CRASHES

2006-04-10 Thread Ari Iivari
My Fault

It seems like Metamod had to be updated to ammx

//Ari

-Ursprungligt meddelande-
Från: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] För Ari Iivari
Skickat: den 10 april 2006 12:45
Till: hlds_linux@list.valvesoftware.com
Ämne: SV: [hlds_linux] HLDS CRASHES

Now i saw that i get this error:

Segmentation fault

Have not make any update or ...Only i did was a restart


/Regards Ari

-Ursprungligt meddelande-
Från: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] För Ari Iivari
Skickat: den 10 april 2006 11:08
Till: hlds_linux@list.valvesoftware.com
Ämne: [hlds_linux] HLDS CRASHES

I start to restart my server but get this error all time
> ./hlds_run -game cstrike +maxplayers 8 +ip 81.170.190.215 +port 27015
> +map de_mice2 +mapchangecfgfile "server.cfg" &
[1] 503
> Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash

DEBUG LOG
11:08:40 CEST 2006
Start Line: ./hlds_i686 -debug -game cstrike +maxplayers 8 +ip 81.170.190.215 
+port 27015 +map de_mice2 +mapchangecfgfile server.cfg -pidfile hlds.574.pid


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SV: [hlds_linux] HLDS CRASHES

2006-04-10 Thread Ari Iivari
Now i saw that i get this error:

Segmentation fault

Have not make any update or ...Only i did was a restart


/Regards Ari

-Ursprungligt meddelande-
Från: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] För Ari Iivari
Skickat: den 10 april 2006 11:08
Till: hlds_linux@list.valvesoftware.com
Ämne: [hlds_linux] HLDS CRASHES

I start to restart my server but get this error all time
> ./hlds_run -game cstrike +maxplayers 8 +ip 81.170.190.215 +port 27015
> +map de_mice2 +mapchangecfgfile "server.cfg" &
[1] 503
> Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash

DEBUG LOG
11:08:40 CEST 2006
Start Line: ./hlds_i686 -debug -game cstrike +maxplayers 8 +ip 81.170.190.215 
+port 27015 +map de_mice2 +mapchangecfgfile server.cfg -pidfile hlds.574.pid


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[hlds_linux] HLDS CRASHES

2006-04-10 Thread Ari Iivari
I start to restart my server but get this error all time
> ./hlds_run -game cstrike +maxplayers 8 +ip 81.170.190.215 +port 27015 +map 
> de_mice2 +mapchangecfgfile "server.cfg" &
[1] 503
> Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash

DEBUG LOG
11:08:40 CEST 2006
Start Line: ./hlds_i686 -debug -game cstrike +maxplayers 8 +ip 81.170.190.215 
+port 27015 +map de_mice2 +mapchangecfgfile server.cfg -pidfile hlds.574.pid

-Ursprungligt meddelande-
Från: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] För Gus
Skickat: den 10 april 2006 10:44
Till: [EMAIL PROTECTED]
Ämne: Re: [hlds_linux] Counter-Strike freezes up

Does it have Gnome or KDE? Or do you use terminal to keep the server on?

>
>Hi all,
>
>Since a couple of weeks my Counter-Strike server freezes up without no
>reason.
>
>About twice a day I have to kill the screen and start it up again cause
>it simply doesn't respond anymore.
>
>No errors, no logs, nothing... just a Windows look-a-like screenfreeze!
>
>Here are the specs:
>
>hostname:  [NL] Foute Baas Counter-Strike version :  47/1.1.2.5/Stdio
>2827 secure tcp/ip  :  80.69.78.200:27015
>map :  de_aztec at: 0 x, 0 y, 0 z
>players :  0 active (24 max)
>
>Debian 64 bit
>AMX Mod X 1.70 AMD64
>Metamod v1.19p28
>
>2.6.16.2 kernel
>
>Does this sound familair to some people? Cause I really don't have a
>clue anymore :S
>
>I did a clean re-install of all files twice allready, and still it
>freezes up :/
>
>Grtz,
>
>Marcel
>
>
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Re: [hlds_linux] hlds crashes

2005-10-14 Thread kama
On Fri, 14 Oct 2005, Erik Hollensbe wrote:

