Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-13 Thread the-godfather
what about sv_visiblemaxplayers?
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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-13 Thread Steven Sumichrast
Adding to this annoyance is people who fake player count... server
reports 24/28 people online, you get there and nobody is there... the
gimmick to get people into their boxes is really irritating.

On Fri, Feb 13, 2009 at 11:17 AM,  the-godfat...@gentlemansclub.de wrote:
 what about sv_visiblemaxplayers?
 --
 Jetzt 1 Monat kostenlos! GMX FreeDSL - Telefonanschluss + DSL
 für nur 17,95 Euro/mtl.!* http://dsl.gmx.de/?ac=OM.AD.PD003K11308T4569a

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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-13 Thread Arg!
agreed that would be very annoying, thankfully theres none of those server
in Australia that i know of.

On Sat, Feb 14, 2009 at 8:06 AM, Steven Sumichrast packh...@gmail.comwrote:

 Adding to this annoyance is people who fake player count... server
 reports 24/28 people online, you get there and nobody is there... the
 gimmick to get people into their boxes is really irritating.

 On Fri, Feb 13, 2009 at 11:17 AM,  the-godfat...@gentlemansclub.de
 wrote:
  what about sv_visiblemaxplayers?
  --
  Jetzt 1 Monat kostenlos! GMX FreeDSL - Telefonanschluss + DSL
  für nur 17,95 Euro/mtl.!* http://dsl.gmx.de/?ac=OM.AD.PD003K11308T4569a
 
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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Andreas Grimm
I don't really understand where your problem is ... oO

- You don't have download content, you can disable that with a cvar.

- You don't have to play on servers with stupid server settings ...

On my servers i have 32 slot max, 1 is reserved and sv_visiblemaxplayers is
31 ... So the server says maxslots are 31 instead of 32 ... People are not
able to join my server with the GUI with 31/31 players.

And all other players can use the reserved hidden slot with using the
console to connect. Never had any problems with that ...

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
Sent: Thursday, February 12, 2009 2:29 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Those damn reserved slots. [TF2]

So, I have been playing TF2 since the public beta and have noticed 
something in TF2 that has made the game rather annoying: reserved 
slots.  With the advent of the new server browser, it seems that nearly 
full servers are brought to the top, which is another way of saying that 
servers with only reserved slots left.  Its pretty annoying to try to 
join a game and then be kicked after downloading its stupid content. 

I myself (like many others here) am both a server admin as well as a 
gamer.  I have found that using reserved slots just makes prospective 
players angry.  I personally (and this doesn't work for everyone) just 
kick a few random people.  It doesn't make sense to reserve a slot for 
24 hours a day, when I play the game 1- 2 hours max a day.

If there was a way for servers to advertise (though maybe server tags) 
that the remaining slots are reserved it would be most beneficial.



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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Saint K.
We have reserved slots implemented which are hidden. This means when the
server is 'full', it will show 26/26 on the list. Actually it's a 28 slots
server, but the reserved slots are only available when you use the connect
command in your console. When a reserved slot user joins the server will
show 27/26 (also full) and when someone drops it goes back to 26/26. Works
like a charm, clients can use auto-retry. Admins happy, client happy.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
Sent: Thursday, February 12, 2009 2:29 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Those damn reserved slots. [TF2]

So, I have been playing TF2 since the public beta and have noticed 
something in TF2 that has made the game rather annoying: reserved 
slots.  With the advent of the new server browser, it seems that nearly 
full servers are brought to the top, which is another way of saying that 
servers with only reserved slots left.  Its pretty annoying to try to 
join a game and then be kicked after downloading its stupid content. 

I myself (like many others here) am both a server admin as well as a 
gamer.  I have found that using reserved slots just makes prospective 
players angry.  I personally (and this doesn't work for everyone) just 
kick a few random people.  It doesn't make sense to reserve a slot for 
24 hours a day, when I play the game 1- 2 hours max a day.

If there was a way for servers to advertise (though maybe server tags) 
that the remaining slots are reserved it would be most beneficial.



