Re: [newbie] Quake2
On Fri, 31 Dec 2004 22:04:50 -0500 RickSisler disseminated the following: > > Is that referring to the gamei386.so? Why would a Linux binary attempt to > > load a > > DLL? > > I just compiled it, and had no errors for mdk 10.10, kernel > 2.6.8.1-12mdk with nvidia 6111 on a GeForce FX 5200. > > I also have these files in /home/ricks/.quake2/baseq2 > > $> ls -l > total 197420 > -rwx-- 1 ricks ricks 3721 Dec 31 21:46 config.cfg* > -rwx-- 1 ricks ricks 1649882 Jun 26 2004 gamei386.so* > -rwx-- 1 ricks ricks 3282742 Jun 26 2004 maxpak.pak* > -rwx-- 1 ricks ricks 183997730 Nov 30 1997 pak0.pak* > -rwx-- 1 ricks ricks 12992754 Feb 12 1998 pak1.pak* > drwx-- 18 ricks ricks 4096 Jul 4 17:07 save/ That did it! For one thing, I forgot to copy the maxpak.pak file, and I had the .so file off the root of quake2/, not in baseq2/. Now I'll try that other package you linked me to and see if can get the mouse working for the menu. I had forgotten how much nicer Quake2Max is than the 'regular'. Many thanks Rick! -- JoeHill / RLU #282046 / www.freeyourmachine.org 10:53:04 up 41 days, 2:06, 7 users, load average: 0.08, 0.02, 0.01 +++ "Fascism should rightly be called Corporatism, as it is the merger of corporate and government power" -- Benito Mussolini Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com Join the Club : http://www.mandrakeclub.com
Re: [newbie] Quake2
JoeHill ([EMAIL PROTECTED]) wrote: > Just resubbed, I'll see what I can dig up there. I successfully compiled it, > but > I'm getting this really weird error: > > --- Loading gamei386.so --- > > ^2ERROR: failed to load game DLL > > Error: Error during initialization > > Is that referring to the gamei386.so? Why would a Linux binary attempt to > load a > DLL? I just compiled it, and had no errors for mdk 10.10, kernel 2.6.8.1-12mdk with nvidia 6111 on a GeForce FX 5200. I also have these files in /home/ricks/.quake2/baseq2 $> ls -l total 197420 -rwx-- 1 ricks ricks 3721 Dec 31 21:46 config.cfg* -rwx-- 1 ricks ricks 1649882 Jun 26 2004 gamei386.so* -rwx-- 1 ricks ricks 3282742 Jun 26 2004 maxpak.pak* -rwx-- 1 ricks ricks 183997730 Nov 30 1997 pak0.pak* -rwx-- 1 ricks ricks 12992754 Feb 12 1998 pak1.pak* drwx-- 18 ricks ricks 4096 Jul 4 17:07 save/ You need to copy the gamei386.so to this dir nd that error will go away.. I tested this and got the same error when the file was not present. Putting that file there should work for you .. Hope that help ya out p.s. I saw your post on the quake2 list and here is my makefile: # Here are your build options: # (Note: not all options are available for all platforms). # quake2 (uses OSS for sound, cdrom ioctls for cd audio) is # automatically built. # game$(ARCH).so is automatically built. BUILD_SDLQUAKE2=NO # sdlquake2 executable (uses SDL for cdrom and sound) BUILD_SVGA=NO # SVGAlib driver. Seems to work fine. BUILD_X11=YES # X11 software driver. Works somewhat ok. BUILD_GLX=YES # X11 GLX driver. Works somewhat ok. BUILD_FXGL=NO # FXMesa driver. Not tested. (used only for V1 and V2). BUILD_SDL=NO# SDL software driver. Works fine for some people. BUILD_SDLGL=NO # SDL OpenGL driver. Works fine for some people. BUILD_CTFDLL=YES# game$(ARCH).so for ctf BUILD_XATRIX=NO # game$(ARCH).so for xatrix (see README.r for details) BUILD_ROGUE=NO # game$(ARCH).so for rogue (see README.r for details) BUILD_JOYSTICK=YES # build in joystick support BUILD_ARTS=NO # build in support for libaRts sound. BUILD_ALSA=NO # build in support for ALSA (default sound on 2.6) BUILD_DEDICATED=NO # build a dedicated quake2 server BUILD_AA=NO # build the ascii soft renderer. BUILD_QMAX=YES # build the fancier GL graphics BUILD_RETEXTURE=NO # build a version supporting retextured graphics BUILD_REDBLUE=NO# build a red-blue 3d glasses renderer... STATICSDL=NO SDLDIR=/usr/local/lib -- RickS Registered Linux user #338463 Mdk 10.1 OE - Linux 2.6.8.1-12mdk@ http://counter.li.org gpg --recv-keys --keyserver www.keyserver.net 0x24AABE61 Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com Join the Club : http://www.mandrakeclub.com
Re: [newbie] Quake2