>
> On Oct 14, 2005, at 3:26 AM, kama wrote:
>
> >
> > Can someone here (off list) send me the output from a 'sysctl -a' on a
> > FreeBSD 5.x system that runs hlds?
> >
> > Please run a 'sysctl kern.msgbuf_clear 1' before so I dont get all the
> > messages that are printed at a dmesg.
> >
> > I really get annoyed about the issues I have with all my hlds-
> > servers...
>
> I love FreeBSD, but it's linux emulation unfortunately seems too
> immature to handle any real number of HLDS processes, even in 5. If
> I've done something wrong, and someone can point me to a tuning
> guide, I'd love to hear about it. We're running CentOS right now, and
> I don't want to start a war, but the system is simply not for me.
> CentOS is OTOH performing great.
>
> Here's hoping 6 is better, as it should be out of beta in the next
> year. I'd love to see FreeBSD binaries for HLDS and SRCDS. (Hint!)

I have been running hlds and cs since 1.0 on FreeBSD and never had any
real problems until the latest updates. The linux ABI is not immature, but
its quite outdated. It still represent a 2.4.2 linux kernel. I would like
the emulationteam to update it to 2.6.x.

One of the problems is that it seems it doesnt crash, it just exists... If
it where a crash I should get a coredump. And according to strace is sends
a kill() to one of the processes (probably main) and closes down.

I will stack up on all the coredumps that actually do get written to disk
and send them to alfred. I will also send him all the output on console
whenever the crash occur.

I hope a lot of other issues are fixed within 6.0, so the server and
therefore get the linux ABI to be running smoother...

/Bjorn

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Re: [hlds_linux] hlds crashes

2005-10-14 Thread Erik Hollensbe


On Oct 14, 2005, at 3:26 AM, kama wrote:



Can someone here (off list) send me the output from a 'sysctl -a' on a
FreeBSD 5.x system that runs hlds?

Please run a 'sysctl kern.msgbuf_clear 1' before so I dont get all the
messages that are printed at a dmesg.

I really get annoyed about the issues I have with all my hlds-
servers...


I love FreeBSD, but it's linux emulation unfortunately seems too
immature to handle any real number of HLDS processes, even in 5. If
I've done something wrong, and someone can point me to a tuning
guide, I'd love to hear about it. We're running CentOS right now, and
I don't want to start a war, but the system is simply not for me.
CentOS is OTOH performing great.

Here's hoping 6 is better, as it should be out of beta in the next
year. I'd love to see FreeBSD binaries for HLDS and SRCDS. (Hint!)

--
Erik Hollensbe
[EMAIL PROTECTED]


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Re: [hlds_linux] hlds crashes

2005-10-14 Thread kama

Can someone here (off list) send me the output from a 'sysctl -a' on a
FreeBSD 5.x system that runs hlds?

Please run a 'sysctl kern.msgbuf_clear 1' before so I dont get all the
messages that are printed at a dmesg.

I really get annoyed about the issues I have with all my hlds-servers...

/Bjorn

--
 whats a folder ?
 directory
 bloody MS'ism's


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Re: [hlds_linux] hlds crashes

2005-10-07 Thread kama

Ok, still following up on this thread, since it didnt get better with the
latest patch.

I run strace on one of the servers. And each time i get to this point:


mincore(0xbfbfe1d8, 0, [])  = 0
getdomainname("^CÄ^EÀu¤Qj", 3217023440)  = 0
SYS_175()   = 0
fstatfs(737002488, {f_type=0, f_bsize=1, f_blocks=0, f_bfree=0, f_bavail=0, 
f_files=0, f_ffree=0, f_fsid={0, 0}}) = 0
openbsd_poll(0x1, 0x1, 0x2bd26e77write(0, "\203", 1)
 = 85


I also notice that the process goes to  mode. which would indicate
that the parent have gone away. which can be accomplished with not using
wait() or waitpid() as they should.

I have installed a clean SMP-GENERIC kernel on one of the machines.

