RE: [hlds_linux] Updating VAC2

2006-02-17 Thread Scott
Yes.

And once they are banned by VAC2, they go out and buy another copy of the
game. VAC2 is a revenue generating architecture for Valve.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Bryan
Sent: Friday, February 17, 2006 8:13 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Updating VAC2

Think of it this way. If a cheater is writing code and he wants to test
it out to see if it is working or not. He joins a server and boom he is
kicked for using a cheat? What has this done? It has just showed him
what the Anti-cheat software is looking for and where he  need to change
his code. Trust me when I say these cheaters and hackers are not some
dumb punk on the street corner. They are clever folks and they test the
system constantly to find out what works and what doesn't. Some of your
best anti-cheat programers are former cheaters themselves. Kicking them
instantly upon the detection of a cheat gives them positive feedback on
how well they wrote their code. In a sense instant kicks are helping the
cheaters and hackers out.

Crazy_One

aprand wrote:

> Subject: Re: [hlds_linux] Updating VAC2
>   Pro-active means acting in advance. While there might be SOME
> pro-active
> measures valve can take, by making sure there are no erors or exploits on
> thier code, VAC needs to look for specific markers or files that need to
> already exist, else how can they be found? As for the need of some
> kind of
> list m0gley: If you have a spyware program, and it never says it
> caught any
> spyware, how do you know it works? Would you keep such a program? No, we
> need to see results. As for delayed banning: think of this Bryan, is it
> better for a thief to be afraid he might be caught, or for him to
> actually
> GET CAUGHT IN THE ACT. If you saw a guy speeding, driving recklessly,
> and he
> was pulled over WHILE he was commiting the act, this would protect others
> from his reckless actions. While cheating doesnt measure up in
> importance,
> still there is great satisfaction in knowing that the cheater got caught
> when he committed the crime, not a week later. So what if he thinks he
> got
> away with it. Do you think being banned a week later will deter him from
> cheating more than if it happens on his first experiance? Which would
> deter
> you more, getting caught the 1st time, every time, or being able to play
> with your cheats a week or 2 before you get caught? Seems the latter
> would
> actually promote the idea "I can have fun for a week or 2 before that
> stupid
> VAC program gets me, its so lame!" Cheats arent detected when they first
> come out anyway, so as to the feedback to the cheat coders, if its a week
> after the cheat comes out (and that would be very quick, if VAC bans
> as soon
> as it learns of, codes for, updates for, or detects..still takes some
> time,
> reactive right?) or 2 weeks, if we "delay ban" I think the coders will
> get
> about the same feedback.
>Now, as to the cost of coding vs opensource, as we all know in many
> (not
> all) cases when a company is producing a high level, well coded, well
> tested
> software with many coders, continuas updates, etc, they would like to get
> paid, because thier product has high expectations to work, and they
> have a
> business and reputation that depends on it. Not to say some free programs
> aren't fantastic and work as well, but percentage wise, and when dealing
> with something we deem "very important", usually professionally coded
> programs perform better. So if someone developed such a program, wouldn't
> leagues, clans, communities that are serious about stopping cheaters
> buy it,
> as long as it wasn't too extravagantly priced? I would! If it worked.
> Windows has security updates, but don't millions buy firewall, spam
> protection, spyware programs, virus detection, even though there are free
> versions of these?
>   Sorry for the long post again, but I really hate cheating, and I hate
> thinking people cheat. I hate seeing people that are skilled called
> cheaters, and I hate seeing people FLAUNTING their cheats in some servers
> (speed hacks and spinning aimbots, ones that are no-brainers, but still
> don't get caught WHILE THEIR BEING ARROGANT CHEATING ASSHOLES!).
> 'nuff said
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>



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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread aprand

OK, as stated, VAC cant detect a cheat that hasnt allready been out, cause
it didnt exist, unless its a bad cheat that uses old exploits, so if thier
beta testing a cheat thats really new, it wont get them till the cheat is
dissected by the vac coders and corrected for. And to hell with false sense
of security, so we let a murderer kill a few more people even if we can stop
him so when we stop him his spirit is crushed? How about, if every time you
try to connect with a known cheat you get banned, and after 5-10 times maybe
you'll get the message and give up! AND the client doesnt pay for anticheat
usually , its the server side provider, someone whos making money from
renting servers. If you have your own box and dont want the "good"
anticheat, then by all means, dont buy it, its a free country, but me, if
someone said, "Here, for 30-50$ you get a licience for 10 servers, or $200
for an unlimited licience" I'd get it, then make it an option when my
clients rent servers. Alot of league players with private servers they scrim
on would get it I bet, as well as better clans and CS communitys, especially
if its a 1 time price and updates are free, like most software like this. I
mean, if you purchase 1 instance of cs 1.6, you can put it on 1000 servers,
so paying for an anticheat that works isnt a big deal, epecially if you pass
it on to the customers that want it.
- Original Message -
From: "Dan E" <[EMAIL PROTECTED]>
To: 
Sent: Friday, February 17, 2006 12:35 PM
Subject: Re: [hlds_linux] Updating VAC2



Not only that, but it will lure them and anybody who
they release their code to into a false sense of
security.  They use it, and then more and more use it,
and then suddenly they all get banned.  Sorta building
up a userbase and then crushing it quickly :)  It's a
win-lose situation: you allow some people to get away
with it for a while, but then they eventually get what
they deserve.  Another point is that people may be
worried about using their hacks, because I know that
at least for myself, I do not want to have to shell
out more money for a game that I already purchased :P

--- Bryan <[EMAIL PROTECTED]> wrote:


Think of it this way. If a cheater is writing code
and he wants to test
it out to see if it is working or not. He joins a
server and boom he is
kicked for using a cheat? What has this done? It has
just showed him
what the Anti-cheat software is looking for and
where he  need to change
his code. Trust me when I say these cheaters and
hackers are not some
dumb punk on the street corner. They are clever
folks and they test the
system constantly to find out what works and what
doesn't. Some of your
best anti-cheat programers are former cheaters
themselves. Kicking them
instantly upon the detection of a cheat gives them
positive feedback on
how well they wrote their code. In a sense instant
kicks are helping the
cheaters and hackers out.

Crazy_One

aprand wrote:

> Subject: Re: [hlds_linux] Updating VAC2
>   Pro-active means acting in advance. While there
might be SOME
> pro-active
> measures valve can take, by making sure there are
no erors or exploits on
> thier code, VAC needs to look for specific markers
or files that need to
> already exist, else how can they be found? As for
the need of some
> kind of
> list m0gley: If you have a spyware program, and it
never says it
> caught any
> spyware, how do you know it works? Would you keep
such a program? No, we
> need to see results. As for delayed banning: think
of this Bryan, is it
> better for a thief to be afraid he might be
caught, or for him to
> actually
> GET CAUGHT IN THE ACT. If you saw a guy speeding,
driving recklessly,
> and he
> was pulled over WHILE he was commiting the act,
this would protect others
> from his reckless actions. While cheating doesnt
measure up in
> importance,
> still there is great satisfaction in knowing that
the cheater got caught
> when he committed the crime, not a week later. So
what if he thinks he
> got
> away with it. Do you think being banned a week
later will deter him from
> cheating more than if it happens on his first
experiance? Which would
> deter
> you more, getting caught the 1st time, every time,
or being able to play
> with your cheats a week or 2 before you get
caught? Seems the latter
> would
> actually promote the idea "I can have fun for a
week or 2 before that
> stupid
> VAC program gets me, its so lame!" Cheats arent
detected when they first
> come out anyway, so as to the feedback to the
cheat coders, if its a week
> after the cheat comes out (and that would be very
quick, if VAC bans
> as soon
> as it learns of, codes for, updates for, or
detects..still takes some
> time,
> reactive right?) or 2 weeks, if we "delay ban" I
think the coders will
> get
> about the same feedback.
>Now

Re: [hlds_linux] Updating VAC2

2006-02-17 Thread Dan E
Not only that, but it will lure them and anybody who
they release their code to into a false sense of
security.  They use it, and then more and more use it,
and then suddenly they all get banned.  Sorta building
up a userbase and then crushing it quickly :)  It's a
win-lose situation: you allow some people to get away
with it for a while, but then they eventually get what
they deserve.  Another point is that people may be
worried about using their hacks, because I know that
at least for myself, I do not want to have to shell
out more money for a game that I already purchased :P

