Re: [hlds_linux] Huge disconnects due to steam auth tickets?

2013-01-24 Thread Bruno Garcia
I believe most of the problem was because Steam client took too much CPU
and since the auth ticket has a time window to be sent and received the
lack of CPU made it impossible to be sent in time and the steam server
would UN-authenticate you and the game server would eventually kick you.

This I believe, has been fixed, but perhaps (being VALVe and all) the bug
was re-introduced in some internal changes they might have done.


On Wed, Jan 23, 2013 at 7:44 PM, cmun...@cameronmunroe.com wrote:



 The issue revolves around where the steam servers loose connection
 to a client, thus reporting a crash statement. However when whole routes
 and 1000's of gamers are hit it seems like the whole server gets kicked.
 On top of this if the server looses connection to steam there is always
 the no VAC connection statement which kicks all players as well. Both of
 which are common and happen to pretty much any server when there is
 problems with the route to steam servers, or the steam servers them
 selves.

 Also was it during a map change? If so that is also common,
 but not all players should have been kicked by that one. Just means they
 crashed during map change.

 On , Kyle Sanderson wrote:

  It's been a
 problem for years, they're probably never going to address it
 
 unfortunately. There was a backend bug that caused the problem to
 occur
  randomly, now it just happens daily when Steam goes down. There
 was an
  addon that filtered most bogus kicks for this, but I don't
 believe it works
  with any game besides CS:S (it would need to be
 recompiled).
 
  Thanks,
  Kyle.
 
  On Wed, Jan 23, 2013 at 1:56 PM,
 Steven Miano mian...@gmail.com wrote:
 
  Seems normal for the
 servers that I run, normal decline in players as well:
 http://store.steampowered.com/stats/ [2] On Wed, Jan 23, 2013 at 4:43
 PM, Essay Tew Phaun sc2p...@gmail.com wrote:
 
  Are we the only
 ones? Anyone else? Our servers just completely emptied
  out.
 
 
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 [2]
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Re: [hlds_linux] Huge disconnects due to steam auth tickets?

2013-01-24 Thread cmunroe
 

Then a AMD 1045T shouldn't have the issue correct when it has a load
of 0.00, right? Yet it still happens. 

On , Bruno Garcia wrote: 

 I
believe most of the problem was because Steam client took too much CPU

and since the auth ticket has a time window to be sent and received
the
 lack of CPU made it impossible to be sent in time and the steam
server
 would UN-authenticate you and the game server would eventually
kick you.
 
 This I believe, has been fixed, but perhaps (being VALVe
and all) the bug
 was re-introduced in some internal changes they might
have done.
 
 On Wed, Jan 23, 2013 at 7:44 PM,
cmun...@cameronmunroe.com wrote:
 
 The issue revolves around where
the steam servers loose connection to a client, thus reporting a crash
statement. However when whole routes and 1000's of gamers are hit it
seems like the whole server gets kicked. On top of this if the server
looses connection to steam there is always the no VAC connection
statement which kicks all players as well. Both of which are common and
happen to pretty much any server when there is problems with the route
to steam servers, or the steam servers them selves. Also was it during a
map change? If so that is also common, but not all players should have
been kicked by that one. Just means they crashed during map change. On ,
Kyle Sanderson wrote: 
 
 It's been a
 problem for years, they're
probably never going to address itunfortunately. There was a backend bug
that caused the problem to occur 
 
 randomly, now it just happens
daily when Steam goes down. There
 was an with any game besides CS:S
(it would need to be recompiled). Are we the only ones? Anyone else? Our
servers just completely emptied
 

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Links:
--
[1] http://store.steampowered.com/stats/
[2]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[3]
https://list.div

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Re: [hlds_linux] Huge disconnects due to steam auth tickets?

2013-01-24 Thread Essay Tew Phaun
Well, everyone was disconnected across all 5 of our servers.

On Thu, Jan 24, 2013 at 6:12 PM, cmun...@cameronmunroe.com wrote:



 Then a AMD 1045T shouldn't have the issue correct when it has a load
 of 0.00, right? Yet it still happens.

 On , Bruno Garcia wrote:

  I
 believe most of the problem was because Steam client took too much CPU
 
 and since the auth ticket has a time window to be sent and received
 the
  lack of CPU made it impossible to be sent in time and the steam
 server
  would UN-authenticate you and the game server would eventually
 kick you.
 
