Re: [osg-users] Community Documentation Initiative [Was: Too much support!!!!!]

2008-06-05 Thread John Vidar Larring

Hi Roland,

Ok, I'll try to merge the two during the weekend.

- John

Smeenk, R.J.M. (Roland) wrote:
 
Note that there already exist an example page with screenshots and some descriptions here


http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/Examples 



Roland



-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of John Vidar Larring

Sent: dinsdag 3 juni 2008 10:22
To: OpenSceneGraph Users
Subject: Re: [osg-users] Community Documentation Initiative 
[Was: Too much support!]


Hi all,

I have created a new page on the wiki that list all the 
example programs that comes with OSG in table form. In the 
TOC is listed under "Documentation | Examples". If you (excl. 
Robert at this point) are familiar with or have authored any 
of the example programs, then please go to the page below and 
add you input. Newbies like me will be ever so grateful.


http://www.openscenegraph.org/projects/osg/wiki/Support/Examples

Best regards,
John

Jean-Sébastien Guay wrote:

Hello John,

I'm a total newbe to OSG and as a newbe I hunger for info. 
Here's a 
few things that I am really missing, and I think most of 
these things 

can be done by the community rather than Robert:

All three of your ideas are really good and pretty easy to do. Some
comments:

1) There are lots of excellent example programs provided with OSG. 
However, I sometimes find it hard to find the example I 
need to study 
to solve my newbe questions. What I'd really like to see 
on the wiki 
is a list of all the example programs with ditto summary of what 
features they demonstrate and techniques used.
Excellent idea. There have been requests before to document the 
examples themselves (code comments), but this is a big job 
and hard to 
coordinate. However, a wiki page which lists all the examples ('ls 
OpenSceneGraph/examples', copy-paste) could then be filled 
by people 

gradually...

See;)
http://www.openscenegraph.org/projects/osg/wiki/Support/Examples

In general, I think the wiki could use a "chief editor". 
Some info is 
well categorized, but other info is a bit scattered. But 
before this 
happens, I think we need to be able to create accounts on 
the wiki so 

that people are accountable for their changes.

2) Summary and detailed documentation of the tools that 

come with VPB.
Check the archives, Robert has stated that once the major 
work he is 
doing on these was done, he would start documenting them. They are 
currently moving targets, so any "formal" documentation 
might be out 
of date really quickly. But if anyone has the time, they 
can start and 
at least write the parts for the tools that look like 

they're stable.
3) For all OSG classes, I'd love to see more high-level class 
information (e.g. purpose, etc.). For certain classes that 
implements 
special programming techniques, it would be wonderful if the 
documentation included a link to external resources explaining the 
technique in general.
Yes, that would be great. In general, the doxygen comments are very 
low-level implementation details (or what a method does, instead of 
why it does it). So the kinds of info you're suggesting 

would help a lot.
Documentation submissions could be marked with "doc-only" 
or similar 

topic tags.
Another good idea. In general, I think tagging messages would allow 
Robert to ignore some categories of threads where the subject alone 
doesn't say enough about it.


I hope I have managed to convince at least some of you to 
participate 

in a "community documentation initiative".
Personally, I have always agreed that it was needed. The 
hard part is 
coordinating this work and getting it all done, when most users are 
busy working on their actual jobs. But I think it's a case where if 
someone steps up and agrees to take charge (I can't in this case, 
sorry) then the community could make small individual steps 
that when 

taken as a whole, would count for a lot.

I hope this becomes a reality soon. I'll certainly participate.

Thanks,

J-S


--
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John
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Re: [osg-users] Community Documentation Initiative [Was: Too much support!!!!!]

2008-06-04 Thread Paul Melis

Smeenk, R.J.M. (Roland) wrote:
 
Note that there already exist an example page with screenshots and some descriptions here


http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/Examples 
  

Hmm, so there now are two pages.
One at Support/UserGuides/Examples that has screenshots for most 
examples, details a bit how to set the correct env. variables (handy for 
a first time user checking OSG out) and has few descriptions.
The other one is Support/Examples. It has links to the actual code of 
the examples, which is really nice to have, but it doesn't offer much 
compared to the first one. I suggest the links to the code get 
merged/copied over to the first page and we change the Examples links in 
the menu to point to that page. Unfortunately, that seems a lot of work. 
I'm willing to help with this...