--- Bryan <[EMAIL PROTECTED]> wrote:

> Think of it this way. If a cheater is writing code
> and he wants to test
> it out to see if it is working or not. He joins a
> server and boom he is
> kicked for using a cheat? What has this done? It has
> just showed him
> what the Anti-cheat software is looking for and
> where he  need to change
> his code. Trust me when I say these cheaters and
> hackers are not some
> dumb punk on the street corner. They are clever
> folks and they test the
> system constantly to find out what works and what
> doesn't. Some of your
> best anti-cheat programers are former cheaters
> themselves. Kicking them
> instantly upon the detection of a cheat gives them
> positive feedback on
> how well they wrote their code. In a sense instant
> kicks are helping the
> cheaters and hackers out.
>
> Crazy_One
>
> aprand wrote:
>
> > Subject: Re: [hlds_linux] Updating VAC2
> >   Pro-active means acting in advance. While there
> might be SOME
> > pro-active
> > measures valve can take, by making sure there are
> no erors or exploits on
> > thier code, VAC needs to look for specific markers
> or files that need to
> > already exist, else how can they be found? As for
> the need of some
> > kind of
> > list m0gley: If you have a spyware program, and it
> never says it
> > caught any
> > spyware, how do you know it works? Would you keep
> such a program? No, we
> > need to see results. As for delayed banning: think
> of this Bryan, is it
> > better for a thief to be afraid he might be
> caught, or for him to
> > actually
> > GET CAUGHT IN THE ACT. If you saw a guy speeding,
> driving recklessly,
> > and he
> > was pulled over WHILE he was commiting the act,
> this would protect others
> > from his reckless actions. While cheating doesnt
> measure up in
> > importance,
> > still there is great satisfaction in knowing that
> the cheater got caught
> > when he committed the crime, not a week later. So
> what if he thinks he
> > got
> > away with it. Do you think being banned a week
> later will deter him from
> > cheating more than if it happens on his first
> experiance? Which would
> > deter
> > you more, getting caught the 1st time, every time,
> or being able to play
> > with your cheats a week or 2 before you get
> caught? Seems the latter
> > would
> > actually promote the idea "I can have fun for a
> week or 2 before that
> > stupid
> > VAC program gets me, its so lame!" Cheats arent
> detected when they first
> > come out anyway, so as to the feedback to the
> cheat coders, if its a week
> > after the cheat comes out (and that would be very
> quick, if VAC bans
> > as soon
> > as it learns of, codes for, updates for, or
> detects..still takes some
> > time,
> > reactive right?) or 2 weeks, if we "delay ban" I
> think the coders will
> > get
> > about the same feedback.
> >Now, as to the cost of coding vs opensource, as
> we all know in many
> > (not
> > all) cases when a company is producing a high
> level, well coded, well
> > tested
> > software with many coders, continuas updates, etc,
> they would like to get
> > paid, because thier product has high expectations
> to work, and they
> > have a
> > business and reputation that depends on it. Not to
> say some free programs
> > aren't fantastic and work as well, but percentage
> wise, and when dealing
> > with something we deem "very important", usually
> professionally coded
> > programs perform better. So if someone developed
> such a program, wouldn't
> > leagues, clans, communities that are serious about
> stopping cheaters
> > buy it,
> > as long as it wasn't too extravagantly priced? I
> would! If it worked.
> > Windows has security updates, but don't millions
> buy firewall, spam
> > protection, spyware programs, virus detection,
> even though there are free
> > versi

Re: [hlds_linux] Updating VAC2

2006-02-17 Thread Bryan

Think of it this way. If a cheater is writing code and he wants to test
it out to see if it is working or not. He joins a server and boom he is
kicked for using a cheat? What has this done? It has just showed him
what the Anti-cheat software is looking for and where he  need to change
his code. Trust me when I say these cheaters and hackers are not some
dumb punk on the street corner. They are clever folks and they test the
system constantly to find out what works and what doesn't. Some of your
best anti-cheat programers are former cheaters themselves. Kicking them
instantly upon the detection of a cheat gives them positive feedback on
how well they wrote their code. In a sense instant kicks are helping the
cheaters and hackers out.

Crazy_One

aprand wrote:


Subject: Re: [hlds_linux] Updating VAC2
  Pro-active means acting in advance. While there might be SOME
pro-active
measures valve can take, by making sure there are no erors or exploits on
thier code, VAC needs to look for specific markers or files that need to
already exist, else how can they be found? As for the need of some
kind of
list m0gley: If you have a spyware program, and it never says it
caught any
spyware, how do you know it works? Would you keep such a program? No, we
need to see results. As for delayed banning: think of this Bryan, is it
better for a thief to be afraid he might be caught, or for him to
actually
GET CAUGHT IN THE ACT. If you saw a guy speeding, driving recklessly,
and he
was pulled over WHILE he was commiting the act, this would protect others
from his reckless actions. While cheating doesnt measure up in
importance,
still there is great satisfaction in knowing that the cheater got caught
when he committed the crime, not a week later. So what if he thinks he
got
away with it. Do you think being banned a week later will deter him from
cheating more than if it happens on his first experiance? Which would
deter
you more, getting caught the 1st time, every time, or being able to play
with your cheats a week or 2 before you get caught? Seems the latter
would
actually promote the idea "I can have fun for a week or 2 before that
stupid
VAC program gets me, its so lame!" Cheats arent detected when they first
come out anyway, so as to the feedback to the cheat coders, if its a week
after the cheat comes out (and that would be very quick, if VAC bans
as soon
as it learns of, codes for, updates for, or detects..still takes some
time,
reactive right?) or 2 weeks, if we "delay ban" I think the coders will
get
about the same feedback.
   Now, as to the cost of coding vs opensource, as we all know in many
(not
all) cases when a company is producing a high level, well coded, well
tested
software with many coders, continuas updates, etc, they would like to get
paid, because thier product has high expectations to work, and they
have a
business and reputation that depends on it. Not to say some free programs
aren't fantastic and work as well, but percentage wise, and when dealing
with something we deem "very important", usually professionally coded
programs perform better. So if someone developed such a program, wouldn't
leagues, clans, communities that are serious about stopping cheaters
buy it,
as long as it wasn't too extravagantly priced? I would! If it worked.
Windows has security updates, but don't millions buy firewall, spam
protection, spyware programs, virus detection, even though there are free
versions of these?
  Sorry for the long post again, but I really hate cheating, and I hate
thinking people cheat. I hate seeing people that are skilled called
cheaters, and I hate seeing people FLAUNTING their cheats in some servers
(speed hacks and spinning aimbots, ones that are no-brainers, but still
don't get caught WHILE THEIR BEING ARROGANT CHEATING ASSHOLES!).
'nuff said



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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread Bryan

Cheaters continue to flourish becuase the pain of cheating is not steep
enough. Until you make the pain harsh enough that cheaters think twice
before attempting to cheat they will continue to do so. I won't get on
my soap box about how we the gaming community haven't made the
cheaters/hackers totally unaccepted yet...

Crazy_One

kama wrote:


I am not too keen to have a pb sollution with global bans. Bans should be
to a specific game or serie. There are too many parts that can go wrong.
New game lanched and false detection and he cant play any of his games.

I think VAC2 is quite good on paper. Delayed banning is a good thing. I
dont know how often they update their cheatdatabase, but hopefully they
should work with it constantly and they should update it more often. If we
get more of the little loglines that they get VAC2 banned, we will
appriciate it more.

And all of you that are complaining about VAC2 not working on your league.
Require that they all record a demo or have a hltv that are recording.
Most of the cheats can be found by looking at demos, its still the fastest
way of detecting a cheater.

/Bjorn

On Thu, 16 Feb 2006, Bryan wrote:




I would like to add a different aspect to this.  When cheat programs
actively kicked players from the server for using or turning on thier
cheats it gave the cheaters feedback that their coding wasn't working.
With the delayed banning this can and does give the cheaters a moment to
stop and worry as to whether or not they will be banned. Having been in
gaming for 8 years as well as admining all our servers from Quake 1 to
BF2 currently I have always kept myself aware of what the cheat sites
are discussing both publicly and privately. The delayed banning tactic
is having definate impacts on cheaters. They no longer have the
confidence that their programming has gone undetected. I think VAC
should take BF2s approach, if they are Globally banned on one program
they are banned on all others supported by Punkbuster. I would vote to
keep the delayed banning.