/Bjorn

On Tue, 4 Oct 2005, kama wrote:

>
> With linux-base-rh9, it seems to run better.
>
> First try I got:
> ---
> Unable to determine CPU Frequency
> Segmentation fault (core dumped)
> ---
>
> Well, now Im really off to bed.
>
> /Bjorn
>
> On Tue, 4 Oct 2005, kama wrote:
>
> >
> > The kernel is more or less GENERIC. All I have done is removed all
> > unnecessary devices.
> >
> > In sysctl I have only enabled HT on RX300 and bumped up some values.
> >
> > kern.ipc.maxsockbuf=2097152
> > kern.ipc.somaxconn=8192
> > net.inet.tcp.sendspace=65535
> > net.inet.tcp.recvspace=65535
> > net.inet.udp.recvspace=65535
> > net.inet.udp.maxdgram=57344
> > net.local.stream.recvspace=65535
> > net.local.stream.sendspace=65535
> >
> > But these have been bumped up after the crashes started to occur.
> > in loader.conf I have upped the hz-value.
> >
> > On FreeBSD 6.0 it crashes on startup. I will try a different linuxbase
> > tomorrow. I choosed suse 9.3 this time. On 6.0 I used the GENERIC
> > kernelconfig. The only thing that is changed is higher hz-value.
> >
> > /Bjorn
> >
> > On Mon, 3 Oct 2005, Gary wrote:
> >
> > > I don't have any specific issues, perhaps you have a unique kernel
> > > config? Strange sysctl settings?
> > >
> > >
> > > At 07:47 PM 10/3/2005, kama wrote:
> > >
> > > >It rarely cores a dump. The times it does, I dont know if its the same
> > > >issue. When it actually cores, I get other message than the validate.
> > > >
> > > >--
> > > >L 10/03/2005 - 22:21:53: World triggered "Round_Start"
> > > >Ignoring custom decal from ThE MonKeY
> > > >L 10/03/2005 - 22:21:53: "ThE MonKeY<1161><>" entered the 
> > > >game
> > > >ERROR: couldn't open custom.hpk.
> > > >L 10/03/2005 - 22:21:53: "Alexand:Ro.<1159><>" joined team 
> > > >"CT"
> > > >--
> > > >
> > > >I am just about to set up hlds on my 6.0 server.
> > > >
> > > >/Bjorn
> > > >
> > > >On Mon, 3 Oct 2005, Gary wrote:
> > >
> > >
> > > G. Stanley
> > > Engineering
> > > Velocity Servers, DBA
> > > [EMAIL PROTECTED]
> > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives, 
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> > --
> >
> > ...this page intentionally not left blank
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> --
>
> You know you've been playing "Quake: Team Fortress" too much when
> you ask your grandfather why they didn't rocket jump up the beaches
> of Normandie.
>
>
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>

--

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--

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--

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Re: [hlds_linux] hlds crashes

2005-10-03 Thread Mike Norton
--
[ Picked text/plain from multipart/alternative ]
Just the last couple of days I have been noticing some server crashes or
issues.

Im running RH9, I am also running Manimod zd and wonder if its an issue.



On 10/3/05, Gary <[EMAIL PROTECTED]> wrote:
>
> /sbin/mount_linprocfs linprocfs /compat/linux/proc
>
> At 09:12 PM 10/3/2005, kama wrote:
>
> >With linux-base-rh9, it seems to run better.
> >
> >First try I got:
> >---
> >Unable to determine CPU Frequency
> >Segmentation fault (core dumped)
> >---
> >
> >Well, now Im really off to bed.
> >
> >/Bjorn
> >
> >On Tue, 4 Oct 2005, kama wrote:
> >
> > >
> > > The kernel is more or less GENERIC. All I have done is removed all
> > > unnecessary devices.
> > >
> > > In sysctl I have only enabled HT on RX300 and bumped up some values.
> > >
> > > kern.ipc.maxsockbuf=2097152
> > > kern.ipc.somaxconn=8192
> > > net.inet.tcp.sendspace=65535
> > > net.inet.tcp.recvspace=65535
> > > net.inet.udp.recvspace=65535
> > > net.inet.udp.maxdgram=57344
> > > net.local.stream.recvspace=65535
> > > net.local.stream.sendspace=65535
> > >
> > > But these have been bumped up after the crashes started to occur.
> > > in loader.conf I have upped the hz-value.
> > >
> > > On FreeBSD 6.0 it crashes on startup. I will try a different linuxbase
> > > tomorrow. I choosed suse 9.3 this time. On 6.0 I used the GENERIC
> > > kernelconfig. The only thing that is changed is higher hz-value.
> > >
> > > /Bjorn
> > >
> > > On Mon, 3 Oct 2005, Gary wrote:
> > >
> > > > I don't have any specific issues, perhaps you have a unique kernel
> > > > config? Strange sysctl settings?
> > > >
> > > >
> > > > At 07:47 PM 10/3/2005, kama wrote:
> > > >
> > > > >It rarely cores a dump. The times it does, I dont know if its the
> same
> > > > >issue. When it actually cores, I get other message than the
> validate.
> > > > >
> > > >
> >--
> > > > >L 10/03/2005 - 22:21:53: World triggered "Round_Start"
> > > > >Ignoring custom decal from ThE MonKeY
> > > > >L 10/03/2005 - 22:21:53: "ThE MonKeY<1161><>"
> > entered the game
> > > > >ERROR: couldn't open custom.hpk.
> > > > >L 10/03/2005 - 22:21:53: "Alexand:Ro.<1159><>"
> > joined team "CT"
> > > >
> >--
> > > > >
> > > > >I am just about to set up hlds on my 6.0 server.
> > > > >
> > > > >/Bjorn
> > > > >
> > > > >On Mon, 3 Oct 2005, Gary wrote:
> > > >
> > > >
> > > > G. Stanley
> > > > Engineering
> > > > Velocity Servers, DBA
> > > > [EMAIL PROTECTED]
> > > >
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > > --
> > >
> > > ...this page intentionally not left blank
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >--
> >
> >You know you've been playing "Quake: Team Fortress" too much when
> >you ask your grandfather why they didn't rocket jump up the beaches
> >of Normandie.
> >
> >
> >___
> >To unsubscribe, edit your list preferences, or view the list
> >archives, please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
> ___
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--
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http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO
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Re: [hlds_linux] hlds crashes