Paul



Roland


  

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of John Vidar Larring

Sent: dinsdag 3 juni 2008 10:22
To: OpenSceneGraph Users
Subject: Re: [osg-users] Community Documentation Initiative 
[Was: Too much support!]


Hi all,

I have created a new page on the wiki that list all the 
example programs that comes with OSG in table form. In the 
TOC is listed under "Documentation | Examples". If you (excl. 
Robert at this point) are familiar with or have authored any 
of the example programs, then please go to the page below and 
add you input. Newbies like me will be ever so grateful.


http://www.openscenegraph.org/projects/osg/wiki/Support/Examples

Best regards,
John

Jean-Sébastien Guay wrote:


Hello John,

  
I'm a total newbe to OSG and as a newbe I hunger for info. 

Here's a 

few things that I am really missing, and I think most of 

these things 


can be done by the community rather than Robert:


All three of your ideas are really good and pretty easy to do. Some
comments:

  
1) There are lots of excellent example programs provided with OSG. 
However, I sometimes find it hard to find the example I 

need to study 

to solve my newbe questions. What I'd really like to see 

on the wiki 

is a list of all the example programs with ditto summary of what 
features they demonstrate and techniques used.

Excellent idea. There have been requests before to document the 
examples themselves (code comments), but this is a big job 
  
and hard to 

coordinate. However, a wiki page which lists all the examples ('ls 
OpenSceneGraph/examples', copy-paste) could then be filled 
  
by people 


gradually...
  

See;)
http://www.openscenegraph.org/projects/osg/wiki/Support/Examples


In general, I think the wiki could use a "chief editor". 
  
Some info is 

well categorized, but other info is a bit scattered. But 
  
before this 

happens, I think we need to be able to create accounts on 
  
the wiki so 


that people are accountable for their changes.

  
2) Summary and detailed documentation of the tools that 


come with VPB.

Check the archives, Robert has stated that once the major 
  
work he is 

doing on these was done, he would start documenting them. They are 
currently moving targets, so any "formal" documentation 
  
might be out 

of date really quickly. But if anyone has the time, they 
  
can start and 

at least write the parts for the tools that look like 
  

they're stable.

3) For all OSG classes, I'd love to see more high-level class 
information (e.g. purpose, etc.). For certain classes that 

implements 

special programming techniques, it would be wonderful if the 
documentation included a link to external resources explaining the 
technique in general.

Yes, that would be great. In general, the doxygen comments are very 
low-level implementation details (or what a method does, instead of 
why it does it). So the kinds of info you're suggesting 
  

would help a lot.

Documentation submissions could be marked with "doc-only" 

or similar 


topic tags.

Another good idea. In general, I think tagging messages would allow 
Robert to ignore some categories of threads where the subject alone 
doesn't say enough about it.


  
I hope I have managed to convince at least some of you to 

participate 


in a "community documentation initiative".

Personally, I have always agreed that it was needed. The 
  
hard part is 

coordinating this work and getting it all done, when most users are 
busy working on their actual jobs. But I think it's a case where if 
someone steps up and agrees to take charge (I can't in this case, 
sorry) then the community could make small individual steps 
  
that when 


taken as a whole, would count for a lot.

I h

Re: [osg-users] Community Documentation Initiative [Was: Too much support!!!!!]

2008-06-03 Thread Smeenk, R.J.M. (Roland)
 
Note that there already exist an example page with screenshots and some 
descriptions here

