[nant-dev] [ nant-Bugs-1423931 ] comments description is missing in msdn like help...

2006-05-16 Thread SourceForge.net
Bugs item #1423931, was opened at 2006-02-04 02:15
Message generated for change (Comment added) made by garyfx
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including the initial issue submission, for this request,
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Category: Core
Group: 0.85
Status: Open
Resolution: None
Priority: 7
Submitted By: Pooja (pooja_sh5)
Assigned to: Nobody/Anonymous (nobody)
Summary: comments description is missing in msdn like help...

Initial Comment:
Have downloaded NAnt 0.85 nightly build to 
support .net framework 2.0 but while creating MSDN 
like documentation using task ndoc, no comments are 
present at all under Description column. Whereas 
comments specified within all the tags(summary, 
remarks, params etc) are present in the generated xml 
files. Please suggest. If NDoc version is not the 
updated one then please fix this issue.. Thanks in 
advance.

--

Comment By: Gary Feldman (garyfx)
Date: 2006-05-16 08:53

Message:
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I've lowered the priority of this, on the basis that it only
affects one specific task, and the task itself is non-critical.

--

Comment By: Pooja (pooja_sh5)
Date: 2006-02-08 01:54

Message:
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In the NAnt.chm file description field is not showing 
the appropriate info. Am not able to attch the zip file 
containg code.
Hope this info. is sufficient for providing help. In case 
of further ref. please contact soon. 
Thanks

--

Comment By: Gert Driesen (drieseng)
Date: 2006-02-07 06:54

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Can you send me a repro for this issue ?

Thanks !

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[nant-dev] [ nant-Bugs-1474159 ] Call Target and cascade=false prevents target re-execution

2006-05-16 Thread SourceForge.net
Bugs item #1474159, was opened at 2006-04-21 07:50
Message generated for change (Settings changed) made by garyfx
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detailatid=402868aid=1474159group_id=31650

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Category: Tasks
Group: 0.85
Status: Open
Resolution: Postponed
Priority: 7
Submitted By: [EMAIL PROTECTED] (mike_at_rubicon)
Assigned to: Gert Driesen (drieseng)
Summary: Call Target and cascade=false prevents target re-execution

Initial Comment:
When I set the cascade flag to flase on the call task,
the called target it self is not re-executed.

project default=build
  target name=init /
  target name=compile depends=init /
  target name=build
call target=compile cascade=false /
call target=compile cascade=false /
  /target
/project

Expected behavior:
build:
init:
compile:
compile:

Actual behavior:
build:
init:
compile:

I'm using the nightly from 2006-03-08
I believe it's a problem in Project.cs
public void Execute(string targetName, bool
forceDependencies)
lines 884 and 885
if (forceDependencies || !currentTarget.Executed) {
  currentTarget.Execute();
}
currentTarget will eventually end up being the called
target, and its execution state is checked just like if
its another of the depended targets.

--

Comment By: Gary Feldman (garyfx)
Date: 2006-05-16 08:50

Message:
Logged In: YES 
user_id=847172

Sorry for not responding to your clarification earlier, but
yes, I now think you are correct.

The call task has direct and indirect targets.  The direct
target is the one named in the target=target-name
attribute.  The indirect targets are the dependencies of the
direct target.

The documentation says that the direct target will always be
executed, but the indirect targets will only be executed if
they haven't been executed before OR if cascade is true. 
However, the code treats the direct target the same as
indirect targets, so it won't be executed if it has already
executed, unless cascade is true.  The example in the
documentation serves as a good reproducer.

I also agree with both the documentation and Mike's
expectation, which is that the direct target should always
be executed, which means I disagree with Gert's initial
comment here.  

The fix, unfortunately, is non-trivial.  The dependency
logic is in Project.Execute, which is a public method that
shouldn't be changed without ensuring that its clients won't
break.  My guess is that's ok, but it means reviewing all
calls on it from both NAnt and NAntContrib code.  There are
other approaches, but this would produce the cleanest code.

Since there's a documented workaround, fixing this can be
postponed beyond 0.85.

--

Comment By: [EMAIL PROTECTED] (mike_at_rubicon)
Date: 2006-05-16 02:04

Message:
Logged In: YES 
user_id=1505249

Reopened, since documentation and code still contradict each
other, as shown in my last comment.