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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Ferenc Kovacs
On Thu, Feb 12, 2009 at 2:39 PM, Saint K. sai...@specialattack.net wrote:

 We have reserved slots implemented which are hidden. This means when the
 server is 'full', it will show 26/26 on the list. Actually it's a 28 slots
 server, but the reserved slots are only available when you use the connect
 command in your console. When a reserved slot user joins the server will
 show 27/26 (also full) and when someone drops it goes back to 26/26. Works
 like a charm, clients can use auto-retry. Admins happy, client happy.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
 Sent: Thursday, February 12, 2009 2:29 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] Those damn reserved slots. [TF2]

 So, I have been playing TF2 since the public beta and have noticed
 something in TF2 that has made the game rather annoying: reserved
 slots.  With the advent of the new server browser, it seems that nearly
 full servers are brought to the top, which is another way of saying that
 servers with only reserved slots left.  Its pretty annoying to try to
 join a game and then be kicked after downloading its stupid content.

 I myself (like many others here) am both a server admin as well as a
 gamer.  I have found that using reserved slots just makes prospective
 players angry.  I personally (and this doesn't work for everyone) just
 kick a few random people.  It doesn't make sense to reserve a slot for
 24 hours a day, when I play the game 1- 2 hours max a day.

 If there was a way for servers to advertise (though maybe server tags)
 that the remaining slots are reserved it would be most beneficial.



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 8.0.234 / Virus Database: 270.10.23/1948 - Release Date: 02/12/09
 07:20:00


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you should share your solution, its sounds great.
Tyrael
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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Saint K.
Well it's pretty straight forward. Install sourcemod, set the appropriate
settings in sourcemod.cfg (its all explained there), and off you go.

To connect simply type 'connect 123.123.123.123:27015' in your console.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ferenc
Kovacs
Sent: Thursday, February 12, 2009 2:49 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Those damn reserved slots. [TF2]

On Thu, Feb 12, 2009 at 2:39 PM, Saint K. sai...@specialattack.net wrote:

 We have reserved slots implemented which are hidden. This means when the
 server is 'full', it will show 26/26 on the list. Actually it's a 28 slots
 server, but the reserved slots are only available when you use the connect
 command in your console. When a reserved slot user joins the server will
 show 27/26 (also full) and when someone drops it goes back to 26/26. Works
 like a charm, clients can use auto-retry. Admins happy, client happy.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
 Sent: Thursday, February 12, 2009 2:29 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] Those damn reserved slots. [TF2]

 So, I have been playing TF2 since the public beta and have noticed
 something in TF2 that has made the game rather annoying: reserved
 slots.  With the advent of the new server browser, it seems that nearly
 full servers are brought to the top, which is another way of saying that
 servers with only reserved slots left.  Its pretty annoying to try to
 join a game and then be kicked after downloading its stupid content.

 I myself (like many others here) am both a server admin as well as a
 gamer.  I have found that using reserved slots just makes prospective
 players angry.  I personally (and this doesn't work for everyone) just
 kick a few random people.  It doesn't make sense to reserve a slot for
 24 hours a day, when I play the game 1- 2 hours max a day.

 If there was a way for servers to advertise (though maybe server tags)
 that the remaining slots are reserved it would be most beneficial.



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 8.0.234 / Virus Database: 270.10.23/1948 - Release Date: 02/12/09
 07:20:00


 ___
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 please visit:
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you should share your solution, its sounds great.
Tyrael
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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Saint K.
Well it's pretty straight forward. Install sourcemod, set the appropriate
settings in sourcemod.cfg (its all explained there), and off you go.

To connect simply type 'connect 123.123.123.123:27015' in your console.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ferenc
Kovacs
Sent: Thursday, February 12, 2009 2:49 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Those damn reserved slots. [TF2]

On Thu, Feb 12, 2009 at 2:39 PM, Saint K. sai...@specialattack.net wrote:

 We have reserved slots implemented which are hidden. This means when the
 server is 'full', it will show 26/26 on the list. Actually it's a 28 slots
 server, but the reserved slots are only available when you use the connect
 command in your console. When a reserved slot user joins the server will
 show 27/26 (also full) and when someone drops it goes back to 26/26. Works
 like a charm, clients can use auto-retry. Admins happy, client happy.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
 Sent: Thursday, February 12, 2009 2:29 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] Those damn reserved slots. [TF2]

 So, I have been playing TF2 since the public beta and have noticed
 something in TF2 that has made the game rather annoying: reserved
 slots.  With the advent of the new server browser, it seems that nearly
 full servers are brought to the top, which is another way of saying that
 servers with only reserved slots left.  Its pretty annoying to try to
 join a game and then be kicked after downloading its stupid content.