http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/Examples 


Roland


> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of John Vidar Larring
> Sent: dinsdag 3 juni 2008 10:22
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] Community Documentation Initiative 
> [Was: Too much support!]
> 
> Hi all,
> 
> I have created a new page on the wiki that list all the 
> example programs that comes with OSG in table form. In the 
> TOC is listed under "Documentation | Examples". If you (excl. 
> Robert at this point) are familiar with or have authored any 
> of the example programs, then please go to the page below and 
> add you input. Newbies like me will be ever so grateful.
> 
> http://www.openscenegraph.org/projects/osg/wiki/Support/Examples
> 
> Best regards,
> John
> 
> Jean-Sébastien Guay wrote:
> > Hello John,
> > 
> >> I'm a total newbe to OSG and as a newbe I hunger for info. 
> Here's a 
> >> few things that I am really missing, and I think most of 
> these things 
> >> can be done by the community rather than Robert:
> > 
> > All three of your ideas are really good and pretty easy to do. Some
> > comments:
> > 
> >> 1) There are lots of excellent example programs provided with OSG. 
> >> However, I sometimes find it hard to find the example I 
> need to study 
> >> to solve my newbe questions. What I'd really like to see 
> on the wiki 
> >> is a list of all the example programs with ditto summary of what 
> >> features they demonstrate and techniques used.
> > 
> > Excellent idea. There have been requests before to document the 
> > examples themselves (code comments), but this is a big job 
> and hard to 
> > coordinate. However, a wiki page which lists all the examples ('ls 
> > OpenSceneGraph/examples', copy-paste) could then be filled 
> by people 
> > gradually...
> 
> See;)
> http://www.openscenegraph.org/projects/osg/wiki/Support/Examples
> 
> > In general, I think the wiki could use a "chief editor". 
> Some info is 
> > well categorized, but other info is a bit scattered. But 
> before this 
> > happens, I think we need to be able to create accounts on 
> the wiki so 
> > that people are accountable for their changes.
> > 
> >> 2) Summary and detailed documentation of the tools that 
> come with VPB.
> > 
> > Check the archives, Robert has stated that once the major 
> work he is 
> > doing on these was done, he would start documenting them. They are 
> > currently moving targets, so any "formal" documentation 
> might be out 
> > of date really quickly. But if anyone has the time, they 
> can start and 
> > at least write the parts for the tools that look like 
> they're stable.
> > 
> >> 3) For all OSG classes, I'd love to see more high-level class 
> >> information (e.g. purpose, etc.). For certain classes that 
> implements 
> >> special programming techniques, it would be wonderful if the 
> >> documentation included a link to external resources explaining the 
> >> technique in general.
> > 
> > Yes, that would be great. In general, the doxygen comments are very 
> > low-level implementation details (or what a method does, instead of 
> > why it does it). So the kinds of info you're suggesting 
> would help a lot.
> > 
> >> Documentation submissions could be marked with "doc-only" 
> or similar 
> >> topic tags.
> > 
> > Another good idea. In general, I think tagging messages would allow 
> > Robert to ignore some categories of threads where the subject alone 
> > doesn't say enough about it.
> > 
> >> I hope I have managed to convince at least some of you to 
> participate 
> >> in a "community documentation initiative".
> > 
> > Personally, I have always agreed that it was needed. The 
> hard part is 
> > coordinating this work and getting it all done, when most users are 
> > busy working on their actual jobs. But I think it's a case where if 
> > someone steps up and agrees to take charge (I can't in this case, 
> > sorry) then the community could make small individual steps 
> that when 
> > taken as a whole, would count for a lot.
> > 
> > I hope this becomes a reality soon. I'll certainly participate.
> > 
> > Thanks,
> > 
> > J-S
> 
> 
> --
> Best regards,
> John
> WeatherOne
> 
> 
> -- 
> This message has been scanned for viruses and
> dangerous content by MailScanner, and is
> believed to be clean.
> 
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Re: [osg-users] Community Documentation Initiative [Was: Too much support!!!!!]

2008-06-03 Thread John Vidar Larring

Hi all, please see below...

Robert Osfield wrote:

Hi John,

On Tue, Jun 3, 2008 at 9:21 AM, John Vidar Larring
<[EMAIL PROTECTED]> wrote:

I have created a new page on the wiki that list all the example programs
that comes with OSG in table form. In the TOC is listed under "Documentation
| Examples". If you (excl. Robert at this point) are familiar with or have
authored any of the example programs, then please go to the page below and
add you input. Newbies like me will be ever so grateful.

http://www.openscenegraph.org/projects/osg/wiki/Support/Examples


This is a good start.  One could link the actual example code
available in svn to the example as well so one can browse the source.
One could also introduce an extra column for an screenshot and a
column for the main classes used in the example, in addition to the
wordy explanation.


* Column for thumbnails/screenshot added (Please set image size to 200x150).
* Added links to SVN source code. Add text in front of source link.


I have a threading bug to chase up right now so I'll get my head down
once again...