--

Comment By: [EMAIL PROTECTED] (mike_at_rubicon)
Date: 2006-05-01 14:21

Message:
Logged In: YES 
user_id=1505249

--- From the remarks section ---
When the CallTask is used to execute a target, both that
target and all its dependent targets will be re-executed. To
avoid dependent targets from being executed more than once,
two options are available: ... Set the CascadeDependencies
attribute to false.
---
This remark never states that the actual called target will
not be re-executed. Admittedly, it also doesn't say otherwise ;)

More important, the example on compiling a debug and a
release build shows that the called target should be
re-executed:

--- From the example in the xml comment ---
/// project default=build
/// property name=debug value=false /
/// target name=init
/// echo message=initializing /
/// /target
/// target name=compile depends=init
///   echo message=compiling with debug = ${debug} /
/// /target
/// target name=build
/// property name=debug value=false /
/// call target=compile /
/// property name=debug value=true /
/// call target=compile /
/// /target
/// /project
...
/// The CascadeDependenciesparameter of the CallTask 
/// defaults to true, causing the init target to be 
/// executed for both the debug and release build.
...
/// build:
/// init:
/// [echo] initializing
/// compile:
/// [echo] compiling with debug = false
/// init:
/// [echo] initializing
/// compile:
/// [echo] compiling with debug = true
/// BUILD SUCCEEDED
...
/// If the init should only be executed once, set the 
/// CascadeDependencies attribute of the CallTask to false.
...
/// build:
/// init:
/// [echo] initializing
/// compile:
/// 

[nant-dev] Bug tracking status

2006-05-16 Thread Gary Feldman

There are currently no open P9 bugs.  Only two bugs were submitted in
the first half of May, nine in all of April.  Of the nine in April, two
were duplicates, one had already been fixed, one was user error, one has
been fixed, two are pending more information.  I've marked one of them
postponed, because I don't believe it's needed for 0.85.  Only one of
the two May bugs looks like it needs to be addressed (1481841 exec
task's commandline and arg eat = signs
https://sourceforge.net/tracker/index.php?func=detailaid=1481841group_id=31650atid=402868 


), but I suspect that arg value... can be made to work.

In my opinion, that's enough to close out 0.85 and release it.  Granted,
I'm exploiting the fact that the default priority is 5, not 9.
Nevertheless, 0.85 is still a pre-1.0 version number and there's more
noise about getting a new release out than fixing any particular bug.
Furthermore, a release is really necessary at this time to maintain
credibility against MSbuild.

Therefore, I propose that the next full build be declared the 0.85 final
release, and that 0.86 be opened.  The only exception to this would be
any identified showstoppers, where showstopper is defined as:  a) it
affects most NAnt users; b) there is no workaround; and either c1) it
prevents using NAnt for its primary purpose (building .Net projects) or
c2) the fix would break many existing build files.  I can even be
convinced to remove c2, but I doubt that's an issue.

Gary





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[nant-dev] [ nant-Bugs-1474159 ] Call Target and cascade=false prevents target re-execution

2006-05-16 Thread SourceForge.net
Bugs item #1474159, was opened at 2006-04-21 07:50
Message generated for change (Comment added) made by garyfx
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detailatid=402868aid=1474159group_id=31650

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Tasks
Group: 0.85
Status: Open
Resolution: Postponed
Priority: 5
Submitted By: [EMAIL PROTECTED] (mike_at_rubicon)
Assigned to: Gert Driesen (drieseng)
Summary: Call Target and cascade=false prevents target re-execution

Initial Comment:
When I set the cascade flag to flase on the call task,
the called target it self is not re-executed.

project default=build
  target name=init /
  target name=compile depends=init /
  target name=build
call target=compile cascade=false /
call target=compile cascade=false /
  /target
/project

Expected behavior:
build:
init:
compile:
compile:

Actual behavior:
build:
init:
compile:

I'm using the nightly from 2006-03-08
I believe it's a problem in Project.cs
public void Execute(string targetName, bool
forceDependencies)
lines 884 and 885
if (forceDependencies || !currentTarget.Executed) {
  currentTarget.Execute();
}
currentTarget will eventually end up being the called
target, and its execution state is checked just like if
its another of the depended targets.

--

Comment By: Gary Feldman (garyfx)
Date: 2006-05-16 08:50

Message:
Logged In: YES 
user_id=847172

Sorry for not responding to your clarification earlier, but
yes, I now think you are correct.

The call task has direct and indirect targets.  The direct
target is the one named in the target=target-name
attribute.  The indirect targets are the dependencies of the
direct target.