Crazy_One
FaTe's Minions

aprand wrote:




Especially when your talking leagues, immediate response to cheats
would be
nice. If you are playing against a team/player that cheats, and that team
wins, and 2 months later they get banned, well it doesn't help your team
advance, or even worst, get back the prize money you may have lost due to
the cheat! And, in actuality, I would like to have some confidence in my
fellow players that they are, in fact, NOT cheating. Unfortunately,
the only
way to do this is with an immediate repose cheat detection program. I
realize that AC lags behind cheats, you cant cure a disease that doesn't
exist yet, but better coding of the engine and rapid response to new
exploits will go along way. Of course, this means an accurate way of
reporting cheats as well, not just blatant accusations. Demos are the
best
way, they also educate your admins on what cheats REALLY look like. I
used
to have a nice database of  demos of players who had installed cheats
then
played and demoed so as to demonstrate what certain cheats actually
looked
like from 1st person and 3rd person, but alas that was many "new cheats"
ago. So many feel, " I'm so damn good, if you kill me with 3 HS and
spam me
through the wall your cheating!" I'm not even that good and I get banned
sometimes, by admins who claim vast experience and knowledge and
"know" what
a cheat looks like. Sorry, a bit off topic maybe, but we really need a
dependable AC in order to both enjoy and compete.




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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread Ronny Schedel

Can you prove your theory with a real log line?

Regards
Ronny



Ronny, sad that you cant or dont want to understand.
Do you know what a log is and what is logged? Not?
Player cheats
Player's account gets suspended by VAC
Player is still stupid and tries to join a VAC secured server.
Server denies connection and writes Player's STEAMID AND THAT HE IS VAC
BANNED into the logfile.

Now explain what is so hard to grep all those Players who are vac banned
and
enlist them and what makes you think that SUCH a list is a fakelist. The
only thing you can say is that its not complete BUT its verified.
If enlisted steamids do connect successfully to a VAC secured server, then
the steamed is taken from the list. :)

Simon

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Ronny
Schedel
Gesendet: Donnerstag, 16. Februar 2006 23:27
An: hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] Updating VAC2

Nope. Because VAC2 bans you after you leave a server or right before you
join a server. In every case, you are not connected to a server during a
ban. Its impossible to log this.
VAC1 bans can be logged, but not VAC2 bans (topic of this thread).

Regards
Ronny



Sorry Ronny, but its not a fakelist and YES ist pretty simple to log vac2
bans. All you need is a large array of gameservers where people play.

Simon

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Ronny
Schedel
Gesendet: Donnerstag, 16. Februar 2006 22:52
An: hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] Updating VAC2

This is a fake list, it is impossible to log VAC2 bans.

Regards
Ronny



On SRCDS servers people get banned. Look at the:

http://www.hlstatsx.com/vacbans

- Original Message -



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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread kama


On Fri, 17 Feb 2006, [EMAIL PROTECTED] wrote:

> kama wrote:
> > Sooner or later a free AC will either die or they try to go commersial.
> > Its how programmers works. They want to get payed for the time they spend
> > programming. This is also the reason OpenSource projects are doomed. I
> > believe the OpenSource era is soon dead. Some larger projects will
> > survive, but those are not made in a real non-profit way. These will be
> >
> Not everyone is motivated by greed.  Believe it or not, some people
> enjoy writing and maintaining software for free.  I am one of those
> people.  Open source has been around for a long time, and is unlikely to
> "die" any time soon.  On a more important note, just because a project
> is open source, it does not necessarily mean it has to be free.  X-Chat
> (the open source IRC program) is open source.  If you download the
> precompiled windows version, the author wishes the user to pay a
> registration fee else the program can only be used for X ammount of
> days.  On the other hand, you can download the source code yourself,
> compile it, and not have to pay any registration fee at all.

I am aware of X-Chat. I use it myself, but use a precompiled windows
version not compiled by him. And I was around when the flame started on if
he broke GPL. And the reason is still greed. All the talk about "It takes
up so much time", "The software costs, so I must start taking a fee.." is
just plain BS. If he could, he would take money for precompiled Linux
versions too.

Never the less. look at sourceforge... how many projects are still alive?
Most of them dies after a couple of months.

I write programs myself, but I dont release them due to the amount of
work it needs to support the users. I release insert functions in programs
and post the patches back to the community.

Other than that. There are not a steady flow of new programmers on the
more hardcore development, like kernel or devicedriver programmers. Those
who start program today start with .NET or java. And for most products
using these languages are just a bunch of crap. It just laziness that they
dont learn C++ instead. A decent c++ programmer can write code that
operates in both windows and linux.

/Bjorn

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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread aprand

Subject: Re: [hlds_linux] Updating VAC2
  Pro-active means acting in advance. While there might be SOME pro-active
measures valve can take, by making sure there are no erors or exploits on
thier code, VAC needs to look for specific markers or files that need to
already exist, else how can they be found? As for the need of some kind of
list m0gley: If you have a spyware program, and it never says it caught any
spyware, how do you know it works? Would you keep such a program? No, we
need to see results. As for delayed banning: think of this Bryan, is it
better for a thief to be afraid he might be caught, or for him to actually
GET CAUGHT IN THE ACT. If you saw a guy speeding, driving recklessly, and he
was pulled over WHILE he was commiting the act, this would protect others
from his reckless actions. While cheating doesnt measure up in importance,
still there is great satisfaction in knowing that the cheater got caught
when he committed the crime, not a week later. So what if he thinks he got
away with it. Do you think being banned a week later will deter him from
cheating more than if it happens on his first experiance? Which would deter
you more, getting caught the 1st time, every time, or being able to play
with your cheats a week or 2 before you get caught? Seems the latter would
actually promote the idea "I can have fun for a week or 2 before that stupid
VAC program gets me, its so lame!" Cheats arent detected when they first
come out anyway, so as to the feedback to the cheat coders, if its a week
after the cheat comes out (and that would be very quick, if VAC bans as soon
as it learns of, codes for, updates for, or detects..still takes some time,
reactive right?) or 2 weeks, if we "delay ban" I think the coders will get
about the same feedback.
   Now, as to the cost of coding vs opensource, as we all know in many (not
all) cases when a company is producing a high level, well coded, well tested
software with many coders, continuas updates, etc, they would like to get
paid, because thier product has high expectations to work, and they have a
business and reputation that depends on it. Not to say some free programs
aren't fantastic and work as well, but percentage wise, and when dealing
with something we deem "very important", usually professionally coded
programs perform better. So if someone developed such a program, wouldn't
leagues, clans, communities that are serious about stopping cheaters buy it,
as long as it wasn't too extravagantly priced? I would! If it worked.
Windows has security updates, but don't millions buy firewall, spam
protection, spyware programs, virus detection, even though there are free
versions of these?
  Sorry for the long post again, but I really hate cheating, and I hate
thinking people cheat. I hate seeing people that are skilled called
cheaters, and I hate seeing people FLAUNTING their cheats in some servers
(speed hacks and spinning aimbots, ones that are no-brainers, but still
don't get caught WHILE THEIR BEING ARROGANT CHEATING ASSHOLES!).
'nuff said



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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread [EMAIL PROTECTED]

kama wrote:

Sooner or later a free AC will either die or they try to go commersial.
Its how programmers works. They want to get payed for the time they spend
programming. This is also the reason OpenSource projects are doomed. I
believe the OpenSource era is soon dead. Some larger projects will
survive, but those are not made in a real non-profit way. These will be


Not everyone is motivated by greed.  Believe it or not, some people
enjoy writing and maintaining software for free.  I am one of those
people.  Open source has been around for a long time, and is unlikely to
"die" any time soon.  On a more important note, just because a project
is open source, it does not necessarily mean it has to be free.  X-Chat
(the open source IRC program) is open source.  If you download the
precompiled windows version, the author wishes the user to pay a
registration fee else the program can only be used for X ammount of
days.  On the other hand, you can download the source code yourself,
compile it, and not have to pay any registration fee at all.

Matt.

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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread sirtom__
This is one more reason for Valve to increase their efforts on updating VAC!
For me, anticheat is definitley a criteria for bying a multiplayer game or not 
buying it.