2005-10-03 Thread Gary

/sbin/mount_linprocfs linprocfs /compat/linux/proc

At 09:12 PM 10/3/2005, kama wrote:


With linux-base-rh9, it seems to run better.

First try I got:
---
Unable to determine CPU Frequency
Segmentation fault (core dumped)
---

Well, now Im really off to bed.

/Bjorn

On Tue, 4 Oct 2005, kama wrote:

>
> The kernel is more or less GENERIC. All I have done is removed all
> unnecessary devices.
>
> In sysctl I have only enabled HT on RX300 and bumped up some values.
>
> kern.ipc.maxsockbuf=2097152
> kern.ipc.somaxconn=8192
> net.inet.tcp.sendspace=65535
> net.inet.tcp.recvspace=65535
> net.inet.udp.recvspace=65535
> net.inet.udp.maxdgram=57344
> net.local.stream.recvspace=65535
> net.local.stream.sendspace=65535
>
> But these have been bumped up after the crashes started to occur.
> in loader.conf I have upped the hz-value.
>
> On FreeBSD 6.0 it crashes on startup. I will try a different linuxbase
> tomorrow. I choosed suse 9.3 this time. On 6.0 I used the GENERIC
> kernelconfig. The only thing that is changed is higher hz-value.
>
> /Bjorn
>
> On Mon, 3 Oct 2005, Gary wrote:
>
> > I don't have any specific issues, perhaps you have a unique kernel
> > config? Strange sysctl settings?
> >
> >
> > At 07:47 PM 10/3/2005, kama wrote:
> >
> > >It rarely cores a dump. The times it does, I dont know if its the same
> > >issue. When it actually cores, I get other message than the validate.
> > >
> > >--
> > >L 10/03/2005 - 22:21:53: World triggered "Round_Start"
> > >Ignoring custom decal from ThE MonKeY
> > >L 10/03/2005 - 22:21:53: "ThE MonKeY<1161><>"
entered the game
> > >ERROR: couldn't open custom.hpk.
> > >L 10/03/2005 - 22:21:53: "Alexand:Ro.<1159><>"
joined team "CT"
> > >--
> > >
> > >I am just about to set up hlds on my 6.0 server.
> > >
> > >/Bjorn
> > >
> > >On Mon, 3 Oct 2005, Gary wrote:
> >
> >
> > G. Stanley
> > Engineering
> > Velocity Servers, DBA
> > [EMAIL PROTECTED]
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> --
>
> ...this page intentionally not left blank
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
archives, please visit:
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>

--

You know you've been playing "Quake: Team Fortress" too much when
you ask your grandfather why they didn't rocket jump up the beaches
of Normandie.


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Re: [hlds_linux] hlds crashes

2005-10-03 Thread kama

With linux-base-rh9, it seems to run better.

First try I got:
---
Unable to determine CPU Frequency
Segmentation fault (core dumped)
---

Well, now Im really off to bed.