The documentation says that the direct target will always be
executed, but the indirect targets will only be executed if
they haven't been executed before OR if cascade is true. 
However, the code treats the direct target the same as
indirect targets, so it won't be executed if it has already
executed, unless cascade is true.  The example in the
documentation serves as a good reproducer.

I also agree with both the documentation and Mike's
expectation, which is that the direct target should always
be executed, which means I disagree with Gert's initial
comment here.  

The fix, unfortunately, is non-trivial.  The dependency
logic is in Project.Execute, which is a public method that
shouldn't be changed without ensuring that its clients won't
break.  My guess is that's ok, but it means reviewing all
calls on it from both NAnt and NAntContrib code.  There are
other approaches, but this would produce the cleanest code.

Since there's a documented workaround, fixing this can be
postponed beyond 0.85.

--

Comment By: [EMAIL PROTECTED] (mike_at_rubicon)
Date: 2006-05-16 02:04

Message:
Logged In: YES 
user_id=1505249

Reopened, since documentation and code still contradict each
other, as shown in my last comment.

--

Comment By: [EMAIL PROTECTED] (mike_at_rubicon)
Date: 2006-05-01 14:21

Message:
Logged In: YES 
user_id=1505249

--- From the remarks section ---
When the CallTask is used to execute a target, both that
target and all its dependent targets will be re-executed. To
avoid dependent targets from being executed more than once,
two options are available: ... Set the CascadeDependencies
attribute to false.
---
This remark never states that the actual called target will
not be re-executed. Admittedly, it also doesn't say otherwise ;)

More important, the example on compiling a debug and a
release build shows that the called target should be
re-executed:

--- From the example in the xml comment ---
/// project default=build
/// property name=debug value=false /
/// target name=init
/// echo message=initializing /
/// /target
/// target name=compile depends=init
///   echo message=compiling with debug = ${debug} /
/// /target
/// target name=build
/// property name=debug value=false /
/// call target=compile /
/// property name=debug value=true /
/// call target=compile /
/// /target
/// /project
...
/// The CascadeDependenciesparameter of the CallTask 
/// defaults to true, causing the init target to be 
/// executed for both the debug and release build.
...
/// build:
/// init:
/// [echo] initializing
/// compile:
/// [echo] compiling with debug = false
/// init:
/// [echo] initializing
/// compile:
/// [echo] compiling with debug = true
/// BUILD SUCCEEDED
...
/// If the init should only be executed once, set the 
/// CascadeDependencies attribute of the CallTask to false.
...
/// build:
/// init:
/// [echo] initializing
/// compile:
/// [echo] 

RE: [nant-dev] Bug tracking status

2006-05-16 Thread Gert Driesen
 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On 
 Behalf Of Gary Feldman
 Sent: dinsdag 16 mei 2006 17:32
 To: nant-developers@lists.sourceforge.net
 Subject: [nant-dev] Bug tracking status
 
 There are currently no open P9 bugs.  Only two bugs were submitted in
 the first half of May, nine in all of April.  Of the nine in 
 April, two
 were duplicates, one had already been fixed, one was user 
 error, one has
 been fixed, two are pending more information.  I've marked one of them
 postponed, because I don't believe it's needed for 0.85.  Only one of
 the two May bugs looks like it needs to be addressed (1481841 exec
 task's commandline and arg eat = signs
 https://sourceforge.net/tracker/index.php?func=detailaid=148
 1841group_id=31650atid=402868 
 
 ), but I suspect that arg value... can be made to work.

Gary, were you able to reproduce this issue ? It's working fine here.

I think that the issue described by the submitter is due to the way command
line arguments for batch files are processed, and as such this has nothing
to do with NAnt itself.

 In my opinion, that's enough to close out 0.85 and release 
 it.  Granted,
 I'm exploiting the fact that the default priority is 5, not 9.
 Nevertheless, 0.85 is still a pre-1.0 version number and there's more
 noise about getting a new release out than fixing any particular bug.
 Furthermore, a release is really necessary at this time to maintain
 credibility against MSbuild.
 
 Therefore, I propose that the next full build be declared the 
 0.85 final
 release, and that 0.86 be opened.  The only exception to this would be
 any identified showstoppers, where showstopper is defined as:  a) it
 affects most NAnt users; b) there is no workaround; and either c1) it
 prevents using NAnt for its primary purpose (building .Net 
 projects) or
 c2) the fix would break many existing build files.  I can even be
 convinced to remove c2, but I doubt that's an issue.

I'd still prefer to have one more release candidate before we ship a new
final release.

