RE: lingo-l MX2004 3d
On Behalf Of Colin Holgate Sent: Friday, January 09, 2004 6:24 PM To: [EMAIL PROTECTED] Subject: Re: lingo-l MX2004 3d Has the 3D engine been revised? what about the Z-Sorting error??? Has the antialiasing been improved? No to the first two. Oh, if that is really so, those are great news. To tell you the truth I'm really willing to see no changes in Shockwave 3D Asset. I just started to learn director seriously and if the new release contains some fundamental changes I wouldn't know what to do then: to wait for the new release and it's accompanying documentation or to continue learning the existing Director MX docs. Ambiguous situation. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
lingo-l multi-select dropdown menus?
Hey all: Sorry if this ends up being a really stupid question -- I'm under the gun right now. I am trying to get a dropdown box working for a project that's due TODAY which supports multiple selections, toggling on/off whatever you selected and spitting the value(s) into a simple linear list. I don't have time to roll my own nor start learning imaging lingo in order to get the one on lingoworkshop up and running. That one does what I want and looks great, but as soon as you try to resize the sprite, it goes to hell because it uses imaging lingo instead of a text or field member like a normal person. ;) I need something quick and dirty that works without me having to do a massive retrofit -- I just don't have time to deal with it. One would think this would have been solved long ago, but I've been scouring the web to little avail. I have about a half-dozen different examples from here and there, each with one fatal flaw or another. Even the wonderful OS Control Xtra has every widget imaginable -- except this one! Any help appreciated. best, FBC [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
Re: lingo-l multi-select dropdown menus?
If you're developing for Windows, have you looked into ActiveX controls? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
Re: lingo-l multi-select dropdown menus?
On Saturday, January 10, 2004, at 02:53 PM, Frank Coleman wrote: I need something quick and dirty that works without me having to do a massive retrofit -- I just don't have time to deal with it. One would think this would have been solved long ago, but I've been scouring the web to little avail. I have about a half-dozen different examples from here and there, each with one fatal flaw or another. Even the wonderful OS Control Xtra has every widget imaginable -- except this one! I don't know of any technique which is going to be doable in a day (or less.) But Jim Andrew's Windows for ShockWave has a fast, flexible approach to putting these types of things together. But even that would be like rolling your own, with assistance. http://www.vispo.com/wfs4/documentation/tutorials/WFS40a.htm -- Troy RPSystems, Ltd. http://www.rpsystems.net [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
Re: lingo-l multi-select dropdown menus?
I use OSControls Xtra for doing exactly this. Once you learn how to use the Xtra, this is very easily done, and the Xtra is easy to learn. You'll only need to learn how to use their popup menu. See http://xtras.openspark.com/ Slava At 02:53 PM 1/10/04 -0500, you wrote: Hey all: Sorry if this ends up being a really stupid question -- I'm under the gun right now. I am trying to get a dropdown box working for a project that's due TODAY which supports multiple selections, toggling on/off whatever you selected and spitting the value(s) into a simple linear list. I don't have time to roll my own nor start learning imaging lingo in order to get the one on lingoworkshop up and running. That one does what I want and looks great, but as soon as you try to resize the sprite, it goes to hell because it uses imaging lingo instead of a text or field member like a normal person. ;) I need something quick and dirty that works without me having to do a massive retrofit -- I just don't have time to deal with it. One would think this would have been solved long ago, but I've been scouring the web to little avail. I have about a half-dozen different examples from here and there, each with one fatal flaw or another. Even the wonderful OS Control Xtra has every widget imaginable -- except this one! Any help appreciated. best, FBC [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
Re: lingo-l multi-select dropdown menus?