On Fri, 31 Dec 2004 20:04:04 -0500 RickSisler disseminated the following: > > Not bad, but what I'd really like to get working is Quake2Max. Does anyone > > have > > that working? > Hey Joe, > I haven't had time to compile it yet, are you still subscribed to the > quake2 list ? Just resubbed, I'll see what I can dig up there. I successfully compiled it, but I'm getting this really weird error: --- Loading gamei386.so --- ^2ERROR: failed to load game DLL Error: Error during initialization Is that referring to the gamei386.so? Why would a Linux binary attempt to load a DLL? > There was a new update for the mouse GL bug at > http://www.icculus.org/quake2/files/quake2-r0.16.tar.gz I'll keep futzing around with it, if I get anywhere I'll post the results here. Thanks! -- JoeHill / RLU #282046 / www.freeyourmachine.org 20:15:26 up 40 days, 11:28, 7 users, load average: 0.09, 0.09, 0.12 +++ "Either you repeat the same conventional doctrines everybody is saying, or else you say something true, and it will sound like it's from Neptune." -- Noam Chomsky Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com Join the Club : http://www.mandrakeclub.com
Re: [newbie] Quake2
JoeHill ([EMAIL PROTECTED]) wrote: > Not bad, but what I'd really like to get working is Quake2Max. Does anyone > have > that working? Hey Joe, I haven't had time to compile it yet, are you still subscribed to the quake2 list ? There was a new update for the mouse GL bug at http://www.icculus.org/quake2/files/quake2-r0.16.tar.gz It's supposed to be working but may have SDL problems on RH, and possibly ALSA for some .. I haven't had time to compile it and haven't played it for a couple months but I use the PLF rpm's also .. no problems .. Happy New Year All 8) -- RickS Registered Linux user #338463 Mdk 10.1 OE - Linux 2.6.8.1-12mdk@ http://counter.li.org gpg --recv-keys --keyserver www.keyserver.net 0x24AABE61 Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com Join the Club : http://www.mandrakeclub.com
Re: [newbie] Quake2
On Fri, 31 Dec 2004 19:31:04 -0500 JoeHill disseminated the following: > Hey y'all, > > Hope you had a good holiday (if applicable). > > I installed the binaries for Quake2 from PLF, but I can't figure out where to > put the data files from the CD. > > Any help? ...never mind, found it. Not bad, but what I'd really like to get working is Quake2Max. Does anyone have that working? -- JoeHill / RLU #282046 / www.freeyourmachine.org 19:44:21 up 40 days, 10:57, 7 users, load average: 0.44, 0.62, 0.45 +++ "When you give food to the poor, they call you a saint. When you ask why the poor have no food, they call you a communist." -- Archbishop Helder Camara Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com Join the Club : http://www.mandrakeclub.com
[newbie] Quake2
Hey y'all, Hope you had a good holiday (if applicable). I installed the binaries for Quake2 from PLF, but I can't figure out where to put the data files from the CD. Any help? -- JoeHill / RLU #282046 / www.freeyourmachine.org 19:29:19 up 40 days, 10:42, 7 users, load average: 0.12, 0.20, 0.17 +++ "Truly, I say to you, as you did it to one of the least of these my brethren, you did it to me." -- Jesus Christ Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com Join the Club : http://www.mandrakeclub.com
[newbie] quake2
OK folks - I've downloaded the tar file for quake2, unzipped it into a folder etc, but can't find how to get it to install or run :-(( The readme has lots of useful info, but nothing quite as simple as 'how to get it going'!! What do I do next? TIA and sorry for the silly question (as I am sure it is :-)) Heather
Re: [newbie] quake2 as non-root?
cool. I'll try that as soon as I can. Thanks! Abe > Original Message --- > From: Trevor Reynolds <[EMAIL PROTECTED]> > Date: Fri, 12 Jan 2001 18:40:34 -0500 > > Abe, > Have you tried looking at www.linuxquake.com ? They have a huge > message board. You might find your answer there. > I had the same problem and quake does require root permission to run. > To do this securely do the following: > > chown root quake2 > chmod 4711 quake2 > > you should be all set. > > abe wrote: > > > > anybody know how to setup quake2 so you can play it as a normal user? > > I'm really iffy about running a game as root but it refuses to start up > > for any other user. > > > > Abe > Jesus saves, Allah forgives, Chuthulu thinks you'd make a nice sandwich.