Yes, please do;)

Best regards,
John

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Re: [osg-users] Community Documentation Initiative [Was: Too much support!!!!!]

2008-06-03 Thread Robert Osfield
Hi John,

On Tue, Jun 3, 2008 at 9:21 AM, John Vidar Larring
<[EMAIL PROTECTED]> wrote:
> I have created a new page on the wiki that list all the example programs
> that comes with OSG in table form. In the TOC is listed under "Documentation
> | Examples". If you (excl. Robert at this point) are familiar with or have
> authored any of the example programs, then please go to the page below and
> add you input. Newbies like me will be ever so grateful.
>
> http://www.openscenegraph.org/projects/osg/wiki/Support/Examples

This is a good start.  One could link the actual example code
available in svn to the example as well so one can browse the source.
One could also introduce an extra column for an screenshot and a
column for the main classes used in the example, in addition to the
wordy explanation.

I have a threading bug to chase up right now so I'll get my head down
once again...

Robert.
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Re: [osg-users] Community Documentation Initiative [Was: Too much support!!!!!]

2008-06-03 Thread John Vidar Larring

Hi all,

I have created a new page on the wiki that list all the example programs 
that comes with OSG in table form. In the TOC is listed under 
"Documentation | Examples". If you (excl. Robert at this point) are 
familiar with or have authored any of the example programs, then please 
go to the page below and add you input. Newbies like me will be ever so 
grateful.


http://www.openscenegraph.org/projects/osg/wiki/Support/Examples

Best regards,
John

Jean-Sébastien Guay wrote:

Hello John,

I'm a total newbe to OSG and as a newbe I hunger for info. Here's a 
few things that I am really missing, and I think most of these things 
can be done by the community rather than Robert:


All three of your ideas are really good and pretty easy to do. Some 
comments:


1) There are lots of excellent example programs provided with OSG. 
However, I sometimes find it hard to find the example I need to study 
to solve my newbe questions. What I'd really like to see on the wiki 
is a list of all the example programs with ditto summary of what 
features they demonstrate and techniques used.


Excellent idea. There have been requests before to document the examples 
themselves (code comments), but this is a big job and hard to 
coordinate. However, a wiki page which lists all the examples ('ls 
OpenSceneGraph/examples', copy-paste) could then be filled by people 
gradually...


See;)
http://www.openscenegraph.org/projects/osg/wiki/Support/Examples

In general, I think the wiki could use a "chief editor". Some info is 
well categorized, but other info is a bit scattered. But before this 
happens, I think we need to be able to create accounts on the wiki so 
that people are accountable for their changes.



2) Summary and detailed documentation of the tools that come with VPB.


Check the archives, Robert has stated that once the major work he is 
doing on these was done, he would start documenting them. They are 
currently moving targets, so any "formal" documentation might be out of 
date really quickly. But if anyone has the time, they can start and at 
least write the parts for the tools that look like they're stable.


3) For all OSG classes, I'd love to see more high-level class 
information (e.g. purpose, etc.). For certain classes that implements 
special programming techniques, it would be wonderful if the 
documentation included a link to external resources explaining the 
technique in general. 


Yes, that would be great. In general, the doxygen comments are very 
low-level implementation details (or what a method does, instead of why 
it does it). So the kinds of info you're suggesting would help a lot.


Documentation submissions could be marked with "doc-only" or similar 
topic tags.


Another good idea. In general, I think tagging messages would allow 
Robert to ignore some categories of threads where the subject alone 
doesn't say enough about it.


I hope I have managed to convince at least some of you to participate 
in a "community documentation initiative".


Personally, I have always agreed that it was needed. The hard part is 
coordinating this work and getting it all done, when most users are busy 
working on their actual jobs. But I think it's a case where if someone 
steps up and agrees to take charge (I can't in this case, sorry) then 
the community could make small individual steps that when taken as a 
whole, would count for a lot.


I hope this becomes a reality soon. I'll certainly participate.

Thanks,

J-S



--
Best regards,
John
WeatherOne


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Re: [osg-users] Community Documentation Initiative [Was: Too much support!!!!!]