Punkbuster is a good one, serveradmins can do a lot by themselfs, beside 
screenshoting the clients they can set the values for GFX details and so on, 
the client is able to play with on a server etc.pp. VAC does nothing for server 
admins, I repeat: nothing! (just some work while updating servers and VAC 
doesn't want to start again ^^)

hlds_linux@list.valvesoftware.com schrieb am 17.02.06 10:59:33:
>
>
> This have been tried over and over again and always resulting in a dead
> project.
>
> Look at PB. They started out as a free anticheat. They got greedy and
> wanted to make money at their product.  After PB there where quite a
> number of anticheat systems trying to fill PB's place. CSGuard and CD was
> born in this area. I think there where about 10 different options of
> anticheat software, which rendered that they never got used and one after
> the other they all died. HLGuard and CD are those that survived. Then came
> VAC and later VAC2.
>
> Sooner or later a free AC will either die or they try to go commersial.
> Its how programmers works. They want to get payed for the time they spend
> programming. This is also the reason OpenSource projects are doomed. I
> believe the OpenSource era is soon dead. Some larger projects will
> survive, but those are not made in a real non-profit way. These will be
> supported by larger companies and the developers will get paid.
>
> /Bjorn
>
> On Fri, 17 Feb 2006 [EMAIL PROTECTED] wrote:
>
> > We should convince some programmers with (re-)writing a "real" anticheat.
> > We need a mixture of CD, HLGuard and SSClient/Server...
> >
> > The people around HLGuard may add an additional client to HLGuard as an 
> > option,
> > which is able to scan the processes on clients... I would spend a public 
> > server
> > for experimental workouts ;) I would spend some webspace for a forum or 
> > something else...
> > (but I will never have the money for paying a programmer, but Valve has, 
> > and they do nearly nothing)
> >
> > hlds_linux@list.valvesoftware.com schrieb am 17.02.06 10:15:25:
> > >
> > >
> > > On Fri, 17 Feb 2006, grammaton782 wrote:
> > >
> > > > This is a multi-part message in MIME format.
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > hi folks
> > > >
> > > > first of all, this mailing list is NOT the place 2 post about vac2,
> > > > except matters of not runing or starting (bugs) vac2 or beta developing
> > > > under dedicated linux servers, not for starting a diskussion about
> > > > efficiency of this ac tool
> > >
> > > Why is this not a good place to discuss VAC2? I think its as good as
> > > anywhere else. At least it is HL related. And isnt this list for
> > > administrators running a HL server and isnt VAC a part of it?
> > >
> > > In my book this list should be able to hold any discussion that are
> > > related to running a server. And it should be a place where administrators
> > > can meet and have a discussion.
> > >
> > > /Bjorn
> > >
> > > ___
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> > > please visit:
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> >
> >
> >
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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread kama

This have been tried over and over again and always resulting in a dead
project.

Look at PB. They started out as a free anticheat. They got greedy and
wanted to make money at their product.  After PB there where quite a
number of anticheat systems trying to fill PB's place. CSGuard and CD was
born in this area. I think there where about 10 different options of
anticheat software, which rendered that they never got used and one after
the other they all died. HLGuard and CD are those that survived. Then came
VAC and later VAC2.

Sooner or later a free AC will either die or they try to go commersial.
Its how programmers works. They want to get payed for the time they spend
programming. This is also the reason OpenSource projects are doomed. I
believe the OpenSource era is soon dead. Some larger projects will
survive, but those are not made in a real non-profit way. These will be
supported by larger companies and the developers will get paid.

/Bjorn

On Fri, 17 Feb 2006 [EMAIL PROTECTED] wrote:

> We should convince some programmers with (re-)writing a "real" anticheat.
> We need a mixture of CD, HLGuard and SSClient/Server...
>
> The people around HLGuard may add an additional client to HLGuard as an 
> option,
> which is able to scan the processes on clients... I would spend a public 
> server
> for experimental workouts ;) I would spend some webspace for a forum or 
> something else...
> (but I will never have the money for paying a programmer, but Valve has, and 
> they do nearly nothing)
>
> hlds_linux@list.valvesoftware.com schrieb am 17.02.06 10:15:25:
> >
> >
> > On Fri, 17 Feb 2006, grammaton782 wrote:
> >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > hi folks
> > >
> > > first of all, this mailing list is NOT the place 2 post about vac2,
> > > except matters of not runing or starting (bugs) vac2 or beta developing
> > > under dedicated linux servers, not for starting a diskussion about
> > > efficiency of this ac tool
> >
> > Why is this not a good place to discuss VAC2? I think its as good as
> > anywhere else. At least it is HL related. And isnt this list for
> > administrators running a HL server and isnt VAC a part of it?
> >
> > In my book this list should be able to hold any discussion that are
> > related to running a server. And it should be a place where administrators
> > can meet and have a discussion.
> >
> > /Bjorn
> >
> > ___
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> > please visit:
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>
>
>
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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread kama

I am not too keen to have a pb sollution with global bans. Bans should be
to a specific game or serie. There are too many parts that can go wrong.
New game lanched and false detection and he cant play any of his games.

I think VAC2 is quite good on paper. Delayed banning is a good thing. I
dont know how often they update their cheatdatabase, but hopefully they
should work with it constantly and they should update it more often. If we
get more of the little loglines that they get VAC2 banned, we will
appriciate it more.

And all of you that are complaining about VAC2 not working on your league.
Require that they all record a demo or have a hltv that are recording.
Most of the cheats can be found by looking at demos, its still the fastest
way of detecting a cheater.

/Bjorn

On Thu, 16 Feb 2006, Bryan wrote:

> I would like to add a different aspect to this.  When cheat programs
> actively kicked players from the server for using or turning on thier
> cheats it gave the cheaters feedback that their coding wasn't working.
> With the delayed banning this can and does give the cheaters a moment to
> stop and worry as to whether or not they will be banned. Having been in
> gaming for 8 years as well as admining all our servers from Quake 1 to
> BF2 currently I have always kept myself aware of what the cheat sites
> are discussing both publicly and privately. The delayed banning tactic
> is having definate impacts on cheaters. They no longer have the
> confidence that their programming has gone undetected. I think VAC
> should take BF2s approach, if they are Globally banned on one program
> they are banned on all others supported by Punkbuster. I would vote to
> keep the delayed banning.
>
> Crazy_One
> FaTe's Minions
>
>  aprand wrote:
>
> > Especially when your talking leagues, immediate response to cheats
> > would be
> > nice. If you are playing against a team/player that cheats, and that team
> > wins, and 2 months later they get banned, well it doesn't help your team
> > advance, or even worst, get back the prize money you may have lost due to
> > the cheat! And, in actuality, I would like to have some confidence in my
> > fellow players that they are, in fact, NOT cheating. Unfortunately,
> > the only
> > way to do this is with an immediate repose cheat detection program. I
> > realize that AC lags behind cheats, you cant cure a disease that doesn't
> > exist yet, but better coding of the engine and rapid response to new
> > exploits will go along way. Of course, this means an accurate way of
> > reporting cheats as well, not just blatant accusations. Demos are the
> > best
> > way, they also educate your admins on what cheats REALLY look like. I
> > used
> > to have a nice database of  demos of players who had installed cheats
> > then
> > played and demoed so as to demonstrate what certain cheats actually
> > looked
> > like from 1st person and 3rd person, but alas that was many "new cheats"
> > ago. So many feel, " I'm so damn good, if you kill me with 3 HS and
> > spam me
> > through the wall your cheating!" I'm not even that good and I get banned
> > sometimes, by admins who claim vast experience and knowledge and
> > "know" what
> > a cheat looks like. Sorry, a bit off topic maybe, but we really need a
> > dependable AC in order to both enjoy and compete.

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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread sirtom__
We should convince some programmers with (re-)writing a "real" anticheat.
We need a mixture of CD, HLGuard and SSClient/Server...