[newbie] quake2 as non-root?
anybody know how to setup quake2 so you can play it as a normal user? I'm really iffy about running a game as root but it refuses to start up for any other user. Abe
[newbie] Quake2
I recently bought Quake 2 for linux only to fidn that I can't get it to work. If I run it in software x11 mode, the screen is the size of postage stamp, if i try to use any of the other acceleration modes (I have a Gefore 256 vid card) it seg faults or core dumps and says that to run it in those other modes I need to own the video console svgalib. Has anyone had this problem? Can anyone help me with it? Cheers, Wayne
[newbie] Quake2/kernel/sound/video/modem/boot help ;p
Hi everyone, I recently installed Mandrake 7.0 on my Win98SE PC and I have a few q's. 1. I have a CL Live! Value sound card. It plays in KDE fine, with MP3's and the system sounds and the like. However, when playing Quake 2, the sound gets broken up and sounds like it is reverbing. I've tried messing with the audio menu, but nothing. One thing to note is I installed the latest CL emu10k1 drivers OVER the installed drivers (it worked from the get go, but didn't try Quake2 at that time). Is there anything I can do?? Check or whatever? I fixed the mouse in quake 2 by editing libvga.config. 2. In Quake 2, I can't get my Nvidia GeForce 2 to work in hardware mode. It crashes back to console every time. I followed all the instructions on installing and configuring XFree86 4.0.1 and installed the nvidia drivers (instructions from linuxnewbie.org). However, I have no idea if Mesa was installed, or installed correctly. I know I didn't install it. The quake2 readme says I should install the included libMesaGL.so.2.6, but I thought the drivers might be out of date or might mess up my nvidia driver installation (the GLX one). 3. The new 2.2.17 kernel just released.. Should i compile it, and what are the downfalls/good things about doing this? Does it fix anything, or will it mess something up? 4. How in the heck can I get my desktop to show the full desktop without running in a super high resolution? If I use 800x600, I only see part of the desktop (and I don't like scrolling the screen to find stuff). The high res hurts my eyes (I run windows in 800x600). 5. I have my system setup to boot linux only if I have my bootdisk in my A: drive. My hd was already partitioned past the 8 gig limit. Will this have any adverse effects upon my system? Also, can I burn the contents of the bootdisk to a cd and have it boot from my DVD-ROM drive? 6. In KDE, when I connect to the net and my modem icon goes to the "systray" area none of the icons will work. If i try to click on konsole, it won't come up. However, If I connect, change my theme, it will refresh the desktop, and my modem icon will disappear (still connected tho) and I can click on the icons. WHEW! I apologize about all the q's, but I'm a total newbie/moron to linux. I knew and still do know every little about how it runs, what config files do what, and how to configure things right. Upfront thanks to anyone who wishes to help! Thanks!! Greg M.