 I myself (like many others here) am both a server admin as well as a
 gamer.  I have found that using reserved slots just makes prospective
 players angry.  I personally (and this doesn't work for everyone) just
 kick a few random people.  It doesn't make sense to reserve a slot for
 24 hours a day, when I play the game 1- 2 hours max a day.

 If there was a way for servers to advertise (though maybe server tags)
 that the remaining slots are reserved it would be most beneficial.



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 8.0.234 / Virus Database: 270.10.23/1948 - Release Date: 02/12/09
 07:20:00


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

you should share your solution, its sounds great.
Tyrael
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please visit:
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No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 8.0.234 / Virus Database: 270.10.23/1948 - Release Date: 02/12/09
07:20:00


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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Jeff Sugar
I do the same thing, except it's a 26 slot server with 2 hidden (shows 24/24
- 25/24 - 26/24).

Check out H-Reserved (Advanced Reserved Slots) on the SourceMod forums. It
makes it very easy.

I personally am amazed the op still has people on his server, what with
kicking people randomly and all :/ There's really no reason to use auto-kick
reserved slots or manually kick people with the 'hidden slots' system
available.

Thanks,
-Atreus


On Thu, Feb 12, 2009 at 5:48 AM, Ferenc Kovacs i...@tyrael.hu wrote:

 On Thu, Feb 12, 2009 at 2:39 PM, Saint K. sai...@specialattack.net
 wrote:

  We have reserved slots implemented which are hidden. This means when the
  server is 'full', it will show 26/26 on the list. Actually it's a 28
 slots
  server, but the reserved slots are only available when you use the
 connect
  command in your console. When a reserved slot user joins the server will
  show 27/26 (also full) and when someone drops it goes back to 26/26.
 Works
  like a charm, clients can use auto-retry. Admins happy, client happy.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
  Sent: Thursday, February 12, 2009 2:29 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: [hlds_linux] Those damn reserved slots. [TF2]
 
  So, I have been playing TF2 since the public beta and have noticed
  something in TF2 that has made the game rather annoying: reserved
  slots.  With the advent of the new server browser, it seems that nearly
  full servers are brought to the top, which is another way of saying that
  servers with only reserved slots left.  Its pretty annoying to try to
  join a game and then be kicked after downloading its stupid content.
 
  I myself (like many others here) am both a server admin as well as a
  gamer.  I have found that using reserved slots just makes prospective
  players angry.  I personally (and this doesn't work for everyone) just
  kick a few random people.  It doesn't make sense to reserve a slot for
  24 hours a day, when I play the game 1- 2 hours max a day.
 
  If there was a way for servers to advertise (though maybe server tags)
  that the remaining slots are reserved it would be most beneficial.
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  No virus found in this incoming message.
  Checked by AVG - www.avg.com
  Version: 8.0.234 / Virus Database: 270.10.23/1948 - Release Date:
 02/12/09
  07:20:00
 
 
  ___
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  please visit:
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 you should share your solution, its sounds great.
 Tyrael
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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread ics
Well, if anyone of you are indeed using reserved slots and have them set 
to be free always, atleast mask them with sv_visiblemaxplayers XX. (if 
you have 32 slot server with 2 reserve slots, set this to 30, if you for 
25 slot server with 1 reserve slot, set this to 24). There are a lot of 
these servers which do not mask the slots in any way.

-ics

SainK. kirjoitti:
 Well it's pretty straight forward. Install sourcemod, set the appropriate
 settings in sourcemod.cfg (its all explained there), and off you go.

 To connect simply type 'connect 123.123.123.123:27015' in your console.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ferenc
 Kovacs
 Sent: Thursday, February 12, 2009 2:49 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Those damn reserved slots. [TF2]

 On Thu, Feb 12, 2009 at 2:39 PM, Saint K. sai...@specialattack.net wrote:

   
 We have reserved slots implemented which are hidden. This means when the
 server is 'full', it will show 26/26 on the list. Actually it's a 28 slots
 server, but the reserved slots are only available when you use the connect
 command in your console. When a reserved slot user joins the server will
 show 27/26 (also full) and when someone drops it goes back to 26/26. Works
 like a charm, clients can use auto-retry. Admins happy, client happy.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
 Sent: Thursday, February 12, 2009 2:29 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] Those damn reserved slots. [TF2]

 So, I have been playing TF2 since the public beta and have noticed
 something in TF2 that has made the game rather annoying: reserved
 slots.  With the advent of the new server browser, it seems that nearly
 full servers are brought to the top, which is another way of saying that
 servers with only reserved slots left.  Its pretty annoying to try to
 join a game and then be kicked after downloading its stupid content.