The people around HLGuard may add an additional client to HLGuard as an option,
which is able to scan the processes on clients... I would spend a public server
for experimental workouts ;) I would spend some webspace for a forum or 
something else...
(but I will never have the money for paying a programmer, but Valve has, and 
they do nearly nothing)

hlds_linux@list.valvesoftware.com schrieb am 17.02.06 10:15:25:
>
>
> On Fri, 17 Feb 2006, grammaton782 wrote:
>
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > hi folks
> >
> > first of all, this mailing list is NOT the place 2 post about vac2,
> > except matters of not runing or starting (bugs) vac2 or beta developing
> > under dedicated linux servers, not for starting a diskussion about
> > efficiency of this ac tool
>
> Why is this not a good place to discuss VAC2? I think its as good as
> anywhere else. At least it is HL related. And isnt this list for
> administrators running a HL server and isnt VAC a part of it?
>
> In my book this list should be able to hold any discussion that are
> related to running a server. And it should be a place where administrators
> can meet and have a discussion.
>
> /Bjorn
>
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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread kama

On Fri, 17 Feb 2006, grammaton782 wrote:

> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> hi folks
>
> first of all, this mailing list is NOT the place 2 post about vac2,
> except matters of not runing or starting (bugs) vac2 or beta developing
> under dedicated linux servers, not for starting a diskussion about
> efficiency of this ac tool

Why is this not a good place to discuss VAC2? I think its as good as
anywhere else. At least it is HL related. And isnt this list for
administrators running a HL server and isnt VAC a part of it?

In my book this list should be able to hold any discussion that are
related to running a server. And it should be a place where administrators
can meet and have a discussion.

/Bjorn

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Re: [hlds_linux] Updating VAC2

2006-02-17 Thread ]T[weety.Pulp

To bring the discussion back to the topic - VAC2 seems to work fine when
it is running, still there are cheats that are obviously able to disable
VAC2 and if it is not running it cannot detect anything.
I cannot realy understand why these cheats are still working as they are
around for a long time now.

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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread sirtom__
At least: thank you very much for this summary ;)

Maybe it isn't the right place, but at least we know, that (nearly) nothing 
happens. I think I'm going to contact the CD developers, asking for a 
cooperation with some leagues I have a bit influence in... (small but - you 
never know)

hlds_linux@list.valvesoftware.com schrieb am 17.02.06 01:56:01:
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> hi folks
>
> first of all, this mailing list is NOT the place 2 post about vac2, except 
> matters of not runing or starting (bugs) vac2 or beta developing under 
> dedicated linux servers, not for starting a diskussion about efficiency of 
> this ac tool
>
>
> the latest discussion the initiator of this "vac's not updated" thread is 
> talking about, is one interview that was originally shown on one of the 
> biggest counterstrike pages in germany " www.counterstrike.de "
>
> it is part four of a series of interviews puplished since november 2005
>
> having discussions and Q&A with one of the most known cheatcoders in europe, 
> the coder of the official anti cheat tool of the esl (germany's and almost in 
> all parts of europe biggest league) aequitas, and also (what startet this 
> discussion here) an interview with one another cheatcoder that included one 
> leaking function
> to get statistic informations about people using his cheat and to determine 
> wich function his customers are using and for a kind of quality assurance^^
> the same leak funktion had been used by other coders after their cheats were 
> hacked^^ by other cheatcoders to post them for free use
> (for free-->there are standart prices for this kind of cheats 50-150 euro)
> so he was able to detect people that did not pay for his cheat
>
> the side effect of this leaking function is that there are huge databases, 
> filled with outrageous numbers of steam id's showing when, were and which 
> function of the cheat has been used
>
> in this interview the cheatcoder was asked about his opinion of vac2
>
> including his answer he pinned the date 17 th of dec 2005 as the last date 
> vac2 had been updated, including new detections
>
> also in his answer regarding vac2 he says that the detection of vac2 is not 
> innovative or even effective
>
> in other parts of this interview series and also in similar reports on other 
> counterstrike pages, they are all almost telling the same, the few numbers of 
> vac2 banned people are only "noobs"  looking on cheat pages found by google 
> and yahoo, cheats that got coded months ago, been updated several times
>
> in the database of only one of this cheat coders were about 29.000
> (twentyninethousand) different steam id's using only his cheat since
> october 2005
>
> this is whats all about this diskussion
>
> i can understand what was the reason for sirtom to start this,
> but this is truly the wrong way here
> why do you think the company behind the esl (turtle entertainment in cologne) 
> is not starting communication regarding this issue into valves direction, but 
> coding an ac tool by themselves?
> the problem of all multiplayer games is the necessary netcode
>
> is there an code ... you are able to manipulate this code
>
> if someone want's more detailed information about this interview series 
> regarding europe/germany, you are free 2 mail me (english, german, turkish 
> language possible)
>
> regards
>
> grammaton782
> --
>
>
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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread m0gely

Administracija wrote:

If we can have a list, so it means that VAC2 works well :). That is the
point.


Heh, no, it means you have a list.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Administracija

If we can have a list, so it means that VAC2 works well :). That is the
point.

- Original Message -
From: "m0gely" <[EMAIL PROTECTED]>
To: 
Sent: Friday, February 17, 2006 1:02 AM
Subject: Re: [hlds_linux] Updating VAC2



Administracija wrote:

Why isn't that posible? VAC logs something inside logs. So if you have at
least 100 servers, you can start doing a list.


What is the point of this discussion?  Who cares if you have a log of
banned id's?  I can't think of a reason to keep such a list.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread m0gely

Administracija wrote:

Why isn't that posible? VAC logs something inside logs. So if you have at
least 100 servers, you can start doing a list.


What is the point of this discussion?  Who cares if you have a log of
banned id's?  I can't think of a reason to keep such a list.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Administracija

Why isn't that posible? VAC logs something inside logs. So if you have at
least 100 servers, you can start doing a list.

- Original Message -
From: "Simon Lange" <[EMAIL PROTECTED]>
To: 
Sent: Friday, February 17, 2006 12:14 AM
Subject: AW: [hlds_linux] Updating VAC2


Sorry Ronny, but its not a fakelist and YES ist pretty simple to log vac2
bans. All you need is a large array of gameservers where people play.

Simon

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Ronny
Schedel
Gesendet: Donnerstag, 16. Februar 2006 22:52
An: hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] Updating VAC2

This is a fake list, it is impossible to log VAC2 bans.

Regards
Ronny



On SRCDS servers people get banned. Look at the:

http://www.hlstatsx.com/vacbans

- Original Message -



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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Ronny Schedel

Nope. Because VAC2 bans you after you leave a server or right before you
join a server. In every case, you are not connected to a server during a
ban. Its impossible to log this.
VAC1 bans can be logged, but not VAC2 bans (topic of this thread).

Regards
Ronny



Sorry Ronny, but its not a fakelist and YES ist pretty simple to log vac2
bans. All you need is a large array of gameservers where people play.

Simon

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Ronny
Schedel
Gesendet: Donnerstag, 16. Februar 2006 22:52
An: hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] Updating VAC2

This is a fake list, it is impossible to log VAC2 bans.

Regards
Ronny



On SRCDS servers people get banned. Look at the:

http://www.hlstatsx.com/vacbans

- Original Message -



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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Ronny Schedel

This is a fake list, it is impossible to log VAC2 bans.

Regards
Ronny



On SRCDS servers people get banned. Look at the:

http://www.hlstatsx.com/vacbans

- Original Message -



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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Saint K.

I think VAC2 is pro-active, if i recall it correctly Alfred said VAC2 will
ban anything what it finds in the memory running hooked into the hl engine.
- Original Message -
From: "Scott" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 7:34 PM
Subject: RE: [hlds_linux] Updating VAC2


The cheaters will always be ahead of any anti-cheat system. The anti cheat
system is a reactive system, NOT a proactive system.

There will always be cheaters, it is up to valve to plug the holes, and it
is up to the people who write the cheats to find new holes.