I hope to have time in the next two weeks, but I realise I've said that
before :(

We've also lost the instructions for our release procedure when the Wiki was
killed (pfff), so it'll take a little longer than usually.

Gert



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Re: [nant-dev] Bug tracking status

2006-05-16 Thread Gary Feldman

Gert Driesen wrote:




Gary, were you able to reproduce this issue ? It's working fine here.

I think that the issue described by the submitter is due to the way command
line arguments for batch files are processed, and as such this has nothing
to do with NAnt itself.
 


I didn't try, because my intuition agrees with your analysis.


I'd still prefer to have one more release candidate before we ship a new
final release.

 

OK, but let's pick a time frame for the interval between that and the 
real release, along with a policy of no checkins (on the trunk) during 
that period except for showstoppers.


Gary




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[nant-dev] [ nant-Bugs-1474159 ] Call Target and cascade=false prevents target re-execution

2006-05-16 Thread SourceForge.net
Bugs item #1474159, was opened at 2006-04-21 13:50
Message generated for change (Comment added) made by mike_at_rubicon
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detailatid=402868aid=1474159group_id=31650

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Tasks
Group: 0.85
Status: Open
Resolution: None
Priority: 5
Submitted By: [EMAIL PROTECTED] (mike_at_rubicon)
Assigned to: Gert Driesen (drieseng)
Summary: Call Target and cascade=false prevents target re-execution

Initial Comment:
When I set the cascade flag to flase on the call task,
the called target it self is not re-executed.

project default=build
  target name=init /
  target name=compile depends=init /
  target name=build
call target=compile cascade=false /
call target=compile cascade=false /
  /target
/project

Expected behavior:
build:
init:
compile:
compile:

Actual behavior:
build:
init:
compile:

I'm using the nightly from 2006-03-08
I believe it's a problem in Project.cs
public void Execute(string targetName, bool
forceDependencies)
lines 884 and 885
if (forceDependencies || !currentTarget.Executed) {
  currentTarget.Execute();
}
currentTarget will eventually end up being the called
target, and its execution state is checked just like if
its another of the depended targets.

--

Comment By: [EMAIL PROTECTED] (mike_at_rubicon)
Date: 2006-05-16 08:04

Message:
Logged In: YES 
user_id=1505249

Reopened, since documentation and code still contradict each
other, as shown in my last comment.

--

Comment By: [EMAIL PROTECTED] (mike_at_rubicon)
Date: 2006-05-01 20:21

Message:
Logged In: YES 
user_id=1505249

--- From the remarks section ---
When the CallTask is used to execute a target, both that
target and all its dependent targets will be re-executed. To
avoid dependent targets from being executed more than once,
two options are available: ... Set the CascadeDependencies
attribute to false.
---
This remark never states that the actual called target will
not be re-executed. Admittedly, it also doesn't say otherwise ;)

More important, the example on compiling a debug and a
release build shows that the called target should be
re-executed:

--- From the example in the xml comment ---
/// project default=build
/// property name=debug value=false /
/// target name=init
/// echo message=initializing /
/// /target
/// target name=compile depends=init
///   echo message=compiling with debug = ${debug} /
/// /target
/// target name=build
/// property name=debug value=false /
/// call target=compile /
/// property name=debug value=true /
/// call target=compile /
/// /target
/// /project
...
/// The CascadeDependenciesparameter of the CallTask 
/// defaults to true, causing the init target to be 
/// executed for both the debug and release build.
...
/// build:
/// init:
/// [echo] initializing
/// compile:
/// [echo] compiling with debug = false
/// init:
/// [echo] initializing
/// compile:
/// [echo] compiling with debug = true
/// BUILD SUCCEEDED
...
/// If the init should only be executed once, set the 
/// CascadeDependencies attribute of the CallTask to false.
...
/// build:
/// init:
/// [echo] initializing
/// compile:
/// [echo] compiling with debug = false
/// compile:
/// [echo] compiling with debug = true
/// BUILD SUCCEEDED
---

What I interpret into this piece of documentation:
Compile is executed using the CallTask. And with cascade
set to false, the example's output shows that compile
should be re-executed, and only init, on which compile
depends on, would not be re-executed. 

But the actual code, and your explaination, indicate that
compile shouldn't be re-executed either. 

So the second part of the example and the code contradict
each other and should be brought back into sync.

--

Comment By: Gary Feldman (garyfx)
Date: 2006-05-01 19:48

Message:
Logged In: YES 
user_id=847172

The internal documentation in CallTask.cs looks correct to
me, which is not to say it couldn't be made clearer. 
Exactly which sentence or sentences are you interpreting as
saying the opposite?