Re: [newbie] Quake2 - recursive shutdown
Hey, I may not be a Linux guru, but I know my q2 This is an error w/ Quake2! I get this error sometimes in windows, and I get millions of e-mails from ppl about this problem! in windows... the only solution is to acctually get colormap.pcx or run it thru a shortcut or explorer. As well as re-isntall the game. Other than that.. Don't know how to solve Good Luck, ChOPpY - Original Message - From: Paul <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, April 25, 2000 2:52 PM Subject: Re: [newbie] Quake2 - recursive shutdown > On Tue, 25 Apr 2000, 404 Error wrote: > > I know nothing of games, but perhaps you should check if there is > something like a config or setup file. If there is something like that (do > ls -l and look for files with an 'x' attribute), run that > setup/config. Perhaps that helps. > > Paul > > >I just got the Quake2 RPM from rpmfind.org and installed it, but couldn' t > >figure out what to do to start it. I finally managed to "start" it from the > >console, I think by typing ".\quake2", but then it immediately quit with > >this message: > > > >couldn't exec default.cfg > >couldn't exec config.cfg > >loading ref_softx.so > >recursive shutdown > >couldn't load pics/colormap.pcx > > > >It didn't complain about any missing dependencies when I put it in. > >Any ideas? Thanks! > > > > > > )0(---)0( > > Spring is nature's way of saying: > "Let's party!!" > > )0([[EMAIL PROTECTED]]-)0( > http://nlpagan.net - ICQ 147208 > Registered Linux User 174403 > >
Re: [newbie] Quake2 - recursive shutdown
My mistake - it's actually rpmfind.net! It's a great resource, and it will show you all the dependencies you'll need for an application so that you can be sure you have everything. At 09:04 PM 04/25/2000 +0200, you wrote: >Hi, >I just tried toget into rpmfind.org and all I get is a "Coming Soon" welcome >screen and nothing else.any ideas? >Paul > >404 Error wrote: > > > I just got the Quake2 RPM from rpmfind.org
Re: [newbie] Quake2 - recursive shutdown
On Tue, 25 Apr 2000, 404 Error wrote: > I just got the Quake2 RPM from rpmfind.org and installed it, but couldn' t > figure out what to do to start it. I finally managed to "start" it from the > console, I think by typing ".\quake2", but then it immediately quit with > this message: try to run it by root. oh and please read all the documentation -- Rib Love is the triumph of imagination over intelligence. -- H. L. Mencken
[newbie] Quake2 - recursive shutdown
I just got the Quake2 RPM from rpmfind.org and installed it, but couldn' t figure out what to do to start it. I finally managed to "start" it from the console, I think by typing ".\quake2", but then it immediately quit with this message: couldn't exec default.cfg couldn't exec config.cfg loading ref_softx.so recursive shutdown couldn't load pics/colormap.pcx It didn't complain about any missing dependencies when I put it in. Any ideas? Thanks!
Re: [newbie] Quake2 in Xwin
On Fri, Oct 22, 1999 at 07:41:00PM +0800, Mr-X- said: > Is runnin q2 with the X11 driver the _only_ way im gunna get it to work in X? Hi, Quake2 running just fine with my old voodoo graphic. i just follow the README steps, and Quake-HOWTO. remember to remove /baseq2/config.cfg everytime you change the setting. ones it running well for you, copy it to autoexec.cfg. -- Rib
Re: [newbie] Quake2 in Xwin
On Fri, 22 Oct 1999, Mr-X- wrote: > i did that and it worked, to get it fullscreen in X (in KDE) i have to set vid > mode to 1024 and when i start a game it is incredibly slow and chunky, if i > change the driver from X11 to my voodoo2 it does this: > --- Loading ref_gl.so --- > ref_gl version: GL 0.01 > R_SetMode() - CDS not allowed with this driver > Initializing OpenGL display > ...setting mode 5: 960 720 > ref_gl::R_SetMode() - invalid mode > Initializing OpenGL display > ...setting mode 3: 640 480 > ref_gl::R_SetMode() - could not revert to safe mode > ref_gl::R_Init() - could not R_SetMode() > --- Loading ref_soft.so --- > Illegal instruction (core dumped) > > Is runnin q2 with the X11 driver the _only_ way im gunna get it to work in X? to work? no should be able to run from svgalib, but gl under X i'm sure is the best graphics. Check the howtos and such from linuxquake and linuxgames i'm sure you will find a solution. I'm a bit busy to test quake2 (as much fun as it sounds :> ) > On Fri, 22 Oct 1999, Axalon Bloodstone said: > > On Fri, 22 Oct 1999, Mr-X- wrote: > > > > > Thanks everyone who