All we can do is hope that Valve keeps allocating development resources to
Vac2 to keep plugging the newest holes in the code.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of aprand
Sent: Thursday, February 16, 2006 8:29 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Updating VAC2

Especially when your talking leagues, immediate response to cheats would be
nice. If you are playing against a team/player that cheats, and that team
wins, and 2 months later they get banned, well it doesn't help your team
advance, or even worst, get back the prize money you may have lost due to
the cheat! And, in actuality, I would like to have some confidence in my
fellow players that they are, in fact, NOT cheating. Unfortunately, the only
way to do this is with an immediate repose cheat detection program. I
realize that AC lags behind cheats, you cant cure a disease that doesn't
exist yet, but better coding of the engine and rapid response to new
exploits will go along way. Of course, this means an accurate way of
reporting cheats as well, not just blatant accusations. Demos are the best
way, they also educate your admins on what cheats REALLY look like. I used
to have a nice database of  demos of players who had installed cheats then
played and demoed so as to demonstrate what certain cheats actually looked
like from 1st person and 3rd person, but alas that was many "new cheats"
ago. So many feel, " I'm so damn good, if you kill me with 3 HS and spam me
through the wall your cheating!" I'm not even that good and I get banned
sometimes, by admins who claim vast experience and knowledge and "know" what
a cheat looks like. Sorry, a bit off topic maybe, but we really need a
dependable AC in order to both enjoy and compete.
- Original Message -
From: "Administracija" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 10:41 AM
Subject: Re: [hlds_linux] Updating VAC2


I would love to see announcments :). Then you can make them public and add
some lines in red like: "DIE CHEATERS!" :-)

- Original Message -
From: "Saint K." <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 5:27 PM
Subject: Re: [hlds_linux] Updating VAC2


indd, VAC updates are always unannounced too.
- Original Message -
From: "Tyler Cook" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 4:16 PM
Subject: Re: [hlds_linux] Updating VAC2


How do you know it doesnt get updates?

VAC uses delayed banning... there is no way to track who gets banned...

Keep your mouth closed and stop assuming things. VAC2 works, and
eventually, they will get banned.

On 2/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

As VAC2 is the number 1 anticheat in every league, I have to ask one
question:

Why isn't Valve updating it anymore? Thousands of cheaters are out there.
Hundreds of newcomer clans are joining ladders and league, bashing
oldschool clans like they have experience²...

Actual it sucks playing in leagues with more than 50 teams in it (ESL
f.e.). Last disussions showed, that one single cheat by one coder is in
use by 29,000 (!!!) players!
This is only one cheat and it is used by players of known teams and
national players as well, as by really averged ones.

Report/interview @ 4Players (german):


http://www.4players.de/cs.php?LAYOUT=dispbericht&world=cs&page=1&BERICHTID=4
270

(maybe someone has the time to translate)

Why did Valve publish VAC²? What is it good for, when it doesn't gets
daily updates? My clan will drop the ESL - the biggest league, with the
most cheating players and teams...

Please don't bother me with "you're not good enough" or "you must realize
that others are better" - I KNOW others are better, my team and I, we know
it, but we can't stand these times, where people which don't know every
corner of maps like train, are aiming like young gods. They even don't
know how to move, but they know where you are! ;-

At least I would PAY for licensed servers with a special updated VAC2
version! (VAC2 Premium maybe?! 0.20$ extra for every server slot)

I would like to play one of the best games ever, but protected against
useless and cheating individuals...

Please V

RE: [hlds_linux] Updating VAC2

2006-02-16 Thread Scott
The cheaters will always be ahead of any anti-cheat system. The anti cheat
system is a reactive system, NOT a proactive system.

There will always be cheaters, it is up to valve to plug the holes, and it
is up to the people who write the cheats to find new holes.

All we can do is hope that Valve keeps allocating development resources to
Vac2 to keep plugging the newest holes in the code.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of aprand
Sent: Thursday, February 16, 2006 8:29 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Updating VAC2

Especially when your talking leagues, immediate response to cheats would be
nice. If you are playing against a team/player that cheats, and that team
wins, and 2 months later they get banned, well it doesn't help your team
advance, or even worst, get back the prize money you may have lost due to
the cheat! And, in actuality, I would like to have some confidence in my
fellow players that they are, in fact, NOT cheating. Unfortunately, the only
way to do this is with an immediate repose cheat detection program. I
realize that AC lags behind cheats, you cant cure a disease that doesn't
exist yet, but better coding of the engine and rapid response to new
exploits will go along way. Of course, this means an accurate way of
reporting cheats as well, not just blatant accusations. Demos are the best
way, they also educate your admins on what cheats REALLY look like. I used
to have a nice database of  demos of players who had installed cheats then
played and demoed so as to demonstrate what certain cheats actually looked
like from 1st person and 3rd person, but alas that was many "new cheats"
ago. So many feel, " I'm so damn good, if you kill me with 3 HS and spam me
through the wall your cheating!" I'm not even that good and I get banned
sometimes, by admins who claim vast experience and knowledge and "know" what
a cheat looks like. Sorry, a bit off topic maybe, but we really need a
dependable AC in order to both enjoy and compete.
- Original Message -
From: "Administracija" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 10:41 AM
Subject: Re: [hlds_linux] Updating VAC2


I would love to see announcments :). Then you can make them public and add
some lines in red like: "DIE CHEATERS!" :-)

- Original Message -
From: "Saint K." <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 5:27 PM
Subject: Re: [hlds_linux] Updating VAC2


indd, VAC updates are always unannounced too.
- Original Message -
From: "Tyler Cook" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 4:16 PM
Subject: Re: [hlds_linux] Updating VAC2


How do you know it doesnt get updates?

VAC uses delayed banning... there is no way to track who gets banned...

Keep your mouth closed and stop assuming things. VAC2 works, and
eventually, they will get banned.

On 2/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> As VAC2 is the number 1 anticheat in every league, I have to ask one
> question:
>
> Why isn't Valve updating it anymore? Thousands of cheaters are out there.
> Hundreds of newcomer clans are joining ladders and league, bashing
> oldschool clans like they have experience²...
>
> Actual it sucks playing in leagues with more than 50 teams in it (ESL
> f.e.). Last disussions showed, that one single cheat by one coder is in
> use by 29,000 (!!!) players!
> This is only one cheat and it is used by players of known teams and
> national players as well, as by really averged ones.
>
> Report/interview @ 4Players (german):
>
http://www.4players.de/cs.php?LAYOUT=dispbericht&world=cs&page=1&BERICHTID=4
270
> (maybe someone has the time to translate)
>
> Why did Valve publish VAC²? What is it good for, when it doesn't gets
> daily updates? My clan will drop the ESL - the biggest league, with the
> most cheating players and teams...
>
> Please don't bother me with "you're not good enough" or "you must realize
> that others are better" - I KNOW others are better, my team and I, we know
> it, but we can't stand these times, where people which don't know every
> corner of maps like train, are aiming like young gods. They even don't
> know how to move, but they know where you are! ;-
>
> At least I would PAY for licensed servers with a special updated VAC2
> version! (VAC2 Premium maybe?! 0.20$ extra for every server slot)
>
> I would like to play one of the best games ever, but protected against
> useless and cheating individuals...
>
> Please Valve give a statement. Do you still want CS 1.6 to be "cheat-free"
> or is the time coming, where CS 1.6 is going down due to the fact, that
> anyone can cheat un

Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Bryan

I would like to add a different aspect to this.  When cheat programs
actively kicked players from the server for using or turning on thier
cheats it gave the cheaters feedback that their coding wasn't working.
With the delayed banning this can and does give the cheaters a moment to
stop and worry as to whether or not they will be banned. Having been in
gaming for 8 years as well as admining all our servers from Quake 1 to
BF2 currently I have always kept myself aware of what the cheat sites
are discussing both publicly and privately. The delayed banning tactic
is having definate impacts on cheaters. They no longer have the
confidence that their programming has gone undetected. I think VAC
should take BF2s approach, if they are Globally banned on one program
they are banned on all others supported by Punkbuster. I would vote to
keep the delayed banning.