SORRY--I have to take it back. OSControls popup menus don't allow muliple selectiosn. I wrote that at a mloment of temporary insanity. It's still a great Xtra, of course. S. Erroneously posted at a mloment of temporary insanity: I use OSControls Xtra for doing exactly this. At 02:53 PM 1/10/04 -0500, you wrote: Hey all: Sorry if this ends up being a really stupid question -- I'm under the gun right now. I am trying to get a dropdown box working for a project that's due TODAY which supports multiple selections, toggling on/off whatever you selected and spitting the value(s) into a simple linear list. I don't have time to roll my own nor start learning imaging lingo in order to get the one on lingoworkshop up and running. That one does what I want and looks great, but as soon as you try to resize the sprite, it goes to hell because it uses imaging lingo instead of a text or field member like a normal person. ;) I need something quick and dirty that works without me having to do a massive retrofit -- I just don't have time to deal with it. One would think this would have been solved long ago, but I've been scouring the web to little avail. I have about a half-dozen different examples from here and there, each with one fatal flaw or another. Even the wonderful OS Control Xtra has every widget imaginable -- except this one! Any help appreciated. best, FBC [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
RE: lingo-l DMX4 workspace question
Michael, I'm working on two monitors (Win XP). In Flash MX, if I maximize the screen, it fills up the primary monitor only and I can drag the panels outside the workspace and over to the smaller monitor. In DirMX, I can't do that. The Director window has to be stretched out to both screens in order to have the palettes on the other screen. What I'm wondering is if DMX4 has true dual monitor support, where you can drag the palettes outside the Director workspace. Nope, that hasn't changed this release, our internal app windows stay within to the main app's window so you'll have to keep your current work habits with respect to Director, sorry. Cheers, Tom Higgins Product Specialist - Director Team Macromedia Announcing Director MX 2004, de lekkerste! http://www.macromedia.com/software/director ... [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
RE: lingo-l MX2004 3d
Luiz, Has the 3D engine been revised? what about the Z-Sorting error??? Has the antialiasing been improved? As Colin already pointed out we have not done a major revision of the 3D engine in this release, we have added a few items but none of them deal with the rendering layer and they are tightly focused additions: Many folks use modelsUnderLoc and modelsUnderRay for a variety of uses and often this has served as a performance bottleneck for running code. In this release we now allow you a few more options when using these methods: Maximum number of models (already there in MX) Detailed or simple information (already there in MX) Maximum distance to cast the ray (new!) A list of models among which to cast (new!) Using those last two new items will allow you far greater control of the raycasting so as to allow better performance optimizing. In addition to the raycasting changes we've also implemented the ability to tap into hardware based anti-aliasing when supported on a machine via DirectX (we didn't do this for OpenGL though due to some technical reasons that I'm not immediately remembering). Hope that helps! Cheers, Tom Higgins Product Specialist - Director Team Macromedia Announcing Director MX 2004, de lekkerste! http://www.macromedia.com/software/director ... [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
Re: lingo-l multi-select dropdown menus?
Another idea: If you're familiar with using Flash inside Director, you can probably find a Flash component at one of the component sites to fit your needs. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
RE: lingo-l mediaplayer check
William, What about mediaplayer? Do you mean WindowsMedia player? There are no built-in commands to test for that player, sorry. Check for that using 3rd party Xtras (like BuddyAPI for example). Cheers, Tom Higgins Product Specialist - Director Team Macromedia Announcing Director MX 2004, de lekkerste! http://www.macromedia.com/software/director ... [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
Re: lingo-l multi-select dropdown menus?
If you're developing for Windows, have you looked into ActiveX controls? Sorry for the lack of specificity, it's gotta be cross-platform, including OSX, sorry. And it's on a CD-ROM, not using Shockwave, so that might help a little. It's a registration form for medical professionals, and the list is a list of all the degrees or specialties they might have -- which is more than one for many of them. So they might select MD and Ph.D and EMT and then go back and de-select EMT because their finger slipped... that's why the need for multi-select/toggle on-off. The resultant list gets concatenated to a bunch of other crap and sent to a server. I guess what I'm asking for is a list box in the form of a drop-down... ? (onscreen space is tight). By the way, don't get me wrong, I think imaging lingo is the cat's meow, I just haven't had the chance to really dive into it, and nowhere near the time nor mental bandwidth to start right now. Maybe next week... ;) Many thanks again. best, FBC [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
Re: lingo-l multi-select dropdown menus?
Hi there, In about three minutes, I just now added a very simple example titled multi-select to my menus. It is fairly plain, though that fits most of my aesthetic needs. To incorporate it quickly, it would be simplest to link my external cast. Then, copy the multi select menu.behavior from member 5 of the internal cast, change the string defined in getMenuDefinition() to whatever you need (it is fairly simple), add whatever call you need where I've indicated in a comment, and attach it to where you want the menu to appear. www.bluejade.com/public_resources/director/bluejade_scripts.html menu-walking menus Multi-select is in the top middle of the screen. Regards, Daniel [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]