--

Comment By: [EMAIL PROTECTED] (mike_at_rubicon)
Date: 2006-05-01 16:32

Message:
Logged In: YES 
user_id=1505249

Thanks for clarifying. May I recommend updating the
call-task's xml-comment, because it explicitly states otherwise.

--

Comment By: Gert Driesen (drieseng)
Date: 2006-05-01 16:16

Message:
Logged In: YES 
user_id=707851

This is actually by design. The call task 

RE: [nant-dev] Bug tracking status

2006-05-16 Thread Martin Aliger
Great! I think NAnt needs new release badly. The fact, it has no stable
release for year or so hurt the project, imho.

Next thing we should do is VS2005 projects. I prefer msbuild integration
way, but its 0.86 or rather 0.9 matter!

btw: it'd be better to release atleast 2 or 4 version a year, even that not
so well tested, perhaps. We could always rerelease patched version.

Regards,
Martin Aliger
 
 In my opinion, that's enough to close out 0.85 and release 
 it.  Granted, I'm exploiting the fact that the default 
 priority is 5, not 9.
 Nevertheless, 0.85 is still a pre-1.0 version number and 
 there's more noise about getting a new release out than 
 fixing any particular bug.
 Furthermore, a release is really necessary at this time to 
 maintain credibility against MSbuild.
 
 Therefore, I propose that the next full build be declared the 
 0.85 final release, and that 0.86 be opened.  The only 
 exception to this would be any identified showstoppers, where 
 showstopper is defined as:  a) it affects most NAnt users; b) 
 there is no workaround; and either c1) it prevents using NAnt 
 for its primary purpose (building .Net projects) or
 c2) the fix would break many existing build files.  I can 
 even be convinced to remove c2, but I doubt that's an issue.
 
 Gary



---
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[nant-dev] [ nant-Bugs-1417152 ] solution task fails to compile Unicoded MFC projects

2006-05-16 Thread SourceForge.net
Bugs item #1417152, was opened at 2006-01-27 19:35
Message generated for change (Comment added) made by icnocop
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detailatid=402868aid=1417152group_id=31650

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Core
Group: 0.85
Status: Open
Resolution: None
Priority: 5
Submitted By: icnocop (icnocop)
Assigned to: Nobody/Anonymous (nobody)
Summary: solution task fails to compile Unicoded MFC projects

Initial Comment:
Hello.

I am running
NAnt 0.85 (Build 0.85.2173.0; nightly; 12/13/2005)

I am experiencing the problem initially reported here:
http://www.mail-archive.com/nant-
[EMAIL PROTECTED]/msg08202.html


START QUOTE

To reproduce the error:
Create a standard MFC dialog application [C++]

From inside Visual Studio I change the 'Character 
set' property to 'Use
Unicode Character Set' (the default value is 'Use 
Multi-Byte Character
Set'). This causes '-D _UNICODE' and '-D UNICODE' to 
be added to the
compiler command line. But it also adds 
an '/ENTRY:wWinMainCRTStartup'
option to the linker command line.

When I compile the thing from Visual Studio it 
produces a working
application. Nant, however, seems to neglect the 
character set property,
when it comes to linking.

[link] msvcrtd.lib(crtexew.obj) : error LNK2019:
unresolved external symbol [EMAIL PROTECTED] 
referenced in function
_WinMainCRTStartup

END QUOTE

However, the error I am seeing is this:
 [link] libcmt.lib(wincrt0.obj) : 
error LNK2019: unresolved exte
rnal symbol [EMAIL PROTECTED] referenced in function 
_WinMainCRTStartup
 [link] 
C:\Work\Solution\Project\Release\Test.exe : fatal 
error LNK1120: 1 unr
esolved externals

Thank you.

--

Comment By: icnocop (icnocop)
Date: 2006-05-16 20:00

Message:
Logged In: YES 
user_id=1108985

I've just uploaded a test unicode solution that fails with 
NAnt 0.85-nightly-2006-04-30.

In order to make nant successfully build the solution, you 
have to manually enter wWinMainCRTStartup in the Entry 
Point field of the Linker  Advanced Project properties 
window.

--

Comment By: Gert Driesen (drieseng)
Date: 2006-01-28 00:38

Message:
Logged In: YES 
user_id=707851

Can you attach a small repro for this issue (or send one 
to me by email) ?

Thanks !

--

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detailatid=402868aid=1417152group_id=31650


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