Crazy_One
FaTe's Minions

aprand wrote:


Especially when your talking leagues, immediate response to cheats
would be
nice. If you are playing against a team/player that cheats, and that team
wins, and 2 months later they get banned, well it doesn't help your team
advance, or even worst, get back the prize money you may have lost due to
the cheat! And, in actuality, I would like to have some confidence in my
fellow players that they are, in fact, NOT cheating. Unfortunately,
the only
way to do this is with an immediate repose cheat detection program. I
realize that AC lags behind cheats, you cant cure a disease that doesn't
exist yet, but better coding of the engine and rapid response to new
exploits will go along way. Of course, this means an accurate way of
reporting cheats as well, not just blatant accusations. Demos are the
best
way, they also educate your admins on what cheats REALLY look like. I
used
to have a nice database of  demos of players who had installed cheats
then
played and demoed so as to demonstrate what certain cheats actually
looked
like from 1st person and 3rd person, but alas that was many "new cheats"
ago. So many feel, " I'm so damn good, if you kill me with 3 HS and
spam me
through the wall your cheating!" I'm not even that good and I get banned
sometimes, by admins who claim vast experience and knowledge and
"know" what
a cheat looks like. Sorry, a bit off topic maybe, but we really need a
dependable AC in order to both enjoy and compete.
- Original Message -
From: "Administracija" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 10:41 AM
Subject: Re: [hlds_linux] Updating VAC2


I would love to see announcments :). Then you can make them public and
add
some lines in red like: "DIE CHEATERS!" :-)

- Original Message -
From: "Saint K." <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 5:27 PM
Subject: Re: [hlds_linux] Updating VAC2


indd, VAC updates are always unannounced too.
- Original Message -----
From: "Tyler Cook" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 4:16 PM
Subject: Re: [hlds_linux] Updating VAC2


How do you know it doesnt get updates?

VAC uses delayed banning... there is no way to track who gets banned...

Keep your mouth closed and stop assuming things. VAC2 works, and
eventually, they will get banned.

On 2/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:


As VAC2 is the number 1 anticheat in every league, I have to ask one
question:

Why isn't Valve updating it anymore? Thousands of cheaters are out
there.
Hundreds of newcomer clans are joining ladders and league, bashing
oldschool clans like they have experience²...

Actual it sucks playing in leagues with more than 50 teams in it (ESL
f.e.). Last disussions showed, that one single cheat by one coder is in
use by 29,000 (!!!) players!
This is only one cheat and it is used by players of known teams and
national players as well, as by really averged ones.

Report/interview @ 4Players (german):
http://www.4players.de/cs.php?LAYOUT=dispbericht&world=cs&page=1&BERICHTID=4270

(maybe someone has the time to translate)

Why did Valve publish VAC²? What is it good for, when it doesn't gets
daily updates? My clan will drop the ESL - the biggest league, with the
most cheating players and teams...

Please don't bother me with "you're not good enough" or "you must
realize
that others are better" - I KNOW others are better, my team and I, we
know
it, but we can't stand these times, where people which don't know every
corner of maps like train, are aiming like young gods. They even don't
know how to move, but they know where you are! ;-

At least I would PAY for licensed servers with a special updated VAC2
version! (VAC2 Premium maybe?! 0.20$ extra for every server slot)

I would like to play one of the best games ever, but protected against
useless and cheating individuals...

Please Valve g

Re: [hlds_linux] Updating VAC2

2006-02-16 Thread aprand

Especially when your talking leagues, immediate response to cheats would be
nice. If you are playing against a team/player that cheats, and that team
wins, and 2 months later they get banned, well it doesn't help your team
advance, or even worst, get back the prize money you may have lost due to
the cheat! And, in actuality, I would like to have some confidence in my
fellow players that they are, in fact, NOT cheating. Unfortunately, the only
way to do this is with an immediate repose cheat detection program. I
realize that AC lags behind cheats, you cant cure a disease that doesn't
exist yet, but better coding of the engine and rapid response to new
exploits will go along way. Of course, this means an accurate way of
reporting cheats as well, not just blatant accusations. Demos are the best
way, they also educate your admins on what cheats REALLY look like. I used
to have a nice database of  demos of players who had installed cheats then
played and demoed so as to demonstrate what certain cheats actually looked
like from 1st person and 3rd person, but alas that was many "new cheats"
ago. So many feel, " I'm so damn good, if you kill me with 3 HS and spam me
through the wall your cheating!" I'm not even that good and I get banned
sometimes, by admins who claim vast experience and knowledge and "know" what
a cheat looks like. Sorry, a bit off topic maybe, but we really need a
dependable AC in order to both enjoy and compete.
- Original Message -
From: "Administracija" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 10:41 AM
Subject: Re: [hlds_linux] Updating VAC2


I would love to see announcments :). Then you can make them public and add
some lines in red like: "DIE CHEATERS!" :-)

- Original Message -
From: "Saint K." <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 5:27 PM
Subject: Re: [hlds_linux] Updating VAC2


indd, VAC updates are always unannounced too.
- Original Message -
From: "Tyler Cook" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 4:16 PM
Subject: Re: [hlds_linux] Updating VAC2


How do you know it doesnt get updates?

VAC uses delayed banning... there is no way to track who gets banned...

Keep your mouth closed and stop assuming things. VAC2 works, and
eventually, they will get banned.

On 2/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

As VAC2 is the number 1 anticheat in every league, I have to ask one
question:

Why isn't Valve updating it anymore? Thousands of cheaters are out there.
Hundreds of newcomer clans are joining ladders and league, bashing
oldschool clans like they have experience²...

Actual it sucks playing in leagues with more than 50 teams in it (ESL
f.e.). Last disussions showed, that one single cheat by one coder is in
use by 29,000 (!!!) players!
This is only one cheat and it is used by players of known teams and
national players as well, as by really averged ones.

Report/interview @ 4Players (german):
http://www.4players.de/cs.php?LAYOUT=dispbericht&world=cs&page=1&BERICHTID=4270
(maybe someone has the time to translate)

Why did Valve publish VAC²? What is it good for, when it doesn't gets
daily updates? My clan will drop the ESL - the biggest league, with the
most cheating players and teams...

Please don't bother me with "you're not good enough" or "you must realize
that others are better" - I KNOW others are better, my team and I, we know
it, but we can't stand these times, where people which don't know every
corner of maps like train, are aiming like young gods. They even don't
know how to move, but they know where you are! ;-

At least I would PAY for licensed servers with a special updated VAC2
version! (VAC2 Premium maybe?! 0.20$ extra for every server slot)

I would like to play one of the best games ever, but protected against
useless and cheating individuals...

Please Valve give a statement. Do you still want CS 1.6 to be "cheat-free"
or is the time coming, where CS 1.6 is going down due to the fact, that
anyone can cheat undetected while no VAC2 updates are made?



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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Administracija

I would love to see announcments :). Then you can make them public and add
some lines in red like: "DIE CHEATERS!" :-)

- Original Message -
From: "Saint K." <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 5:27 PM
Subject: Re: [hlds_linux] Updating VAC2


indd, VAC updates are always unannounced too.
- Original Message -
From: "Tyler Cook" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 4:16 PM
Subject: Re: [hlds_linux] Updating VAC2


How do you know it doesnt get updates?

VAC uses delayed banning... there is no way to track who gets banned...

Keep your mouth closed and stop assuming things. VAC2 works, and
eventually, they will get banned.

On 2/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

As VAC2 is the number 1 anticheat in every league, I have to ask one
question:

Why isn't Valve updating it anymore? Thousands of cheaters are out there.
Hundreds of newcomer clans are joining ladders and league, bashing
oldschool clans like they have experience²...

Actual it sucks playing in leagues with more than 50 teams in it (ESL
f.e.). Last disussions showed, that one single cheat by one coder is in
use by 29,000 (!!!) players!
This is only one cheat and it is used by players of known teams and
national players as well, as by really averged ones.

Report/interview @ 4Players (german):
http://www.4players.de/cs.php?LAYOUT=dispbericht&world=cs&page=1&BERICHTID=4270
(maybe someone has the time to translate)

Why did Valve publish VAC²? What is it good for, when it doesn't gets
daily updates? My clan will drop the ESL - the biggest league, with the
most cheating players and teams...

Please don't bother me with "you're not good enough" or "you must realize
that others are better" - I KNOW others are better, my team and I, we know
it, but we can't stand these times, where people which don't know every
corner of maps like train, are aiming like young gods. They even don't
know how to move, but they know where you are! ;-

At least I would PAY for licensed servers with a special updated VAC2
version! (VAC2 Premium maybe?! 0.20$ extra for every server slot)

I would like to play one of the best games ever, but protected against
useless and cheating individuals...

Please Valve give a statement. Do you still want CS 1.6 to be "cheat-free"
or is the time coming, where CS 1.6 is going down due to the fact, that
anyone can cheat undetected while no VAC2 updates are made?