 I myself (like many others here) am both a server admin as well as a
 gamer.  I have found that using reserved slots just makes prospective
 players angry.  I personally (and this doesn't work for everyone) just
 kick a few random people.  It doesn't make sense to reserve a slot for
 24 hours a day, when I play the game 1- 2 hours max a day.

 If there was a way for servers to advertise (though maybe server tags)
 that the remaining slots are reserved it would be most beneficial.



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 8.0.234 / Virus Database: 270.10.23/1948 - Release Date: 02/12/09
 07:20:00


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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 you should share your solution, its sounds great.
 Tyrael
 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 No virus found in this incoming message.
 Checked by AVG - www.avg.com 
 Version: 8.0.234 / Virus Database: 270.10.23/1948 - Release Date: 02/12/09
 07:20:00


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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread LDuke
I agree that it is annoying.  Some server admins need to do a better job of
correctly using sv_visiblemaxplayers.

On Thu, Feb 12, 2009 at 6:29 AM, Carl aidsf...@gmail.com wrote:

 So, I have been playing TF2 since the public beta and have noticed
 something in TF2 that has made the game rather annoying: reserved
 slots.  With the advent of the new server browser, it seems that nearly
 full servers are brought to the top, which is another way of saying that
 servers with only reserved slots left.  Its pretty annoying to try to
 join a game and then be kicked after downloading its stupid content.

 I myself (like many others here) am both a server admin as well as a
 gamer.  I have found that using reserved slots just makes prospective
 players angry.  I personally (and this doesn't work for everyone) just
 kick a few random people.  It doesn't make sense to reserve a slot for
 24 hours a day, when I play the game 1- 2 hours max a day.

 If there was a way for servers to advertise (though maybe server tags)
 that the remaining slots are reserved it would be most beneficial.



 ___
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 please visit:
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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Cc2iscooL
Even sv_visiblemaxplayers won't always fix the issue.

If two clients join at the same time (say your server is 23/24 with one
reserve so technically 25 slots) they'll both hit the server. Whichever one
happens to have joined that millisecond earlier will be admitted to the
server, while the other client will be kicked for a reserve slot.

None of my servers have reserve slots. All of our clients (even our admins)
wait like everyone else, and if there's an issue we have SourceTV for
watching players rather than actually joining the server itself.

On Thu, Feb 12, 2009 at 10:46 AM, LDuke luckyd...@gmail.com wrote:

 I agree that it is annoying.  Some server admins need to do a better job of
 correctly using sv_visiblemaxplayers.

 On Thu, Feb 12, 2009 at 6:29 AM, Carl aidsf...@gmail.com wrote:

  So, I have been playing TF2 since the public beta and have noticed
  something in TF2 that has made the game rather annoying: reserved
  slots.  With the advent of the new server browser, it seems that nearly
  full servers are brought to the top, which is another way of saying that
  servers with only reserved slots left.  Its pretty annoying to try to
  join a game and then be kicked after downloading its stupid content.
 
  I myself (like many others here) am both a server admin as well as a
  gamer.  I have found that using reserved slots just makes prospective
  players angry.  I personally (and this doesn't work for everyone) just
  kick a few random people.  It doesn't make sense to reserve a slot for
  24 hours a day, when I play the game 1- 2 hours max a day.
 
  If there was a way for servers to advertise (though maybe server tags)
  that the remaining slots are reserved it would be most beneficial.
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Flubber
Just use cbaseserver extensions from pRED :
http://forums.alliedmods.net/showthread.php?t=72322

Reserved slots with no wasting, just a pure pleasure, got a 150 slot
reserved players, and i never get a problem.
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Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Arg!
^ awesome extension.

I use reserved slots to build my community up, yes people hate it when they
get kicked, but it builds a stronger community around the resources i
provide them.

On Fri, Feb 13, 2009 at 4:43 AM, Flubber flub...@gmail.com wrote:

 Just use cbaseserver extensions from pRED :
 http://forums.alliedmods.net/showthread.php?t=72322

 Reserved slots with no wasting, just a pure pleasure, got a 150 slot
 reserved players, and i never get a problem.
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