replied to my email. > > > i will try killing gpm and running quake after i have sent this, whats more > > > important than the mouse is getting quake2 to run in X. > > > I changed my init levels to 5 so X starts up at boot and you cant log out into > > > console. when i run quake and it closes my X server it tries to restart X in > > > the background until i quit quake2 then it seg faults and exits. > > > > > > Thanks Again > > > Mr-X- > > > > HHave you read that howto yet? are you doing ./quake2 +set vid_ref softx > > ? > > > > > On Fri, 22 Oct 1999, Ribbo said: > > > > On Fri, Oct 22, 1999 at 06:02:35AM +0800, Mr-X- said: > > > > > Hi. I downloaded the RPM of Quake2 from ftp.iinet.net.au and it wont run in >ANY > > > > > window manager under Xwin (KDE, enlightenment, gnome, afterstep), i managed >to > > > > > get it running in console 680x420 with my voodoo2 but the mouse wont work. Iv > > > > > tried to edit /etc/vga/vgalib.config like it says in the README file but it > > > > > still will not work, anyone have any ideas ? > > > > > > > > > > > > did you try to turn off GPM ? > > > > > > > > # ps aux | grep gpm > > > > # kill (gpm PID number) > > > > > > > > > > > > -- > > > > Rib > > > > > > > -- > > MandrakeSoft http://www.mandrakesoft.com/ > > --Axalon > -- MandrakeSoft http://www.mandrakesoft.com/ --Axalon
Re: [newbie] Quake2 in Xwin
i did that and it worked, to get it fullscreen in X (in KDE) i have to set vid mode to 1024 and when i start a game it is incredibly slow and chunky, if i change the driver from X11 to my voodoo2 it does this: --- Loading ref_gl.so --- ref_gl version: GL 0.01 R_SetMode() - CDS not allowed with this driver Initializing OpenGL display ...setting mode 5: 960 720 ref_gl::R_SetMode() - invalid mode Initializing OpenGL display ...setting mode 3: 640 480 ref_gl::R_SetMode() - could not revert to safe mode ref_gl::R_Init() - could not R_SetMode() --- Loading ref_soft.so --- Illegal instruction (core dumped) Is runnin q2 with the X11 driver the _only_ way im gunna get it to work in X? On Fri, 22 Oct 1999, Axalon Bloodstone said: > On Fri, 22 Oct 1999, Mr-X- wrote: > > > Thanks everyone who replied to my email. > > i will try killing gpm and running quake after i have sent this, whats more > > important than the mouse is getting quake2 to run in X. > > I changed my init levels to 5 so X starts up at boot and you cant log out into > > console. when i run quake and it closes my X server it tries to restart X in > > the background until i quit quake2 then it seg faults and exits. > > > > Thanks Again > > Mr-X- > > HHave you read that howto yet? are you doing ./quake2 +set vid_ref softx > ? > > > On Fri, 22 Oct 1999, Ribbo said: > > > On Fri, Oct 22, 1999 at 06:02:35AM +0800, Mr-X- said: > > > > Hi. I downloaded the RPM of Quake2 from ftp.iinet.net.au and it wont run in ANY > > > > window manager under Xwin (KDE, enlightenment, gnome, afterstep), i managed to > > > > get it running in console 680x420 with my voodoo2 but the mouse wont work. Iv > > > > tried to edit /etc/vga/vgalib.config like it says in the README file but it > > > > still will not work, anyone have any ideas ? > > > > > > > > > did you try to turn off GPM ? > > > > > > # ps aux | grep gpm > > > # kill (gpm PID number) > > > > > > > > > -- > > > Rib > > > > -- > MandrakeSoft http://www.mandrakesoft.com/ > --Axalon
Re: [newbie] Quake2 in Xwin
On Fri, 22 Oct 1999, Mr-X- wrote: > Thanks everyone who replied to my email. > i will try killing gpm and running quake after i have sent this, whats more > important than the mouse is getting quake2 to run in X. > I changed my init levels to 5 so X starts up at boot and you cant log out into > console. when i run quake and it closes my X server it tries to restart X in > the background until i quit quake2 then it seg faults and exits. > > Thanks Again > Mr-X- HHave you read that howto yet? are you doing ./quake2 +set vid_ref softx ? > On Fri, 22 Oct 1999, Ribbo said: > > On Fri, Oct 22, 1999 at 06:02:35AM +0800, Mr-X- said: > > > Hi. I downloaded the RPM of Quake2 from ftp.iinet.net.au and it wont run in ANY > > > window manager under Xwin (KDE, enlightenment, gnome, afterstep), i managed to > > > get it running in console 680x420 with my voodoo2 but the mouse wont work. Iv > > > tried to edit /etc/vga/vgalib.config like it says in the README file but it > > > still will not work, anyone have any ideas ? > > > > > > did you try to turn off GPM ? > > > > # ps aux | grep gpm > > # kill (gpm PID number) > > > > > > -- > > Rib > -- MandrakeSoft http://www.mandrakesoft.com/ --Axalon