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Checked by AVG Free Edition.
Version: 7.1.375 / Virus Database: 267.15.9/261 - Release Date: 2/15/2006



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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Administracija

On SRCDS servers people get banned. Look at the:

http://www.hlstatsx.com/vacbans

- Original Message -
From: <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 5:25 PM
Subject: Re: [hlds_linux] Updating VAC2


Ah thanks, now I can see everything in pink again!
Delayed banning, I know it... But what get's banned if nothing is found ^^

hlds_linux@list.valvesoftware.com schrieb am 16.02.06 16:19:01:


How do you know it doesnt get updates?

VAC uses delayed banning... there is no way to track who gets banned...

Keep your mouth closed and stop assuming things. VAC2 works, and
eventually, they will get banned.

On 2/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> As VAC2 is the number 1 anticheat in every league, I have to ask one
> question:
>
> Why isn't Valve updating it anymore? Thousands of cheaters are out
> there. Hundreds of newcomer clans are joining ladders and league,
> bashing oldschool clans like they have experience²...
>
> Actual it sucks playing in leagues with more than 50 teams in it (ESL
> f.e.). Last disussions showed, that one single cheat by one coder is in
> use by 29,000 (!!!) players!
> This is only one cheat and it is used by players of known teams and
> national players as well, as by really averged ones.
>
> Report/interview @ 4Players (german):
> 
http://www.4players.de/cs.php?LAYOUT=dispbericht&world=cs&page=1&BERICHTID=4270
> (maybe someone has the time to translate)
>
> Why did Valve publish VAC²? What is it good for, when it doesn't gets
> daily updates? My clan will drop the ESL - the biggest league, with the
> most cheating players and teams...
>
> Please don't bother me with "you're not good enough" or "you must
> realize that others are better" - I KNOW others are better, my team and
> I, we know it, but we can't stand these times, where people which don't
> know every corner of maps like train, are aiming like young gods. They
> even don't know how to move, but they know where you are! ;-
>
> At least I would PAY for licensed servers with a special updated VAC2
> version! (VAC2 Premium maybe?! 0.20$ extra for every server slot)
>
> I would like to play one of the best games ever, but protected against
> useless and cheating individuals...
>
> Please Valve give a statement. Do you still want CS 1.6 to be
> "cheat-free" or is the time coming, where CS 1.6 is going down due to
> the fact, that anyone can cheat undetected while no VAC2 updates are
> made?
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Saint K.

indd, VAC updates are always unannounced too.
- Original Message -
From: "Tyler Cook" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 16, 2006 4:16 PM
Subject: Re: [hlds_linux] Updating VAC2


How do you know it doesnt get updates?

VAC uses delayed banning... there is no way to track who gets banned...

Keep your mouth closed and stop assuming things. VAC2 works, and
eventually, they will get banned.

On 2/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

As VAC2 is the number 1 anticheat in every league, I have to ask one
question:

Why isn't Valve updating it anymore? Thousands of cheaters are out there.
Hundreds of newcomer clans are joining ladders and league, bashing
oldschool clans like they have experience²...

Actual it sucks playing in leagues with more than 50 teams in it (ESL
f.e.). Last disussions showed, that one single cheat by one coder is in
use by 29,000 (!!!) players!
This is only one cheat and it is used by players of known teams and
national players as well, as by really averged ones.

Report/interview @ 4Players (german):
http://www.4players.de/cs.php?LAYOUT=dispbericht&world=cs&page=1&BERICHTID=4270
(maybe someone has the time to translate)

Why did Valve publish VAC²? What is it good for, when it doesn't gets
daily updates? My clan will drop the ESL - the biggest league, with the
most cheating players and teams...

Please don't bother me with "you're not good enough" or "you must realize
that others are better" - I KNOW others are better, my team and I, we know
it, but we can't stand these times, where people which don't know every
corner of maps like train, are aiming like young gods. They even don't
know how to move, but they know where you are! ;-

At least I would PAY for licensed servers with a special updated VAC2
version! (VAC2 Premium maybe?! 0.20$ extra for every server slot)

I would like to play one of the best games ever, but protected against
useless and cheating individuals...

Please Valve give a statement. Do you still want CS 1.6 to be "cheat-free"
or is the time coming, where CS 1.6 is going down due to the fact, that
anyone can cheat undetected while no VAC2 updates are made?



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--
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Version: 7.1.375 / Virus Database: 267.15.9/261 - Release Date: 2/15/2006



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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread sirtom__
Ah thanks, now I can see everything in pink again!
Delayed banning, I know it... But what get's banned if nothing is found ^^

hlds_linux@list.valvesoftware.com schrieb am 16.02.06 16:19:01:
>
> How do you know it doesnt get updates?
>
> VAC uses delayed banning... there is no way to track who gets banned...
>
> Keep your mouth closed and stop assuming things. VAC2 works, and
> eventually, they will get banned.
>
> On 2/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> > As VAC2 is the number 1 anticheat in every league, I have to ask one 
> > question:
> >
> > Why isn't Valve updating it anymore? Thousands of cheaters are out there. 
> > Hundreds of newcomer clans are joining ladders and league, bashing 
> > oldschool clans like they have experience²...
> >
> > Actual it sucks playing in leagues with more than 50 teams in it (ESL 
> > f.e.). Last disussions showed, that one single cheat by one coder is in use 
> > by 29,000 (!!!) players!
> > This is only one cheat and it is used by players of known teams and 
> > national players as well, as by really averged ones.
> >
> > Report/interview @ 4Players (german): 
> > http://www.4players.de/cs.php?LAYOUT=dispbericht&world=cs&page=1&BERICHTID=4270
> > (maybe someone has the time to translate)
> >
> > Why did Valve publish VAC²? What is it good for, when it doesn't gets daily 
> > updates? My clan will drop the ESL - the biggest league, with the most 
> > cheating players and teams...
> >
> > Please don't bother me with "you're not good enough" or "you must realize 
> > that others are better" - I KNOW others are better, my team and I, we know 
> > it, but we can't stand these times, where people which don't know every 
> > corner of maps like train, are aiming like young gods. They even don't know 
> > how to move, but they know where you are! ;-
> >
> > At least I would PAY for licensed servers with a special updated VAC2 
> > version! (VAC2 Premium maybe?! 0.20$ extra for every server slot)
> >
> > I would like to play one of the best games ever, but protected against 
> > useless and cheating individuals...
> >
> > Please Valve give a statement. Do you still want CS 1.6 to be "cheat-free" 
> > or is the time coming, where CS 1.6 is going down due to the fact, that 
> > anyone can cheat undetected while no VAC2 updates are made?
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> ___
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> visit:
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Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Tyler Cook
How do you know it doesnt get updates?

VAC uses delayed banning... there is no way to track who gets banned...

Keep your mouth closed and stop assuming things. VAC2 works, and
eventually, they will get banned.

On 2/16/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> As VAC2 is the number 1 anticheat in every league, I have to ask one question:
>
> Why isn't Valve updating it anymore? Thousands of cheaters are out there. 
> Hundreds of newcomer clans are joining ladders and league, bashing oldschool 
> clans like they have experience²...
>
> Actual it sucks playing in leagues with more than 50 teams in it (ESL f.e.). 
> Last disussions showed, that one single cheat by one coder is in use by 
> 29,000 (!!!) players!
> This is only one cheat and it is used by players of known teams and national 
> players as well, as by really averged ones.
>
> Report/interview @ 4Players (german): 
> http://www.4players.de/cs.php?LAYOUT=dispbericht&world=cs&page=1&BERICHTID=4270
> (maybe someone has the time to translate)
>
> Why did Valve publish VAC²? What is it good for, when it doesn't gets daily 
> updates? My clan will drop the ESL - the biggest league, with the most 
> cheating players and teams...
>
> Please don't bother me with "you're not good enough" or "you must realize 
> that others are better" - I KNOW others are better, my team and I, we know 
> it, but we can't stand these times, where people which don't know every 
> corner of maps like train, are aiming like young gods. They even don't know 
> how to move, but they know where you are! ;-
>
> At least I would PAY for licensed servers with a special updated VAC2 
> version! (VAC2 Premium maybe?! 0.20$ extra for every server slot)
>
> I would like to play one of the best games ever, but protected against 
> useless and cheating individuals...
>
> Please Valve give a statement. Do you still want CS 1.6 to be "cheat-free" or 
> is the time coming, where CS 1.6 is going down due to the fact, that anyone 
> can cheat undetected while no VAC2 updates are made?
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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