2008-05-28 Thread Jean-Sébastien Guay

Hello John,

I'm a total newbe to OSG and as a newbe I hunger for info. Here's a few 
things that I am really missing, and I think most of these things can be 
done by the community rather than Robert:


All three of your ideas are really good and pretty easy to do. Some 
comments:


1) There are lots of excellent example programs provided with OSG. 
However, I sometimes find it hard to find the example I need to study to 
solve my newbe questions. What I'd really like to see on the wiki is a 
list of all the example programs with ditto summary of what features 
they demonstrate and techniques used.


Excellent idea. There have been requests before to document the examples 
themselves (code comments), but this is a big job and hard to 
coordinate. However, a wiki page which lists all the examples ('ls 
OpenSceneGraph/examples', copy-paste) could then be filled by people 
gradually...


In general, I think the wiki could use a "chief editor". Some info is 
well categorized, but other info is a bit scattered. But before this 
happens, I think we need to be able to create accounts on the wiki so 
that people are accountable for their changes.



2) Summary and detailed documentation of the tools that come with VPB.


Check the archives, Robert has stated that once the major work he is 
doing on these was done, he would start documenting them. They are 
currently moving targets, so any "formal" documentation might be out of 
date really quickly. But if anyone has the time, they can start and at 
least write the parts for the tools that look like they're stable.


3) For all OSG classes, I'd love to see more high-level class 
information (e.g. purpose, etc.). For certain classes that implements 
special programming techniques, it would be wonderful if the 
documentation included a link to external resources explaining the 
technique in general. 


Yes, that would be great. In general, the doxygen comments are very 
low-level implementation details (or what a method does, instead of why 
it does it). So the kinds of info you're suggesting would help a lot.


Documentation submissions could be marked with "doc-only" or similar 
topic tags.


Another good idea. In general, I think tagging messages would allow 
Robert to ignore some categories of threads where the subject alone 
doesn't say enough about it.


I hope I have managed to convince at 
least some of you to participate in a "community documentation initiative".


Personally, I have always agreed that it was needed. The hard part is 
coordinating this work and getting it all done, when most users are busy 
working on their actual jobs. But I think it's a case where if someone 
steps up and agrees to take charge (I can't in this case, sorry) then 
the community could make small individual steps that when taken as a 
whole, would count for a lot.


I hope this becomes a reality soon. I'll certainly participate.

Thanks,

J-S
--
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   http://www.cm-labs.com/
http://whitestar02.webhop.org/
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[osg-users] Community Documentation Initiative [Was: Too much support!!!!!]

2008-05-28 Thread John Vidar Larring

Hi all,

I have tried to resist to reply to the "Too much support" thread for 
over a week now, but now there's just something I'd like to share on a 
related topic.


I'm a total newbe to OSG and as a newbe I hunger for info. Here's a few 
things that I am really missing, and I think most of these things can be 
done by the community rather than Robert:


1) There are lots of excellent example programs provided with OSG. 
However, I sometimes find it hard to find the example I need to study to 
solve my newbe questions. What I'd really like to see on the wiki is a 
list of all the example programs with ditto summary of what features 
they demonstrate and techniques used.


2) Summary and detailed documentation of the tools that come with VPB.

3) For all OSG classes, I'd love to see more high-level class 
information (e.g. purpose, etc.). For certain classes that implements 
special programming techniques, it would be wonderful if the 
documentation included a link to external resources explaining the 
technique in general. Simple example:


Current documentation of osg::observer_ptr:
/** Smart pointer for observed objects, that automatically set pointers 
to them to null when they deleted.

*/

...could be changed to:
/** Weak pointer for observed objects, that automatically set pointers 
to them to null when they deleted.

 *  @see http://en.wikipedia.org/wiki/Weak_reference
 */

Documentation submissions could be marked with "doc-only" or similar 
topic tags.


These suggestions have arisen from my own personal needs for 
documentation, so I am sure that other things can be done as well. I, 
for one, intend to add more documentation as I start to figure things 
out, and I hope other will do the same, both newbies and experts alike. 
IMHO I believe that an improved documentation can also help reduce the 
general support load on Robert, or at least facilitate newbies in asking 
more intelligible questions.


After subscribing to osg-users for a few weeks, I know that there are 
lots of users out there that know an awful lot about undocumented OSG 
tools/examples/features/classes. I hope I have managed to convince at 
least some of you to participate in a "community documentation initiative".


Best regards,
John

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