Re: [Musicpd-dev-team] Binary package for Windows?
07.01.2013 12:45, zw g пишет: Hi Denis, MPD 0.17.3 has just been released as stable version today. (As source code only) Could you provide a stable release of binary for Windows also? Finally it's there. http://www.musicpd.org/download/win32/mpd-0.17.3-win32.zip I've made some quick tests. Unfortunately playing http steams still does not work. Please don't hesitate to write me about any found bugs. -- Denis -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412 ___ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team
Re: [Musicpd-dev-team] Binary package for Windows?
Forgot to include some changelog related to this particular build: Updates for libraries: curl7.28.1 ffmpeg 1.0.1 openal 1.15.1 sqlite 3071501 flacgit f20164e41ed Newer flac revisions unfortunately does not build for me. Also most of the libraries are now compiled statically. This should improve startup time and simplify upgrades. The only exception is openal-soft. I decided to keep it as shared library because user might want to use system-installed openal implementation instead. This could be done by simply renaming OpenAL32.dll to something else. That's all. Have fun. -- Denis -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412 ___ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team
Re: [Musicpd-dev-team] Binary package for Windows?
Nice:) I'm going to download it and give it a shot. Thank you very much, Denis. Gui On Mon, Jan 7, 2013 at 5:04 PM, Denis Krjuchkov de...@crazydev.net wrote: 07.01.2013 12:45, zw g пишет: Hi Denis, MPD 0.17.3 has just been released as stable version today. (As source code only) Could you provide a stable release of binary for Windows also? Finally it's there. http://www.musicpd.org/**download/win32/mpd-0.17.3-**win32.ziphttp://www.musicpd.org/download/win32/mpd-0.17.3-win32.zip I've made some quick tests. Unfortunately playing http steams still does not work. Please don't hesitate to write me about any found bugs. -- Denis -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412___ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team
Re: [Musicpd-dev-team] audio format information timing with idle
On 2013/01/07 14:11, Timur Aydin t...@taydin.org wrote: Hi, I have an application that listens to mpd status changes using idle and writes the current mpd status onto a hardware display. After issuing a play command, mpd immediately notifies the player status change. At that point, I read the status of the player, but the status does not include any audio format information. But mpd just told me that it started playing. If I wait 1 second after receiving the player status change notification, then the status includes the audio format information. I have tested with both internet radio stations and with stored audio files, same result. I think that's a bug, and the event should be delayed until MPD knows all the details. Please write a ticket. -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412 ___ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team
Re: [Musicpd-dev-team] audio format information timing with idle
On 01/07/13 15:54, Max Kellermann wrote: I think that's a bug, and the event should be delayed until MPD knows all the details. Please write a ticket. Hello Max, I have entered a bug report into mantis. I will work on this and provide a patch for review. -- Timur -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412 ___ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team
Re: [Musicpd-dev-team] audio format information timing with idle
On 01/07/13 16:13, Timur Aydin wrote: Hello Max, I have entered a bug report into mantis. I will work on this and provide a patch for review. Max, it looks like the spot where the audio format is available is in the player_check_decoder_startup function in player_thread.c. The patch below causes an additional changed: player notification: @@ -376,6 +376,8 @@ player_check_decoder_startup(struct player *player) player-play_audio_format = dc-out_audio_format; player-decoder_starting = false; +idle_add(IDLE_PLAYER); + if (!player-paused !player_open_output(player)) { char *uri = song_get_uri(dc-song); g_warning(problems opening audio device This, of course, results in two consecutive changed: player notifications. The first signals that play has been initiated, and the second signals that decoding is now being done and that metadata information is available. Actually, both of these statuses are valid and valuable. The first can be interpreted and displayed as a buffering... and the second can be displayed as playing. So it seems it would be better if we add a new player state called buffering. This way, a client can deterministically know what MPD is doing and display its status accordingly. Let me know what you think about this... -- Timur -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412 ___ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team
Re: [Musicpd-dev-team] audio format information timing with idle
On 2013/01/07 21:00, Timur Aydin t...@taydin.org wrote: Actually, both of these statuses are valid and valuable. The first can be interpreted and displayed as a buffering... and the second can be displayed as playing. So it seems it would be better if we add a new player state called buffering. This way, a client can deterministically know what MPD is doing and display its status accordingly. Let me know what you think about this... Yes, that sounds like a good idea. Though there should not be a special state buffering, as this reveals too much of MPD's internals (which may change at any time). It's enough to be aware that while MPD starts playback, the audio format may not be available until playback initialization has completed. Clients should also not rely on getting two notifications, because the two PLAYER events will be merged when the client is slow. That's a feature, not a bug. If you don't ever see the state playing, but no audio format yet, that's perfectly ok. -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412 ___ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team
[Musicpd-dev-team] Build fail zeroconf bonjour
src/zeroconf-bonjour.c:22:20: fatal error: listen.h: No such file or directory $ find . -name listen.h $ Did a checkin get screwed up? Header seems local to project. -aps -- Master SQL Server Development, Administration, T-SQL, SSAS, SSIS, SSRS and more. Get SQL Server skills now (including 2012) with LearnDevNow - 200+ hours of step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only - learn more at: http://p.sf.net/sfu/learnmore_122512___ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team