  This I believe, has been fixed, but perhaps (being VALVe
 and all) the bug
  was re-introduced in some internal changes they might
 have done.
 
  On Wed, Jan 23, 2013 at 7:44 PM,
 cmun...@cameronmunroe.com wrote:
 
  The issue revolves around where
 the steam servers loose connection to a client, thus reporting a crash
 statement. However when whole routes and 1000's of gamers are hit it
 seems like the whole server gets kicked. On top of this if the server
 looses connection to steam there is always the no VAC connection
 statement which kicks all players as well. Both of which are common and
 happen to pretty much any server when there is problems with the route
 to steam servers, or the steam servers them selves. Also was it during a
 map change? If so that is also common, but not all players should have
 been kicked by that one. Just means they crashed during map change. On ,
 Kyle Sanderson wrote:
 
  It's been a
  problem for years, they're
 probably never going to address itunfortunately. There was a backend bug
 that caused the problem to occur
 
  randomly, now it just happens
 daily when Steam goes down. There
  was an with any game besides CS:S
 (it would need to be recompiled). Are we the only ones? Anyone else? Our
 servers just completely emptied
 
 
 ___
  To unsubscribe, edit
 your list preferences, or view the list archives, please visit:
 
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 Links:
 --
 [1] http://store.steampowered.com/stats/
 [2]
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 [3]
 https://list.div

 gt;nbsp;o/hlds_linuxnbsp;[2]nbsp;
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 /divrviewthelistarchives,pleasevisit:ahref=
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[hlds_linux] Huge disconnects due to steam auth tickets?

2013-01-23 Thread Essay Tew Phaun
Are we the only ones? Anyone else? Our servers just completely emptied out.
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Re: [hlds_linux] Huge disconnects due to steam auth tickets?

2013-01-23 Thread Steven Miano
Seems normal for the servers that I run, normal decline in players as well:

http://store.steampowered.com/stats/

On Wed, Jan 23, 2013 at 4:43 PM, Essay Tew Phaun sc2p...@gmail.com wrote:

 Are we the only ones? Anyone else? Our servers just completely emptied out.
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Re: [hlds_linux] Huge disconnects due to steam auth tickets?

2013-01-23 Thread Kyle Sanderson
It's been a problem for years, they're probably never going to address it
unfortunately. There was a backend bug that caused the problem to occur
randomly, now it just happens daily when Steam goes down. There was an
addon that filtered most bogus kicks for this, but I don't believe it works
with any game besides CS:S (it would need to be recompiled).

Thanks,
Kyle.


On Wed, Jan 23, 2013 at 1:56 PM, Steven Miano mian...@gmail.com wrote:

 Seems normal for the servers that I run, normal decline in players as well:

 http://store.steampowered.com/stats/

 On Wed, Jan 23, 2013 at 4:43 PM, Essay Tew Phaun sc2p...@gmail.com
 wrote:

  Are we the only ones? Anyone else? Our servers just completely emptied
 out.
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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Re: [hlds_linux] Huge disconnects due to steam auth tickets?

2013-01-23 Thread cmunroe
 

The issue revolves around where the steam servers loose connection
to a client, thus reporting a crash statement. However when whole routes
and 1000's of gamers are hit it seems like the whole server gets kicked.
On top of this if the server looses connection to steam there is always
the no VAC connection statement which kicks all players as well. Both of
which are common and happen to pretty much any server when there is
problems with the route to steam servers, or the steam servers them
selves. 

Also was it during a map change? If so that is also common,
but not all players should have been kicked by that one. Just means they
crashed during map change. 

On , Kyle Sanderson wrote: 

 It's been a
problem for years, they're probably never going to address it

unfortunately. There was a backend bug that caused the problem to
occur
 randomly, now it just happens daily when Steam goes down. There
was an
 addon that filtered most bogus kicks for this, but I don't
believe it works
 with any game besides CS:S (it would need to be
recompiled).
 
 Thanks,
 Kyle.
 
 On Wed, Jan 23, 2013 at 1:56 PM,
Steven Miano mian...@gmail.com wrote:
 
 Seems normal for the
servers that I run, normal decline in players as well:
http://store.steampowered.com/stats/ [2] On Wed, Jan 23, 2013 at 4:43
PM, Essay Tew Phaun sc2p...@gmail.com wrote: 
 
 Are we the only
ones? Anyone else? Our servers just completely emptied
 out. 
 

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