/Bjorn

On Tue, 4 Oct 2005, kama wrote:

>
> The kernel is more or less GENERIC. All I have done is removed all
> unnecessary devices.
>
> In sysctl I have only enabled HT on RX300 and bumped up some values.
>
> kern.ipc.maxsockbuf=2097152
> kern.ipc.somaxconn=8192
> net.inet.tcp.sendspace=65535
> net.inet.tcp.recvspace=65535
> net.inet.udp.recvspace=65535
> net.inet.udp.maxdgram=57344
> net.local.stream.recvspace=65535
> net.local.stream.sendspace=65535
>
> But these have been bumped up after the crashes started to occur.
> in loader.conf I have upped the hz-value.
>
> On FreeBSD 6.0 it crashes on startup. I will try a different linuxbase
> tomorrow. I choosed suse 9.3 this time. On 6.0 I used the GENERIC
> kernelconfig. The only thing that is changed is higher hz-value.
>
> /Bjorn
>
> On Mon, 3 Oct 2005, Gary wrote:
>
> > I don't have any specific issues, perhaps you have a unique kernel
> > config? Strange sysctl settings?
> >
> >
> > At 07:47 PM 10/3/2005, kama wrote:
> >
> > >It rarely cores a dump. The times it does, I dont know if its the same
> > >issue. When it actually cores, I get other message than the validate.
> > >
> > >--
> > >L 10/03/2005 - 22:21:53: World triggered "Round_Start"
> > >Ignoring custom decal from ThE MonKeY
> > >L 10/03/2005 - 22:21:53: "ThE MonKeY<1161><>" entered the game
> > >ERROR: couldn't open custom.hpk.
> > >L 10/03/2005 - 22:21:53: "Alexand:Ro.<1159><>" joined team 
> > >"CT"
> > >--
> > >
> > >I am just about to set up hlds on my 6.0 server.
> > >
> > >/Bjorn
> > >
> > >On Mon, 3 Oct 2005, Gary wrote:
> >
> >
> > G. Stanley
> > Engineering
> > Velocity Servers, DBA
> > [EMAIL PROTECTED]
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> --
>
> ...this page intentionally not left blank
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

--

You know you've been playing "Quake: Team Fortress" too much when
you ask your grandfather why they didn't rocket jump up the beaches
of Normandie.


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Re: [hlds_linux] hlds crashes

2005-10-03 Thread kama

The kernel is more or less GENERIC. All I have done is removed all
unnecessary devices.

In sysctl I have only enabled HT on RX300 and bumped up some values.

kern.ipc.maxsockbuf=2097152
kern.ipc.somaxconn=8192
net.inet.tcp.sendspace=65535
net.inet.tcp.recvspace=65535
net.inet.udp.recvspace=65535
net.inet.udp.maxdgram=57344
net.local.stream.recvspace=65535
net.local.stream.sendspace=65535

But these have been bumped up after the crashes started to occur.
in loader.conf I have upped the hz-value.

On FreeBSD 6.0 it crashes on startup. I will try a different linuxbase
tomorrow. I choosed suse 9.3 this time. On 6.0 I used the GENERIC
kernelconfig. The only thing that is changed is higher hz-value.

/Bjorn

On Mon, 3 Oct 2005, Gary wrote:

> I don't have any specific issues, perhaps you have a unique kernel
> config? Strange sysctl settings?
>
>
> At 07:47 PM 10/3/2005, kama wrote:
>
> >It rarely cores a dump. The times it does, I dont know if its the same
> >issue. When it actually cores, I get other message than the validate.
> >
> >--
> >L 10/03/2005 - 22:21:53: World triggered "Round_Start"
> >Ignoring custom decal from ThE MonKeY
> >L 10/03/2005 - 22:21:53: "ThE MonKeY<1161><>" entered the game
> >ERROR: couldn't open custom.hpk.
> >L 10/03/2005 - 22:21:53: "Alexand:Ro.<1159><>" joined team "CT"
> >--
> >
> >I am just about to set up hlds on my 6.0 server.
> >
> >/Bjorn
> >
> >On Mon, 3 Oct 2005, Gary wrote:
>
>
> G. Stanley
> Engineering
> Velocity Servers, DBA
> [EMAIL PROTECTED]
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

--

...this page intentionally not left blank


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Re: [hlds_linux] hlds crashes

2005-10-03 Thread Gary

I don't have any specific issues, perhaps you have a unique kernel
config? Strange sysctl settings?