Re: [newbie] Quake2 in Xwin
On Thu, 21 Oct 1999, Seth Gibson wrote: > On Thu, 21 Oct 1999, you wrote: > > did you try to turn off GPM ? > > > > # ps aux | grep gpm > > # kill (gpm PID number) > > > > > killall gpm should work too i think. . . it has built in kill functions 'gpm -k' also /etc/rc.d/init.d/gpm stop should do it
Re: [newbie] Quake2 in Xwin
Thanks everyone who replied to my email. i will try killing gpm and running quake after i have sent this, whats more important than the mouse is getting quake2 to run in X. I changed my init levels to 5 so X starts up at boot and you cant log out into console. when i run quake and it closes my X server it tries to restart X in the background until i quit quake2 then it seg faults and exits. Thanks Again Mr-X- On Fri, 22 Oct 1999, Ribbo said: > On Fri, Oct 22, 1999 at 06:02:35AM +0800, Mr-X- said: > > Hi. I downloaded the RPM of Quake2 from ftp.iinet.net.au and it wont run in ANY > > window manager under Xwin (KDE, enlightenment, gnome, afterstep), i managed to > > get it running in console 680x420 with my voodoo2 but the mouse wont work. Iv > > tried to edit /etc/vga/vgalib.config like it says in the README file but it > > still will not work, anyone have any ideas ? > > > did you try to turn off GPM ? > > # ps aux | grep gpm > # kill (gpm PID number) > > > -- > Rib
Re: [newbie] Quake2 in Xwin
On Thu, 21 Oct 1999, you wrote: > did you try to turn off GPM ? > > # ps aux | grep gpm > # kill (gpm PID number) > > killall gpm should work too i think. . . -- Seth Gibson www.mp3.com/PSM0x2710 members.tripod.com/cybernetic_thunder (Under Construction) To paraphrase my friend stephen: "life can be like that great ifs xscreensaver. . .random garbage goes in and sometimes, beautiful things come out."
Re: [newbie] Quake2 in Xwin
On Fri, Oct 22, 1999 at 06:02:35AM +0800, Mr-X- said: > Hi. I downloaded the RPM of Quake2 from ftp.iinet.net.au and it wont run in ANY > window manager under Xwin (KDE, enlightenment, gnome, afterstep), i managed to > get it running in console 680x420 with my voodoo2 but the mouse wont work. Iv > tried to edit /etc/vga/vgalib.config like it says in the README file but it > still will not work, anyone have any ideas ? did you try to turn off GPM ? # ps aux | grep gpm # kill (gpm PID number) -- Rib
Re: [newbie] Quake2 in Xwin
On Thu, 21 Oct 1999, you wrote: > still will not work, anyone have any ideas ? > jet on over to www.linuxquake.com and read the howto. . .it says to try killing gpm services too. . . -- Seth Gibson www.mp3.com/PSM0x2710 members.tripod.com/cybernetic_thunder (Under Construction) To paraphrase my friend stephen: "life can be like that great ifs xscreensaver. . .random garbage goes in and sometimes, beautiful things come out."
[newbie] Quake2 in Xwin
Hi. I downloaded the RPM of Quake2 from ftp.iinet.net.au and it wont run in ANY window manager under Xwin (KDE, enlightenment, gnome, afterstep), i managed to get it running in console 680x420 with my voodoo2 but the mouse wont work. Iv tried to edit /etc/vga/vgalib.config like it says in the README file but it still will not work, anyone have any ideas ? Thanks Mr-X-
RE: [newbie] Quake2?? anyone got it working on Mandrake?
I got it working on Redhat 5.2 awhile back. I actually copied the entire quake2 directory off a win98 partition and put in on linux. Then I took my downloaded Linux binaries and threw them in the Quake2 directory also, overwriting anything that was already there. It seemed to work decently. Everything was software rendered however. Jason -Original Message- From: G_REEPER [mailto:[EMAIL PROTECTED]] Sent: Sunday, March 28, 1999 8:02 PM To: [EMAIL PROTECTED] Subject: [newbie] Quake2?? anyone got it working on Mandrake? Has anyone got quake to working on Mandrake yet ? if so how? thanks Steven G
Re: [newbie] Quake2?? anyone got it working on Mandrake?
I got Q2 and Q1 working on my linux Box. They work ok considering I have to run it in software, but due to the fact that it is in software, I can't change the resolution any higher then the default of like 320x400 or something. If you have a 3dfx card then you can get it working a lot better. At 07:02 PM 3/28/99 -0600, you wrote: >Has anyone got quake to working on Mandrake yet ? >if so how? >thanks >Steven G - Signed, Bob 'Reveral' Bonifield [EMAIL PROTECTED] Fraggin' in the Heartland http://lan.quakecity.net/