At 07:47 PM 10/3/2005, kama wrote:


It rarely cores a dump. The times it does, I dont know if its the same
issue. When it actually cores, I get other message than the validate.

--
L 10/03/2005 - 22:21:53: World triggered "Round_Start"
Ignoring custom decal from ThE MonKeY
L 10/03/2005 - 22:21:53: "ThE MonKeY<1161><>" entered the game
ERROR: couldn't open custom.hpk.
L 10/03/2005 - 22:21:53: "Alexand:Ro.<1159><>" joined team "CT"
--

I am just about to set up hlds on my 6.0 server.

/Bjorn

On Mon, 3 Oct 2005, Gary wrote:



G. Stanley
Engineering
Velocity Servers, DBA
[EMAIL PROTECTED]



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Re: [hlds_linux] hlds crashes

2005-10-03 Thread kama

It rarely cores a dump. The times it does, I dont know if its the same
issue. When it actually cores, I get other message than the validate.

--
L 10/03/2005 - 22:21:53: World triggered "Round_Start"
Ignoring custom decal from ThE MonKeY
L 10/03/2005 - 22:21:53: "ThE MonKeY<1161><>" entered the game
ERROR: couldn't open custom.hpk.
L 10/03/2005 - 22:21:53: "Alexand:Ro.<1159><>" joined team "CT"
--

I am just about to set up hlds on my 6.0 server.

/Bjorn

On Mon, 3 Oct 2005, Gary wrote:

> Do you happen to have a coredump?
>
> At 05:31 PM 10/3/2005, kama wrote:
>
> >I really getting frustrated with all these crashes I am getting. I've been
> >trying to get any information on why these occur as it seems that I'm the
> >only one that get those. This is what I have done so far.
> >
> >Tested on two hardware platform.
> >FujitsuSiemens RX300 Dual 2.4GHz, HT enabled, 1GB RAM.
> >HP DL380 G3 2.4, HT disabled, 1GB RAM.
> >
> >Both systems are running a recent FreeBSD 5.4-STABLE, but had the same
> >problem when they where running 5.3-STABLE, which runned fine before the
> >patch.
> >linux_base-rh9, linux_base-suse5.2, linux_base-fedora-4.
> >linprocfs is mounted.
> >Fresh install of hlds without metamod or other plugins.
> >tried with and without the -beta linuxbeta switch.
> >tried with VAC2 enabled and disabled.
> >tried with a single instance of hlds
> >
> >vmstats does not show any real problems. I have higher values on other
> >machines that are comparable to those.
> >
> >It does not swap to disk.
> >
> >hlds is the only program that crashes. If it should be bad memory, other
> >programs should occationally crash also. And it seems strange that memory
> >should go bad on three different machines at the same time.
> >
> >The last line is most of the time:
> >L 10/03/2005 - 19:54:43: "name<216><>" STEAM
> >USERID validated
> >which makes me think its related to VAC2 thread. Even though I have
> >started up the server without VAC2 it still threads the same way as it has
> >it enabled.
> >
> >It started to happen after the latest patchset.
> >
> >It does not always create a coredumpfile, so I dont have anything real to
> >go on. This happens at least 3 times per hlds instance, most of the time
> >it average to 5 per instance. So I end up with 40-50 crashes per day in
> >total.
> >
> >I getting out of ideas on what the problem is. I've been using FreeBSD and
> >hlds for around five years now and have never had these problems.
> >
> >I have also other problems that seems to be network related. Could bad
> >packets or burst of packets where the seq id get screwed up crash the
> >server? Probably not, I would rather suspect the threading, ie the
> >mainprocess tries to talk to a thread that are unavailable or not
> >responding as fast as it should.
> >
> >I will later try a test running it on FreeBSD 6.0-RELENG. This is probably
> >the last test I can think of. And I dont believe in any real success or
> >improvement.
> >
> >/Bjorn
> >
> >--
> >// This is a comment.
> >/* This is a comment. */
> >
> ># This is a comment.
> >Have I provided enough comments?
> >
> >
> >___
> >To unsubscribe, edit your list preferences, or view the list
> >archives, please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

--

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Re: [hlds_linux] hlds crashes

2005-10-03 Thread Gary

Do you happen to have a coredump?

At 05:31 PM 10/3/2005, kama wrote:


I really getting frustrated with all these crashes I am getting. I've been
trying to get any information on why these occur as it seems that I'm the
only one that get those. This is what I have done so far.

Tested on two hardware platform.
FujitsuSiemens RX300 Dual 2.4GHz, HT enabled, 1GB RAM.
HP DL380 G3 2.4, HT disabled, 1GB RAM.

Both systems are running a recent FreeBSD 5.4-STABLE, but had the same
problem when they where running 5.3-STABLE, which runned fine before the
patch.
linux_base-rh9, linux_base-suse5.2, linux_base-fedora-4.
linprocfs is mounted.
Fresh install of hlds without metamod or other plugins.
tried with and without the -beta linuxbeta switch.
tried with VAC2 enabled and disabled.
tried with a single instance of hlds

vmstats does not show any real problems. I have higher values on other
machines that are comparable to those.

It does not swap to disk.

hlds is the only program that crashes. If it should be bad memory, other
programs should occationally crash also. And it seems strange that memory
should go bad on three different machines at the same time.

The last line is most of the time:
L 10/03/2005 - 19:54:43: "name<216><>" STEAM
USERID validated
which makes me think its related to VAC2 thread. Even though I have
started up the server without VAC2 it still threads the same way as it has
it enabled.

It started to happen after the latest patchset.

It does not always create a coredumpfile, so I dont have anything real to
go on. This happens at least 3 times per hlds instance, most of the time
it average to 5 per instance. So I end up with 40-50 crashes per day in
total.

I getting out of ideas on what the problem is. I've been using FreeBSD and
hlds for around five years now and have never had these problems.

I have also other problems that seems to be network related. Could bad
packets or burst of packets where the seq id get screwed up crash the
server? Probably not, I would rather suspect the threading, ie the
mainprocess tries to talk to a thread that are unavailable or not
responding as fast as it should.

I will later try a test running it on FreeBSD 6.0-RELENG. This is probably
the last test I can think of. And I dont believe in any real success or
improvement.

/Bjorn

--
// This is a comment.
/* This is a comment. */

# This is a comment.
Have I provided enough comments?


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[hlds_linux] hlds crashes

2005-10-03 Thread kama

I really getting frustrated with all these crashes I am getting. I've been
trying to get any information on why these occur as it seems that I'm the
only one that get those. This is what I have done so far.

Tested on two hardware platform.
FujitsuSiemens RX300 Dual 2.4GHz, HT enabled, 1GB RAM.
HP DL380 G3 2.4, HT disabled, 1GB RAM.

Both systems are running a recent FreeBSD 5.4-STABLE, but had the same
problem when they where running 5.3-STABLE, which runned fine before the
patch.
linux_base-rh9, linux_base-suse5.2, linux_base-fedora-4.
linprocfs is mounted.
Fresh install of hlds without metamod or other plugins.
tried with and without the -beta linuxbeta switch.
tried with VAC2 enabled and disabled.
tried with a single instance of hlds

vmstats does not show any real problems. I have higher values on other
machines that are comparable to those.

It does not swap to disk.

hlds is the only program that crashes. If it should be bad memory, other
programs should occationally crash also. And it seems strange that memory
should go bad on three different machines at the same time.

The last line is most of the time:
L 10/03/2005 - 19:54:43: "name<216><>" STEAM
USERID validated
which makes me think its related to VAC2 thread. Even though I have
started up the server without VAC2 it still threads the same way as it has
it enabled.

It started to happen after the latest patchset.

It does not always create a coredumpfile, so I dont have anything real to
go on. This happens at least 3 times per hlds instance, most of the time
it average to 5 per instance. So I end up with 40-50 crashes per day in
total.

I getting out of ideas on what the problem is. I've been using FreeBSD and
hlds for around five years now and have never had these problems.

I have also other problems that seems to be network related. Could bad
packets or burst of packets where the seq id get screwed up crash the
server? Probably not, I would rather suspect the threading, ie the
mainprocess tries to talk to a thread that are unavailable or not
responding as fast as it should.

I will later try a test running it on FreeBSD 6.0-RELENG. This is probably
the last test I can think of. And I dont believe in any real success or
improvement.

/Bjorn

--
// This is a comment.
/* This is a comment. */

# This is a comment.
Have I provided enough comments?


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